
Puppet 4 Essentials - Second Edition
¥80.65
Acquire skills to manage your IT infrastructure effectively with Puppet About This BookBreeze through Puppet 4’s key features and performance improvements to bring real advantage to your IT infrastructureDiscover Puppet best practices to help you avoid common mistakes and pitfallsBlitz through easy-to-follow examples to get to grips with Puppet and succeed with everyday IT automationWho This Book Is ForIf you're an experienced IT professional and a new Puppet user, this book will provide you with all you need to know to go from installation to advanced automation in no time at all. Get a rapid introduction to the essential topics and then tackle Puppet for advanced automation.What You Will LearnWrite and employ individual Puppet manifestsUnderstand how Puppet implements system abstractionDeploy the Puppet master and agentsLeverage and extend Facter to summarize your systems Create modular and reusable Puppet code Extend your code base with publicly available Puppet modules Use the modern features of Puppet 4 Separate logic from data using Hiera In Detail Puppet is a configuration management tool that allows you to automate all your IT configurations, giving you control over what you do to each Puppet Agent in a network, and when and how you do it. In this age of digital delivery and ubiquitous Internet presence, it's becoming increasingly important to implement scalable and portable solutions, not only in terms of software, but also the systems that run it. The free Ruby-based tool Puppet has established itself as the most successful solution to manage any IT infrastructure. Ranging from local development environments through complex data center setups to scalable cloud implementations, Puppet allows you to handle them all with a unified approach. Puppet 4 Essentials, Second Edition gets you started rapidly and intuitively as you’ll put Puppet’s tools to work right away. It will also highlight the changes associated with performance improvements as well as the new language features in Puppet 4. We’ll start with a quick introduction to Puppet to get you managing your IT systems quickly. You will then learn about the Puppet Agent that comes with an all-in-one (AIO) package and can run on multiple systems. Next, we’ll show you the Puppet Server for high-performance communication and passenger packages. As you progress through the book, the innovative structure and approach of Puppet will be explained with powerful use cases. The difficulties that are inherent to a complex and powerful tool will no longer be a problem for you as you discover Puppet's fascinating intricacies. By the end of the book, you will not only know how to use Puppet, but also its companion tools Facter and Hiera, and will be able to leverage the flexibility and expressive power implemented by their tool chain. Style and approach This quick learning guide for Puppet follows a practical approach, starting with some basic commands that you can use from the shell right away. It comprises a series of examples that will get you familiar with the most important aspects of Puppet in a flash.

Mastering iOS Game Development
¥80.65
Master the advanced concepts of game development for iOS to build impressive games About This Book Create a complete game with advanced techniques through the course of the book using in-depth, hands-on instructions Learn how to multi-task and improve performance optimization in your game playing experience The author, Miguel, has 11 years of iOS game development using xcode and has released over 10 games to the Apple AppStoreMaster player movement using touch controls as well as discuss motion controls Who This Book Is For This book is for those who have created an iOS game already and want to hone their skills. A reasonable level of knowledge and an understanding of the core elements and applications would be helpful. What You Will Learn Blast off and start developing fun games Optimize the assets for the best performance in the game app Master player movement using touch controls as well as discuss motion controls Perform bug Squashing by testing and debugging Design interesting various characters and enemies for your game Test your game on both, the simulator on the computer and on real devices Tweak and fine tune the code and graphics before the release of your app Uncover some awesome new gameplay by adding in multiplayer elements, to get more people playing together In Detail iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a long learning process. SpriteKit also provides other functionality that is useful for games, including basic sound playback support and physics simulation. In addition, Xcode provides built-in support for SpriteKit so that you can create complex special effects and texture atlases directly in Xcode. This combination of framework and tools makes SpriteKit a good choice for games and other apps that require similar kinds of animation. Become a master in iOS game development through this fast and fun guide! In the beginning, we’ll tell you everything you need to plan and design your game. You’ll then start developing your game through step-by-step instructions using the various built-in technologies of Xcode. From there on, we discuss how to deploy your game to the iOS App Store, as well as monetizing it to make more revenue. You will also learn advanced techniques to improve your game playing experience, including better multi-tasking, improved performance optimization, battery management, and more. To end the book off, we’ll show you how to update your game with different features, then port the update to the App Store. Style and approach This book provides an easy-to-understand and fun approach to game development, with step-by-step instructions and detailed explanation of each block of code. The topics covered range from easy to advanced, so buckle up for a fast-paced ride!

