万本电子书0元读

万本电子书0元读

Raspberry Pi Essentials
Raspberry Pi Essentials
Jack Creasey
¥54.49
Programmers new to the Raspberry Pi and novice programmers with little to no experience with micro board computing will find the book useful. A basic knowledge of programming languages in general will prove useful for a better understanding of the topics.
NW.js Essentials
NW.js Essentials
Alessandro Benoit
¥54.49
If you are an experienced Node.js developer who wants to create amazing desktop applications using NW.js, this is the book for you. Prior knowledge of HTML5, jQuery, and CSS is assumed.
Neo4j Graph Data Modeling
Neo4j Graph Data Modeling
Mahesh Lal
¥54.49
If you are a developer who wants to understand the fundamentals of modeling data in Neo4j and how it can be used to model full-fledged applications, then this book is for you. Some understanding of domain modeling may be advantageous but is not essential.
Ansible Playbook Essentials
Ansible Playbook Essentials
Gourav Shah
¥54.49
If you are a systems or automation engineer who intends to automate common infrastructure tasks, deploy applications, and use orchestration to configure systems in a coordinated manner, then this book is for you. Some understanding of the Linux/Unix command-line interface is expected.
Node.js High Performance
Node.js High Performance
Diogo Resende
¥54.49
This book is for Node.js developers who want a more in-depth knowledge of the platform to improve the performance of their applications. Whether you have a base Node.js background or you are an expert who knows the garbage collector and wants to leverage it to make applications more robust, the examples in this book will benefit you.
Google Apps Script for Beginners
Google Apps Script for Beginners
Serge Gabet
¥54.49
This book is a simple stepbystep, exampleoriented guide with a focus on providing the practical skills necessary to develop and customize apps with Apps Script. If you are an application developer with no knowledge of App Script, and would like to learn to build apps using Google Apps * from scratch, then this book is for you. Basic JavaScript knowledge is required.
SDL Trados Studio: A Practical Guide
SDL Trados Studio: A Practical Guide
Andy Walker
¥54.49
This book breaks down the fundamental topics of SDL Trados Studio into clear, taskoriented steps that will help you apply them to your translation work speedily and efficiently. This book is designed for translators who are new and have some knowledge of SDL Trados Studio. This book will get you acquainted with its features quickly and enhance your knowledge to get the best out of this tool. Previous knowledge of SDL Trados would be useful but not required but working knowledge of translating tools is assumed
YARN Essentials
YARN Essentials
Amol Fasale
¥54.49
If you have a working knowledge of Hadoop 1.x but want to start afresh with YARN, this book is ideal for you. You will be able to install and administer a YARN cluster and also discover the configuration settings to fine-tune your cluster both in terms of performance and scalability. This book will help you develop, deploy, and run multiple applications/frameworks on the same shared YARN cluster.
PowerShell for SQL Server Essentials
PowerShell for SQL Server Essentials
Donabel Santos
¥54.49
This book is written for SQL Server administrators and developers who want to leverage PowerShell to work with SQL Server. Some background with *ing will be helpful but not necessary.
Haxe Game Development Essentials
Haxe Game Development Essentials
Jeremy McCurdy
¥54.49
Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine About This Book Learn the modern, cross-platform language Haxe to build games without any trouble Create engaging 2D games that are compatible with desktop, web, and mobile platforms Learn how to speed up your workflow with OpenFL and HaxeFlixel using this useful and compact guide Who This Book Is For This book is for game developers with some experience programming games on one or more platforms already. If you want to leverage your game development experience on one platform to develop for multiple platforms and to get up and running quickly, this book is for you. Having prior experience with a language similar to Haxe, such as ActionScript or JavaScript will help, but isn't required. What You Will Learn Understand the fundamentals of the Haxe programming language Set up a development environment that will work on Windows, Mac, and Linux Create fun 2D games using OpenFL and HaxeFlixel Understand how to implement a user interface Enhance the gameplay experience with cool animations Improve immersion by adding sound Make your game modular and easily expandable using configuration files Compile games that will work on desktop, web, and mobile platforms In Detail Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way. Style and approach Since this book is aimed at people who have worked on games before, this book is written in a way that will get you quickly up to speed with a new set of tools, but will still be accessible for less experienced developers. Each chapter covers an essential milestone in building a game from start to finish. The chapters move in a logical fashion, starting with the basics of Haxe development and ending with preparing a game for deployment.
