WordPress Web Application Development
¥80.65
An extensive, practical guide that explains how to adapt WordPress features, both conventional and trending, for web applications.This book is intended for WordPress developers and designers who have the desire to go beyond conventional website development to develop quality web applications within a limited time frame and for maximum profit. Experienced web developers who are looking for a framework for rapid application development will also find this to be a useful resource. Prior knowledge with of WordPress is preferable as the main focus will be on explaining methods for adapting WordPress techniques for web application development rather than explaining basic skills with WordPress.
Laravel Application Development Cookbook
¥80.65
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks.A short and precise guide to get you started with EaselJS , helping you to create some cool applications and games.EaselJS greatly simplifies application development in HTML5 Canvas using a syntax and an architecture very similar to the ActionScript 3.0 language. As a result, Flash / Flex developers will immediately feel at home but it’s very easy to learn even if you've never opened Flash in your life. The book targets Web designers, animators, Digital content producers, and Flash and Flex developers.
Learning Embedded Linux Using the Yocto Project
¥80.65
If you are a Yocto and Linux enthusiast who wants to build embedded Linux systems but do not have the knowledge to do it, this is the book for you. It will also help those of you who have a bit of knowledge about Linux and the embedded world and are keen on learning more about the technology. This book will provide you with the skills needed to successfully interact with the Yocto Project components regardless of the fact that you are new to embedded development or an expert.
Mastering Android Game Development
¥80.65
If you are an intermediate-level Android developer who wants to create highly interactive and amazing games with the Android SDK, then this book is for you.
SOA Patterns with BizTalk Server 2013 and Microsoft Azure - Second Edition
¥80.65
If you are a developer who has been tasked with building service-oriented BizTalk Server solutions, this book is for you. It will help you to envision an enterprise solution and implement the software blueprint.
Learning Swift
¥80.65
If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you have yet to develop for iOS or OS X.
Programming ArcGIS with Python Cookbook - Second Edition
¥80.65
Programming ArcGIS with Python Cookbook, Second Edition, is written for GIS professionals who wish to revolutionize their ArcGIS workflow with Python. Whether you are new to ArcGIS or a seasoned professional, you almost certainly spend time each day performing various geoprocessing tasks. This book will teach you how to use the Python programming language to automate these geoprocessing tasks and make you a more efficient and effective GIS professional.
Python Text Processing with NLTK 2.0 Cookbook Update
¥80.65
This book is intended for Python programmers interested in learning how to do natural language processing. Maybe you’ve learned the limits of regular expressions the hard way, or you’ve realized that human language cannot be deterministically parsed like a computer language. Perhaps you have more text than you know what to do with, and need automated ways to analyze and structure that text. This Cookbook will show you how to train and use statistical language models to process text in ways that are practically impossible with standard programming tools. A basic knowledge of Python and the basic text processing concepts is expected. Some experience with regular expressions will also be helpful.
Spring MVC Beginner's Guide
¥80.65
A step-by-step pragmatic approach to web application development using Spring MVC, with relevant screenshots and concise explanations. This book is aimed at helping Java developers who want to teach themselves Spring MVC, even if they have no previous experience with Spring MVC. It would be helpful to have a bit of familiarity with basic servlet programming concepts, but no prior experience is required.
Lift Application Development Cookbook
¥80.65
Lift Application Development Cookbook contains practical recipes on everything you will need to create secure web applications using this amazing framework.The book first teaches you basic topics such as starting a new application and gradually moves on to teach you advanced topics to achieve a certain task. Then, it explains every step in detail so that you can build your knowledge about how things work.This book is for developers who have at least some basic knowledge about Scala and who are looking for a functional, secure, and modern web framework. Prior experience with HTML and JavaScript is assumed.
Microsoft SharePoint 2013 Disaster Recovery Guide
¥80.65
The style and approach of the book is an easytoread SharePoint admin guide. This is not a stepbystep instruction book, but rather a guide on how to implement and execute a disaster recovery plan to your SharePoint environment.This book is great for both SharePoint and SQL administrators new to the SharePoint 2013 architecture, and who are looking to get a good grounding in how to use implement a solid disaster recoveryrecovery plan. It's assumed that you have some experience in SharePoint and Windows Server and, as well be familiar with SQL.
