Testing with F#
¥80.65
If you are a developer who wants to test applications using F#, this is the book for you. Basic experience of testing and intermediate experience of functional programming in F# is expected.
Learning Selenium Testing Tools - Third Edition
¥80.65
If you are a software developer with a basic knowledge of testing and are interested in automated testing using Selenium, this is the book for you. No prior knowledge of Selenium is required.
Raspberry Pi Mechatronics Projects HOTSHOT
¥80.65
This book is targeted towards beginners and intermediate designers of mechatronic systems and embedded system design. Some familiarity with the Raspberry Pi and Python programming is preferred but not required.
Natural Language Processing with Java
¥80.65
If you are a Java programmer who wants to learn about the fundamental tasks underlying natural language processing, this book is for you. You will be able to identify and use NLP tasks for many common problems, and integrate them in your applications to solve more difficult problems. Readers should be familiar/experienced with Java software development.
Cocos2d-x by Example: Beginner's Guide - Second Edition
¥80.65
If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.
Blender 2.6 Cycles: Materials and Textures Cookbook
¥80.65
Written in a friendly, practical style this Cookbook deep-dives into a wide-array of techniques used to create realistic materials and textures.This book is perfect for you if you have used Blender before but are new to the impressive Cycles renderer. You should have some knowledge of the Blender interface, though this is not a strict requirement. If you want to create realistic, stunning materials and textures using Cycles, then this book is for you!
KnockoutJS by Example
¥80.65
Develop rich, interactive, and real-world web applications using knockout.js About This Book Master the full range of features provided by knockout.js such as declarative binding, automatic refresh, dependency tracking, and templating using this project based guide Tackle real-world problems such as page navigation, forms, composite UI components, maps integration, server interaction for CRUD operations, and application security Discover the power of knockout.js as you build applications with complexity ranging from beginner to advanced Extend and customize knockout.js to harness its full potential Integrate with third party libraries and APIs to build fully featured applications Who This Book Is For This book is intended for designers and developers who want to learn how to use Knockout to develop rich, interactive, and modular web applications. The book assumes no prior knowledge of the Knockout library but basic familiarity with HTML, CSS, and JavaScript would be helpful. What You Will Learn Explore the basic concept behind the Model-View-View Model (MVVM) design pattern and how it is implemented by Knockout Develop a modular application skeleton based on the module pattern that can be used as a template for your projects Create single page, rich, interactive, modular, real-world applications using Knockout Use knockout.js with other libraries and APIs such as JQuery, Bootstrap, and Google Maps API to give your users a richer experience Create a real-world dynamic web form to capture user information and learn how Knockout makes it easier to capture, validate, and submit form data Develop and use dynamic UI components such as grids, tabs, dialogs, and wizards Extend knockout.js to add custom extenders, binding handlers, and observables Communicate with the backend server using JSON over restful web services Secure your single page application using token-based authentication In Detail Knockout is an open source JavaScript library that lets you develop rich, interactive, and modular web applications. It reduces the complexities of JavaScript and HTML development by following the Model-View-View Model (MVVM) design pattern. It allows you to efficiently develop highly scalable, testable, and maintainable web applications that are rich and interactive. Knockout is a pure JavaScript library and supports all major browsers. This book starts with introducing the key features and concepts of knockout.js. It helps you create an application skeleton and a hello world application. You will develop a To-Do list application that aims to show the basic features of knockout.js in action such as data binding and observables, following which you will develop a dynamic online customer registration form that captures and validates customer information. This book will further walk your way to develop a customer banking portal, which demonstrates the use of knockout.js with components such as navigation bars, tabs, carousel, master details view, panels, forms, wizards, and modal dialogs. You will also discover to use token-based authentication and authorization to secure the customer banking portal and move on to creating an editable products grid with CRUD operations. Finally, you will explore using the Google maps api with knockout.js. By working along with the examples, this book will not only leave you with the basic understanding of knockout.js fundamentals but you will also have a web application ready instantly. Style and approach The book takes an iterative approach in explaining and building the sample applications. The applications are built in small portions with each portion delivering a set of features. It is an easy-to-follow yet comprehensive hands-on guide, which is full of real-world applications.
