Nagios Core Administration Cookbook
¥90.46
This book is written in Cookbook style, beginning with recipes based on basic structure which gradually progresses towards using Nagios Core as a monitoring framework. This book is for System Administrators who are looking for recipes to help them deal with advanced network monitoring issues with Nagios Core.
Torque 3D Game Development Cookbook
¥90.46
Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D’s built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed.
AngularJS Web Application Development Cookbook
¥90.46
This is not your grandmother's JavaScript cookbook. If you have a foundational understanding of the framework and want to expand your AngularJS skillset with strategies and methodologies for building performant and scaleable production applications, this is the book for you. This book assumes you have an understanding of the basics of AngularJS, and experience with JavaScript.
Mastering Dart
¥90.46
If you are an application developer who has experience with Dart and want to develop reusable and robust code in Dart, then this book is for you. You are expected to have a basic knowledge of core elements and applications.
Mastering KnockoutJS
¥90.46
If you are an experienced JavaScript developer who is looking for new tools to build web applications and get an understanding of core elements and applications, this is the book for you. A basic knowledge of DOM, JavaScript, and KnockoutJS is assumed.
WildFly Configuration, Deployment, and Administration - Second Edition
¥90.46
This book is aimed at Java developers, system administrators, application testers using WildFly, and anyone who performs a DevOps role. Whether you are completely new to WildFly or just require an understanding of WildFly's new features, this book is for you.
Python Geospatial Analysis Cookbook
¥90.46
Over 60 recipes to work with topology, overlays, indoor routing, and web application analysis with Python About This Book Explore the practical process of using geospatial analysis to solve simple to complex problems with reusable recipes Concise step-by-step instructions to teach you about projections, vector, raster, overlay, indoor routing and topology analysis Create a basic indoor routing application with geodjango Who This Book Is For If you are a student, teacher, programmer, geospatial or IT administrator, GIS analyst, researcher, or scientist looking to do spatial analysis, then this book is for you. Anyone trying to answer simple to complex spatial analysis questions will get a working demonstration of the power of Python with real-world data. Some of you may be beginners with GIS, but most of you will probably have a basic understanding of geospatial analysis and programming. What You Will Learn Discover the projection and coordinate system information of your data and learn how to transform that data into different projections Import or export your data into different data formats to prepare it for your application or spatial analysis Use the power of PostGIS with Python to take advantage of the powerful analysis functions Execute spatial analysis functions on vector data including clipping, spatial joins, measuring distances, areas, and combining data to new results Create your own set of topology rules to perform and ensure quality assurance rules in Python Find the shortest indoor path with network analysis functions in easy, extensible recipes revolving around all kinds of network analysis problems Visualize your data on a map using the visualization tools and methods available to create visually stunning results Build an indoor routing web application with GeoDjango to include your spatial analysis tools built from the previous recipes In Detail Geospatial development links your data to places on the Earth’s surface. Its analysis is used in almost every industry to answer location type questions. Combined with the power of the Python programming language, which is becoming the de facto spatial *ing choice for developers and analysts worldwide, this technology will help you to solve real-world spatial problems. This book begins by tackling the installation of the necessary software dependencies and libraries needed to perform spatial analysis with Python. From there, the next logical step is to prepare our data for analysis; we will do this by building up our tool box to deal with data preparation, transformations, and projections. Now that our data is ready for analysis, we will tackle the most common analysis methods for vector and raster data. To check or validate our results, we will explore how to use topology checks to ensure top-quality results. This is followed with network routing analysis focused on constructing indoor routes within buildings, over different levels. Finally, we put several recipes together in a GeoDjango web application that demonstrates a working indoor routing spatial analysis application. The round trip will provide you all the pieces you need to accomplish your own spatial analysis application to suit your requirements. Style and approach Easy-to-follow, step-by-step recipes, explaining from start to finish how to accomplish real-world tasks.
