Mahara ePortfolios: Beginner’s Guide
¥80.65
This book will provide you with step-by-step instructions to get started with Mahara and create an impressive electronic portfolio. The book is packed with many useful examples and screenshots for easy and quick learning. Pick up this book if you want to get started with Mahara. This book is for you if: You are an employee, student or other type of learner wanting to maintain online documentation of your projects and share it with a particular assessor/CPD Manager/teacher/trainer for feedback. You are a teacher or mentor wanting to set up an e-portfolio for your students or employees in order to encourage and advance personalized and reflective learning. You are a professional wanting to share your journals and project documents with your team by sharing your existing knowledge and creating new knowledge in communities of professional practice. You are a human resources professional who wants a software application which will enable your team to generate, capture and transfer tacit knowledge. No previous experience of Mahara is required
LiveCode Mobile Development Beginner's Guide
¥80.65
This book will follow a tutorial style, starting from basic LiveCode coding concepts to its real-world implementation. It will teach developers how to use this new framework to develop interactive, cross-platform mobile applications. If you are a developer, consultant or student looking to create fast, scalable mobile applications, then this book is for you. Basic knowledge of programming such as understanding variables, expressions, control structures and functions is required.
Microsoft SharePoint 2010 Business Application Blueprints
¥80.65
The hands-on example solutions in this book are based on fictitious business development briefs, and they illustrate practical ways of using SharePoint in various business scenarios. A chapter is dedicated to each example SharePoint solution covering step-by-step instructions for building the SharePoint solutions, aided by the extensive use of screenshots. This book is for SharePoint developers, consultants, and administrators who want to build a range of SharePoint solutions that extend the SharePoint platform, and see how to apply the many available SharePoint features in different scenarios.
Windows Phone 7 XNA Cookbook
¥80.65
Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. If you are an aspiring programmer with some basic concepts in C# and object-oriented knowledge who wants to create games for Windows Phone 7, this book is for you. This book is also for the experienced programmers want to transfer from Windows or Xbox to the Windows Phone 7 platform. Only basic knowledge of C# and .Net is required.
Spring Essentials
¥80.65
Build mission-critical enterprise applications using Spring Framework and Aspect Oriented ProgrammingAbout This BookStep into more advanced features of aspect-oriented programming and API components to build enterprise grade systemsBuild lightning-fast web applications and REST APIs using Spring MVC and its asynchronous processing capabilities with the view technologies of your choiceExplore simplified but powerful data access techniques including JPA (Java Persistence Architecture) repositories and NoSQL data accessWho This Book Is ForIf you are a Java developer who is looking to master Enterprise Java Development using Spring Framework, then this book is ideal for you. Prior understanding of core Java programming and a high-level understanding of Spring Framework is recommended. Having sound knowledge of servlet-based web development in Java and basic Database concepts would be an advantage but not a requirement.What You Will LearnSet up and build standalone and web-based projects using Spring Framework with Maven or GradleGet familiar with JSP Form processing using Spring and Form Tag LibraryDevelop RESTful API applications for XML and JSON data transfers with non-blocking asynchronous capabilitiesExplore Spring’s comprehensive transaction support for declarative Transaction Management and its integration with Spring’s data access abstractionsInvestigate Spring Data access mechanisms with Spring Data Repositories, a simple and consistent data-access abstractionConstruct real-time applications using WebSocket with a SockJS fallback optionUnderstand how to secure your Spring Web and standalone applications using Spring Security declaratively and consistentlyGet to grips with the end-to-end development of an API-based modern SPA using EmberJS at the front end and SpringMVC at the back endIn DetailSpring is an open source Java application development framework to build and deploy systems and applications that run on the JVM. It is the industry standard and the most popular framework among Java developers with over two-thirds of developers using it.Spring Essentials makes learning Spring so much quicker and easier with the help of illustrations and practical examples. Starting from the core concepts of features such as inversion of Control Container and BeanFactory, we move on to a detailed look at aspect-oriented programming. We cover the breadth and depth of Spring MVC, the WebSocket technology, Spring Data, and Spring Security with various authentication and authorization mechanisms.Packed with real-world examples, you’ll get an insight into utilizing the power of Spring Expression Language in your applications for higher maintainability. You’ll also develop full-duplex real-time communication channels using WebSocket and integrate Spring with web technologies such as JSF, Struts 2, and Tapestry. At the tail end, you will build a modern SPA using EmberJS at the front end and a Spring MVC-based API at the back end.By the end of the book, you will be able to develop your own dull-fledged applications with Spring.Style and approachThis book is a practical guide based on logical modules of the whole Spring Framework family, with a start-small approach, increasing in complexity as it progresses. Every chapter is an amalgamation of theory and practical examples, with further discussion on additional features and approaches.
