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万本电子书0元读

FreeSWITCH 1.2
FreeSWITCH 1.2
Anthony Minessale
¥80.65
This book is full of practical code examples aimed at a beginner to ease his or her learning curve.This book is written for IT professionals and enthusiasts who are interested in quickly getting a powerful telephony system up and running using the free and open source application, FreeSWITCH.Telephony experience will be helpful, but not required.
Blackboard Learn Administration
Blackboard Learn Administration
Terry Patterson
¥80.65
Hands-on and step-by-step instructions on successfully administrating Blackboard Learn from an admin expert. This book is for in-house IT administrators who are responsible for maintaining the school’s IT system and making sure that it is ready for the teachers to use. Readers will need some experience with server management and installation.
Apple Motion 5 Cookbook
Apple Motion 5 Cookbook
Nick Harauz
¥80.65
Step-by-step, practical recipes to build simple and complex Motion Graphics with Motion 5"Apple Motion 5 Cookbook" is designed for Final Cut Pro X video editors and Motion 5 users looking to gain more knowledge of how Motion works, and to get more of a ‘WOW’ factor in projects. It’s also aimed at designers and motion designers alike, who are looking to build on their skillsets.
Matplotlib for Python Developers
Matplotlib for Python Developers
Sandro Tosi
¥80.65
This is a practical, hands-on book, with a lot of code and images. It presents the real code that generates every image and describes almost every single line of it, so that you know exactly what's going on. Introductory, de*ive, and theoretical parts are mixed with examples, so that reading and understanding them is easy. All of the examples build gradually with code snippets, their explanations, and plot images where necessary with the complete code and output presented at the end. This book is essentially for Python developers who have a good knowledge of Python; no knowledge of Matplotlib is required. You will be creating 2D plots using Matplotlib in no time at all.
WordPress MU 2.8: Beginner's Guide
WordPress MU 2.8: Beginner's Guide
Lesley A. Harrison
¥80.65
Packed with easy-to-follow examples and screenshots, this book is designed to be followed from beginning to end, although those with existing WordPress MU sites will be able to jump in at the later chapters and pick out the things that are important to them. The author's expertise with creating a wide variety of WordPress sites enables her to share insights on using WordPress effectively, in a clear and friendly way. Those interested in digging further will be given the chance to customize their site further. Throughout the book, you will build up a blog network for Vampire Slayers – SlayerCafe.com, as an example. If you wish to manage multiple blogs and build a blog network, then this book is for you. You are not expected to be experienced with PHP coding. Some knowledge of HTML, and some experience with the blogging and social networking world will be helpful, but not essential.
Drupal 6 Search Engine Optimization
Drupal 6 Search Engine Optimization
Ben Finklea
¥80.65
This is a practical, hands-on book based around sound SEO techniques specifically applied to Drupal. Each chapter starts with a brief overview of the important concepts then quickly moves into practical step-by-step actions you can take immediately. Throughout the book, you'll get clear instructions and detailed screenshots, so you can see exactly what to do each step of the way. You will install and configure a selection of Drupal modules – each of which will move you one step closer to optimization. Chapter-by-chapter, your Drupal site will become more optimized so that by the end of the book, your site is 100% ready for Google. This book is written for Drupal site owners and those who create Drupal sites including themers, developers, programmers, and consultants. A basic understanding of Drupal will be helpful: what a node is, how to create nodes, how to log in to the admin sections of your Drupal site, and how to properly install and enable a module. No knowledge of SEO will be assumed but a basic knowledge of search engines is expected.
