Mastering Java for Data Science
¥90.46
Java is the most popular programming language, according to the TIOBE index, and it is a typical choice for running production systems in many companies, both in the startup world and among large enterprises. Not surprisingly, it is also a common choice for creating data science applications: it is fast and has a great set of data processing tools, both built-in and external. What is more, choosing Java for data science allows you to easily integrate solutions with existing software, and bring data science into production with less effort. This book will teach you how to create data science applications with Java. First, we will revise the most important things when starting a data science application, and then brush up the basics of Java and machine learning before diving into more advanced topics. We start by going over the existing libraries for data processing and libraries with machine learning algorithms. After that, we cover topics such as classification and regression, dimensionality reduction and clustering, information retrieval and natural language processing, and deep learning and big data. Finally, we finish the book by talking about the ways to deploy the model and evaluate it in production settings. What you will learn ?Get a solid understanding of the data processing toolbox available in Java ?Explore the data science ecosystem available in Java
Mastering PhoneGap Mobile Application Development
¥90.46
Take your PhoneGap experience to the next level and create engaging real-world applicationsAbout This BookCreate a useful PhoneGap workflow for larger projects in order to simplify and manage the development processUse third-party plugins, IndexedDB, and SQLite for PhoneGap to develop large-scale, data-driven, and highly accessible applicationsA pragmatic guide to construct top-notch large-scale applications using PhoneGapWho This Book Is ForIf you have created simple applications using PhoneGap in the past and now want to take your workflow and apps to the next level, this book will help you reach your goals. You should have a good working knowledge of HTML, CSS, and JavaScript, and prior experience with PhoneGap.What You Will LearnConstruct build workflows that simplify complex application developmentIntegrate the next version of JavaScript to simplify your codeCreate accessible hybrid applicationsPersist and query data using third-party database pluginsCreate your own PhoneGap plugins for your unique use casesCreate icons and splash screens suitable for submission to app storesPublish your app to the Google Play and Apple iTunes storesIn DetailPhoneGap is a useful and flexible tool that enables you to create complex hybrid applications for mobile platforms. In addition to the core technology, there is a large and vibrant community that creates third-party plugins that can take your app to the next level.This book will guide you through the process of creating a complex data-driven hybrid mobile application using PhoneGap, web technologies, and third-party plugins.A good foundation is critical, so you will learn how to create a useful workflow to make development easier. From there, the next version of JavaScript (ES6) and the CSS pre-processor SASS are introduced as a way to simplify creating the look of the mobile application. Responsive design techniques are also covered, including the flexbox layout module. As many apps are data-driven, you'll build an application throughout the course of the book that relies upon IndexedDB and SQLite. You'll also download additional content and address how to handle in-app purchases. Furthermore, you’ll build your own customized plugins for your particular use case. When the app is complete, the book will guide you through the steps necessary to submit your app to the Google Play and Apple iTunes stores.Style and approachThis book is a step-by-step guide, in which the concepts covered are explained with the help of hands-on examples
Ember.js Cookbook
¥90.46
Arm yourself with over 65 hands-on recipes to master the skills of building scalable web applications with Ember.jsAbout This BookThis book is your one-stop solution to the key features of Ember.js. Become skilled in the art of building web-apps in a fraction of the code you'd write in other frameworks.Build JavaScript apps that don't break the web! Our 100 recipes will make this a cakewalk for you!This books makes learning Ember.js easy by breaking down each topic into simple-to-understand recipesWho This Book Is ForAnyone who wants to explore Ember.js and wishes to get hands on making sophisticated web apps with less coding will find this book handy. Prior experience in Coding and familiarity with JavaScript is recommended. If you’ve heard of Ember.js or are just curious on how a single-page application framework works, then this book is for you.What You Will LearnSkip the boilerplate code with Ember CLI generatorsCreate a component with actions and eventsSet up a model with Ember Data using fixture dataCreate several different types of test cases and run themManage and set up user authentication using Ember Simple AuthAdd animated transitions to your app with Liquid FireSet up a service and initializer with dependency injectionCreate a working chat applicationSet up an Ember Service and initializer with dependency injectionCreate a working chat applicationIn DetailEmber.js is an open source JavaScript framework that will make you more productive. It uses common idioms and practices, making it simple to create