Learning Unreal Engine Game Development
¥80.65
A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4About This BookLearn about game development and the building blocks that go into creating a gameA simple tutorial for beginners to get acquainted with the Unreal Engine architectureLearn about the features and functionalities of Unreal Engine 4 and how to use them to create your own gamesWho This Book Is ForIf you are new to game development and want to learn how games are created using Unreal Engine 4, this book is the right choice for you. You do not need prior game development experience, but it is expected that you have played games before. Knowledge of C++ would prove to be useful.What You Will LearnLearn what a game engine is, the history of Unreal Engine, and how game studios create gamesExplore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game levelUnderstand the basic structures of objects in a game, such as the differences between BSP and static meshesMake objects interactive using level blueprintsLearn more about computer graphics rendering; how materials and light are rendered in your gameGet acquainted with the Material Editor to create materials and use different types of lights in the game levelsUtilize the various editors, tools, and features such as UI, the particle system, audio, terrain manipulation, and cinematics in Unreal Engine 4 to create game levelsIn DetailUnreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a gameUnreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine.Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.Style and approach This book explains in detail what goes into the development of a game, provides hands-on examples that you can follow to create the different components of a game, and provides sufficient background/theory to equip you with a solid foundation for creating your own games.
Learning Linux Binary Analysis
¥80.65
Uncover the secrets of Linux binary analysis with this handy guideAbout This BookGrasp the intricacies of the ELF binary format of UNIX and LinuxDesign tools for reverse engineering and binary forensic analysisInsights into UNIX and Linux memory infections, ELF viruses, and binary protection schemesWho This Book Is ForIf you are a software engineer or reverse engineer and want to learn more about Linux binary analysis, this book will provide you with all you need to implement solutions for binary analysis in areas of security, forensics, and antivirus. This book is great for both security enthusiasts and system level engineers. Some experience with the C programming language and the Linux command line is assumed.What You Will LearnExplore the internal workings of the ELF binary formatDiscover techniques for UNIX Virus infection and analysisWork with binary hardening and software anti-tamper methodsPatch executables and process memoryBypass anti-debugging measures used in malwarePerform advanced forensic analysis of binariesDesign ELF-related tools in the C languageLearn to operate on memory with ptraceIn DetailLearning Linux Binary Analysis is packed with knowledge and code that will teach you the inner workings of the ELF format, and the methods used by hackers and security analysts for virus analysis, binary patching, software protection and more.This book will start by taking you through UNIX/Linux object utilities, and will move on to teaching you all about the ELF specimen. You will learn about process tracing, and will explore the different types of Linux and UNIX viruses, and how you can make use of ELF Virus Technology to deal with them.The latter half of the book discusses the usage of Kprobe instrumentation for kernel hacking, code patching, and debugging. You will discover how to detect and disinfect kernel-mode rootkits, and move on to analyze static code. Finally, you will be walked through complex userspace memory infection analysis.This book will lead you into territory that is uncharted even by some experts; right into the world of the computer hacker.Style and approachThe material in this book provides detailed insight into the arcane arts of hacking, coding, reverse engineering Linux executables, and dissecting process memory. In the computer security industry these skills are priceless, and scarce. The tutorials are filled with knowledge gained through first hand experience, and are complemented with frequent examples including source code.
Swift 2 By Example
¥80.65
Create robust and extensible iOS apps using the advanced features of Swift 2 About This Book Get up to speed with the new features of Swift 2 by following the exhaustive examples in this book Specialize in developing real iOS apps, and 2D and 3D videogames using Swift and Cocoapods Learn how to build server API apps to feed your iOS client apps Who This Book Is For This book is ideal for those who want to learn to develop app in Swift, starting the right way. Whether you are an expert Objective-C programmer or are new to this platform, you’ll quickly grasp the code of real world apps, and discover how to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory. What You Will Learn Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Use a clean and effective architecture to decrease complexity and speed up development Take advantage of the most useful parts of the iOS SDK Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client’s apps In Detail Swift is no longer the unripe language it was when launched by Apple at WWDC14, now it’s a powerful and ready-for-production programming language that has empowered most new released apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and really flexible. Swift 2 is more powerful than ever; it introduces new ways to solve old problems, more robust error handling, and a new programming paradigm that favours composition over inheritance. Swift 2 by Example is a fast-paced, practical guide to help you learn how to develop iOS apps using Swift. Through the development of seven different iOS apps and one server app, you’ll find out how to use either the right feature of the language or the right tool to solve a given problem. We begin by introducing you to the latest features of Swift 2, further kick-starting your app development journey by building a guessing game app, followed by a memory game. It doesn’t end there, with a few more apps in store for you: a to-do list, a beautiful weather app, two games: Flappy Swift and Cube Runner, and finally an ecommerce app to top everything off. By the end of the book, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. Style and approach These easy-to-follow tutorials show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server ecommerce app right from scratch.