Joomla! 1.5x Customization: Make Your Site Adapt to Your Needs
Joomla! 1.5x Customization: Make Your Site Adapt to Your Needs
Daniel Chapman
¥80.65
Filled with plenty of examples and careful explanations, this step-by-step guide teaches you to build a sub*ion-based business site with Joomla!. This site will evolve chapter by chapter as you apply the techniques and theory that you are learning to it. You will start by looking at the environment in which you develop, setting yourself up with the right tools to develop a professional site as effectively and efficiently as possible. Then you will move on to setting the purpose of our site, and why it is important to have a clear purpose and goals for your site before you ever even install Joomla!. You will begin to look through choosing, installing and customizing extensions, and proceed to work on your sample sub*ion site as a practical example of the information covered in each chapter. Finally you will look at how to market and monetize your site to ensure the maximum success for your site. This book is written for people with basic knowledge of Joomla! who want to expand their skills and move from simply assembling extensions and installing a template to truly customizing their own site. Readers are expected to have functional knowledge of Joomla! and a very basic understanding of terms such as FTP, PHP, HTML, CSS, JavaScript, even if they have no real knowledge of the workings behind these terms. This book does not cover topics such as installing Joomla! and extensions, or creating content. The ideal reader is one who wishes to build a successful business web site using Joomla! and is interested in making as well as saving money by applying professional tools and techniques to the development, monetization, and marketing of their site. Non-business focussed site owners can still benefit greatly from the book, however, if they wish to add a level of professionalism to their work.
Flash with Drupal
Flash with Drupal
Travis Tidwell
¥80.65
This book takes a step-by-step approach to building Flash applications for use with the Drupal Content Management System. In each chapter, you walk through the evolution of a real Flash application designed for Drupal. Every chapter builds on the previous one by presenting a more challenging feature for each additional chapter. This book is written for developers who wish to build dynamic flash applications. Although we will be using Drupal for our Content Management System, the lessons learned within this book can easily be applied to other content management systems such as Joomla or WordPress. Because of this, you are not assumed to be familiar with Drupal. Any interaction with Drupal will be described in full detail so that anyone can follow along. As for Flash, it is not necessary to be familiar with how to use Flash since that too will be covered within this book. However, it is recommended that you have some modest understanding of ActionScript and PHP since there are many code examples within this book.
Appcelerator Titanium Smartphone App Development Cookbook - Second Edition
Appcelerator Titanium Smartphone App Development Cookbook - Second Edition
Jason Kneen
¥80.65
Over 100 recipes to help you develop cross-platform, native applications in JavaScript About This Book Leverage your JavaScript skills to write mobile applications using Titanium Studio tools with the native advantage Deploy your application on the App Store and Google Play Add your own IOS native modules in objective-C, in an easy-to-follow step-by-step format Who This Book Is For This book is an essential for any developer learning or using JavaScript who wants to write native UI applications for iOS and Android. No knowledge of Objective-C, Swift and Java is required and you’ll quickly be developing native, cross-platform apps, in JavaScript! What You Will Learn Transfer data between applications with URL schemes, and make your application accessible to other mobile applications and services Connect with remote services using JSON Work with Google Maps and Apple Maps, GPS and annotate routes Create animations and special effects Integrate notifications and connect with social media services such as Facebook and Twitter Build applications with Alloy MVC – a rapid application development framework Design native APIs and use local databases In Detail The mobile web has paved the way but many users want to have “native” applications installed. Using Appcelerator as a platform it’s now possible to write iOS, Android, and Windows phone applications in JavaScript! It allows developers to develop fully native UI applications using Appcelerator studio tools without any knowledge of Objective-C, Swift or Java. This book will take you through the process of building cross-platform, native UI applications for the mobile from scratch. You will learn how to develop apps, how to use GPS, cameras and photos and how to build socially connected apps. You will also learn how to package them for submission to the App Store and Google Play. This cookbook takes a pragmatic approach to creating applications in JavaScript from putting together basic UIs, to handling events and implementation of third party services such as Twitter, Facebook and Push notifications. The book shows you how to integrate datasources and server APIs, and how to use local databases. The topics covered will guide you to use Appcelerator Studio tools for all the mobile features such as Geolocation, Accelerometer, animation and more. You’ll also learn about Alloy, the Appcelerator MVC framework for rapid app development, and how to transfer data between applications using URLSchemes, enabling other developers to access and launch specific parts of your app. Finally, you will learn how to register developer accounts and publish your very own applications on the App Store and Google Play. Style and approach This book offers a set of practical recipes with a step-by-step approach for building native applications for both the iOS and Android using JavaScript. This hands-on guide shows you exactly how to use the Appcelerator platform to rapidly develop cross-platform, native apps.
