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Microsoft System Center Virtual Machine Manager 2012 Cookbook
Microsoft System Center Virtual Machine Manager 2012 Cookbook
Edvaldo Alessandro Cardoso
¥90.46
This is a Packt Cookbook, full with over 75 recipes for VMM users to carry out vital tasks quickly and easily. This book is written for solutions architects, technical consultants, administrators, and any other virtualization lover who needs to use Microsoft System Center Virtual Machine Manager in a real world environment.
Oracle ADF 11gR2 Development Beginner's Guide
Oracle ADF 11gR2 Development Beginner's Guide
Vinod Krishnan
¥90.46
"Oracle ADF 11gR2 Development Beginner's Guide" will cover the basics of Oracle ADF 11g development and will then work through more complex topics as the reader gains more skills. This book will follow a tutorial approach with the content and tasks getting more advanced throughout. This book is intended for beginners who know a little about Java programming and would like to learn how to develop rich web applications using the Oracle Application Development Framework.
Android Native Development Kit Cookbook
Android Native Development Kit Cookbook
Feipeng Liu
¥90.46
This book is written in a Cookbook style, beginning with recipes which focus on helping developers make their software/application available in Android. Android developers who want to learn Android NDK programming, or develop multimedia and games in Android NDK will benefit from this book.
Blender 3D Basics
Blender 3D Basics
Gordon Fisher
¥90.46
Written in a step by step tutorial style, learning comes as a result of creating the fully animated scene and the explanations that follow each stage. Blender 3D Basics is great for anyone who is new to Blender or new to 3D.
Monkey Game Development Beginners Guide
Monkey Game Development Beginners Guide
Michael Hartlef
¥90.46
The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience is required.
Kali Linux 2: Windows Penetration Testing
Kali Linux 2: Windows Penetration Testing
Wolf Halton,Bo Weaver
¥90.46
Kali Linux: a complete pentesting toolkit facilitating smooth backtracking for working hackers About This Book Conduct network testing, surveillance, pen testing and forensics on MS Windows using Kali Linux Footprint, monitor, and audit your network and investigate any ongoing infestations Customize Kali Linux with this professional guide so it becomes your pen testing toolkit Who This Book Is For If you are a working ethical hacker who is looking to expand the offensive skillset with a thorough understanding of Kali Linux, then this is the book for you. Prior knowledge about Linux operating systems and the BASH terminal emulator along with Windows desktop and command line would be highly beneficial. What You Will Learn Set up Kali Linux for pen testing Map and enumerate your Windows network Exploit several common Windows network vulnerabilities Attack and defeat password schemes on Windows Debug and reverse-engineer Windows programs Recover lost files, investigate successful hacks and discover hidden data in innocent-looking files Catch and hold admin rights on the network, and maintain backdoors on the network after your initial testing is done In Detail Microsoft Windows is one of the two most common OS and managing its security has spawned the discipline of IT security. Kali Linux is the premier platform for testing and maintaining Windows security. Kali is built on the Debian distribution of Linux and shares the legendary stability of that OS. This lets you focus on using the network penetration, password cracking, forensics tools and not the OS. This book has the most advanced tools and techniques to reproduce the methods used by sophisticated hackers to make you an expert in Kali Linux penetration testing. First, you are introduced to Kali's top ten tools and other useful reporting tools. Then, you will find your way around your target network and determine known vulnerabilities to be able to exploit a system remotely. Next, you will prove that the vulnerabilities you have found are real and exploitable. You will learn to use tools in seven categories of exploitation tools. Further, you perform web access exploits using tools like websploit and more. Security is only as strong as the weakest link in the chain. Passwords are often that weak link. Thus, you learn about password attacks that can be used in concert with other approaches to break into and own a network. Moreover, you come to terms with network sniffing, which helps you understand which users are using services you can exploit, and IP spoofing, which can be used to poison a system's DNS cache. Once you gain access to a machine or network, maintaining access is important. Thus, you not only learn penetrating in the machine you also learn Windows privilege’s escalations. With easy to follow step-by-step instructions and support images, you will be able to quickly pen test your system and network. Style and approach This book is a hands-on guide for Kali Linux pen testing. This book will provide all the practical knowledge needed to test your network's security using a proven hacker's methodology. The book uses easy-to-understand yet professional language for explaining concepts.
