Troubleshooting Citrix XenDesktop?
¥90.46
The ultimate troubleshooting guide for clear, concise, and real-world solutions to a wide range of common Citrix XenDesktop problemsAbout This BookExplore the XenDesktop architecture and work with various troubleshooting tools that every Citrix admin should know aboutDiscover how to troubleshoot performance, VDA registration, and NetScaler integration issuesA fast-paced troubleshooting guide to help you identify and resolve any kind of problem you might face while working with Citrix XenDesktop Who This Book Is For Troubleshooting Citrix XenDesktop is targeted at Citrix Administrators or Citrix Engineers who are working on Xendesktop and want to learn tips and techniques required to deal with the issues they face in their day-to-day life. A working knowledge of core elements and concepts of Xendesktop would be an added advantage.What You Will LearnSolve VDA registration problems and Citrix session launch difficultiesIdentify and resolve XenDesktop service issuesTroubleshoot performance issues related to the XenDesktop architectureWork around common printing issuesUnderstand the Citrix XenDesktop HDX policies and deal with the HDX MediaStream challengesResolve the common MCS and PVS configuration issues in your XenDesktop environmentFind solutions to some general issues that have been identified and recorded by Citrix in their database that every administrator must be aware of In Detail In today’s world, many organizations have decided to move to secure and stable VDI platforms to benefit their organization to meet their security needs. To meet an organization’s requirements, Citrix XenDesktop serves as the best desktop virtualization solution available, providing the optimum user experience. Troubleshooting Citrix XenDesktop is a single resource guide that will help you dig deep into all the technical issues you encounter to resolve them using an autonomous and well-defined approach. The book starts by walking you through the XenDesktop architecture and the troubleshooting toolkit for Citrix XenDesktop. The subsequent chapters will help you identify possible causes of various types of Citrix XenDesktop problems that may arise while installing, configuring, or troubleshooting day-to-day problems. You will also be dealing with the most common and important VDA registration problems that you might often face while working with the XenDesktop product suite. Additionally, you will resolve issues that arise while launching Citrix sessions, troubleshoot performance issues, and learn how to integrate Citrix NetScaler with your XenDesktop environment.Style and approach This book is an easy-to-follow troubleshooting guide with real-world examples of resolving XenDesktop issues. Each chapter is focused on a specific troubleshooting area, giving you the time to learn about and apply relevant tools and practices to troubleshoot the problems using a systematic approach.
Ionic Cookbook
¥90.46
Over 35 exciting recipes to spice up your application development with IonicAbout This BookLearn how to utilize the robust features of Ionic CLI and its framework to create, develop, and build your mobile appExplore new integrations with various Backend-as-a-Services, along with AngularJS modules, for creative solutionsUse out-of-the-box Ionic functionalities, customize existing components, and add new components with this comprehensive, step-by-step guide Who This Book Is For If you are a front-end developer and want to take advantage of your existing mobile application development skills to develop cross-platform mobile apps, this book is for you. You will build up your Ionic knowledge with in-depth recipes on Angular.js, Cordova, and Sass.What You Will LearnAuthenticate users using an e-mail password, Twitter, Facebook, Google+, and LinkedInRetrieve data and store it using FirebaseAccess native device functionalities such as a camera, contact list, e-mail, and maps using ngCordovaWork with localStorage and SQLite for persistent data access on the client sideCommunicate to and from your app using push notifications or SMSLeverage AngularJS events and Ionic-specific events to communicate across pages, controllers, and directivesCustomize the color and theme of your Ionic appCreate new custom directives as componentsCompile your app for iOS, Android, and Windows Phone In Detail The world of mobile development is extremely fragmented with many platforms, frameworks, and technologies available. Ionic is intended to fill that gap, by enabling developers to build apps that have a native feel to them, using web technologies such as HTML, CSS, and AngularJS. Ionic makes it easy for front-end developers to become app developers. The framework provides superior performance with deep Cordova integration and a comprehensive set of tools for prototyping, backend support, and deployment. Ionic Cookbook takes you through the process of developing a cross-platform mobile app using just HTML5 and the JavaScript-based Ionic. You will start with an introduction to the CLI and then move on to building and running an app. You will explore common features of real-world mobile apps such as authenticating a user, and getting and saving data using either Firebase or Local Storage. Next, the book covers how Ionic integrates with Cordova to support native device features using ngCordova, and you will discover how to take advantage of existing modules around its ecosystem. You will also delve into advanced topics, including how to extend Ionic to create new components. Finally, the book will walk you through customizing the Ionic theme and building the app so that it can be deployed to all platforms.Style and approach This book follows a recipe-based approach to cross-platform mobile app development, where each task is explained in a conversational and easy-to-follow style. Every topic explains individual features or components of Ionic, and provides extra details for readers to come up with custom solutions based on real-world applications.