WordPress 4.0 Site Blueprints - Second Edition
¥80.65
Create a variety of exciting sites for e-commerce, networking, video streaming, and more, using WordPress About This Book Build ten different types of website using WordPress Transfer your static site to WordPress and create sites to make money, build communities, and share your ideas The projects in the book will teach you how to use free themes and plugins without any prior coding experience Who This Book Is For WordPress Site Blueprints is suitable for new or experienced WordPress users. You don’t need to be a PHP developer or have ever created a WordPress theme or plugin. Instead the book will help you use themes and plugins (all free) to create a wide range of sites. Familiarity with the WordPress interface will help you but you don’t need to be able to write code. What You Will Learn Migrate your old static site into WordPress Create a network of sites for other people to work with each other Build a great store using the free WooCommerce plugin Create a video streaming site linked to YouTube Create a review site for products, services, or anything you’d like Create a jobs board so people can post jobs and apply for them Create websites that focus on networking such as a social media site, a communications center for your team, and a membership site to build a community Create a beautiful gallery site to showcase your photography In Detail WordPress is the world’s most popular Content Management System (CMS) and you can use it to create any kind of site you or your clients need. Using free plugins and themes for WordPress, you can create a store, a social media site, a review site, a video site, a network of sites or a community site, and more. Wordpress makes your job of creating your own website simple and hassle-free! If you’ve started using WordPress to create a blog or simple website, you’ll have had a taste of the opportunities offered by this massively popular CMS. This book will take you through the process of creating ten popular kinds of site using WordPress with free plugins and themes, each chapter covering various functionality of the web. After having learned how to migrate from your static site to Wordpress in the first chapter, you will then explore the world of social networking websites followed focusing on e-commerce. Without writing too much code, you’ll be able to create a store, a video streaming site, a team communications site, a jobs board, and more. This book is a one-stop solution to resolve all your worries about creating a website that will give the best experience to your users. Style and approach A project-based step-by-step guide to creating ten different types of popular website using WordPress. This book takes you through clear and logical steps, with screenshots and tips along the way to help you follow the guide and learn how to get more from WordPress.
Mastering ArcGIS Server Development with JavaScript
¥80.65
Transform maps and raw data into full-fledged web mapping applications using the power of the ArcGIS JavaScript API and JavaScript libraries About This Book Create and share modern map applications for desktops, tablets, and mobile browsers Present and edit geographic and related data through maps, charts, graphs, and more Learn the tools, tips, and tricks made available through the API and related libraries with examples of real-world applications Who This Book Is For This book is intended for intermediate developers who want to design web mapping applications. You should have some experience with geographic information systems, especially with ArcGIS products such as ArcGIS Server. It also helps to have some experience with HTML, CSS, and JavaScript. What You Will Learn Create single-page mapping applications, lining up data from different sources Search for and display geographic and tabular information based on locations and attributes Customize maps and widgets to deliver the best user experience Present location data intuitively using charts and graphs Integrate mapping applications with your favorite JavaScript frameworks Test the working of your web map application and take advantage of cloud services such as ArcGIS Online Create modern-looking web maps through styling tips and tricks In Detail ESRI and its ArcGIS line of software have been an industry leader in digital map production and publication for over 30 years. ArcGIS Server lets you design, configure, and publish maps that can be viewed and edited through the Internet. After designing basic maps, you may want to find out new and innovative ways to represent information using these maps. In this book, you'll work through practical examples, experiencing the pitfalls and successes of creating desktop and mobile map applications for a web browser using the ArcGIS Server platform. The book begins by introducing you to ArcGIS Server and ESRI's JavaScript API. You'll work with your first web map and then move on to learn about ESRI's building blocks. A Dojo AMS style widget will help you create your own widgets for a map and then see how to collect geographic data. Furthermore, you will learn different techniques such as using Dojo Charts to create charts and graphs to represent your data. Then you will see how to use ESRI JavaScript API with other JavaScript libraries and different styling methods to make your map stand out. By the end of the book, you will discover how to make your application compatible with different devices and platforms and test it using testing libraries. Style and approach An in-depth guide that explores web application development using ArcGIS Server and the ArcGIS JavaScript API. Topics are explained in the context of developing two applications for fictional clients. Details of application development, including possible pitfalls and best practices, are included in this book.
