万本电子书0元读

万本电子书0元读

Spring Roo 1.1 Cookbook
Spring Roo 1.1 Cookbook
Ashish Sarin
¥90.46
This is a cookbook full of recipes with the essential code explained clearly and comprehensively. The recipes are organized so well that you will have no problems in using this cookbook as a reference too. Spring Roo 1.1 Cookbook is for developers new to the Spring Roo tool but with experience developing applications using Spring framework, AspectJ, JPA, GWT, and technologies/frameworks supported by Spring Roo. If you are new to the Spring framework, then it is recommended to refer to a text covering Spring, before reading this Cookbook.
Microsoft SharePoint 2010 Development with Visual Studio 2010: Expert Cookbook
Microsoft SharePoint 2010 Development with Visual Studio 2010: Expert Cookbook
Balaji Kithiganahalli
¥90.46
This book follows a step-by-step approach to learning the building blocks of SharePoint application development. This book focuses on SharePoint 2010 development using Visual studio 2010. The book provides a hands-on approach to solving problems and creating business solutions for enhancing SharePoint 2010 environment. This book is for .NET developers to understand the building blocks for SharePoint 2010. Although the book can be used by beginners, it is recommended to have understanding of the previous versions of SharePoint. Developing SharePoint solutions needs solid understanding of ASP.NET architecture. The book assumes that the reader is familiar with ASP.NET technology and development concepts.
Windows Phone 7 Silverlight Cookbook
Windows Phone 7 Silverlight Cookbook
Jonathan Marbutt
¥90.46
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. All levels of developers and designers will be able to utilize this book. The language and examples are written for beginners but there are plenty of deeper concepts to explore and code to master.
Oracle 10g/11g Data and Database Management Utilities
Oracle 10g/11g Data and Database Management Utilities
Hector R. Madrid
¥90.46
This book is written using a practical approach that guides you through different practical scenarios. It provides a brief introduction to the topics; this way you can quickly get to know the main features, start being productive with the tool, and grow with it at a fast pace. You won't have to spend too much time getting to the basics of the tool and can immediately progress towards the advanced tips. Using this practical approach you don't have to spend valuable time trying to decipher arid reference manuals; you can easily set up the practical scenarios, and try to follow up the presentations. The images used in the book come from real scenarios, and the output is always explained so you can easily interpret what is being displayed on the screen after issuing the commands. This book is aimed at all Oracle professionals who interact with the database through the data and database utilities and are willing to optimize their interaction with it. Entry-level users will get acquainted with the best practices to get their job done in a timely and efficient manner. Advanced users will find useful tips and How-Tos that will help them focus on getting the most out of the database utilities and fine-tune batch processing.
Python Geospatial Development, Second Edition
Python Geospatial Development, Second Edition
Erik Westra
¥90.46
This is a tutorial style book that will teach usage of Python tools for GIS using simple practical examples and then show you how to build a complete mapping application from scratch. The book assumes basic knowledge of Python. No knowledge of Open Source GIS is required.Experienced Python developers who want to learn about geospatial concepts, work with geospatial data, solve spatial problems, and build map-based applications.This book will be useful those who want to get up to speed with Open Source GIS in order to build GIS applications or integrate Geo-Spatial features into their existing applications.
Liferay 6.x Portal Enterprise Intranets Cookbook
Liferay 6.x Portal Enterprise Intranets Cookbook
Piotr Filipowicz
¥90.46
If you are a Java developer or administrator with a technical background and want to install and configure Liferay Portal as an enterprise intranet, this is the book for you. In short, reusable recipes help you realize business goals as working features in Liferay. This book will also give you useful hints on how to easily improve the default functionality of the system and its performance.
OpenGL Data Visualization Cookbook
OpenGL Data Visualization Cookbook
Raymond C. H. Lo
¥90.46
This book is aimed at anyone interested in creating impressive data visualization tools using modern graphics hardware. Whether you are a developer, engineer, or scientist, if you are interested in exploring the power of OpenGL for data visualization, this book is for you. While familiarity with C/C++ is recommended, no previous experience with OpenGL is assumed.
VMware vSphere 5.5 Cookbook
VMware vSphere 5.5 Cookbook
Abhilash G B
¥90.46
This is an excellent handbook for system administrators, support professionals, or for anyone intending to give themselves a headstart in learning how to install, configure, and manage a vSphere environment. It is also a good task-oriented reference guide for consultants or infrastructure architects who design and deploy vSphere environments.
Learning Android Forensics
Learning Android Forensics
Rohit Tamma
¥90.46
If you are a forensic analyst or an information security professional wanting to develop your knowledge of Android forensics, then this is the book for you. Some basic knowledge of the Android mobile platform is expected.
Mastering Apache Camel
Mastering Apache Camel
Jean-Baptiste Onofré
¥90.46
This book is intended for all Camel users who want to get the best out of Camel, and who want to implement the most efficient integration logic using best practices.