iPhone Game Blueprints
¥90.46
iPhone Game Blueprints is a practical, hands-on guide with step-by-step instructions leading you through a number of different projects, providing you with the essentials for creating your own iPhone games.This book is for graphic designers, developers, illustrators, and simple enthusiasts, who dream about the creation of mobile games or who have already worked in that domain, but need some additional inspiration and knowledge. This book can be considered as an illustrated handbook, worth having in your game development studio. It can work as a “paper art-director” for your project.
Microsoft SQL Azure: Enterprise Application Development
¥90.46
Each chapter starts with a general overview reviewing the software architecture related information or the underpinning programming concepts followed by an example of working with specific examples. This is then followed by a de*ion of the specific software used in the chapter. The topics that require you to write code are fully explained using annotations and the code is presented in both VB and C# (in most cases). If you are a .Net developer, an architect, or a DBA who wants to develop enterprise applications and projects and extend your on-site skills with SQL Azure, then this book is for you. This book does not assume experience in Windows Azure or SQL Azure, nor is a high level of competency in SQL Server or the .NET Framework and associated technology required. However, a basic understanding of Visual Studio, C#, VB, SQL Servers, XML, web and WCF is required. If you decide to work with SQL Azure, then this book will provide you with the most up to date and practical information.
PostgreSQL 9.0 High Performance
¥90.46
Improving database performance requires an equal mix of understanding theoretical concepts and working through hands-on examples. You'll find both here. Many of the examples given will be immediately useful for monitoring and improving your PostgreSQL deployments, providing insight into hard-to-obtain information about your database. This book is aimed at intermediate to advanced database administrators using or planning to use PostgreSQL. Portions will also interest systems administrators looking to build or monitor a PostgreSQL installation, as well as developers interested in advanced database internals that impact application design.
Microsoft Visio 2010 Business Process Diagramming and Validation
¥90.46
A focused tutorial, this book provides a range of practical examples with downloadable code, showing you how to create business process diagramming templates with Visio and enabling you to effectively visualize business information. It draws on real business examples and needs, and covers all the new features of Visio 2010 Premium Edition. If you are a Microsoft Visio 2010 Premium Edition user or developer who wants to get to grips with both the basic features of Visio 2010 and the new Validation Rules in this edition, then this book is for you. A working knowledge of Microsoft Visio, and optionally .NET for the add-in code, is required, though previous knowledge of business process diagramming is not necessary. More experienced Visio users will gain valuable knowledge for building add-ins and creating and publishing rules. If you want to achieve results from Visio 2010 beyond the ordinary out-of-the-box features, then this book is ideal for you. Although this book covers the Premium Edition, much of the book is still useful if you are a Visio 2010 Standard Edition or Professional Edition user.
Implementing SugarCRM 5.x
¥90.46
The book works from the SugarCRM basics right up to advanced features in a clear and friendly way. It follows a combination of theoretical discussions relating to varying business needs and the manner in which CRM technology can address them. By helping you clarify your business goals the book enables you to build a CRM system to support your business needs. If you are a small-medium business owner/manager with reasonable IT skills, a system implementer, or a system administrator who wants to implement SugarCRM for yourself either as a first CRM or as a replacement for existing solutions, this book is for you. Existing SugarCRM users who want to broaden their understanding of the topic will find this book valuable too. No programming knowledge is required to use this book to implement, customize, and use SugarCRM.