Mastering Jenkins
¥90.46
Configure and extend Jenkins to architect, build, and automate efficient software delivery pipelinesAbout This BookConfigure and horizontally scale a Jenkins installation to support a development organization of any sizeImplement Continuous Integration, Continuous Delivery, and Continuous Deployment solutions in JenkinsA step-by-step guide to help you get the most out of the powerful automation orchestration platform that is Jenkins Who This Book Is For If you are a novice or intermediate-level Jenkins user who has used Jenkins before but are not familiar with architecting solutions and implementing it in your organization, then this is the book for you. A basic understanding of the core elements of Jenkins is required to make the best use of this book.What You Will LearnCreate and manage various types of build jobs, and implement automation tasks to support a software project of any kindGet to grips with the automated testing architecture, and scalable automated testing techniquesFacilitate the delivery of software across the SDLC by creating scalable automated deployment solutionsManage scalable automation pipelines in Jenkins using the latest build, test, and deployment strategiesImplement a scalable master / slave build automation platform, which can support Windows, Mac OSX, and Linux software solutionsCover troubleshooting and advanced configuration techniques for Jenkins slave nodesSupport a robust build and delivery system by implementing basic infrastructure as code solutions in configuration management tools such as Ansible In Detail With the software industry becoming more and more competitive, organizations are now integrating delivery automation and automated quality assurance practices into their business model. Jenkins represents a complete automation orchestration system, and can help converge once segregated groups into a cohesive product development and delivery team. By mastering the Jenkins platform and learning to architect and implement Continuous Integration, Continuous Delivery, and Continuous Deployment solutions, your organization can learn to outmanoeuvre and outpace the competition. This book will equip you with the best practices to implement advanced continuous delivery and deployment systems in Jenkins. The book begins with giving you high-level architectural fundamentals surrounding Jenkins and Continuous Integration. You will cover the different installation scenarios for Jenkins, and see how to install it as a service, as well as the advanced XML configurations. Then, you will proceed to learn more about the architecture and implementation of the Jenkins Master/Save node system, followed by creating and managing Jenkins build jobs effectively. Furthermore, you’ll explore Jenkins as an automation orchestration system, followed by implementing advanced automated testing techniques. The final chapters describe in depth the common integrations to Jenkins from third-party tools such as Jira, Artifactory, Amazon EC2, and getting the most out of the Jenkins REST-based API. By the end of this book, you will have all the knowledge necessary to be the definitive resource for managing and implementing advanced Jenkins automation solutions for your organization.Style and approach This book is a step-by-step guide to architecting and implementing automated build solutions, automated testing practices, and automated delivery methodologies. The topics covered are based on industry-proven techniques, and are explained in a simple and easy to understand manner.
Red Hat Enterprise Linux Server Cookbook
¥90.46
Over 60 recipes to help you build, configure, and orchestrate RHEL 7 Server to make your everyday administration experience seamless About This Book Create fully unattended installations and deploy configurations without breaking a sweat Discover and kick-start the newest RHEL 7 configuration and management tools through an easy-to-follow, practical approach for a lazy system management Be guided by an experienced RHEL expert who is a certified Linux engineer with a passion for open source and open standards Who This Book Is For Red Hat Enterprise Linux Server Cookbook is for RHEL 7 system administrators and DevOps in need of a practical reference guide to troubleshoot common issues and quickly perform tasks. What You Will Learn Set up and configure RHEL 7 Server Use NetworkManager to configure all aspects of your network Manage virtual environments using libvirt Set up software repositories Secure and monitor your RHEL environment Configure SELinux, and create and apply its policies Create kickstart *s to automatically deploy RHEL 7 systems Use Orchestration and configuration management tools to manage your environment In Detail Dominating the server market, the Red Hat Enterprise Linux operating system gives you the support you need to modernize your infrastructure and boost your organization’s efficiency. Combining both stability and flexibility, RHEL helps you meet the challenges of today and adapt to the demands of tomorrow. This practical Cookbook guide will help you get to grips with RHEL 7 Server and automating its installation. Designed to provide targeted assistance through hands-on recipe guidance, it will introduce you to everything you need to know about KVM guests and deploying multiple standardized RHEL systems effortlessly. Get practical reference advice that will make complex networks setups look like child’s play, and dive into in-depth coverage of configuring a RHEL system. Also including full recipe coverage of how to set up, configuring, and troubleshoot SELinux, you’ll also discover how secure your operating system, as well as how to monitor it. Style and approach This practical guide is packed full of hands-on recipes that provide quick solutions to the problems faced when building your RHEL 7 system from scratch using orchestration tools. Each topic is explained sequentially in the process of setting up a system and binding everything together.