Extending Unity with Editor Scripting
¥80.65
Put Unity to use for your video games by creating your own custom tools with editor *ing About This Book Acquire a good understanding of extending Unity’s editor capabilities for a platformer game by using Gizmos, custom inspectors, editor windows, *able objects, and more Learn to configure and get control over your asset import pipeline using asset preprocessors A step-by-step, comprehensible guide to creating and customizing a build pipeline that fits the necessities of your video game development team Who This Book Is For This book is for anyone who has a basic knowledge of Unity programming using C# and wants to learn how to extend and create custom tools using Unity editor *ing to improve the development workflow and make video game development easier. What You Will Learn Use Gizmos to create visual aids for debugging Extend the editor capabilities using custom inspectors, property and decorator drawers, editor windows, and handles Save your video game data in a persistent way using *able objects Improve the look and feel of your custom tools using GUIStyles and GUISkins Configure and control the asset import pipeline Improve the build creation pipeline Distribute the custom tools in your team or publish them in the Asset Store In Detail One of Unity's most powerful features is the extensible editor it has. With editor *ing, it is possible to extend or create functionalities to make video game development easier. For a Unity developer, this is an important topic to know and understand because adapting Unity editor *ing to video games saves a great deal of time and resources. This book is designed to cover all the basic concepts of Unity editor *ing using a functional platformer video game that requires workflow improvement. You will commence with the basics of editor *ing, exploring its implementation with the help of an example project, a level editor, before moving on to the usage of visual cues for debugging with Gizmos in the scene view. Next, you will learn how to create custom inspectors and editor windows and implement custom GUI. Furthermore, you will discover how to change the look and feel of the editor using editor GUIStyles and editor GUISkins. You will then explore the usage of editor *ing in order to improve the development pipeline of a video game in Unity by designing ad hoc editor tools, customizing the way the editor imports assets, and getting control over the build creation process. Step by step, you will use and learn all the key concepts while creating and developing a pipeline for a simple platform video game. As a bonus, the final chapter will help you to understand how to share content in the Asset Store that shows the creation of custom tools as a possible new business. By the end of the book, you will easily be able to extend all the concepts to other projects. Style and approach This book uses a step-by-step approach that will help you finish with a level editor tool, a custom configuration for the asset import pipeline, and a build pipeline totally adjusted to the video game.
BeagleBone Black Cookbook
¥80.65
Over 70 recipes and solutions for inventors, makers, and budding engineers to create projects using the BeagleBone Black About This Book ?Learn how to develop applications with the BeagleBone Black and open source Linux software ?Sharpen your expertise in making sophisticated electronic devices ?Explore the BeagleBone Black with this easy-to-succeed recipe format Who This Book Is For If you are a hardware, Linux, and/or microcomputing novice, or someone who wants more power and possibilities with product prototypes, electronic art projects, or embedded computing experiments, then this book is for you. It is for Internet of Things enthusiasts who want to use more sophisticated hardware than the Raspberry Pi or the Arduino can provide. Whether you are an engineering student, a DIYer, an inventor, or an advanced electronics enthusiast, this book delivers accessible, compelling instructions for using an advanced microcomputing platform. What You Will Learn ?Set up and run the BeagleBone Black for the first time ?Learn the basics of microcomputing and Linux using the command line and easy kernel mods ?Make introductory projects with Python, JavaScript, BoneScript, and Node.js ?Explore physical computing and simple circuits using buttons, LEDs, sensors, and motors ?Discover the unique features of the BeagleBone Black and its real-time computing functions ?Build intermediate level audio and video applications ?Assemble draft prototypes for wearable and Internet of Things devices In Detail With dozens of how-tos, this book kicks off with the basic steps for setting up and running the BeagleBone Black for the first time, from connecting the necessary hardware and using the command line with Linux commands to installing new software and controlling your system remotely. Following these recipes, more advanced examples take you through *ing, debugging, and working with software source files, eventually working with the Linux kernel. Subsequently, you will learn how to exploit the board's real-time functions. We will then discover exciting methods for using sound and video with the system before marching forward into an exploration of recipes for building Internet of Things projects. Finally, the book finishes with a dramatic arc upward into outer space, when you explore ways to set up test recipes for building a project on board a small satellite's payload. Style and approach This comprehensive recipe book deconstructs a complex, often confusing piece of technology, and transforms it to become accessible and fun with snappy, unintimidating prose, and extensive easy-to-succeed instructions.
VMware vRealize Operations Essentials
¥80.65
Harness the power of VMware vRealize Operations to efficiently manage your IT infrastructure About This Book Extract the optimum performance, availability, and capacity of your IT infrastructure with the help of vRealise Operations Manager Leverage the power of strategic reports to drive tactful decision-making within the IT department A pragmatic guide to proficiently manage your applications and storage Who This Book Is For If you are a vSphere administrator and wish to optimize your virtual environment, this book is your go-to guide on vRealize Operations. As a vSphere administrator, it is assumed that you have a good understanding of both physical and virtual infrastructure. A basic knowledge of application monitoring and log analysis would be useful when we dive into the capabilities of the solution. What You Will Learn Architect, design, and install vRealize Operations Migrate from the previous vCenter Operations Manager 5.x version, configure vR Ops policies, and create custom groups Use out-of-the-box Dashboards, Views, and Reports and create your own customized Dashboards, Views, and Reports Apply the Alerting framework of Symptoms, Recommendations, and Actions, and create your own Alerting content Leverage the power of Capacity Planning to maximize the utilization of your virtual infrastructure Manage the rest of your infrastructure, including storage and applications, with vRealize Operations Management Packs Extend the solution with vRealize Hyperic and Log Insight In Detail This book will enable you to deliver on the operational disciplines of Performance, Health, Capacity, Configuration, and Compliance by making the best use of solutions provided by vRealize Operations. Starting with architecture, design, and sizing, we will ensure your implementation of vRealize Operations is a success. We will dive into the utilization of a solution to manage your vSphere infrastructure. Then, we will employ out-of-the-box Dashboards and the very powerful Views and Reporting functionality of vRealize Operations to create your custom dashboards and address your reporting requirements. Next, we go through the Alerting framework and how Symptoms, Recommendations, and Actions are used to achieve efficient operations. Later you will master the topic of Capacity Planning, where we look at how important it is to craft appropriate policies to match your requirements, and we’ll consider attitude toward capacity risk, which will aid you to build future project requirements into your capacity plans. Finally, we will look at extending the solution to manage Storage, Applications, and other IT infrastructures using Management Packs from Solution Exchange, as well as how the solution can be enhanced with the integration of Log Insight. Style and approach This book is a pragmatic, step-by-step guide that will quickly build your knowledge of the key capabilities of vRealize Operations. As well as learning about the solution, we will provide you with real-world examples that will help you customize and enhance your virtual environment.
