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万本电子书0元读

Microsoft Dynamics AX 2012 Reporting Cookbook
Microsoft Dynamics AX 2012 Reporting Cookbook
Kamalakannan Elangovan
¥90.46
Microsoft Dynamics AX 2012 Reporting Cookbook is full of practical recipes for creating and managing reports as well as identifying the most appropriate reporting tool for any reporting challenge. In addition, you will learn about universal topics such as how to locate data for any given report. Although some of the reporting tools addressed in this book are exclusive to Dynamics AX 2012, many of the topics discussed also apply to older versions of AX. This book is packed with illustrations and real-time examples that are presented in a task-oriented Cookbook structure. Real-time tips and tricks make the book very interactive and informative at the same time."Microsoft Dynamics AX 2012 Reporting Cookbook" is recommended for Dynamics AX developers and .NET-based SSRS developers looking to familiarize themselves with the AX reporting framework. A basic understanding of Morphx and X++ is assumed but the step-by-step instructions make it easy even for a beginner. Some examples use C# and VB.NET, so experience with Visual Studio is a plus, but not a must.
Microsoft Exchange 2013 Cookbook
Microsoft Exchange 2013 Cookbook
Michael Van Horenbeeck
¥90.46
This book is a practical, hands-on guide that provides the reader with a number of clear, step-by-step exercises."Microsoft Exchange 2013 Cookbook" is targeted at network administrators who deal with the Exchange server in their day-to-day jobs. It assumes you have some practical experience with previous versions of Exchange (although this is not a requirement), without being a subject matter expert.
3D Printing Blueprints
3D Printing Blueprints
Joe Larson
¥90.46
MakerBot Projects Blueprints is a project-based book, with each chapter taking you through the creation of an awesome stand-alone project. MakerBot Project Blueprints is for anyone with an interest in the 3D printing revolution and the slightest bit of computer skills. Whether you own a 3D printer or not you can design for them. All it takes is Blender, a free 3D modeling tool, this book and a little creativity and someday you’ll be able to hold something you designed in the computer in your hands.
Pentaho 5.0 Reporting By Example Beginner’s Guide
Pentaho 5.0 Reporting By Example Beginner’s Guide
Mariano García Mattío
¥90.46
This is a Cookbook with easy-to-follow recipes, containing practical and detailed examples which are all fully backed up with code, illustrations, and tips to dig deep into Backbone.js.This book is great for JavaScript developers who want to learn how to build advanced frontend applications with the Backbone.js framework. This book can be used in educational institutions to teach students how to build frontend applications in an MVC manner.It's assumed that you have some experience in jQuery, and are familiar with HTML.
JBoss AS 7 Development
JBoss AS 7 Development
Francesco Marchioni
¥90.46
This book will kick-start your productivity and help you to master JBoss AS development. The author's experience with JBoss enables him to share insights on JBoss AS development in a clear and friendly way. By the end of the book, you will have the confidence to apply all the newest programming techniques to your JBoss applications.If you are a Java architect or developer who wants to get the most out of the latest release of the JBoss application server, then this book is for you. You are not expected to have accumulated experience on the application server though you must know the basic concepts of Java EE.
Oracle WebLogic Server 12c Advanced Administration Cookbook
Oracle WebLogic Server 12c Advanced Administration Cookbook
Dalton Iwazaki
¥90.46
Using real life problems and simple solutions this book will make any issue seem small. WebLogic Server books can be a bit dry but Dalton keeps the tone light and ensures no matter how complex the problem you always feel like you have someone right there with you helping you along.This book is ideal for those who know the basics of WebLogic but want to dive deeper and get to grips with more advanced topics. So if you are a datacenter operator, system administrator or even a Java developer this book could be exactly what you are looking for to take you one step further with Oracle WebLogic Server.
C Programming for Arduino
C Programming for Arduino
Julien Bayle
¥90.46
Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.
Nagios Core Administration Cookbook
Nagios Core Administration Cookbook
Tom Ryder
¥90.46
This book is written in Cookbook style, beginning with recipes based on basic structure which gradually progresses towards using Nagios Core as a monitoring framework. This book is for System Administrators who are looking for recipes to help them deal with advanced network monitoring issues with Nagios Core.
osCommerce Webmaster’s Guide to Selling Online
osCommerce Webmaster’s Guide to Selling Online
Vadym Gurevych
¥90.46
Packed with expert advice and practical examples of effective store design and report creation to help you make better decisions, formulate more effective strategies, and measure your success. This book is for anyone administering an osCommerce site, including webmasters, content managers, store owners, and marketing managers, who do not need to understand PHP or MySQL to benefit from this book. The tips and techniques described in this book can be applied to any small, medium sized e-commerce site. This is not an implementation guide; developers implementing osCommerce-based e-commerce sites would benefit from reading Deep Inside osCommerce: The Cookbook.
