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Construct Game Development: Beginner’s Guide
¥80.65
This is a beginner’s guide with plenty of screenshots and step-by-step instructions. Through three sample games, the reader will learn about practically creating games with Construct. If you have thought of making a game of your own, this book is for you. All you need to know is that you can and how to operate a computer!
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Moodle 2 for Teaching 7-14 Year Olds Beginner’s Guide
¥80.65
This book is part of Packt's Beginner's Guide series. Written in a friendly tone, the book starts at the very beginning with a blank Moodle page and you are taken step by step through the most useful features of Moodle, helped with many illustrative screenshots. This book is for regular, non-technical teachers of pre-teen or early teenage children. It assumes no prior knowledge of Moodle and no particular expertise on the web. Classroom assistants may also find this book a very useful resource. We will assume that you have an installation of Moodle managed by somebody else, so you are responsible only for creating and delivering course content.
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GlassFish Administration
¥80.65
This book provides an in-depth tutorial on administering the GlassFish application server. Every chapter starts with a clear discussion of the involved concepts, followed by step-by-step instructions on how to perform the administrative task. Clear illustrations and complete working code examples are used to help you visualize the relevant topics. If you are a Java EE application developer and architect who builds and deploys Java EE, Ruby on Rails, and other supported applications for the GlassFish Application Server, then this book is for you. This book is also very valuable if you are an administrator responsible for maintaining the GlassFish Server runtime. Basic knowledge of Java EE 5 is assumed but you need not have any previous knowledge of GlassFish. Those who already know the basics of GlassFish will still find this book useful as they will gain knowledge of administration tasks.
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Blender 3D 2.49 Incredible Machines
¥80.65
This book presents practical tutorials and focuses on fun projects. It contains a lot of serious training material, but is presented in a fun and entertaining way. This book targets game designers/developers, artists, and product designers who want to create realistic images, 3D models, and videos of machines. You are expected to have experience with basic Blender operation, as the book is not a 'getting started' tutorial.
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Linux Email
¥80.65
The book takes a practical, step-by-step approach to working with email servers. It starts by establishing the basics and setting up a mail server. Then you move to advanced sections like webmail access, security, backup, and more. You will find many examples and clear explanations that will facilitate learning. This book is aimed at technically confident users and new and part-time system administrators in small businesses, who want to set up a Linux-based email server without spending a lot of time becoming expert in the individual applications. Basic knowledge of Linux is expected.
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jQuery UI 1.7: The User Interface Library for jQuery
¥80.65
An example-based approach leads you step-by-step through the implementation and customization of each library component and its associated resources in turn. To emphasize the way that jQuery UI takes the difficulty out of user interface design and implementation, each chapter ends with a 'fun with' section that puts together what you've learned throughout the chapter to make a usable and fun page. In these sections you'll often get to experiment with the latest associated technologies like AJAX and JSON. This book is for front-end designers and developers who need to quickly learn how to use the jQuery UI User Interface Library. To get the most out of this book you should have a good working knowledge of HTML, CSS, and JavaScript, and will need to be comfortable using jQuery, the underlying foundation of jQuery UI.
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OpenJDK Cookbook
¥80.65
If you are an experienced Java developer using Java 7 platform and want to get your grips on OpenJDK for Java development, this is the book for you. JDK users who wish to migrate to OpenJDK will find this book very useful.
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Android Application Security Essentials
¥80.65
Android Application Security Essentials is packed with examples, screenshots, illustrations, and real world use cases to secure your apps the right way.If you are looking for guidance and detailed instructions on how to secure app data, then this book is for you. Developers, architects, managers, and technologists who wish to enhance their knowledge of Android security will find this book interesting. Some prior knowledge of development on the Android stack is desirable but not required.
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OpenNI Cookbook
¥80.65
This is a Cookbook with plenty of practical recipes enriched with explained code and relevant screenshots to ease your learning curve. If you are a beginner or a professional in NIUI and want to write serious applications or games, then this book is for you. Even OpenNI 1 and OpenNI 1.x programmers who want to move to new versions of OpenNI can use this book as a starting point. This book uses C++ as the primary language but there are some examples in C# and Java too, so you need to have about a basic working knowledge of C or C++ for most cases.
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Mastering Apache Maven 3
¥80.65
If you are working with Java or Java EE projects and you want to take full advantage of Maven in designing, executing, and maintaining your build system for optimal developer productivity, then this book is ideal for you. You should be well versed with Maven and its basic functionality if you wish to get the most out of the book.
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iOS Game Development By Example
¥80.65
This book is targeted at novice, intermediate, and proficient game developers coming from a different development platform and wanting to migrate to game development with the Sprite Kit engine. The reader does not need any knowledge of Sprite Kit and building games on the iOS platform.
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Learning Concurrent Programming in Scala
¥80.65
This book is a must-have tutorial for software developers aiming to write concurrent programs in Scala, or broaden their existing knowledge of concurrency. This book is intended for Scala programmers that have no prior knowledge about concurrent programming, as well as those seeking to broaden their existing knowledge about concurrency. Basic knowledge of the Scala programming language will be helpful. Readers with a solid knowledge in another programming language, such as Java, should find this book easily accessible.
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Advanced UFT 12 for Test Engineers Cookbook
¥80.65
This advanced cookbook is designed for software testers and engineers with previous automation experience and teaches UFT (QTP) developers advanced programming approaches. Knowledge of software testing and basic coding (with VBScript in particular) and familiarity with programming concepts are prerequisites.
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Learning Game AI Programming with Lua
¥80.65
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
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Learning OpenStack,Networking (Neutron)
¥80.65
If you are an OpenStack-based cloud operator with experience in OpenStack Compute and nova-network but are new to Neutron networking, then this book is for you. Some networking experience is recommended, and a physical network infrastructure is required to provide connectivity to instances and other network resources configured in the book.
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Tizen Cookbook
¥80.65
If you want to enter the fascinating world of Tizen and learn how to develop engaging and successful applications then this book is for you. It'll benefit novices and experienced application developers alike.
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Multimedia Programming with Pure Data
¥80.65
A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets
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Clojure Web Development Essentials
¥80.65
This book is for anyone who's worked with Clojure and wants to use it to start developing applications for the Web. Experience or familiarity with basic Clojure syntax is a must, and exposure to Leiningen (or other similar build tools such as Maven) would be helpful.
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Learning Unreal? Engine iOS Game Development
¥80.65
If you are a game developer, designer, artist, or a beginner in the gaming industry, and want to make iOS games efficiently at a low cost, this book is ideal for you.
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WooCommerce Cookbook
¥80.65
If you have ever built or managed a WordPress site and want to add e-commerce functionality into your site, WooCommerce and this book are perfect for you. Learning how to use WooCommerce through this series of recipes will give you a solid platform to add any future e-commerce needs.
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HTML5 Web Application Development By Example Beginner's guide
¥80.65
The best way to learn anything is by doing. The author uses a friendly tone and fun examples to ensure that you learn the basics of application development. Once you have read this book, you should have the necessary skills to build your own applications.If you have no experience but want to learn how to create applications in HTML5, this book is the only help you'll need. Using practical examples, HTML5 Web Application Development by Example will develop your knowledge and confidence in application development.