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BackTrack 5 Wireless Penetration Testing Beginner's Guide
BackTrack 5 Wireless Penetration Testing Beginner's Guide
Vivek Ramachandran
¥90.46
Written in Packt’s Beginner’s Guide format, you can easily grasp the concepts and understand the techniques to perform wireless attacks in your lab. Every new attack is described in the form of a lab exercise with rich illustrations of all the steps associated. You will practically implement various attacks as you go along. If you are an IT security professional or a security consultant who wants to get started with wireless testing with Backtrack, or just plain inquisitive about wireless security and hacking, then this book is for you. The book assumes that you have familiarity with Backtrack and basic wireless concepts.
Flash Facebook Cookbook
Flash Facebook Cookbook
James Ford
¥90.46
Written in a cookbook style, this book offers solutions using a recipe-based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. This Cookbook is targeted towards those with at least a basic understanding of the Flash Builder IDE and the Flex framework. No prior knowledge of the Facebook APIs is assumed or required. If you want to start building Flash Facebook apps quickly and effectively this is the book for you.
Moodle 2.0 for Business
Moodle 2.0 for Business
Gavin Henrick
¥90.46
Part of Packt's Beginner's Guide series, each chapter looks at a different aspect of using Moodle in a business environment, and steadily guides the reader through setting Moodle up in their own business with the help of practical examples, accompanied by lots of screenshots. Each chapter also includes case studies from well-known companies that have already implemented Moodle. If you are responsible for training, recruitment, or maintaining any guidelines within your company, then this book is for you. No previous experience with Moodle is necessary as the examples are easy to follow
Learning Ext JS - Fourth Edition
Learning Ext JS - Fourth Edition
Carlos A. Méndez
¥90.46
If you are a JavaScript developer who now wants to use the Ext JS framework, this is the book for you. This guide is useful to you whether you're new to Ext JS 5 or are a seasoned expert. Experience in HTML, CSS, and JavaScript is required in order to understand and get the most out of this book.
Python 3 Object-oriented Programming - Second Edition
Python 3 Object-oriented Programming - Second Edition
Dusty Phillips
¥90.46
If you're new to object-oriented programming techniques, or if you have basic Python skills and wish to learn in depth when to correctly apply object-oriented programming in Python to design software, this is the book for you.
Mastering SaltStack
Mastering SaltStack
Joseph Hall
¥90.46
This book is ideal for professionals who have been managing groups of servers, and want to learn how to expand their toolset. This book will also explain some of the more advanced features of Salt, and explore how to use them to bring additional power to the fundamentals that the professionals have already been using.
Visual Media Processing Using Matlab Beginner's Guide
Visual Media Processing Using Matlab Beginner's Guide
George Siogkas
¥90.46
Written in a friendly, Beginner's Guide format, showing the user how to use the digital media aspects of Matlab (image, video, sound) in a practical, tutorial-based style.This is great for novice programmers in any language who would like to use Matlab as a tool for their image and video processing needs, and also comes in handy for photographers or video editors with even less programming experience wanting to find an all-in-one tool for their tasks.
Mastering Citrix? XenDesktop?
Mastering Citrix? XenDesktop?
Govardhan Gunnala
¥90.46
This book is intended for IT administrators who want to use Citrixas a desktop virtualization solution or for IT architects who want to learn how to design and implement highly available and scalable XenDesktopenvironments. It is assumed that you have intermediate-level knowledge of virtualization concepts, Windows desktop operating systems, and Windows Server technologies. Citrix?, Citrix Systems?, XenApp?, XenDesktop?, and CloudPortalare trademarks of CitrixSystems?, Inc. and/or one or more of its subsidiaries, and may be registered in the United States Patent and Trademark Office and in other countries.
Lua Game Development Cookbook
Lua Game Development Cookbook
Mário Ka?uba
¥90.46
This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch. The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a more efficient form. Algebra and matrix operations are required in order to understand advanced topics in Chapter 4, Graphics – Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics – Modern Method with OpenGL 3.0+. Sample demonstrations are coupled with binary libraries for Windows and Linux operating systems for convenience.
Implementing VMware Horizon View 5.2
Implementing VMware Horizon View 5.2
Jason Ventresco
¥90.46
A step-by-step tutorial covering all components of the View Horizon suite in detail, to ensure that you can utilize all features of the platform, and discover all of the possible ways that it can be used within your own environment.If you are a newcomer in system administration, and you wish to implement a small to midsized Horizon View environment, then this book is for you. It will also benefit individuals who wish to administrate and manage Horizon View more efficiently or are studying for the VCP5-DT.