Practical Windows Forensics
Practical Windows Forensics
Ayman Shaaban,Konstantin Sapronov
¥90.46
Leverage the power of digital forensics for Windows systems About This Book Build your own lab environment to analyze forensic data and practice techniques. This book offers meticulous coverage with an example-driven approach and helps you build the key skills of performing forensics on Windows-based systems using digital artifacts. It uses specific open source and Linux-based tools so you can become proficient at analyzing forensic data and upgrade your existing knowledge. Who This Book Is For This book targets forensic analysts and professionals who would like to develop skills in digital forensic analysis for the Windows platform. You will acquire proficiency, knowledge, and core skills to undertake forensic analysis of digital data. Prior experience of information security and forensic analysis would be helpful. You will gain knowledge and an understanding of performing forensic analysis with tools especially built for the Windows platform. What You Will Learn Perform live analysis on victim or suspect Windows systems locally or remotely Understand the different natures and acquisition techniques of volatile and non-volatile data. Create a timeline of all the system actions to restore the history of an incident. Recover and analyze data from FAT and NTFS file systems. Make use of various tools to perform registry analysis. Track a system user's browser and e-mail activities to prove or refute some hypotheses. Get to know how to dump and analyze computer memory. In Detail Over the last few years, the wave of the cybercrime has risen rapidly. We have witnessed many major attacks on the governmental, military, financial, and media sectors. Tracking all these attacks and crimes requires a deep understanding of operating system operations, how to extract evident data from digital evidence, and the best usage of the digital forensic tools and techniques. Regardless of your level of experience in the field of information security in general, this book will fully introduce you to digital forensics. It will provide you with the knowledge needed to assemble different types of evidence effectively, and walk you through the various stages of the analysis process. We start by discussing the principles of the digital forensics process and move on to show you the approaches that are used to conduct analysis. We will then study various tools to perform live analysis, and go through different techniques to analyze volatile and non-volatile data. Style and approach This is a step-by-step guide that delivers knowledge about different Windows artifacts. Each topic is explained sequentially, including artifact analysis using different tools and techniques. These techniques make use of the evidence extracted from infected machines, and are accompanied by real-life examples.
3D Game Design with Unreal Engine 4 and Blender
3D Game Design with Unreal Engine 4 and Blender
Justin Plowman
¥90.46
Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments About This Book The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4 Practical step-by-step approach with plenty of illustrative examples to get you started immediately Who This Book Is For This book would be ideal for 3D artists and game designers who want to create amazing 3D game environments and leverage the power of Blender with Unreal Engine 4. 3D design basics would be necessary to get the most out of this book. Some previous experience with Blender would be helpful but not essential What You Will Learn Create a fully functioning game level of your own design using Blender and Unreal Engine 4 Customize your level with detailed 3D assets created with Blender Import assets into Unreal Engine 4 to create an amazing finished product Build a detailed dynamic environment with goals and an ending Explore Blender’s incredible animation tools to animate elements of your game Create great environments using sound effects, particle effects, and class blueprints In Detail Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment. Style and approach This will have a clear, step-by-step approach to creating game assets in Blender and then importing them to UE4 to create stunning game environments. All asset creation techniques are explained in detail along with tips on how to use them to create your own game environments. The book offers end-to-end coverage of how to design a game level from scratch.