IBM Lotus Notes 8.5 User Guide
¥90.46
A compact Lotus Notes User Guide, this book covers best practices, hints, tips, and tricks of Lotus Notes 8.5. It draws on real-world examples and you will find this book to be an invaluable reference for Lotus Notes. There are significant changes from the earlier versions of Lotus Notes to the current version of 8.5 and this book covers the new features in detail so that you will be able to take advantage of them. However, this book also covers key features from earlier versions, which have stood the test of time. If you are a business user who wants to get the most out of Lotus Notes, then this book is for you. From beginners to seasoned professionals, this book aims to cover the features, best practices, tips, tricks, and tools that enable you to work smarter—almost effortlessly—in Lotus Notes 8.5.
Web Penetration Testing with Kali Linux - Second Edition
¥90.46
Build your defense against web attacks with Kali Linux 2.0 About This Book Gain a deep understanding of the flaws in web applications and exploit them in a practical manner Get hands-on web application hacking experience with a range of tools in Kali Linux 2.0 Develop the practical skills required to master multiple tools in the Kali Linux 2.0 toolkit Who This Book Is For If you are already working as a network penetration tester and want to expand your knowledge of web application hacking, then this book tailored for you. Those who are interested in learning more about the Kali Sana tools that are used to test web applications will find this book a thoroughly useful and interesting guide. What You Will Learn Set up your lab with Kali Linux 2.0 Identify the difference between hacking a web application and network hacking Understand the different techniques used to identify the flavor of web applications Expose vulnerabilities present in web servers and their applications using server-side attacks Use SQL and cross-site *ing (XSS) attacks Check for XSS flaws using the burp suite proxy Find out about the mitigation techniques used to negate the effects of the Injection and Blind SQL attacks In Detail Kali Linux 2.0 is the new generation of the industry-leading BackTrack Linux penetration testing and security auditing Linux distribution. It contains several hundred tools aimed at various information security tasks such as penetration testing, forensics, and reverse engineering. At the beginning of the book, you will be introduced to the concepts of hacking and penetration testing and will get to know about the tools used in Kali Linux 2.0 that relate to web application hacking. Then, you will gain a deep understanding of SQL and command injection flaws and ways to exploit the flaws. Moving on, you will get to know more about *ing and input validation flaws, AJAX, and the security issues related to AJAX. At the end of the book, you will use an automated technique called fuzzing to be able to identify flaws in a web application. Finally, you will understand the web application vulnerabilities and the ways in which they can be exploited using the tools in Kali Linux 2.0. Style and approach This step-by-step guide covers each topic with detailed practical examples. Every concept is explained with the help of illustrations using the tools available in Kali Linux 2.0.
Procedural Content Generation for C++ Game Development
¥90.46
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryAbout This BookThis book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentationThrough this book, you’ll create games that are non-predictable and dynamic and have a high replayability factorGet a breakdown of the key techniques and approaches applied to a real game.Who This Book Is ForIf you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.What You Will LearnDiscover the systems and ideology that lie at the heart of procedural systemsUse Random number generation (RNG) with C++ data types to create random but controlled resultsBuild levels procedurally with randomly located items and eventsCreate dynamic game objects at runtimeConstruct games using a component-based approachAssemble non-predictable game events and scenariosOperate procedural generation to create dynamic content fast and easilyGenerate game environments for endless replayabilityIn DetailProcedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development.Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project.By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.Style and approachThis is an easy-to-follow guide where each topic is explained clearly and thoroughly through the use of a bespoke example, then implemented in a real game project.
