Asterisk 1.4 : The Professional’s Guide
¥80.65
Employing a comprehensive handbook-style approach, this easy-to-follow book shows the reader various means of implementing the power of Asterisk in a commercial environment. In next to no time, the reader will gain a deeper understanding of many of the issues faced by Asterisk consultants and the solutions they believe work best. Primarily aimed at Asterisk Professionals, this book provides real-world insight for Asterisk Network Administrators and System Implementers in the commercial environment. This book is not for newcomers to Asterisk. Readers are expected to be experienced with installing and administering Asterisk systems.
Building Enterprise Ready Telephony Systems with sipXecs 4.0
¥80.65
This book was written to be a step by step approach to building a communications system for any organization. Care was taken to clearly illustrate with diagrams and screen shots all of the steps and concepts along the way. This book is written for network engineers who have been asked to deploy and maintain communications systems for their organizations.
TYPO3 Extension Development
¥80.65
The book is structured so that following the chapters in order builds a TYPO3 extension from the ground up. Experienced developers can use individual chapters independently to get only the information that they need. Each chapter is divided so that the first part contains a de*ion and discussion of the topic covered followed by a coding example with explanation of how principles and techniques from the first part are followed in the code. The reader is encouraged not only to read the book but also to look into the discussed classes and actually code the extension while reading the book. This book is for PHP developers who want to develop a TYPO3 extension. It assumes the reader has experience with PHP, XML, and HTML. No prior knowledge about TYPO3 extension programming or the TYPO3 API is presumed.
IBM Lotus Quickr 8.5 for Domino Administration
¥80.65
This is a step-by-step manual, with explanation from installation and upgrading, to the development and management of Quickr, to what-to-do-next when you finally have everything set up. It discusses problems that you might face while upgrading to the latest version. The authors show you how to get the most out of the most important features including installing, configuring, maintaining, and troubleshooting a clustered environment with Lotus Quickr. This is a step-by-step manual for System Administrators and Business Analysts who need to facilitate the effective and efficient performance of diverse teams in an interconnected world. It can also be read by Management to gain a high-level understanding of the new features and capabilities offered by the product. You don't require any knowledge of IBM Lotus Quickr 8.5. This book will teach you everything you need to know.
Panda3D 1.6 Game Engine Beginner's Guide
¥80.65
This book is a step-by-step, tutorial-driven guide to game or application development using Panda3D that follows the process used in professional development. You will learn through first-hand experience how a Panda3D developer goes from literally nothing to a finished product. Along the way there are illustrations to explain difficult topics and to display the results of progress, as well as a complete archive of thoroughly explained code for every tutorial. Every single code file the reader saves is mirrored in the example code, finished and explained. In addition, every art and audio asset required by the tutorials is provided, so the user need not provide any assets of their own. If you are an independent developer interested in creating your own video games or other 3D applications using Panda3D for personal or commercial distribution at minimal expense, this book is definitely for you. A basic understanding of general programming, such as familiarity with the concept of a variable, is necessary. Some familiarity with object-oriented programming and the Python language is expected, but not essential. This book does not cover the creation of three dimensional models or similar art assets, nor does it cover the creation of two dimensional art assets or audio assets.
Blender 2.5 Materials and Textures Cookbook
¥80.65
Each chapter in the book follows a themed approach to creating materials using the new Blender 2.5 features. As you read through each chapter you will learn approaches to create materials and textures. These materials and textures will help you to create a flawless simulation of real-world objects. You need not read the chapters in any particular order to learn to use the Blender 3D suite for materials simulation appropriately. Every recipe in this book will enable you to create a usable material or texture effect as well as teaching you techniques that save your time. If you are a Graphics Designer looking to master the features for materials and textures to create realistic looking models in Blender, then this book is for you. It can be read by both beginners and experienced Blender users; however, prior understanding of object creation and manipulation in Blender would be an advantage. This is a must-read for Blender users who want to learn the concepts and at the same time experiment with the different Blender Material and texture functions.
