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OpenStack Cloud Computing Cookbook - Fourth Edition
OpenStack Cloud Computing Cookbook - Fourth Edition
Kevin Jackson,Cody Bunch,Egle Sigler,James Denton
¥90.46
The Fourth Edition of the industry-acclaimed OpenStack Cloud Computing Cookbook, from four recognized experts, updated to the latest OpenStack build including Cinder, Nova, and Neutron. About This Book ? Over 100 recipes created by a team of OpenStack experts ? Updated to work with the latest OpenStack builds, with recipes covering the installation and use of OpenStack with Ansible ? It covers topics such as Keystone, Glance, Neutron, Nova, Cinder, and more, plus recipes for OpenStack storage, networking, and orchestrating workloads ? Test drive OpenStack using the accompanying Vagrant environment Who This Book Is For This book is written for cloud system engineers, system administrators, and technical architects who are moving from a virtualized environment to cloud environments. This book assumes that you are familiar with cloud computing platforms, and have knowledge of virtualization, networking, and managing Linux environments. What You Will Learn ? Understand, install, configure, and manage a complete OpenStack Cloud platform using OpenStack-Ansible ? Configure networks, routers, load balancers, and more with Neutron ? Use Keystone to setup domains, roles, groups and user access ? Learn how to use Swift and setup container access control lists ? Gain hands-on experience and familiarity with Horizon, the OpenStack Dashboard user interface ? Automate complete solutions with our recipes on Heat, the OpenStack Orchestration service as well as using Ansible to orchestrate application workloads ? Follow practical advice and examples to run OpenStack in production In Detail This is the fourth edition of the industry-acclaimed OpenStack Cloud Computing Cookbook, created by four recognized OpenStack experts. It has now been updated to work with the latest OpenStack builds, using tools and processes based on their collective and vast OpenStack experience. OpenStack Open Source Cloud software is one of the most used cloud infrastructures to support a wide variety of use cases, from software development to big data analysis. It is developed by a thriving community of individual developers from around the globe and backed by most of the leading players in the cloud space today. We make it simple to implement, massively scalable, and able to store a large pool of data and networking resources. OpenStack has a strong ecosystem that helps you provision your cloud storage needs. Add OpenStack's enterprise features to reduce the cost of your business. This book will begin by showing you the steps to build up an OpenStack private cloud environment using Ansible. You'll then discover the uses of cloud services such as the identity service, image service, and compute service. You'll dive into Neutron, the OpenStack Networking service, and get your hands dirty with configuring networks, routers, load balancers, and more. You’ll then gather more expert knowledge on OpenStack cloud computing by managing your cloud's security and migration. After that, we delve into OpenStack Object storage and you’ll see how to manage servers and work with objects, cluster, and storage functionalities. Finally, you will learn about OpenStack dashboard, Ansible, Keystone, and other interesting topics. Style and approach Clear, step-by-step instructions coupled with practical and applicable recipes that will enable you to use and implement the latest features of OpenStack. The authors provide all the context you need around each recipe so that you can make it part of your own OpenStack solutions.
System Center 2016 Virtual Machine Manager Cookbook - Third Edition
System Center 2016 Virtual Machine Manager Cookbook - Third Edition
Roman Levchenko,Edvaldo Alessandro Cardoso
¥90.46
Maximize your administration skills effectively and efficiently About This Book ? Implement cost-effective virtualization solutions for your organization with actionable recipes ? Explore the concepts of VMM with real-world use cases ? Use the latest features with VMM 2016 such as Cluster OS Rolling Upgrade, Guarded Fabric and Storage Spaces Direct Who This Book Is For If you are a solutions architect, technical consultant, administrator, or any other virtualization enthusiast who needs to use Microsoft System Center Virtual Machine Manager in a real-world environment, then this is the book for you. What You Will Learn ? Plan and design a VMM architecture for real-world deployment ? Configure fabric resources, including compute, networking, and storage ? Create and manage Storage Spaces Direct clusters in VMM ? Configure Guarded Fabric with Shielded VMs ? Create and deploy virtual machine templates and multi-tier services ? Manage Hyper-V and VMware environments from VMM ? Enhance monitoring and management capabilities ? Upgrade to VMM 2016 from previous versions In Detail Virtual Machine Manager (VMM) 2016 is part of the System Center suite to configure and manage datacenters and offers a unified management experience on-premises and Azure cloud. This book will be your best companion for day-to-day virtualization needs within your organization, as it takes you through a series of recipes to simplify and plan a highly scalable and available virtual infrastructure. You will learn the deployment tips, techniques, and solutions designed to show users how to improve VMM 2016 in a real-world scenario. The chapters are divided in a way that will allow you to implement the VMM 2016 and additional solutions required to effectively manage and monitor your fabrics and clouds. We will cover the most important new features in VMM 2016 across networking, storage, and compute, including brand new Guarded Fabric, Shielded VMs and Storage Spaces Direct. The recipes in the book provide step-by-step instructions giving you the simplest way to dive into VMM fabric concepts, private cloud, and integration with external solutions such as VMware, Operations Manager, and the Windows Azure Pack. By the end of this book, you will be armed with the knowledge you require to start designing and implementing virtual infrastructures in VMM 2016. Style and approach This book follows a recipe-based approach similar to our previous two successful editions, covering the practical application of the major features in VMM 2016.