Magento 2 Developer's Guide
¥80.65
Harness the power of Magento 2 – The most recent version of the world’s favourite e-Commerce platform for your online store About This Book Set up, configure, and power up your Magento environment from development to production Master the use of Web API to communicate with the Magento system and create custom services Create custom modules from scratch to extend the core functionality of the Magento system Who This Book Is For This book is intended primarily for intermediate to professional-level PHP developers who are interested in Magento development. For backend developers, several topics are covered that will enable you to modify and extend your Magento 2 store. Frontend developers will also find some coverage on how to customize the look of the site in the frontend. What You Will Learn Set up the development and production environment of Magento 2 Understand the new major concepts and conventions used in Magento 2 Build a miniature yet fully-functional module from scratch to manage your e-commerce platform efficiently Write models and collections to manage and search your entity data Dive into backend development such as creating events, observers, cron jobs, logging, profiling, and messaging features Get to the core of frontend development such as blocks, templates, layouts, and the themes of Magento 2 Use token, session, and Oauth token-based authentication via various flavors of API calls, as well as creating your own APIs Get to grips with testing Magento modules and custom themes, which forms an integral part of development In Detail Magento is one of the most exciting, flexible, and customizable e-commerce systems. It offers you an extensive suite of powerful tools for creating and managing an online store. After years of development, Magento 2 introduces itself with a strong emphasis on modularity, Web API's, automated testing and overall new technology stack platform. The long-awaited Magento 2 release introduces a whole new e-commerce platform to develop online stores. The all new Magento 2 architecture, Web APIs, and a host of other features are equally challenging to master as much as they are exciting to use. This book will ease the learning curve by offering step-by-step guidance on how to extend the core functionality of your Magento 2 store. This book is your one-stop guide to build and customize a quality e-commerce website from the latest version of one of the largest, fastest growing, and most popular e-commerce platforms—Magento 2. We start off with an introduction to the fundamental concepts of Magento to give you a foundation to work from. We then move on to configure the development and basic production environment for Magento. After this, you’ll get to grips with the major concepts and conventions that are new to the Magento 2 platform. We then delve deeper to get to the core of automated deployments, persisting data, writing data fixture *s and applying various backend and frontend modifications. As we near the end of the book, you will learn to make API calls and write automated tests. Finally, you will be guided through building a full-blown helpdesk module from scratch. By the end of this book, you will have learned a wide range of techniques to extend and customize your Magento 2 store to fit the requirements of your business. Style and approach This book is a mix of theoretical and step-by-step approaches, explained in a conversational and easy-to-follow style. Topics are explained sequentially, giving detailed explanations of the basic and advanced features to get you working on Magento 2.

Learning Raspberry Pi
¥80.65
If you have a passion for technology and want to explore the world of Raspberry Pi, then this book provides you with all the tools and information you are looking for. Although being familiar with basic programming concepts is useful, you can still learn a lot from this book as a wide variety of topics are covered.

Mastering Gradle
¥80.65
If you are a developer with some experience in build tool and want to become an expert in build tool, then this book is for you. Basic knowledge of Gradle or any other build tool is essential.

Mastering Chef
¥80.65
If you have used Chef before and are interested in automation of infrastructure and want to develop your own tools to manage large-scale infrastructures, then this book is for you.

Learning LEGO MINDSTORMS EV3
¥80.65
This book is for the hobbyists, builders, and programmers who want to build and control their very own robots beyond the capabilities provided with the LEGO EV3 kit. You will need the LEGO MINDSTORMS EV3 kit for this book. The book is compatible with both the Home Edition and the Educational Edition of the kit. You should already have a rudimentary knowledge of general programming concepts and will need to have gone through the basic introductory material provided by the official LEGO EV3 tutorials.