Mastering OpenLayers 3
¥90.46
Create powerful applications with the most robust open source web mapping library using this advanced guideAbout This BookDevelop responsive and platform-independent web mapping applications with OpenLayers 3Learn the key points of creating great applications with native JavaScript through the step-by-step examplesMaster the use of the library, from compiling custom builds to developing a complete WebGIS applicationWho This Book Is ForThis book is intended for front-end developers with basic understanding of JavaScript and GIS concepts, and preferably for those who are familiar with the fundamentals of OpenLayers 3. You might have never used OpenLayers 3 as a seasoned JavaScript developer. If this is the case and you are eager to learn web mapping, this book will definitely set you on the right track.What You Will LearnUse the advanced functionality of the OpenLayers 3 library effectivelyImplement the library in your application, shaping it to your needsManage layers and the layer stack dynamicallyCreate not only stunning but also accurate thematic mapsExtend OpenLayers 3 with your own custom classesDevelop mobile-friendly web mapping applicationsMake stunning effects with canvas manipulation, or visualize point clouds with WebGLIntegrate third-party applications, and create custom builds that completely satisfy your needsIn DetailOpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers.With this guide, you will be introduced to the world of advanced web mapping and WebGIS.First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We’ll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation.By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3.Style and approachThis is an advanced guide packed with comprehensive examples, and it concentrates on the advanced parts of OpenLayers 3 and JavaScript. It intentionally skips the basic and well-known methodologies, but discusses the hard-to-understand ones in great detail.
Geospatial Development By Example with Python
¥90.46
Build your first interactive map and build location-aware applications using cutting-edge examples in PythonAbout This BookLearn the full geo-processing workflow using Python with open source packagesCreate press-quality styled maps and data visualization with high-level and reusable codeProcess massive datasets efficiently using parallel processingWho This Book Is ForGeospatial Development By Example with Python is intended for beginners or advanced developers in Python who want to work with geographic data. The book is suitable for professional developers who are new to geospatial development, for hobbyists, or for data scientists who want to move into some simple development.What You Will LearnPrepare a development environment with all the tools needed for geo-processing with PythonImport point data and structure an application using Python’s resourcesCombine point data from multiple sources, creating intuitive and functional representations of geographic objectsFilter data by coordinates or attributes easily using pure PythonMake press-quality and replicable maps from any dataDownload, transform, and use remote sensing data in your mapsMake calculations to extract information from raster data and show the results on beautiful mapsHandle massive amounts of data with advanced processing techniquesProcess huge satellite images in an efficient wayOptimize geo-processing times with parallel processingIn DetailFrom Python programming good practices to the advanced use of analysis packages, this book teaches you how to write applications that will perform complex geoprocessing tasks that can be replicated and reused.Much more than simple *s, you will write functions to import data, create Python classes that represent your features, and learn how to combine and filter them.With pluggable mechanisms, you will learn how to visualize data and the results of analysis in beautiful maps that can be batch-generated and embedded into documents or web pages.Finally, you will learn how to consume and process an enormous amount of data very efficiently by using advanced tools and modern computers’ parallel processing capabilities.Style and approachThis easy-to-follow book is filled with hands-on examples that illustrate the construction of three sample applications of how to write reusable and interconnected Python code for geo-processing.
Procedural Content Generation for Unity Game Development
¥90.46
Harness the power of procedural content generation to design unique games with UnityAbout This BookLearn the basics of PCG developmentDevelop a 2D game from start to finishExplore all the different ways PCG can be applied in gamesWho This Book Is ForThis book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# *ing but you'll be able to jump in and start learning PCG straightaway.What You Will LearnUnderstand the theory of Procedural Content GenerationLearn the uses of Pseudo Random NumbersCreate reusable algorithm designs for PCGEvaluate the data structures for PCGDevelop smaller games with larger amounts of contentGenerate content instead of spending time designing every minute detailLearn when and how to add PCG to your gameLearn the fundamental techniques of PCGIn DetailProcedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using C# and Unity is used as the game development engine.This book provides the fundamentals of learning and continued learning using PCG. You'll discover the theory of PCG and the mighty Pseudo Random Number Generator. Random numbers such as die rolls and card drafting provide the chance factor that makes games fun and supplies spontaneity. This book also takes you through the full development of a 2D game.Starting with level generation, you'll learn how PCG can make the game environment for you. You'll move into item generation and learn the different techniques to procedurally create game items. Thereafter, you'll be guided through the more abstract PCG areas such as scaling difficulty to the player and even generating music! The book helps you set up systems within your games where algorithms create computationally generated levels, art assets, quests, stories, characters, and weapons; these can substantially reduce the burden of manually creating every aspect of the game.Finally, you'll get to try out your new PCG skills on 3D terrain generation.Style and approachAn easy-to-follow, project-based guide that will let you build a complete game by the end of the book using PCG.