Ubuntu Server Essentials
Ubuntu Server Essentials
Abdelmonam Kouka
¥54.49
Unleash the true potential of Ubuntu Server in your production environment using this administration guide About This Book Learn how to deploy and configure Ubuntu servers and work with cloud and hyper-visors Optimize network traffic to broadcast and multicast the traffic flow in OpenStack clouds Discover the essentials of the latest version of Ubuntu, which are good in both looks and performance, using this fast-paced guide Who This Book Is For This book is for system administrators who are familiar with the fundamentals of the Linux operating system and are looking for a fast-paced guide on Ubuntu, and those who are familiar with the older versions of Ubuntu and want to get up to scratch. Basic knowledge of Linux administration is assumed. What You Will Learn Install and set up Ubuntu Server in the shortest possible time, manually as well as in an automated way, for a single server or hundreds of servers Discover the fundamentals of the Ubuntu command-line interface Configure and administer Ubuntu Server using networking and CLI Deploy servers on Ubuntu in the simplest and fastest ways Enhance security within Ubuntu Server using tools such as firewalls, IDS, and IPS and procedures such as restore, rescue, and recovery Work with virtualization, clouds, and one of the best in open source cloud computing —OpenStack Optimize CLI for grep and exec commands and gain some best tips and tricks for Ubuntu Server administration In Detail Ubuntu is a Debian-based Linux operating system built on top of the Debian architecture. It is used to make operating systems for multiple platforms, including phones, desktops, TVs and mobiles. It has made some serious progress in the realms of efficiency and user friendliness. With evolving technology trends, demands on software have changed, with more and more skilled users. Over the past few years, services such as Facebook, Twitter, and push notifications on smartphones mean that users are used to being up to date with everything that happens all the time. With SignalR, the applications stay connected and will generate notifications when something happens either from the system or by other users. This provides new opportunities for the system administrators, to enter this new and exciting world of real-time application development. This is a concise and a cost-friendly guide, packed with up-to-date essentials on Ubuntu Server fundamentals. It will guide you through deploying and configuring Ubuntu servers in your office environments. You’ll start by installing Ubuntu Server, then move to the most useful aspect —the command-line interface inside it. You’ll extend your knowledge by learning how to administrate and configure Ubuntu Server. You will also see how to deploy services on Ubuntu Server and find out how to secure it. You’ll get to grips with the virtualization and cloud computing facilities provided by Ubuntu, and finally, you’ll gain some very useful tips. Style and approach This concise and easy-to-follow guide follows a step-by-step approach to help you master Ubuntu server, no matter what your level of expertise it. Each topic is explained sequentially with both essential information and whenever needed, in-depth references.
Android 6 Essentials
Android 6 Essentials
Yossi Elkrief
¥54.49
Design, build, and create your own applications using the full range of features available in Android 6 About This Book Learn how to utilize the robust features of Android 6 to design, develop, and publish better Android applications Get useful guidance on creating new apps or migrating existing apps to support features such as app permissions, app links, fingerprint authentication, etc A fast paced guide, packed with hands-on examples that ties all the features such as API, audio, video, camera, tab customization together under a single cover Who This Book Is For This book is for Android developers who are looking to move their applications into the next Android version with ease. What You Will Learn Familiarize yourself with the features of Android 6 Code with the new Android permissions model Use apps auto backup and restore lost data automatically Increase user engagement with apps through an assistant using triggers and providing contextual assistance Assess and handle proper usage of the API Work with Audio, Video,Camera in Android 6 Utilize the new features in Android for professional purposes Understand and code Chrome’s custom tabs In Detail Android 6 is the latest and greatest version of the Android operating system, and comes packed with cutting edge new features for you to harness for the benefit of building better applications. This step-by-step guide will take you through the basics of the Android Marshmallow permissions model and beyond into other crucial areas such as the Audio,Video,Camera API and Android’s at work features. Learn how to create, deploy, and manage Android applications with Marshmallow’s API and the latest functionalities. The combination of instructions and real-world examples will make your application deployment and testing a breeze. Style and approach This easy-to-follow, step-by-step tutorial provides explanations and examples to add the new Android 6 features to your skill set. Each chapter provides sequential steps and detailed information about the API, as well as best practices and testing options.
