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万本电子书0元读

ASP.NET 3.5 CMS Development
ASP.NET 3.5 CMS Development
Curt Christianson
¥71.93
This step-by-step tutorial shows the reader how to build an ASP.NET Content Management System from scratch. You will first learn the basics of a content management system and how to set up the tools you need to build your site. Then, you start building your site, setting up users, and adding content to your site. You will be able to edit the content of your site and also manage its layout all by yourself. Towards the end, you will learn to manage your site from a single point and will have all the information you need to extend your site to make it more powerful. Filled with plenty of code snippets and screen images to keep you on track as well as numerous additional samples to show you all the exciting alternatives to explore, this book prepares you for all the challenges you can face in development. This book is for beginner to intermediate ASP.NET users who have managed to learn Visual Web Developer and want to take on their first real-world application. It will help those who have used SQL Server Express, completed a few sample projects, and now wish to explore a Content Management System.
Grails 1.1 Web Application Development
Grails 1.1 Web Application Development
Jon Dickinson
¥71.93
This book is a guide to building a rich web application using Grails. The approach taken for building the application is incremental and iterative; each chapter will produce a working addition to the application, or iterate over existing features, as well as introduce and carefully explain the new part of the Grails framework used. The book does not go into exhaustive de*ions of every detail of Grails. While there is a lot of code in the book, there are very few large code listings. As you will find, it is not necessary to write reams of code to get results using Groovy and Grails. This book is aimed at Java web developers looking for ways to build web applications quickly, and wanting to find out how it's done quickly. If you are frustrated with integrating the many different frameworks that are available for web development and want to get on with building slick web applications for your users, then this book is for you. Grails is built on the Groovy language, but experience in Groovy is not required, as you will learn enough about Groovy to understand how to use Grails.
Django 1.0 Website Development
Django 1.0 Website Development
Ayman Hourieh
¥71.93
The simple and clear approach is ideal for beginners to Django. Packed with examples and screenshots, this book will help you learn the features of Django 1.0 and help you build a dynamic website using those features. This book is for web developers who want to learn to build a complete site with Web 2.0 features, using the power of a proven and popular development system, Django, but do not necessarily want to learn how the complete framework functions in order to do this. Basic knowledge of Python development is required for this book, but no knowledge of Django is expected.
JBoss Portal Server Development
JBoss Portal Server Development
Ramanujam Rao
¥71.93
The book is written from a developer perspective and uses an example-driven approach with extensive code samples on each topic, for easy understanding and learning. It starts with some basic concepts of portals, before going into the features and implementation of JBoss Portal and eventually discussing some concepts for advanced use. Each chapter provides a blend of just enough basic concepts to start building applications and detailed configurations for reference. This book is for portal developers, portal administrators, designers and architects working on the Java platform, who want to build web portal solutions. The book doesn't expect an expert knowledge of portal or JEE technologies, but does presume a basic understanding of web technologies and the Java/JEE platform. However, the concepts are lucid enough that any competent developer can easily find immediate value in the book and start creating dynamic portal applications.