Mastering PhoneGap Mobile Application Development
¥90.46
Take your PhoneGap experience to the next level and create engaging real-world applicationsAbout This BookCreate a useful PhoneGap workflow for larger projects in order to simplify and manage the development processUse third-party plugins, IndexedDB, and SQLite for PhoneGap to develop large-scale, data-driven, and highly accessible applicationsA pragmatic guide to construct top-notch large-scale applications using PhoneGapWho This Book Is ForIf you have created simple applications using PhoneGap in the past and now want to take your workflow and apps to the next level, this book will help you reach your goals. You should have a good working knowledge of HTML, CSS, and JavaScript, and prior experience with PhoneGap.What You Will LearnConstruct build workflows that simplify complex application developmentIntegrate the next version of JavaScript to simplify your codeCreate accessible hybrid applicationsPersist and query data using third-party database pluginsCreate your own PhoneGap plugins for your unique use casesCreate icons and splash screens suitable for submission to app storesPublish your app to the Google Play and Apple iTunes storesIn DetailPhoneGap is a useful and flexible tool that enables you to create complex hybrid applications for mobile platforms. In addition to the core technology, there is a large and vibrant community that creates third-party plugins that can take your app to the next level.This book will guide you through the process of creating a complex data-driven hybrid mobile application using PhoneGap, web technologies, and third-party plugins.A good foundation is critical, so you will learn how to create a useful workflow to make development easier. From there, the next version of JavaScript (ES6) and the CSS pre-processor SASS are introduced as a way to simplify creating the look of the mobile application. Responsive design techniques are also covered, including the flexbox layout module. As many apps are data-driven, you'll build an application throughout the course of the book that relies upon IndexedDB and SQLite. You'll also download additional content and address how to handle in-app purchases. Furthermore, you’ll build your own customized plugins for your particular use case. When the app is complete, the book will guide you through the steps necessary to submit your app to the Google Play and Apple iTunes stores.Style and approachThis book is a step-by-step guide, in which the concepts covered are explained with the help of hands-on examples
Ember.js Cookbook
¥90.46
Arm yourself with over 65 hands-on recipes to master the skills of building scalable web applications with Ember.jsAbout This BookThis book is your one-stop solution to the key features of Ember.js. Become skilled in the art of building web-apps in a fraction of the code you'd write in other frameworks.Build JavaScript apps that don't break the web! Our 100 recipes will make this a cakewalk for you!This books makes learning Ember.js easy by breaking down each topic into simple-to-understand recipesWho This Book Is ForAnyone who wants to explore Ember.js and wishes to get hands on making sophisticated web apps with less coding will find this book handy. Prior experience in Coding and familiarity with JavaScript is recommended. If you’ve heard of Ember.js or are just curious on how a single-page application framework works, then this book is for you.What You Will LearnSkip the boilerplate code with Ember CLI generatorsCreate a component with actions and eventsSet up a model with Ember Data using fixture dataCreate several different types of test cases and run themManage and set up user authentication using Ember Simple AuthAdd animated transitions to your app with Liquid FireSet up a service and initializer with dependency injectionCreate a working chat applicationSet up an Ember Service and initializer with dependency injectionCreate a working chat applicationIn DetailEmber.js is an open source JavaScript framework that will make you more productive. It uses common idioms and practices, making it simple to create amazing single-page applications. It also lets you create code in a modular way using the latest JavaScript features. Not only that, it has a great set of APIs to get any task done. The Ember.js community is welcoming newcomers and is ready to help you when needed.This book provides in-depth explanations on how to use the Ember.js framework to take you from beginner to expert. You’ll start with some basic topics and by the end of the book, you’ll know everything you need to know to build a fully operational Ember application.We’ll begin by explaining key points on how to use the Ember.js framework and the associated tools. You’ll learn how to effectively use Ember CLI and how to create and deploy your application. We’ll take a close look at the Ember object model and templates by examining bindings and observers. We’ll then move onto Ember components, models, and Ember Data. We’ll show you examples on how to connect to RESTful databases. Next we’ll get to grips with testing with integration and acceptance tests using QUnit. We will conclude by covering authentication, services, and Ember add-ons. We’ll explore advanced topics such as services and initializers, and how to use them together to build real-time applications.Style and approachEach recipe in this book will make it that much easier to understand Ember.js. Recipe after recipe, you will learn the concepts of Ember.js by following the simple step-by-step processes