Extending SaltStack
¥80.65
Extend the power of your infrastructure and applications with Salt modules About This Book Get the most up-to-date practical resource on writing new Salt modules and extending Salt Learn through use cases and encounter both commonly-used modules as well as advanced ones Effectively troubleshoot problems and hiccups encountered while building and putting modules to work Who This Book Is For This book is for both new and existing Salt developers who are looking to build and write new Salt modules. Some prior Python development experience is expected. What You Will Learn Understand the working of Salt's Loader system Write several of the most common types of Salt modules Interact between different kinds of modules and build new ones Submit open source modules upstream to the Salt project Make Salt interact with third-party services and applications In Detail Salt already ships with a very powerful set of tools, but that doesn't mean that they all suit your needs perfectly. By adding your own modules and enhancing existing ones, you can bring the functionality that you need to increase your productivity. Extending SaltStack follows a tutorial-based approach to explain different types of modules, from fundamentals to complete and full-functioning modules. Starting with the Loader system that drives Salt, this book will guide you through the most common types of modules. First you will learn how to write execution modules. Then you will extend the configuration using the grain, pillar, and SDB modules. Next up will be state modules and then the renderers that can be used with them. This will be followed with returner and output modules, which increase your options to manage return data. After that, there will be modules for external file servers, clouds, beacons, and finally external authentication and wheel modules to manage the master. With this guide in hand, you will be prepared to create, troubleshoot, and manage the most common types of Salt modules and take your infrastructure to new heights! Style and approach This book follows a step-by-step tutorial-based approach explaining the different types of modules, from fundamentals to complete and full-functioning modules.
Web Developer's Reference Guide
¥80.65
A one-stop guide to the essentials of web development including popular frameworks such as jQuery, Bootstrap, AngularJS, and Node.js About This Book Understand the essential elements of HTML, CSS, and JavaScript, including how and when to use them Walk through three of the best and most popular web development frameworks – jQuery, Bootstrap, and AngularJS References for any function you will need in your day-to-day web development Who This Book Is For This book is perfect for beginners but more advanced web developers will also benefit. Laid out so you can refer to as much or as little as you need to, with this book you can exhaustively explore essential concepts for modern web developers. What You Will Learn Explore detailed explanations of all the major HTML elements and attributes, illustrated with examples Take a deep dive into CSS properties and functions and master their usage Find clear, concise de*ions of JavaScript syntax and expressions Recognize various JavaScript design patterns and learn the basics of JavaScript object-orientated programming Implement the latest ECMAScript 6 for client-side *ing in your web applications Discover new ways to develop your website's front end quickly and easily using Bootstrap Write JavaScript extensibly using jQuery-JavaScript's feature-rich library Delve into the key Node.js modules used in JavaScript server-side programming Access AngularJS 's important modules, controllers, directives, and services quickly In Detail This comprehensive reference guide takes you through each topic in web development and highlights the most popular and important elements of each area. Starting with HTML, you will learn key elements and attributes and how they relate to each other. Next, you will explore CSS pseudo-classes and pseudo-elements, followed by CSS properties and functions. This will introduce you to many powerful and new selectors. You will then move on to JavaScript. This section will not just introduce functions, but will provide you with an entire reference for the language and paradigms. You will discover more about three of the most popular frameworks today—Bootstrap, which builds on CSS, jQuery which builds on JavaScript, and AngularJS, which also builds on JavaScript. Finally, you will take a walk-through Node.js, which is a server-side framework that allows you to write programs in JavaScript. Style and approach This book is an easy-to-follow, comprehensive reference guide. Each topic, function, or element is listed methodically along with parameters, return values, and de*ions. Examples are also included to help you put the concepts to use quickly in the real world.