Magento 2 Development Cookbook
¥90.46
Over 60 recipes that will tailor and customize your experience with Magento 2 About This Book Solve common problems encountered while extending your Magento 2 store to fit your business needs Delve into the exciting and enhanced features of Magento 2 such as customizing security permissions, intelligent filtered search options, easy third-party integration, among others Learn to build and maintain a Magento 2 shop via a visual-based page editor and customize the look and feel using Magento 2’s offerings on the go Who This Book Is For This book is for every developer who has knowledge of PHP and wants to extend or customize the functionality of their Magento 2 system. If you have prior experience of the Magento platform, you will find this book useful in exploring the advanced features. What You Will Learn Install a Magento 2 shop with sample data Upgrade the data in a Magento 1 shop to a Magento 2 shop Manage the look and feel of the shop with custom themes Extend the shop with custom functionality such as forms, grids, and more Accelerate your store with some performance tool Build and structure your own shipping module Test your shop with automated tests and manage your product display In Detail With the challenges of growing an online business, Magento 2 is an open source e-commerce platform with innumerable functionalities that gives you the freedom to make on-the-fly decisions. It allows you to customize multiple levels of security permissions and enhance the look and feel of your website, and thus gives you a personalized experience in promoting your business. Style and approach This book is packed with a wide range of techniques to modify and extend the functionality of your online store. It contains easy-to-understand recipes starting with the basics and moving on to cover advanced topics. Many recipes work with code examples that can be downloaded from the book’s website.
SFML Game Development By Example
¥90.46
Create and develop exciting games from start to finish using SFML About This Book Familiarize yourself with the SFML library and explore additional game development techniques Craft, shape, and improve your games with SFML and common game design elements A practical guide that will teach you how to use utilize the SFML library to build your own, fully functional applications Who This Book Is For This book is intended for game development enthusiasts with at least decent knowledge of the C++ programming language and an optional background in game design. What You Will Learn Create and open a window by using SFML Utilize, manage, and apply all of the features and properties of the SFML library Employ some basic game development techniques to make your game tick Build your own code base to make your game more robust and flexible Apply common game development and programming patterns to solve design problems Handle your visual and auditory resources properly Construct a robust system for user input and interfacing Develop and provide networking capabilities to your game< In Detail Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as “rendering pipelines” or “shaders.” With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development. The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept. The next game is a simple platformer with enemies, obstacles and a few different stages. Here, we will be creating states that will provide custom application flow and explore the most common yet often overlooked design patterns used in game development. Last but not the least, we will create a small RPG game where we will be using common game design patterns, multiple GUI. elements, advanced graphical features, and sounds and music features. We will also be implementing networking features that will allow other players to join and play together. By the end of the book, you will be an expert in using the SFML library to its full potential. Style and approach An elaborate take on the game development process in a way that compliments the reader’s existing knowledge, this book provides plenty of examples and is kind to the uninitiated. Each chapter builds upon the knowledge gained from the previous one and offers clarifications on common issues while still remaining within the scope of its own subject and retaining clarity.
Mastering Embedded Linux Programming
¥90.46
Harness the power of Linux to create versatile and robust embedded solutions About This Book Create efficient and secure embedded devices using Linux Minimize project costs by using open source tools and programs Explore each component technology in depth, using sample implementations as a guide Who This Book Is For This book is ideal for Linux developers and system programmers who are already familiar with embedded systems and who want to know how to create best-in-class devices. A basic understanding of C programming and experience with systems programming is needed. What You Will Learn Understand the role of the Linux kernel and select an appropriate role for your application Use Buildroot and Yocto to create embedded Linux systems quickly and efficiently Create customized bootloaders using U-Boot Employ perf and ftrace to identify performance bottlenecks Understand device trees and make changes to accommodate new hardware on your device Write applications that interact with Linux device drivers Design and write multi-threaded applications using POSIX threads Measure real-time latencies and tune the Linux kernel to minimize them In Detail Mastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth de*ion of the components and options that are available at each stage. You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device. You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process. Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates. Next, you need to consider what techniques are best suited to writing applications for your device. We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing sections look at the techniques available to developers for profiling and tracing applications and kernel code using perf and ftrace. Style and approach This book is an easy-to-follow and pragmatic guide consisting of an in-depth analysis of the implementation of embedded devices. Each topic has a logical approach to it; this coupled with hints and best practices helps you understand embedded Linux better.
