万本电子书0元读

万本电子书0元读

Learning NServiceBus - Second Edition
Learning NServiceBus - Second Edition
David Boike
¥54.49
If you are a .NET developer who wants to eliminate the problems related to defective third-party web service integration or batch job failures, then this is the book for you. It is also perfect for those of you who are new to NServiceBus and service-oriented architecture and would like to learn how you can streamline all of your development efforts.
Odoo Development Essentials
Odoo Development Essentials
Daniel Reis
¥54.49
This book is intended for developers who need to quickly become productive with Odoo. You are expected to have experience developing business applications, as well as an understanding of MVC application design and knowledge of the Python programming language.
Joomla! Search Engine Optimization
Joomla! Search Engine Optimization
Ric?Shreves
¥54.49
The book will take a hands-on approach to the process involved in configuring a site for SEO. As SEO is an ongoing process – it doesn’t stop once the site is built – the book will provide reusable tips and techniques in order to understand what they have to do after the site is live,This book targets site builders, webmasters and site owners. Advanced technical skills are not required, though the user should be familiar with administering a Joomla! website, including how to install Extensions.
Drupal 7 Multilingual Sites
Drupal 7 Multilingual Sites
Kristen Pol
¥54.49
A practical book with plenty of screenshots to guide you through the many features of multilingual Drupal. A demo ecommerce site is provided if you want to practice on a sample site, although you can apply the techniques learnt in the book directly to your site too. Any Drupal users who know the basics of building a Drupal site and are familiar with the Drupal UI, will benefit from this book. No previous knowledge of localization or internationalization is required.
Moodle Gradebook
Moodle Gradebook
Rebecca Barrington
¥54.49
A practical book with plenty of step-by-step instructions and informative screenshots to guide you through the many features of gradebook. Moodle Gradebook is for anyone who uses Moodle as a course instructor. You will need to know the basic functions of using and navigating Moodle, but no prior knowledge of the grades functions will be required.
Adobe Edge Quickstart Guide
Adobe Edge Quickstart Guide
Joseph Labrecque
¥54.49
Adobe Edge Quickstart Guide is a practical guide on creating engaging content for the Web with Adobe's newest HTML5 tool. By taking a chapter-by-chapter look at each major aspect of Adobe Edge, the book lets you digest the available features in small, easily understandable chunks, allowing you to start using Adobe Edge for your web design needs immediately. If you are interested in creating engaging motion and interactive compositions using web standards with professional tooling, then this book is for you. Those with a background in Flash Professional wanting to get started quickly with Adobe Edge will also find this book useful.
FreeSWITCH Cookbook
FreeSWITCH Cookbook
Anthony Minessale
¥54.49
This is a problem-solution approach to take your FreeSWITCH skills to the next level, where everything is explained in a practical way. If you are a system administrator, hobbyist, or someone who uses FreeSWITCH on a regular basis, this book is for you. Whether you are a FreeSWITCH expert or just getting started, this book will take your skills to the next level.
Dart Essentials
Dart Essentials
Martin Sikora
¥54.49
This book is targeted at expert programmers in JavaScript who want to learn Dart quickly. Some previous experience with OOP programming in other languages and a good knowledge of JavaScript are assumed.
Gradle Dependency Management
Gradle Dependency Management
Hubert Klein Ikkink
¥54.49
If you work on Java projects, use Gradle as a build automation tool, and you use dependencies in your project, this is the book for you. Additionally, if you want to deploy your project artifacts as dependencies for other developers using Gradle, you've found the right book.
Moodle Administration Essentials
Moodle Administration Essentials
Gavin Henrick
¥54.49
If you are an experienced system administrator and know how to manage servers and set up web environments but now want to explore Moodle, this book is perfect for you. You'll get to grips with the basics and learn to manage Moodle quickly, focusing on essential tasks. Having prior knowledge of virtual learning environments would be beneficial, but is not mandatory to make the most of this book.
