Learning Dart - Second Edition
¥80.65
Learn to develop high performance applications with Dart 1.10 About This Book Develop apps for the modern web using Dart and HTML5 Clarify and shorten your Dart code using enums Build a complex UI for business applications with Dart's Polymer framework, based on web components Who This Book Is For If you want to become a developer for the modern web, or wish to add Dart to your tool belt, then this book is for you. The book assumes you have basic HTML experience and know how web applications work. Some previous programming experience, preferably in a modern language like C#, Java, Python, Ruby or JavaScript, will give you a head start. You can work with Dart on your preferred platform, be it Linux, Mac OS X or Windows. What You Will Learn Structure your code using functions, classes, generics, packages and libraries Use the power of modern browsers to process and store data Make games by drawing, and using audio and video in the browser Develop an application with a model-driven and spiral-paced approach Discover the Observatory tools for profiling memory and CPU usage of Dart programs Store your app's data in MySQL and MongoDB through Dart Build powerful HTML5 forms, validate and store data in local storage, and use web components to build your own user interface Run your Dart server on an App Engine Managed VM In Detail Dart is an open source programming language for the web, developed at Google, with a steadily growing community. It is a single language for both client and server, appropriate for the full range of devices on the web – including phones, tablets, laptops, and servers. It encompasses the lessons of the last two decades of web programming. This book will give you a thorough overview of Dart, taking you through its ecosystem, syntax, and development principles. With this book, you will build web games using HTML5, audio, and video, and also dive into processing and displaying data in HTML5 forms with Dart. You will also learn how web components fit together with HTML5, and how to apply them in business web applications of the future. You will discover how to store data on the client, communicate data between client and server with JSON, and store JSON data with MongoDB and MySQL. Stop solving new challenges with the same old tools – let Dart show you a whole new way. Style and approach This book provides you a project-based approach, with everything you need to start or enhance your career in the future of web development with Dart. It follows the spiral approach: each project builds up in successive spirals, adding new features in each step.
Learning OpenCV 3 Computer Vision with Python - Second Edition
¥80.65
Unleash the power of computer vision with Python using OpenCV About This Book Create impressive applications with OpenCV and Python Familiarize yourself with advanced machine learning concepts Harness the power of computer vision with this easy-to-follow guide Who This Book Is For Intended for novices to the world of OpenCV and computer vision, as well as OpenCV veterans that want to learn about what's new in OpenCV 3, this book is useful as a reference for experts and a training manual for beginners, or for anybody who wants to familiarize themselves with the concepts of object classification and detection in simple and understandable terms. Basic knowledge about Python and programming concepts is required, although the book has an easy learning curve both from a theoretical and coding point of view. What You Will Learn Install and familiarize yourself with OpenCV 3's Python API Grasp the basics of image processing and video analysis Identify and recognize objects in images and videos Detect and recognize faces using OpenCV Train and use your own object classifiers Learn about machine learning concepts in a computer vision context Work with artificial neural networks using OpenCV Develop your own computer vision real-life application In Detail OpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the development of all sorts of real-world applications, including security and surveillance. Starting with basic image processing operations, the book will take you through to advanced computer vision concepts. Computer vision is a rapidly evolving science whose applications in the real world are exploding, so this book will appeal to computer vision novices as well as experts of the subject wanting to learn the brand new OpenCV 3.0.0. You will build a theoretical foundation of image processing and video analysis, and progress to the concepts of classification through machine learning, acquiring the technical know-how that will allow you to create and use object detectors and classifiers, and even track objects in movies or video camera feeds. Finally, the journey will end in the world of artificial neural networks, along with the development of a hand-written digits recognition application. Style and approach This book is a comprehensive guide to the brand new OpenCV 3 with Python to develop real-life computer vision applications.
Sass and Compass for Designers
¥80.65
A step-by-step tutorial guide, taking you through how to build a responsive Sass and Compass powered website. If you understand HTML and CSS, this book is all you need to take your code to the next level with Sass and Compass. No prior understanding of CSS preprocessors or programming conventions is needed.
jQuery Game Development Essentials
¥80.65
Written as a concise yet practical guide with an explicit focus on utilizing jQuery for game development, you'll learn how to create stunning games that look great - without the hassle of learning about a complex game engine in the process. Knowledge of JavaScript and jQuery as well as basic experience with frontend development is all you need to start making games in a matter of hours with this essential guide. Whilst also suitable for those who simply want to start making games with jQuery, it's specifically targeted at web developers that want to experiment with and utilize their existing skills.