Unity 2017 Game AI Programming - Third Edition
Unity 2017 Game AI Programming - Third Edition
Ray Barrera,Aung Sithu Kyaw,Thet Naing Swe
¥90.46
Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMesh About This Book ? Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever ? Use fuzzy logic concepts in your AI decision-making to make your characters more engaging ? Build exciting and richer games by mastering advanced Artificial Intelligence concepts such as Neural Networks Who This Book Is For This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation. What You Will Learn ? Understand the basic terminology and concepts in game AI ? Explore advanced AI Concepts such as Neural Networks ? Implement a basic finite state machine using state machine behaviors in Unity 2017 ? Create sensory systems for your AI and couple it with a Finite State Machine ? Wok with Unity 2017's built-in NavMesh features in your game ? Build believable and highly-efficient artificial flocks and crowds ? Create a basic behavior tree to drive a character's actions In Detail Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This third edition with Unity will help you break down Artificial Intelligence into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Further on you will learn to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You will then learn how to implement simple flocks and crowd's dynamics, key AI concepts. Moving on, you will learn how to implement a behavior tree through a game-focused example. Lastly, you'll combine fuzzy logic concepts with state machines and apply all the concepts in the book to build a simple tank game. Style and approach A self-explanatory practical guide with a series of tips and tricks on creating AI games with ease.
Learning Einstein Analytics
Learning Einstein Analytics
Santosh Tukaram Chitalkar
¥90.46
Learn to confidently setup and create app, lenses, dashboards using Salesforce Einstein Analytics. About This Book ? Explore Einstein analytics on desktop as well as mobile platforms ? Turn data into smarter sales with Einstein Analytics for Sales ? Visualize your data with preloaded as well as customized dashboards Who This Book Is For This book is for data scientists, business users, developers who want to explore business data using the Salesforce Einstein Analytics. Knowledge of the Salesforce platform is required. What You Will Learn ? Create app, lenses, and dashboards using Einstein. ? Visualize data utilizing all the widgets available with Einstein. ? Understand Einstein for Sales, Service, and Marketing separately. ? Use Data monitoring tools to monitor data flow and system jobs. ? Abstract machine learning constructs and make predictions on events In Detail Salesforce Einstein analytics aka Wave Analytics is a cloud-based platform which connects data from the multiple sources and explores it to uncover insights. It empowers sales reps, marketers, and analysts with the insights to make customer interactions smarter, without building mathematical models. You will learn to create app, lenses, dashboards and share dashboards with other users. This book starts off with explaining you fundamental concepts like lenses, step, measures and sets you up with Einstein Analytics platform. We then move on to creating an app and here you will learn to create datasets, dashboards and different ways to import data into Analytics. Moving on we look at Einstein for sales, services, and marketing individually. Here you will learn to manage your pipeline, understand important business drivers and visualize trends. You will also learn features related to data monitoring tools and embedding dashboards with lightning, visualforce page and mobile devices. Further, you will learn advanced features pertaining to recent advancements in Einstein which include machine learning constructs and getting predictions for events. By the end of this book, you will become proficient in the Einstein analytics, getting insights faster and understanding your customer in a better way. Style and approach The book takes a pragmatic approach showing you installation of Salesforce Einstein Analytics, predictive analysis and applications of AI.
