Google Apps Script for Beginners
¥54.49
This book is a simple stepbystep, exampleoriented guide with a focus on providing the practical skills necessary to develop and customize apps with Apps Script. If you are an application developer with no knowledge of App Script, and would like to learn to build apps using Google Apps * from scratch, then this book is for you. Basic JavaScript knowledge is required.
Ansible Playbook Essentials
¥54.49
If you are a systems or automation engineer who intends to automate common infrastructure tasks, deploy applications, and use orchestration to configure systems in a coordinated manner, then this book is for you. Some understanding of the Linux/Unix command-line interface is expected.
Node.js High Performance
¥54.49
This book is for Node.js developers who want a more in-depth knowledge of the platform to improve the performance of their applications. Whether you have a base Node.js background or you are an expert who knows the garbage collector and wants to leverage it to make applications more robust, the examples in this book will benefit you.
YARN Essentials
¥54.49
If you have a working knowledge of Hadoop 1.x but want to start afresh with YARN, this book is ideal for you. You will be able to install and administer a YARN cluster and also discover the configuration settings to fine-tune your cluster both in terms of performance and scalability. This book will help you develop, deploy, and run multiple applications/frameworks on the same shared YARN cluster.
Objective-C Memory Management Essentials
¥54.49
If you are new to Objective-C or a veteran in iOS application development, this is the book for you. This book will ensure that you can actively learn the methods and concepts in relation to memory management in a more engaging way. Basic knowledge of iOS development is required for this book.
Appium Essentials
¥54.49
This book is intended for automation testers and developers who want to enhance their skills from web-based automation to mobile application automation using Appium. Basic knowledge of mobile application testing, Selenium WebDriver, and programming is assumed.
Boost.Asio C++ Network Programming - Second Edition
¥54.49
Learn effective C++ network programming with Boost.Asio and become a proficient C++ network programmer About This Book Learn efficient C++ network programming with minimum coding using Boost.Asio Your one-stop destination to everything related to the Boost.Asio library Explore the fundamentals of networking to choose designs with more examples, and learn the basics of Boost.Asio Who This Book Is For This book is for C++ Network programmers with basic knowledge of network programming, but no knowledge of how to use Boost.Asio for network programming. What You Will Learn Prepare the tools to simplify network programming in C++ using Boost.Asio Explore the networking concepts of IP addressing, TCP/IP ports and protocols, and LAN topologies Get acquainted with the usage of the Boost libraries Get to know more about the content of Boost.Asio network programming and Asynchronous programming Establish communication between client and server by creating client-server application Understand the various functions inside Boost.Asio C++ libraries to delve into network programming Discover how to debug and run the code successfully In Detail Boost.Asio is a C++ library used for network programming operations. Organizations use Boost because of its productivity. Use of these high-quality libraries speed up initial development, result in fewer bugs, reduce reinvention-of-the-wheel, and cut long-term maintenance costs. Using Boost libraries gives an organization a head start in adopting new technologies. This book will teach you C++ Network programming using synchronous and asynchronous operations in Boost.Asio with minimum code, along with the fundamentals of Boost, server-client applications, debugging, and more. You will begin by preparing and setting up the required tools to simplify your network programming in C++ with Boost.Asio. Then you will learn about the basic concepts in networking such as IP addressing, TCP/IP protocols, and LAN with its topologies. This will be followed by an overview of the Boost libraries and their usage. Next you will get to know more about Boost.Asio and its concepts related to network programming. We will then go on to create a client-server application, helping you to understand the networking concepts. Moving on, you will discover how to use all the functions inside the Boost.Asio C++ libraries. Lastly, you will understand how to debug the code if there are errors found and will run the code successfully. Style and approach An example-oriented book to show you the basics of networking and help you create a network application simply using Boost.Asio, with more examples for you to get up and running with Boost.Asio quickly.