ElasticSearch Server
¥80.65
This book is written in friendly, practical style with numerous hands-on examples and tutorials throughout.This book is written for developers who wish to leverage ElasticSearch to create a fast and flexible search solution. If you are looking to learn ElasticSearch or become more proficient then this book is for you. You do not need know anything about ElasticSeach, Java, or Apache Lucene in order to use this book, though basic knowledge about databases and queries is required.
SOA Made Simple
¥80.65
“SOA Made Simple” is a concise and indispensable handbook for finally understanding exactly what Service Oriented Architecture is. Split into three clear sections, in this book you’ll learn from both theory as well as step-by-step implementation examples to aid in your understanding of this often poorly- articulated industry term.If you are an architect who wants to be completely clear in your understanding of what SOA is, then this book is essential. In fact, anyone (designer, developer, administrator or team lead) who is implementing or about to implement an architecture in an IT environment should not miss out on “SOA Made Simple”. Some previous experience with general software architecture is required, but this guide will tell you everything you need to know about SOA in a clear and easy fashion.
Inkscape Illustrator's Cookbook
¥80.65
Each recipe comprises step-by-step instructions followed by an analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or look at the list of recipes and refer to them in no particular order. It is packed with useful screenshots to make your learning even easier. This book is written for both beginners and developers who have a basic knowledge of Inkscape. With this book illustrators who have just started using Inkscape can quickly dive into the world of Inkscape and graphics editing. Software developers and web designers can learn how to create graphics for their software on their own or build SVG and other web-based interfaces. Users of other graphics editing applications can find out how Inkscape can be used as an alternative to solve common graphics problems.
Cacti 0.8 bEginners Guide
¥80.65
Written for beginners to Cacti, this book contains step-by-step instructions and hands-on tutorials for network operators to learn how to implement and use the core Cacti functions. The book is designed in such a way that you can explore it chapter-by-chapter or skip any chapter without missing a beat. If you are a network operator and want to use Cacti for implementing performance measurement for trending, troubleshooting, and reporting purposes, then this book is for you. You only need to know the basics of network management and SNMP.
Moodle 1.9 Testing and Assessment
¥80.65
This book is an illustrative how-to guide with many screenshots and examples that helps you to create simple to complex tests and assess them using Moodle. It covers effective usage of tools available in Moodle and offers some Moodle options that you may not have tried yet. It will guide you from the basic philosophy of online testing to creating skill-based assessments in Moodle. If you are a tutor or Moodle Administrator who is responsible for developing and evaluating an online test using Moodle, then this book is for you. This book assumes that you have already successfully installed and set up a Moodle site for teaching.
Facebook Graph API Development with Flash: Beginner's Guide
¥80.65
This step-by-step book gives you an empty shell of an AS3 Facebook RIA, and guides you through writing the Facebook interaction code by means of fun examples, exercises, and code snippets.This beginner's guide focuses on getting you through all the major learning points in a smooth, logical order. You'll also see how to avoid some common pitfalls. If you are an AS3 developer who wants to create applications and games that integrate with Facebook – either on the Facebook website itself or off it, then this book is for you. Even if you have no previous experience with Facebook, databases, or server-side programming , you can count on this book.
XNA 4.0 Game Development by Example: Beginner's Guide
¥80.65
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept de*ion and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of C# would be helpful to kick-start your game development, but it's not essential.
MySQL 5.1 Plugin Development
¥80.65
This book is written in a hands-on style that actively involves you while you read through its chapters. In every chapter you, along with the author, will be implementing one or more fully working example plugins. The process is accompanied with a detailed step-by-step explanation of the code, at the same time providing you with resources to create your own plugins. If you are a MySQL application developer or a programmer who wants to interface with MySQL server, this book is for you. Basic knowledge of C/C++, SQL, and MySQL in particular is assumed in the book, but no deep familiarity with any of the topics is required.
Drupal 6 Search Engine Optimization
¥80.65
This is a practical, hands-on book based around sound SEO techniques specifically applied to Drupal. Each chapter starts with a brief overview of the important concepts then quickly moves into practical step-by-step actions you can take immediately. Throughout the book, you'll get clear instructions and detailed screenshots, so you can see exactly what to do each step of the way. You will install and configure a selection of Drupal modules – each of which will move you one step closer to optimization. Chapter-by-chapter, your Drupal site will become more optimized so that by the end of the book, your site is 100% ready for Google. This book is written for Drupal site owners and those who create Drupal sites including themers, developers, programmers, and consultants. A basic understanding of Drupal will be helpful: what a node is, how to create nodes, how to log in to the admin sections of your Drupal site, and how to properly install and enable a module. No knowledge of SEO will be assumed but a basic knowledge of search engines is expected.