Building a Game with Unity and Blender
Building a Game with Unity and Blender
Lee Zhi Eng
¥80.65
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.
GameMaker Cookbook
GameMaker Cookbook
Brandon Gardiner
¥80.65
Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system About This Book Design and develop game elements that can be used alone or stacked to enhance your gaming experience Explore extensions that can unlock GameMaker: Studio’s true potential to create complex games A recipe-based, easy-to-follow guide to take your GameMaker skills to the next level Who This Book Is For This book is intended for GameMaker: Studio enthusiasts who are looking to add more substance and improve their content. If know your way around the program and have some basic GML skills but want to take them further, then this book is for you. What You Will Learn Set up player control schemes of various types, such as touch controls and a gamepad Create your own physics sandbox Get accustomed to advanced player movement Implement music and 3D sound in your games Utilize GameMaker’s GUI layers to create exciting games Generate adjustable game settings and save systems Add depth to your game with lighting and special effects In Detail GameMaker: Studio started off as a tool capable of creating simple games using a drag-and-drop interface. Since then, it has grown to become a powerful instrument to make release-ready games for PC, Mac, mobile devices, and even current-gen consoles. GameMaker is designed to allow its users to develop games without having to learn any of the complex programming languages such as C++ or Java. It also allows redistribution across multiple platforms. This book teaches you to harness GameMaker: Studio’s full potential and take your game development to new heights. It begins by covering the basics and lays a solid foundation for advanced GameMaker concepts. Moving on, it covers topics such as controls, physics, and advanced movement, employing a strategic approach to the learning curve. The book concludes by providing insights into complex concepts such as the GUI, menus, save system, lighting, particles, and VFX. By the end of the book, you will be able to design games using GameMaker: Studio and implement the same techniques in other games you intend to design. Style and approach A problem-solving guide that teaches you the construction of game elements and mechanics to be integrated in games for rapid prototyping. Each overall topic includes several individual recipes taught through step-by-step instructions, and in-depth follow-up with examples.
Learning RabbitMQ
Learning RabbitMQ
Martin Toshev
¥80.65
Build and optimize efficient messaging applications with ease About This Book Learn to administer, configure, and manage RabbitMQ instances Discover ways to secure and troubleshoot RabbitMQ instances This book is fully up-to-date with all the latest changes to version 3.5 Who This Book Is For If you are a developer or system administrator with a basic knowledge of messaging who wants to learn RabbitMQ, or if you want to further enhance your knowledge in working with the message broker, then this book is ideal for you. To fully understand some examples in the book, a basic knowledge of the Java programming language is required. What You Will Learn Apply messaging patterns using the message broker Administer RabbitMQ using the command line, management Web console, or management REST services Create a cluster of scalable, and highly-available, RabbitMQ instances Use RabbitMQ with the Spring Framework, MuleESB, WSO2, and Oracle databases Deploy RabbitMQ using Puppet, Vagrant, or Docker Fine-tune the performance of RabbitMQ Monitor RabbitMQ using Nagios, Munin, or Monit Secure, troubleshoot, and extend RabbitMQ In Detail RabbitMQ is Open Source Message Queuing software based on the Advanced Message Queue Protocol Standard written in the Erlang Language. RabbitMQ is an ideal candidate for large-scale projects ranging from e-commerce and finance to Big Data and social networking because of its ease of use and high performance. Managing RabbitMQ in such a dynamic environment can be a challenging task that requires a good understanding not only of how to work properly with the message broker but also of its best practices and pitfalls. Learning RabbitMQ starts with a concise de*ion of messaging solutions and patterns, then moves on to concrete practical scenarios for publishing and subscribing to the broker along with basic administration. This knowledge is further expanded by exploring how to establish clustering and high availability at the level of the message broker and how to integrate RabbitMQ with a number of technologies such as Spring, and enterprise service bus solutions such as MuleESB and WSO2. We will look at advanced topics such as performance tuning, secure messaging, and the internals of RabbitMQ. Finally we will work through case-studies so that we can see RabbitMQ in action and, if something goes wrong, we'll learn to resolve it in the Troubleshooting section. Style and approach Each chapter of the book is an easy-to-follow guide that expands and builds on the knowledge already gained in previous chapters. Throughout the course of the book, a sample system called the CSN (Corporate Social Network) is used to illustrate the core principles described. At the end of each chapter, there is a Q&A session that covers practical questions that may arise in practice when working with RabbitMQ.