Learning Network Forensics
¥90.46
Identify and safeguard your network against both internal and external threats, hackers, and malware attacksAbout This BookLay your hands on physical and virtual evidence to understand the sort of crime committed by capturing and analyzing network trafficConnect the dots by understanding web proxies, firewalls, and routers to close in on your suspectA hands-on guide to help you solve your case with malware forensic methods and network behaviorsWho This Book Is ForIf you are a network administrator, system administrator, information security, or forensics professional and wish to learn network forensic to track the intrusions through network-based evidence, then this book is for you. Basic knowledge of Linux and networking concepts is expected.What You Will LearnUnderstand Internetworking, sources of network-based evidence and other basic technical fundamentals, including the tools that will be used throughout the bookAcquire evidence using traffic acquisition software and know how to manage and handle the evidencePerform packet analysis by capturing and collecting data, along with content analysisLocate wireless devices, as well as capturing and analyzing wireless traffic data packetsImplement protocol analysis and content matching; acquire evidence from NIDS/NIPSAct upon the data and evidence gathered by being able to connect the dots and draw links between various eventsApply logging and interfaces, along with analyzing web proxies and understanding encrypted web trafficUse IOCs (Indicators of Compromise) and build real-world forensic solutions, dealing with malwareIn DetailWe live in a highly networked world. Every digital device—phone, tablet, or computer is connected to each other, in one way or another. In this new age of connected networks, there is network crime. Network forensics is the brave new frontier of digital investigation and information security professionals to extend their abilities to catch miscreants on the network.The book starts with an introduction to the world of network forensics and investigations. You will begin by getting an understanding of how to gather both physical and virtual evidence, intercepting and analyzing network data, wireless data packets, investigating intrusions, and so on. You will further explore the technology, tools, and investigating methods using malware forensics, network tunneling, and behaviors. By the end of the book, you will gain a complete understanding of how to successfully close a case.Style and approachAn easy-to-follow book filled with real-world case studies and applications. Each topic is explained along with all the practical tools and software needed, allowing the reader to use a completely hands-on approach.
Mastering Ubuntu Server
¥90.46
Get up to date with the finer points of Ubuntu Server using this comprehensive guide About This Book Get well-versed with newly-added features in Ubuntu 16.04 Master the art of installing, managing, and troubleshooting Ubuntu Server A practical easy-to-understand book that will help you enhance your existing skills. Who This Book Is For This book is intended for readers with intermediate or advanced-beginner skills with Linux, who would like to learn all about setting up servers with Ubuntu Server. This book assumes that the reader knows the basics of Linux, such as editing configuration files and running basic commands. What You Will Learn Learn how to manage users, groups, and permissions Encrypt and decrypt disks with Linux Unified Key Setup /Luks Setup SSH for remote access, and connect it to other nodes Understand how to add, remove, and search for packages Use NFS and Samba to share directories with other users Get to know techniques for managing Apache and MariaDB Explore best practices and troubleshooting techniques In Detail Ubuntu is a Debian-based Linux operating system, and has various versions targeted at servers, desktops, phones, tablets and televisions. The Ubuntu Server Edition, also called Ubuntu Server, offers support for several common configurations, and also simplifies common Linux server deployment processes. With this book as their guide, readers will be able to configure and deploy Ubuntu Servers using Ubuntu Server 16.04, with all the skills necessary to manage real servers. The book begins with the concept of user management, group management, as well as file-system permissions. To manage your storage on Ubuntu Server systems, you will learn how to add and format storage and view disk usage. Later, you will also learn how to configure network interfaces, manage IP addresses, deploy Network Manager in order to connect to networks, and manage network interfaces. Furthermore, you will understand how to start and stop services so that you can manage running processes on Linux servers. The book will then demonstrate how to access and share files to or from Ubuntu Servers. You will learn how to create and manage databases using MariaDB and share web content with Apache. To virtualize hosts and applications, you will be shown how to set up KVM/Qemu and Docker and manage virtual machines with virt-manager. Lastly, you will explore best practices and troubleshooting techniques when working with Ubuntu Servers. By the end of the book, you will be an expert Ubuntu Server user well-versed in its advanced concepts. Style and Approach This book is an advanced guide that will show readers how to administer, manage, and deploy Ubuntu server and will also provide expert-level knowledge on advanced security and backup techniques.