Unity Virtual Reality Projects
Unity Virtual Reality Projects
Jonathan Linowes
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
Getting Started with Python and Raspberry Pi
Getting Started with Python and Raspberry Pi
Dan Nixon
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
Mastering Python Scientific Computing
Mastering Python Scientific Computing
Hemant Kumar Mehta
¥71.93
A complete guide for Python programmers to master scientific computing using Python APIs and tools About This Book The basics of scientific computing to advanced concepts involving parallel and large scale computation are all covered. Most of the Python APIs and tools used in scientific computing are discussed in detail The concepts are discussed with suitable example programs Who This Book Is For If you are a Python programmer and want to get your hands on scientific computing, this book is for you. The book expects you to have had exposure to various concepts of Python programming. What You Will Learn Fundamentals and components of scientific computing Scientific computing data management Performing numerical computing using NumPy and SciPy Concepts and programming for symbolic computing using SymPy Using the plotting library matplotlib for data visualization Data analysis and visualization using Pandas, matplotlib, and IPython Performing parallel and high performance computing Real-life case studies and best practices of scientific computing In Detail In today's world, along with theoretical and experimental work, scientific computing has become an important part of scientific disciplines. Numerical calculations, simulations and computer modeling in this day and age form the vast majority of both experimental and theoretical papers. In the scientific method, replication and reproducibility are two important contributing factors. A complete and concrete scientific result should be reproducible and replicable. Python is suitable for scientific computing. A large community of users, plenty of help and documentation, a large collection of scientific libraries and environments, great performance, and good support makes Python a great choice for scientific computing. At present Python is among the top choices for developing scientific workflow and the book targets existing Python developers to master this domain using Python. The main things to learn in the book are the concept of scientific workflow, managing scientific workflow data and performing computation on this data using Python. The book discusses NumPy, SciPy, SymPy, matplotlib, Pandas and IPython with several example programs. Style and approach This book follows a hands-on approach to explain the complex concepts related to scientific computing. It details various APIs using appropriate examples.
R Graph Essentials
R Graph Essentials
David Alexander Lillis
¥71.93
This book is targeted at R programmers who want to learn the graphing capabilities of R. This book will presume that you have working knowledge of R.
Learning Swift - Second Edition
Learning Swift - Second Edition
Andrew J Wagner
¥71.93
Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern *ing language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.
Learning CoreOS
Learning CoreOS
Kingston Smiler. S
¥71.93
Your one-stop guide for building, configuring, maintaining, and deploying one of the world's fastest growing OSes About This Book Understand the features of CoreOS and learn to administrate and secure a CoreOS environment Develop, test, and deploy cloud services and applications more quickly and efficiently inside lightweight containers using CoreOS This is a complete tutorial on CoreOS, which is the preferred OS for cloud computing as it contains components that facilitate cloud management Who This Book Is For This book is for cloud or enterprise administrators and application developers who would like to gain knowledge about CoreOS to deploy a cloud application or micro-services on a cluster of cloud servers. It is also aimed at administrators with basic networking experience. You do not need to have any knowledge of CoreOS. What You Will Learn Understand the benefits of CoreOS as a cloud orchestration platform Learn about lightweight containers and various container frameworks such as Docker and RKT in CoreOS Manage services and containers across cluster using Fleet and systemd Set up a CoreOS environment using Vagrant Create and manage CoreOS clusters Discover the service parameters using etcd Find out about chaining services running on the cluster using Flannel / Rudder and Weave Create a virtual tenant network and service chaining using OVS In Detail CoreOS is an open source operating system developed upon the Linux kernel. The rise of CoreOS is directly related to the rise of Docker (a Linux container management system). It is a minimal operating system layer and takes a different approach to automating the deployment of containers. The major difference between CoreOS and other Linux distributions is that CoreOS was designed to deploy hundreds of servers. CoreOS immensely helps the users to create systems, which are easy to scale and manage, making life easier for all, be it developer, QA, or deployer. This book is all about setting up, deploying, and using CoreOS to manage clusters and clouds. It will help you understand what CoreOS is and its benefits as a cloud orchestration platform. First, we’ll show you how to set up a simple CoreOS instance with single node in the cluster and how to run a Docker container inside the CoreOS instance. Next, you’ll be introduced to Fleet and systemd, and will deploy and distribute Docker services across different nodes in cluster using Fleet. Later, you’ll be briefed about running services in a cluster with constraints, publishing the services already running on the cluster to new services, and making your services interact with each other. We conclude by teaching you about advanced container networking. By the end of the book, you will know the salient features of CoreOS and will be able to deploy, administrate, and secure a CoreOS environment. Style and approach This practical guide covers the basics and advanced topics related to CoreOS and lightweight containers. The topics are covered in an easy-to-follow manner with each feature explained in detail, beginning with a brief overview and followed by an explanation of its corresponding configuration files.