amazing single-page applications. It also lets you create code in a modular way using the latest JavaScript features. Not only that, it has a great set of APIs to get any task done. The Ember.js community is welcoming newcomers and is ready to help you when needed.This book provides in-depth explanations on how to use the Ember.js framework to take you from beginner to expert. You’ll start with some basic topics and by the end of the book, you’ll know everything you need to know to build a fully operational Ember application.We’ll begin by explaining key points on how to use the Ember.js framework and the associated tools. You’ll learn how to effectively use Ember CLI and how to create and deploy your application. We’ll take a close look at the Ember object model and templates by examining bindings and observers. We’ll then move onto Ember components, models, and Ember Data. We’ll show you examples on how to connect to RESTful databases. Next we’ll get to grips with testing with integration and acceptance tests using QUnit. We will conclude by covering authentication, services, and Ember add-ons. We’ll explore advanced topics such as services and initializers, and how to use them together to build real-time applications.Style and approachEach recipe in this book will make it that much easier to understand Ember.js. Recipe after recipe, you will learn the concepts of Ember.js by following the simple step-by-step processes
Learning Network Forensics
¥90.46
Identify and safeguard your network against both internal and external threats, hackers, and malware attacksAbout This BookLay your hands on physical and virtual evidence to understand the sort of crime committed by capturing and analyzing network trafficConnect the dots by understanding web proxies, firewalls, and routers to close in on your suspectA hands-on guide to help you solve your case with malware forensic methods and network behaviorsWho This Book Is ForIf you are a network administrator, system administrator, information security, or forensics professional and wish to learn network forensic to track the intrusions through network-based evidence, then this book is for you. Basic knowledge of Linux and networking concepts is expected.What You Will LearnUnderstand Internetworking, sources of network-based evidence and other basic technical fundamentals, including the tools that will be used throughout the bookAcquire evidence using traffic acquisition software and know how to manage and handle the evidencePerform packet analysis by capturing and collecting data, along with content analysisLocate wireless devices, as well as capturing and analyzing wireless traffic data packetsImplement protocol analysis and content matching; acquire evidence from NIDS/NIPSAct upon the data and evidence gathered by being able to connect the dots and draw links between various eventsApply logging and interfaces, along with analyzing web proxies and understanding encrypted web trafficUse IOCs (Indicators of Compromise) and build real-world forensic solutions, dealing with malwareIn DetailWe live in a highly networked world. Every digital device—phone, tablet, or computer is connected to each other, in one way or another. In this new age of connected networks, there is network crime. Network forensics is the brave new frontier of digital investigation and information security professionals to extend their abilities to catch miscreants on the network.The book starts with an introduction to the world of network forensics and investigations. You will begin by getting an understanding of how to gather both physical and virtual evidence, intercepting and analyzing network data, wireless data packets, investigating intrusions, and so on. You will further explore the technology, tools, and investigating methods using malware forensics, network tunneling, and behaviors. By the end of the book, you will gain a complete understanding of how to successfully close a case.Style and approachAn easy-to-follow book filled with real-world case studies and applications. Each topic is explained along with all the practical tools and software needed, allowing the reader to use a completely hands-on approach.
Procedural Content Generation for C++ Game Development
¥90.46
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryAbout This BookThis book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentationThrough this book, you’ll create games that are non-predictable and dynamic and have a high replayability factorGet a breakdown of the key techniques and approaches applied to a real game.Who This Book Is ForIf you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.What You Will LearnDiscover the systems and ideology that lie at the heart of procedural systemsUse Random number generation (RNG) with C++ data types to create random but controlled resultsBuild levels procedurally with randomly located items and eventsCreate dynamic game objects at runtimeConstruct games using a component-based approachAssemble non-predictable game events and scenariosOperate procedural generation to create dynamic content fast and easilyGenerate game environments for endless replayabilityIn DetailProcedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development.Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project.By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.Style and approachThis is an easy-to-follow guide where each topic is explained clearly and thoroughly through the use of a bespoke example, then implemented in a real game project.
