Corona SDK Mobile Game Development: Beginner's Guide - Second Edition
¥90.46
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.
Less Web Development Cookbook
¥90.46
Aimed at those who want to overcome the limitations of CSS, through this book you will begin to harness the efficiency of Less by building advanced, responsive, and modern websites. Experienced web developers, students, and even web designers will find this guide very useful as they enhance their CSS skills.
Mastering Predictive Analytics with R
¥90.46
This book is intended for the budding data scientist, predictive modeler, or quantitative analyst with only a basic exposure to R and statistics. It is also designed to be a reference for experienced professionals wanting to brush up on the details of a particular type of predictive model. Mastering Predictive Analytics with R assumes familiarity with only the fundamentals of R, such as the main data types, simple functions, and how to move data around. No prior experience with machine learning or predictive modeling is assumed, however you should have a basic understanding of statistics and calculus at a high school level.
Java EE 7 Development with NetBeans 8
¥90.46
The book is aimed at Java developers who wish to develop Java EE applications while taking advantage of NetBeans functionality to automate repetitive tasks. Familiarity with NetBeans or Java EE is not assumed.
Mastering JavaScript Promises
¥90.46
This book is for all the software and web engineers wanting to apply the promises paradigm to their next project and get the best outcome from it. This book also acts as a reference for the engineers who are already using promises in their projects and want to improve their current knowledge to reach the next level. To get the most benefit from this book, you should know basic programming concepts, have a familiarity with JavaScript, and a good understanding of HTML.
Go Programming Blueprints
¥90.46
Intended for seasoned Go programmers who want to put their expertise in Go to use to solve big, real-world, modern problems. With a basic understanding of channels and goroutines, you will hone your skills to build tools and programs that are quick and simple. You need not be an expert in distributed systems or technologies in order to deliver solutions capable of great scale. It is assumed that you are familiar with the basic concepts of Go.
Android NDK: Beginner's Guide - Second Edition
¥90.46
Are you an Android Java programmer who needs more performanceAre you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collectorDo you want to create fast intensive multimedia applications or gamesIf you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.
Mastering QGIS
¥90.46
If you are a GIS professional, a consultant, a student, or perhaps a fast learner who wants to go beyond the basics of QGIS, then this book is for you. It will prepare you to realize the full potential of QGIS.
Learning Behavior-driven Development with JavaScript
¥90.46
This book is ideal for any JavaScript developer who is interested in producing well-tested code. If you have no prior experience with testing, Node.js, or any other tool, do not worry, as they will be explained from scratch.
Learning Docker
¥90.46
If you are an application developer who wants to learn Docker in order to utilize its features for application deployment, then this book is for you. No prior knowledge of Docker is required.
Java 9 Concurrency Cookbook - Second Edition
¥90.46
Writing concurrent and parallel programming applications is an integral skill for any Java programmer. Java 9 comes with a host of fantastic features, including significant performance improvements and new APIs. This book will take you through all the new APIs, showing you how to build parallel and multi-threaded applications. The book covers all the elements of the Java Concurrency API, with essential recipes that will help you take advantage of the exciting new capabilities. You will learn how to use parallel and reactive streams to process massive data sets. Next, you will move on to create streams and use all their intermediate and terminal operations to process big collections of data in a parallel and functional way. Further, you ll discover a whole range of recipes for almost everything, such as thread management, synchronization, executors, parallel and reactive streams, and many more. At the end of the book, you will learn how to obtain information about the status of some of the most useful components of the Java Concurrency API and how to test concurrent applications using different tools. What you will learn ?Find out to manage the basic components of the Java Concurrency API ?Use synchronization mechanisms to avoid data race conditions and other problems of concurrent applications ?Separate the thread management from the rest of the application with the Executor framework ?Solve problems using a parallelized version of the divide and conquer paradigm with the Fork / Join framework ?Process massive data sets in an optimized way using streams and reactive streams ?See which data structures we can use in concurrent applications and how to use them ?Practice efficient techniques to test concurrent applications ?Get to know tips and tricks to design concurrent applications
Expert Data Visualization
¥90.46
Do you want to make sense of your data? Do you want to create interactive charts, data trees, info-graphics, geospatial charts, and maps efficiently? This book is your ideal choice to master interactive data visualization with D3.js V4. The book includes a number of extensive examples that to help you hone your skills with data visualization. Throughout nine chapters these examples will help you acquire a clear practical understanding of the various techniques, tools and functionality provided by D3.js. You will first setup your D3.JS development environment and learn the basic patterns needed to visualize your data. After that you will learn techniques to optimize different processes such as working with selections; animating data transitions; creating graps and charts, integrating external resources (static as well as streaming); visualizing information on maps; working with colors and scales; utilizing the different D3.js APIs; and much more. The book will also guide you through creating custom graphs and visualizations, and show you how to go from the raw data to beautiful visualizations. The extensive examples will include working with complex and realtime data streams, such as seismic data, geospatial data, scientific data, and more. Towards the end of the book, you will learn to add more functionality on top of D3.js by using it with other external libraries and integrating it with Ecma* 6 and Type*
