万本电子书0元读

万本电子书0元读

Appium Essentials
Appium Essentials
Manoj Hans
¥54.49
This book is intended for automation testers and developers who want to enhance their skills from web-based automation to mobile application automation using Appium. Basic knowledge of mobile application testing, Selenium WebDriver, and programming is assumed.
Raspberry Pi Essentials
Raspberry Pi Essentials
Jack Creasey
¥54.49
Programmers new to the Raspberry Pi and novice programmers with little to no experience with micro board computing will find the book useful. A basic knowledge of programming languages in general will prove useful for a better understanding of the topics.
NW.js Essentials
NW.js Essentials
Alessandro Benoit
¥54.49
If you are an experienced Node.js developer who wants to create amazing desktop applications using NW.js, this is the book for you. Prior knowledge of HTML5, jQuery, and CSS is assumed.
Android 6 Essentials
Android 6 Essentials
Yossi Elkrief
¥54.49
Design, build, and create your own applications using the full range of features available in Android 6 About This Book Learn how to utilize the robust features of Android 6 to design, develop, and publish better Android applications Get useful guidance on creating new apps or migrating existing apps to support features such as app permissions, app links, fingerprint authentication, etc A fast paced guide, packed with hands-on examples that ties all the features such as API, audio, video, camera, tab customization together under a single cover Who This Book Is For This book is for Android developers who are looking to move their applications into the next Android version with ease. What You Will Learn Familiarize yourself with the features of Android 6 Code with the new Android permissions model Use apps auto backup and restore lost data automatically Increase user engagement with apps through an assistant using triggers and providing contextual assistance Assess and handle proper usage of the API Work with Audio, Video,Camera in Android 6 Utilize the new features in Android for professional purposes Understand and code Chrome’s custom tabs In Detail Android 6 is the latest and greatest version of the Android operating system, and comes packed with cutting edge new features for you to harness for the benefit of building better applications. This step-by-step guide will take you through the basics of the Android Marshmallow permissions model and beyond into other crucial areas such as the Audio,Video,Camera API and Android’s at work features. Learn how to create, deploy, and manage Android applications with Marshmallow’s API and the latest functionalities. The combination of instructions and real-world examples will make your application deployment and testing a breeze. Style and approach This easy-to-follow, step-by-step tutorial provides explanations and examples to add the new Android 6 features to your skill set. Each chapter provides sequential steps and detailed information about the API, as well as best practices and testing options.
3D Printing Designs: Fun and Functional Projects
3D Printing Designs: Fun and Functional Projects
Joe Larson
¥54.49
Get to grips with 3D printing and learn to model designs using Blender About This Book From the author who brought you the first practical look at 3D printing with 3D Printing Blueprints Get a comprehensive coverage of the prototyping techniques you need to know to start printing your own 3D designs Rekindle your mathematical genius to design personalized objects for complex puzzles Who This Book Is For If you’re new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry would be helpful, but is not necessary. What You Will Learn Get to know about the different types of 3D printers and their limitations See how Y, H, and T shapes illustrate different ideas of successful 3D design for home 3D printers Set up and configure Blender to model a file for 3D printing Understand material characteristics, printing specifications, tolerances, and design tips Work through the techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printing Break down complex geometries into multiple simple shapes and model them in layers using Blender Design, manipulate, and export 3D models for 3D printing with Blender Master the art of creating meshes, scaling, subdivision, and adding detail with the Boolean modifier as well as sculpting a custom shape Cut a model into small pieces and understand how to design complex interlocking joints that form a part of a jigsaw puzzle In Detail 3D printing has revolutionized the way that global industries conceptualize and design products for mass consumption. Considered as the next “trillion-dollar” business, every industry is in the race to equip its personnel with techniques to prototype and simplify complex manufacturing process. This book will take you through some simple to complex and effective principles of designing 3D printed objects using Blender. There is a comprehensive coverage of projects such as a 3D print-ready octopus pencil holder, which will teach you how to add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. Furthermore, you’ll learn to use various techniques to derive measurements for an object, model these objects using Blender, organize the parts into layers, and later combine them to create the desired object with the help of a 3D printable SD card holder ring design project. The final project will help you master the techniques of designing simple to complex puzzles models for 3D printing. Through the course of the book, we'll explore various robust sculpting methods supported by Blender to create objects. You’ll move, rotate, and scale the object, and manipulate the view. You’ll edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. By the end of the book, you will have gained thorough practical hands-on experience to be able to create a real-world 3D printable object of your choice. Style and approach This is a hands-on guide to the world of 3D printing. With the help of simple to complex projects, you'll learn various techniques to design 3D printable objects using Blender.