Mastering Qlik Sense
Mastering Qlik Sense
Martin Mahler,Juan Ignacio Vitantonio
¥90.46
Master the capabilities of Qlik Sense to design and deploy solutions that address all the Business Intelligence needs of your organization About This Book ? Create compelling dashboards and visualizations with your data by leveraging Qlik Sense's self-service model ? Perform data loading and model efficient solutions with faster performance and better governance ? Master Qlik Sense’s APIs and develop powerful mashups and fantastic extensions for visualizations and other components that run across all platforms Who This Book Is For This book is for Business Intelligence professionals and Data Analysts who want to become experts in using Qlik Sense. If you have extensively used QlikView in the past and are looking to transition to Qlik Sense, this book will also help you. A fundamental understanding of how Qlik Sense works and its features is all you need to get started with this book. What You Will Learn ? Understand the importance of self-service analytics and the IKEA-effect ? Explore all the available data modeling techniques and create efficient and optimized data models ? Master security rules and translate permission requirements into security rule logic ? Familiarize yourself with different types of Master Key Item(MKI) and know how and when to use MKI. ? Script and write sophisticated ETL code within Qlik Sense to facilitate all data modeling and data loading techniques ? Get an extensive overview of which APIs are available in Qlik Sense and how to take advantage of a technology with an API ? Develop basic mashup HTML pages and deploy successful mashup projects In Detail Qlik Sense is a powerful, self-servicing Business Intelligence tool for data discovery, analytics and visualization. It allows you to create personalized Business Intelligence solutions from raw data and get actionable insights from it. This book is your one-stop guide to mastering Qlik Sense, catering to all your organizational BI needs. You'll see how you can seamlessly navigate through tons of data from multiple sources and take advantage of the various APIs available in Qlik and its components for guided analytics. You'll also learn how to embed visualizations into your existing BI solutions and extend the capabilities of Qlik Sense to create new visualizations and dashboards that work across all platforms. We also cover other advanced concepts such as porting your Qlik View applications to Qlik Sense,and working with Qlik Cloud. Finally, you'll implement enterprise-wide security and access control for resources and data sources through practical examples. With the knowledge gained from this book, you'll have become the go-to expert in your organization when it comes to designing BI solutions using Qlik Sense. Style and approach This book provides in-depth knowledge on complex visualization processes. This guide will take you straight to complex implementation techniques. While covering the concepts, the use cases will help you understand how they work and how to utilize them.
Tkinter GUI Application Development Blueprints - Second Edition
Tkinter GUI Application Development Blueprints - Second Edition
Bhaskar Chaudhary
¥90.46
Geometry Management, Event Handling, and more About This Book ? A Practical, guide to learn the application of Python and GUI programming with tkinter ? Create multiple cross-platform real-world projects by integrating host of third party libraries and tools ? Learn to build beautiful and highly interactive user interfaces, targeting multiple devices. Who This Book Is For This book is for a beginner to intermediate-level Pythonists who want to build modern, cross-platform GUI applications with the amazingly powerful Tkinter. Prior knowledge of Tkinter is required. What You Will Learn ? A Practical, guide to help you learn the application of Python and GUI programming with Tkinter ? Create multiple, cross-platform, real-world projects by integrating a host of third-party libraries and tools ? Learn to build beautiful and highly interactive user interfaces, targeting multiple devices. In Detail Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, audio player, drawing application, piano tutor, chat application, screen saver, port scanner, and much more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database-driven programs, asyncio based programming and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice. Style and approach An easy-to-follow guide, full of hands-on examples of real-world GUI programs. The first chapter is a must-read as it explains most of the things you need to get started with writing GUI programs with Tkinter. Each subsequent chapter is a stand-alone project that discusses some aspects of GUI programming in detail. These chapters can be read sequentially or randomly, depending on the reader's experience with Python.
Mastering pfSense
Mastering pfSense
David Zientara
¥90.46
Install and configure a pfSense router/firewall, and become a pfSense expert in the process. About This Book ? You can always do more to secure your software – so extend and customize your pfSense firewall ? Build a high availability security system that’s fault-tolerant – and capable of blocking potential threats ? Put the principles of better security into practice by implementing examples provided in the text Who This Book Is For This book is for those with at least an intermediate understanding of networking. Prior knowledge of pfSense would be helpful but is not required. Those who have the resources to set up a pfSense firewall, either in a real or virtual environment, will especially benefit, as they will be able to follow along with the examples in the book. What You Will Learn ? Configure pfSense services such as DHCP, Dynamic DNS, captive portal, DNS, NTP and SNMP ? Set up a managed switch to work with VLANs ? Use pfSense to allow, block and deny traffic, and to implement Network Address Translation (NAT) ? Make use of the traffic shaper to lower and raise the priority of certain types of traffic ? Set up and connect to a VPN tunnel with pfSense ? Incorporate redundancy and high availability by utilizing load balancing and the Common Address Redundancy Protocol (CARP) ? Explore diagnostic tools in pfSense to solve network problems In Detail pfSense has the same reliability and stability as even the most popular commercial firewall offerings on the market – but, like the very best open-source software, it doesn’t limit you. You’re in control – you can exploit and customize pfSense around your security needs. Mastering pfSense - Second Edition, covers features that have long been part of pfSense such as captive portal, VLANs, traffic shaping, VPNs, load balancing, Common Address Redundancy Protocol (CARP), multi-WAN, and routing. It also covers features that have been added with the release of 2.4, such as support for ZFS partitions and OpenVPN 2.4. This book takes into account the fact that, in order to support increased cryptographic loads, pfSense version 2.5 will require a CPU that supports AES-NI. The second edition of this book places more of an emphasis on the practical side of utilizing pfSense than the previous edition, and, as a result, more examples are provided which show in step-by-step fashion how to implement many features. Style and approach Practical guide to learn the advanced functionalities of pfSense with minimum fuss.