wxPython Application Development Cookbook
wxPython Application Development Cookbook
Cody Precord
¥80.65
Over 80 step-by-step recipes to get you up to speed with building your own wxPython applications About This Book This book empowers you to create rich cross-platform graphical user interfaces using Python It helps you develop applications that can be deployed on Windows, OSX, and Linux The recipes in the book involve real-world applications, giving you a first-hand experience of the practical scenarios Who This Book Is For For those who are familiar with programming in Python and want to start building applications with graphical user interfaces, this book will get you up and running quickly. A basic understanding of the Python programming language and object-oriented concepts are all that is needed. What You Will Learn Create full featured user interfaces Design and develop custom controls Deploy and distribute wxPython applications to Windows, Macintosh OS X, Linux, and other UNIX-like environments Handle and respond to application events Manage and display data using grids Interact with web services from your GUI Use Paint events to draw custom displays Support the display of user interfaces in multiple languages In Detail wxPython is a GUI toolkit for the Python programming language built on top of the cross-platform wxWidgets GUI libraries. wxPython provides a powerful set of tools that allow you to quickly and efficiently building applications that can run on a variety of different platforms. Since wxWidgets provides a wrapper around each platform’s native GUI toolkit, the applications built with wxPython will have a native look and feel wherever they are deployed. This book will provide you with the skills to build highly functional and native looking user interfaces for Python applications on multiple operating system environments. By working through the recipes, you will gain insights into and exposure to creating applications using wxPython. With a wide range of topics covered in the book, there are recipes to get the most basic of beginners started in GUI programming as well as tips to help experienced users get more out of their applications. The recipes will take you from the most basic application constructs all the way through to the deployment of complete applications. Style and approach This book is a collection of step-by-step recipes that introduce the various components and concepts of wxPython in a conversational and easy-to-follow way. Each recipe contains coded examples along with detailed explanations about the key points of each topic. Each topic is designed to introduce and show you how to use a single feature from the wxPython library.
JavaScript Concurrency
JavaScript Concurrency
Adam Boduch
¥80.65
Build better software with concurrent JavaScript programming, and unlock a more efficient and forward thinking approach to web development About This Book Apply the core principles of concurrency to both browser and server side development Explore the latest tools and techniques at the forefront of concurrent programming, including JavaScript promises, web workers, and generators Learn how concurrent and parallel programming can help you tackle the challenges of fast, data heavy web development Who This Book Is For JavaScript Concurrency is written for any JavaScript developer who wants to learn how to write more efficient, powerful, and maintainable applications that utilize the latest developments in the JavaScript language. All aspects of concurrent, asynchronous, and parallel programming are covered from first principles and by the end of the book you’ll be able to create a fully-worked application that leverages all the topics covered in the book. What You Will Learn Understand exactly how JavaScript works in a web browser environment, and how these mechanisms power our event-driven JavaScript code Use promises to turn complex synchronization scenarios into readable and maintainable values Compute values lazily and avoid unnecessary memory allocations using generators. Write concurrent code that doesn’t feel like concurrent code by abstracting away boilerplate chores Leverage true hardware parallelism with web workers to get a better performance Get to grips with the NodeJS model of concurrency and learn why it’s good for I/O-intensive web applications In Detail Concurrent programming may sound abstract and complex, but it helps to deliver a better user experience. With single threaded JavaScript, applications lack dynamism. This means that when JavaScript code is running, nothing else can happen. The DOM can’t update, which means the UI freezes. In a world where users expect speed and responsiveness – in all senses of the word – this is something no developer can afford. Fortunately, JavaScript has evolved to adopt concurrent capabilities – one of the reasons why it is still at the forefront of modern web development. This book helps you dive into concurrent JavaScript, and demonstrates how to apply its core principles and key techniques and tools to a range of complex development challenges. Built around the three core principles of concurrency – parallelism, synchronization, and conservation – you’ll