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Moodle 2.0 First Look
¥71.93
The book looks at the main functional areas of Moodle that have significant new features, explains the new features and how to use them. It draws attention to significant differences from how things used to behave, and gives the reader an idea of the kind of consequences these changes will bring to them. If you are an existing Moodle user, tutor, or administrator, then this book is for you. You are expected to be familiar with the operation of Moodle.
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OpenStreetMap
¥71.93
This book introduces the OSM project, its aims and objectives, and its history, then guides you through the process of gathering, editing, and using OpenStreetMap data using a series of real-world examples. This book is the perfect aid for geographic-information professionals interested in using OpenStreetMap in their work and web designers and developers who want to include mapping in their sites, and want a distinctive style. It is for you if you have a need to use maps and geographic data for work or leisure, and want accurate, up-to-date maps showing the information you're interested in, without details you don't need. If you want to use maps for navigation and want more or less detail than traditional printed maps give this book is perfect for you.
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Building job sites with Joomla!
¥71.93
This will be a step-by-step tutorial - a workbook with practical approach. The book starts by looking at the important features that make a professional job site: adding and managing jobs, jobseekers and employers, providing online recruitment services, selling credits and managing credit system, SEO to drive huge traffic to your job site, and so on. This book includes a lot of screenshots which not only illustrate tasks but also create a visual impact. This book contains overall necessary information that is important for the understanding of job site development. If you are looking for building and managing a job site using Joomla! extensions then this book is for you. Prior knowledge of using extensions is not expected but Joomla! basics will be required.
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Learning iOS Penetration Testing
¥71.93
Secure your iOS applications and uncover hidden vulnerabilities by conducting penetration testsAbout This BookAchieve your goal to secure iOS devices and applications with the help of this fast paced manualFind vulnerabilities in your iOS applications and fix them with the help of this example-driven guideAcquire the key skills that will easily help you to perform iOS exploitation and forensics with greater confidence and a stronger understandingWho This Book Is ForThis book is for IT security professionals who want to conduct security testing of applications. This book will give you exposure to diverse tools to perform penetration testing. This book will also appeal to iOS developers who would like to secure their applications, as well as security professionals. It is easy to follow for anyone without experience of iOS pentesting.What You Will LearnUnderstand the basics of iOS app development, deployment, security architecture, application signing, application sandboxing, and OWASP TOP 10 for mobileSet up your lab for iOS app pentesting and identify sensitive information stored locallyPerform traffic analysis of iOS devices and catch sensitive data being leaked by side channelsModify an application’s behavior using runtime analysisAnalyze an application’s binary for security protectionAcquire the knowledge required for exploiting iOS devicesLearn the basics of iOS forensicsIn DetailiOS has become one of the most popular mobile operating systems with more than 1.4 million apps available in the iOS App Store. Some security weaknesses in any of these applications or on the system could mean that an attacker can get access to the device and retrieve sensitive information. This book will show you how to conduct a wide range of penetration tests on iOS devices to uncover vulnerabilities and strengthen the system from attacks.Learning iOS Penetration Testing discusses the common vulnerabilities and security-related shortcomings in an iOS application and operating system, and will teach you to conduct static and dynamic analysis of iOS applications.This practical guide will help you uncover vulnerabilities in iOS phones and applications. We begin with basics of iOS security and dig deep to learn about traffic analysis, code analysis, and various other techniques. Later, we discuss the various utilities, and the process of reversing and auditing.Style and approachThis fast-paced and practical guide takes a step-by-step approach to penetration testing with the goal of helping you secure your iOS devices and apps quickly.
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R Graph Essentials
¥71.93
This book is targeted at R programmers who want to learn the graphing capabilities of R. This book will presume that you have working knowledge of R.
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R Machine Learning Essentials
¥71.93
If you want to learn how to develop effective machine learning solutions to your business problems in R, this book is for you. It would be helpful to have a bit of familiarity with basic object-oriented programming concepts, but no prior experience is required.
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Getting Started with Python and Raspberry Pi
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
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Unity Virtual Reality Projects
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
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IT Inventory and Resource Management with OCS Inventory NG 1.02
¥71.93
This book closely follows the style of a practical, hands-on "how to" guide on working with OCS Inventory NG. The step-by-step approach, coupled with the use of visual aids, clear instructions, and real-world examples, makes it a fast-paced book. Upon the completion of this book, you will have the necessary skill set, know-how, and confidence to implement OCS Inventory NG to meet the demanding asset management needs of any organization. Then you can carry on using the book as reference material. This book targets an audience of system administrators and IT professionals who are required to implement, configure, customize, and work with IT Inventory and Asset Management solutions. The book does not presume any prior knowledge of inventory management, just a solid grasp of the server/client model and familiarity with the chosen operating system along with the necessary web server and database server terminologies. Anyone with an interest in inventorying IT assets and solving real-world resource management dilemmas will enjoy this book.