Learning Responsive Data Visualization
¥80.65
Master the art of building responsive visualizations on the Web About This Book Learn the techniques for building data visualizations that work well for all screen sizes Implement responsive techniques with popular libraries to get to grips with building responsive visualizations that work in the real world Incorporate responsive workflow in your data visualization process to build visualizations that take a mobile-first approach. Who This Book Is For Web developers and data science professionals who want to make their visualizations work for smaller screen sizes. Some basic knowledge of JavaScript and Data visualization is expected. What You Will Learn Get familiar with responsive design for data visualizations Understand the main concepts of D3.js to create interactive visualizations Unleash the power of Bootstrap to create stunning and responsive visualizations for all screen resolutions Implement Touch and Mouse interactions for mobile-first applications Design Transitions and Animations that impress in portrait and landscape Build a Responsive World Map using GeoJSON and D3.js In Detail Using D3.js and Responsive Design principles, you will not just be able to implement visualizations that look and feel awesome across all devices and screen resolutions, but you will also boost your productivity and reduce development time by making use of Bootstrap—the most popular framework for developing responsive web applications. This book teaches the basics of scalable vector graphics (SVG), D3.js, and Bootstrap while focusing on Responsive Design as well as mobile-first visualizations; the reader will start by discovering Bootstrap and how it can be used for creating responsive applications, and then implement a basic bar chart in D3.js. You will learn about loading, parsing, and filtering data in JavaScript and then dive into creating a responsive visualization by using Media Queries, responsive interactions for Mobile and Desktop devices, and transitions to bring the visualization to life. In the following chapters, we build a fully responsive interactive map to display geographic data using GeoJSON and set up integration testing with Protractor to test the application across real devices using a mobile API gateway such as AWS Device Farm. You will finish the journey by discovering the caveats of mobile-first applications and learn how to master cross-browser complications. Style and approach As the world shifts to mobile devices for consuming data on the Web, developers are faced with the unique challenge of making data visualizations work for their smaller screens. The growth of responsive web design enabled developers to adopt page layouts and media for smaller screens, but there is still little information available on how to adapt data visualizations for the smaller screens. This book fills this important gap and shows how responsive web design principles can be extended to create visualizations that work well regardless of the screen size, thereby allowing developers to build user-friendly visualizations that work well on all devices. In addition to covering some of the popular techniques and design patterns for building responsive visualizations, the book also shows readers how to implement these techniques with the help of some popular tools and libraries.
Microsoft Dynamics 365 Business Central Cookbook
¥80.65
Gain useful insights to help you efficiently build, test, and migrate customized solutions on Business Central cloud and on-premise platforms Key Features * Explore enhanced functionalities and development best practices in Business Central * Develop powerful Business Central projects using the AL language * Master the new Business Central with easy-to-follow recipes Book Description Microsoft Dynamics 365 Business Central is a complete business management solution that can help you streamline business processes, connect individual departments in your company, and enhance customer interactions. Ok. That first part was really professional sounding, right? Now, let’s get into what this cookbook is going to do for you: put simply, it’s going to help you get things done. This book will help you get to grips with the latest development features and tools for building applications using Business Central. You’ll find recipes that will guide you in developing and testing applications that can be deployed to the cloud or on-premises. For the old-schoolers out there, you’ll also learn how to take your existing Dynamics NAV customizations and move them to the new AL language platform. Also, if you haven’t figured it out already, we’re going to be using very normal language throughout the book to keep things light. After all, developing applications is fun, so why not have fun learning as well! What you will learn * Build and deploy Business Central applications * Use the cloud or local sandbox for application development * Customize and extend your base Business Central application * Create external applications that connect to Business Central * Create automated tests and debug your applications * Connect to external web services from Business Central Who this book is for This book is for Dynamics developers and administrators who want to become efficient in developing and deploying applications in Business Central. Basic knowledge and understanding of Dynamics application development and administration is assumed.