Android 6 Essentials
¥54.49
Design, build, and create your own applications using the full range of features available in Android 6 About This Book Learn how to utilize the robust features of Android 6 to design, develop, and publish better Android applications Get useful guidance on creating new apps or migrating existing apps to support features such as app permissions, app links, fingerprint authentication, etc A fast paced guide, packed with hands-on examples that ties all the features such as API, audio, video, camera, tab customization together under a single cover Who This Book Is For This book is for Android developers who are looking to move their applications into the next Android version with ease. What You Will Learn Familiarize yourself with the features of Android 6 Code with the new Android permissions model Use apps auto backup and restore lost data automatically Increase user engagement with apps through an assistant using triggers and providing contextual assistance Assess and handle proper usage of the API Work with Audio, Video,Camera in Android 6 Utilize the new features in Android for professional purposes Understand and code Chrome’s custom tabs In Detail Android 6 is the latest and greatest version of the Android operating system, and comes packed with cutting edge new features for you to harness for the benefit of building better applications. This step-by-step guide will take you through the basics of the Android Marshmallow permissions model and beyond into other crucial areas such as the Audio,Video,Camera API and Android’s at work features. Learn how to create, deploy, and manage Android applications with Marshmallow’s API and the latest functionalities. The combination of instructions and real-world examples will make your application deployment and testing a breeze. Style and approach This easy-to-follow, step-by-step tutorial provides explanations and examples to add the new Android 6 features to your skill set. Each chapter provides sequential steps and detailed information about the API, as well as best practices and testing options.
Disaster Recovery using VMware vSphere Replication and vCenter Site Recovery Man
¥54.49
This is a stepbystep guide that will help you understand disaster recovery using VMware vSphere Replication 5.5 and VMware vCenter Site Recovery Manager (SRM) 5.5. The topics and configuration procedures are accompanied with relevant screenshots, flowcharts, and logical diagrams that makes grasping the concepts easier. This book is a guide for anyone who is keen on using vSphere Replication or vCenter Site Recovery Manager as a disaster recovery solution. This is an excellent handbook for solution architects, administrators, on-field engineers, and support professionals. Although the book assumes that the reader has some basic knowledge of data center virtualization using VMware vSphere, it can still be a very good reference for anyone who is new to virtualization.
Redmine Plugin Extension and Development
¥54.49
This book provides a thorough look at the tools available within Redmine to facilitate the development of plugins and extensions. Full of tips and tricks, a recurring case study is also used to help guide you through the various content area extensions and plugin helpers and to provide context and realworld examples of the concepts being covered. This book is intended for those who want to build custom functionality into the Redmine project management platform. If you're already comfortable with Ruby, Rails, and Redmine, but you aren't quite sure what to do next, this book will walk you through the basics of getting a plugin written and integrated into various key areas of Redmine.
Neo4j Graph Data Modeling
¥54.49
If you are a developer who wants to understand the fundamentals of modeling data in Neo4j and how it can be used to model full-fledged applications, then this book is for you. Some understanding of domain modeling may be advantageous but is not essential.
SDL Trados Studio: A Practical Guide
¥54.49
This book breaks down the fundamental topics of SDL Trados Studio into clear, taskoriented steps that will help you apply them to your translation work speedily and efficiently. This book is designed for translators who are new and have some knowledge of SDL Trados Studio. This book will get you acquainted with its features quickly and enhance your knowledge to get the best out of this tool. Previous knowledge of SDL Trados would be useful but not required but working knowledge of translating tools is assumed
PowerShell for SQL Server Essentials
¥54.49
This book is written for SQL Server administrators and developers who want to leverage PowerShell to work with SQL Server. Some background with *ing will be helpful but not necessary.
Raspberry Pi Essentials
¥54.49
Programmers new to the Raspberry Pi and novice programmers with little to no experience with micro board computing will find the book useful. A basic knowledge of programming languages in general will prove useful for a better understanding of the topics.
NW.js Essentials
¥54.49
If you are an experienced Node.js developer who wants to create amazing desktop applications using NW.js, this is the book for you. Prior knowledge of HTML5, jQuery, and CSS is assumed.
Implementing AppFog
¥54.49
This book is a practical, hands-on guide to implementing and deploying apps on the AppFog platform.Implementing AppFog is for developers who want to be able to upload applications to the cloud, and for implementation specialists, who implement and deploy apps on the AppFog platform. It is best to have Ruby installed, but we will walk you through the installation process if you do not already have it. It would be ideal to have some knowledge of cloud computing and know about the basics of database and network deployment.