C# Programming Cookbook
¥90.46
Quick fixes to your common C# programming problems, with a focus on C# 6.0 About This Book Unique recipes for C#, that places it in its real-world context. You will be able to get yourself out of any coding-corner youve backed yourself into. All code samples available through GitHub to bring C#. In line with modern development workflows, written to the latest specification of C# 6.0. Who This Book Is For The book is aimed at developers who have basic familiarity with C# programming and will know the VS 2015 environment. What You Will Learn Write better and less code to achieve the same result as in previous versions of C#. Generate tests from the Code Contracts for mission critical methods. Integrate code in Visual Studio with GitHub. Create a web application in Azure. Design and build a microservice architecture Demystify the Rx library using Reactive extensions Write high performing codes in C# and understanding multi-threading. Security and Debugging. Implement Code Contracts on code in Visual Studio. In Detail During your application development workflow, there is always a moment when you need to get out of a tight spot. Through a recipe-based approach, this book will help you overcome common programming problems and get your applications ready to face the modern world. We start with C# 6, giving you hands-on experience with the new language features. Next, we work through the tasks that you perform on a daily basis such as working with strings, generics, and lots more. Gradually, we move on to more advanced topics such as the concept of object-oriented programming, asynchronous programming, reactive extensions, and code contracts. You will learn responsive high performance programming in C# and how to create applications with Azure. Next, we will review the choices available when choosing a source control solution. At the end of the book, we will show you how to create secure and robust code, and will help you ramp up your skills when using the new version of C# 6 and Visual Studio Style and Approach Unique recipe-based guide that will help you gain a solid understanding of the new concepts in C# 6 and Visual Studio Enterprise 2015 in a concise and technically correct manner.
Mastering NGINX - Second Edition
¥90.46
An in-depth guide to configuring NGINX for your everyday server needs About This Book Get tips, tricks, and master insight to help you configure NGINX for any server situation Integrate NGINX into your applications architecture with is, using hands-on guidance and practical code samples that are free to use Troubleshoot configuration problems before and as they arise, for a seamless NGINX server experience Who This Book Is For This book is for system administrators and engineers who want to personalize NGINX, and design a robust configuration module to solve their hosting problems. Some knowledge of NGINX is a plus, but is not a prerequisite. What You Will Learn Compile the right third-party module to meet your needs Write an authentication server to use with the mail proxy module Create your own SSL certificates to encrypt connections Use try_files to solve your file-existence check problems Cache and compress responses to get speedier user interaction Integrate popular PHP frameworks with the FastCGI module Construct useful logging configurations In Detail NGINX is a high-performance HTTP server and mail proxy designed to use very few system resources. But despite its power it is often a challenge to properly configure NGINX to meet your expectations. Mastering Nginx is the solution – an insider’s guide that will clarify the murky waters of NGINX’s configuration. Tune NGINX for various situations, improve your NGINX experience with some of the more obscure configuration directives, and discover how to design and personalize a configuration to match your needs. To begin with, quickly brush up on installing and setting up the NGINX server on the OS and its integration with third-party modules. From here, move on to explain NGINX's mail proxy module and its authentication, and reverse proxy to solve scaling issues. Then see how to integrate NGINX with your applications to perform tasks. The latter part of the book focuses on working through techniques to solve common web issues and the know-hows using NGINX modules. Finally, we will also explore different configurations that will help you troubleshoot NGINX server and assist with performance tuning. Style and approach This is a mastering guide where you will follow an instructional, conversational approach working through problems and their solutions.