Mastering Unreal Engine 4.X
Mastering Unreal Engine 4.X
Muhammad A.Moniem
¥90.46
Take your game development skills to the next level with one of the best engines on the market About This Book Build an entire AAA game level throughout the book Take your C++ *ing skills to the next level and use them extensively to build the game An advanced practical guide with a tutorial style approach that will help you make the best of Unreal engine 4 Who This Book Is For This book is for game developers who have a basic knowledge of Unreal Engine and C++ *ing knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you. What You Will Learn Script your player controls in C++ Build a superb and engaging level with advanced design techniques Program AI with C++ Use Cascade to add life to your games Use custom shaders and advanced shading techniques to make things pretty Implement an awesome UI in the game Control gameplay using data tables In Detail Unreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside we’ll explain advanced shaders and effects techniques and how you can implement them in your games. You’ll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You’ll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4! Style and approach An advanced guide that will take you to the next level of developing games with Unreal engine with illustrative examples that will make you confident of creating customized professional level games on your won.
Mastering Django: Core
Mastering Django: Core
Nigel George
¥90.46
Delivers absolutely everything you will ever need to know to become a master Django programmer About This Book Gain a complete understanding of Django—the most popular, Python-based web framework in the world Gain the skills to successfully designing, developing, and deploying your app This book is packaged with fully described code so you can learn the fundamentals and the advanced topics to get a complete understanding of all of Django’s core functions Who This Book Is For This book assumes you have a basic understanding of the Internet and programming. Experience with Python or Django would be an advantage, but is not necessary. It is ideal for beginner to intermediate programmers looking for a fast, secure, scalable, and maintainable alternative web development platform to those based on PHP, Java, and dotNET. What You Will Learn Use Django to access user-submitted form data, validate it, and work with it Get to know advanced URLconf tips and tricks Extend Django’s template system with custom code Define models and use the database API to create, retrieve, update, and delete records Fully extend and customize the default implementation as per your project’s needs Test and deploy your Django application Get to know more about Django’s session, cache Framework, and middleware In Detail Mastering Django: Core is a completely revised and updated version of the original Django Book, written by Adrian Holovaty and Jacob Kaplan-Moss - the creators of Django. The main goal of this book is to make you a Django expert. By reading this book, you’ll learn the skills needed to develop powerful websites quickly, with code that is clean and easy to maintain. This book is also a programmer’s manual that provides complete coverage of the current Long Term Support (LTS) version of Django. For developers creating applications for commercial and business critical deployments, Mastering Django: Core provides a complete, up-to-date resource for Django 1.8LTS with a stable code-base, security fixes and support out to 2018. Style and approach This comprehensive step-by-step practical guide offers a thorough understanding of all the web development concepts related to Django. In addition to explaining the features of Django, this book provides real-world experience on how these features fit together to build extraordinary apps.
SELinux System Administration - Second Edition
SELinux System Administration - Second Edition
Sven Vermeulen
¥90.46
Ward off traditional security permissions and effectively secure your Linux systems with SELinux About This Book Leverage SELinux to improve the secure state of your Linux system A clear approach to adopting SELinux within your organization Essential skills and techniques to help further your system administration career Who This Book Is For This book is for Linux administrators who want to control the secure state of their systems. It’s packed with the latest information on SELinux operations and administrative procedures so you’ll be able to further harden your system through mandatory access control (MAC) – a security strategy that has been shaping Linux security for years. What You Will Learn Analyze SELinux events and selectively enable or disable SELinux enforcement Manage Linux users and associate them with the right role and permission set Secure network communications through SELinux access controls Tune the full service flexibility by dynamically assigning resource labels Handle SELinux access patterns enforced through the system Query the SELinux policy in depth In Detail Do you have the crucial job of protecting your private and company systems from malicious attacks and undefined application behaviorAre you looking to secure your Linux systems with improved access controlsLook no further, intrepid administrator! This book will show you how to enhance your system’s secure state across Linux distributions, helping you keep application vulnerabilities at bay. This book covers the core SELinux concepts and shows you how to leverage SELinux to improve the protection measures of a Linux system. You will learn the SELinux fundamentals and all of SELinux’s configuration handles including conditional policies, constraints, policy types, and audit capabilities. These topics are paired with genuine examples of situations and issues you may come across as an administrator. In addition, you will learn how to further harden the virtualization offering of both libvirt (sVirt) and Docker through SELinux. By the end of the book you will know how SELinux works and how you can tune it to meet your needs. Style and approach This book offers a complete overview of SELinux administration and how it integrates with other components on a Linux system. It covers the majority of SELinux features with a mix of real life scenarios, de*ions, and examples. This book contains everything an administrator needs to customize SELinux.