L?VE2d for Lua Game Programming
¥54.49
This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the L?VE framework as well as everything you need to know about game development using the Lua programming language.L?VE2d for Lua Game Programming is for anyone who is interested in learning about desktop game development.
Learning JavaScript Robotics
¥54.49
Design, build, and program your own remarkable robots with JavaScript and open source hardware About This Book Learn how to leverage Johnny-Five's Read, Eval, Print Loop, and Event API to write robot code with JavaScript Unlock a world of exciting possibilities by hooking your JavaScript-programmed robots up to the internet and using external data and APIs Move your project code from the Arduino Uno to a multitude of other robotics platforms Who This Book Is For If you've worked with Arduino before or are new to electronics and would like to try writing sketches in JavaScript, then this book is for you! Basic knowledge of JavaScript and Node.js will help you get the most out of this book. What You Will Learn Familiarise yourself with Johnny-Five Read, Eval, and Print Loop (REPL) to modify and debug robotics code in real time Build robots with basic output devices to create projects that light up, make noise, and more Create projects with complex output devices, and employ the Johnny-Five API to simplify the use of components that require complex interfaces, such as I2C Make use of sensors and input devices to allow your robotics projects to survey the world around them and accept input from users Use the Sensor and Motor objects to make it much easier to move your robotics projects Learn about the Animation API that will allow you to program complex movements using timing and key frames Bring in other devices to your Johnny-Five projects, such as USB devices and remotes Connect your Johnny-Five projects to external APIs and create your own Internet of Things! In Detail There has been a rapid rise in the use of JavaScript in recent times in a variety of applications, and JavaScript robotics has seen a rise in popularity too. Johnny-Five is a framework that gives NodeBots a consistent API and platform across several hardware systems. This book walks you through basic robotics projects including the physical hardware builds and the JavaScript code for them. You'll delve into the concepts of Johnny-Five and JS robotics. You'll learn about various components such as Digital GPIO pins, PWM output pins, Sensors, servos, and motors to be used with Johnny-Five along with some advanced components such as I2C, and SPI. You will learn to connect your Johnny-Five robots to internet services and other NodeBots to form networks. By the end of this book, you will have explored the benefits of the Johnny-Five framework and the many devices it unlocks. Style and approach This step-by-step guide to the Johnny-Five ecosystem is explained in a conversational style, packed with examples and tips. Each chapter also explores the Johnny-Five documentation to enable you to start exploring the API on your own.
Ubuntu Server Essentials
¥54.49
Unleash the true potential of Ubuntu Server in your production environment using this administration guide About This Book Learn how to deploy and configure Ubuntu servers and work with cloud and hyper-visors Optimize network traffic to broadcast and multicast the traffic flow in OpenStack clouds Discover the essentials of the latest version of Ubuntu, which are good in both looks and performance, using this fast-paced guide Who This Book Is For This book is for system administrators who are familiar with the fundamentals of the Linux operating system and are looking for a fast-paced guide on Ubuntu, and those who are familiar with the older versions of Ubuntu and want to get up to scratch. Basic knowledge of Linux administration is assumed. What You Will Learn Install and set up Ubuntu Server in the shortest possible time, manually as well as in an automated way, for a single server or hundreds of servers Discover the fundamentals of the Ubuntu command-line interface Configure and administer Ubuntu Server using networking and CLI Deploy servers on Ubuntu in the simplest and fastest ways Enhance security within Ubuntu Server using tools such as firewalls, IDS, and IPS and procedures such as restore, rescue, and recovery Work with virtualization, clouds, and one of the best in open source cloud computing —OpenStack Optimize CLI for grep and exec commands and gain some best tips and tricks for Ubuntu Server administration In Detail Ubuntu is a Debian-based Linux operating system built on top of the Debian architecture. It is used to make operating systems for multiple platforms, including phones, desktops, TVs and mobiles. It has made some serious progress in the realms of efficiency and user friendliness. With evolving technology trends, demands on software have changed, with more and more skilled users. Over the past few years, services such as Facebook, Twitter, and push notifications on smartphones mean that users are used to being up to date with everything that happens all the time. With SignalR, the applications stay connected and will generate notifications when something happens either from the system or by other users. This provides new opportunities for the system administrators, to enter this new and exciting world of real-time application development. This is a concise and a cost-friendly guide, packed with up-to-date essentials on Ubuntu Server fundamentals. It will guide you through deploying and configuring Ubuntu servers in your office environments. You’ll start by installing Ubuntu Server, then move to the most useful aspect —the command-line interface inside it. You’ll extend your knowledge by learning how to administrate and configure Ubuntu Server. You will also see how to deploy services on Ubuntu Server and find out how to secure it. You’ll get to grips with the virtualization and cloud computing facilities provided by Ubuntu, and finally, you’ll gain some very useful tips. Style and approach This concise and easy-to-follow guide follows a step-by-step approach to help you master Ubuntu server, no matter what your level of expertise it. Each topic is explained sequentially with both essential information and whenever needed, in-depth references.