Deep Learning with Keras
¥90.46
This book starts by introducing you to supervised learning algorithms such as simple linear regression, the classical multilayer perceptron and more sophisticated deep convolutional networks. You will also explore image processing with recognition of hand written digit images, classification of images into different categories, and advanced objects recognition with related image annotations. An example of identification of salient points for face detection is also provided. Next you will be introduced to Recurrent Networks, which are optimized for processing sequence data such as text, audio or time series. Following that, you will learn about unsupervised learning algorithms such as Autoencoders and the very popular Generative Adversarial Networks (GAN). You will also explore non-traditional uses of neural networks as Style Transfer. Finally, you will look at Reinforcement Learning and its application to AI game playing, another popular direction of research and application of neural networks. What you will learn ?Optimize step-by-step functions on a large neural network using the Backpropagation Algorithm ?Fine-tune a neural network to improve the quality of results ?Use deep learning for image and audio processing ?Use Recursive Neural Tensor Networks (RNTNs) to outperform standard word embedding in special cases ?Identify problems
Spatial Analytics with ArcGIS
¥90.46
Spatial statistics has the potential to provide insight that is not otherwise available through traditional GIS tools. This book is designed to introduce you to the use of spatial statistics so you can solve complex geographic analysis. The book begins by introducing you to the many spatial statistics tools available in ArcGIS. You will learn how to analyze patterns, map clusters, and model spatial relationships with these tools. Further on, you will explore how to extend the spatial statistics tools currently available in ArcGIS, and use the R programming language to create custom tools in ArcGIS through the ArcGIS Bridge using real-world examples. At the end of the book, you will be presented with two exciting case studies where you will be able to practically apply all your learning to analyze and gain insights into real estate data. What you will learn ?Get to know how to measure geographic distributions ?Perform clustering analysis including hot spot and outlier analysis ?Conduct data conversion tasks using the Utilities toolset ?Understand how to use the tools provided by the Mapping Clusters toolset in the Spatial Statistics Toolbox ?Get to grips with the basics of R for performing spatial statistical programming ?Create custom ArcGIS tools with R and ArcGIS Bridge ?Understand the application of Spatial Statistics tools
Mastering Java for Data Science
¥90.46
Java is the most popular programming language, according to the TIOBE index, and it is a typical choice for running production systems in many companies, both in the startup world and among large enterprises. Not surprisingly, it is also a common choice for creating data science applications: it is fast and has a great set of data processing tools, both built-in and external. What is more, choosing Java for data science allows you to easily integrate solutions with existing software, and bring data science into production with less effort. This book will teach you how to create data science applications with Java. First, we will revise the most important things when starting a data science application, and then brush up the basics of Java and machine learning before diving into more advanced topics. We start by going over the existing libraries for data processing and libraries with machine learning algorithms. After that, we cover topics such as classification and regression, dimensionality reduction and clustering, information retrieval and natural language processing, and deep learning and big data. Finally, we finish the book by talking about the ways to deploy the model and evaluate it in production settings. What you will learn ?Get a solid understanding of the data processing toolbox available in Java ?Explore the data science ecosystem available in Java
Vulkan Cookbook
¥90.46
Work through recipes to unlock the full potential of the next generation graphics API―Vulkan About This Book ?This book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan API ?Learn techniques that can be applied to a wide range of platforms desktop, smartphones, and embedded devices Who This Book Is For This book is ideal for developers who know C/C++ languages, have some basic familiarity with graphics programming, and now want to take advantage of the new Vulkan API in the process of building next generation computer graphics. Some basic familiarity of Vulkan would be useful to follow the recipes. OpenGL developers who want to take advantage of the Vulkan API will also find this book useful. What You Will Learn?Work with Swapchain to present images on screen ?Create, submit, and synchronize operations processed by the hardware ?Create buffers and images, manage their memory, and upload data to them from CPU ?Explore de*or sets and set up an interface between application and shaders ?Organize drawing operations into a set of render passes and subpasses ?Prepare graphics pipelines to draw 3D scenes and compute pipelines to perform mathematical calculations ?Implement geometry projection and tessellation, texturing, lighting, and post-processing techniques ?Write shaders in GLSL and convert them into SPIR-V assemblies ?Find out about and
Machine Learning with Spark - Second Edition
¥90.46