.NET Standard 2.0 Cookbook
.NET Standard 2.0 Cookbook
Fiqri Ismail
¥90.46
Get the most out of .NET framework using standard libraries and create a .NET Standard 2.0 library from scratch About This Book ? Write code once and share within .NET ecosystem in Windows, Linux and macOS ? Give your .NET Libraries a common framework in cloud and on premise with the latest .NET Standard 2.0 ? Build a wide range of applications from Mobile with Xamarin to Web with ASP.NET Who This Book Is For This book is for .NET developers who are looking to build dynamic applications with the latest .NET Standard. C# knowledge is required. What You Will Learn ? Create a .NET Standard 2.0 library ? Use System.IO within the .NET Standard 2.0 ? Make use of your legacy .NET libraries with the new .NET Core standard ? Explore the thread support to create a multithreaded .NET Standard 2.0 library ? Create a .NET Standard 2.0 library and use it with an Android and iOS application ? Implement various Visual Studio 2017 diagnostics and debugging tools ? Create a NuGet Package and submit the package to the NuGet Package Manager ? Use Visual Studio 2017 azure tools to deploy the application to Azure ? Test and deliver a .NET Standard 2.0 library In Detail The .NET Standard is a standard that represents a set of APIs that all .NET platforms have to implement, making it easy for developers to access and use one common library for their development needs. This book begins with a quick refresher, helping you understand the mechanics of the new standard and offering insight into how it works. You’ll explore the core library concepts, such as working with collections, configurations, I/O, security, and multithreading. You’ll explore the iOS and Android libraries of Xamarin and we’ll guide you through creating a .NET Standard 2.0 library, which you’ll use with both Android and iOS applications. In the final chapters, you’ll learn the various debugging and diagnostics tools to deliver quality libraries and create a NuGet package of the .NET Standard 2.0 library. By the end of this book, you’ll be able to expand your current workflow to various .NET flavors and have the essential skills to create a .NET Standard 2.0 library from scratch to package and deliver it to the world. Style and approach A recipe-based approach to help you get the most out of the .NET Standard 2.0 Library that can be implemented to all the .NET Platforms
SFML Game Development By Example
SFML Game Development By Example
Raimondas Pupius
¥90.46
Create and develop exciting games from start to finish using SFML About This Book Familiarize yourself with the SFML library and explore additional game development techniques Craft, shape, and improve your games with SFML and common game design elements A practical guide that will teach you how to use utilize the SFML library to build your own, fully functional applications Who This Book Is For This book is intended for game development enthusiasts with at least decent knowledge of the C++ programming language and an optional background in game design. What You Will Learn Create and open a window by using SFML Utilize, manage, and apply all of the features and properties of the SFML library Employ some basic game development techniques to make your game tick Build your own code base to make your game more robust and flexible Apply common game development and programming patterns to solve design problems Handle your visual and auditory resources properly Construct a robust system for user input and interfacing Develop and provide networking capabilities to your game< In Detail Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as “rendering pipelines” or “shaders.” With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development. The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept. The next game is a simple platformer with enemies, obstacles and a few different stages. Here, we will be creating states that will provide custom application flow and explore the most common yet often overlooked design patterns used in game development. Last but not the least, we will create a small RPG game where we will be using common game design patterns, multiple GUI. elements, advanced graphical features, and sounds and music features. We will also be implementing networking features that will allow other players to join and play together. By the end of the book, you will be an expert in using the SFML library to its full potential. Style and approach An elaborate take on the game development process in a way that compliments the reader’s existing knowledge, this book provides plenty of examples and is kind to the uninitiated. Each chapter builds upon the knowledge gained from the previous one and offers clarifications on common issues while still remaining within the scope of its own subject and retaining clarity.