Koha 3 Library Management System
¥80.65
Written in a practical style, this book uses the Linux shell in many chapters, demonstrating the execution of commands and their output. With liberal use of screenshots and plenty of code samples accompanied by careful explanation, it will make the task of installing and configuring Koha easy and straightforward. All chapters are written in a way that makes them applicable to various Linux distributions. This book is aimed at Linux system administrators who need to install and maintain Koha. If you are a system administrator who wants to set up an open source integrated library system, then this book is for you. It will also be useful for system administrators who require help with specific aspects of implementing Koha.
Joomla! 1.5 Cookbook
¥80.65
This is a fast paced cookbook, with practical recipes providing tips and tricks to the most common problems and scenarios faced by Joomla! site owners. It also covers brand new concepts and scenarios of Joomla! 1.6. If you are a Joomla! site owner and have some problems that you want to get rid of quickly; or you just want to get particular things working or improved, this is the book for you. HTML, CSS, or programming knowledge not required.
WordPress 3.0 jQuery
¥80.65
This book walks the reader from a basic overview and introduction to jQuery with illustrations of how it works with a WordPress site and then starts building enhancements that start off very simply and increase in dynamics as the book progresses. You'll start off with some simple CSS manipulation and move on to creating some sleek visual validation to your site's forms and by the end of the book use the UI plugin seamlessly within WordPress and create a custom rotating slide-show and incorporate AJAX techniques to your site. All the while showing you how to create these enhancements without "breaking up the work-flow" of the WordPress content editors. This book is for anyone who is interested in using jQuery with a WordPress site. It's assumed that most readers will be WordPress developers with a pretty good understanding of PHP or JavaScript programming and at the very least experienced with HTML/CSS development who want to learn how to quickly apply jQuery to their WordPress projects.
Unity 3D Game Development by Example Beginners Guide
¥80.65
The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions – that's what the software manual is for! Rather, this book is the fastest path from zero to finished game using the Unity 3D engine. If you've ever wanted to develop games, but have never felt "smart" enough to deal with complex programming, this book is for you. It's also a great kick-start for developers coming from other tools like Flash, Unreal Engine, and Game Maker Pro.
Apache OfBiz Cookbook
¥80.65
The best way to experience OFBiz is to dive right in and start "kicking the tires". No matter if you are an end user exploring the out-of-the-box e-commerce web store or a software developer getting ready to build a new application, you will find, eventually, that you perform the same tasks over and over again. This book is designed as a reference to guide you though those oft-encountered OFBiz tasks. It is a collection of recipes, not necessarily in any particular order of importance, that address and give answers to many of the real-world questions asked about how to do things with OFBiz. If you are an OFBiz user who has some familiarity with enterprise software systems, and perhaps more importantly, Internet and Web exposure, you will be able to glean useful information from this book. You will need only basic knowledge of modern browser behavior (for example: how to click a mouse button) to follow some recipes, while others assume a passing familiarity with a text-editor and XML documents. If you are a software developer looking for Java and/or Groovy examples, this book also includes a chapter on Java software development.
Lucene 4 Cookbook
¥80.65
This book is for software developers who are new to Lucene and who want to explore the more advanced topics to build a search engine. Knowledge of Java is necessary to follow the code samples. You will learn core concepts, best practices, and also advanced features, in order to build an effective search application.
Infinispan Data Grid Platform Definitive Guide
¥80.65
This practical guide is intended for those who want to learn how to build extremely scalable applications. This book is easy to read and is aimed at Java enterprise developers with a solid knowledge of Java. However, no previous coding experience with Infinispan is required.