Lync Server Cookbook
Lync Server Cookbook
Fabrizio Volpe
¥90.46
If you work with Lync on a daily basis or if you have to use a specific feature of Lync for a project, this is the book for you. For solutions architects, technical consultants, and administrators, if you have a Lync deployment and you want to upgrade, integrate, secure, or extend it to the cloud, you can get valuable information from the recipes in this book.
Mastering jQuery UI
Mastering jQuery UI
Vijay Joshi
¥90.46
If you are a frontend developer with considerable knowledge of jQuery UI and want to take this expertise to the next level, then this book is for you.
Mastering Splunk
Mastering Splunk
James Miller
¥90.46
This book is for those Splunk developers who want to learn advanced strategies to deal with big data from an enterprise architectural perspective. You need to have good working knowledge of Splunk.
Hadoop MapReduce v2 Cookbook - Second Edition
Hadoop MapReduce v2 Cookbook - Second Edition
Thilina Gunarathne
¥90.46
If you are a Big Data enthusiast and wish to use Hadoop v2 to solve your problems, then this book is for you. This book is for Java programmers with little to moderate knowledge of Hadoop MapReduce. This is also a one-stop reference for developers and system admins who want to quickly get up to speed with using Hadoop v2. It would be helpful to have a basic knowledge of software development using Java and a basic working knowledge of Linux.
Python Programming for Arduino
Python Programming for Arduino
Pratik Desai
¥90.46
This is the book for you if you are a student, hobbyist, developer, or designer with little or no programming and hardware prototyping experience, and you want to develop IoT applications. If you are a software developer or a hardware designer and want to create connected devices applications, then this book will help you get started.
Moodle Administration
Moodle Administration
Alex Buchner
¥90.46
Written in a clear, straightforward way with lots of screenshots and direct instructions this book will equip you with all the tools you need to set up, optimize, extend, and maintain a Moodle system. A problem-solution approach has been taken when possible to bring the content more in line with your day-to-day operations. This book is written for technicians, systems administrators, as well as academic staff”basically anyone who has to administer a Moodle system. Whether you are dealing with a small-scale local Moodle system or a large-scale multi-site Virtual Learning Environment, this book will assist you with any administrative tasks. Some basic Moodle knowledge is helpful, but not essential.
CryEngine 3 Cookbook
CryEngine 3 Cookbook
Dan Tracy
¥90.46
Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. The CryENGINE3 Cookbook is written to be accessible to all developers currently using the CryENGINE3. It also explores the depth and power of the CryENGINE3 and is a useful guide to follow when becoming familiar with this award winning middle-ware game engine. This book is written with the casual and professional developer in mind. Fundamental knowledge of some Digital Content Creation Tools, like Photoshop and 3d Studio Max is required. The Software Development Kit version of the CryENGINE is used for all examples, so the reader should have a version of the development kit to follow the recipes contained in this book.
Learning Python
Learning Python
Fabrizio Romano
¥90.46
Learn to code like a professional with Python – an open source, versatile, and powerful programming language About This Book Learn the fundamentals of programming with Python – one of the best languages ever created Develop a strong set of programming skills that you will be able to express in any situation, on every platform, thanks to Python’s portability Create outstanding applications of all kind, from websites to *ing, and from GUIs to data science Who This Book Is For Python is the most popular introductory teaching language in U.S. top computer science universities, so if you are new to software development, or maybe you have little experience, and would like to start off on the right foot, then this language and this book are what you need. Its amazing design and portability will help you become productive regardless of the environment you choose to work with. What You Will Learn Get Python up and running on Windows, Mac, and Linux in no time Grasp the fundamental concepts of coding, along with the basics of data structures and control flow. Write elegant, reusable, and efficient code in any situation Understand when to use the functional or the object oriented programming approach Create bulletproof, reliable software by writing tests to support your code Explore examples of GUIs, *ing, data science and web applications Learn to be independent, capable of fetching any resource you need, as well as dig deeper In Detail Learning Python has a dynamic and varied nature. It reads easily and lays a good foundation for those who are interested in digging deeper. It has a practical and example-oriented approach through which both the introductory and the advanced topics are explained. Starting with the fundamentals of programming and Python, it ends by exploring very different topics, like GUIs, web apps and data science. The book takes you all the way to creating a fully fledged application. The book begins by exploring the essentials of programming, data structures and teaches you how to manipulate them. It then moves on to controlling the flow of a program and writing reusable and error proof code. You will then explore different programming paradigms that will allow you to find the best approach to any situation, and also learn how to perform performance optimization as well as effective debugging. Throughout, the book steers you through the various types of applications, and it concludes with a complete mini website built upon all the concepts that you learned. Style and approach This book is an easy-to-follow guide that will take you from a novice to the proficient level at a comfortable pace, using a lot of simple but effective examples. Each topic is explained thoroughly, and pointers are left for the more inquisitive readers to dig deeper and expand their knowledge.