Joomla! 1.5x Customization: Make Your Site Adapt to Your Needs
¥80.65
Filled with plenty of examples and careful explanations, this step-by-step guide teaches you to build a sub*ion-based business site with Joomla!. This site will evolve chapter by chapter as you apply the techniques and theory that you are learning to it. You will start by looking at the environment in which you develop, setting yourself up with the right tools to develop a professional site as effectively and efficiently as possible. Then you will move on to setting the purpose of our site, and why it is important to have a clear purpose and goals for your site before you ever even install Joomla!. You will begin to look through choosing, installing and customizing extensions, and proceed to work on your sample sub*ion site as a practical example of the information covered in each chapter. Finally you will look at how to market and monetize your site to ensure the maximum success for your site. This book is written for people with basic knowledge of Joomla! who want to expand their skills and move from simply assembling extensions and installing a template to truly customizing their own site. Readers are expected to have functional knowledge of Joomla! and a very basic understanding of terms such as FTP, PHP, HTML, CSS, JavaScript, even if they have no real knowledge of the workings behind these terms. This book does not cover topics such as installing Joomla! and extensions, or creating content. The ideal reader is one who wishes to build a successful business web site using Joomla! and is interested in making as well as saving money by applying professional tools and techniques to the development, monetization, and marketing of their site. Non-business focussed site owners can still benefit greatly from the book, however, if they wish to add a level of professionalism to their work.
JBoss AS 5 Performance Tuning
¥80.65
Packed with practical examples, this book looks at a different aspect of performance tuning in each chapter and shows the reader how to apply them to their existing Java applications. Written to version 5.1, this book also has information about the upcoming 6.0 release and how you can upgrade your existing applications. This book is for Java architects who design and configure Enterprise applications. It is great for Java developers who want to get into the inner details of the application server and of the correct tuning methodology. Application testers will also find this book useful as they will learn how to monitor the performance of the middleware with the correct instruments.
Ogre 3D 1.7 Beginner's Guide
¥80.65
This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own. If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the book.
Python 2.6 Graphics Cookbook
¥80.65
This book has recipes that show enthusiastic users how easy graphic programming can be. Simple explanations in plain English are used. The recipes are built up, in each chapter, starting as simply as possible and moving to more complex programs with which you can comfortably create 2D vector graphics and animations. You will learn how to combine both vector and photo images seamlessly! If you are looking to create animated graphics to represent real-world scenarios then this book is for you. Teachers, scholars, students, and engineers who know it is possible to make fascinating models and demonstrations but have not found a handbook that pulls it all together in one place will find what they need in this recipe bank. Basic knowledge of Python programming is required and access to the Web and Google will be useful.
Drupal 6 Theming Cookbook
¥80.65
Written in cookbook style, this book offers solutions to all common theme design problems through recipes. Each recipe contains step-by-step instructions followed by the analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is written for Drupal developers who want to refresh the look and feel of their sites. If you are a Drupal site administrator who is looking to go beyond the basics and customize the presentational aspects of your Drupal site, then this book is for you. It assumes that readers are familiar with rudimentary PHP and acquainted with Drupal installation and general usage. Readers are also expected to have knowledge of CSS and XHTML.
Moodle 1.9 Top Extensions Cookbook
¥80.65
The disorganised array of modules available for Moodle are brought together in ways you can relate to. Reviews include details that will help you decide if a module is worth testing. There are illustrated, step-by-step guides to installing and configuring modules. If you are involved in teaching using Moodle, be it at relatively small institutions running their own Moodle instance, or at large institutions where Moodle is used and administered, or you are an administrator of a Moodle instance who is looking for modules that will be useful to teachers and students at their institution, this book is meant for you.
YUI 2.8: Learning the Library
¥80.65
The book is a tutorial, leading the reader first through the basics of the YUI library before moving on to more complex examples involving the YUI controls and utilities. The book is heavily example driven, and based around an approach of tinkering and extending to improve. This book is for web developers comfortable with JavaScript and CSS, who want to use the YUI library to easily put together rich, responsive web interfaces. No knowledge of the YUI library is presumed.
BIRT 2.6 Data Analysis and Reporting
¥80.65
This book is a concise and practical guide aimed at getting the results you want as quickly as possible. It steers the reader through each point of reporting from setup to *ing, designing, formatting, and deploying BIRT reports using a common example that runs through the book. If you are a Java developer and want to create rich reports using BIRT, then this book is for you. You will need a basic understanding of SQL to follow along.

购物车
个人中心