Learning WordPress REST API
Learning WordPress REST API
Sufyan bin Uzayr
¥54.49
A practical tutorial to get you up and running with the revolutionary WordPress REST API About This Book Learn how to run the latest WordPress REST API with various platforms Create exciting apps and manage non-WordPress content with them Secure, export, and manage your data through illustrative examples Who This Book Is For This book is for WordPress developers and designers who want to get a complete practical understanding of the WordPress REST API and leverage it to create fully-featured web apps. What You Will Learn Use the WordPress REST API to read, write, and edit posts Create and work with metadata using the WordPress REST API Work with taxonomies using the REST API Add custom routes and build apps using the WordPress REST API Process requests and integrate with external applications and frameworks Make your WordPress projects ready for the RESTful API standard In Detail The WordPress REST API is a recent innovation that has the potential to unlock several new opportunities for WordPress developers. It can help you integrate with technologies outside of WordPress, as well as offer great flexibility when developing themes and plugins for WordPress. As such, the REST API can make developers’ lives easier. The book begins by covering the basics of the REST API and how it can be used along with WordPress. Learn how the REST API interacts with WordPress, allowing you to copy posts and modify post metadata. Move on to get an understanding of taxonomies and user roles are in WordPress and how to use them with the WordPress REST API. Next, find out how to edit and process forms with AJAX and how to create custom routes and functions. You will create a fully-functional single page web app using a WordPress site and the REST API. Lastly, you will see how to deal with the REST API in future versions and will use it to interact it with third-party services. By the end of the book, you will be able to work with the WordPress REST API to build web applications. Style and Approach A step by step tutorial to explain the new and exciting world of the WordPress REST API with the real world examples.
Practical Responsive Typography
Practical Responsive Typography
Dario Calonaci
¥54.49
Get your attractive type design up and running in the browser with real-world, responsive, and tailored tutorials About This Book No coding experience necessary - get started with responsive typography today! Find out how to customize your own typography designs to truly own your website's identity From the basics to cutting-edge design, this book is the perfect guide Who This Book Is For This book is for web developers familiar with the basics of HTML5 and CSS3 who want to learn how to implement responsive typography. No coding experience is required, so dive in and get started! What You Will Learn Customize and personalize fonts on a responsive website Learn how to write CSS3 rules for viewports Define media queries and write them using CSS3 and HTML5 Implement SASS typography techniques to minimize the CSS output and manage the font variables Get to grips with dropcaps and learn how to use them effectively on the web In Detail Typography is an essential part of any website’s design. It can help you stand out from the crowd, communicate with clarity, and cultivate a distinctive identity. Practical Responsive Typography demonstrates how to use typography to greatest effect. With this book you won't underestimate it's importance - you'll be in complete control over this crucial component of web design. From scaling and optimizing screen spaces to using a range of different web fonts, you'll quickly get up to speed with the practical considerations behind successful typography. But more than the fundamentals, you'll also find out how to go further by customizing typography designs to suit your identity. Style and approach This is an easy-to-follow guide full of real-world examples and tutorials. Each typography style and rule is clearly explained and placed in context.