Mastering Embedded Linux Programming
Mastering Embedded Linux Programming
Chris Simmonds
¥90.46
Harness the power of Linux to create versatile and robust embedded solutions About This Book Create efficient and secure embedded devices using Linux Minimize project costs by using open source tools and programs Explore each component technology in depth, using sample implementations as a guide Who This Book Is For This book is ideal for Linux developers and system programmers who are already familiar with embedded systems and who want to know how to create best-in-class devices. A basic understanding of C programming and experience with systems programming is needed. What You Will Learn Understand the role of the Linux kernel and select an appropriate role for your application Use Buildroot and Yocto to create embedded Linux systems quickly and efficiently Create customized bootloaders using U-Boot Employ perf and ftrace to identify performance bottlenecks Understand device trees and make changes to accommodate new hardware on your device Write applications that interact with Linux device drivers Design and write multi-threaded applications using POSIX threads Measure real-time latencies and tune the Linux kernel to minimize them In Detail Mastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth de*ion of the components and options that are available at each stage. You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device. You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process. Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates. Next, you need to consider what techniques are best suited to writing applications for your device. We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing sections look at the techniques available to developers for profiling and tracing applications and kernel code using perf and ftrace. Style and approach This book is an easy-to-follow and pragmatic guide consisting of an in-depth analysis of the implementation of embedded devices. Each topic has a logical approach to it; this coupled with hints and best practices helps you understand embedded Linux better.
Banana Pro Blueprints
Banana Pro Blueprints
Ruediger Follmann
¥90.46
Leverage the capability of Banana Pi with exciting real-world projects About This Book Delve into the expanse of Banana Pi’s self-managing functionalities and develop real-world projects Gain hands-on experience of developing various wireless, multimedia, robotic, and sensor-based applications with Banana Pi Develop your applications using Banana Pi through a project-based approach Who This Book Is For This book is designed for those who are interested in exploring the capabilities of Banana Pro. Basic know-how of Linux and embedded systems would be an added advantage. What You Will Learn Remotely connect to Banana Pro and program the embedded board Use Banana Pro as a hotspot or provide an AirPlay server for wireless audio transmission Find out about the different programming languages that can be used with Banana Pro Build and program your own multimedia centre in order to watch television and movies Connect peripherals such as a camera, LCD, or hard disk to Banana Pro Manage and regulate your Linux system with Banana Pro Stream music wirelessly from your mobile phone to Banana Pro In Detail This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home. Style and approach This book follows a project-based approach that covers the most important features of Banana Pro. Every chapter dives into the practical side of the implementation.
Android Programming for Beginners
Android Programming for Beginners
John Horton
¥90.46
Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you’ll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven’t found the right way inDo you have a great idea for an app, but don’t know how to make it a realityOr maybe you’re just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don’t need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps’ data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.
Wordpress 3 Ultimate Security
Wordpress 3 Ultimate Security
Olly Connelly
¥90.46
This is a comprehensive essential guide to WordPress security written in a light style, which converts learning a really serious topic to an enjoyable read. It is packed with copy-paste solutions to security to suit all levels of security know-how. Just as WordPress is used by a broad spectrum of website owners, with varying degrees of security know-how, so WordPress 3 Ultimate Security is written to be understood by security novices and web professionals alike. From site and server owners and administrators to members of their contributing team, this essential A to Z reference takes a complex and, let's face it, frankly dull subject and makes it accessible, encouraging, and sometimes even fun. Even if you are a total newbie to security, you can transform an insecure site into an iron-clad fortress, safeguarding your site users, your content and, sooner or later, your stress level.
OpenVPN 2 Cookbook
OpenVPN 2 Cookbook
Jan Just Keijser
¥90.46
This is a cookbook, with practical recipes providing tips and tricks to the most common problems and scenarios faced with OpenVPN. This book is ideal for system administrators and networking professionals who are interested in building secure VPNs using OpenVPN. It is preferable that the reader has a basic knowledge of OpenVPN, as well as general network administration skills.
ASP.NET MVC 2 Cookbook
ASP.NET MVC 2 Cookbook
Andrew Siemer
¥90.46
Written in cookbook style, this book offers solutions to all common web development problems through recipes. Each recipe contains step-by-step instructions followed by the analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is particularly written for web developers looking to transfer their knowledge from the ASP.NET Web Forms way of doing things to the ASP.NET MVC framework. As this book targets readers of various experience levels, you should be able to find recipes of a basic, intermediate, and advanced nature. Regardless of your experience level, each recipe will walk you through the solution in a step by step manner that anyone should be able to follow.