Digital Forensics and Incident Response
¥80.65
A practical guide to deploying digital forensic techniques in response to cyber security incidents About This Book ? Learn incident response fundamentals and create an effective incident response framework ? Master forensics investigation utilizing digital investigative techniques ? Contains real-life scenarios that effectively use threat intelligence and modeling techniques Who This Book Is For This book is targeted at Information Security professionals, forensics practitioners, and students with knowledge and experience in the use of software applications and basic command-line experience. It will also help professionals who are new to the incident response/digital forensics role within their organization. What You Will Learn ? Create and deploy incident response capabilities within your organization ? Build a solid foundation for acquiring and handling suitable evidence for later analysis ? Analyze collected evidence and determine the root cause of a security incident ? Learn to integrate digital forensic techniques and procedures into the overall incident response process ? Integrate threat intelligence in digital evidence analysis ? Prepare written documentation for use internally or with external parties such as regulators or law enforcement agencies In Detail Digital Forensics and Incident Response will guide you through the entire spectrum of tasks associated with incident response, starting with preparatory activities associated with creating an incident response plan and creating a digital forensics capability within your own organization. You will then begin a detailed examination of digital forensic techniques including acquiring evidence, examining volatile memory, hard drive assessment, and network-based evidence. You will also explore the role that threat intelligence plays in the incident response process. Finally, a detailed section on preparing reports will help you prepare a written report for use either internally or in a courtroom. By the end of the book, you will have mastered forensic techniques and incident response and you will have a solid foundation on which to increase your ability to investigate such incidents in your organization. Style and approach The book covers practical scenarios and examples in an enterprise setting to give you an understanding of how digital forensics integrates with the overall response to cyber security incidents. You will also learn the proper use of tools and techniques to investigate common cyber security incidents such as malware infestation, memory analysis, disk analysis, and network analysis.
Microsoft HoloLens Developer’s Guide
¥80.65
Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens About This Book ? Create immersive augmented reality apps for Microsoft HoloLens from scratch ? Leverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-like ? Explore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens app Who This Book Is For If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform, then this is the book for you. Coding experience with C# is assumed. What You Will Learn ? Design an app for HoloLens that is feasible and attractive to use ? Add gestures and interact with them ? Create sounds in the app and place them in a 3D space ? Use voice generation and voice recognition to make your apps more lifelike ? Interact with the physical environment to place holograms on top of physical objects ? Compare HoloLens with the other products and know how to use its strengths ? Use assets from third parties to enrich our app In Detail HoloLens, Microsoft’s innovative augmented reality headset, overlaps holograms into a user’s vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want. Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model. Style and approach This book takes a step-by-step, practical, tutorial-style approach where you will dive deep into HoloLens app development. You will work with the API and write your own complex *s that would interact with the powerful HoloLens sensors and with realistic examples, you will be able to create immersive 3D apps for HoloLens.
Python Microservices Development
¥80.65
A practical approach to conquering the complexities of Microservices using the Python tooling ecosystem About This Book ? A very useful guide for Python developers who are shifting to the new microservices-based development ? A concise, up-to-date guide to building efficient and lightweight microservices in Python using Flask, Tox, and other tools ? Learn to use Docker containers, CoreOS, and Amazon Web Services to deploy your services Who This Book Is For This book is for developers who have basic knowledge of Python, the command line, and HTTP-based application principles, and those who want to learn how to build, test, scale, and manage Python 3 microservices. No prior experience of writing microservices in Python is assumed. What You Will Learn ? Explore what microservices are and how to design them ? Use Python 3, Flask, Tox, and other tools to build your services using best practices ? Learn how to use a TDD approach ? Discover how to document your microservices ? Configure and package your code in the best way ? Interact with other services ? Secure, monitor, and scale your services ? Deploy your services in Docker containers, CoreOS, and Amazon Web Services In Detail We often deploy our web applications into the cloud, and our code needs to interact with many third-party services. An efficient way to build applications to do this is through microservices architecture. But, in practice, it's hard to get this right due to the complexity of all the pieces interacting with each other. This book will teach you how to overcome these issues and craft applications that are built as small standard units, using all the proven best practices and avoiding the usual traps. It's a practical book: you’ll build everything using Python 3 and its amazing tooling ecosystem. You will understand the principles of TDD and apply them. You will use Flask, Tox, and other tools to build your services using best practices. You will learn how to secure connections between services, and how to * Nginx using Lua to build web application firewall features such as rate limiting. You will also familiarize yourself with Docker’s role in microservices, and use Docker containers, CoreOS, and Amazon Web Services to deploy your services. This book will take you on a journey, ending with the creation of a complete Python application based on microservices. By the end of the book, you will be well versed with the fundamentals of building, designing, testing, and deploying your Python microservices. Style and approach This book is an linear, easy-to-follow guide on how to best design, write, test, and deploy your microservices. It includes real-world examples that will help Python developers create their own Python microservice using the most efficient methods.