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TYPO3 4.2 E-Commerce
¥71.93
This is a fast-paced tutorial focusing on creating an online store. It walks in detail through development of a sample website, illustrating each step with screenshots and explanation. The cumbersome and time-consuming task of developing and customizing a TYPO3 e-commerce site will be a smooth sail with this book. If you want to create a captivating online shop using TYPO3 and optimize your profit, this book is for you. Some knowledge of TYPO3, PHP, and TypoScript is required.
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PHP jQuery Cookbook
¥71.93
Written in Packt's cookbook style, this book presents numerous practical examples that you can use directly in your applications. The book covers most of the essential issues you will face while developing your web applications and gives solutions to them. Recipes in the book are written in a manner that will rapidly take you from a beginner to expert level. If you want to use PHP and jQuery together to create web applications this book is for you. It provides a large number of examples in each chapter that will take you from a basic developer to a pro by giving step-by-step instructions for each task in developing web applications using PHP and jQUery. All you need are JavaScript basics and you are on your way to building power web applications, with this book in hand.
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Drupal 7 First Look
¥71.93
This hands-on guide takes a look at the main functional areas of Drupal that have significant new features. It explains these new features and how to use them, drawing attention to significant differences from how things used to behave, and giving the reader an idea of the kind of consequences these changes will bring to them. Drupal 7 First Look is written for site administrators, themers, and developers who have some experience with Drupal 6 (or even Drupal 5) and want to upgrade their sites, themes, or modules to Drupal 7 or just learn more about Drupal 7. No programming experience is required, but several code examples are covered for readers that want more in-depth information about building themes and modules.
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Mapbox Cookbook
¥71.93
Over 35 recipes to design and implement uniquely styled maps using the Mapbox platform About This Book Design and develop beautifully styled maps using TileMill, MapBox Studio, and CartoCSS Get to grips with the mapbox.js and Leaflet to create visually stunning web and mobile applications An easy-to-follow, quick reference guide to integrate powerful APIs and services like Foursquare, Fusion Tables, Geoserver, and CartoDB to populate your maps Who This Book Is For If you are a web developer seeking for GIS expertise on how to create, style, and publish interactive and unique styled maps, then this book is for you. Basic knowledge of programming and java*s is assumed. What You Will Learn Get accustomed to the MapBox Editor to visually style your maps Learn everything about CartoCSS, and how it will help you fine tune your styled maps Use MapBox Studio and Tilemill to generate your own tiles and vector maps Publish your maps using a variety of technologies like node.js, PHP, and Geoserver Integrate with third party APIs and services to populate your maps with public or private data Create many different map visualization styles like choropleth and heat maps, add interactivity, and even learn how to animate data over time Work with many different data formats and external services to create robust maps Learn to use MapBox GL to create a mobile application In Detail Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map. Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API. In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver. We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps. In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes. Style and approach An easy-to-use recipe driven book that will not just serve code samples, but also explains all the theory and concepts required to fully understand each recipe.
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Learning Swift - Second Edition
¥71.93
Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern *ing language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.
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Learning CoreOS
¥71.93
Your one-stop guide for building, configuring, maintaining, and deploying one of the world's fastest growing OSes About This Book Understand the features of CoreOS and learn to administrate and secure a CoreOS environment Develop, test, and deploy cloud services and applications more quickly and efficiently inside lightweight containers using CoreOS This is a complete tutorial on CoreOS, which is the preferred OS for cloud computing as it contains components that facilitate cloud management Who This Book Is For This book is for cloud or enterprise administrators and application developers who would like to gain knowledge about CoreOS to deploy a cloud application or micro-services on a cluster of cloud servers. It is also aimed at administrators with basic networking experience. You do not need to have any knowledge of CoreOS. What You Will Learn Understand the benefits of CoreOS as a cloud orchestration platform Learn about lightweight containers and various container frameworks such as Docker and RKT in CoreOS Manage services and containers across cluster using Fleet and systemd Set up a CoreOS environment using Vagrant Create and manage CoreOS clusters Discover the service parameters using etcd Find out about chaining services running on the cluster using Flannel / Rudder and Weave Create a virtual tenant network and service chaining using OVS In Detail CoreOS is an open source operating system developed upon the Linux kernel. The rise of CoreOS is directly related to the rise of Docker (a Linux container management system). It is a minimal operating system layer and takes a different approach to automating the deployment of containers. The major difference between CoreOS and other Linux distributions is that CoreOS was designed to deploy hundreds of servers. CoreOS immensely helps the users to create systems, which are easy to scale and manage, making life easier for all, be it developer, QA, or deployer. This book is all about setting up, deploying, and using CoreOS to manage clusters and clouds. It will help you understand what CoreOS is and its benefits as a cloud orchestration platform. First, we’ll show you how to set up a simple CoreOS instance with single node in the cluster and how to run a Docker container inside the CoreOS instance. Next, you’ll be introduced to Fleet and systemd, and will deploy and distribute Docker services across different nodes in cluster using Fleet. Later, you’ll be briefed about running services in a cluster with constraints, publishing the services already running on the cluster to new services, and making your services interact with each other. We conclude by teaching you about advanced container networking. By the end of the book, you will know the salient features of CoreOS and will be able to deploy, administrate, and secure a CoreOS environment. Style and approach This practical guide covers the basics and advanced topics related to CoreOS and lightweight containers. The topics are covered in an easy-to-follow manner with each feature explained in detail, beginning with a brief overview and followed by an explanation of its corresponding configuration files.