HTML5 Game Development Hotshot
¥80.65
With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.
Multimedia Programming with Pure Data
¥80.65
A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets
HTML5 Web Application Development By Example Beginner's guide
¥80.65
The best way to learn anything is by doing. The author uses a friendly tone and fun examples to ensure that you learn the basics of application development. Once you have read this book, you should have the necessary skills to build your own applications.If you have no experience but want to learn how to create applications in HTML5, this book is the only help you'll need. Using practical examples, HTML5 Web Application Development by Example will develop your knowledge and confidence in application development.
Getting Started with Dynamics NAV 2013 Application Development
¥80.65
Presented in an easy-to-follow, step-by-step tutorial, "Getting Started with Dynamics NAV 2013 Application Development" introduces the reader to the main concepts of developing with Dynamics NAV."Getting Started with Dynamics NAV 2013 Application Development" is for any user who uses Dynamics NAV as their main business software. This is also for any developers who may be familiar with other accounting software and wish to get into developing within the Dynamics NAV field.
Processing 2: Creative Coding Hotshot
¥80.65
Using a project-based approach, you will be able to learn the coolest aspects of working with Processing. Each project contains step-by-step explanations, diagrams, screenshots, and downloadable material to make learning Processing even easier.This book targets Processing developers ,visual artists, creative professionals, and students who want to move to the next level of learning Processing for gaining inspiration, work, or just for fun. The book assumes a basic understanding of programming. However, this book is also recommended to non-artistic readers, looking to expand their graphics and develop their creativity.
Arduino Android Blueprints
¥80.65
This book is for those who want to learn how to build exciting Arduino projects by interfacing it with Android. You will need to have some basic experience in electronics and programming. However, you don't need to have any previous experience with the Arduino or Android platforms.
Drupal 8 Theming with Twig
¥80.65
Master Drupal 8’s new Twig templating engine to create fun and fast websites with simple steps to help you move from concept to completion About This Book Create beautiful responsive Drupal 8 websites using Twig Quickly master theme administration, custom block layouts, views, and the Twig template structure A step-by-step guide to the most common approaches in web design Who This Book Is For This book is intended for front-end developers, designers, and anyone who is generally interested in learning all the new features of Drupal 8 theming. Discover what has changed from Drupal 7 to Drupal 8 and immerse yourself in the new Twig PHP templating engine. Familiarity with HTML5, CSS3, JavaScript, and the Drupal Admin interface would be helpful. Prior experience with setting up and configuring a standalone development environment is required as we will be working with PHP and MySQL. What You Will Learn Navigate the Drupal 8 Admin interface Build custom block layouts with reusable and fieldable blocks Create subthemes based on the Bartik and Classy base themes Construct a responsive theme with Twitter Bootstrap Work with the new Twig PHP templating engine Configure Drupal for Twig debugging Enable preprocessing of Twig variables Develop a theme from scratch following a step-by-step project outline In Detail Drupal 8 is an open source content management system and powerful framework that helps deliver great websites to individuals and organizations, including non-profits, commercial, and government around the globe. This new release has been built on top of object-oriented PHP and includes more than a handful of improvements such as a better user experience, cleaner HTML5 markup, a new templating engine called Twig, multilingual capabilities, new configuration management, and effortless content authoring. Drupal 8 will quickly become the new standard for deploying content to both the web and mobile applications. However, with so many new changes, it can quickly become overwhelming knowing where to start and how to quickly. Starting from the bottom up, we will install, set up, and configure Drupal 8. We’ll navigate the Admin interface so you can learn how to work with core themes and create new custom block layouts. Walk through a real-world project to create a Twig theme from concept to completion while adopting best practices to implement CSS frameworks and JavaScript libraries. We will see just how quick and easy it is to create beautiful, responsive Drupal 8 websites while avoiding the common mistakes that many front-end developers make. Style and approach Drupal 8 Theming with Twig is intended for front-end developers, designers, and anyone who is generally interested in learning all the new features of Drupal 8 theming. Discover what has changed from Drupal 7 to Drupal 8 and immerse yourself in the new Twig PHP templating engine. Familiarity with HTML5, CSS3, JavaScript, and the Drupal Admin interface would be helpful. Prior experience with setting up and configuring a standalone development environment is required as we will be working with PHP and MySQL.