Implementing Splunk: Big Data Reporting and Development for Operational Intellig
Implementing Splunk: Big Data Reporting and Development for Operational Intellig
Vincent Bumgarner
¥90.46
A step-by-step practical implementation tutorial that equips you with high-level knowledge of configuring, deploying, extending, and integrating Splunk to bring machine-generated operational intelligence (?)to your advantage. The book targets professionals and organizations who want to implement or have already implemented Splunk for log analysis and indexing. Analysts and IT staff for end-to-end investigation, performance monitoring, and so on will also learn from the practical examples. It would even help managers to build reports and summarize the health, performance, and activity of their IT infrastructure and business. You will also find it helpful as a technical administrator, consultant, or end user. This book aims to be useful to Splunk users of all levels, from complete newbie to seasoned user. The book assumes that you have access to a copy of Splunk, ideally not in production. Many examples also assume your user has admin rights.
Mastering Web Application Development with Express
Mastering Web Application Development with Express
Alexandru Vl?du?u
¥90.46
If you are a Node.js developer who wants to take your Express skills to the next level and develop high performing, reliable web applications using best practices, this book is ideal for you. The only prerequisite is knowledge of Node.js.
Procedural Content Generation for C++ Game Development
Procedural Content Generation for C++ Game Development
Dale Green
¥90.46
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryAbout This BookThis book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentationThrough this book, you’ll create games that are non-predictable and dynamic and have a high replayability factorGet a breakdown of the key techniques and approaches applied to a real game.Who This Book Is ForIf you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.What You Will LearnDiscover the systems and ideology that lie at the heart of procedural systemsUse Random number generation (RNG) with C++ data types to create random but controlled resultsBuild levels procedurally with randomly located items and eventsCreate dynamic game objects at runtimeConstruct games using a component-based approachAssemble non-predictable game events and scenariosOperate procedural generation to create dynamic content fast and easilyGenerate game environments for endless replayabilityIn DetailProcedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development.Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project.By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.Style and approachThis is an easy-to-follow guide where each topic is explained clearly and thoroughly through the use of a bespoke example, then implemented in a real game project.
Mastering OpenLayers 3
Mastering OpenLayers 3
Gábor Farkas
¥90.46
Create powerful applications with the most robust open source web mapping library using this advanced guideAbout This BookDevelop responsive and platform-independent web mapping applications with OpenLayers 3Learn the key points of creating great applications with native JavaScript through the step-by-step examplesMaster the use of the library, from compiling custom builds to developing a complete WebGIS applicationWho This Book Is ForThis book is intended for front-end developers with basic understanding of JavaScript and GIS concepts, and preferably for those who are familiar with the fundamentals of OpenLayers 3. You might have never used OpenLayers 3 as a seasoned JavaScript developer. If this is the case and you are eager to learn web mapping, this book will definitely set you on the right track.What You Will LearnUse the advanced functionality of the OpenLayers 3 library effectivelyImplement the library in your application, shaping it to your needsManage layers and the layer stack dynamicallyCreate not only stunning but also accurate thematic mapsExtend OpenLayers 3 with your own custom classesDevelop mobile-friendly web mapping applicationsMake stunning effects with canvas manipulation, or visualize point clouds with WebGLIntegrate third-party applications, and create custom builds that completely satisfy your needsIn DetailOpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers.With this guide, you will be introduced to the world of advanced web mapping and WebGIS.First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We’ll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation.By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3.Style and approachThis is an advanced guide packed with comprehensive examples, and it concentrates on the advanced parts of OpenLayers 3 and JavaScript. It intentionally skips the basic and well-known methodologies, but discusses the hard-to-understand ones in great detail.
