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CRYENGINE Game Development Blueprints
CRYENGINE Game Development Blueprints
Richard Gerard Marcoux III
¥80.65
This book is intended for CRYENGINE game developers wanting to develop their skills with the help of industry experts. A good knowledge level and understanding of CRYENGINE is assumed.
Power Up Your PowToon Studio Project
Power Up Your PowToon Studio Project
Bruce Graham
¥80.65
Whether you are a beginner wanting to learn from a professional or a seasoned user looking for a refresher, this is the book for you.
PhoneGap: Beginner's Guide - Third Edition
PhoneGap: Beginner's Guide - Third Edition
Purusothaman Ramanujam
¥80.65
This book is for web developers who want to be productive in the mobile market quickly. In fact, by using PhoneGap, it's possible to deploy native applications based on web standards. This book assumes a very small knowledge of HTML/CSS/JavaScript and mobile platforms, such as Android, BlackBerry, iOS, and Windows Phone, and takes the reader step-by-step into a deep overview of PhoneGap and its APIs.
FreeSWITCH 1.2
FreeSWITCH 1.2
Anthony Minessale
¥80.65
This book is full of practical code examples aimed at a beginner to ease his or her learning curve.This book is written for IT professionals and enthusiasts who are interested in quickly getting a powerful telephony system up and running using the free and open source application, FreeSWITCH.Telephony experience will be helpful, but not required.
Blackboard Learn Administration
Blackboard Learn Administration
Terry Patterson
¥80.65
Hands-on and step-by-step instructions on successfully administrating Blackboard Learn from an admin expert. This book is for in-house IT administrators who are responsible for maintaining the school’s IT system and making sure that it is ready for the teachers to use. Readers will need some experience with server management and installation.
Apple Motion 5 Cookbook
Apple Motion 5 Cookbook
Nick Harauz
¥80.65
Step-by-step, practical recipes to build simple and complex Motion Graphics with Motion 5"Apple Motion 5 Cookbook" is designed for Final Cut Pro X video editors and Motion 5 users looking to gain more knowledge of how Motion works, and to get more of a ‘WOW’ factor in projects. It’s also aimed at designers and motion designers alike, who are looking to build on their skillsets.
Learning HBase
Learning HBase
Shashwat Shriparv
¥80.65
If you are an administrator or developer who wants to enter the world of Big Data and BigTables and would like to learn about HBase, this is the book for you.
Learning Apache Cassandra
Learning Apache Cassandra
Mat Brown
¥80.65
If you're an application developer familiar with SQL databases such as MySQL or Postgres, and you want to explore distributed databases such as Cassandra, this is the perfect guide for you. Even if you've never worked with a distributed database before, Cassandra's intuitive programming interface coupled with the step-by-step examples in this book will have you building highly scalable persistence layers for your applications in no time.
Real-time Analytics with Storm and Cassandra
Real-time Analytics with Storm and Cassandra
Shilpi Saxena
¥80.65
If you want to efficiently use Storm and Cassandra together and excel at developing production-grade, distributed real-time applications, then this book is for you. No prior knowledge of using Storm and Cassandra together is necessary. However, a background in Java is expected.
Learning Highcharts 4
Learning Highcharts 4
Joe Kuan
¥80.65
The book is aimed at all levels of readers. Beginners can learn the basic configurations and step-by-step approaches in creating charts or Highcharts cloud. For intermediate and advanced readers, the book explores the APIs, events, server-side operations and plugins.
Magento PHP Developer's Guide - Second Edition
Magento PHP Developer's Guide - Second Edition
Allan MacGregor
¥80.65
This book is written for PHP developers who are familiar with frameworks such as Zend or CakePHP and want to start developing and working with Magento. No prior knowledge of Magento is required.
Mastering Prezi for Business Presentations - Second Edition
Mastering Prezi for Business Presentations - Second Edition
Russell Anderson-Williams
¥80.65
If you use Prezi in business and want to take your presentations to the next level, or if you want to become the office Prezi master, this book is for you.