Building Serverless Web Applications
¥80.65
Build scalable, efficient, and highly available web apps using AWS About This Book ? Get an in-depth understanding of the serverless model ? Build a complete serverless web application end to end ? Learn how to use the Serverless Framework to improve your productivity Who This Book Is For If you’re looking to learn more about scalable and cost-efficient architectures, this book is for you. Basic knowledge of Node.js skills or familiarity with cloud services is required. For other topics, we cover the basics. What You Will Learn ? Get a grasp of the pros and cons of going serverless and its use cases ? Discover how you can use the building blocks of AWS to your advantage ? Set up the environment and create a basic app with the Serverless Framework ? Host static files on S3 and CloudFront with HTTPS support ? Build a sample application with a frontend using React as an SPA ? Develop the Node.js backend to handle requests and connect to a SimpleDB database ? Secure your applications with authentication and authorization ? Implement the publish-subscribe pattern to handle notifications in a serverless application ? Create tests, define the workflow for deployment, and monitor your app In Detail This book will equip you with the knowledge needed to build your own serverless apps by showing you how to set up different services while making your application scalable, highly available, and efficient. We begin by giving you an idea of what it means to go serverless, exploring the pros and cons of the serverless model and its use cases. Next, you will be introduced to the AWS services that will be used throughout the book, how to estimate costs, and how to set up and use the Serverless Framework. From here, you will start to build an entire serverless project of an online store, beginning with a React SPA frontend hosted on AWS followed by a serverless backend with API Gateway and Lambda functions. You will also learn to access data from a SimpleDB database, secure the application with authentication and authorization, and implement serverless notifications for browsers using AWS IoT. This book will describe how to monitor the performance, efficiency, and errors of your apps and conclude by teaching you how to test and deploy your applications. Style and approach This book takes a step-by-step approach on how to use the Serverless Framework and AWS services to build Serverless Applications. It will give you a hands-on feeling, allowing you to practice while reading. It provides a brief introduction of concepts while keeping the focus on the practical skills required to develop applications.
Building Microservices with Go
¥80.65
Your one-stop guide to the common patterns and practices, showing you how to apply these using the Go programming language About This Book ? This short, concise, and practical guide is packed with real-world examples of building microservices with Go ? It is easy to read and will benefit smaller teams who want to extend the functionality of their existing systems ? Using this practical approach will save your money in terms of maintaining a monolithic architecture and demonstrate capabilities in ease of use Who This Book Is For You should have a working knowledge of programming in Go, including writing and compiling basic applications. However, no knowledge of RESTful architecture, microservices, or web services is expected. If you are looking to apply techniques to your own projects, taking your first steps into microservice architecture, this book is for you. What You Will Learn ? Plan a microservice architecture and design a microservice ? Write a microservice with a RESTful API and a database ? Understand the common idioms and common patterns in microservices architecture ? Leverage tools and automation that helps microservices become horizontally scalable ? Get a grounding in containerization with Docker and Docker-Compose, which will greatly accelerate your development lifecycle ? Manage and secure Microservices at scale with monitoring, logging, service discovery, and automation ? Test microservices and integrate API tests in Go In Detail Microservice architecture is sweeping the world as the de facto pattern to build web-based applications. Golang is a language particularly well suited to building them. Its strong community, encouragement of idiomatic style, and statically-linked binary artifacts make integrating it with other technologies and managing microservices at scale consistent and intuitive. This book will teach you the common patterns and practices, showing you how to apply these using the Go programming language. It will teach you the fundamental concepts of architectural design and RESTful communication, and show you patterns that provide manageable code that is supportable in development and at scale in production. We will provide you with examples on how to put these concepts and patterns into practice with Go. Whether you are planning a new application or working in an existing monolith, this book will explain and illustrate with practical examples how teams of all sizes can start solving problems with microservices. It will help you understand Docker and Docker-Compose and how it can be used to isolate microservice dependencies and build environments. We finish off by showing you various techniques to monitor, test, and secure your microservices. By the end, you will know the benefits of system resilience of a microservice and the advantages of Go stack. Style and approach The step-by-step tutorial focuses on building microservices. Each chapter expands upon the previous one, teaching you the main skills and techniques required to be a successful microservice practitioner.