Geospatial Development By Example with Python
Geospatial Development By Example with Python
Pablo Carreira
¥90.46
Build your first interactive map and build location-aware applications using cutting-edge examples in PythonAbout This BookLearn the full geo-processing workflow using Python with open source packagesCreate press-quality styled maps and data visualization with high-level and reusable codeProcess massive datasets efficiently using parallel processingWho This Book Is ForGeospatial Development By Example with Python is intended for beginners or advanced developers in Python who want to work with geographic data. The book is suitable for professional developers who are new to geospatial development, for hobbyists, or for data scientists who want to move into some simple development.What You Will LearnPrepare a development environment with all the tools needed for geo-processing with PythonImport point data and structure an application using Python’s resourcesCombine point data from multiple sources, creating intuitive and functional representations of geographic objectsFilter data by coordinates or attributes easily using pure PythonMake press-quality and replicable maps from any dataDownload, transform, and use remote sensing data in your mapsMake calculations to extract information from raster data and show the results on beautiful mapsHandle massive amounts of data with advanced processing techniquesProcess huge satellite images in an efficient wayOptimize geo-processing times with parallel processingIn DetailFrom Python programming good practices to the advanced use of analysis packages, this book teaches you how to write applications that will perform complex geoprocessing tasks that can be replicated and reused.Much more than simple *s, you will write functions to import data, create Python classes that represent your features, and learn how to combine and filter them.With pluggable mechanisms, you will learn how to visualize data and the results of analysis in beautiful maps that can be batch-generated and embedded into documents or web pages.Finally, you will learn how to consume and process an enormous amount of data very efficiently by using advanced tools and modern computers’ parallel processing capabilities.Style and approachThis easy-to-follow book is filled with hands-on examples that illustrate the construction of three sample applications of how to write reusable and interconnected Python code for geo-processing.
Ember.js Cookbook
Ember.js Cookbook
Erik Hanchett
¥90.46
Arm yourself with over 65 hands-on recipes to master the skills of building scalable web applications with Ember.jsAbout This BookThis book is your one-stop solution to the key features of Ember.js. Become skilled in the art of building web-apps in a fraction of the code you'd write in other frameworks.Build JavaScript apps that don't break the web! Our 100 recipes will make this a cakewalk for you!This books makes learning Ember.js easy by breaking down each topic into simple-to-understand recipesWho This Book Is ForAnyone who wants to explore Ember.js and wishes to get hands on making sophisticated web apps with less coding will find this book handy. Prior experience in Coding and familiarity with JavaScript is recommended. If you’ve heard of Ember.js or are just curious on how a single-page application framework works, then this book is for you.What You Will LearnSkip the boilerplate code with Ember CLI generatorsCreate a component with actions and eventsSet up a model with Ember Data using fixture dataCreate several different types of test cases and run themManage and set up user authentication using Ember Simple AuthAdd animated transitions to your app with Liquid FireSet up a service and initializer with dependency injectionCreate a working chat applicationSet up an Ember Service and initializer with dependency injectionCreate a working chat applicationIn DetailEmber.js is an open source JavaScript framework that will make you more productive. It uses common idioms and practices, making it simple to create amazing single-page applications. It also lets you create code in a modular way using the latest JavaScript features. Not only that, it has a great set of APIs to get any task done. The Ember.js community is welcoming newcomers and is ready to help you when needed.This book provides in-depth explanations on how to use the Ember.js framework to take you from beginner to expert. You’ll start with some basic topics and by the end of the book, you’ll know everything you need to know to build a fully operational Ember application.We’ll begin by explaining key points on how to use the Ember.js framework and the associated tools. You’ll learn how to effectively use Ember CLI and how to create and deploy your application. We’ll take a close look at the Ember object model and templates by examining bindings and observers. We’ll then move onto Ember components, models, and Ember Data. We’ll show you examples on how to connect to RESTful databases. Next we’ll get to grips with testing with integration and acceptance tests using QUnit. We will conclude by covering authentication, services, and Ember add-ons. We’ll explore advanced topics such as services and initializers, and how to use them together to build real-time applications.Style and approachEach recipe in this book will make it that much easier to understand Ember.js. Recipe after recipe, you will learn the concepts of Ember.js by following the simple step-by-step processes
Procedural Content Generation for Unity Game Development
Procedural Content Generation for Unity Game Development
Ryan Watkins
¥90.46
Harness the power of procedural content generation to design unique games with UnityAbout This BookLearn the basics of PCG developmentDevelop a 2D game from start to finishExplore all the different ways PCG can be applied in gamesWho This Book Is ForThis book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# *ing but you'll be able to jump in and start learning PCG straightaway.What You Will LearnUnderstand the theory of Procedural Content GenerationLearn the uses of Pseudo Random NumbersCreate reusable algorithm designs for PCGEvaluate the data structures for PCGDevelop smaller games with larger amounts of contentGenerate content instead of spending time designing every minute detailLearn when and how to add PCG to your gameLearn the fundamental techniques of PCGIn DetailProcedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using C# and Unity is used as the game development engine.This book provides the fundamentals of learning and continued learning using PCG. You'll discover the theory of PCG and the mighty Pseudo Random Number Generator. Random numbers such as die rolls and card drafting provide the chance factor that makes games fun and supplies spontaneity. This book also takes you through the full development of a 2D game.Starting with level generation, you'll learn how PCG can make the game environment for you. You'll move into item generation and learn the different techniques to procedurally create game items. Thereafter, you'll be guided through the more abstract PCG areas such as scaling difficulty to the player and even generating music! The book helps you set up systems within your games where algorithms create computationally generated levels, art assets, quests, stories, characters, and weapons; these can substantially reduce the burden of manually creating every aspect of the game.Finally, you'll get to try out your new PCG skills on 3D terrain generation.Style and approachAn easy-to-follow, project-based guide that will let you build a complete game by the end of the book using PCG.