"Key Features ?Get to the grips with the latest version of Apache Spark ?Utilize Spark's machine learning library to implement predictive analytics ?Leverage Spark's powerful tools to load, analyze, clean, and transform your data Book De*ion Spark ML is the machine learning module of Spark. It uses in-memory RDDs to process machine learning models faster for clustering, classification, and regression. This book will teach you about popular machine learning algorithms and their implementation. You will learn how various machine learning concepts are implemented in the context of Spark ML. You will start by installing Spark in a single and multinode cluster. Next you'll see how to execute Scala and Python based programs for Spark ML. Then we will take a few datasets and go deeper into clustering, classification, and regression. Toward the end, we will also cover text processing using Spark ML. Once you have learned the concepts, they can be applied to implement algorithms in either green-field implementations or to migrate existing systems to this new platform. You can migrate from Mahout or Scikit to use Spark ML. What you will learn ?Get hands-on with the latest version of Spark ML ?Create your first Spark program with Scala and Python ?Set up and configure a development environment for Spark on your own computer, as well as on Amazon EC2 ?Access public machine learning datasets and use Spark to load, process, clean, and transform data ?Use Spark's machine learning library to implement programs by utilizing well-known machine learning models ?Deal with large-scale text data, including feature extraction and using text data as input to your machine learning models ?Write Spark functions to evaluate the performance of your machine learning models "
Deep Learning with TensorFlow
¥90.46
Delve into neural networks, implement deep learning algorithms, and explore layers of data abstraction with the help of this comprehensive TensorFlow guide About This Book ?Learn how to implement advanced techniques in deep learning with Google's brainchild, TensorFlow ?Explore deep neural networks and layers of data abstraction with the help of this comprehensive guide ?Real-world contextualization through some deep learning problems concerning research and application Who This Book Is For The book is intended for a general audience of people interested in machine learning and machine intelligence. A rudimentary level of programming in one language is assumed, as is a basic familiarity with computer science techniques and technologies, including a basic awareness of computer hardware and algorithms. Some competence in mathematics is needed to the level of elementary linear algebra and calculus. What You Will Learn ?Learn about machine learning landscapes along with the historical development and progress of deep learning ?Learn about deep machine intelligence and GPU computing with the latest TensorFlow 1.x ?Access public datasets and utilize them using TensorFlow to load, process, and transform data ?Use TensorFlow on real-world datasets, including images, text, and more ?Learn how to evaluate the performance of your deep learning models ?Using deep learning for scalable object detection and mobile computing ?Train machines quickly to learn from data by exploring reinforcement learning techniques ?Explore active areas of deep learning research and applications
Unreal Engine 4.X By Example
¥90.46
An example-based practical guide to get you up and running with Unreal Engine 4.X About This Book A unique resource on Unreal with an interactive example based approach that is sure to get you up and running immediately Will feature four unique game projects that increase in complexity which will enable readers to build their game development skills using Unreal Engine 4 and the C++ programming language Will be the most up to date book in the market on Unreal with full coverage of the new features of UE4 Who This Book Is For Unreal Engine 4.X by Example was written for keen developers who wish to learn how to fully utilise Unreal Engine 4 to make awesome and engrossing game titles. Whether you are brand new to game development or a seasoned expert, you will be able to make use of the engine with C++. Experience with both C++ and other game engines is preferred before embarking on the Unreal by Example journey, but with a little external research into the basics of C++ programming, this book can take a complete game development novice to an Unreal Engine Developer! What You Will Learn Use C++ with Unreal Engine to boost the development potential of any Unreal Engine project Vastly improve workflow and content creation with the visual *ing system blueprint Design, test, and implement interesting game worlds using Unreal Engines built-in editor Build a networked, feature-rich first person shooter that you can play with others over LAN Build design-centric game worlds that play to needs of your game ideas Paint your game worlds via the creation and modification of visual shaders called materials Gain knowledge of other game development disciplines through the use of the Animation and Material tool sets Create feature-rich game projects with a sophisticated visual quality and feature set In Detail With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today’s development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine’s tool set all the way from the basics of the editor and the visual *ing system blueprint to the in-depth low-level creation of content using C++. This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique game projects, designed so that you will be ready to apply the engine’s rich development capabilities. You will learn not only to take advantage of the visual tools of the engine, but also the vast and powerful programming feature set of Unreal Engine 4. Style and approach The best resource that any beginner level game developer can dream of with examples on leveraging the amazing graphics engine, beautiful character animation and game world generations etc. by means of exciting real world game generation.This book would be a very unique resource for any game developer who wants to get up and running with Unreal. The unique example-driven approach will take you through the most basic games towards the more complex ones and will gradually build your skill level.