Spring Security 3.x Cookbook
Spring Security 3.x Cookbook
Anjana Mankale
¥90.46
This book follows a cookbook style exploring various security solutions provided by Spring Security for various vulnerabilities and threat scenarios that web applications may be exposed to at the authentication and session level layers.This book is for all Spring-based application developers as well as Java web developers who wish to implement robust security mechanisms into web application development using Spring Security.Readers are assumed to have a working knowledge of Java web application development, a basic understanding of the Spring framework, and some knowledge of the fundamentals of the Spring Security framework architecture. Working knowledge of other web frameworks such as Grails and so on would be an added advantage to exploit the whole breadth of recipes provided in this book, but this is not mandatory.
Mastering Eclipse Plug-in Development
Mastering Eclipse Plug-in Development
Dr Alex Blewitt
¥90.46
If you are a Java developer who is familiar with the Eclipse plug-in environment, this book covers the advanced concepts that you need to know to achieve true expertise. Prior experience in creating Eclipse plug-ins is assumed for this book.
Joomla! 3 Beginner's Guide
Joomla! 3 Beginner's Guide
Eric Tiggeler
¥90.46
An easy to use, step-by-step guide to creating professional, mobile-friendly websites with the free Joomla CMS. The Joomla! 3 Beginner's Guide Second Edition is the ultimate guide for web developers who wish to build upon their skills and knowledge on creating websites. Even if you’re new to this subject, you won’t have any difficulty understanding the clear and friendly instructions and explanations. No prior knowledge of HTML and CSS is required.
WildFly Performance Tuning
WildFly Performance Tuning
Arnold Johansson
¥90.46
Packed with practical examples, this book looks at a different aspect of performance tuning in each chapter and shows you how to apply them to their existing Java applications. Anyone with an interest in learning more and improving the performance of Java-based technology in general, all the way to WildFly in particular, will find this book useful.
OpenVPN Cookbook - Second Edition
OpenVPN Cookbook - Second Edition
Jan Just Keijser
¥90.46
Discover over 90 practical and exciting recipes that leverage the power of OpenVPN 2.4 to help you obtain a reliable and secure VPN About This Book Master the skills of configuring, managing, and securing your VPN using the latest OpenVPN Gain expertise in establishing IPv6 connections and understand PolarSSL using the latest version of OpenVPN This book contains enticing recipes about OpenVPN functionalities that cater to mission critical applications Who This Book Is For This book is for system administrators who have a basic knowledge of OpenVPN and are eagerly waiting to build, secure, and manage VPNs using the latest version. This book assumes some prior knowledge of TCP/IP networking and OpenVPN and you must have network administration skills to get the most out of this book. What You Will Learn Determine the best type of OpenVPN setup for your networking needs Get to grips with the encryption, authentication, and certifications features of OpenSSL. Integrate an OpenVPN server into the local IT infrastructure with the *ing features of OpenVPN Ease the integration of Windows clients into the VPN using Windows-specific client-side configuration Understand the authentication plugins for PAM and LDAP Get to know the difference between TUN-style and TAP-style networks and when to use what Troubleshoot your VPN setup Establish a connection via IPv6 along with demonstrations In Detail OpenVPN provides an extensible VPN framework that has been designed to ease site-specific customization, such as providing the capability to distribute a customized installation package to clients, and supporting alternative authentication methods via OpenVPN’s plugin module interface. This book provides you with many different recipes to help you set up, monitor, and troubleshoot an OpenVPN network. You will learn to configure a scalable, load-balanced VPN server farm that can handle thousands of dynamic connections from incoming VPN clients. You will also get to grips with the encryption, authentication, security, extensibility, and certifications features of OpenSSL. You will also get an understanding of IPv6 support and will get a demonstration of how to establish a connection via IPv64. This book will explore all the advanced features of OpenVPN and even some undocumented options, covering all the common network setups such as point-to-point networks and multi-client TUN-style and TAP-style networks. Finally, you will learn to manage, secure, and troubleshoot your virtual private networks using OpenVPN 2.4. Style and approach This practical, recipe-based book covers the core functionalities of OpenVPN ending with troubleshooting, performance tuning and making the readers inquisitive about the advanced features.