Mapbox Cookbook
Mapbox Cookbook
Bill Kastanakis
¥71.93
Over 35 recipes to design and implement uniquely styled maps using the Mapbox platform About This Book Design and develop beautifully styled maps using TileMill, MapBox Studio, and CartoCSS Get to grips with the mapbox.js and Leaflet to create visually stunning web and mobile applications An easy-to-follow, quick reference guide to integrate powerful APIs and services like Foursquare, Fusion Tables, Geoserver, and CartoDB to populate your maps Who This Book Is For If you are a web developer seeking for GIS expertise on how to create, style, and publish interactive and unique styled maps, then this book is for you. Basic knowledge of programming and java*s is assumed. What You Will Learn Get accustomed to the MapBox Editor to visually style your maps Learn everything about CartoCSS, and how it will help you fine tune your styled maps Use MapBox Studio and Tilemill to generate your own tiles and vector maps Publish your maps using a variety of technologies like node.js, PHP, and Geoserver Integrate with third party APIs and services to populate your maps with public or private data Create many different map visualization styles like choropleth and heat maps, add interactivity, and even learn how to animate data over time Work with many different data formats and external services to create robust maps Learn to use MapBox GL to create a mobile application In Detail Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map. Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API. In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver. We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps. In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes. Style and approach An easy-to-use recipe driven book that will not just serve code samples, but also explains all the theory and concepts required to fully understand each recipe.
Test-Driven iOS Development with Swift
Test-Driven iOS Development with Swift
Dr. Dominik Hauser
¥71.93
Create fully-featured and highly functional iOS apps by writing tests firstAbout This BookLearn test-driven principles to help you build apps with fewer bugs and better designsBecome more efficient while working with Swift to move on to your next project faster!Learn how to incorporate all of the principles of test-driven development (TDD) in to your daily programming workflowWho This Book Is ForIf debugging iOS apps is a nerve-racking task for you and you are looking for a fix, this book is for you.What You Will LearnImplement TDD in swift application developmentGet to know the fundamentals, life cycle, and benefits of TDDExplore the tools and frameworks to effectively use TDDDevelop models and controllers driven by testsConstruct the network layer using stubsUse functional tests to ensure the app works as plannedAutomate and streamline the building, analysing, testing, and archiving of your iOS appsIn DetailTest-driven development (TDD) is a proven way to find software bugs early. Writing tests before your code improves the structure and maintainability of your app.Test-driven iOS Development with Swift will help you understand the process of TDD and how it impacts your applications written in Swift. Through practical, real-world examples, you’ll start seeing how to implement TDD in context. We will begin with an overview of your TDD workflow and then deep-dive into unit testing concepts and code cycles. We will showcase the workings of functional tests, which will help you improve the user interface. Finally, you will learn about automating deployments and continuous integration to run an environment.Style and approachThis is an easy-to-follow example-driven tutorial, packed with lots of tips and tricks that explore TDD bit-by-bit in the process of making an iOS application.
Data Analysis with Python
Data Analysis with Python
David Taieb
¥71.93
Learn a modern approach to data analysis using Python to harness the power of programming and AI across your data. Detailed case studies bring this modern approach to life across visual data, social media, graph algorithms, and time series analysis. Key Features *Bridge your data analysis with the power of programming, complex algorithms, and AI *Use Python and its extensive libraries to power your way to new levels of data insight *Work with AI algorithms, TensorFlow, graph algorithms, NLP, and financial time series *Explore this modern approach across with key industry case studies and hands-on projects Book Description Data Analysis with Python offers a modern approach to data analysis so that you can work with the latest and most powerful Python tools, AI techniques, and open source libraries. Industry expert David Taieb shows you how to bridge data science with the power of programming and algorithms in Python. You'll be working with complex algorithms, and cutting-edge AI in your data analysis. Learn how to analyze data with hands-on examples using Python-based tools and Jupyter Notebook. You'll find the right balance of theory and practice, with extensive code files that you can integrate right into your own data projects. Explore the power of this approach to data analysis by then working with it across key industry case studies. Four fascinating and full projects connect you to the most critical data analysis challenges you’re likely to meet in today. The first of these is an image recognition application with TensorFlow – embracing the importance today of AI in your data analysis. The second industry project analyses social media trends, exploring big data issues and AI approaches to natural language processing. The third case study is a financial portfolio analysis application that engages you with time series analysis - pivotal to many data science applications today. The fourth industry use case dives you into graph algorithms and the power of programming in modern data science. You'll wrap up with a thoughtful look at the future of data science and how it will harness the power of algorithms and artificial intelligence. What you will learn *A new toolset that has been carefully crafted to meet for your data analysis challenges *Full and detailed case studies of the toolset across several of today’s key industry contexts *Become super productive with a new toolset across Python and Jupyter Notebook *Look into the future of data science and which directions to develop your skills next Who this book is for This book is for developers wanting to bridge the gap between them and data scientists. Introducing PixieDust from its creator, the book is a great desk companion for the accomplished Data Scientist. Some fluency in data interpretation and visualization is assumed. It will be helpful to have some knowledge of Python, using Python libraries, and some proficiency in web development.
