IT Inventory and Resource Management with OCS Inventory NG 1.02
¥71.93
This book closely follows the style of a practical, hands-on "how to" guide on working with OCS Inventory NG. The step-by-step approach, coupled with the use of visual aids, clear instructions, and real-world examples, makes it a fast-paced book. Upon the completion of this book, you will have the necessary skill set, know-how, and confidence to implement OCS Inventory NG to meet the demanding asset management needs of any organization. Then you can carry on using the book as reference material. This book targets an audience of system administrators and IT professionals who are required to implement, configure, customize, and work with IT Inventory and Asset Management solutions. The book does not presume any prior knowledge of inventory management, just a solid grasp of the server/client model and familiarity with the chosen operating system along with the necessary web server and database server terminologies. Anyone with an interest in inventorying IT assets and solving real-world resource management dilemmas will enjoy this book.
Getting Started with Python and Raspberry Pi
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
Mastering Python Scientific Computing
¥71.93
A complete guide for Python programmers to master scientific computing using Python APIs and tools About This Book The basics of scientific computing to advanced concepts involving parallel and large scale computation are all covered. Most of the Python APIs and tools used in scientific computing are discussed in detail The concepts are discussed with suitable example programs Who This Book Is For If you are a Python programmer and want to get your hands on scientific computing, this book is for you. The book expects you to have had exposure to various concepts of Python programming. What You Will Learn Fundamentals and components of scientific computing Scientific computing data management Performing numerical computing using NumPy and SciPy Concepts and programming for symbolic computing using SymPy Using the plotting library matplotlib for data visualization Data analysis and visualization using Pandas, matplotlib, and IPython Performing parallel and high performance computing Real-life case studies and best practices of scientific computing In Detail In today's world, along with theoretical and experimental work, scientific computing has become an important part of scientific disciplines. Numerical calculations, simulations and computer modeling in this day and age form the vast majority of both experimental and theoretical papers. In the scientific method, replication and reproducibility are two important contributing factors. A complete and concrete scientific result should be reproducible and replicable. Python is suitable for scientific computing. A large community of users, plenty of help and documentation, a large collection of scientific libraries and environments, great performance, and good support makes Python a great choice for scientific computing. At present Python is among the top choices for developing scientific workflow and the book targets existing Python developers to master this domain using Python. The main things to learn in the book are the concept of scientific workflow, managing scientific workflow data and performing computation on this data using Python. The book discusses NumPy, SciPy, SymPy, matplotlib, Pandas and IPython with several example programs. Style and approach This book follows a hands-on approach to explain the complex concepts related to scientific computing. It details various APIs using appropriate examples.
Microsoft .NET Framework 4.5 Quickstart Cookbook
¥71.93
Microsoft .NET Framework 4.5 First Look Cookbook
Backbone.js Testing
¥71.93
This book is packed with the step by step tutorial and instructions in recipe format helping you setup test infrastructure and gradually advance your skills to plan, develop, and test your backbone applications.If you are a JavaScript developer looking for recipes to create and implement test support for your backbone application, then this book is ideal for you.
jQuery 1.4 Animation Techniques
¥71.93
All the concepts in the book are explained in a simple, easy to understand, step-by-step manner. There are plenty of examples and images used in this book, with the images properly explained. Written with a friendly and engaging approach, this Packt Beginner's guide is designed to be placed alongside the computer as your guide and mentor to create attractive web page animations using jQuery.This book is written for web designers and front-end developers who already have good knowledge of HTML and CSS, and some experience with jQuery. If you want to learn how to animate the user interface of your web applications with jQuery, then this book is for you.
Sphinx Search Beginner's Guide
¥71.93
This book is a step-by-step guide for an absolute beginner. It covers everything, from installing to configuring, to get you started quickly. It has numerous code examples that the reader can try on their own and learn while doing so. It has two full-fledged applications as examples that readers can follow. This book is specifically focused on the Search feature of web applications. This book is for developers who are new to Sphinx Search. All code examples use PHP but the logic is same for any other web *ing languages as well.
PHP jQuery Cookbook
¥71.93
Written in Packt's cookbook style, this book presents numerous practical examples that you can use directly in your applications. The book covers most of the essential issues you will face while developing your web applications and gives solutions to them. Recipes in the book are written in a manner that will rapidly take you from a beginner to expert level. If you want to use PHP and jQuery together to create web applications this book is for you. It provides a large number of examples in each chapter that will take you from a basic developer to a pro by giving step-by-step instructions for each task in developing web applications using PHP and jQUery. All you need are JavaScript basics and you are on your way to building power web applications, with this book in hand.