Learning OpenCV 3 Application Development
Learning OpenCV 3 Application Development
Samyak Datta
¥90.46
Build, create, and deploy your own computer vision applications with the power of OpenCV About This Book This book provides hands-on examples that cover the major features that are part of any important Computer Vision application It explores important algorithms that allow you to recognize faces, identify objects, extract features from images, help your system make meaningful predictions from visual data, and much more All the code examples in the book are based on OpenCV 3.1 – the latest version Who This Book Is For This is the perfect book for anyone who wants to dive into the exciting world of image processing and computer vision. This book is aimed at programmers with a working knowledge of C++. Prior knowledge of OpenCV or Computer Vision/Machine Learning is not required. What You Will Learn Explore the steps involved in building a typical computer vision/machine learning application Understand the relevance of OpenCV at every stage of building an application Harness the vast amount of information that lies hidden in images into the apps you build Incorporate visual information in your apps to create more appealing software Get acquainted with how large-scale and popular image editing apps such as Instagram work behind the scenes by getting a glimpse of how the image filters in apps can be recreated using simple operations in OpenCV Appreciate how difficult it is for a computer program to perform tasks that are trivial for human beings Get to know how to develop applications that perform face detection, gender detection from facial images, and handwritten character (digit) recognition In Detail Computer vision and machine learning concepts are frequently used in practical computer vision based projects. If you’re a novice, this book provides the steps to build and deploy an end-to-end application in the domain of computer vision using OpenCV/C++. At the outset, we explain how to install OpenCV and demonstrate how to run some simple programs. You will start with images (the building blocks of image processing applications), and see how they are stored and processed by OpenCV. You’ll get comfortable with OpenCV-specific jargon (Mat Point, Scalar, and more), and get to know how to traverse images and perform basic pixel-wise operations. Building upon this, we introduce slightly more advanced image processing concepts such as filtering, thresholding, and edge detection. In the latter parts, the book touches upon more complex and ubiquitous concepts such as face detection (using Haar cascade classifiers), interest point detection algorithms, and feature de*ors. You will now begin to appreciate the true power of the library in how it reduces mathematically non-trivial algorithms to a single line of code! The concluding sections touch upon OpenCV’s Machine Learning module. You will witness not only how OpenCV helps you pre-process and extract features from images that are relevant to the problems you are trying to solve, but also how to use Machine Learning algorithms that work on these features to make intelligent predictions from visual data! Style and approach This book takes a very hands-on approach to developing an end-to-end application with OpenCV. To avoid being too theoretical, the de*ion of concepts are accompanied simultaneously by the development of applications. Throughout the course of the book, the projects and practical, real-life examples are explained and developed step by step in sync with the theory.
iOS 10 Programming for Beginners
iOS 10 Programming for Beginners
Craig Clayton
¥90.46
Begin your iOS mobile application development journey with this accessible, practical guide About This Book Use Swift 3 and latest iOS 10 features to build awesome apps for iPhone and iPad Explore and use a wide range of Apple development tools to become a confident iOS developer From prototype to App Store—find out how to build an app from start to finish! Who This Book Is For This book is for beginners who want to be able to create iOS applications. If you have some programming experience, this book is a great way to get a full understanding of how to create an iOS application from scratch and submit it to the App Store. You do not need any knowledge of Swift or any prior programming experience. What You Will Learn Get to grips with Swift 3 and Xcode, the building blocks of Apple development Get to know the fundamentals of Swift, including variables, constants, and control flow Discover the distinctive design principles that define the iOS user experience See how to prototype your app with Swift’s Playgrounds feature Build a responsive UI that looks great on a range of devices Find out how to use CoreLocation to add location services to your app Add push notifications to your app Make your app able to be used on both iPhone and iPad In Detail You want to build iOS applications for iPhone and iPad—but where do you startForget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store! Style and approach Created for anyone that wants to build their first iOS application, this book offers practical, actionable guidance through iOS development. Combining engaging visuals with accessible, step-by-step instructiona and explanation, this book will not only develop the your understanding, but also show you how to put your knowledge to work.