learn everything you need to unlock a more efficient and dynamic JavaScript, to lay the foundations of even better user experiences. Throughout the book you’ll learn how to put these principles into action by using a range of development approaches. Covering everything from JavaScript promises, web workers, generators and functional programming techniques, everything you learn will have a real impact on the performance of your applications. You’ll also learn how to move between client and server, for a more frictionless and fully realized approach to development. With further guidance on concurrent programming with Node.js, JavaScript Concurrency is committed to making you a better web developer. The best developers know that great design is about more than the UI – with concurrency, you can be confident every your project will be expertly designed to guarantee its dynamism and power. Style and approach Beginning with the fundamentals of concurrency and how they apply to JavaScript development, the book then takes you through the relevant constructs that will help you implement concurrent code. You’ll learn how even the most abstract and theoretical aspects of concurrent programming help you solve real world challenges, with clear and practical demonstrations that show you how concurrent JavaScript will make you a better developer.
Hands-On Artificial Intelligence on Amazon Web Services
Hands-On Artificial Intelligence on Amazon Web Services
Subhashini Tripuraneni
¥80.65
Perform cloud-based machine learning and deep learning using Amazon Web Services such as SageMaker, Lex, Comprehend, Translate, and Polly Key Features * Explore popular machine learning and deep learning services with their underlying algorithms * Discover readily available artificial intelligence(AI) APIs on AWS like Vision and Language Services * Design robust architectures to enable experimentation, extensibility, and maintainability of AI apps Book Description From data wrangling through to translating text, you can accomplish this and more with the artificial intelligence and machine learning services available on AWS. With this book, you’ll work through hands-on exercises and learn to use these services to solve real-world problems. You’ll even design, develop, monitor, and maintain machine and deep learning models on AWS. The book starts with an introduction to AI and its applications in different industries, along with an overview of AWS artificial intelligence and machine learning services. You’ll then get to grips with detecting and translating text with Amazon Rekognition and Amazon Translate. The book will assist you in performing speech-to-text with Amazon Transcribe and Amazon Polly. Later, you’ll discover the use of Amazon Comprehend for extracting information from text, and Amazon Lex for building voice chatbots. You will also understand the key capabilities of Amazon SageMaker such as wrangling big data, discovering topics in text collections, and classifying images. Finally, you’ll cover sales forecasting with deep learning and autoregression, before exploring the importance of a feedback loop in machine learning. By the end of this book, you will have the skills you need to implement AI in AWS through hands-on exercises that cover all aspects of the ML model life cycle. What you will learn * Gain useful insights into different machine and deep learning models * Build and deploy robust deep learning systems to production * Train machine and deep learning models with diverse infrastructure specifications * Scale AI apps without dealing with the complexity of managing the underlying infrastructure * Monitor and Manage AI experiments efficiently * Create AI apps using AWS pre-trained AI services Who this book is for This book is for data scientists, machine learning developers, deep learning researchers, and artificial intelligence enthusiasts who want to harness the power of AWS to implement powerful artificial intelligence solutions. A basic understanding of machine learning concepts is expected.
The Android Game Developer's Handbook
The Android Game Developer's Handbook
Avisekhar Roy
¥80.65
Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it’s out live. Integrate Google’s DIY VR tool and Google Cardboard into your games to join in on the VR revolution Who This Book Is For This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated. What You Will Learn Learn the prospects of Android in Game Development Understand the Android architecture and explore platform limitation and variations Explore the various approaches for Game Development using Android Learn about the common mistakes and possible solutions on Android Game Development Discover the top Cross Platform Game Engines and port games on different android platform Optimize memory and performance of your game. Familiarize yourself with different ways to earn money from Android Games In Detail Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief de*ion about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different wayInside you’ll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it’s one the market! Style and approach The book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market.