Learning C# by Developing Games with Unity 5.x - Second Edition
¥80.65
Develop your first interactive 2D platformer game by learning the fundamentals of C# About This Book Get to grips with the fundamentals of *ing in C# with Unity Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C# This is a step-by-step guide to learn the fundamentals of C# *ing to develop GameObjects and master the basics of the new UI system in Unity Who This Book Is For The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# *s and code by creating games, then this book is for you. What You Will Learn Understand the fundamentals of variables, methods, and code syntax in C# Get to know about techniques to turn your game idea into working project Use loops and collections efficiently in Unity to reduce the amount of code Develop a game using the object-oriented programming principles Generate infinite levels for your game Create and code a good-looking functional UI system for your game Publish and share your game with users In Detail Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# *. We will then deal with topics such as unity *ing for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game. By the end of this book, you will have mastered the art of applying C# in Unity. Style and approach This is a step-by-step guide to developing a game from scratch by applying the fundamentals of C# and Unity *ing.
Mastering Cross-Platform Development with Xamarin
¥80.65
Master the skills required to steer cross-platform applications from drawing board to app store(s) using Xamarin About This Book Develop your Xamarin development skills with this comprehensive guide on various patterns and features so you can create elegant and high-quality applications Create adaptive user interfaces on separate platforms without compromising the user experience and platform identity Implement application lifecycle management concepts to manage and finalize cross-platform projects and efficiently collaborate with others Who This Book Is For This book is ideal for those who want to take their entry–level Xamarin mobile development skills to the next level to become the go-to person within their organization. To fully understand the patterns and concepts described, you should possess a reasonable level of knowledge about the core elements of Xamarin and cross-platform application development with it. What You Will Learn Configure your environment for cross-platform projects with Xamarin Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications Employ asynchronous and parallel patterns to execute non-interactive and non-blocking processes Create and use SQLite databases for offline scenarios Integrate network resources with cross-platform applications Design and implement eye-catching and reusable UI components without compromising nativity in mobile applications Manage the application lifecycle of cross-platform development projects Distribute Xamarin applications through public or private channels In Detail The main goal of this book is to equip you with the required know-how to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. This book starts with general topics such as memory management, asynchronous programming, local storage, and networking, and later moves onto platform-specific features. During this transition, you will learn about key tools to leverage the patterns described, as well as advanced implementation strategies and features. The book also presents User Interface design and implementation concepts on Android and iOS platforms from a Xamarin and cross-platform perspective, with the goal to create a consistent but native UI experience. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. Style and approach This is a comprehensive guide on various Xamarin features and patterns. Each topic is explained and demonstrated with code samples, which are revised in each section in an iterative manner and analyzed with available diagnostic tools to demonstrate the benefits of different patterns.
Designing Machine Learning Systems with Python
¥80.65
Design efficient machine learning systems that give you more accurate results About This Book Gain an understanding of the machine learning design process Optimize machine learning systems for improved accuracy Understand common programming tools and techniques for machine learning Develop techniques and strategies for dealing with large amounts of data from a variety of sources Build models to solve unique tasks Who This Book Is For This book is for data scientists, scientists, or just the curious. To get the most out of this book, you will need to know some linear algebra and some Python, and have a basic knowledge of machine learning concepts. What You Will Learn Gain an understanding of the machine learning design process Optimize the error function of your machine learning system Understand the common programming patterns used in machine learning Discover optimizing techniques that will help you get the most from your data Find out how to design models uniquely suited to your task In Detail Machine learning is one of the fastest growing trends in modern computing. It has applications in a wide range of fields, including economics, the natural sciences, web development, and business modeling. In order to harness the power of these systems, it is essential that the practitioner develops a solid understanding of the underlying design principles. There are many reasons why machine learning models may not give accurate results. By looking at these systems from a design perspective, we gain a deeper understanding of the underlying algorithms and the optimisational methods that are available. This book will give you a solid foundation in the machine learning design process, and enable you to build customised machine learning models to solve unique problems. You may already know about, or have worked with, some of the off-the-shelf machine learning models for solving common problems such as spam detection or movie classification, but to begin solving more complex problems, it is important to adapt these models to your own specific needs. This book will give you this understanding and more. Style and approach This easy-to-follow, step-by-step guide covers the most important machine learning models and techniques from a design perspective.

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