Learn Linux Shell Scripting – Fundamentals of Bash 4.4
Learn Linux Shell Scripting – Fundamentals of Bash 4.4
Sebastiaan Tammer
¥71.93
Create and maintain powerful Bash scripts for automation and administration. Key Features *Get up and running with Linux shell scripting using real-world examples *Leverage command-line techniques and methodologies to automate common yet complex administration tasks *A practical guide with exposure to scripting constructs and common scripting patterns Book Description Shell scripts allow us to program commands in chains and have the system execute them as a scripted event, just like batch files. This book will start with an overview of Linux and Bash shell scripting, and then quickly deep dive into helping you set up your local environment, before introducing you to tools that are used to write shell scripts. The next set of chapters will focus on helping you understand Linux under the hood and what Bash provides the user. Soon, you will have embarked on your journey along the command line. You will now begin writing actual scripts instead of commands, and will be introduced to practical applications for scripts. The final set of chapters will deep dive into the more advanced topics in shell scripting. These advanced topics will take you from simple scripts to reusable, valuable programs that exist in the real world. The final chapter will leave you with some handy tips and tricks and, as regards the most frequently used commands, a cheat sheet containing the most interesting flags and options will also be provided. After completing this book, you should feel confident about starting your own shell scripting projects, no matter how simple or complex the task previously seemed. We aim to teach you how to script and what to consider, to complement the clear-cut patterns that you can use in your daily scripting challenges. What you will learn *Understand Linux and Bash basics as well as shell scripting fundamentals *Learn to write simple shell scripts that interact with Linux operating system *Build, maintain, and deploy scripts in a Linux environment *Learn best practices for writing shell scripts *Avoid common pitfalls associated with Bash scripting *Gain experience and the right toolset to write your own complex shell scripts Who this book is for This book targets new and existing Linux system administrators, Windows system administrators or developers who are interested in automating administrative tasks. No prior shell scripting experience is needed but in case you do this book will make a pro quickly. Readers should have a basic understanding of the command line.