Drupal 7 First Look
¥71.93
This hands-on guide takes a look at the main functional areas of Drupal that have significant new features. It explains these new features and how to use them, drawing attention to significant differences from how things used to behave, and giving the reader an idea of the kind of consequences these changes will bring to them. Drupal 7 First Look is written for site administrators, themers, and developers who have some experience with Drupal 6 (or even Drupal 5) and want to upgrade their sites, themes, or modules to Drupal 7 or just learn more about Drupal 7. No programming experience is required, but several code examples are covered for readers that want more in-depth information about building themes and modules.
Moodle 2.0 First Look
¥71.93
The book looks at the main functional areas of Moodle that have significant new features, explains the new features and how to use them. It draws attention to significant differences from how things used to behave, and gives the reader an idea of the kind of consequences these changes will bring to them. If you are an existing Moodle user, tutor, or administrator, then this book is for you. You are expected to be familiar with the operation of Moodle.
OpenStreetMap
¥71.93
This book introduces the OSM project, its aims and objectives, and its history, then guides you through the process of gathering, editing, and using OpenStreetMap data using a series of real-world examples. This book is the perfect aid for geographic-information professionals interested in using OpenStreetMap in their work and web designers and developers who want to include mapping in their sites, and want a distinctive style. It is for you if you have a need to use maps and geographic data for work or leisure, and want accurate, up-to-date maps showing the information you're interested in, without details you don't need. If you want to use maps for navigation and want more or less detail than traditional printed maps give this book is perfect for you.
Microsoft Azure Machine Learning
¥71.93
The book is intended for those who want to learn how to use Azure Machine Learning. Perhaps you already know a bit about Machine Learning, but have never used ML Studio in Azure; or perhaps you are an absolute newbie. In either case, this book will get you up-and-running quickly.
Unity Virtual Reality Projects
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
Mapbox Cookbook
¥71.93
Over 35 recipes to design and implement uniquely styled maps using the Mapbox platform About This Book Design and develop beautifully styled maps using TileMill, MapBox Studio, and CartoCSS Get to grips with the mapbox.js and Leaflet to create visually stunning web and mobile applications An easy-to-follow, quick reference guide to integrate powerful APIs and services like Foursquare, Fusion Tables, Geoserver, and CartoDB to populate your maps Who This Book Is For If you are a web developer seeking for GIS expertise on how to create, style, and publish interactive and unique styled maps, then this book is for you. Basic knowledge of programming and java*s is assumed. What You Will Learn Get accustomed to the MapBox Editor to visually style your maps Learn everything about CartoCSS, and how it will help you fine tune your styled maps Use MapBox Studio and Tilemill to generate your own tiles and vector maps Publish your maps using a variety of technologies like node.js, PHP, and Geoserver Integrate with third party APIs and services to populate your maps with public or private data Create many different map visualization styles like choropleth and heat maps, add interactivity, and even learn how to animate data over time Work with many different data formats and external services to create robust maps Learn to use MapBox GL to create a mobile application In Detail Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map. Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API. In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver. We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps. In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes. Style and approach An easy-to-use recipe driven book that will not just serve code samples, but also explains all the theory and concepts required to fully understand each recipe.
Learning Swift - Second Edition
¥71.93
Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern *ing language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.
Joomla! 1.5 Content Administration
¥71.93
This book is very easy and straightforward to follow, and takes a hands-on approach, using practical examples to illustrate techniques and explain concepts using a fictitious company called "The Party People" to help you master the content administration of your web site. With each task outlined, simple explanations are offered on similar subject areas and links to further information are provided. If you are someone who wants to quickly and easily manage content and users for a Joomla! web site, this book is ideal for you. You could be a content editor, proofreader, graphic artist, feature editor, or anyone else concerned with managing content on a Joomla! installation. If you can browse the Web and use a wordprocessing software package, this book will help you develop the skills to efficiently manage your web site and gain a solid understanding of the Joomla! content management system.
FreePBX 2.5 Powerful Telephony Solutions
¥71.93
This book is a tutorial, with plenty of step-by-step instructions bundled with examples and screenshots. VoIP telephony concepts are discussed, and how-tos are provided to help the reader become familiar with FreePBX. This book is targeted at system administrators who want to get started with FreePBX. Previous knowledge of Linux or networking is not required, although some basic knowledge of PBX and Linux will be a bonus.
Grails 1.1 Web Application Development
¥71.93
This book is a guide to building a rich web application using Grails. The approach taken for building the application is incremental and iterative; each chapter will produce a working addition to the application, or iterate over existing features, as well as introduce and carefully explain the new part of the Grails framework used. The book does not go into exhaustive de*ions of every detail of Grails. While there is a lot of code in the book, there are very few large code listings. As you will find, it is not necessary to write reams of code to get results using Groovy and Grails. This book is aimed at Java web developers looking for ways to build web applications quickly, and wanting to find out how it's done quickly. If you are frustrated with integrating the many different frameworks that are available for web development and want to get on with building slick web applications for your users, then this book is for you. Grails is built on the Groovy language, but experience in Groovy is not required, as you will learn enough about Groovy to understand how to use Grails.