Mastering PhoneGap Mobile Application Development
Mastering PhoneGap Mobile Application Development
Kerri Shotts
¥90.46
Take your PhoneGap experience to the next level and create engaging real-world applicationsAbout This BookCreate a useful PhoneGap workflow for larger projects in order to simplify and manage the development processUse third-party plugins, IndexedDB, and SQLite for PhoneGap to develop large-scale, data-driven, and highly accessible applicationsA pragmatic guide to construct top-notch large-scale applications using PhoneGapWho This Book Is ForIf you have created simple applications using PhoneGap in the past and now want to take your workflow and apps to the next level, this book will help you reach your goals. You should have a good working knowledge of HTML, CSS, and JavaScript, and prior experience with PhoneGap.What You Will LearnConstruct build workflows that simplify complex application developmentIntegrate the next version of JavaScript to simplify your codeCreate accessible hybrid applicationsPersist and query data using third-party database pluginsCreate your own PhoneGap plugins for your unique use casesCreate icons and splash screens suitable for submission to app storesPublish your app to the Google Play and Apple iTunes storesIn DetailPhoneGap is a useful and flexible tool that enables you to create complex hybrid applications for mobile platforms. In addition to the core technology, there is a large and vibrant community that creates third-party plugins that can take your app to the next level.This book will guide you through the process of creating a complex data-driven hybrid mobile application using PhoneGap, web technologies, and third-party plugins.A good foundation is critical, so you will learn how to create a useful workflow to make development easier. From there, the next version of JavaScript (ES6) and the CSS pre-processor SASS are introduced as a way to simplify creating the look of the mobile application. Responsive design techniques are also covered, including the flexbox layout module. As many apps are data-driven, you'll build an application throughout the course of the book that relies upon IndexedDB and SQLite. You'll also download additional content and address how to handle in-app purchases. Furthermore, you’ll build your own customized plugins for your particular use case. When the app is complete, the book will guide you through the steps necessary to submit your app to the Google Play and Apple iTunes stores.Style and approachThis book is a step-by-step guide, in which the concepts covered are explained with the help of hands-on examples
Learning Network Forensics
Learning Network Forensics
Samir Datt
¥90.46
Identify and safeguard your network against both internal and external threats, hackers, and malware attacksAbout This BookLay your hands on physical and virtual evidence to understand the sort of crime committed by capturing and analyzing network trafficConnect the dots by understanding web proxies, firewalls, and routers to close in on your suspectA hands-on guide to help you solve your case with malware forensic methods and network behaviorsWho This Book Is ForIf you are a network administrator, system administrator, information security, or forensics professional and wish to learn network forensic to track the intrusions through network-based evidence, then this book is for you. Basic knowledge of Linux and networking concepts is expected.What You Will LearnUnderstand Internetworking, sources of network-based evidence and other basic technical fundamentals, including the tools that will be used throughout the bookAcquire evidence using traffic acquisition software and know how to manage and handle the evidencePerform packet analysis by capturing and collecting data, along with content analysisLocate wireless devices, as well as capturing and analyzing wireless traffic data packetsImplement protocol analysis and content matching; acquire evidence from NIDS/NIPSAct upon the data and evidence gathered by being able to connect the dots and draw links between various eventsApply logging and interfaces, along with analyzing web proxies and understanding encrypted web trafficUse IOCs (Indicators of Compromise) and build real-world forensic solutions, dealing with malwareIn DetailWe live in a highly networked world. Every digital device—phone, tablet, or computer is connected to each other, in one way or another. In this new age of connected networks, there is network crime. Network forensics is the brave new frontier of digital investigation and information security professionals to extend their abilities to catch miscreants on the network.The book starts with an introduction to the world of network forensics and investigations. You will begin by getting an understanding of how to gather both physical and virtual evidence, intercepting and analyzing network data, wireless data packets, investigating intrusions, and so on. You will further explore the technology, tools, and investigating methods using malware forensics, network tunneling, and behaviors. By the end of the book, you will gain a complete understanding of how to successfully close a case.Style and approachAn easy-to-follow book filled with real-world case studies and applications. Each topic is explained along with all the practical tools and software needed, allowing the reader to use a completely hands-on approach.