Mastering Kali Linux Wireless Pentesting
Mastering Kali Linux Wireless Pentesting
Jilumudi Raghu Ram
¥90.46
Test your wireless network’s security and master advanced wireless penetration techniques using Kali LinuxAbout This BookDevelop your skills using attacks such as wireless cracking, Man-in-the-Middle, and Denial of Service (DOS), as well as extracting sensitive information from wireless networksPerform advanced wireless assessment and penetration testsUse Embedded Platforms, Raspberry PI, and Android in wireless penetration testing with Kali LinuxWho This Book Is ForIf you are an intermediate-level wireless security consultant in Kali Linux and want to be the go-to person for Kali Linux wireless security in your organisation, then this is the book for you. Basic understanding of the core Kali Linux concepts is expected.What You Will LearnFingerprint wireless networks with the various tools available in Kali LinuxLearn various techniques to exploit wireless access points using CSRFCrack WPA/WPA2/WPS and crack wireless encryption using Rainbow tables more quicklyPerform man-in-the-middle attack on wireless clientsUnderstand client-side attacks, browser exploits, Java vulnerabilities, and social engineeringDevelop advanced sniffing and PCAP analysis skills to extract sensitive information such as DOC, XLS, and PDF documents from wireless networksUse Raspberry PI and OpenWrt to perform advanced wireless attacksPerform a DOS test using various techniques and toolsIn DetailKali Linux is a Debian-based Linux distribution designed for digital forensics and penetration testing. It gives access to a large collection of security-related tools for professional security testing - some of the major ones being Nmap, Aircrack-ng, Wireshark, and Metasploit.This book will take you on a journey where you will learn to master advanced tools and techniques to conduct wireless penetration testing with Kali Linux.You will begin by gaining an understanding of setting up and optimizing your penetration testing environment for wireless assessments. Then, the book will take you through a typical assessment from reconnaissance, information gathering, and scanning the network through exploitation and data extraction from your target. You will get to know various ways to compromise the wireless network using browser exploits, vulnerabilities in firmware, web-based attacks, client-side exploits, and many other hacking methods. You will also discover how to crack wireless networks with speed, perform man-in-the-middle and DOS attacks, and use Raspberry Pi and Android to expand your assessment methodology.By the end of this book, you will have mastered using Kali Linux for wireless security assessments and become a more effective penetration tester and consultant.Style and approachThis book uses a step-by-step approach using real-world attack scenarios to help you master the wireless penetration testing techniques.
Unity 5.x Shaders and Effects Cookbook
Unity 5.x Shaders and Effects Cookbook
Alan Zucconi
¥90.46
Master the art of Shader programming to bring life to your Unity projectsAbout This BookThis book will help you master the technique of physically based shading in Unity 5 to add realism to your game quickly through precise recipesFrom an eminent author, this book offers you the fine technicalities of professional post-processing effects for stunning resultsThis book will help you master Shader programming through easy-to-follow examples to create stunning visual effects that can be used in 3D games and high quality graphics.Who This Book Is ForUnity Effects and Shader Cookbook is written for developers who want to create their first Shaders in Unity 5 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required.What You Will LearnUnderstand physically based rendering to fit the aesthetic of your gameEnter the world of post-processing effects to make your game look visually stunningAdd life to your materials, complementing Shader programming with interactive *sDesign efficient Shaders for mobile platforms without sacrificing their realismUse state-of-the-art techniques such as volumetric explosions and fur shadingBuild your knowledge by understanding how Shader models have evolved and how you can create your ownDiscover what goes into the structure of Shaders and why lighting works the way it doesMaster the math and algorithms behind the most used lighting modelsIn DetailSince their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished, refined product with Unity’s post-processing effects.Unity Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unity3D—guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math.We’ll start with essential lighting and finishing up by creating stunning screen Effects just like those in high quality 3D and mobile games. You’ll discover techniques including normal mapping, image-based lighting, and how to animate your models inside a Shader. We’ll explore the secrets behind some of the most powerful techniques, such as physically based rendering! With Unity Shaders and Effects Cookbook, what seems like a dark art today will be second nature by tomorrow.Style and approachThe recipes in this book contain step-by-step instructions, complemented by screenshots and code, and real-world examples.