Functional C#
Functional C#
Wisnu Anggoro
¥90.46
Uncover the secrets of functional programming using C# and change the way you approach your applications forever About This Book This book focuses on the functional paradigm of C#, which will give you a whole new angle on coding with C# It illustrates the advantages that functional programming brings to the table and the associated coding benefits This practical guide covers all the aspects of functional programming and provides solutions that can be applied in business scenarios Who This Book Is For This book is suitable for C# developers with basic prior knowledge of C# and with no functional programming experience at all. What You Will Learn Develop an application using the functional approach Implement unit testing to functionally program code Create efficient code using functional programming Work through a LINQ query so you can work with data Compose asynchronous programs to create a responsive application Use recursion in function programming in order to simplify code Optimize the program code using Laziness and Caching Techniques In Detail Functional programming makes your application faster, improves performance, and increases your productivity. C# code is written at a higher level of abstraction, so that code will be closer to business requirements, abstracting away many low-level implementation details. This book bridges the language gap for C# developers by showing you how to create and consume functional constructs in C#. We also bridge the domain gap by showing how functional constructs can be applied in business scenarios. We’ll take you through lambda expressions and extension methods, and help you develop a deep understanding of the concepts and practices of LINQ and recursion in C#. By the end of the book, you will be able to write code using the best approach and will be able to perform unit testing in functional programming, changing how you write your applications and revolutionizing your projects. Style and approach This book takes a pragmatic approach and shows you techniques to write better functional constructs in C#. We’ll also show you how these concepts can be applied in business scenarios.
Scientific Computing with Python 3
Scientific Computing with Python 3
Claus Führer
¥90.46
An example-rich, comprehensive guide for all of your Python computational needs About This Book Your ultimate resource for getting up and running with Python numerical computations Explore numerical computing and mathematical libraries using Python 3.x code with SciPy and NumPy modules A hands-on guide to implementing mathematics with Python, with complete coverage of all the key concepts Who This Book Is For This book is for anyone who wants to perform numerical and mathematical computations in Python. It is especially useful for developers, students, and anyone who wants to use Python for computation. Readers are expected to possess basic a knowledge of scientific computing and mathematics, but no prior experience with Python is needed. What You Will Learn The principal syntactical elements of Python The most important and basic types in Python The essential building blocks of computational mathematics, linear algebra, and related Python objects Plot in Python using matplotlib to create high quality figures and graphics to draw and visualize your results Define and use functions and learn to treat them as objects How and when to correctly apply object-oriented programming for scientific computing in Python Handle exceptions, which are an important part of writing reliable and usable code Two aspects of testing for scientific programming: Manual and Automatic In Detail Python can be used for more than just general-purpose programming. It is a free, open source language and environment that has tremendous potential for use within the domain of scientific computing. This book presents Python in tight connection with mathematical applications and demonstrates how to use various concepts in Python for computing purposes, including examples with the latest version of Python 3. Python is an effective tool to use when coupling scientific computing and mathematics and this book will teach you how to use it for linear algebra, arrays, plotting, iterating, functions, polynomials, and much more. Style and approach This book takes a concept-based approach to the language rather than a systematic introduction. It is a complete Python tutorial and introduces computing principles, using practical examples to and showing you how to correctly implement them in Python. You’ll learn to focus on high-level design as well as the intricate details of Python syntax. Rather than providing canned problems to be solved, the exercises have been designed to inspire you to think about your own code and give you real-world insight.