Unreal Engine 4.X By Example
¥90.46
An example-based practical guide to get you up and running with Unreal Engine 4.X About This Book A unique resource on Unreal with an interactive example based approach that is sure to get you up and running immediately Will feature four unique game projects that increase in complexity which will enable readers to build their game development skills using Unreal Engine 4 and the C++ programming language Will be the most up to date book in the market on Unreal with full coverage of the new features of UE4 Who This Book Is For Unreal Engine 4.X by Example was written for keen developers who wish to learn how to fully utilise Unreal Engine 4 to make awesome and engrossing game titles. Whether you are brand new to game development or a seasoned expert, you will be able to make use of the engine with C++. Experience with both C++ and other game engines is preferred before embarking on the Unreal by Example journey, but with a little external research into the basics of C++ programming, this book can take a complete game development novice to an Unreal Engine Developer! What You Will Learn Use C++ with Unreal Engine to boost the development potential of any Unreal Engine project Vastly improve workflow and content creation with the visual *ing system blueprint Design, test, and implement interesting game worlds using Unreal Engines built-in editor Build a networked, feature-rich first person shooter that you can play with others over LAN Build design-centric game worlds that play to needs of your game ideas Paint your game worlds via the creation and modification of visual shaders called materials Gain knowledge of other game development disciplines through the use of the Animation and Material tool sets Create feature-rich game projects with a sophisticated visual quality and feature set In Detail With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today’s development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine’s tool set all the way from the basics of the editor and the visual *ing system blueprint to the in-depth low-level creation of content using C++. This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique game projects, designed so that you will be ready to apply the engine’s rich development capabilities. You will learn not only to take advantage of the visual tools of the engine, but also the vast and powerful programming feature set of Unreal Engine 4. Style and approach The best resource that any beginner level game developer can dream of with examples on leveraging the amazing graphics engine, beautiful character animation and game world generations etc. by means of exciting real world game generation.This book would be a very unique resource for any game developer who wants to get up and running with Unreal. The unique example-driven approach will take you through the most basic games towards the more complex ones and will gradually build your skill level.
Node.js 6.x Blueprints
¥90.46
Create stunning web applications and Restful APIs from start to finish with Express, Loopback, MongoDB, and MySQL using this definitive guide About This Book Create stunning applications with Node.js from scratch, no matter the goal Discover a wide variety of applications you can effectively integrate third-party libraries and other front-end frameworks with Node.js Leverage all the new features introduced in Node.js 6.X Who This Book Is For This book caters to developers who are looking to build projects right from a simple website to more complex one such as a blog, chat application, a photography site, and a lot more. A Basic knowledge of JavaScript and Node.js would be extremely beneficial. What You Will Learn Explore MVC design pattern in Node.js Build solid architectures by following test-driven development Look beyond web applications and create your own desktop app with Node.js Develop single page applications using Node.js with the RESTful APIs, MongoDB, and ORM Master the Express framework and build a complete application with a real database Create a real-time and fully functional online chat application with Socket.IO In Detail Node.js is the most popular framework to create server-side applications today. Be it web, desktop, or mobile, Node.js comes to your rescue to create stunning real-time applications. Node.js 6.x Blueprints will teach you to build these types of projects in an easy-to-understand manner. The key to any Node.js project is a strong foundation on the concepts that will be a part of every project. The book will first teach you the MVC design pattern while developing a Twitter-like application using Express.js. In the next chapters, you will learn to create a website and applications such as streaming, photography, and a store locator using MongoDB, MySQL, and Firebase. Once you’re warmed up, we’ll move on to more complex projects such as a consumer feedback app, a real-time chat app, and a blog using Node.js with frameworks such as loopback.io and socket.io. Finally, we’ll explore front-end build processes, Docker, and continuous delivery. By the end of book, you will be comfortable working with Node.js applications and will know the best tools and frameworks to build highly scalable desktop and cloud applications. Style and approach This is an easy-to-follow guide full of practical examples. This book takes a project-based approach and each chapter contains step-by-step instructions to create stunning applications across different application domains from scratch.

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