Banana Pro Blueprints
¥90.46
Leverage the capability of Banana Pi with exciting real-world projects About This Book Delve into the expanse of Banana Pi’s self-managing functionalities and develop real-world projects Gain hands-on experience of developing various wireless, multimedia, robotic, and sensor-based applications with Banana Pi Develop your applications using Banana Pi through a project-based approach Who This Book Is For This book is designed for those who are interested in exploring the capabilities of Banana Pro. Basic know-how of Linux and embedded systems would be an added advantage. What You Will Learn Remotely connect to Banana Pro and program the embedded board Use Banana Pro as a hotspot or provide an AirPlay server for wireless audio transmission Find out about the different programming languages that can be used with Banana Pro Build and program your own multimedia centre in order to watch television and movies Connect peripherals such as a camera, LCD, or hard disk to Banana Pro Manage and regulate your Linux system with Banana Pro Stream music wirelessly from your mobile phone to Banana Pro In Detail This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home. Style and approach This book follows a project-based approach that covers the most important features of Banana Pro. Every chapter dives into the practical side of the implementation.
Android Programming for Beginners
¥90.46
Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you’ll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven’t found the right way inDo you have a great idea for an app, but don’t know how to make it a realityOr maybe you’re just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don’t need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps’ data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.
QGIS 2 Cookbook
¥90.46
Become a QGIS power user and master QGIS data management, visualization, and spatial analysis techniques About This Book Explore and create time-based visualizations and build interactive maps Maximize your use of the QGIS features, plugins and toolbox automation Packed with lots of sample datasets to enable a better understanding of the code Who This Book Is For If you are an intermediate GIS user, with either previous experience in QGIS or any other GIS application, this is the book for you. The recipes can be used to learn more advanced techniques in QGIS or to replicate the functionalities equivalent to other GIS platforms. This book assumes that you already have a working QGIS system in place. What You Will Learn Import and export common tricky spatial data formats Perform classic vector and raster analysis with QGIS Utilize spatial databases and data management tools Use and create geographic web services and maps Explore and create time-based visualizations Perform network building and routing analysis Extend QGIS capabilities with popular plugins and toolbox automation Make beautiful and unique maps with customized cartography In Detail QGIS is a user-friendly, cross-platform desktop geographic information system used to make maps and analyze spatial data. QGIS allows users to understand, question, interpret, and visualize spatial data in many ways that reveal relationships, patterns, and trends in the form of maps. This book is a collection of simple to advanced techniques that are needed in everyday geospatial work, and shows how to accomplish them with QGIS. You will begin by understanding the different types of data management techniques, as well as how data exploration works. You will then learn how to perform classic vector and raster analysis with QGIS, apart from creating time-based visualizations. Finally, you will learn how to create interactive and visually appealing maps with custom cartography. By the end of this book, you will have all the necessary knowledge to handle spatial data management, exploration, and visualization tasks in QGIS. Style and approach This book covers practical examples, with step-by-step instructions on how to use real world data covering common GIS operations and the different analysis techniques. It provides detailed explanations and applications of QGIS concepts that will allow the user to effectively analyze spatial data.
Mastering QlikView Data Visualization
¥90.46
Take your QlikView skills to the next level and master the art of creating visual data analysis for real business needs About This Book Explore how to create your own QlikView data laboratory and how to develop QlikView applications using agile project methods Implement advanced data visualization and analysis for common business requirements from the sales, finance, marketing, inventory, operations, and human resources departments Learn from real-life experience shared in this book that will give you the upper hand in your next QlikView project Who This Book Is For This book is intended for developers who want to go beyond their technical knowledge of QlikView and understand how to create analysis and data visualizations that solve real business needs. You should have a basic understanding of advanced QlikView functions. What You Will Learn Apply advanced QlikView techniques such as set analysis and nested aggregation in order to deliver common business requirements Understand real business requirements for sales, finance, marketing, and human resources departments Discover when to apply more advanced data visualization such as frequency polygons, bullet graphs, and XmR charts Go beyond native QlikView and include geographical analysis, planning, and sentiment analysis in your QlikView application Troubleshoot common errors we discover at the moment we visualize data in QlikView Develop a plan to master Qlik Sense data visualization In Detail Just because you know how to swing a hammer doesn't mean you know how to build a house. Now that you've learned how to use QlikView, it's time to learn how to develop meaningful QlikView applications that deliver what your business users need. You will explore the requirements and the data from several business departments in order to deliver the most amazing analysis and data visualizations. In doing so, you will practice using advanced QlikView functions, chart object property options, and extensions to solve real-world challenges. Style and approach This hands-on guide follows the story of a company implementing QlikView as its enterprise data discovery solution. Each chapter starts with an understanding of the business requirements and the data model, and then helps you create insightful analysis and data visualizations. Each chapter expands on what was done in the previous chapter as we follow this continuously improving iterative process.