Creative Greenfoot
Creative Greenfoot
Michael Haungs
¥80.65
This book is for coding students and Java programmers of all levels interested in building engaging, interactive applications with Greenfoot. Familiarity with the very basics of Greenfoot is assumed.
HTML5 for Flash Developers
HTML5 for Flash Developers
Matt Fisher
¥80.65
A step by step guide with detailed examples.Experienced Flash AS3 programmers who are making the switch to Java* and HTML5.
Node Web Development, Second Edition
Node Web Development, Second Edition
David Herron
¥80.65
Presented in a simple, step-by-step format, this book is an introduction to web development with Node.This book is for anybody looking for an alternative to the "P" languages (Perl, PHP, Python), or anyone looking for a new paradigm of server-side application development.The reader should have at least a rudimentary understanding of JavaScript and web application development.
SFML Game Development
SFML Game Development
Jan Haller
¥80.65
SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious C++ programmers who want to develop their own game. If you have plenty of ideas for an awesome and unique game, but don’t know how to start implementing them, then this book is for you. The book assumes no knowledge about SFML or game development, but a solid understanding of C++ is required.
Learning Construct 2
Learning Construct 2
Aryadi Subagio
¥80.65
If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.
VMware vRealize Operations Performance and Capacity Management
VMware vRealize Operations Performance and Capacity Management
Iwan 'e1' Rahabok
¥80.65
If you are an IT professional who is interested in performance management and capacity management in a virtual data center, then this book is ideal for you. The book is an intermediate-level book.
Unity Game Development Blueprints
Unity Game Development Blueprints
John P. Doran
¥80.65
If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.
Learning Java by Building Android Games
Learning Java by Building Android Games
John Horton
¥80.65
If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.
Learning RxJava
Learning RxJava
Thomas Nield
¥80.65
Reactive Programming with Java and ReactiveX About This Book ? Explore the essential tools and operators RxJava provides, and know which situations to use them in ? Delve into Observables and Subscribers, the core components of RxJava used for building scalable and performant reactive applications ? Delve into the practical implementation of tools to effectively take on complex tasks such as concurrency and backpressure Who This Book Is For The primary audience for this book is developers with at least a fundamental mastery of Java. Some readers will likely be interested in RxJava to make programs more resilient, concurrent, and scalable. Others may be checking out reactive programming just to see what it is all about, and to judge whether it can solve any problems they may have. What You Will Learn ? Learn the features of RxJava 2 that bring about many significant changes, including new reactive types such as Flowable, Single, Maybe, and Completable ? Understand how reactive programming works and the mindset to "think reactively" ? Demystify the Observable and how it quickly expresses data and events as sequences ? Learn the various Rx operators that transform, filter, and combine data and event sequences ? Leverage multicasting to push data to multiple destinations, and cache and replay them ? Discover how concurrency and parallelization work in RxJava, and how it makes these traditionally complex tasks trivial to implement ? Apply RxJava and Retrolambda to the Android domain to create responsive Android apps with better user experiences ? Use RxJava with the Kotlin language to express RxJava more idiomatically with extension functions, data classes, and other Kotlin features In Detail RxJava is a library for composing asynchronous and event-based programs using Observable sequences for the JVM, allowing developers to build robust applications in less time. Learning RxJava addresses all the fundamentals of reactive programming to help readers write reactive code, as well as teach them an effective approach to designing and implementing reactive libraries and applications. Starting with a brief introduction to reactive programming concepts, there is an overview of Observables and Observers, the core components of RxJava, and how to combine different streams of data and events together. You will also learn simpler ways to achieve concurrency and remain highly performant, with no need for synchronization. Later on, we will leverage backpressure and other strategies to cope with rapidly-producing sources to prevent bottlenecks in your application. After covering custom operators, testing, and debugging, the book dives into hands-on examples using RxJava on Android as well as Kotlin. Style and approach This book will be different from other Rx books, taking an approach that comprehensively covers Rx concepts and practical applications.