Procedural Content Generation for Unity Game Development
¥90.46
Harness the power of procedural content generation to design unique games with UnityAbout This BookLearn the basics of PCG developmentDevelop a 2D game from start to finishExplore all the different ways PCG can be applied in gamesWho This Book Is ForThis book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# *ing but you'll be able to jump in and start learning PCG straightaway.What You Will LearnUnderstand the theory of Procedural Content GenerationLearn the uses of Pseudo Random NumbersCreate reusable algorithm designs for PCGEvaluate the data structures for PCGDevelop smaller games with larger amounts of contentGenerate content instead of spending time designing every minute detailLearn when and how to add PCG to your gameLearn the fundamental techniques of PCGIn DetailProcedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using C# and Unity is used as the game development engine.This book provides the fundamentals of learning and continued learning using PCG. You'll discover the theory of PCG and the mighty Pseudo Random Number Generator. Random numbers such as die rolls and card drafting provide the chance factor that makes games fun and supplies spontaneity. This book also takes you through the full development of a 2D game.Starting with level generation, you'll learn how PCG can make the game environment for you. You'll move into item generation and learn the different techniques to procedurally create game items. Thereafter, you'll be guided through the more abstract PCG areas such as scaling difficulty to the player and even generating music! The book helps you set up systems within your games where algorithms create computationally generated levels, art assets, quests, stories, characters, and weapons; these can substantially reduce the burden of manually creating every aspect of the game.Finally, you'll get to try out your new PCG skills on 3D terrain generation.Style and approachAn easy-to-follow, project-based guide that will let you build a complete game by the end of the book using PCG.
Mastering OpenLayers 3
¥90.46
Create powerful applications with the most robust open source web mapping library using this advanced guideAbout This BookDevelop responsive and platform-independent web mapping applications with OpenLayers 3Learn the key points of creating great applications with native JavaScript through the step-by-step examplesMaster the use of the library, from compiling custom builds to developing a complete WebGIS applicationWho This Book Is ForThis book is intended for front-end developers with basic understanding of JavaScript and GIS concepts, and preferably for those who are familiar with the fundamentals of OpenLayers 3. You might have never used OpenLayers 3 as a seasoned JavaScript developer. If this is the case and you are eager to learn web mapping, this book will definitely set you on the right track.What You Will LearnUse the advanced functionality of the OpenLayers 3 library effectivelyImplement the library in your application, shaping it to your needsManage layers and the layer stack dynamicallyCreate not only stunning but also accurate thematic mapsExtend OpenLayers 3 with your own custom classesDevelop mobile-friendly web mapping applicationsMake stunning effects with canvas manipulation, or visualize point clouds with WebGLIntegrate third-party applications, and create custom builds that completely satisfy your needsIn DetailOpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers.With this guide, you will be introduced to the world of advanced web mapping and WebGIS.First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We’ll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation.By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3.Style and approachThis is an advanced guide packed with comprehensive examples, and it concentrates on the advanced parts of OpenLayers 3 and JavaScript. It intentionally skips the basic and well-known methodologies, but discusses the hard-to-understand ones in great detail.
Geospatial Development By Example with Python
¥90.46
Build your first interactive map and build location-aware applications using cutting-edge examples in PythonAbout This BookLearn the full geo-processing workflow using Python with open source packagesCreate press-quality styled maps and data visualization with high-level and reusable codeProcess massive datasets efficiently using parallel processingWho This Book Is ForGeospatial Development By Example with Python is intended for beginners or advanced developers in Python who want to work with geographic data. The book is suitable for professional developers who are new to geospatial development, for hobbyists, or for data scientists who want to move into some simple development.What You Will LearnPrepare a development environment with all the tools needed for geo-processing with PythonImport point data and structure an application using Python’s resourcesCombine point data from multiple sources, creating intuitive and functional representations of geographic objectsFilter data by coordinates or attributes easily using pure PythonMake press-quality and replicable maps from any dataDownload, transform, and use remote sensing data in your mapsMake calculations to extract information from raster data and show the results on beautiful mapsHandle massive amounts of data with advanced processing techniquesProcess huge satellite images in an efficient wayOptimize geo-processing times with parallel processingIn DetailFrom Python programming good practices to the advanced use of analysis packages, this book teaches you how to write applications that will perform complex geoprocessing tasks that can be replicated and reused.Much more than simple *s, you will write functions to import data, create Python classes that represent your features, and learn how to combine and filter them.With pluggable mechanisms, you will learn how to visualize data and the results of analysis in beautiful maps that can be batch-generated and embedded into documents or web pages.Finally, you will learn how to consume and process an enormous amount of data very efficiently by using advanced tools and modern computers’ parallel processing capabilities.Style and approachThis easy-to-follow book is filled with hands-on examples that illustrate the construction of three sample applications of how to write reusable and interconnected Python code for geo-processing.