Building a 3D Game with LibGDX
Building a 3D Game with LibGDX
Sebastián Di Giuseppe,Andreas Krühlmann,Elmar van Rijnswou
¥54.49
Learn how to build an exciting 3D game with LibGDX from scratch About This Book Implement an exhaustive list of features that LibGDX unleashes to build your 3D game. Write, test, and debug your application on your desktop and deploy them on multiple platforms. Gain a clear understanding of the physics behind LibGDX and libraries like OpenGL and WebGL that make up LibGDX. Who This Book Is For If you are a game developer or enthusiasts who want to build 3D games with LibGDX, then this book is for you. A basic knowledge of LibGDX and Java programming is appreciated. What You Will Learn Learn the potential of LibGDX in game development Understand the LibGDX architecture and explore platform limitation and variations Explore the various approaches for game development using LibGDX Learn about the common mistakes and possible solutions of development Discover the 3D workflow with Blender and how it works with LibGDX Implement 3D models along with textures and animations into your games Familiarize yourself with Scene2D and its potential to boost your game’s design In Detail LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development. This book will teach readers how the LibGDX framework uses its 3D rendering API with the OpenGL wrapper, in combination with Bullet Physics, 3D Particles, and Shaders to develop and deploy a game application to different platforms You will start off with the basic Intellij environment, workflow and set up a LibGDX project with necessary APIs for 3D development. You will then go through LibGDX’s 3D rendering API main features and talk about the camera used for 3D. Our next step is to put everything together to build a basic 3D game with Shapes, including basic gameplay mechanics and basic UI. Next you will go through modeling, rigging, and animation in Blender. We will then talk about refining mechanics, new input implementations, implementing enemy 3D models, mechanics, and gameplay balancing. The later part of this title will help you to manage secondary resources like audio, music and add 3D particles in the game to make the game more realistic. You will finally test and deploy the app on a multitude of different platforms, ready to start developing your own titles how you want! Style and approach A step by step guide on building a 3D game with LibGDX and implementing an exhaustive list of features that you would wish to incorporate into your 3D game
Switching to Angular - Third Edition
Switching to Angular - Third Edition
Minko Gechev
¥54.49
Switching to Angular, Third Edition is the go-to book to align and get started with the Angular JavaScript framework. Angular contributor and international speaker Minko Gechev will help you square up and start building Angular apps and provide you an insight to the Google’s vision for the framework. About This Book ? Get up to date with Google’s vision for Angular ? Align with Angular version 5 and beyond from any direction with confidence ? Start using TypeScript to supercharge your Angular applications ? Understand the new framework from AngularJS perspective using your prior experience ? Use Angular to quickly build fast and scalable enterprise applications Who This Book Is For This book is for software developers who want to align with a modern version of Angular that’s aligned with Google’s vision of Angular version 5 and beyond, using stable APIs that they can depend on today and in the future. Also for anyone assessing changes to Angular and squaring up for a strategic migration to Angular v5, and for AngularJS developers who want to transfer their mindset to modern Angular version 5 and beyond. What You Will Learn ? Align with Google’s vision for Angular version 5 and beyond ? Confidently move forwards with a long-term understanding of Angular ? Use stable APIs in Angular to build future-proof, blazingly fast, enterprise applications ? Work with TypeScript to supercharge your Angular applications ? Understand the core concepts of Angular, aligned with the vision from Google ? Be ready with Angular from any direction - whether you’re building new new apps with the Angular and ASP.NET stack or upgrading from AngularJS with ngUpgrade In Detail Align your work to stable APIs of Angular, version 5 and beyond, with Angular expert Minko Gechev. Angular is the modern Google framework for you to build high-performing, SEO-friendly, and robust web applications. Switching to Angular, Third Edition shows you how you can align your current and future development with Google’s long term vision for Angular. Gechev shares his expert knowledge and community involvement to give you the clarity you need to confidently switch into Angular and stable APIs. Minko Gechev helps you square up to Angular with an overview of the framework, and understand the long term building blocks of Google’s web framework. Gechev then gives you the lowdown on TypeScript, with a crash-course so you can take advantage of Angular in its native, statically-typed environment. You’ll next move on to see how you can line up with Angular dependency injection, plus how Angular router and forms, and Angular pipes, are designed to work for your projects today and in the future. You'll be squared up and aligned with the vision and techniques of the one Angular, and be ready to start building quick and efficient Angular applications. You’ll know how to take advantage of the latest Angular features, and the core, stable APIs that you can depend on. You’ll be ready to confidently plan your future with the Angular framework. Style and approach In this book, Minko Gechev continues his direct style of sharing knowledge about Angular that he's developed across more than 40 international presentations to Angular developers. First, Minko explains Google's vision of Angular to you, and then you dive into a clear tutorial to work with Angular that's aligned with Google's vision of Angular.