Mastering Unity 5.x
Mastering Unity 5.x
Alan Thorn
¥90.46
Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C# *ing to unlock the complete potential of Unity 5 Use Version Control to Effectively Manage and Scale your workflow Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use Navigation Meshes, Occlusion Culling, and the Profiler tools Work confidently with GameObjects, Rotations, and Transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to take the leap from being an everyday Unity developer to being a pro game developerThen look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book takes an in-depth focus on a practical project with Unity, building a first-person game with many features. You’ll dive deep into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we’ll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and * NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; and how to work with version control, and more. By the end of this book, you’ll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes a step-by-step, practical tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging the advanced Unity 5 features. You will make the most of the Unity 5 advanced features while you develop the game in its entirety.
NHibernate 4.x Cookbook - Second Edition
NHibernate 4.x Cookbook - Second Edition
Gunnar Liljas
¥90.46
Over 90 incredible and powerful recipes to help you efficiently use NHibernate in your application About This Book · Master the full range of NHibernate features through detailed example recipes that you can quickly apply to your own applications· Reduce hours of application development time and get a better application architecture and improved performance· Create, maintain, and update your database structure automatically with the help of NHibernate Who This Book Is For This book is written for .NET developers who want to use NHibernate and those who want to deepen their knowledge of the platform. Examples are written in C# and XML. Some basic knowledge of SQL is assumed. If you build .NET applications that use relational databases, this book is for you. What You Will Learn · Create a persistent object model to move data in and out of your database· Build the database from your model automatically· Configure NHibernate for use with WebForms, MVC, WPF, and WinForms applications· Create database queries using a variety of methods· Improve the performance of your applications using a variety of techniques· Build an infrastructure for fast, easy, test-driven development of your data access layer· Implement entity validation, auditing, full-text search, horizontal partitioning (sharding), and spatial queries using NHibernate Contrib projects In Detail NHibernate is a mature, flexible, scalable, and feature-complete open source project for data access. Although it sounds like an easy task to build and maintain database applications, it can be challenging to get beyond the basics and develop applications that meet your needs perfectly. NHibernate allows you to use plain SQL and stored procedures less and keep focus on your application logic instead. Learning the best practices for a NHibernate-based application will help you avoid problems and ensure that your project is a success. The book will take you from the absolute basics of NHibernate through to its most advanced features, showing you how to take full advantage of each concept to quickly create amazing database applications. You will learn several techniques for each of the four core NHibernate tasks—configuration, mapping, session and transaction management, and querying—and which techniques fit best with various types of applications. In short, you will be able to build an application using NHibernate by the end of the book. You will also learn how to best implement enterprise application architecture patterns using NHibernate, leading to clean, easy-to-understand code and increased productivity. In addition to new features, you will learn creative ways to extend the NHibernate core, as well as gaining techniques to work with the NHibernate search, shards, spatial, envers, and validation projects. Style and approach This book contains recipes with examples organized in functional areas, each containing step-by-step instructions on everything necessary to execute a particular task. The book is designed so you can read it from start to end or just open up any chapter and start following the recipes.