Mastering Oculus Rift Development
Mastering Oculus Rift Development
Jack Donovan
¥90.46
Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects About This Book Create immersive 3D games especially designed for the Oculus Rift platform Build complex realistic virtual reality (VR) games with the Unity Engine Create striking VR environments with advanced graphical techniques Who This Book Is For This book is for aspiring indie developers and VR enthusiasts who want to bring their ideas into virtual reality with a new platform that provides an unprecedented level of realism and immersion. What You Will Learn Increase immersion with 3D audio and intuitive interfaces Create group VR experiences using multi-player networking Design fun and engaging mechanics that utilize VR principles Explore the best ways to navigate and interact using the Oculus Rift Design intuitive ways to navigate and interact with scenes in VR Add stunning realism to a scene with three-dimensional audio Invent mechanics and features that take full advantage of VR hardware In Detail Virtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them the feeling that they are actually present in the environment. We will first use the Oculus SDK in the book and will then move on to the widely popular Unity Engine, showing you how you can add that extra edge to your VR games using the power of Unity. In this book, you’ll learn how to take advantage of this new medium by designing around each of its unique features. This book will demonstrate the Unity 5 game engine, one of most widely-used engines for VR development, and will take you through a comprehensive project that covers everything necessary to create and publish a complete VR experience for the Oculus Rift. You will also be able to identify the common perils and pitfalls of VR development to ensure that your audience has the most comfortable experience possible. By the end of the book, you will be able to create an advanced VR game for the Oculus Rift, and you’ll have everything you need to bring your ideas into a new reality. Style and approach This book takes a step-by-step tutorial approach with illustrative examples to help you implement the projects on your own. The book lets you first get to grips with the Oculus SDK and then moves on to the Unity Engine to add realistic graphics and features in your games.
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
Robert Laganiere
¥90.46
Recipes to help you build computer vision applications that make the most of the popular C++ library OpenCV 3 About This Book Written to the latest, gold-standard specification of OpenCV 3 Master OpenCV, the open source library of the computer vision community Master fundamental concepts in computer vision and image processing Learn about the important classes and functions of OpenCV with complete working examples applied to real images Who This Book Is For OpenCV 3 Computer Vision Application Programming Cookbook Third Edition is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers who wish to be introduced to the concepts of computer vision programming. It can also be used as a companion book for university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision. What You Will Learn Install and create a program using the OpenCV library Process an image by manipulating its pixels Analyze an image using histograms Segment images into homogenous regions and extract meaningful objects Apply image filters to enhance image content Exploit the image geometry in order to relay different views of a pictured scene Calibrate the camera from different image observations Detect people and objects in images using machine learning techniques Reconstruct a 3D scene from images In Detail Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you’ll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you’ll also get acquainted with recent approaches in machine learning and object classification. Style and approach This book will arm you with the basics you need to start writing world-aware applications right from a pixel level all the way through to processing video sequences.
Mobile Forensics – Advanced Investigative Strategies
Mobile Forensics – Advanced Investigative Strategies
Oleg Afonin,Vladimir Katalov
¥90.46
Master powerful strategies to acquire and analyze evidence from real-life scenarios About This Book A straightforward guide to address the roadblocks face when doing mobile forensics Simplify mobile forensics using the right mix of methods, techniques, and tools Get valuable advice to put you in the mindset of a forensic professional, regardless of your career level or experience Who This Book Is For This book is for forensic analysts and law enforcement and IT security officers who have to deal with digital evidence as part of their daily job. Some basic familiarity with digital forensics is assumed, but no experience with mobile forensics is required. What You Will Learn Understand the challenges of mobile forensics Grasp how to properly deal with digital evidence Explore the types of evidence available on iOS, Android, Windows, and BlackBerry mobile devices Know what forensic outcome to expect under given circumstances Deduce when and how to apply physical, logical, over-the-air, or low-level (advanced) acquisition methods Get in-depth knowledge of the different acquisition methods for all major mobile platforms Discover important mobile acquisition tools and techniques for all of the major platforms In Detail Investigating digital media is impossible without forensic tools. Dealing with complex forensic problems requires the use of dedicated tools, and even more importantly, the right strategies. In this book, you’ll learn strategies and methods to deal with information stored on smartphones and tablets and see how to put the right tools to work. We begin by helping you understand the concept of mobile devices as a source of valuable evidence. Throughout this book, you will explore strategies and "plays" and decide when to use each technique. We cover important techniques such as seizing techniques to shield the device, and acquisition techniques including physical acquisition (via a USB connection), logical acquisition via data backups, over-the-air acquisition. We also explore cloud analysis, evidence discovery and data analysis, tools for mobile forensics, and tools to help you discover and analyze evidence. By the end of the book, you will have a better understanding of the tools and methods used to deal with the challenges of acquiring, preserving, and extracting evidence stored on smartphones, tablets, and the cloud. Style and approach This book takes a unique strategy-based approach, executing them on real-world scenarios. You will be introduced to thinking in terms of "game plans," which are essential to succeeding in analyzing evidence and conducting investigations.