Hands-On Meta Learning with Python
Hands-On Meta Learning with Python
Sudharsan Ravichandiran
¥71.93
Explore a diverse set of meta-learning algorithms and techniques to enable human-like cognition for your machine learning models using various Python frameworks Key Features *Understand the foundations of meta learning algorithms *Explore practical examples to explore various one-shot learning algorithms with its applications in TensorFlow *Master state of the art meta learning algorithms like MAML, reptile, meta SGD Book Description Meta learning is an exciting research trend in machine learning, which enables a model to understand the learning process. Unlike other ML paradigms, with meta learning you can learn from small datasets faster. Hands-On Meta Learning with Python starts by explaining the fundamentals of meta learning and helps you understand the concept of learning to learn. You will delve into various one-shot learning algorithms, like siamese, prototypical, relation and memory-augmented networks by implementing them in TensorFlow and Keras. As you make your way through the book, you will dive into state-of-the-art meta learning algorithms such as MAML, Reptile, and CAML. You will then explore how to learn quickly with Meta-SGD and discover how you can perform unsupervised learning using meta learning with CACTUs. In the concluding chapters, you will work through recent trends in meta learning such as adversarial meta learning, task agnostic meta learning, and meta imitation learning. By the end of this book, you will be familiar with state-of-the-art meta learning algorithms and able to enable human-like cognition for your machine learning models. What you will learn *Understand the basics of meta learning methods, algorithms, and types *Build voice and face recognition models using a siamese network *Learn the prototypical network along with its variants *Build relation networks and matching networks from scratch *Implement MAML and Reptile algorithms from scratch in Python *Work through imitation learning and adversarial meta learning *Explore task agnostic meta learning and deep meta learning Who this book is for Hands-On Meta Learning with Python is for machine learning enthusiasts, AI researchers, and data scientists who want to explore meta learning as an advanced approach for training machine learning models. Working knowledge of machine learning concepts and Python programming is necessary.
Developer, Advocate!
Developer, Advocate!
Geertjan Wielenga
¥71.93
A collection of in-depth conversations with leading developer advocates that reveal the world of developer relations today Key Features * Top developer advocates reveal the work they’re doing at the center of their tech communities and the impact their advocacy is having on the tech industry as a whole * Discover the best practices of developer advocacy and get the inside story on working at some of the world’s largest tech companies * Features contributions from noted developer advocates, including Scott Hanselman, Sally Eaves, Venkat Subramaniam, Jono Bacon, Ted Neward, and more Book Description What exactly is a developer advocate, and how do they connect developers and companies around the world? Why is the area of developer relations set to explode? Can anybody with a passion for tech become a developer advocate? What are the keys to success on a global scale? How does a developer advocate maintain authenticity when balancing the needs of their company and their tech community? What are the hot topics in areas including Java, JavaScript, "tech for good," artificial intelligence, blockchain, the cloud, and open source? These are just a few of the questions addressed by developer advocate and author Geertjan Wielenga in Developer, Advocate!. 32 of the industry's most prominent developer advocates, from companies including Oracle, Microsoft, Google, and Amazon, open up about what it's like to turn a lifelong passion for knowledge sharing about tech into a rewarding career. These advocates run the gamut from working at large software vendors to small start-ups, along with independent developer advocates who work within organizations or for themselves. In Developer, Advocate!, readers will see how developer advocates are actively changing the world, not only for developers, but for individuals and companies navigating the fast-changing tech landscape. More importantly, Developer, Advocate! serves as a rallying cry to inspire and motivate tech enthusiasts and burgeoning developer advocates to get started and take their first steps within their tech community. What you will learn * Discover how developer advocates are putting developer interests at the heart of the software industry in companies including Microsoft and Google * Gain the confidence to use your voice in the tech community * Immerse yourself in developer advocacy techniques * Understand and overcome the challenges and obstacles facing developer advocates today * Hear predictions from the people at the cutting edge of tech * Explore your career options in developer advocacy Who this book is for Anybody interested in developer advocacy, the impact it is having, and how to build developer advocacy capabilities
Practical OneOps
Practical OneOps
Nilesh Nimkar
¥71.93
Walmart's OneOps is an open source DevOps platform that is used for cloud and application lifecycle management. It can manage critical and complex application workload on any multi cloud-based infrastructure and revolutionizes the way administrators, developers, and engineers develop and launch new products. This practical book focuses on real-life cases and hands-on scenarios to develop, launch, and test your applications faster, so you can implement the DevOps process using OneOps. You will be exposed to the fundamental aspects of OneOps starting with installing, deploying, and configuring OneOps in a test environment, which will also come in handy later for development and debugging. You will also learn about design and architecture, and work through steps to perform enterprise level deployment. You will understand the initial setup of OneOps such as creating organization, teams, and access management. Finally, you will be taught how to configure, repair, scale, and extend applications across various cloud platforms. What you will learn ?See how to install OneOps ?Configure OneOps including creating and configuring organization and teams ?Work through practical deployment scenarios ?Maintain OneOps environments including backups and logs ?Build custom components for OneOps ?Extend OneOps by calling the REST API