Getting Started with Terraform - Second Edition
Getting Started with Terraform - Second Edition
Kirill Shirinkin
¥54.49
Build, Manage and Improve your infrastructure effortlessly. About This Book ? An up-to-date and comprehensive resource on Terraform that lets you quickly and efficiently launch your infrastructure ? Learn how to implement your infrastructure as code and make secure, effective changes to your infrastructure ? Learn to build multi-cloud fault-tolerant systems and simplify the management and orchestration of even the largest scale and most complex cloud infrastructures Who This Book Is For This book is for developers and operators who already have some exposure to working with infrastructure but want to improve their workflow and introduce infrastructure as a code practice. Knowledge of essential Amazon Web Services components (EC2, VPC, IAM) would help contextualize the examples provided. Basic understanding of Jenkins and Shell *s will be helpful for the chapters on the production usage of Terraform. What You Will Learn ? Understand what Infrastructure as Code (IaC) means and why it matters ? Install, configure, and deploy Terraform ? Take full control of your infrastructure in the form of code ? Manage complete infrastructure, starting with a single server and scaling beyond any limits ? Discover a great set of production-ready practices to manage infrastructure ? Set up CI/CD pipelines to test and deliver Terraform stacks ? Construct templates to simplify more complex provisioning tasks In Detail Terraform is a tool used to efficiently build, configure, and improve the production infrastructure. It can manage the existing infrastructure as well as create custom in-house solutions. This book shows you when and how to implement infrastructure as a code practices with Terraform. It covers everything necessary to set up the complete management of infrastructure with Terraform, starting with the basics of using providers and resources. It is a comprehensive guide that begins with very small infrastructure templates and takes you all the way to managing complex systems, all using concrete examples that evolve over the course of the book. The book ends with the complete workflow of managing a production infrastructure as code—this is achieved with the help of version control and continuous integration. The readers will also learn how to combine multiple providers in a single template and manage different code bases with many complex modules. It focuses on how to set up continuous integration for the infrastructure code. The readers will be able to use Terraform to build, change, and combine infrastructure safely and efficiently. Style and approach This book will help and guide you to implement Terraform in your infrastructure. The readers will start by working on very small infrastructure templates and then slowly move on to manage complex systems, all by using concrete examples that will evolve during the course of the book.
Building Smart Drones with ESP8266 and Arduino
Building Smart Drones with ESP8266 and Arduino
Syed Omar Faruk Towaha
¥54.49
Leverage the WiFi chip to build exciting Quadcopters About This Book ? Learn to create a fully functional Drone with Arduino and ESP8266 and their modified versions of hardware. ? Enhance your drone's functionalities by implementing smart features. ? A project-based guide that will get you developing next-level drones to help you monitor a particular area with mobile-like devices. Who This Book Is For If you are a programmer or a DIY enthusiast and keen to create a fully functional drone with Arduino and ESP8266, then this book is for you. Basic skills in electronics and programming would be beneficial. This book is not for the beginners as it includes lots of ideas not detailed how you can do that. If you are a beginner, then you might get lost here. The prerequisites of the book include a good knowledge of Arduino, electronics, programming in C or C++ and lots of interest in creating things out of nothing. What You Will Learn ? Includes a number of projects that utilize different ESP8266 and Arduino capabilities, while interfacing with external hardware ? Covers electrical engineering and programming concepts, interfacing with the World through analog and digital sensors, communicating with a computer and other devices, and internet connectivity ? Control and fly your quadcopter, taking into account weather conditions ? Build a drone that can follow the user wherever he/she goes ? Build a mission-control drone and learn how to use it effectively ? Maintain your vehicle as much as possible and repair it whenever required In Detail With the use of drones, DIY projects have taken off. Programmers are rapidly moving from traditional application programming to developing exciting multi-utility projects. This book will teach you to build industry-level drones with Arduino and ESP8266 and their modified versions of hardware. With this book, you will explore techniques for leveraging the tiny WiFi chip to enhance your drone and control it over a mobile phone. This book will start with teaching you how to solve problems while building your own WiFi controlled Arduino based drone. You will also learn how to build a Quadcopter and a mission critical drone. Moving on you will learn how to build a prototype drone that will be given a mission to complete which it will do it itself. You will also learn to build various exciting projects such as gliding and racing drones. By the end of this book you will learn how to maintain and troubleshoot your drone. By the end of this book, you will have learned to build drones using ESP8266 and Arduino and leverage their functionalities to the fullest. Style and approach This is an easy-to-follow guide with illustrations and technical de*ions to help you assemble your vehicle.