Cross-platform Desktop Application Development: Electron, Node, NW.js, and React
¥80.65
Build powerful cross-platform desktop applications with web technologies such as Node, NW.JS, Electron, and React About This Book ? Build different cross-platform HTML5 desktop applications right from planning, designing, and deployment to enhancement, testing, and delivery ? Forget the pain of cross-platform compatibility and build efficient apps that can be easily deployed on different platforms. ? Build simple to advanced HTML5 desktop apps, by integrating them with other popular frameworks and libraries such as Electron, Node.JS, Nw.js, React, Redux, and TypeScript Who This Book Is For This book has been written for developers interested in creating desktop applications with HTML5. The first part requires essential web-master skills (HTML, CSS, and JavaScript). The second demands minimal experience with React. And finally for the third it would be helpful to have a basic knowledge of React, Redux, and TypeScript. What You Will Learn ? Plan, design, and develop different cross-platform desktop apps ? Application architecture with React and local state ? Application architecture with React and Redux store ? Code design with TypeScript interfaces and specialized types ? CSS and component libraries such as Photonkit, Material UI, and React MDL ? HTML5 APIs such as desktop notifications, WebSockets, WebRTC, and others ? Desktop environment integration APIs of NW.js and Electron ? Package and distribute for NW.JS and Electron In Detail Building and maintaining cross-platform desktop applications with native languages isn’t a trivial task. Since it’s hard to simulate on a foreign platform, packaging and distribution can be quite platform-specific and testing cross-platform apps is pretty complicated.In such scenarios, web technologies such as HTML5 and JavaScript can be your lifesaver. HTML5 desktop applications can be distributed across different platforms (Window, MacOS, and Linux) without any modifications to the code. The book starts with a walk-through on building a simple file explorer from scratch powered by NW.JS. So you will practice the most exciting features of bleeding edge CSS and JavaScript. In addition you will learn to use the desktop environment integration API, source code protection, packaging, and auto-updating with NW.JS. As the second application you will build a chat-system example implemented with Electron and React. While developing the chat app, you will get Photonkit. Next, you will create a screen capturer with NW.JS, React, and Redux. Finally, you will examine an RSS-reader built with TypeScript, React, Redux, and Electron. Generic UI components will be reused from the React MDL library. By the end of the book, you will have built four desktop apps. You will have covered everything from planning, designing, and development to the enhancement, testing, and delivery of these apps. Style and approach Filled with real world examples, this book teaches you to build cross-platform desktop apps right from scratch using a step-by-step approach.
Reactive Programming in Kotlin
¥80.65
Learn how to implement Reactive Programming paradigms with Kotlin, and apply them to web programming with Spring Framework 5.0 and in Android Application Development. About This Book ? Learn how to solve blocking user experience with Reactive Programming and get deep insights into RxKotlin ? Integrate Reactive Kotlin with Spring and build fantastic Android Apps with RxKotlin and RxAndroid ? Build reactive architectures that reduce complexity throughout the development process and make your apps(web and Android) scalable Who This Book Is For This book is for Kotlin developers who would like to build fault-tolerant, scalable, and distributed systems. A basic knowledge of Kotlin is required, but no prior knowledge of reactive programming. What You Will Learn ? Learn about reactive programming paradigms and how reactive programming can improve your existing projects ? Gain in-depth knowledge in RxKotlin 2.0 and the ReactiveX Framework ? Use RxKotlin with Android ? Create your own custom operators in RxKotlin ? Use Spring Framework 5.0 with Kotlin ? Use the reactor-kotlin extension ? Build Rest APIs with Spring,Hibernate, and RxKotlin ? Use testSubscriber to test RxKotlin applications ? Use backpressure management and Flowables In Detail In today’s app-driven era, when programs are asynchronous, and responsiveness is so vital, reactive programming can help you write code that’s more reliable, easier to scale, and better-performing. Reactive programming is revolutionary. With this practical book, Kotlin developers will first learn how to view problems in the reactive way, and then build programs that leverage the best features of this exciting new programming paradigm. You will begin with the general concepts of Reactive programming and then gradually move on to working with asynchronous data streams. You will dive into advanced techniques such as manipulating time in data-flow, customizing operators and provider and how to Use the concurrency model to control asynchronicity of code and process event handlers effectively. You will then be introduced to functional reactive programming and will learn to apply FRP in practical use cases in Kotlin. This book will also take you one step forward by introducing you to spring 5 and spring boot 2 using Kotlin. By the end of the book, you will be able to build real-world applications with reactive user interfaces as well as you’ll learn to implement reactive programming paradigms in Android. Style and Approach Loaded with numerous code examples and real-life projects, this book helps you delve into Reactive Programming with Kotlin, and apply it to real-world Spring-web and Android projects, thus making all your apps reactive.