Mastering Oculus Rift Development
¥90.46
Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects About This Book Create immersive 3D games especially designed for the Oculus Rift platform Build complex realistic virtual reality (VR) games with the Unity Engine Create striking VR environments with advanced graphical techniques Who This Book Is For This book is for aspiring indie developers and VR enthusiasts who want to bring their ideas into virtual reality with a new platform that provides an unprecedented level of realism and immersion. What You Will Learn Increase immersion with 3D audio and intuitive interfaces Create group VR experiences using multi-player networking Design fun and engaging mechanics that utilize VR principles Explore the best ways to navigate and interact using the Oculus Rift Design intuitive ways to navigate and interact with scenes in VR Add stunning realism to a scene with three-dimensional audio Invent mechanics and features that take full advantage of VR hardware In Detail Virtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them the feeling that they are actually present in the environment. We will first use the Oculus SDK in the book and will then move on to the widely popular Unity Engine, showing you how you can add that extra edge to your VR games using the power of Unity. In this book, you’ll learn how to take advantage of this new medium by designing around each of its unique features. This book will demonstrate the Unity 5 game engine, one of most widely-used engines for VR development, and will take you through a comprehensive project that covers everything necessary to create and publish a complete VR experience for the Oculus Rift. You will also be able to identify the common perils and pitfalls of VR development to ensure that your audience has the most comfortable experience possible. By the end of the book, you will be able to create an advanced VR game for the Oculus Rift, and you’ll have everything you need to bring your ideas into a new reality. Style and approach This book takes a step-by-step tutorial approach with illustrative examples to help you implement the projects on your own. The book lets you first get to grips with the Oculus SDK and then moves on to the Unity Engine to add realistic graphics and features in your games.
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
¥90.46
Recipes to help you build computer vision applications that make the most of the popular C++ library OpenCV 3 About This Book Written to the latest, gold-standard specification of OpenCV 3 Master OpenCV, the open source library of the computer vision community Master fundamental concepts in computer vision and image processing Learn about the important classes and functions of OpenCV with complete working examples applied to real images Who This Book Is For OpenCV 3 Computer Vision Application Programming Cookbook Third Edition is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers who wish to be introduced to the concepts of computer vision programming. It can also be used as a companion book for university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision. What You Will Learn Install and create a program using the OpenCV library Process an image by manipulating its pixels Analyze an image using histograms Segment images into homogenous regions and extract meaningful objects Apply image filters to enhance image content Exploit the image geometry in order to relay different views of a pictured scene Calibrate the camera from different image observations Detect people and objects in images using machine learning techniques Reconstruct a 3D scene from images In Detail Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you’ll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you’ll also get acquainted with recent approaches in machine learning and object classification. Style and approach This book will arm you with the basics you need to start writing world-aware applications right from a pixel level all the way through to processing video sequences.