Mastering Metasploit - Second Edition
¥90.46
Take your penetration testing and IT security skills to a whole new level with the secrets of Metasploit About This Book Gain the skills to carry out penetration testing in complex and highly-secured environments Become a master using the Metasploit framework, develop exploits, and generate modules for a variety of real-world scenarios Get this completely updated edition with new useful methods and techniques to make your network robust and resilient Who This Book Is For This book is a hands-on guide to penetration testing using Metasploit and covers its complete development. It shows a number of techniques and methodologies that will help you master the Metasploit framework and explore approaches to carrying out advanced penetration testing in highly secured environments. What You Will Learn Develop advanced and sophisticated auxiliary modules Port exploits from PERL, Python, and many more programming languages Test services such as databases, SCADA, and many more Attack the client side with highly advanced techniques Test mobile and tablet devices with Metasploit Perform social engineering with Metasploit Simulate attacks on web servers and systems with Armitage GUI Script attacks in Armitage using CORTANA *ing In Detail Metasploit is a popular penetration testing framework that has one of the largest exploit databases around. This book will show you exactly how to prepare yourself against the attacks you will face every day by simulating real-world possibilities. We start by reminding you about the basic functionalities of Metasploit and its use in the most traditional ways. You’ll get to know about the basics of programming Metasploit modules as a refresher, and then dive into carrying out exploitation as well building and porting exploits of various kinds in Metasploit. In the next section, you’ll develop the ability to perform testing on various services such as SCADA, databases, IoT, mobile, tablets, and many more services. After this training, we jump into real-world sophisticated scenarios where performing penetration tests are a challenge. With real-life case studies, we take you on a journey through client-side attacks using Metasploit and various *s built on the Metasploit framework. By the end of the book, you will be trained specifically on time-saving techniques using Metasploit. Style and approach This is a step-by-step guide that provides great Metasploit framework methodologies. All the key concepts are explained details with the help of examples and demonstrations that will help you understand everything you need to know about Metasploit.
Akka Cookbook
¥90.46
Learn how to use the Akka framework to build effective applications in Scala About This Book ? Covers a discussion on Lagom—the newest launched Akka framework that is built to create complex microservices easily ? The recipe approach of the book allows the reader to know important and independent concepts of Scala and Akka in a seamless manner ? Provides a comprehensive understanding of the Akka actor model and implementing it to create reactive web applications Who This Book Is For If you are a Scala developer who wants to build scalable and concurrent applications, then this book is for you. Basic knowledge of Akka will help you take advantage of this book. What You Will Learn ? Control an actor using the ContolAware mailbox ? Test a fault-tolerant application using the Akka test kit ? Create a parallel application using futures and agents ? Package and deploy Akka application inside Docker ? Deploy remote actors programmatically on different nodes ? Integrate Streams with Akka actors ? Install Lagom and create a Lagom project In Detail Akka is an open source toolkit that simplifies the construction of distributed and concurrent applications on the JVM. This book will teach you how to develop reactive applications in Scala using the Akka framework. This book will show you how to build concurrent, scalable, and reactive applications in Akka. You will see how to create high performance applications, extend applications, build microservices with Lagom, and more. We will explore Akka's actor model and show you how to incorporate concurrency into your applications. The book puts a special emphasis on performance improvement and how to make an application available for users. We also make a special mention of message routing and construction. By the end of this book, you will be able to create a high-performing Scala application using the Akka framework. Style and approach This highly practical recipe-based approach will allow you to build scalable, robust, and reactive applications using the Akka framework.
Architecting the Industrial Internet
¥90.46
Learn the ins and outs of the Industrial Internet of Things through subjects ranging from its history and evolution, right up to what the future holds. About This Book ? Define solutions that can connect existing systems and newer cloud-based solutions to thousands of thousands of edge devices and industrial machines ? Identify, define, and justify Industrial Internet of Things (IIoT) projects, and design an application that can connect to and control thousands of machines ? Leverage the power and features of a platform to monitor, perform analytics, and maintain the Industrial Internet Who This Book Is For Architects who are interested in learning how to define solutions for the Industrial Internet will benefit immensely from this book. Relevant architect roles include enterprise architects, business architects, information architects, cloud solution architects, software architects, and others. The content is also relevant for technically inclined line of business leaders investing in these solutions. What You Will Learn ? Learn the history of the Industrial Internet and why an architectural approach is needed ? Define solutions that can connect to and control thousands of edge devices and machines ? Understand the significance of working with line of business leadership and key metrics to be gathered ? Connect business requirements to the functional architecture ? Gain the right expectation as to the capabilities of Industrial Internet applications and how to assess them ? Understand what data and analytics components should be included in your architecture solution ? Understand deployment trade-offs, management and security considerations, and the impact of emerging technologies In Detail The Industrial Internet or the IIoT has gained a lot of traction. Many leading companies are driving this revolution by connecting smart edge devices to cloud-based analysis platforms and solving their business challenges in new ways. To ensure a smooth integration of such machines and devices, sound architecture strategies based on accepted principles, best practices, and lessons learned must be applied. This book begins by providing a bird's eye view of what the IIoT is and how the industrial revolution has evolved into embracing this technology. It then describes architectural approaches for success, gathering business requirements, and mapping requirements into functional solutions. In a later chapter, many other potential use cases are introduced including those in manufacturing and specific examples in predictive maintenance, asset tracking and handling, and environmental impact and abatement. The book concludes by exploring evolving technologies that will impact IIoT architecture in the future and discusses possible societal implications of the Industrial Internet and perceptions regarding these projects. By the end of this book, you will be better equipped to embrace the benefits of the burgeoning IIoT. Style and approach This book takes a comprehensive approach to the Industrial Internet, thoroughly acquainting the reader with the concepts and philosophy of the IIoT. It provides a basis for defining an IIoT solution in a thoughtful manner and creating what will be viewed as a successful project.