Cracking the IT Architect Interview
Cracking the IT Architect Interview
Sameer Paradkar
¥90.46
The ultimate guide to successful interviews for Enterprise, Business, Domain, Solution, and Technical Architect roles as well as IT Advisory Consultant and Software Designer roles About This Book Learn about Enterprise Architects IT strategy and NFR – this book provides you with methodologies, best practices, and frameworks to ace your interview A holistic view of key architectural skills and competencies with 500+ questions that cover 12 domains 100+ diagrams depicting scenarios, models, and methodologies designed to help you prepare for your interview Who This Book Is For This book is for aspiring enterprise, business, domain, solution, and technical architects. It is also ideal for IT advisory consultants and IT designers who wish to interview for such a role. Interviewers will be able leverage this book to make sure they hire candidates with the right competencies to meet the role requirements. What You Will Learn Learn about IT strategies, NFR, methodologies, best practices, and frameworks to ace your interview Get a holistic view of key concepts, design principles, and patterns related to evangelizing web and Java enterprise applications Discover interview preparation guidelines through case studies Use this as a reference guide for adopting best practices, standards, and design guidelines Get a better understanding with 60+ diagrams depicting various scenarios, models, and methodologies Benefit from coverage of all architecture domains including EA (Business, Data, Infrastructure, and Application), SA, integration, NFRs, security, and SOA, with extended coverage from IT strategies to the NFR domain In Detail An architect attends multiple interviews for jobs or projects during the course of his or her career. This book is an interview resource created for designers, consultants, technical, solution, domain, enterprise, and chief architects to help them perform well in interview discussions and launch a successful career. The book begins by providing de*ions of architecture skills and competencies that cover the 12 key domains, including 350+ questions relating to these domains. The goal of this book is to cover all the core architectural domains. From an architect’s perspective, it is impossible to revise or learn about all these key areas without a good reference guide – this book is the solution. It shares experiences, learning, insights, and proven methodologies that will benefit practitioners, SMEs, and aspirants in the long run. This book will help you tackle the NFR domain, which is a key aspect pertaining to architecting applications. It typically takes years to understand the core concepts, fundamentals, patterns, and principles related to architecture and designs. This book is a goldmine for the typical questions asked during an interview and will help prepare you for success! Style and approach This book will help you prepare for interviews for architectural profiles by providing likely questions, explanations, and expected answers. It is an insight-rich guide that will help you develop strategic, tactical, and operational thinking for your interview.
Modern Python Cookbook
Modern Python Cookbook
Steven F. Lott
¥90.46
The latest in modern Python recipes for the busy modern programmer About This Book Develop succinct, expressive programs in Python Learn the best practices and common idioms through carefully explained and structured recipes Discover new ways to apply Python for the new age of development Who This Book Is For The book is for web developers, programmers, enterprise programmers, engineers, big data scientist, and so on. If you are a beginner, Python Cookbook will get you started. If you are experienced, it will expand your knowledge base. A basic knowledge of programming would help. What You Will Learn See the intricate details of the Python syntax and how to use it to your advantage Improve your code readability through functions in Python Manipulate data effectively using built-in data structures Get acquainted with advanced programming techniques in Python Equip yourself with functional and statistical programming features Write proper tests to be sure a program works as advertised Integrate application software using Python In Detail Python is the preferred choice of developers, engineers, data scientists, and hobbyists everywhere. It is a great *ing language that can power your applications and provide great speed, safety, and scalability. By exposing Python as a series of simple recipes, you can gain insight into specific language features in a particular context. Having a tangible context helps make the language or standard library feature easier to understand. This book comes with over 100 recipes on the latest version of Python. The recipes will benefit everyone ranging from beginner to an expert. The book is broken down into 13 chapters that build from simple language concepts to more complex applications of the language. The recipes will touch upon all the necessary Python concepts related to data structures, OOP, functional programming, as well as statistical programming. You will get acquainted with the nuances of Python syntax and how to effectively use the advantages that it offers. You will end the book equipped with the knowledge of testing, web services, and configuration and application integration tips and tricks. The recipes take a problem-solution approach to resolve issues commonly faced by Python programmers across the globe. You will be armed with the knowledge of creating applications with flexible logging, powerful configuration, and command-line options, automated unit tests, and good documentation. Style and approach This book takes a recipe-based approach, where each recipe addresses specific problems and issues. The recipes provide discussions and insights and an explanation of the problems.