Programming the BeagleBone
Programming the BeagleBone
Yogesh Chavan
¥54.49
Master BeagleBone programming by doing simple electronics and Internet of Things projectsAbout This BookQuickly develop electronics projects that interact with Internet applications using JavaScript and PythonLearn about electronics components such as sensors and motors, and how to communicate with them by writing programsA step-by-step guide to explore the exciting world of BeagleBone—from connecting BeagleBone to doing electronics projects and creating IoT applicationsWho This Book Is ForIf you want to learn programming on embedded systems with BeagleBone by doing simple electronics projects, this book is for you. This book is also helpful to BeagleBone owners who want to quickly implement small-scale home automation solutions. It is assumed that you have familiarity with C and Python programming. Some familiarity with electronics is helpful but not essential.What You Will LearnConnect your BeagleBone to a computer in different ways and get the Cloud9 IDE running to quick-start programming on the BeagleBoneGet to know about BeagleBone extension pins such as GPIO and how to connect various electronics components with BeagleBoneRead and write to various electronics components such as LED, Push-button, sensors, and motorsGrasp in-depth theory on Analog, PWM, and BUS programming and the electronics components used in programsHandle data to and from various BUS supporting modules such as UART, I2C, and SPI using the Adafruit BBIO Python libraryWrite real-life IoT applications in JavaScript and Python such as shooting an e-mail on overheat and controlling a servo motor remotelyMake use of online free cloud services to store and analyze sensor data collected on the BeagleBoneDiscover what else can be done using the BeagleBoneGet to grips with embedded system BUS communicationIn DetailThe whole world is moving from desktop computers to smartphones and embedded systems. We are moving towards utilizing Internet of Things (IoT). An exponential rise in the demand for embedded systems and programming in the last few years is driving programmers to use embedded development boards such as Beaglebone.BeagleBone is an ultra-small, cost-effective computer that comes with a powerful hardware. It runs a full-fledged Debian Linux OS and provides numerous electronics solutions. BeagleBone is open source and comes with an Ethernet port, which allows you to deploy IoT projects without any additions to the board. It provides plenty of GPIO, Anlaog pins, and UART, I2C, SPI pins which makes it the right choice to perform electronics projects. This gives you all the benefits of Linux kernel such as multitasking, multiusers, and extensive device driver support. This allows you to do programming in many languages including high-level languages such as JavaScript and Python.This book aims to exploit the hardware and software capabilities of BeagleBone to create real-life electronics and IoT applications quickly. It is divided into two parts. The first part covers JavaScript programs. The second part provides electronics projects and IoT applications in Python.First, you will learn to use BeagleBone as tool to write useful applications on embedded systems. Starting with the basics needed to set up BeagleBone and the Cloud9 IDE, this book covers interfacing with various electronics components via simple programs. The electronics theory related to these components is then explained in depth before you use them in a program. Finally, the book helps you create some real-life IoT applications.Style and approachAn easy-to-follow guide full of real-world electronics programs and quick troubleshooting tips using BeagleBone. All the required electronics concepts are explained in detail before using them in a program and all programs are explained in depth. Most of the theory is covered in the first part; while the second part gives you some quick programs.