Go Systems Programming
¥90.46
Learning the new system’s programming language for all Unix-type systems About This Book ? Learn how to write system's level code in Golang, similar to Unix/Linux systems code ? Ramp up in Go quickly ? Deep dive into Goroutines and Go concurrency to be able to take advantage of Go server-level constructs Who This Book Is For Intermediate Linux and general Unix programmers. Network programmers from beginners to advanced practitioners. C and C++ programmers interested in different approaches to concurrency and Linux systems programming. What You Will Learn ? Explore the Go language from the standpoint of a developer conversant with Unix, Linux, and so on ? Understand Goroutines, the lightweight threads used for systems and concurrent applications ? Learn how to translate Unix and Linux systems code in C to Golang code ? How to write fast and lightweight server code ? Dive into concurrency with Go ? Write low-level networking code In Detail Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web. Style and approach This is the first book to introduce Linux and Unix systems programming in Go, a field for which Go has actually been developed in the first place.
Mastering Unity 2017 Game Development with C# - Second Edition
¥90.46
Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 About This Book ? Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017 ? Unleash the power of C# *ing to create intelligent game AI and professional grade game workflows. ? Create immersive VR games using the latest Unity 2017 VR SDK. Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 2017, then this is the book for you. Basic knowledge of C# programming is assumed. What You Will Learn ? Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game ? Create enemy characters that act intelligently and make reasoned decisions ? Use data files to save and restore game data in a way that is platform-agnostic ? Get started with VR development ? Use navigation meshes, occlusion culling, and Profiler tools ? Work confidently with GameObjects, rotations, and transformations ? Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and * NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more. By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes an easy-to-follow, step-by-step tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging advanced Unity 2017 features while developing the game in its entirety.
Implementing Azure Solutions
¥90.46
A practical guide that enhances your skills in implementing Azure solutions for your organization About This Book ? Confidently configure, deploy, and manage cloud services and virtual machines ? Implement a highly-secured environment and respond to threats with increased visibility ? This comprehensive guide is packed with exciting practical scenarios that enable you to implement Azure solutions with ease Who This Book Is For This book is for IT architects, system and network admins, and DevOps engineers who are aware of Azure solutions and want to implement them for their organization. What You Will Learn ? Implement virtual networks, network gateways, Site-to-Site VPN, ExpressRoute, routing, and network devices ? Understand the working of different storage accounts in Azure ? Plan, deploy, and secure virtual machines ? Deploy and manage Azure Containers ? Get familiar with some common Azure usage scenarios In Detail Microsoft Azure has numerous effective solutions that shape the future of any business. However, the major challenge that architects and administrators face are implementing these solutions appropriately. Our book focuses on various implementation scenarios that will help overcome the challenge of implementing Azure’s solutions in a very efficient manner and will also help you to prepare for Microsoft Architect exam. You will not only learn how to secure a newly deployed Azure Active Directory but also get to know how Azure Active Directory Synchronization could be implemented. To maintain an isolated and secure environment so that you can run your virtual machines and applications, you will implement Azure networking services. Also to manage, access, and secure your confidential data, you will implement storage solutions. Toward the end, you will explore tips and tricks to secure your environment. By the end, you will be able to implement Azure solutions such as networking, storage, and cloud effectively. Style and approach This step-by-step guide focuses on implementing various Azure solutions for your organization. The motive is to provide a comprehensive exposure and ensure they can implement these solutions with ease.
