Talend OpenStudio Cookbook
¥80.65
Primarily designed as a reference book, simple and effective exercises based upon genuine real-world tasks enable the developer to reduce the time to deliver the results. Presentation of the activities in a recipe format will enable the readers to grasp even the complex concepts with consummate ease.Talend Open Studio Cookbook is principally aimed at relative beginners and intermediate Talend Developers who have used the product to perform some simple integration tasks, possibly via a training course or beginner's tutorials.
Creating Mobile Apps with Appcelerator Titanium
¥80.65
Creating Mobile Apps with Appcelerator Titanium provides a hands-on approach and working examples on creating apps and games as well as embedding them onto a social networking website. Developers can then move on from there to develop their own applications based on the ones they have developed throughout the course of this book."Creating Mobile Apps with Appcelerator Titanium" is for developers who have experience with modern languages and development environments. Also, if you are familiar with the concepts of Object-oriented Programming (OOP), reusable components, AJAX closures, and so on, this book will help you leverage that knowledge in mobile development.This book will also cater to Titanium users who wish to know more about Titanium’s broad range of capabilities and will help you to expand Titanium's basic set of features by using extension modules.
The Complete Guide to DAZ Studio 4
¥80.65
The book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-made marvel out of scratch.This book can be used by anybody who has DAZ Studio 4, regardless of their level of familiarity with the program or the concepts of 3D art.
PrimeFaces Cookbook - Second Edition
¥80.65
This book is for everybody who would like to learn modern Java web development based on PrimeFaces and is looking for a quick introduction to this matter. Prerequisites for this book are basic JSF, jQuery, and CSS skills.
Learning Cascading
¥80.65
This book is intended for software developers, system architects and analysts, big data project managers, and data scientists who wish to deploy big data solutions using the Cascading framework. You must have a basic understanding of the big data paradigm and should be familiar with Java development techniques.
Chef Infrastructure Automation Cookbook - Second Edition
¥80.65
This book is for system engineers and administrators who have a fundamental understanding of information management systems and infrastructure. It helps if you've already played around with Chef; however, this book covers all the important topics you will need to know. If you don't want to dig through a whole book before you can get started, this book is for you, as it features a set of independent recipes you can try out immediately.
Visual Studio 2013 Cookbook
¥80.65
This book is a practical guide to using Visual Studio 2013 that will help you become familiar with the improvements made over previous versions. Each recipe provides a handson approach to the new features with stepbystep instructions on how to increase your productivity. If you are a developer excited about the new features introduced in Visual Studio 2013, then no matter what your programming language of choice is, Visual Studio 2013 Cookbook is for you. You should have a good knowledge of working with previous versions of Visual Studio to enjoy the recipes in this book. This book provides practical examples to help you use Visual Studio 2013 more effectively.
JQuery 2.0 Development Cookbook
¥80.65
Taking a recipebased approach, this book presents numerous practical examples that you can use directly in your applications. The book covers the essential issues you will face while developing your web applications and gives you solutions to them. The recipes in this book are written in a manner that rapidly takes you from beginner to expert level. This book is for web developers of all skill levels. Although some knowledge of JavaScript, HTML, and CSS is required, this Cookbook will teach jQuery newcomers all the basics required to move on to the more complex examples of this book, which will benefit the more seasoned jQuery developer. If you want to learn how to create modern website features quickly, using best practice techniques, then this book is for you.
SoapUI Cookbook
¥80.65
This book is aimed at developers and technical testers who are looking for a quick way to take their SoapUI skills and understanding to the next level. Even if you are new to SoapUI but have basic Java skills and a reasonable grasp of RESTFul and Soap web services, then you should have no problem making use of this book.
Raspberry Pi Blueprints
¥80.65
If you have already undertaken some simple projects with the Raspberry Pi and are looking to enter the exciting work of hardware interaction, then this book is ideal for you.
Mastering Cocos2d Game Development
¥80.65
If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.
Learning Nagios 4
¥80.65
This book will introduce Nagios to readers who are interested in monitoring their systems. All the concepts in the book are explained in a simplified manner, presented in an easytounderstand language with lots of tips, tricks, and illustrations. This book is great for system administrators interested in using Nagios to monitor their systems. It will also help professionals who have already worked with earlier versions of Nagios to understand the new features of Nagios 4 and provides usable solutions to reallife problems related to Nagios administration. To effectively use this book, system administration knowledge is required. If you want to create your own plugins, knowledge of *ing languages like Perl, shell and Python is expected.
NumPy: Beginner's Guide - Third Edition
¥80.65
This book is for the scientists, engineers, programmers, or analysts looking for a high-quality, open source mathematical library. Knowledge of Python is assumed. Also, some affinity, or at least interest, in mathematics and statistics is required. However, I have provided brief explanations and pointers to learning resources.
Learning Puppet for Windows Server
¥80.65
This book is for Windows administrators seeking to automate the management tasks of Windows servers and clients. Prior experience in Windows administration and a basic knowledge of Linux and Puppet will help you create wonders.
Xamarin Mobile Application Development for Android - Second Edition
¥80.65
If you are a C# developer who wants to develop Android apps and enhance your existing skill set, then this book is ideal for you. Good working knowledge of C#, .NET, and object-oriented software development is assumed.
PhoneGap By Example
¥80.65
If you are a web developer with some experience in the development of single page applications and want to enter the world of mobile applications, then this technology and book are ideal for you. No previous experience in the C++ or Java languages is required.
Arduino Wearable Projects
¥80.65
This book is intended for readers who are familiar with the Arduino platform and want to learn more about creating wearable projects. No previous experience in wearables is expected, although a basic knowledge of Arduino will help.