Troubleshooting OpenStack
Troubleshooting OpenStack
Tony Campbell
¥54.49
Get unstuck and start stacking! About This Book Easily fix the nagging problems that commonly plague OpenStack and become the go-to person in your organization Get better equipped to troubleshoot and solve common problems in performance, availability, and automation that confront production-ready OpenStack environments Save time and decrease frustration by solving significant issues that arise from OpenStack deployments pertaining to storage and networking Who This Book Is For You will need a basic understanding of OpenStack, Linux, and Cloud computing. If you have an understanding of Linux, this book will help you leverage that knowledge in the world of OpenStack, giving you confidence to tackle most issues that may arise. What You Will Learn Diagnose and remediate authentication and authorization problems in Keystone Fix common issues with images served through Glance Master the art of troubleshooting Neutron networking Navigate and overcome problems with Nova Troubleshoot and resolve Cinder block storage issues Identify and correct Swift object storage problems Isolate and fix issues caused by Heat orchestration Leverage Ceilometer and other metering and monitoring tools for effective troubleshooting In Detail OpenStack is a collection of software projects that work together to provide a cloud fabric. OpenStack is one of the fastest growing open source projects in history that unlocks cloud computing for everyone. With OpenStack, you are able to create public or private clouds on your own hardware. The flexibility and control afforded by OpenStack puts the cloud within reach of anyone willing to learn this technology. Starting with an introduction to OpenStack troubleshooting tools, we’ll walk through each OpenStack service and how you can quickly diagnose, troubleshoot, and correct problems in your OpenStack. Understanding the various projects and how they interact is essential for anyone attempting to troubleshoot an OpenStack cloud. We will start by explaining each of the major components and the dependencies between them, and move on to show you how to identify and utilize an effective set of OpenStack troubleshooting tools and fix common Keystone problems. Next, we will expose you to common errors and problems you may encounter when using the OpenStack Block Storage service (Cinder). We will then examine Heat, the OpenStack Orchestration Service, where you will learn how to trace errors, determine their root cause, and effectively correct the issue. Finally, you will get to know the best practices to architect your OpenStack cloud in order to achieve optimal performance, availability, and reliability. Style and approach This is straight-to-the point guide to fixing your OpenStack cluster. Common problems are identified and suggestions to resolve these problems are presented in a simple, easy-to-understand manner.
NumPy Essentials
NumPy Essentials
Leo (Liang-Huan) Chin
¥54.49
Boost your scientific and analytic capabilities in no time at all by discovering how to build real-world applications with NumPy About This Book Optimize your Python *s with powerful NumPy modules Explore the vast opportunities to build outstanding scientific/ analytical modules by yourself Packed with rich examples to help you master NumPy arrays and universal functions Who This Book Is For If you are an experienced Python developer who intends to drive your numerical and scientific applications with NumPy, this book is for you. Prior experience or knowledge of working with the Python language is required. What You Will Learn Manipulate the key attributes and universal functions of NumPy Utilize matrix and mathematical computation using linear algebra modules Implement regression and curve fitting for models Perform time frequency / spectral density analysis using the Fourier Transform modules Collate with the distutils and setuptools modules used by other Python libraries Establish Cython with NumPy arrays Write extension modules for NumPy code using the C API Build sophisticated data structures using NumPy array with libraries such as Panda and Scikits In Detail In today’s world of science and technology, it’s all about speed and flexibility. When it comes to scientific computing, NumPy tops the list. NumPy gives you both the speed and high productivity you need. This book will walk you through NumPy using clear, step-by-step examples and just the right amount of theory. We will guide you through wider applications of NumPy in scientific computing and will then focus on the fundamentals of NumPy, including array objects, functions, and matrices, each of them explained with practical examples. You will then learn about different NumPy modules while performing mathematical operations such as calculating the Fourier Transform; solving linear systems of equations, interpolation, extrapolation, regression, and curve fitting; and evaluating integrals and derivatives. We will also introduce you to using Cython with NumPy arrays and writing extension modules for NumPy code using the C API. This book will give you exposure to the vast NumPy library and help you build efficient, high-speed programs using a wide range of mathematical features. Style and approach This quick guide will help you get to grips with the nitty-gritties of NumPy using with practical programming examples. Each topic is explained in both theoretical and practical ways with hands-on examples providing you efficient way of learning and adequate knowledge to support your professional work.