Learning Ceph - Second Edition
¥90.46
Implement and manage your software-defined, massively scalable storage system About This Book ? Explore Ceph's architecture in order to achieve scalability and high availability ? Learn to utilize Ceph efficiently with the help of practical examples ? Successfully implement Ceph clusters to scale-out storage solutions along with outstanding data protection Who This Book Is For A basic knowledge of GNU/Linux, and storage systems, and server components is assumed. If you have no experience of software-defined storage solutions and Ceph, but are eager to learn about them, this is the book for you. What You Will Learn ? The limitations of existing systems and why you should use Ceph as a storage solution ? Familiarity with Ceph's architecture, components, and services ? Instant deployment and testing of Ceph within a Vagrant and VirtualBox environment ? Ceph operations including maintenance, monitoring, and troubleshooting ? Storage provisioning of Ceph's block, object, and filesystem services ? Integrate Ceph with OpenStack ? Advanced topics including erasure coding, CRUSH maps, and performance tuning ? Best practices for your Ceph clusters In Detail Learning Ceph, Second Edition will give you all the skills you need to plan, deploy, and effectively manage your Ceph cluster. You will begin with the first module, where you will be introduced to Ceph use cases, its architecture, and core projects. In the next module, you will learn to set up a test cluster, using Ceph clusters and hardware selection. After you have learned to use Ceph clusters, the next module will teach you how to monitor cluster health, improve performance, and troubleshoot any issues that arise. In the last module, you will learn to integrate Ceph with other tools such as OpenStack, Glance, Manila, Swift, and Cinder. By the end of the book you will have learned to use Ceph effectively for your data storage requirements. Style and approach This step-by-step guide, including use cases and examples, not only helps you to easily use Ceph but also demonstrates how you can use it to solve any of your server or drive storage issues.
GeoServer Beginner's Guide - Second Edition
¥90.46
This step-by-step guide will teach you how to use GeoServer to build custom and interactive maps using your data. About This Book ? Exploit the power of GeoServer to provide agile, flexible, and low -cost community projects ? Share real-time maps quickly ? Boost your map server's performance using the power and flexibility of GeoServer Who This Book Is For If you are a web developer with knowledge of server side *ing, have experience in installing applications on the server, and want to go beyond Google Maps by offering dynamically built maps on your site with your latest geospatial data stored in MySQL, PostGIS, MySQL, or Oracle, this is the book for you. What You Will Learn ? Install GeoServer quickly ? Access dynamic real-time geospatial data that you can easily integrate into your own web-based application ? Create custom styles for lines, points, and polygons for great-looking maps ? Command GeoServer remotely using REST ? Tune your GeoServer instance for performance ? Move GeoServer into production ? Learn advanced topics to extend GeoServer's capabilities In Detail GeoServer is an opensource server written in Java that allows users to share, process, and edit geospatial data. This book will guide you through the new features and improvements of GeoServer and will help you get started with it. GeoServer Beginner's Guide gives you the impetus to build custom maps using your data without the need for costly commercial software licenses and restrictions. Even if you do not have prior GIS knowledge, you will be able to make interactive maps after reading this book. You will install GeoServer, access your data from a database, and apply style points, lines, polygons, and labels to impress site visitors with real-time maps. Then you follow a step-by-step guide that installs GeoServer in minutes. You will explore the web-based administrative interface to connect to backend data stores such as PostGIS, and Oracle. Going ahead, you can display your data on web-based interactive maps, use style lines, points, polygons, and embed images to visualize this data for your web visitors. You will walk away from this book with a working application ready for production. After reading GeoServer Beginner's Guide, you will be able to build beautiful custom maps on your website using your geospatial data. Style and approach Step-by-step instructions are included and the needs of a beginner are totally satisfied by the book. The book consists of plenty of examples with accompanying screenshots and code for an easy learning curve.