FuelPHP Application Development Blueprints
¥80.65
This book is for intermediary to seasoned web developers who want to learn how to use the FuelPHP framework and build complex projects using it. You should be familiar with PHP, HTML, CSS, and JavaScript, but no prior knowledge about MVC frameworks is required.

Kivy Blueprints
¥80.65
This book is intended for programmers who are comfortable with the Python language and who want to build desktop and mobile applications with rich GUI in Python with minimal hassle. Knowledge of Kivy is not strictly required—every aspect of the framework is described when it's first used.

Mastering Python Design Patterns
¥80.65
This book is for Python programmers with an intermediate background and an interest in design patterns implemented in idiomatic Python. Programmers of other languages who are interested in Python can also benefit from this book, but it would be better if they first read some introductory materials that explain how things are done in Python.

Arduino Electronics Blueprints
¥80.65
This book is intended for those who want to learn about electronics and coding by building amazing devices and gadgets with Arduino. If you are an experienced developer who understands the basics of electronics, then you can quickly learn how to build smart devices using Arduino. The only experience needed is a desire to learn about electronics, circuit breadboarding, and coding.

Zabbix Cookbook
¥80.65
If you have some experience with Zabbix and wish to take your infrastructure to the next level, then this book is for you. Before you start with Zabbix, or monitoring in general, it is best to have some basic Linux knowledge and a good understanding of snmp, virtualization, and *ing.

Learning Redis
¥80.65
This book is for SQL developers who want to learn about Redis, the key value database for scalability and performance. Prior understanding of a programming language is essential; however no knowledge of NoSQL is required.

HTML5 Game Development with GameMaker
¥80.65
The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level. This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

Mac Application Development by Example: Beginner's Guide
¥80.65
This book is a beginners guide that teaches the topic using a learn by example method. This book is for people who are programming beginners and have a great idea for a Mac OS X app and need to get started.

Ext JS Application Development Blueprints
¥80.65
If you are a developer who has knowledge of Ext JS but would like to expand it to encompass the bigger picture of application development, then this book is ideal for you.

Elixir Cookbook
¥80.65
This book is intended for users with some knowledge of the Elixir language syntax and basic data types/structures. Although this is a cookbook and no sequential reading is required, the book’s structure will allow less advanced users who follow it to be gradually exposed to some of Elixir’s features and concepts specific to functional programming. To get the most out of this book, you need to be well versed with Erlang.

Pentaho Reporting 3.5 for Java Developers
¥80.65
This hands-on tutorial, filled with exercises and examples, introduces the reader to a variety of concepts within Pentaho Reporting. With screenshots that show you how reports look at design time as well as how they should look when rendered as PDF, Excel, or HTML, this book also contains complete example source code that you can copy and paste into your environment to get up and running quickly. This book is primarily written for Java developers who want to assemble custom reporting solutions with Pentaho Reporting. Their main interest is in the technical details of creating reports and they want to see how to solve common report problems with a minimum of fuss; they do not need an overview of BI or the importance of reporting. Secondary audiences of this book are IT professionals who need to install a reporting solution in their environment, and want to learn advanced concepts within Pentaho Reporting such as sub-reports, cross-tabs, data source configuration, and metadata-based reporting.

Mastering OpenCV with Practical Computer Vision Projects
¥80.65
Each chapter in the book is an individual project and each project is constructed with step-by-step instructions, clearly explained code, and includes the necessary screenshots. You should have basic OpenCV and C/C++ programming experience before reading this book, as it is aimed at Computer Science graduates, researchers, and computer vision experts widening their expertise.

NumPy Cookbook
¥80.65
Written in Cookbook style, the code examples will take your Numpy skills to the next level. This book will take Python developers with basic Numpy skills to the next level through some practical recipes.

Creating Games with cocos2d for iPhone 2
¥80.65
A hotshot book_10 different cocos2d for iPhone games in increasing order of complexity. Only the barebone structure will be presented without going into the details,If you are an iPhone or iPad developer with base knowledge of cocos2d for iPhone, this book is for you.