Building Smart LEGO MINDSTORMS EV3 Robots
Building Smart LEGO MINDSTORMS EV3 Robots
Kyle Markland
¥54.49
Build and program smart robots with the EV3. About This Book ? Efficiently build smart robots with the LEGO MINDSTORMS EV3 ? Discover building techniques and programming concepts that are used by engineers to prototype robots in the real world ? This project-based guide will teach you how to build exciting projects such as the objecta-tracking tank, ultimate all-terrain vehicle, remote control race car, or even a GPS-navigating autonomous vehicle Who This Book Is For This book is for hobbyists, robotic engineers, and programmers who understand the basics of the EV3 programming language and are familiar with building with LEGO Technic and want to try some advanced projects. If you want to learn some new engineering techniques and take your experience with the EV3 to the next level, then this book is for you. What You Will Learn ? Understand the characteristics that make a robot smart ? Grasp proportional beacon following and use proximity sensors to track an object ? Discover how mechanisms such as rack-and-pinion and the worm gear work ? Program a custom GUI to make a robot more user friendly ? Make a fun and quirky interactive robot that has its own personality ? Get to know the principles of remote control and programming car-style steering ? Understand some of the mechanisms that enable a car to drive ? Navigate to a destination with a GPS receiver In Detail Smart robots are an ever-increasing part of our daily lives. With LEGO MINDSTORMS EV3, you can now prototype your very own small-scale smart robot that uses specialized programming and hardware to complete a mission. EV3 is a robotics platform for enthusiasts of all ages and experience levels that makes prototyping robots accessible to all. This book will walk you through six different projects that range from intermediate to advanced level. The projects will show you building and programming techniques that are used by engineers in the real world, which will help you build your own smart robot. You'll see how to make the most of the EV3 robotics platform and build some awesome smart robots. The book starts by introducing some real-world examples of smart robots. Then, we'll walk you through six different projects and explain the features that allow these robots to make intelligent decisions. The book will guide you as you build your own object-tracking tank, a box-climbing robot, an interactive robotic shark, a quirky bipedal robot, a speedy remote control race car, and a GPS-navigating robot. By the end of this book, you'll have the skills necessary to build and program your own smart robots with EV3. Style and approach This book will introduce you to the world of smart robots, then guide you through six different projects that can be completed with the LEGO MINDSTORMS EV3. The projects range from intermediate to advanced difficulty. The book will enable you to learn by example, walking you through the building and programming for each project and teaching you about the engineering concepts that allow each smart robot to complete its mission.
Hands-On Data Visualization with Bokeh
Hands-On Data Visualization with Bokeh
Kevin Jolly
¥54.49
Learn how to create interactive and visually aesthetic plots using the Bokeh package in Python About This Book ? A step by step approach to creating interactive plots with Bokeh ? Go from nstallation all the way to deploying your very own Bokeh application ? Work with a real time datasets to practice and create your very own plots and applications Who This Book Is For This book is well suited for data scientists and data analysts who want to perform interactive data visualization on their web browsers using Bokeh. Some exposure to Python programming will be helpful, but prior experience with Bokeh is not required. What You Will Learn ? Installing Bokeh and understanding its key concepts ? Creating plots using glyphs, the fundamental building blocks of Bokeh ? Creating plots using different data structures like NumPy and Pandas ? Using layouts and widgets to visually enhance your plots and add a layer of interactivity ? Building and hosting applications on the Bokeh server ? Creating advanced plots using spatial data In Detail Adding a layer of interactivity to your plots and converting these plots into applications hold immense value in the field of data science. The standard approach to adding interactivity would be to use paid software such as Tableau, but the Bokeh package in Python offers users a way to create both interactive and visually aesthetic plots for free. This book gets you up to speed with Bokeh - a popular Python library for interactive data visualization. The book starts out by helping you understand how Bokeh works internally and how you can set up and install the package in your local machine. You then use a real world data set which uses stock data from Kaggle to create interactive and visually stunning plots. You will also learn how to leverage Bokeh using some advanced concepts such as plotting with spatial and geo data. Finally you will use all the concepts that you have learned in the previous chapters to create your very own Bokeh application from scratch. By the end of the book you will be able to create your very own Bokeh application. You will have gone through a step by step process that starts with understanding what Bokeh actually is and ends with building your very own Bokeh application filled with interactive and visually aesthetic plots. Style and approach This books take you through a step by step process that starts with understanding what Bokeh actually is and ends with building your very own Bokeh application filled with interactive and visually aesthetic plots that will amaze your users.