Django 1.0 Website Development
¥71.93
The simple and clear approach is ideal for beginners to Django. Packed with examples and screenshots, this book will help you learn the features of Django 1.0 and help you build a dynamic website using those features. This book is for web developers who want to learn to build a complete site with Web 2.0 features, using the power of a proven and popular development system, Django, but do not necessarily want to learn how the complete framework functions in order to do this. Basic knowledge of Python development is required for this book, but no knowledge of Django is expected.
Learning iOS Penetration Testing
¥71.93
Secure your iOS applications and uncover hidden vulnerabilities by conducting penetration testsAbout This BookAchieve your goal to secure iOS devices and applications with the help of this fast paced manualFind vulnerabilities in your iOS applications and fix them with the help of this example-driven guideAcquire the key skills that will easily help you to perform iOS exploitation and forensics with greater confidence and a stronger understandingWho This Book Is ForThis book is for IT security professionals who want to conduct security testing of applications. This book will give you exposure to diverse tools to perform penetration testing. This book will also appeal to iOS developers who would like to secure their applications, as well as security professionals. It is easy to follow for anyone without experience of iOS pentesting.What You Will LearnUnderstand the basics of iOS app development, deployment, security architecture, application signing, application sandboxing, and OWASP TOP 10 for mobileSet up your lab for iOS app pentesting and identify sensitive information stored locallyPerform traffic analysis of iOS devices and catch sensitive data being leaked by side channelsModify an application’s behavior using runtime analysisAnalyze an application’s binary for security protectionAcquire the knowledge required for exploiting iOS devicesLearn the basics of iOS forensicsIn DetailiOS has become one of the most popular mobile operating systems with more than 1.4 million apps available in the iOS App Store. Some security weaknesses in any of these applications or on the system could mean that an attacker can get access to the device and retrieve sensitive information. This book will show you how to conduct a wide range of penetration tests on iOS devices to uncover vulnerabilities and strengthen the system from attacks.Learning iOS Penetration Testing discusses the common vulnerabilities and security-related shortcomings in an iOS application and operating system, and will teach you to conduct static and dynamic analysis of iOS applications.This practical guide will help you uncover vulnerabilities in iOS phones and applications. We begin with basics of iOS security and dig deep to learn about traffic analysis, code analysis, and various other techniques. Later, we discuss the various utilities, and the process of reversing and auditing.Style and approachThis fast-paced and practical guide takes a step-by-step approach to penetration testing with the goal of helping you secure your iOS devices and apps quickly.
Monitoring Docker
¥71.93
Monitor your Docker containers and their apps using various native and third-party tools with the help of this exclusive guide!About This Book Get the only book that covers multiple methods to monitoring Docker Containers -your one-stop solution to all your Docker monitoring needs Learn how to implement third-party tools such as Datalog, cAdvisor, and more with this example-rich, hands-on guide Learn how to efficiently monitor Docker containers and get an edge over other administrators while maintaining apps on these containers Who This Book Is For This book is for DevOps engineers and system administrators who manage Docker containers and want to better manage these containers using expert techniques and methods and better maintain applications built on Docker. What You Will Learn Discover the tools built into Docker to gain an insight into your containers’ performance Augment Docker’s built-in tools with modern tools such as cAdvisor from Google, SysDig by Draios, and Soundcloud’s Prometheus Integrate the monitoring of your containers with more traditional monitoring solutions such as Zabbix Take advantage of the various SaaS offerings from third parties to move monitoring away from your local infrastructure and into the cloud Discover the various ways to ship your applications’ logs from the container to a central logging service Get the most out of your application and resources with the right implementation of your monitoring method In Detail This book will show you how monitoring containers and keeping a keen eye on the working of applications helps improve the overall performance of the applications that run on Docker. With the increased adoption of Docker containers, the need to monitor which containers are running, what resources they are consuming, and how these factors affect the overall performance of the system has become the need of the moment. This book covers monitoring containers using Docker's native monitoring functions, various plugins, as well as third-party tools that help in monitoring. Well start with how to obtain detailed stats for active containers, resources consumed, and container behavior. We also show you how to use these stats to improve the overall performance of the system. Next, you will learn how to use SysDig to both view your containers performance metrics in real time and record sessions to query later. By the end of this book, you will have a complete knowledge of how to implement monitoring for your containerized applications and make the most of the metrics you are collecting Style and approach This is an easy-to-follow guide with plenty of hands-on examples that can be executed both on your local machine and externally hosted services.

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