Learning JavaScript Robotics
Learning JavaScript Robotics
Kassandra Perch
¥54.49
Design, build, and program your own remarkable robots with JavaScript and open source hardware About This Book Learn how to leverage Johnny-Five's Read, Eval, Print Loop, and Event API to write robot code with JavaScript Unlock a world of exciting possibilities by hooking your JavaScript-programmed robots up to the internet and using external data and APIs Move your project code from the Arduino Uno to a multitude of other robotics platforms Who This Book Is For If you've worked with Arduino before or are new to electronics and would like to try writing sketches in JavaScript, then this book is for you! Basic knowledge of JavaScript and Node.js will help you get the most out of this book. What You Will Learn Familiarise yourself with Johnny-Five Read, Eval, and Print Loop (REPL) to modify and debug robotics code in real time Build robots with basic output devices to create projects that light up, make noise, and more Create projects with complex output devices, and employ the Johnny-Five API to simplify the use of components that require complex interfaces, such as I2C Make use of sensors and input devices to allow your robotics projects to survey the world around them and accept input from users Use the Sensor and Motor objects to make it much easier to move your robotics projects Learn about the Animation API that will allow you to program complex movements using timing and key frames Bring in other devices to your Johnny-Five projects, such as USB devices and remotes Connect your Johnny-Five projects to external APIs and create your own Internet of Things! In Detail There has been a rapid rise in the use of JavaScript in recent times in a variety of applications, and JavaScript robotics has seen a rise in popularity too. Johnny-Five is a framework that gives NodeBots a consistent API and platform across several hardware systems. This book walks you through basic robotics projects including the physical hardware builds and the JavaScript code for them. You'll delve into the concepts of Johnny-Five and JS robotics. You'll learn about various components such as Digital GPIO pins, PWM output pins, Sensors, servos, and motors to be used with Johnny-Five along with some advanced components such as I2C, and SPI. You will learn to connect your Johnny-Five robots to internet services and other NodeBots to form networks. By the end of this book, you will have explored the benefits of the Johnny-Five framework and the many devices it unlocks. Style and approach This step-by-step guide to the Johnny-Five ecosystem is explained in a conversational style, packed with examples and tips. Each chapter also explores the Johnny-Five documentation to enable you to start exploring the API on your own.
Building Smart Drones with ESP8266 and Arduino
Building Smart Drones with ESP8266 and Arduino
Syed Omar Faruk Towaha
¥54.49
Leverage the WiFi chip to build exciting Quadcopters About This Book ? Learn to create a fully functional Drone with Arduino and ESP8266 and their modified versions of hardware. ? Enhance your drone's functionalities by implementing smart features. ? A project-based guide that will get you developing next-level drones to help you monitor a particular area with mobile-like devices. Who This Book Is For If you are a programmer or a DIY enthusiast and keen to create a fully functional drone with Arduino and ESP8266, then this book is for you. Basic skills in electronics and programming would be beneficial. This book is not for the beginners as it includes lots of ideas not detailed how you can do that. If you are a beginner, then you might get lost here. The prerequisites of the book include a good knowledge of Arduino, electronics, programming in C or C++ and lots of interest in creating things out of nothing. What You Will Learn ? Includes a number of projects that utilize different ESP8266 and Arduino capabilities, while interfacing with external hardware ? Covers electrical engineering and programming concepts, interfacing with the World through analog and digital sensors, communicating with a computer and other devices, and internet connectivity ? Control and fly your quadcopter, taking into account weather conditions ? Build a drone that can follow the user wherever he/she goes ? Build a mission-control drone and learn how to use it effectively ? Maintain your vehicle as much as possible and repair it whenever required In Detail With the use of drones, DIY projects have taken off. Programmers are rapidly moving from traditional application programming to developing exciting multi-utility projects. This book will teach you to build industry-level drones with Arduino and ESP8266 and their modified versions of hardware. With this book, you will explore techniques for leveraging the tiny WiFi chip to enhance your drone and control it over a mobile phone. This book will start with teaching you how to solve problems while building your own WiFi controlled Arduino based drone. You will also learn how to build a Quadcopter and a mission critical drone. Moving on you will learn how to build a prototype drone that will be given a mission to complete which it will do it itself. You will also learn to build various exciting projects such as gliding and racing drones. By the end of this book you will learn how to maintain and troubleshoot your drone. By the end of this book, you will have learned to build drones using ESP8266 and Arduino and leverage their functionalities to the fullest. Style and approach This is an easy-to-follow guide with illustrations and technical de*ions to help you assemble your vehicle.