Swift 2 Blueprints
¥80.65
Sharpen your skills in Swift by designing and deploying seven fully functional applicationsAbout This BookDevelop a variety of iOS-compatible applications that range from health and fitness to utilities using this project-based handbookDiscover ways to make the best use of the latest features in Swift to build on a wide array of applicationsFollow step-by-step instructions to create Swift apps oriented for the real world Who This Book Is For If you are a competent iOS developer who wants to develop stunning applications with Swift, then this book is for you. Familiarity with Swift programming is assumed.What You Will LearnGet to grips with the basics of Xcode and Swift for application developmentCreate a Photo Sharing application to capture an image, edit it using different features and share it via social media.Develop applications using the WatchKit and exchange data between iPhone and the WatchUse advanced features such as SpriteKit to build a gameInstall third-party Swift frameworks to improvise on your application developmentDiscover how to simulate home automation with HomeKitBuild an application to monitor the user's weight, heart rate and the number of steps for Health Historic AnalysisManipulate media using AVFoundation framework to merge audio and video. In Detail In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You’ll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications.Style and approach This book takes a step-by-step approach to help you build apps from scratch and learn the methodology to develop real-time applications using Swift.
Building a Game with Unity and Blender
¥80.65
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.
Regression Analysis with Python
¥80.65
Learn the art of regression analysis with PythonAbout This BookBecome competent at implementing regression analysis in PythonSolve some of the complex data science problems related to predicting outcomesGet to grips with various types of regression for effective data analysisWho This Book Is ForThe book targets Python developers, with a basic understanding of data science, statistics, and math, who want to learn how to do regression analysis on a dataset. It is beneficial if you have some knowledge of statistics and data science.What You Will LearnFormat a dataset for regression and evaluate its performanceApply multiple linear regression to real-world problemsLearn to classify training pointsCreate an observation matrix, using different techniques of data analysis and cleaningApply several techniques to decrease (and eventually fix) any overfitting problemLearn to scale linear models to a big dataset and deal with incremental dataIn DetailRegression is the process of learning relationships between inputs and continuous outputs from example data, which enables predictions for novel inputs. There are many kinds of regression algorithms, and the aim of this book is to explain which is the right one to use for each set of problems and how to prepare real-world data for it. With this book you will learn to define a simple regression problem and evaluate its performance. The book will help you understand how to properly parse a dataset, clean it, and create an output matrix optimally built for regression. You will begin with a simple regression algorithm to solve some data science problems and then progress to more complex algorithms. The book will enable you to use regression models to predict outcomes and take critical business decisions. Through the book, you will gain knowledge to use Python for building fast better linear models and to apply the results in Python or in any computer language you prefer.Style and approach This is a practical tutorial-based book. You will be given an example problem and then supplied with the relevant code and how to walk through it. The details are provided in a step by step manner, followed by a thorough explanation of the math underlying the solution. This approach will help you leverage your own data using the same techniques.
Ceph Cookbook
¥80.65
Over 100 effective recipes to help you design, implement, and manage the software-defined and massively scalable Ceph storage systemAbout This BookImplement a Ceph cluster successfully and gain deep insights into its best practicesHarness the abilities of experienced storage administrators and architects, and run your own software-defined storage systemThis comprehensive, step-by-step guide will show you how to build and manage Ceph storage in production environmentWho This Book Is ForThis book is aimed at storage and cloud system engineers, system administrators, and technical architects who are interested in building software-defined storage solutions to power their cloud and virtual infrastructure. If you have basic knowledge of GNU/Linux and storage systems, with no experience of software defined storage solutions and Ceph, but eager to learn this book is for you.What You Will LearnUnderstand, install, configure, and manage the Ceph storage systemGet to grips with performance tuning and benchmarking, and gain practical tips to run Ceph in productionIntegrate Ceph with OpenStack Cinder, Glance, and nova componentsDeep dive into Ceph object storage, including s3, swift, and keystone integrationBuild a Dropbox-like file sync and share service and Ceph federated gateway setupGain hands-on experience with Calamari and VSM for cluster monitoringFamiliarize yourself with Ceph operations such as maintenance, monitoring, and troubleshootingUnderstand advanced topics including erasure coding, CRUSH map, cache pool, and system maintenanceIn DetailCeph is a unified, distributed storage system designed for excellent performance, reliability, and scalability. This cutting-edge technology has been transforming the storage industry, and is evolving rapidly as a leader in software-defined storage space, extending full support to cloud platforms such as Openstack and Cloudstack, including virtualization platforms. It is the most popular storage backend for Openstack, public, and private clouds, so is the first choice for a storage solution. Ceph is backed by RedHat and is developed by a thriving open source community of individual developers as well as several companies across the globe.This book takes you from a basic knowledge of Ceph to an expert understanding of the most advanced features, walking you through building up a production-grade Ceph storage cluster and helping you develop all the skills you need to plan, deploy, and effectively manage your Ceph cluster. Beginning with the basics, you’ll create a Ceph cluster, followed by block, object, and file storage provisioning. Next, you’ll get a step-by-step tutorial on integrating it with OpenStack and building a Dropbox-like object storage solution. We’ll also take a look at federated architecture and CephFS, and you’ll dive into Calamari and VSM for monitoring the Ceph environment. You’ll develop expert knowledge on troubleshooting and benchmarking your Ceph storage cluster. Finally, you’ll get to grips with the best practices to operate Ceph in a production environment.Style and approach This step-by-step guide is filled with practical tutorials, making complex scenarios easy to understand.

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