Implementing Domain-Specific Languages with Xtext and Xtend - Second Edition
Implementing Domain-Specific Languages with Xtext and Xtend - Second Edition
Lorenzo Bettini
¥80.65
Learn how to implement a DSL with Xtext and Xtend using easy-to-understand examples and best practices About This Book Leverage the latest features of Xtext and Xtend to develop a domain-specific language. Integrate Xtext with popular third party IDEs and get the best out of both worlds. Discover how to test a DSL implementation and how to customize runtime and IDE aspects of the DSL Who This Book Is For This book is targeted at programmers and developers who want to create a domain-specific language with Xtext. They should have a basic familiarity with Eclipse and its functionality. Previous experience with compiler implementation can be helpful but is not necessary since this book will explain all the development stages of a DSL. What You Will Learn Write Xtext grammar for a DSL; Use Xtend as an alternative to Java to write cleaner, easier-to-read, and more maintainable code; Build your Xtext DSLs easily with Maven/Tycho and Gradle; Write a code generator and an interpreter for a DSL; Explore the Xtext scoping mechanism for symbol resolution; Test most aspects of the DSL implementation with JUnit; Understand best practices in DSL implementations with Xtext and Xtend; Develop your Xtext DSLs using Continuous Integration mechanisms; Use an Xtext editor in a web application In Detail Xtext is an open source Eclipse framework for implementing domain-specific languages together with IDE functionalities. It lets you implement languages really quickly; most of all, it covers all aspects of a complete language infrastructure, including the parser, code generator, interpreter, and more. This book will enable you to implement Domain Specific Languages (DSL) efficiently, together with their IDE tooling, with Xtext and Xtend. Opening with brief coverage of Xtext features involved in DSL implementation, including integration in an IDE, the book will then introduce you to Xtend as this language will be used in all the examples throughout the book. You will then explore the typical programming development workflow with Xtext when we modify the grammar of the DSL. Further, the Xtend programming language (a fully-featured Java-like language tightly integrated with Java) will be introduced. We then explain the main concepts of Xtext, such as validation, code generation, and customizations of runtime and UI aspects. You will have learned how to test a DSL implemented in Xtext with JUnit and will progress to advanced concepts such as type checking and scoping. You will then integrate the typical Continuous Integration systems built in to Xtext DSLs and familiarize yourself with Xbase. By the end of the book, you will manually maintain the EMF model for an Xtext DSL and will see how an Xtext DSL can also be used in IntelliJ. Style and approach A step-by step-tutorial with illustrative examples that will let you master using Xtext and implementing DSLs with its custom language, Xtend.
Mastering PostCSS for Web Design
Mastering PostCSS for Web Design
Alex Libby
¥80.65
Explore the power of PostCSS to write highly performing, modular, and modern CSS code for your web pages About This Book Incorporate cutting-edge styles in your web pages with PostCSS Simplify the process of writing CSS to a great extent using PostCSS shortcuts, fallbacks, and pack plugins This in-depth, step-by-step guide will help you master PostCSS, to create amazing and responsive web designs Who This Book Is For This book is ideal for web developers and designers who are comfortable with HTML5 and CSS and now want to master PostCSS for web design. Web designers who have been using SASS or Less and now want to adopt PostCSS would also find this book useful. What You Will Learn Add mixin and variable support to PostCSS along with conditional support Explore the different ways of nesting code such as BEM and standard nesting within PostCSS Optimize media queries built with PostCSS to get the best performance Add dynamic styling elements such as images, fonts, grids, and SVG and retina support using existing preprocessors as well as PostCSS Get familiar with using plugins, and extend PostCSS with the API Build a fully working custom preprocessor and test it on different sites such as WordPress Write a custom syntax in PostCSS while still using pre-built syntaxes such as Less, SASS, or Stylus Provide support for future CSS such as CSS4 using current CSS3 classes In Detail PostCSS is a tool that has quickly emerged as the future of existing preprocessors such as SASS and Less, mainly because of its power, speed, and ease of use. This comprehensive guide offers in-depth guidance on incorporating cutting-edge styles into your web page and at the same time maintaining the performance and maintainability of your code. The book will show how you can take advantage of PostCSS to simplify the entire process of stylesheet authoring. It covers various techniques to add dynamic and modern styling features to your web pages. As the book progresses, you will learn how to make CSS code more maintainable by taking advantage of the modular architecture of PostCSS. By the end of this book, you would have mastered the art of adding modern CSS effects to web pages by authoring high performing, maintainable stylesheets. Style and approach This comprehensive book provides in-depth guidance on how to build a PostCSS powered responsive site from scratch. Following a step-by-step approach, you will learn how to add modern styles to web pages. It also contains several tips and best practices on how you can optimize your sites by writing high performing code in PostCSS.