Refactoring TypeScript
Refactoring TypeScript
James Hickey
¥54.49
Discover various techniques to develop maintainable code and keep it in shape. Key Features * Learn all about refactoring - why it is important and how to do it * Discover easy ways to refactor code with examples * Explore techniques that can be applied to most other programming languages Book Description Refactoring improves your code without changing its behavior. With refactoring, the best approach is to apply small targeted changes to a codebase. Instead of doing a huge sweeping change to your code, refactoring is better as a long-term and continuous enterprise. Refactoring TypeScript explains how to spot bugs and remove them from your code. You’ll start by seeing how wordy conditionals, methods, and null checks make code unhealthy and unstable. Whether it is identifying messy nested conditionals or removing unnecessary methods, this book will show various techniques to avoid these pitfalls and write code that is easier to understand, maintain, and test. By the end of the book, you’ll have learned some of the main causes of unhealthy code, tips to identify them and techniques to address them. What you will learn * Spot and fix common code smells to create code that is easier to read and understand * Discover ways to identify long methods and refactor them * Create objects that keep your code flexible, maintainable, and testable * Apply the Single Responsibility Principle to develop less-coupled code * Discover how to combine different refactoring techniques * Learn ways to solve the issues caused by overusing primitives Who this book is for This book is designed for programmers who are looking to explore various refactoring techniques to develop healthy and maintainable code. Some experience in JavaScript and TypeScript can help you easily grasp the concepts explained in this book.
Building Serverless Microservices in Python
Building Serverless Microservices in Python
Takashi Freeman Richard
¥54.49
A practical guide for developing end-to-end serverless microservices in Python for developers, DevOps, and architects. Key Features * Create a secure, cost-effective, and scalable serverless data API * Use identity management and authentication for a user-specific and secure web application * Go beyond traditional web hosting to explore the full range of cloud hosting options Book Description Over the last few years, there has been a massive shift from monolithic architecture to microservices, thanks to their small and independent deployments that allow increased flexibility and agile delivery. Traditionally, virtual machines and containers were the principal mediums for deploying microservices, but they involved a lot of operational effort, configuration, and maintenance. More recently, serverless computing has gained popularity due to its built-in autoscaling abilities, reduced operational costs, and increased productivity. Building Serverless Microservices in Python begins by introducing you to serverless microservice structures. You will then learn how to create your first serverless data API and test your microservice. Moving on, you'll delve into data management and work with serverless patterns. Finally, the book introduces you to the importance of securing microservices. By the end of the book, you will have gained the skills you need to combine microservices with serverless computing, making their deployment much easier thanks to the cloud provider managing the servers and capacity planning. What you will learn * Discover what microservices offer above and beyond other architectures * Create a serverless application with AWS * Gain secure access to data and resources * Run tests on your configuration and code * Create a highly available serverless microservice data API * Build, deploy, and run your serverless configuration and code Who this book is for If you are a developer with basic knowledge of Python and want to learn how to build, test, deploy, and secure microservices, then this book is for you. No prior knowledge of building microservices is required.