Spark for Data Science
Spark for Data Science
Srinivas Duvvuri,Bikramaditya Singhal
¥90.46
Analyze your data and delve deep into the world of machine learning with the latest Spark version, 2.0 About This Book Perform data analysis and build predictive models on huge datasets that leverage Apache Spark Learn to integrate data science algorithms and techniques with the fast and scalable computing features of Spark to address big data challenges Work through practical examples on real-world problems with sample code snippets Who This Book Is For This book is for anyone who wants to leverage Apache Spark for data science and machine learning. If you are a technologist who wants to expand your knowledge to perform data science operations in Spark, or a data scientist who wants to understand how algorithms are implemented in Spark, or a newbie with minimal development experience who wants to learn about Big Data Analytics, this book is for you! What You Will Learn Consolidate, clean, and transform your data acquired from various data sources Perform statistical analysis of data to find hidden insights Explore graphical techniques to see what your data looks like Use machine learning techniques to build predictive models Build scalable data products and solutions Start programming using the RDD, DataFrame and Dataset APIs Become an expert by improving your data analytical skills In Detail This is the era of Big Data. The words ‘Big Data’ implies big innovation and enables a competitive advantage for businesses. Apache Spark was designed to perform Big Data analytics at scale, and so Spark is equipped with the necessary algorithms and supports multiple programming languages. Whether you are a technologist, a data scientist, or a beginner to Big Data analytics, this book will provide you with all the skills necessary to perform statistical data analysis, data visualization, predictive modeling, and build scalable data products or solutions using Python, Scala, and R. With ample case studies and real-world examples, Spark for Data Science will help you ensure the successful execution of your data science projects. Style and approach This book takes a step-by-step approach to statistical analysis and machine learning, and is explained in a conversational and easy-to-follow style. Each topic is explained sequentially with a focus on the fundamentals as well as the advanced concepts of algorithms and techniques. Real-world examples with sample code snippets are also included.
Kali Linux 2: Windows Penetration Testing
Kali Linux 2: Windows Penetration Testing
Wolf Halton,Bo Weaver
¥90.46
Kali Linux: a complete pentesting toolkit facilitating smooth backtracking for working hackers About This Book Conduct network testing, surveillance, pen testing and forensics on MS Windows using Kali Linux Footprint, monitor, and audit your network and investigate any ongoing infestations Customize Kali Linux with this professional guide so it becomes your pen testing toolkit Who This Book Is For If you are a working ethical hacker who is looking to expand the offensive skillset with a thorough understanding of Kali Linux, then this is the book for you. Prior knowledge about Linux operating systems and the BASH terminal emulator along with Windows desktop and command line would be highly beneficial. What You Will Learn Set up Kali Linux for pen testing Map and enumerate your Windows network Exploit several common Windows network vulnerabilities Attack and defeat password schemes on Windows Debug and reverse-engineer Windows programs Recover lost files, investigate successful hacks and discover hidden data in innocent-looking files Catch and hold admin rights on the network, and maintain backdoors on the network after your initial testing is done In Detail Microsoft Windows is one of the two most common OS and managing its security has spawned the discipline of IT security. Kali Linux is the premier platform for testing and maintaining Windows security. Kali is built on the Debian distribution of Linux and shares the legendary stability of that OS. This lets you focus on using the network penetration, password cracking, forensics tools and not the OS. This book has the most advanced tools and techniques to reproduce the methods used by sophisticated hackers to make you an expert in Kali Linux penetration testing. First, you are introduced to Kali's top ten tools and other useful reporting tools. Then, you will find your way around your target network and determine known vulnerabilities to be able to exploit a system remotely. Next, you will prove that the vulnerabilities you have found are real and exploitable. You will learn to use tools in seven categories of exploitation tools. Further, you perform web access exploits using tools like websploit and more. Security is only as strong as the weakest link in the chain. Passwords are often that weak link. Thus, you learn about password attacks that can be used in concert with other approaches to break into and own a network. Moreover, you come to terms with network sniffing, which helps you understand which users are using services you can exploit, and IP spoofing, which can be used to poison a system's DNS cache. Once you gain access to a machine or network, maintaining access is important. Thus, you not only learn penetrating in the machine you also learn Windows privilege’s escalations. With easy to follow step-by-step instructions and support images, you will be able to quickly pen test your system and network. Style and approach This book is a hands-on guide for Kali Linux pen testing. This book will provide all the practical knowledge needed to test your network's security using a proven hacker's methodology. The book uses easy-to-understand yet professional language for explaining concepts.