Modular Programming with JavaScript
Modular Programming with JavaScript
Sasan Seydnejad
¥80.65
Modularize your JavaScript code for better readability, greater maintainability, and enhanced testability About This Book Design and build fully modular, modern JavaScript applications using modular design concepts Improve code portability, maintainability, and integrity while creating highly scalable and responsive web applications Implement your own loosely coupled code blocks that can power highly maintainable and powerful applications in a flexible and highly responsive modular architecture Who This Book Is For If you are an intermediate to advanced JavaScript developer who has experience of writing JavaScript code but probably not in a modular, portable manner, or you are looking to develop enterprise level JavaScript applications, then this book is for you. A basic understanding of JavaScript concepts such as OOP, prototypal inheritance, and closures is expected. What You Will Learn Understand the important concepts of OOP in JavaScript, such as scope, objects, inheritance, event delegation, and more Find out how the module design pattern is used in OOP in JavaScript Design and augment modules using both tight augmentation and loose augmentation Extend the capabilities of modules by creating sub-modules using techniques such as cloning and inheritance Move from isolated module pieces to a cohesive, well integrated application modules that can interact and work together without being tightly coupled See how SandBoxing is used to create a medium for all the modules to talk to each other as well as to the core Use the concepts of modular application design to handle dependencies and load modules asynchronously Become familiar with AMD and CommonJS utilities and discover what the future of JavaScript holds for modular programming and architecture In Detail Programming in the modular manner is always encouraged for bigger systems—it is easier to achieve scalability with modular programming. Even JavaScript developers are now interested in building programs in a modular pattern. Modules help people who aren’t yet familiar with code to find what they are looking for and also makes it easier for programmers to keep things that are related close together. Designing and implementing applications in a modular manner is highly encouraged and desirable in both simple and enterprise level applications. This book covers some real-life examples of modules and how we can translate that into our world of programming and application design. After getting an overview of JavaScript object-oriented programming (OOP) concepts and their practical usage, you should be able to write your own object definitions using the module pattern. You will then learn to design and augment modules and will explore the concepts of cloning, inheritance, sub-modules, and code extensibility. You will also learn about SandBoxing, application design, and architecture based on modular design concepts. Become familiar with AMD and CommonJS utilities. By the end of the book, you will be able to build spectacular modular applications in JavaScript. Style and approach This in-depth step-by-step guide will teach you modular programming with JavaScript. Starting from the basics, it will cover advanced modular patterns that can be used in sophisticated JavaScript applications.