ReasonML Quick Start Guide
ReasonML Quick Start Guide
Raphael Rafatpanah
¥54.49
A hands on approach to learning ReasonML from the perspective of a web developer. Key Features * Hands on learning by building a real world app shell that includes client-side routing and more. * Understand Reason’s ecosystem including BuckleScript and various npm workflows. * Learn how Reason differs from TypeScript and Flow, and how to use it to make refactoring less stressful. Book Description ReasonML, also known as Reason, is a new syntax and toolchain for OCaml that was created by Facebook and is meant to be approachable for web developers. Although OCaml has several resources, most of them are from the perspective of systems development. This book, alternatively, explores Reason from the perspective of web development. You'll learn how to use Reason to build safer, simpler React applications and why you would want to do so. Reason supports immutability by default, which works quite well in the context of React. In learning Reason, you will also learn about its ecosystem – BuckleScript, JavaScript interoperability, and various npm workflows. We learn by building a real-world app shell, including a client-side router with page transitions, that we can customize for any Reason project. You'll learn how to leverage OCaml's excellent type system to enforce guarantees about business logic, as well as preventing runtime type errors.You'll also see how the type system can help offload concerns that we once had to keep in our heads. We'll explore using CSS-in-Reason, how to use external JSON in Reason, and how to unit-test critical business logic. By the end of the book, you'll understand why Reason is exploding in popularity and will have a solid foundation on which to continue your journey with Reason. What you will learn * Learn why Reason is exploding in popularity and why it's the future of React * Become familiar with Reason's syntax and semantics * Learn about Reason's ecosystem: BuckleScript and JavaScript interoperability * Learn how to build React applications with Reason * Learn how to use Reason's type system as a tool to provide amazing guarantees * Gain a solid foundation on which to continue your journey Who this book is for The target audience of this book is web developers who are somewhat familiar with ReactJS and who want to learn why ReasonML is the future of ReactJS.
Blockchain Quick Start Guide
Blockchain Quick Start Guide
Xun (Brian) Wu
¥54.49
Learn quick and effective techniques to get up and running with building blockchain including Ethereum and Hyperledger Fabric. Key Features *Understand the key concepts of decentralized applications and consensus algorithms *Learn key concepts of Ethereum and Solidity programming *Practical guide to get started with build efficient Blockchain applications with Ethereum and Hyperledger Book Description Blockchain is a technology that powers the development of decentralized applications.This technology allows the construction of a network with no single control that enables participants to make contributions to and receive benefits from the network directly. This book will give you a thorough overview of blockchain and explain how a blockchain works.You will begin by going through various blockchain consensus mechanisms and cryptographic hash functions. You will then learn the fundamentals of programming in Solidity – the defacto language for developing decentralize, applications in Ethereum. After that, you will set up an Ethereum development environment and develop, package, build, and test campaign-decentralized applications.The book also shows you how to set up Hyperledger composer tools, analyze business scenarios, design business models, and write a chain code. Finally, you will get a glimpse of how blockchain is actually used in different real-world domains. By the end of this guide, you will be comfortable working with basic blockchain frameworks, and develop secure, decentralized applications in a hassle-free manner. What you will learn *Understand how blockchain hashing works *Write and test a smart contract using Solidity *Develop and test a decentralized application *Build and test your application using Hyperledger Fabric *Implement business network using Hyperledger Composer *Test and interact with business network applications Who this book is for The book is for developers, analysts, or anyone looking to learn about Blockchain in a quick and easy manner.
Jira Quick Start Guide
Jira Quick Start Guide
Ravi Sagar
¥54.49
Leverage Jira's powerful task management and workflow features to better manage your business processes Key Features * The book covers all major applications of Jira, which are Jira Software, Jira Core, Jira Service Desk. * Configure project workflows and the fields that will be used in the project with the help of Jira's features * Create tickets for issues and manage your projects using the Jira software Book Description Jira is an issue tracker and project management system. With their latest release, the Jira team has now expanded their user base to agile teams as well as business teams. This book provides a comprehensive explanation covering all major components of Jira, including Jira Software, Jira Core, and Jira Service Desk. This book starts with an introduction to Jira's unique features and how it can be used as an issue-tracking tool. It will then teach you about how a new project is created by a Jira administrator, what responsibilities there are, and using correct and relevant schemes in your project. You will then learn how to configure project workflows and fields for project screens. You will understand the various permissions used in projects and the importance of project roles in Jira. Then, the book talks about the concepts of versions acting as milestones and using components when handling issues in your projects. It will then focus on analysing data using built-in reports and creating dashboards in Jira. At the end, it will discuss various best practices for users as well as project managers or project administrators. What you will learn * Implement Jira as a project administrator or project manager * Get familiar with various functionalities of Jira * Configure projects and boards in your organisation's Jira instance * Understand how and when to use components and versions in your projects * Manage project configurations and Jira schemes * Learn the best practices to manage your Jira instance Who this book is for This book will be especially useful for project managers but it's also intended for other Jira users, including developers, and any other industry besides software development, who would like to use Jira for project management.