JDBC 4.0 and Oracle JDeveloper for J2EE Development
¥80.65
Being a quick reference guide, this book has a focused approach. You will learn to develop J2EE applications with JDBC and JDeveloper in no time. The book covers lot of practical examples, which makes it developer-friendly learning material. The book is suitable for Java/J2EE and Oracle JDeveloper beginners. If you are a J2EE developer and want to use the JDeveloper IDE for J2EE development, this book is for you. JDeveloper developers who are new to J2EE will also benefit from the book. Most J2EE applications have a database component and the book is specially suited for database-based J2EE development in Oracle JDeveloper. You can also use this book if you are interested in learning how to utilize the new features offered in JDBC 4.0 for Java/J2EE development.
Building Telephony Systems with OpenSER
¥80.65
This book is a well illustrated, step-by-step guide to building a SIP based network using OpenSER. This book is for readers who want to understand how to build a SIP provider from scratch using OpenSER. Telephony and Linux experience will be helpful but is not essential. Readers need not have prior knowledge of OpenSER.
Ruby on Rails Web Mashup Projects
¥80.65
This book is project-based. The format of each project is similar, with a statement of the project, discussion of the main protocols involved, an overview of the API, and then complete code for building the project. You will be led methodically through concrete steps to build the mashup, with asides to explain the theory behind the code. This book is for Ruby on Rails developers who want to expand the features of their site by consuming remote external data and services. Basic knowledge of Ruby on Rails programming is required but you need not have any experience of any of the APIs used.
Programming Windows Workflow Foundation
¥80.65
Fast-paced and to-the-point, this book takes you through the important topics of Windows WF development with clear explanations and practical example code. The book's selection of topics is driven by what the working developer needs to know. It is neither a comprehensive reference to the whole WF architecture, nor a strategy guide to the complete application development lifecycle. It's just what you as a C# developer need to know to use WF in your applications. This book is for .NET developers who want to enhance their applications with flexible workflow capabilities using Microsoft Windows Workflow Foundation. The author assumes that you have read other texts on the overall architecture of WF and on WF application design strategies, and instead focuses on real-work implementation issues for C# developers.
Learning Mambo: A Step-by-Step Tutorial to Building Your Website
¥80.65
Written in a clear, easy-to-read style, the book provides a tutorial for setting up a Mambo website. Each topic is tackled in a practical way with many examples and tasks to develop your skills. A realistic example website is developed incrementally through the book, showing each step in detail. This book is suitable for web developers, designers, webmasters, content editors, and marketing professionals who want develop a fully featured web presence in a simple and straightforward process. No prior knowledge of Mambo is expected, and it does not require any detailed knowledge of programming or web development. Any IT-confident individual will be able to use the book to produce an impressive website.
The PEAR Installer Manifesto
¥80.65
This book is a comprehensive and well structured tutorial on using PEAR Installer, but it is also much more than that. As the creator of the latest versions of the PEAR Installer (1.4.0+) , the author is passionate about the benefits of a well managed development and deployment process. The book shows how the PEAR Installer works in detail, and then takes you through a comprehensive tour of how you can apply it all stages of the development lifecycle, with practical examples and advice throughout. It will build your technical skills and understanding, and also widen your perspective on managing an effective development process. The book is not just for PHP developers who want to understand how the PEAR Installer works, and what it can do for them, but more generally for PHP developers seeking a better way to deploy their applications and manage updates. It does assume that you have a good working knowledge of PHP development, and are dealing with projects of a sufficient scale and complexity to warrant an investment in a structure process.
Unity 4.x Game Development by Example
¥80.65
This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If you’ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before.
Google Maps API Cookbook
¥80.65
Google Maps API Cookbook follows a fast-paced, high-level, structured cookbook approach, with minimal theory and an abundance of practical, real-world examples explained in a thorough yet concise manner to help you learn quickly and efficiently.Google Maps API Cookbook is for developers who wish to learn how to do anything from adding a simple embedded map to a website to developing complex GIS applications with the Google Maps JavaScript API. It is targeted at JavaScript developers who know how to get by but who are also seeking the immediacy of recipe-based advice.

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