Unreal Engine Game Development Blueprints
Unreal Engine Game Development Blueprints
Nicola Valcasara
¥90.46
Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions About This Book Understand what a Blueprint is and how to create a complex visual *ing code Discover the infinite possibilities that Unreal Engine offers, and understand which tool to use, where and when Learn to think like a real game developer in order to create enjoyable and bug-free games using this comprehensive and practical handbook Who This Book Is For This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise. Working knowledge of C++ is a must. What You Will Learn Write clean and reusable Blueprint *s Develop any kind of game you have in mind, following the rules used by experts Move through Unreal Engine 4, always knowing what you are doing and where to find the right tool for your needs Integrate C++ code into your projects using Visual Studio and the tools that Unreal provides Extricate between classes, nodes, interfaces, macros, and functions Work with different types of assets, from 3D objects to audio sources, from UI buttons to animations Explore all the aspects of the game logic—collisions, navigation meshes, matinees, volumes, events, and states In Detail With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. This visual *ing tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. The range of features you can access with Blueprint * is pretty extensive, making it one of the foremost choices for many game developers. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. It will explain all the aspects of developing a game, focusing on visual *ing, and giving you all the information you need to create your own games. We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint *. Following this, you will learn how to modify generated Blueprint classes to produce a single player tic-tac-toe game and personalize it. Next, you will learn how to create simple user interfaces, and how to extend Blueprints through code. This will help you make an informed decision between choosing Blueprint or code. You will then see the real power of Unreal unleashed as you create a beautiful scene with moving, AI controlled objects, particles, and lights. Then, you will learn how to create AI using a behavior tree and a global level Blueprint, how to modify the camera, and how to shoot custom bullets. Finally, you will create a complex game using Blueprintable components complete with a menu, power-up, dangerous objects, and different weapons. Style and approach This is an easy-to-follow guide full of practical game examples. Each chapter contains step-by-step instructions to build a complete game and each game uses a different tool in order to cover all the topics in a detailed and progressive manner.
Unity UI Cookbook
Unity UI Cookbook
Francesco Sapio
¥90.46
Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive About This Book Design and develop interactive and professional user interfaces (UIs) for games in Unity Discover how to implement and deal with various in-game UI elements that will impress your players This practical recipe guide will help you to efficiently create powerful and remarkable UIs using C# code Who This Book Is For If you are a game developer with some experience in Unity and C# and want to create the best interactive experience fast and intuitively, then this book is for you. If you are an intermediate game developer or an expert, these recipes will help you bring out the power of the new UI Unity system. What You Will Learn Implement different kinds of counters and healthbars Deal with timers and find out how to format them Animate and vivify UI elements Handle runtime customizations Add complex Head-up displays (HUDs) Design and implement 3D UIs Integrate minimaps in the UI In Detail With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# *s, it's possible to realize the potential of this system and bring an impressive UI to games.This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements. Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD *ing. Finally, you will discover how to implement complex minimaps in the interface.Style and approach Interactive, easy-to-follow recipes will help you create and implement UIs that make gaming an exhilarating experience.
Learning Geospatial Analysis with Python - Second Edition
Learning Geospatial Analysis with Python - Second Edition
Joel Lawhead
¥90.46
An effective guide to geographic information systems and remote sensing analysis using Python 3 About This Book Construct applications for GIS development by exploiting Python This focuses on built-in Python modules and libraries compatible with the Python Packaging Index distribution system—no compiling of C libraries necessary This practical, hands-on tutorial teaches you all about Geospatial analysis in Python Who This Book Is For If you are a Python developer, researcher, or analyst who wants to perform Geospatial, modeling, and GIS analysis with Python, then this book is for you. Familarity with digital mapping and analysis using Python or another *ing language for automation or crunching data manually is appreciated. What You Will Learn Automate Geospatial analysis workflows using Python Code the simplest possible GIS in 60 lines of Python Mold thematic maps with Python tools Get hold of the various forms that geospatial data comes in Produce elevation contours using Python tools Create flood inundation models Apply Geospatial analysis to find out about real-time data tracking and for storm chasing In Detail Geospatial Analysis is used in almost every field you can think of from medicine, to defense, to farming. This book will guide you gently into this exciting and complex field. It walks you through the building blocks of geospatial analysis and how to apply them to influence decision making using the latest Python software. Learning Geospatial Analysis with Python, 2nd Edition uses the expressive and powerful Python 3 programming language to guide you through geographic information systems, remote sensing, topography, and more, while providing a framework for you to approach geospatial analysis effectively, but on your own terms. We start by giving you a little background on the field, and a survey of the techniques and technology used. We then split the field into its component specialty areas: GIS, remote sensing, elevation data, advanced modeling, and real-time data. This book will teach you everything you need to know about, Geospatial Analysis from using a particular software package or API to using generic algorithms that can be applied. This book focuses on pure Python whenever possible to minimize compiling platform-dependent binaries, so that you don’t become bogged down in just getting ready to do analysis. This book will round out your technical library through handy recipes that will give you a good understanding of a field that supplements many a modern day human endeavors. Style and approach This is a practical, hands-on tutorial that teaches you all about Geospatial analysis interactively using Python.