Learn Unity ML-Agents – Fundamentals of Unity Machine Learning
Learn Unity ML-Agents – Fundamentals of Unity Machine Learning
Micheal Lanham
¥54.49
Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and Unity About This Book ? Learn how to apply core machine learning concepts to your games with Unity ? Learn the Fundamentals of Reinforcement Learning and Q-Learning and apply them to your games ? Learn How to build multiple asynchronous agents and run them in a training scenario Who This Book Is For This book is intended for developers with an interest in using Machine learning algorithms to develop better games and simulations with Unity. The reader will be required to have a working knowledge of C# and a basic understanding of Python. What You Will Learn ? Develop Reinforcement and Deep Reinforcement Learning for games. ? Understand complex and advanced concepts of reinforcement learning and neural networks ? Explore various training strategies for cooperative and competitive agent development ? Adapt the basic script components of Academy, Agent, and Brain to be used with Q Learning. ? Enhance the Q Learning model with improved training strategies such as Greedy-Epsilon exploration ? Implement a simple NN with Keras and use it as an external brain in Unity ? Understand how to add LTSM blocks to an existing DQN ? Build multiple asynchronous agents and run them in a training scenario In Detail Unity Machine Learning agents allow researchers and developers to create games and simulations using the Unity Editor, which serves as an environment where intelligent agents can be trained with machine learning methods through a simple-to-use Python API. This book takes you from the basics of Reinforcement and Q Learning to building Deep Recurrent Q-Network agents that cooperate or compete in a multi-agent ecosystem. You will start with the basics of Reinforcement Learning and how to apply it to problems. Then you will learn how to build self-learning advanced neural networks with Python and Keras/TensorFlow. From there you move o n to more advanced training scenarios where you will learn further innovative ways to train your network with A3C, imitation, and curriculum learning models. By the end of the book, you will have learned how to build more complex environments by building a cooperative and competitive multi-agent ecosystem. Style and approach This book focuses on the foundations of ML, RL and DL for building agents in a game or simulation
Blockchain Quick Start Guide
Blockchain Quick Start Guide
Xun (Brian) Wu
¥54.49
Learn quick and effective techniques to get up and running with building blockchain including Ethereum and Hyperledger Fabric. Key Features *Understand the key concepts of decentralized applications and consensus algorithms *Learn key concepts of Ethereum and Solidity programming *Practical guide to get started with build efficient Blockchain applications with Ethereum and Hyperledger Book Description Blockchain is a technology that powers the development of decentralized applications.This technology allows the construction of a network with no single control that enables participants to make contributions to and receive benefits from the network directly. This book will give you a thorough overview of blockchain and explain how a blockchain works.You will begin by going through various blockchain consensus mechanisms and cryptographic hash functions. You will then learn the fundamentals of programming in Solidity – the defacto language for developing decentralize, applications in Ethereum. After that, you will set up an Ethereum development environment and develop, package, build, and test campaign-decentralized applications.The book also shows you how to set up Hyperledger composer tools, analyze business scenarios, design business models, and write a chain code. Finally, you will get a glimpse of how blockchain is actually used in different real-world domains. By the end of this guide, you will be comfortable working with basic blockchain frameworks, and develop secure, decentralized applications in a hassle-free manner. What you will learn *Understand how blockchain hashing works *Write and test a smart contract using Solidity *Develop and test a decentralized application *Build and test your application using Hyperledger Fabric *Implement business network using Hyperledger Composer *Test and interact with business network applications Who this book is for The book is for developers, analysts, or anyone looking to learn about Blockchain in a quick and easy manner.
Jira Quick Start Guide
Jira Quick Start Guide
Ravi Sagar
¥54.49
Leverage Jira's powerful task management and workflow features to better manage your business processes Key Features * The book covers all major applications of Jira, which are Jira Software, Jira Core, Jira Service Desk. * Configure project workflows and the fields that will be used in the project with the help of Jira's features * Create tickets for issues and manage your projects using the Jira software Book Description Jira is an issue tracker and project management system. With their latest release, the Jira team has now expanded their user base to agile teams as well as business teams. This book provides a comprehensive explanation covering all major components of Jira, including Jira Software, Jira Core, and Jira Service Desk. This book starts with an introduction to Jira's unique features and how it can be used as an issue-tracking tool. It will then teach you about how a new project is created by a Jira administrator, what responsibilities there are, and using correct and relevant schemes in your project. You will then learn how to configure project workflows and fields for project screens. You will understand the various permissions used in projects and the importance of project roles in Jira. Then, the book talks about the concepts of versions acting as milestones and using components when handling issues in your projects. It will then focus on analysing data using built-in reports and creating dashboards in Jira. At the end, it will discuss various best practices for users as well as project managers or project administrators. What you will learn * Implement Jira as a project administrator or project manager * Get familiar with various functionalities of Jira * Configure projects and boards in your organisation's Jira instance * Understand how and when to use components and versions in your projects * Manage project configurations and Jira schemes * Learn the best practices to manage your Jira instance Who this book is for This book will be especially useful for project managers but it's also intended for other Jira users, including developers, and any other industry besides software development, who would like to use Jira for project management.