Wordpress Web Application Development - Third Edition
¥90.46
Learn in easy stages how to rapidly build leading-edge web applications from scratch. About This Book ? Develop powerful web applications rapidly with WordPress ? Explore the significant features and improvements introduced in WordPress 4.7 by learning the numerous tips and techniques in this book. ? Unleash the power of REST API endpoints to make your interaction with websites new and innovative. Who This Book Is For This book is targeted at WordPress developers and designers who want to develop quality web applications within a limited time frame and maximize their profits. A prior knowledge of basic web development and design is assumed. What You Will Learn ? Develop extendable plugins with the use of WordPress features in core modules ? Develop pluggable modules to extend the core features of WordPress as independent modules ? Manage permissions for a wide range of content types in web applications based on different user types ? Follow WordPress coding standards to develop reusable and maintainable code ? Build and customize themes beyond conventional web layouts ? Explore the power of core database tables and understand the limitations when designing database tables for large applications ? Integrate open source modules into WordPress applications to keep up with the latest open source technologies ? Customize the WordPress admin section and themes to create the look and feel of a typical web application In Detail WordPress is one of the most rapidly expanding markets on the Web. Learning how to build complex and scalable web applications will give you the ability and knowledge to step into the future of WordPress. WordPress 4.7 introduces some exciting new improvements and several bug fixes, which further improve the entire development process.This book is a practical, scenario-based guide to expanding the power of the WordPress core modules to develop modular and maintainable real-world applications from scratch. This book consistently emphasizes adapting WordPress features into web applications. It will walk you through the advanced usages of existing features such as access controlling; database handling; custom post types; pluggable plugins; content restrictions; routing; translation; caching; and many more, while you build the backend of a forum management application. This book begins by explaining how to plan the development of a web application using WordPress' core features. Once the core features are explained, you will learn how to build an application by extending them through custom plugin development. Finally, you will explore advanced non-functional features and application integration. After reading this book, you will have the ability to develop powerful web applications rapidly within limited time frames. Style and approach An extensive, practical guide that explains how to adapt WordPress features, both conventional and trending, for web applications.
Mastering C++ Programming
¥90.46
Take your C++ coding to the next level by leveraging the latest features and advanced techniques to building high performing, reliable applications. About This Book ? Get acquainted with the latest features in C++ 17 ? Take advantage of the myriad of features and possibilities that C++ offers to build real-world applications ? Write clear and expressive code in C++, and get insights into how to keep your code error-free Who This Book Is For This book is for experienced C++ developers. If you are a novice C++ developer, then it’s highly recommended that you get a solid understanding of the C++ language before reading this book What You Will Learn ? Write modular C++ applications in terms of the existing and newly introduced features ? Identify code-smells, clean up, and refactor legacy C++ applications ? Leverage the possibilities provided by Cucumber and Google Test/Mock to automate test cases ? Test frameworks with C++ ? Get acquainted with the new C++17 features ? Develop GUI applications in C++ ? Build portable cross-platform applications using standard C++ features In Detail C++ has come a long way and has now been adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications. The C++ 17 release will change the way developers write code, and this book will help you master your developing skills with C++. With real-world, practical examples explaining each concept, the book will begin by introducing you to the latest features in C++ 17. It encourages clean code practices in C++ in general, and demonstrates the GUI app-development options in C++. You’ll get tips on avoiding memory leaks using smart-pointers. Next, you’ll see how multi-threaded programming can help you achieve concurrency in your applications. Moving on, you’ll get an in-depth understanding of the C++ Standard Template Library. We show you the concepts of implementing TDD and BDD in your C++ programs, and explore template-based generic programming, giving you the expertise to build powerful applications. Finally, we’ll round up with debugging techniques and best practices.By the end of the book, you’ll have an in-depth understanding of the language and its various facets. Style and approach This straightforward guide will help you level up your skills in C++ programming, be it for enterprise software or for low-latency applications like games. Filled with real-world, practical examples, this book will take you gradually up the steep learning curve that is C++.
Architecting Modern Java EE Applications
¥90.46
Find out how to craft effective, business-oriented Java EE 8 applications that target customer’s demands in the age of Cloud platforms and container technology. About This Book ? Understand the principles of modern Java EE and how to realize effective architectures ? Gain knowledge of how to design enterprise software in the age of automation, Continuous Delivery and Cloud platforms ? Learn about the reasoning and motivations behind state-of-the-art enterprise Java technology, that focuses on business Who This Book Is For This book is for experienced Java EE developers who are aspiring to become the architects of enterprise-grade applications, or software architects who would like to leverage Java EE to create effective blueprints of applications. What You Will Learn ? What enterprise software engineers should focus on ? Implement applications, packages, and components in a modern way ? Design and structure application architectures ? Discover how to realize technical and cross-cutting aspects ? Get to grips with containers and container orchestration technology ? Realize zero-dependency, 12-factor, and Cloud-native applications ? Implement automated, fast, reliable, and maintainable software tests ? Discover distributed system architectures and their requirements In Detail Java EE 8 brings with it a load of features, mainly targeting newer architectures such as microservices, modernized security APIs, and cloud deployments. This book will teach you to design and develop modern, business-oriented applications using Java EE 8. It shows how to structure systems and applications, and how design patterns and Domain Driven Design aspects are realized in the age of Java EE 8. You will learn about the concepts and principles behind Java EE applications, and how to effect communication, persistence, technical and cross-cutting concerns, and asynchronous behavior. This book covers Continuous Delivery, DevOps, infrastructure-as-code, containers, container orchestration technologies, such as Docker and Kubernetes, and why and especially how Java EE fits into this world. It also covers the requirements behind containerized, zero-dependency applications and how modern Java EE application servers support these approaches. You will also learn about automated, fast, and reliable software tests, in different test levels, scopes, and test technologies. This book covers the prerequisites and challenges of distributed systems that lead to microservice, shared-nothing architectures. The challenges and solutions of consistency versus scalability will further lead us to event sourcing, event-driven architectures, and the CQRS principle. This book also includes the nuts and bolts of application performance as well as how to realize resilience, logging, monitoring and tracing in a modern enterprise world. Last but not least the demands of securing enterprise systems are covered. By the end, you will understand the ins and outs of Java EE so that you can make critical design decisions that not only live up to, but also surpass your clients' expectations. Style and approach This book focuses on solving business problems and meeting customer demands in the enterprise world. It covers how to create enterprise applications with reasonable technology choices, free of cargo-cult and over-engineering. The aspects shown in this book not only demonstrate how to realize a certain solution, but also explain its motivations and reasoning.