Machine Learning for OpenCV
Machine Learning for OpenCV
Michael Beyeler
¥90.46
Expand your OpenCV knowledge and master key concepts of machine learning using this practical, hands-on guide. About This Book ? Load, store, edit, and visualize data using OpenCV and Python ? Grasp the fundamental concepts of classification, regression, and clustering ? Understand, perform, and experiment with machine learning techniques using this easy-to-follow guide ? Evaluate, compare, and choose the right algorithm for any task Who This Book Is For This book targets Python programmers who are already familiar with OpenCV; this book will give you the tools and understanding required to build your own machine learning systems, tailored to practical real-world tasks. What You Will Learn ? Explore and make effective use of OpenCV's machine learning module ? Learn deep learning for computer vision with Python ? Master linear regression and regularization techniques ? Classify objects such as flower species, handwritten digits, and pedestrians ? Explore the effective use of support vector machines, boosted decision trees, and random forests ? Get acquainted with neural networks and Deep Learning to address real-world problems ? Discover hidden structures in your data using k-means clustering ? Get to grips with data pre-processing and feature engineering In Detail Machine learning is no longer just a buzzword, it is all around us: from protecting your email, to automatically tagging friends in pictures, to predicting what movies you like. Computer vision is one of today's most exciting application fields of machine learning, with Deep Learning driving innovative systems such as self-driving cars and Google’s DeepMind. OpenCV lies at the intersection of these topics, providing a comprehensive open-source library for classic as well as state-of-the-art computer vision and machine learning algorithms. In combination with Python Anaconda, you will have access to all the open-source computing libraries you could possibly ask for. Machine learning for OpenCV begins by introducing you to the essential concepts of statistical learning, such as classification and regression. Once all the basics are covered, you will start exploring various algorithms such as decision trees, support vector machines, and Bayesian networks, and learn how to combine them with other OpenCV functionality. As the book progresses, so will your machine learning skills, until you are ready to take on today's hottest topic in the field: Deep Learning. By the end of this book, you will be ready to take on your own machine learning problems, either by building on the existing source code or developing your own algorithm from scratch! Style and approach OpenCV machine learning connects the fundamental theoretical principles behind machine learning to their practical applications in a way that focuses on asking and answering the right questions. This book walks you through the key elements of OpenCV and its powerful machine learning classes, while demonstrating how to get to grips with a range of models.
Mastering Concurrency Programming with Java 9 - Second Edition
Mastering Concurrency Programming with Java 9 - Second Edition
Javier Fernández González
¥90.46
Master the principles to make applications robust, scalable and responsive About This Book ? Implement concurrent applications using the Java 9 Concurrency API and its new components ? Improve the performance of your applications and process more data at the same time, taking advantage of all of your resources ? Construct real-world examples related to machine learning, data mining, natural language processing, and more Who This Book Is For This book is for competent Java developers who have basic understanding of concurrency, but knowledge of effective implementation of concurrent programs or usage of streams for making processes more efficient is not required What You Will Learn ? Master the principles that every concurrent application must follow ? See how to parallelize a sequential algorithm to obtain better performance without data inconsistencies and deadlocks ? Get the most from the Java Concurrency API components ? Separate the thread management from the rest of the application with the Executor component ? Execute phased-based tasks in an efficient way with the Phaser components ? Solve problems using a parallelized version of the divide and conquer paradigm with the Fork / Join framework ? Find out how to use parallel Streams and Reactive Streams ? Implement the “map and reduce” and “map and collect” programming models ? Control the concurrent data structures and synchronization mechanisms provided by the Java Concurrency API ? Implement efficient solutions for some actual problems such as data mining, machine learning, and more In Detail Concurrency programming allows several large tasks to be divided into smaller sub-tasks, which are further processed as individual tasks that run in parallel. Java 9 includes a comprehensive API with lots of ready-to-use components for easily implementing powerful concurrency applications, but with high flexibility so you can adapt these components to your needs. The book starts with a full de*ion of the design principles of concurrent applications and explains how to parallelize a sequential algorithm. You will then be introduced to Threads and Runnables, which are an integral part of Java 9's concurrency API. You will see how to use all the components of the Java concurrency API, from the basics to the most advanced techniques, and will implement them in powerful real-world concurrency applications. The book ends with a detailed de*ion of the tools and techniques you can use to test a concurrent Java application, along with a brief insight into other concurrency mechanisms in JVM. Style and approach This is a complete guide that implements real-world examples of algorithms related to machine learning, data mining, and natural language processing in client/server environments. All the examples are explained using a step-by-step approach.