Node.js 6.x Blueprints
¥90.46
Create stunning web applications and Restful APIs from start to finish with Express, Loopback, MongoDB, and MySQL using this definitive guide About This Book Create stunning applications with Node.js from scratch, no matter the goal Discover a wide variety of applications you can effectively integrate third-party libraries and other front-end frameworks with Node.js Leverage all the new features introduced in Node.js 6.X Who This Book Is For This book caters to developers who are looking to build projects right from a simple website to more complex one such as a blog, chat application, a photography site, and a lot more. A Basic knowledge of JavaScript and Node.js would be extremely beneficial. What You Will Learn Explore MVC design pattern in Node.js Build solid architectures by following test-driven development Look beyond web applications and create your own desktop app with Node.js Develop single page applications using Node.js with the RESTful APIs, MongoDB, and ORM Master the Express framework and build a complete application with a real database Create a real-time and fully functional online chat application with Socket.IO In Detail Node.js is the most popular framework to create server-side applications today. Be it web, desktop, or mobile, Node.js comes to your rescue to create stunning real-time applications. Node.js 6.x Blueprints will teach you to build these types of projects in an easy-to-understand manner. The key to any Node.js project is a strong foundation on the concepts that will be a part of every project. The book will first teach you the MVC design pattern while developing a Twitter-like application using Express.js. In the next chapters, you will learn to create a website and applications such as streaming, photography, and a store locator using MongoDB, MySQL, and Firebase. Once you’re warmed up, we’ll move on to more complex projects such as a consumer feedback app, a real-time chat app, and a blog using Node.js with frameworks such as loopback.io and socket.io. Finally, we’ll explore front-end build processes, Docker, and continuous delivery. By the end of book, you will be comfortable working with Node.js applications and will know the best tools and frameworks to build highly scalable desktop and cloud applications. Style and approach This is an easy-to-follow guide full of practical examples. This book takes a project-based approach and each chapter contains step-by-step instructions to create stunning applications across different application domains from scratch.
Blockchain Developer's Guide
¥90.46
Build real-world projects like a smart contract deployment platform, betting apps, wallet services, and much more using blockchain Key Features *Apply blockchain principles and features for making your life and business better *Understand Ethereum for smart contracts and DApp deployment *Tackle current and future challenges and problems relating to blockchain Book Description Blockchain applications provide a single-shared ledger to eliminate trust issues involving multiple stakeholders. It is the main technical innovation of Bitcoin, where it serves as the public ledger for Bitcoin transactions. Blockchain Developer's Guide takes you through the electrifying world of blockchain technology. It begins with the basic design of a blockchain and elaborates concepts, such as Initial Coin Offerings (ICOs), tokens, smart contracts, and other related terminologies. You will then explore the components of Ethereum, such as Ether tokens, transactions, and smart contracts that you need to build simple DApps. Blockchain Developer's Guide also explains why you must specifically use Solidity for Ethereum-based projects and lets you explore different blockchains with easy-to-follow examples. You will learn a wide range of concepts - beginning with cryptography in cryptocurrencies and including ether security, mining, and smart contracts. You will learn how to use web sockets and various API services for Ethereum. By the end of this Learning Path, you will be able to build efficient decentralized applications. This Learning Path includes content from the following Packt products: *Blockchain Quick Reference by Brenn Hill, Samanyu Chopra, Paul Valencourt *Building Blockchain Projects by Narayan Prusty What you will learn *Understand how various components of the blockchain architecture work *Get familiar with cryptography and the mechanics behind blockchain *Apply consensus protocol to determine the business sustainability *Understand what ICOs and crypto-mining are, and how they work Who this book is for Blockchain Developer's Guide is for you if you want to get to grips with the blockchain technology and develop your own distributed applications. It is also designed for those who want to polish their existing knowledge regarding the various pillars of the blockchain ecosystem. Prior exposure to an object-oriented programming language such as JavaScript is needed.

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