Blockchain for Business 2019
Blockchain for Business 2019
Peter Lipovyanov
¥54.49
Your one-stop guide to blockchain technology and its business applications Key Features * Assimilate blockchain services such as Ethereum and Hyperledger to transform industrial applications * Know in and out of blockchain technology to understand various business use cases * Understand various common and not-so-common challenges faced in blockchain development Book Description Blockchain for Business 2019 is a comprehensive guide that enables you to bring in various blockchain functionalities to extend your existing business models and make correct fully-informed decisions. You will learn how decentralized applications are transforming numerous business sectors that are expected to play a huge role in the future. You will see how large corporations are already implementing blockchain technology now. You will then learn about the various blockchain services, such as Bitcoin, Ethereum, Hyperledger, and others to understand their use cases in a variety of business domains. You will develop a solid fundamental understanding of blockchain architecture. Moving ahead, you will get to grips with the inner workings of blockchain, with detailed explanations of mining, decentralized consensus, cryptography, smart contracts, and many other important concepts. You will delve into a realistic view of the current state of blockchain technology, along with its issues, limitations, and potential solutions that can take it to the next level. By the end of this book, you will all be well versed in the latest innovations and developments in the emerging blockchain space. What you will learn * Understand the fundamentals of blockchain and how it was developed * Gain a good understanding of economic concepts and developments * Develop a base for concepts such as cryptography, computer networking, and programming * Understand the applications of blockchain and its potential impact on the world * Become well versed with the latest developments in the blockchain space * Explore blockchain frameworks, including decentralized organizational structures, networks, and applications Who this book is for This book is for financial professionals, business executives, managers, and enthusiasts who are interested in getting well-versed with blockchain technology in various business domains. This book will help boost your existing business models using blockchain services. No prior experience of blockchain is required.
QGIS Quick Start Guide
QGIS Quick Start Guide
Andrew Cutts
¥54.49
Step through loading GIS data, creating GIS data, styling GIS and making maps with QGIS following a simple narrative that will allow you to build confidence as you progress. Key Features * Work with GIS data, a step by step guide from creation to making a map * Perform geoprocessing tasks and automate them using model builder * Explore a range of features in QGIS 3.4, discover the power behind open source desktop GIS Book Description QGIS is a user friendly, open source geographic information system (GIS). The popularity of open source GIS and QGIS, in particular, has been growing rapidly over the last few years. This book is designed to help beginners learn about all the tools required to use QGIS 3.4. This book will provide you with clear, step-by-step instructions to help you apply your GIS knowledge to QGIS. You begin with an overview of QGIS 3.4 and its installation. You will learn how to load existing spatial data and create vector data from scratch. You will then be creating styles and labels for maps. The final two chapters demonstrate the Processing toolbox and include a brief investigation on how to extend QGIS. Throughout this book, we will be using the GeoPackage format, and we will also discuss how QGIS can support many different types of data. Finally, you will learn where to get help and how to become engaged with the GIS community. What you will learn * Use existing data to interact with the canvas via zoom/pan/selection * Create vector data and a GeoPackage and build a simple project around it * Style data, both vector and raster data, using the Layer Styling Panel * Design, label, save, and export maps using the data you have created * Analyze spatial queries using the Processing toolbox * Expand QGIS with the help of plugins, model builder, and the command line Who this book is for If you know the basic functions and processes of GIS, and want to learn to use QGIS to analyze geospatial data and create rich mapping applications, then this is the book for you.