Practical Windows Forensics
Practical Windows Forensics
Ayman Shaaban,Konstantin Sapronov
¥90.46
Leverage the power of digital forensics for Windows systems About This Book Build your own lab environment to analyze forensic data and practice techniques. This book offers meticulous coverage with an example-driven approach and helps you build the key skills of performing forensics on Windows-based systems using digital artifacts. It uses specific open source and Linux-based tools so you can become proficient at analyzing forensic data and upgrade your existing knowledge. Who This Book Is For This book targets forensic analysts and professionals who would like to develop skills in digital forensic analysis for the Windows platform. You will acquire proficiency, knowledge, and core skills to undertake forensic analysis of digital data. Prior experience of information security and forensic analysis would be helpful. You will gain knowledge and an understanding of performing forensic analysis with tools especially built for the Windows platform. What You Will Learn Perform live analysis on victim or suspect Windows systems locally or remotely Understand the different natures and acquisition techniques of volatile and non-volatile data. Create a timeline of all the system actions to restore the history of an incident. Recover and analyze data from FAT and NTFS file systems. Make use of various tools to perform registry analysis. Track a system user's browser and e-mail activities to prove or refute some hypotheses. Get to know how to dump and analyze computer memory. In Detail Over the last few years, the wave of the cybercrime has risen rapidly. We have witnessed many major attacks on the governmental, military, financial, and media sectors. Tracking all these attacks and crimes requires a deep understanding of operating system operations, how to extract evident data from digital evidence, and the best usage of the digital forensic tools and techniques. Regardless of your level of experience in the field of information security in general, this book will fully introduce you to digital forensics. It will provide you with the knowledge needed to assemble different types of evidence effectively, and walk you through the various stages of the analysis process. We start by discussing the principles of the digital forensics process and move on to show you the approaches that are used to conduct analysis. We will then study various tools to perform live analysis, and go through different techniques to analyze volatile and non-volatile data. Style and approach This is a step-by-step guide that delivers knowledge about different Windows artifacts. Each topic is explained sequentially, including artifact analysis using different tools and techniques. These techniques make use of the evidence extracted from infected machines, and are accompanied by real-life examples.
3D Game Design with Unreal Engine 4 and Blender
3D Game Design with Unreal Engine 4 and Blender
Justin Plowman
¥90.46
Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments About This Book The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4 Practical step-by-step approach with plenty of illustrative examples to get you started immediately Who This Book Is For This book would be ideal for 3D artists and game designers who want to create amazing 3D game environments and leverage the power of Blender with Unreal Engine 4. 3D design basics would be necessary to get the most out of this book. Some previous experience with Blender would be helpful but not essential What You Will Learn Create a fully functioning game level of your own design using Blender and Unreal Engine 4 Customize your level with detailed 3D assets created with Blender Import assets into Unreal Engine 4 to create an amazing finished product Build a detailed dynamic environment with goals and an ending Explore Blender’s incredible animation tools to animate elements of your game Create great environments using sound effects, particle effects, and class blueprints In Detail Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment. Style and approach This will have a clear, step-by-step approach to creating game assets in Blender and then importing them to UE4 to create stunning game environments. All asset creation techniques are explained in detail along with tips on how to use them to create your own game environments. The book offers end-to-end coverage of how to design a game level from scratch.