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Test-Driven iOS Development with Swift
¥71.93
Create fully-featured and highly functional iOS apps by writing tests firstAbout This BookLearn test-driven principles to help you build apps with fewer bugs and better designsBecome more efficient while working with Swift to move on to your next project faster!Learn how to incorporate all of the principles of test-driven development (TDD) in to your daily programming workflowWho This Book Is ForIf debugging iOS apps is a nerve-racking task for you and you are looking for a fix, this book is for you.What You Will LearnImplement TDD in swift application developmentGet to know the fundamentals, life cycle, and benefits of TDDExplore the tools and frameworks to effectively use TDDDevelop models and controllers driven by testsConstruct the network layer using stubsUse functional tests to ensure the app works as plannedAutomate and streamline the building, analysing, testing, and archiving of your iOS appsIn DetailTest-driven development (TDD) is a proven way to find software bugs early. Writing tests before your code improves the structure and maintainability of your app.Test-driven iOS Development with Swift will help you understand the process of TDD and how it impacts your applications written in Swift. Through practical, real-world examples, you’ll start seeing how to implement TDD in context. We will begin with an overview of your TDD workflow and then deep-dive into unit testing concepts and code cycles. We will showcase the workings of functional tests, which will help you improve the user interface. Finally, you will learn about automating deployments and continuous integration to run an environment.Style and approachThis is an easy-to-follow example-driven tutorial, packed with lots of tips and tricks that explore TDD bit-by-bit in the process of making an iOS application.
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Learning F# Functional Data Structures and Algorithms
¥71.93
If you have just started your adventure with F#, then this book will help you take the right steps to become a successful F# coder. An intermediate knowledge of imperative programming concepts, and a basic understanding of the algorithms and data structures in .NET environments using the C# language and BCL (Base Class Library), would be helpful.
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JavaScript Domain-Driven Design
¥71.93
If you are an experienced JavaScript developer who wants to improve the design of his or her applications, or find yourself in a situation to implement an application in an unfamiliar domain, this book is for you. Prior knowledge of JavaScript is required and prior experience with Node.js will also be helpful.
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ASP.NET 3.5 Application Architecture and Design
¥71.93
This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects. A single project is implemented using different architectural styles to make the reader understand the details of each style. There are also many small independent code samples to explain design patterns, WCF, and localization. This book is for people familiar with the ASP.NET framework using either C# or VB.NET. You don?t need to be an ASP.NET guru “ the book is ideal for novice and intermediate developers. If reading about application architecture usually confuses you or sends you to sleep, then this book will be perfect for you! In short, any ASP.NET programmer who is confused or disoriented reading different books or materials on architectures wondering how and what to implement in their application, will definitely benefit from this book!
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Learning Nagios 3.0
¥71.93
This is a beginner-level book, which will introduce Nagios to System Administrators who are interested in monitoring their systems. The focus is on teaching system administrators to secure their systems in a much improved manner incorporating the newer features of Nagios. It will teach Nagios beginners the basics of installation and configuration of version 3; it will show professionals who have already worked on earlier versions of Nagios the new features of Nagios like inheritance and also the new internal functions like better check scheduling. The target readers for this book are System Administrators interested in using Nagios. This book will introduce Nagios with the new features of Version 3 for System Administrators.
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Joomla! Web Security
¥71.93
This book will give you a strong, hands-on approach to security. It starts out with the most basic of considerations such as choosing the right hosting sites then moves quickly into securing the Joomla! site and servers. This is a security handbook for Joomla! sites. It is an easy-to-use guide that will take you step by step into the world of secured websites. This book is a must-read for anyone seriously using Joomla! for any kind of business, ranging from small retailers to larger businesses. With this book they will be able to secure their sites, understand the attackers, and more, without the drudging task of looking up in forums, only to be flamed, or not even find the answers. Prior knowledge of Joomla! is expected but no prior knowledge of securing websites is needed for this book. The reader will gain a moderate to strong level of knowledge on strengthening their sites against hackers.