Mastering Linux Network Administration
Mastering Linux Network Administration
Jay LaCroix
¥90.46
Master the skills and techniques that are required to design, deploy, and administer real Linux-based networksAbout This BookMaster the art of using Linux and administering network services for enterprise environmentsPerform hands-on activities to reinforce expert-level knowledgeGet full coverage of both the CentOS and Debian systems, including how networking concepts differ for each Who This Book Is For Mastering Linux Network Administration is recommended for those who already understand the basics of using Linux and networking, and would like to push those skills to a higher level through real-world Linux networking scenarios. Whether you intend to run a home office consisting of Linux nodes or a rollout of a Linux network within your organization, this book is a great fit for those that desire to learn how to manage networked systems with the power of Linux.What You Will LearnInstall and configure the Debian and CentOS systemsSet up and configure file serversAdminister networked nodes remotelyDiscover how to monitor system performance for peak healthConfigure network services such as DNS and DHCPHost HTTP content via ApacheTroubleshoot Linux networking issues In Detail Linux is everywhere. Whether you run a home office, a small business, or manage enterprise systems, Linux can empower your network to perform at its very best. Armed with the advanced tools and best practice guidance of this practical guide, you'll be able to mold Linux networks to your will, empowering your systems and their users to take advantage of all that Linux-based networks have to offer. Understand how Linux networks function and get to grips with essential tips and tricks to manage them - whether you're already managing a networks, or even just starting out. With Debian and CentOS as its source, this book will divulge all the details you need to manage a real Linux-based network. With detailed activities and instructions based on real-world scenarios, this book will be your guide to the exciting world of Linux networking.Style and approach This practical guide will walk you through all the core concepts required to manage real Linux-based networks.
OpenStack Networking Cookbook
OpenStack Networking Cookbook
Sriram Subramanian
¥90.46
Harness the power of OpenStack Networking for public and private clouds using 90 hands-on recipesAbout This BookBuild and manage virtual switching, routing, and firewall-based networks in OpenStack using NeutronDevelop plugins and drivers for Neutron to enhance the built-in networking capabilitiesMonitor and automate OpenStack networks using tools like Ceilometer and Heat Who This Book Is For This book is aimed at network and system administrators who want to deploy and manage OpenStack-based cloud and IT infrastructure. If you have basic knowledge of OpenStack and virtualization, this book will help you leverage the rich functionality of OpenStack Networking in your cloud deployments.What You Will LearnOperate OpenStack Networking for public and private cloudsConfigure advanced routing services for your workloadsSecure data traffic using firewall-as-a-service capabilities of OpenStackDiscover how to leverage VXLAN to implement SDN in your OpenStack cloudMonitor the virtual networks using CeilometerDevelop plugins to enhance and customize OpenStack NetworkingProvide HA and VPN connectivity for your virtual machinesTroubleshoot and solve common problems with OpenStack Networking In Detail Networking in OpenStack has evolved from Nova Network to Neutron. This has resulted in a rich suite of networking services available to OpenStack users and administrators. Advanced services such as routers, firewall, and load balancers use building blocks such as network and subnets. Recent improvements support powerful customization using plugins. The evolution of Neutron continues as it integrates with tools like Ceilometer and Heat. This book will explore the built-in capabilities of Neutron to effectively deploy cloud solutions. You will begin with the most fundamental constructs of OpenStack Networking for switching and routing. You will then learn how to provide your tenants with services like firewalls and load-balancers. The step-by-step recipes will help you configure and troubleshoot networking problems in your cloud. This book will also introduce you to advanced topics like Ceilometer, Heat, and other upcoming tools in OpenStackStyle and approach The book is full of step-by-step recipes to configure and manage the networking aspects of your OpenStack cloud. In addition to covering basic configuration involved in OpenStack Networking, the books also shares various troubleshooting tips and techniques. As much as possible the book uses OpenStack dashboard (Horizon) to help the user get a feel of real OpenStack Networking