OpenVPN Cookbook - Second Edition
¥90.46
Discover over 90 practical and exciting recipes that leverage the power of OpenVPN 2.4 to help you obtain a reliable and secure VPN About This Book Master the skills of configuring, managing, and securing your VPN using the latest OpenVPN Gain expertise in establishing IPv6 connections and understand PolarSSL using the latest version of OpenVPN This book contains enticing recipes about OpenVPN functionalities that cater to mission critical applications Who This Book Is For This book is for system administrators who have a basic knowledge of OpenVPN and are eagerly waiting to build, secure, and manage VPNs using the latest version. This book assumes some prior knowledge of TCP/IP networking and OpenVPN and you must have network administration skills to get the most out of this book. What You Will Learn Determine the best type of OpenVPN setup for your networking needs Get to grips with the encryption, authentication, and certifications features of OpenSSL. Integrate an OpenVPN server into the local IT infrastructure with the *ing features of OpenVPN Ease the integration of Windows clients into the VPN using Windows-specific client-side configuration Understand the authentication plugins for PAM and LDAP Get to know the difference between TUN-style and TAP-style networks and when to use what Troubleshoot your VPN setup Establish a connection via IPv6 along with demonstrations In Detail OpenVPN provides an extensible VPN framework that has been designed to ease site-specific customization, such as providing the capability to distribute a customized installation package to clients, and supporting alternative authentication methods via OpenVPN’s plugin module interface. This book provides you with many different recipes to help you set up, monitor, and troubleshoot an OpenVPN network. You will learn to configure a scalable, load-balanced VPN server farm that can handle thousands of dynamic connections from incoming VPN clients. You will also get to grips with the encryption, authentication, security, extensibility, and certifications features of OpenSSL. You will also get an understanding of IPv6 support and will get a demonstration of how to establish a connection via IPv64. This book will explore all the advanced features of OpenVPN and even some undocumented options, covering all the common network setups such as point-to-point networks and multi-client TUN-style and TAP-style networks. Finally, you will learn to manage, secure, and troubleshoot your virtual private networks using OpenVPN 2.4. Style and approach This practical, recipe-based book covers the core functionalities of OpenVPN ending with troubleshooting, performance tuning and making the readers inquisitive about the advanced features.
Software Architecture with Python
¥90.46
"Key Features ?Identify design issues and make the necessary adjustments to achieve improved performance ?Understand practical architectural quality attributes from the perspective of a practicing engineer and architect using Python ?Gain knowledge of architectural principles and how they can be used to provide accountability and rationale for architectural decisions Book De*ion This book starts off by explaining how Python fits into an application architecture. As you move along, you will understand the architecturally significant demands and how to determine them. Later, you'll get a complete understanding of the different architectural quality requirements that help an architect to build a product that satisfies business needs, such as maintainability/reusability, testability, scalability, performance, usability, and security. You will use various techniques such as incorporating DevOps, Continuous Integration, and more to make your application robust. You will understand when and when not to use object orientation in your applications. You will be able to think of the future and design applications that can scale proportionally to the growing business. The focus is on building the business logic based on the business process documentation and which frameworks are to be used when. We also cover some important patterns that are to be taken into account while solving design problems as well as those in relatively new domains such as the Cloud. This book will help you understand the ins and outs of Python so that you can make those critical design decisions that not just live up to but also surpass the expectations of your clients. What you will learn ?Build programs with the right architectural attributes ?Use Enterprise Architectural Patterns to solve scalable problems on the Web ?Understand design patterns from a Python perspective ?Optimize the performance testing tools in Python ?Deploy code in remote environments or on the Cloud using Python ?Secure architecture applications in Python About the Author Anand Balachandran Pillai is an Engineering and Technology professional with over 18 years of experience in the software industry in Product Engineering, Software Design & Architecture and Research. He has a Bachelor's degree in Mechanical Engineering from the Indian Institute of Technology, Madras. He has worked at companies such as Yahoo!, McAfee, and Infosys in the roles of Lead Engineer and Architect in product development teams, to build new products. His interests lie in Software Performance Engineering, High Scalability Architectures, Security and Open source communities. He often works with startups in lead technical or consulting role. He is the founder of the Bangalore Python Users Group and a Fellow of the Python Software Foundation (PSF). Anand is currently working as Senior Architect of Yegii Inc. "
Mastering Machine Learning with R - Second Edition
¥90.46
This book will teach you advanced techniques in machine learning with the latest code in R 3.3.2. You will delve into statistical learning theory and supervised learning; design efficient algorithms; learn about creating Recommendation Engines; use multi-class classification and deep learning; and more. You will explore, in depth, topics such as data mining, classification, clustering, regression, predictive modeling, anomaly detection, boosted trees with XGBOOST, and more. More than just knowing the outcome, you'll understand how these concepts work and what they do. With a slow learning curve on topics such as neural networks, you will explore deep learning, and more. By the end of this book, you will be able to perform machine learning with R in the cloud using AWS in various scenarios with different datasets. What you will learn ?Gain deep insights into the application of machine learning tools in the industry ?Manipulate data in R efficiently to prepare it for analysis ?Master the skill of recognizing techniques for effective visualization of data ?Understand why and how to create test and training data sets for analysis ?Master fundamental learning methods such as linear and logistic regression ?Comprehend advanced learning methods such as support vector

购物车
个人中心