Blockchain for Business 2019
Blockchain for Business 2019
Peter Lipovyanov
¥54.49
Your one-stop guide to blockchain technology and its business applications Key Features * Assimilate blockchain services such as Ethereum and Hyperledger to transform industrial applications * Know in and out of blockchain technology to understand various business use cases * Understand various common and not-so-common challenges faced in blockchain development Book Description Blockchain for Business 2019 is a comprehensive guide that enables you to bring in various blockchain functionalities to extend your existing business models and make correct fully-informed decisions. You will learn how decentralized applications are transforming numerous business sectors that are expected to play a huge role in the future. You will see how large corporations are already implementing blockchain technology now. You will then learn about the various blockchain services, such as Bitcoin, Ethereum, Hyperledger, and others to understand their use cases in a variety of business domains. You will develop a solid fundamental understanding of blockchain architecture. Moving ahead, you will get to grips with the inner workings of blockchain, with detailed explanations of mining, decentralized consensus, cryptography, smart contracts, and many other important concepts. You will delve into a realistic view of the current state of blockchain technology, along with its issues, limitations, and potential solutions that can take it to the next level. By the end of this book, you will all be well versed in the latest innovations and developments in the emerging blockchain space. What you will learn * Understand the fundamentals of blockchain and how it was developed * Gain a good understanding of economic concepts and developments * Develop a base for concepts such as cryptography, computer networking, and programming * Understand the applications of blockchain and its potential impact on the world * Become well versed with the latest developments in the blockchain space * Explore blockchain frameworks, including decentralized organizational structures, networks, and applications Who this book is for This book is for financial professionals, business executives, managers, and enthusiasts who are interested in getting well-versed with blockchain technology in various business domains. This book will help boost your existing business models using blockchain services. No prior experience of blockchain is required.
QGIS Quick Start Guide
QGIS Quick Start Guide
Andrew Cutts
¥54.49
Step through loading GIS data, creating GIS data, styling GIS and making maps with QGIS following a simple narrative that will allow you to build confidence as you progress. Key Features * Work with GIS data, a step by step guide from creation to making a map * Perform geoprocessing tasks and automate them using model builder * Explore a range of features in QGIS 3.4, discover the power behind open source desktop GIS Book Description QGIS is a user friendly, open source geographic information system (GIS). The popularity of open source GIS and QGIS, in particular, has been growing rapidly over the last few years. This book is designed to help beginners learn about all the tools required to use QGIS 3.4. This book will provide you with clear, step-by-step instructions to help you apply your GIS knowledge to QGIS. You begin with an overview of QGIS 3.4 and its installation. You will learn how to load existing spatial data and create vector data from scratch. You will then be creating styles and labels for maps. The final two chapters demonstrate the Processing toolbox and include a brief investigation on how to extend QGIS. Throughout this book, we will be using the GeoPackage format, and we will also discuss how QGIS can support many different types of data. Finally, you will learn where to get help and how to become engaged with the GIS community. What you will learn * Use existing data to interact with the canvas via zoom/pan/selection * Create vector data and a GeoPackage and build a simple project around it * Style data, both vector and raster data, using the Layer Styling Panel * Design, label, save, and export maps using the data you have created * Analyze spatial queries using the Processing toolbox * Expand QGIS with the help of plugins, model builder, and the command line Who this book is for If you know the basic functions and processes of GIS, and want to learn to use QGIS to analyze geospatial data and create rich mapping applications, then this is the book for you.