Augmented Reality for Developers
¥90.46
Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCore About This Book ? Create unique AR applications from scratch, from beginning to end, with step-by-step tutorials ? Use Unity 3D to efficiently create AR apps for Android, iOS, and Windows platforms ? Use Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of markets ? Learn best practices in AR user experience, software design patterns, and 3D graphics Who This Book Is For The ideal target audience for this book is developers who have some experience in mobile development, either Android or iOS. Some broad web development experience would also be beneficial. What You Will Learn ? Build Augmented Reality applications through a step-by-step, tutorial-style project approach ? Use the Unity 3D game engine with the Vuforia AR platform, open source ARToolKit, Microsoft's Mixed Reality Toolkit, Apple ARKit, and Google ARCore, via the C# programming language ? Implement practical demo applications of AR including education, games, business marketing, and industrial training ? Employ a variety of AR recognition modes, including target images, markers, objects, and spatial mapping ? Target a variety of AR devices including phones, tablets, and wearable smartglasses, for Android, iOS, and Windows HoloLens ? Develop expertise with Unity 3D graphics, UIs, physics, and event systems ? Explore and utilize AR best practices and software design patterns In Detail Augmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development—not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come. The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore! You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming. By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses. Style and approach This book adopts a practical, step-by-step, tutorial-style approach. The design principles and methodology will be explained by creating different modules of the AR app.
Mastering Linux Kernel Development
¥90.46
Explore Implementation of core kernel subsystems About This Book ? Master the design, components, and structures of core kernel subsystems ? Explore kernel programming interfaces and related algorithms under the hood ? Completely updated material for the 4.12.10 kernel Who This Book Is For If you are a kernel programmer with a knowledge of kernel APIs and are looking to build a comprehensive understanding, and eager to explore the implementation, of kernel subsystems, this book is for you. It sets out to unravel the underlying details of kernel APIs and data structures, piercing through the complex kernel layers and gives you the edge you need to take your skills to the next level. What You Will Learn ? Comprehend processes and fles—the core abstraction mechanisms of the Linux kernel that promote effective simplification and dynamism ? Decipher process scheduling and understand effective capacity utilization under general and real-time dispositions ? Simplify and learn more about process communication techniques through signals and IPC mechanisms ? Capture the rudiments of memory by grasping the key concepts and principles of physical and virtual memory management ? Take a sharp and precise look at all the key aspects of interrupt management and the clock subsystem ? Understand concurrent execution on SMP platforms through kernel synchronization and locking techniques In Detail Mastering Linux Kernel Development looks at the Linux kernel, its internal arrangement and design, and various core subsystems, helping you to gain significant understanding of this open source marvel. You will look at how the Linux kernel, which possesses a kind of collective intelligence thanks to its scores of contributors, remains so elegant owing to its great design. This book also looks at all the key kernel code, core data structures, functions, and macros, giving you a comprehensive foundation of the implementation details of the kernel’s core services and mechanisms. You will also look at the Linux kernel as well-designed software, which gives us insights into software design in general that are easily scalable yet fundamentally strong and safe. By the end of this book, you will have considerable understanding of and appreciation for the Linux kernel. Style and approach Each chapter begins with the basic conceptual know-how for a subsystem and extends into the details of its implementation. We use appropriate code excerpts of critical routines and data structures for subsystems.