Apache Spark 2.x for Java Developers
Apache Spark 2.x for Java Developers
Sourav Gulati; Sumit Kumar
¥90.46
Unleash the data processing and analytics capability of Apache Spark with the language of choice: Java About This Book ? Perform big data processing with Spark—without having to learn Scala! ? Use the Spark Java API to implement efficient enterprise-grade applications for data processing and analytics ? Go beyond mainstream data processing by adding querying capability, Machine Learning, and graph processing using Spark Who This Book Is For If you are a Java developer interested in learning to use the popular Apache Spark framework, this book is the resource you need to get started. Apache Spark developers who are looking to build enterprise-grade applications in Java will also find this book very useful. What You Will Learn ? Process data using different file formats such as XML, JSON, CSV, and plain and delimited text, using the Spark core Library. ? Perform analytics on data from various data sources such as Kafka, and Flume using Spark Streaming Library ? Learn SQL schema creation and the analysis of structured data using various SQL functions including Windowing functions in the Spark SQL Library ? Explore Spark Mlib APIs while implementing Machine Learning techniques to solve real-world problems ? Get to know Spark GraphX so you understand various graph-based analytics that can be performed with Spark In Detail Apache Spark is the buzzword in the big data industry right now, especially with the increasing need for real-time streaming and data processing. While Spark is built on Scala, the Spark Java API exposes all the Spark features available in the Scala version for Java developers. This book will show you how you can implement various functionalities of the Apache Spark framework in Java, without stepping out of your comfort zone. The book starts with an introduction to the Apache Spark 2.x ecosystem, followed by explaining how to install and configure Spark, and refreshes the Java concepts that will be useful to you when consuming Apache Spark's APIs. You will explore RDD and its associated common Action and Transformation Java APIs, set up a production-like clustered environment, and work with Spark SQL. Moving on, you will perform near-real-time processing with Spark streaming, Machine Learning analytics with Spark MLlib, and graph processing with GraphX, all using various Java packages. By the end of the book, you will have a solid foundation in implementing components in the Spark framework in Java to build fast, real-time applications. Style and approach This practical guide teaches readers the fundamentals of the Apache Spark framework and how to implement components using the Java language. It is a unique blend of theory and practical examples, and is written in a way that will gradually build your knowledge of Apache Spark.
Node Cookbook - Third Edition
Node Cookbook - Third Edition
David Mark Clements; Matthias Buus; Matteo Collina;Peter Elger
¥90.46
Over 60 high-quality recipes covering debugging, security, performance, microservices, web frameworks, databases, deployment and more; rewritten for Node 4, 6, and 8. About This Book ? Security between Node.js and browser applications explained and applied in depth ? Cutting edge techniques and tools for measuring and improving performance ? Contemporary techniques to create developer-ergonomic, readily-scalable production systems Who This Book Is For If you have good knowledge of JavaScript and want to build fast, efficient, scalable client-server solutions, then this book is for you. Some experience with Node.js is assumed to get the most out of this book. If working from a beginner level Node Cookbook 2nd Edition is recommended as a primer for Node Cookbook 3rd Edition. What You Will Learn ? Rapidly become proficient at debugging Node.js programs ? Write and publish your own Node.js modules ? Become deeply acquainted with Node.js core API’s ? Use web frameworks such as Express, Hapi and Koa for accelerated web application development ? Apply Node.js streams for low-footprint infinite-capacity data processing ? Fast-track performance knowledge and optimization abilities ? Compare and contrast various persistence strategies, including database integrations with MongoDB, MySQL/MariaDB, Postgres, Redis, and LevelDB ? Grasp and apply critically essential security concepts ? Understand how to use Node with best-of-breed deployment technologies: Docker, Kubernetes and AWS In Detail The principles of asynchronous event-driven programming are perfect for today's web, where efficient real-time applications and scalability are at the forefront. Server-side JavaScript has been here since the 90s but Node got it right. This edition is a complete rewrite of the original, and is targeted against Node 4, 6, and 8. It shows you how to build fast, efficient, and scalable client-server solutions using the latest versions of Node. Beginning with adopting debugging tips and tricks of the trade and learning how to write your own modules, then covering the fundamentals of streams in Node.js, you will go on to discover I/O control, implementation of various web protocols, you’ll work up to integrating with cross-section of databases such as MongoDB, MySQL/MariaDB, Postgres, Redis, and LevelDB and building web application with Express, Hapi and Koa. You will then learn about security essentials in Node.js and the advanced optimization tools and techniques By the end of the book you should have acquired a level of proficiency that allows you to confidently build a full production-ready and scalable Node.js system. Style and approach This recipe-based practical guide presents each topic with step-by-step instructions on how you can create fast and efficient server side applications using the latest features and capabilities in Node 8 whilst also supporting usage with Node 4 and 6.