Java 9 Data Structures and Algorithms
Java 9 Data Structures and Algorithms
Debasish Ray Chawdhuri
¥71.93
Gain a deep understanding of the complexity of data structures and algorithms and discover the right way to write more efficient code About This Book ?This book provides complete coverage of reactive and functional data structures ?Based on the latest version of Java 9, this book illustrates the impact of new features on data structures ?Gain exposure to important concepts such as Big-O Notation and Dynamic Programming Who This Book Is For This book is for Java developers who want to learn about data structures and algorithms. Basic knowledge of Java is assumed. What You Will Learn ?Understand the fundamentals of algorithms, data structures, and measurement of complexity ?Find out what general purpose data structures are, including arrays, linked lists, double ended linked lists, and circular lists ?Get a grasp on the basics of abstract data types―stack, queue, and double ended queue ?See how to use recursive functions and immutability while understanding and in terms of recursion ?Handle reactive programming and its related data structures ?Use binary search, sorting, and efficient sorting―quicksort and merge sort ?Work with the important concept of trees and list all nodes of the tree, traversal of tree, search trees, and balanced search trees ?Apply advanced general purpose data structures, priority queue-based sorting, and random access immutable linked lists ?Gain a better understanding of the concept of graphs, directed and undirected graphs, undirected trees, and much more In Detail Java
Xamarin 4 By Example
Xamarin 4 By Example
Matteo Bortolu,Engin Polat,
¥71.93
Design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio About This Book Explore the exciting features of Xamarin Studio while learning to develop your own applications Develop a complete application from conceptualization through to publishing it on the app store The book walks you through the basics of cross-platform development with Xamarin using examples and best practices and tips for cross platform solutions. Who This Book Is For If you want to develop your own applications and want to explore the features of Xamarin Studio, then this is the book for you. It is expected that you have a basic understanding of technologies in mobile development, but prior knowledge of Xamarin is not required. What You Will Learn Understand the software development lifecycle for mobile applications Use Xamarin Studio and its wide range of features to write your programs in C# Use different options to create multi-platform applications using Xamarin and develop a cross-platform extension method Work with Xamarin forms and various UI controls Integrate synchronous and asynchronous communication module within your app Render images to work with Android and iOS Link a third-party application to your solution In Detail The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer. Style and approach The step-by-guide will walk you through the process of creating an application of with the help of small projects that will teach you everything you need to know to build a complete application of your own.
Internet of Things with ESP8266
Internet of Things with ESP8266
Marco Schwartz
¥71.93
Build amazing Internet of Things projects using the ESP8266 Wi-Fi chip About This Book Get to know the powerful and low cost ESP8266 and build interesting projects in the field of Internet of Things Configure your ESP8266 to the cloud and explore the networkable modules that will be utilized in the IoT projects This step-by-step guide teaches you the basics of IoT with ESP8266 and makes your life easier Who This Book Is For This book is for those who want to build powerful and inexpensive IoT projects using the ESP8266 WiFi chip, including those who are new to IoT, or those who already have experience with other platforms such as Arduino. What You Will Learn Control various devices from the cloud Interact with web services, such as Twitter or Facebook Make two ESP8266 boards communicate with each other via the cloud Send notifications to users of the ESP8266, via email, text message, or push notifications Build a physical device that indicates the current price of Bitcoin Build a simple home automation system that can be controlled from the cloud Create your own cloud platform to control ESP8266 devices In Detail The Internet of Things (IoT) is the network of objects such as physical things embedded with electronics, software, sensors, and connectivity, enabling data exchange. ESP8266 is a low cost WiFi microcontroller chip that has the ability to empower IoT and helps the exchange of information among various connected objects. ESP8266 consists of networkable microcontroller modules, and with this low cost chip, IoT is booming. This book will help deepen your knowledge of the ESP8266 WiFi chip platform and get you building exciting projects. Kick-starting with an introduction to the ESP8266 chip, we will demonstrate how to build a simple LED using the ESP8266. You will then learn how to read, send, and monitor data from the cloud. Next, you’ll see how to control your devices remotely from anywhere in the world. Furthermore, you’ll get to know how to use the ESP8266 to interact with web services such as Twitter and Facebook. In order to make several ESP8266s interact and exchange data without the need for human intervention, you will be introduced to the concept of machine-to-machine communication. The latter part of the book focuses more on projects, including a door lock controlled from the cloud, building a physical Bitcoin ticker, and doing wireless gardening. You’ll learn how to build a cloud-based ESP8266 home automation system and a cloud-controlled ESP8266 robot. Finally, you’ll discover how to build your own cloud platform to control ESP8266 devices. With this book, you will be able to create and program Internet of Things projects using the ESP8266 WiFi chip. Style and approach This is a step-by-step guide that provides great IOT projects with ESP8266. All the key concepts are explained details with the help of examples and demonstrations of the projects.