Kibana 7 Quick Start Guide
Kibana 7 Quick Start Guide
Anurag Srivastava
¥54.49
A quick start guide to visualize your Elasticsearch data Key Features * Your hands-on guide to visualizing the Elasticsearch data as well as navigating the Elastic stack * Work with different Kibana plugins and create effective machine learning jobs using Kibana * Build effective dashboards and reports without any hassle Book Description The Elastic Stack is growing rapidly and, day by day, additional tools are being added to make it more effective. This book endeavors to explain all the important aspects of Kibana, which is essential for utilizing its full potential. This book covers the core concepts of Kibana, with chapters set out in a coherent manner so that readers can advance their learning in a step-by-step manner. The focus is on a practical approach, thereby enabling the reader to apply those examples in real time for a better understanding of the concepts and to provide them with the correct skills in relation to the tool. With its succinct explanations, it is quite easy for a reader to use this book as a reference guide for learning basic to advanced implementations of Kibana. The practical examples, such as the creation of Kibana dashboards from CSV data, application RDBMS data, system metrics data, log file data, APM agents, and search results, can provide readers with a number of different drop-off points from where they can fetch any type of data into Kibana for the purpose of analysis or dashboarding. What you will learn * Explore how Logstash is configured to fetch CSV data * Understand how to create index patterns in Kibana * Become familiar with how to apply filters on data * Discover how to create ML jobs * Explore how to analyze APM data from APM agents * Get to grips with how to save, share, inspect, and edit visualizations * Understand how to find an anomaly in data Who this book is for Kibana 7 Quick Start Guide is for developers new to Kibana who want to learn the fundamentals of using the tool for visualization, as well as existing Elastic developers.
Hands-On Java Deep Learning for Computer Vision
Hands-On Java Deep Learning for Computer Vision
Klevis Ramo
¥54.49
Leverage the power of Java and deep learning to build production-grade Computer Vision applications Key Features * Build real-world Computer Vision applications using the power of neural networks * Implement image classification, object detection, and face recognition * Know best practices on effectively building and deploying deep learning models in Java Book Description Although machine learning is an exciting world to explore, you may feel confused by all of its theoretical aspects. As a Java developer, you will be used to telling the computer exactly what to do, instead of being shown how data is generated; this causes many developers to struggle to adapt to machine learning. The goal of this book is to walk you through the process of efficiently training machine learning and deep learning models for Computer Vision using the most up-to-date techniques. The book is designed to familiarize you with neural networks, enabling you to train them efficiently, customize existing state-of-the-art architectures, build real-world Java applications, and get great results in a short space of time. You will build real-world Computer Vision applications, ranging from a simple Java handwritten digit recognition model to real-time Java autonomous car driving systems and face recognition models. By the end of this book, you will have mastered the best practices and modern techniques needed to build advanced Computer Vision Java applications and achieve production-grade accuracy. What you will learn * Discover neural networks and their applications in Computer Vision * Explore the popular Java frameworks and libraries for deep learning * Build deep neural networks in Java * Implement an end-to-end image classification application in Java * Perform real-time video object detection using deep learning * Enhance performance and deploy applications for production Who this book is for This book is for data scientists, machine learning developers and deep learning practitioners with Java knowledge who want to implement machine learning and deep neural networks in the computer vision domain. You will need to have a basic knowledge of Java programming.
Create React App 2 Quick Start Guide
Create React App 2 Quick Start Guide
Brandon Richey
¥54.49
Integrate your React applications with React to build efficient web services. Key Features * Learn React by building applications with Create React App * Create interactive UIs exploring the latest feature of CRA 2.0 * Build Progressive Web Applications for a more seamless web Book Description If you're a power user and you aren’t happy always reusing default configurations, from previous applications with each new application, then all you need is Create React App (CRA), a tool in the React ecosystem designed to help you create boilerplate code for building a web frontend. This book will help you use CRA to write React programs without significant configuration-related difficulties. With this quick start guide, you will integrate your applications with React to build efficient professional web services.You will learn to design UIs with the features of CRA and template your React applications. By the end of the book, you will be sufficiently skilled to be able to build faster and effective React apps using CRA. What you will learn * Become familiar with React by building applications with Create React App * Make your frontend development hassle free * Create interactive UIs exploring the latest features of CRA 2 * Build modern, React projects with, SASS,and progressive web applications * Develop proxy backend servers and simulate interaction with a full backend * Keep your application fully tested and maintain confidence in your project Who this book is for The book is intended for the web developers who want to jump into building great frontend with React using easy templating solutions.