Building Computer Vision Projects with OpenCV 4 and C++
Building Computer Vision Projects with OpenCV 4 and C++
David Millán Escrivá
¥90.46
Delve into practical computer vision and image processing projects and get up to speed with advanced object detection techniques and machine learning algorithms Key Features * Discover best practices for engineering and maintaining OpenCV projects * Explore important deep learning tools for image classification * Understand basic image matrix formats and filters Book Description OpenCV is one of the best open source libraries available and can help you focus on constructing complete projects on image processing, motion detection, and image segmentation. This Learning Path is your guide to understanding OpenCV concepts and algorithms through real-world examples and activities. Through various projects, you'll also discover how to use complex computer vision and machine learning algorithms and face detection to extract the maximum amount of information from images and videos. In later chapters, you'll learn to enhance your videos and images with optical flow analysis and background subtraction. Sections in the Learning Path will help you get to grips with text segmentation and recognition, in addition to guiding you through the basics of the new and improved deep learning modules. By the end of this Learning Path, you will have mastered commonly used computer vision techniques to build OpenCV projects from scratch. This Learning Path includes content from the following Packt books: * Mastering OpenCV 4 - Third Edition by Roy Shilkrot and David Millán Escrivá * Learn OpenCV 4 By Building Projects - Second Edition by David Millán Escrivá, Vinícius G. Mendon?a, and Prateek Joshi What you will learn * Stay up-to-date with algorithmic design approaches for complex computer vision tasks * Work with OpenCV's most up-to-date API through various projects * Understand 3D scene reconstruction and Structure from Motion (SfM) * Study camera calibration and overlay augmented reality (AR) using the ArUco module * Create CMake scripts to compile your C++ application * Explore segmentation and feature extraction techniques * Remove backgrounds from static scenes to identify moving objects for surveillance * Work with new OpenCV functions to detect and recognize text with Tesseract Who this book is for If you are a software developer with a basic understanding of computer vision and image processing and want to develop interesting computer vision applications with OpenCV, this Learning Path is for you. Prior knowledge of C++ and familiarity with mathematical concepts will help you better understand the concepts in this Learning Path.
Python: Advanced Guide to Artificial Intelligence
Python: Advanced Guide to Artificial Intelligence
Giuseppe Bonaccorso
¥90.46
Demystify the complexity of machine learning techniques and create evolving, clever solutions to solve your problems Key Features *Master supervised, unsupervised, and semi-supervised ML algorithms and their implementation *Build deep learning models for object detection, image classification, similarity learning, and more *Build, deploy, and scale end-to-end deep neural network models in a production environment Book Description This Learning Path is your complete guide to quickly getting to grips with popular machine learning algorithms. You'll be introduced to the most widely used algorithms in supervised, unsupervised, and semi-supervised machine learning, and learn how to use them in the best possible manner. Ranging from Bayesian models to the MCMC algorithm to Hidden Markov models, this Learning Path will teach you how to extract features from your dataset and perform dimensionality reduction by making use of Python-based libraries. You'll bring the use of TensorFlow and Keras to build deep learning models, using concepts such as transfer learning, generative adversarial networks, and deep reinforcement learning. Next, you'll learn the advanced features of TensorFlow1.x, such as distributed TensorFlow with TF clusters, deploy production models with TensorFlow Serving. You'll implement different techniques related to object classification, object detection, image segmentation, and more. By the end of this Learning Path, you'll have obtained in-depth knowledge of TensorFlow, making you the go-to person for solving artificial intelligence problems This Learning Path includes content from the following Packt products: *Mastering Machine Learning Algorithms by Giuseppe Bonaccorso *Mastering TensorFlow 1.x by Armando Fandango *Deep Learning for Computer Vision by Rajalingappaa Shanmugamani What you will learn *Explore how an ML model can be trained, optimized, and evaluated *Work with Autoencoders and Generative Adversarial Networks *Explore the most important Reinforcement Learning techniques *Build end-to-end deep learning (CNN, RNN, and Autoencoders) models Who this book is for This Learning Path is for data scientists, machine learning engineers, artificial intelligence engineers who want to delve into complex machine learning algorithms, calibrate models, and improve the predictions of the trained model. You will encounter the advanced intricacies and complex use cases of deep learning and AI. A basic knowledge of programming in Python and some understanding of machine learning concepts are required to get the best out of this Learning Path.