Mobile Device Exploitation Cookbook
Mobile Device Exploitation Cookbook
Prashant Verma,Akshay Dixit
¥71.93
Over 40 recipes to master mobile device penetration testing with open source tools About This Book Learn application exploitation for popular mobile platforms Improve the current security level for mobile platforms and applications Discover tricks of the trade with the help of code snippets and screenshots Who This Book Is For This book is intended for mobile security enthusiasts and penetration testers who wish to secure mobile devices to prevent attacks and discover vulnerabilities to protect devices. What You Will Learn Install and configure Android SDK and ADB Analyze Android Permission Model using ADB and bypass Android Lock Screen Protection Set up the iOS Development Environment - Xcode and iOS Simulator Create a Simple Android app and iOS app and run it in Emulator and Simulator respectively Set up the Android and iOS Pentesting Environment Explore mobile malware, reverse engineering, and code your own malware Audit Android and iOS apps using static and dynamic analysis Examine iOS App Data storage and Keychain security vulnerabilities Set up the Wireless Pentesting Lab for Mobile Devices Configure traffic interception with Android and intercept Traffic using Burp Suite and Wireshark Attack mobile applications by playing around with traffic and SSL certificates Set up the Blackberry and Windows Phone Development Environment and Simulator Setting up the Blackberry and Windows Phone Pentesting Environment Steal data from Blackberry and Windows phones applications In Detail Mobile attacks are on the rise. We are adapting ourselves to new and improved smartphones, gadgets, and their accessories, and with this network of smart things, come bigger risks. Threat exposure increases and the possibility of data losses increase. Exploitations of mobile devices are significant sources of such attacks. Mobile devices come with different platforms, such as Android and iOS. Each platform has its own feature-set, programming language, and a different set of tools. This means that each platform has different exploitation tricks, different malware, and requires a unique approach in regards to forensics or penetration testing. Device exploitation is a broad subject which is widely discussed, equally explored by both Whitehats and Blackhats. This cookbook recipes take you through a wide variety of exploitation techniques across popular mobile platforms. The journey starts with an introduction to basic exploits on mobile platforms and reverse engineering for Android and iOS platforms. Setup and use Android and iOS SDKs and the Pentesting environment. Understand more about basic malware attacks and learn how the malware are coded. Further, perform security testing of Android and iOS applications and audit mobile applications via static and dynamic analysis. Moving further, you'll get introduced to mobile device forensics. Attack mobile application traffic and overcome SSL, before moving on to penetration testing and exploitation. The book concludes with the basics of platforms and exploit tricks on BlackBerry and Windows Phone. By the end of the book, you will be able to use variety of exploitation techniques across popular mobile platforms with stress on Android and iOS. Style and approach This is a hands-on recipe guide that walks you through different aspects of mobile device exploitation and securing your mobile devices against vulnerabilities. Recipes are packed with useful code snippets and screenshots.