Building Microservices with .NET Core 2.0 - Second Edition
¥80.65
Architect your .NET applications by breaking them into really small pieces - microservices -using this practical, example-based guide. About This Book ? Start your microservices journey and get a broader perspective on microservices development using C# 7.0 with .NET Core 2.0 ? Build, deploy, and test microservices using ASP.Net Core, ASP.NET Core API, and Microsoft Azure Cloud ? Get the basics of reactive microservices Who This Book Is For This book is for .NET Core developers who want to learn and understand the microservices architecture and implement it in their .NET Core applications. It’s ideal for developers who are completely new to microservices or just have a theoretical understanding of this architectural approach and want to gain a practical perspective in order to better manage application complexities. What You Will Learn ? Get acquainted with Microsoft Azure Service Fabric ? Compare microservices with monolithic applications and SOA ? Learn Docker and Azure API management ? Define a service interface and implement APIs using ASP.NET Core 2.0 ? Integrate services using a synchronous approach via RESTful APIs with ASP.NET Core 2.0 ? Implement microservices security using Azure Active Directory, OpenID Connect, and OAuth 2.0 ? Understand the operation and scaling of microservices in .NET Core 2.0 ? Understand the key features of reactive microservices and implement them using reactive extensions In Detail The microservices architectural style promotes the development of complex applications as a suite of small services based on business capabilities. This book will help you identify the appropriate service boundaries within your business. We'll start by looking at what microservices are and their main characteristics. Moving forward, you will be introduced to real-life application scenarios; after assessing the current issues, we will begin the journey of transforming this application by splitting it into a suite of microservices using C# 7.0 with .NET Core 2.0. You will identify service boundaries, split the application into multiple microservices, and define service contracts. You will find out how to configure, deploy, and monitor microservices, and configure scaling to allow the application to quickly adapt to increased demand in the future. With an introduction to reactive microservices, you’ll strategically gain further value to keep your code base simple, focusing on what is more important rather than on messy asynchronous calls. Style and approach This guide serves as a stepping stone that helps .NET Core developers in their microservices architecture. This book provides just enough theory to understand the concepts and apply the examples.
Cloud Native programming with Golang
¥80.65
Discover practical techniques to build cloud-native apps that are scalable, reliable, and always available. About This Book ? Build well-designed and secure microservices. Enrich your microservices with continous integration and monitoring. ? Containerize your application with Docker ? Deploy your application to AWS. Learn how to utilize the powerful AWS services from within your application Who This Book Is For This book is for developers who want to begin building secure, resilient, robust, and scalable Go applications that are cloud native. Some knowledge of the Go programming language should be sufficient.To build the front-end application, you will also need some knowledge of JavaScript programming. What You Will Learn ? Understand modern software applications architectures ? Build secure microservices that can effectively communicate with other services ? Get to know about event-driven architectures by diving into message queues such as Kafka, Rabbitmq, and AWS SQS. ? Understand key modern database technologies such as MongoDB, and Amazon’s DynamoDB ? Leverage the power of containers ? Explore Amazon cloud services fundamentals ? Know how to utilize the power of the Go language to access key services in the Amazon cloud such as S3, SQS, DynamoDB and more. ? Build front-end applications using ReactJS with Go ? Implement CD for modern applications In Detail Cloud computing and microservices are two very important concepts in modern software architecture. They represent key skills that ambitious software engineers need to acquire in order to design and build software applications capable of performing and scaling. Go is a modern cross-platform programming language that is very powerful yet simple; it is an excellent choice for microservices and cloud applications. Go is gaining more and more popularity, and becoming a very attractive skill.. The book will take you on a journey into the world of microservices and cloud computing with the help of Go. It will start by covering the software architectural patterns of cloud applications, as well as practical concepts regarding how to scale, distribute, and deploy those applications. You will also learn how to build a JavaScript-based front-end for your application, using TypeScript and React. From there, we dive into commercial cloud offerings by covering AWS. Finally, we conclude our book by providing some overviews of other concepts and technologies that the reader can explore to move from where the book leaves off. Style and approach This book provides practical techniques, code examples, and architectural patterns required to build cloud native microservices in the Go language. It progresses through the subjects in a step-by-step manner. In each step, we cover the technical concepts behind it, the design considerations, and the code needed to build it.

购物车
个人中心