Advanced Machine Learning with Python
Advanced Machine Learning with Python
John Hearty
¥80.65
Solve challenging data science problems by mastering cutting-edge machine learning techniques in Python About This Book Resolve complex machine learning problems and explore deep learning Learn to use Python code for implementing a range of machine learning algorithms and techniques A practical tutorial that tackles real-world computing problems through a rigorous and effective approach Who This Book Is For This title is for Python developers and analysts or data scientists who are looking to add to their existing skills by accessing some of the most powerful recent trends in data science. If you’ve ever considered building your own image or text-tagging solution, or of entering a Kaggle contest for instance, this book is for you! Prior experience of Python and grounding in some of the core concepts of machine learning would be helpful. What You Will Learn Compete with top data scientists by gaining a practical and theoretical understanding of cutting-edge deep learning algorithms Apply your new found skills to solve real problems, through clearly-explained code for every technique and test Automate large sets of complex data and overcome time-consuming practical challenges Improve the accuracy of models and your existing input data using powerful feature engineering techniques Use multiple learning techniques together to improve the consistency of results Understand the hidden structure of datasets using a range of unsupervised techniques Gain insight into how the experts solve challenging data problems with an effective, iterative, and validation-focused approach Improve the effectiveness of your deep learning models further by using powerful ensembling techniques to strap multiple models together In Detail Designed to take you on a guided tour of the most relevant and powerful machine learning techniques in use today by top data scientists, this book is just what you need to push your Python algorithms to maximum potential. Clear examples and detailed code samples demonstrate deep learning techniques, semi-supervised learning, and more - all whilst working with real-world applications that include image, music, text, and financial data. The machine learning techniques covered in this book are at the forefront of commercial practice. They are applicable now for the first time in contexts such as image recognition, NLP and web search, computational creativity, and commercial/financial data modeling. Deep Learning algorithms and ensembles of models are in use by data scientists at top tech and digital companies, but the skills needed to apply them successfully, while in high demand, are still scarce. This book is designed to take the reader on a guided tour of the most relevant and powerful machine learning techniques. Clear de*ions of how techniques work and detailed code examples demonstrate deep learning techniques, semi-supervised learning and more, in real world applications. We will also learn about NumPy and Theano. By this end of this book, you will learn a set of advanced Machine Learning techniques and acquire a broad set of powerful skills in the area of feature selection & feature engineering. Style and approach This book focuses on clarifying the theory and code behind complex algorithms to make them practical, useable, and well-understood. Each topic is described with real-world applications, providing both broad contextual coverage and detailed guidance.
Mastering JavaScript Object-Oriented Programming
Mastering JavaScript Object-Oriented Programming
Andrea Chiarelli
¥80.65
Unleash the true power of JavaScript by mastering Object-Oriented programming principles and patterns About This Book Covering all the new Object-Oriented features introduced in ES6, this book shows you how to build large-scale web apps Build apps that promote scalability, maintainability, and reusability Learn popular Object-Oriented programming (OOP) principles and design patterns to build robust apps Implement Object-Oriented concepts in a wide range of front-end architectures Who This Book Is For This book is ideal for you if you are a JavaScript developers who wants to gain expertise in OOP with JavaScript to improve your web development skills and build professional quality web applications. What You Will Learn Master JavaScript's OOP features, including the one's provided by ES6 specification Identify and apply the most common design patterns such as Singleton, Factory, Observer, Model-View-Controller, and Mediator Patterns Understand the SOLID principles and their benefits Use the acquired OOP knowledge to build robust and maintainable code Design applications using a modular architecture based on SOLID principles In Detail ECMAScript 6 introduces several new Object-Oriented features that drastically change the way developers structure their projects. Web developers now have some advanced OOP functionality at their disposal to build large-scale applications in JavaScript. With this book, we'll provide you with a comprehensive overview of OOP principles in JavaScript and how they can be implemented to build sophisticated web applications. Kicking off with a subtle refresher on objects, we'll show you how easy it is to define objects with the new ES6 classes. From there, we'll fly you through some essential OOP principles, forming a base for you to get hands-on with encapsulation. You'll get to work with the different methods of inheritance and we'll show you how to avoid using inheritance with Duck Typing. From there, we'll move on to some advanced patterns for object creation and you'll get a strong idea of how to use interesting patterns to present data to users and to bind data. We'll use the famous promises to work with asynchronous processes and will give you some tips on how to organize your code effectively. You'll find out how to create robust code using SOLID principles and finally, we'll show you how to clearly define the goals of your application architecture to get better, smarter, and more effective coding. This book is your one-way ticket to becoming a JavaScript Jedi who can be counted on to deliver flexible and maintainable code. Style and approach This comprehensive guide on advanced OOP principles and patterns in JavaScript is packed with real-world use cases, and shows you how to implement advanced OOP features to build sophisticated web applications that promote scalability and reusability.