Raspberry Pi 2 Server Essentials
Raspberry Pi 2 Server Essentials
Piotr J Kula
¥54.49
Transform your Raspberry Pi into a multi-purpose web server that supports your entire multimedia world with this practical and accessible tutorial! About This Book Host websites, games, and even stream HD videos with the impressive power of Raspberry Pi 2 Get to grips with embedded programming by turning your Pi into the cloud server that can be used to power Internet of Things projects Make the Raspberry Pi 2 the center of your latest tech experiments and discover how it can manage and host resources Who This Book Is For Seeking inspiration for some new tech projectsWant to get more from your Raspberry PiThis book has been created especially for you! What You Will Learn Host your Raspberry Pi as a web server using the minimum power resources Connect your Pi to the Internet and perform network benchmarking Explore the cross-platform features of the Pi as you run Python, Node.JS, ASP.NET, and PHP all in one place Share files over the Internet using your Pi as a file server Turn your Pi into a game server, host and engage into playing Enjoy live HD video streaming and exclusive real-time text overlays In Detail There’s no end to what you can do with a Raspberry Pi – it makes a huge range of tech projects possible. This book shows you how to transform it into a multipurpose web server, able to store and manage resources that lets you build some truly innovative and impressive computing creations. You’ll learn how to use your Raspberry Pi 2 to host a website using a range of different languages, host a game server, store files, and run everything from a media center to a cloud network. If you want to take control of your technological world, start building your own server and find out what’s possible with the Raspberry Pi microcomputer. Begin by getting your Pi set up – follow each step as the book shows you how to prepare a network and configure the additional features that you’ll need to build your projects. Once you’ve done this you’ll dig a little deeper and set up your pi as a file server, making sure it’s built for speed using a range of different tools, including Python, Node.js and ASP.NET. Following this the book shows you how to extend your server to allow you to host games, and stream live HD video before customizing it even further to create a fully-fledged media center. It doesn’t stop there however – the book then dives into the exciting world of the Internet of Things (IoT). You’ll learn how to install Windows IoT onto your Raspberry Pi, the operating system that’s driving embedded software projects all around the world. Once you’ve done this you’ll be ready to explore IoT further, as the book shows you how to use your device to host a cloud network that can form the basis of a wider IoT project. Style and approach Packed with plenty of practical examples that walk you through a number of Raspberry Pi projects, this book is an accessible journey into embedded computing and Internet of Things.
Redmine Plugin Extension and Development
Redmine Plugin Extension and Development
Alex Bevilacqua
¥54.49
This book provides a thorough look at the tools available within Redmine to facilitate the development of plugins and extensions. Full of tips and tricks, a recurring case study is also used to help guide you through the various content area extensions and plugin helpers and to provide context and realworld examples of the concepts being covered. This book is intended for those who want to build custom functionality into the Redmine project management platform. If you're already comfortable with Ruby, Rails, and Redmine, but you aren't quite sure what to do next, this book will walk you through the basics of getting a plugin written and integrated into various key areas of Redmine.
Web App Testing Using Knockout.JS
Web App Testing Using Knockout.JS
Roberto Messora
¥54.49
If you are a JavaScript developer, beginner, or an expert who wants to improve quality standards in terms of solutions design and functional verification, this book is for you. Basic understanding of web development, HTML, and JavaScript is required.
Building a Beaglebone Black Super Cluster
Building a Beaglebone Black Super Cluster
Andreas Josef Reichel
¥54.49
If you are a programmer, scientist, or someone interested in modern computer technology that goes beyond the typical PC, then this book will show you the outstanding possibilities of cluster computing with modern embedded systems based on ARM architecture. Whether you need a high-speed or low-cost scalable cluster for simulations or want to try something new, this book is the right guide for you.
Burp Suite Essentials
Burp Suite Essentials
Akash Mahajan
¥54.49
If you are interested in learning how to test web applications and the web part of mobile applications using Burp, then this is the book for you. It is specifically designed to meet your needs if you have basic experience in using Burp and are now aiming to become a professional Burp user.