Haxe Game Development Essentials
¥54.49
Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine About This Book Learn the modern, cross-platform language Haxe to build games without any trouble Create engaging 2D games that are compatible with desktop, web, and mobile platforms Learn how to speed up your workflow with OpenFL and HaxeFlixel using this useful and compact guide Who This Book Is For This book is for game developers with some experience programming games on one or more platforms already. If you want to leverage your game development experience on one platform to develop for multiple platforms and to get up and running quickly, this book is for you. Having prior experience with a language similar to Haxe, such as ActionScript or JavaScript will help, but isn't required. What You Will Learn Understand the fundamentals of the Haxe programming language Set up a development environment that will work on Windows, Mac, and Linux Create fun 2D games using OpenFL and HaxeFlixel Understand how to implement a user interface Enhance the gameplay experience with cool animations Improve immersion by adding sound Make your game modular and easily expandable using configuration files Compile games that will work on desktop, web, and mobile platforms In Detail Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way. Style and approach Since this book is aimed at people who have worked on games before, this book is written in a way that will get you quickly up to speed with a new set of tools, but will still be accessible for less experienced developers. Each chapter covers an essential milestone in building a game from start to finish. The chapters move in a logical fashion, starting with the basics of Haxe development and ending with preparing a game for deployment.
3D Printing Designs: Fun and Functional Projects
¥54.49
Get to grips with 3D printing and learn to model designs using Blender About This Book From the author who brought you the first practical look at 3D printing with 3D Printing Blueprints Get a comprehensive coverage of the prototyping techniques you need to know to start printing your own 3D designs Rekindle your mathematical genius to design personalized objects for complex puzzles Who This Book Is For If you’re new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry would be helpful, but is not necessary. What You Will Learn Get to know about the different types of 3D printers and their limitations See how Y, H, and T shapes illustrate different ideas of successful 3D design for home 3D printers Set up and configure Blender to model a file for 3D printing Understand material characteristics, printing specifications, tolerances, and design tips Work through the techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printing Break down complex geometries into multiple simple shapes and model them in layers using Blender Design, manipulate, and export 3D models for 3D printing with Blender Master the art of creating meshes, scaling, subdivision, and adding detail with the Boolean modifier as well as sculpting a custom shape Cut a model into small pieces and understand how to design complex interlocking joints that form a part of a jigsaw puzzle In Detail 3D printing has revolutionized the way that global industries conceptualize and design products for mass consumption. Considered as the next “trillion-dollar” business, every industry is in the race to equip its personnel with techniques to prototype and simplify complex manufacturing process. This book will take you through some simple to complex and effective principles of designing 3D printed objects using Blender. There is a comprehensive coverage of projects such as a 3D print-ready octopus pencil holder, which will teach you how to add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. Furthermore, you’ll learn to use various techniques to derive measurements for an object, model these objects using Blender, organize the parts into layers, and later combine them to create the desired object with the help of a 3D printable SD card holder ring design project. The final project will help you master the techniques of designing simple to complex puzzles models for 3D printing. Through the course of the book, we'll explore various robust sculpting methods supported by Blender to create objects. You’ll move, rotate, and scale the object, and manipulate the view. You’ll edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. By the end of the book, you will have gained thorough practical hands-on experience to be able to create a real-world 3D printable object of your choice. Style and approach This is a hands-on guide to the world of 3D printing. With the help of simple to complex projects, you'll learn various techniques to design 3D printable objects using Blender.

购物车
个人中心