Mockito Essentials
Mockito Essentials
Sujoy Acharya
¥54.49
This book is ideal for developers who have some experience in Java application development as well as some basic knowledge of test doubles and JUnit testing. This book also introduces you to the fundamentals of JUnit testing, test doubles, refactoring legacy code, and writing JUnit tests for GWT and web services.
Haxe Game Development Essentials
Haxe Game Development Essentials
Jeremy McCurdy
¥54.49
Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine About This Book Learn the modern, cross-platform language Haxe to build games without any trouble Create engaging 2D games that are compatible with desktop, web, and mobile platforms Learn how to speed up your workflow with OpenFL and HaxeFlixel using this useful and compact guide Who This Book Is For This book is for game developers with some experience programming games on one or more platforms already. If you want to leverage your game development experience on one platform to develop for multiple platforms and to get up and running quickly, this book is for you. Having prior experience with a language similar to Haxe, such as ActionScript or JavaScript will help, but isn't required. What You Will Learn Understand the fundamentals of the Haxe programming language Set up a development environment that will work on Windows, Mac, and Linux Create fun 2D games using OpenFL and HaxeFlixel Understand how to implement a user interface Enhance the gameplay experience with cool animations Improve immersion by adding sound Make your game modular and easily expandable using configuration files Compile games that will work on desktop, web, and mobile platforms In Detail Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way. Style and approach Since this book is aimed at people who have worked on games before, this book is written in a way that will get you quickly up to speed with a new set of tools, but will still be accessible for less experienced developers. Each chapter covers an essential milestone in building a game from start to finish. The chapters move in a logical fashion, starting with the basics of Haxe development and ending with preparing a game for deployment.
Learning JavaScript Robotics
Learning JavaScript Robotics
Kassandra Perch
¥54.49
Design, build, and program your own remarkable robots with JavaScript and open source hardware About This Book Learn how to leverage Johnny-Five's Read, Eval, Print Loop, and Event API to write robot code with JavaScript Unlock a world of exciting possibilities by hooking your JavaScript-programmed robots up to the internet and using external data and APIs Move your project code from the Arduino Uno to a multitude of other robotics platforms Who This Book Is For If you've worked with Arduino before or are new to electronics and would like to try writing sketches in JavaScript, then this book is for you! Basic knowledge of JavaScript and Node.js will help you get the most out of this book. What You Will Learn Familiarise yourself with Johnny-Five Read, Eval, and Print Loop (REPL) to modify and debug robotics code in real time Build robots with basic output devices to create projects that light up, make noise, and more Create projects with complex output devices, and employ the Johnny-Five API to simplify the use of components that require complex interfaces, such as I2C Make use of sensors and input devices to allow your robotics projects to survey the world around them and accept input from users Use the Sensor and Motor objects to make it much easier to move your robotics projects Learn about the Animation API that will allow you to program complex movements using timing and key frames Bring in other devices to your Johnny-Five projects, such as USB devices and remotes Connect your Johnny-Five projects to external APIs and create your own Internet of Things! In Detail There has been a rapid rise in the use of JavaScript in recent times in a variety of applications, and JavaScript robotics has seen a rise in popularity too. Johnny-Five is a framework that gives NodeBots a consistent API and platform across several hardware systems. This book walks you through basic robotics projects including the physical hardware builds and the JavaScript code for them. You'll delve into the concepts of Johnny-Five and JS robotics. You'll learn about various components such as Digital GPIO pins, PWM output pins, Sensors, servos, and motors to be used with Johnny-Five along with some advanced components such as I2C, and SPI. You will learn to connect your Johnny-Five robots to internet services and other NodeBots to form networks. By the end of this book, you will have explored the benefits of the Johnny-Five framework and the many devices it unlocks. Style and approach This step-by-step guide to the Johnny-Five ecosystem is explained in a conversational style, packed with examples and tips. Each chapter also explores the Johnny-Five documentation to enable you to start exploring the API on your own.