Python GUI Programming Cookbook
¥80.65
Over 80 object-oriented recipes to help you create mind-blowing GUIs in Python About This Book Use object-oriented programming to develop amazing GUIs in Python Create a working GUI project as a central resource for developing your Python GUIs Packed with easy-to-follow recipes to help you develop code using the latest released version of Python Who This Book Is For If you are a Python programmer with intermediate level knowledge of GUI programming and want to learn how to create beautiful, effective, and responsive GUIs using the freely available Python GUI frameworks, this book is for you. What You Will Learn Create amazing GUIs with Python’s built-in Tkinter module Customize the GUIs by using layout managers to arrange the GUI widgets Advance to an object-oriented programming style using Python Develop beautiful charts using the free Matplotlib Python module Use threading in a networked environment to make the GUIs responsive Discover ways to connect the GUIs to a database Understand how unit tests can be created and internationalize the GUI Extend the GUIs with free Python frameworks using best practices In Detail Python is a multi-domain, interpreted programming language. It is a widely used general-purpose, high-level programming language. It is often used as a *ing language because of its forgiving syntax and compatibility with a wide variety of different eco-systems. Its flexible syntax enables developers to write short *s while at the same time, they can use object-oriented concepts to develop very large projects. Python GUI Programming Cookbook follows a task-based approach to help you create beautiful and very effective GUIs with the least amount of code necessary. This book uses the simplest programming style, using the fewest lines of code to create a GUI in Python, and then advances to using object-oriented programming in later chapters. If you are new to object-oriented programming (OOP), this book will teach you how to take advantage of the OOP coding style in the context of creating GUIs written in Python. Throughout the book, you will develop an entire GUI application, building recipe upon recipe, connecting the GUI to a database. In the later chapters, you will explore additional Python GUI frameworks, using best practices. You will also learn how to use threading to ensure your GUI doesn’t go unresponsive. By the end of the book, you will be an expert in Python GUI programming to develop a common set of GUI applications. Style and approach Every recipe in this programming cookbook solves a problem you might encounter in your programming career. At the same time, most of the recipes build on each other to create an entire, real-life GUI application.
GameMaker Programming By Example
¥80.65
Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine! About This Book Rapidly develop games using the powerful yet easy easy-to to-use GameMaker: Studio engine Comprehensive: This is a comprehensive guide to help you learn and implement GameMaker’s features. Go through step-by-step tutorials to design and develop unique games Who This Book Is For If you have at least some basic programming experience of JavaScript or any other C-like languages, then this book will be great for you. No experience beyond that is assumed. If you have no game development experience and are looking for a hobby, are an experienced game developer looking to master some advanced features, or fit anywhere in that spectrum, then you will find GameMaker: Studio and this book to be very useful in helping you create exciting games. What You Will Learn Understand the GameMaker: Studio interface and tools to quickly create the various assets used in your games Translate some of the GameMaker: Studio drag and drop functions to the GameMaker language Create games with random elements for exciting gameplay Use the basic GameMaker file I/O and encryption systems Utilize the GameMaker networking functions to create multiplayer games Give AI routines to your enemies to make challenging gameplay Create particle systems to give your game exciting graphics Understand the various debugging techniques available in GameMaker: Studio In Detail This book is excellent resource for developers with any level of experience of GameMaker. At the start, we’ll provide an overview of the basic use of GameMaker: Studio, and show you how to set up a basic game where you handle input and collisions in a top-down perspective game. We continue on to showcase its more advanced features via six different example projects. The first example game demonstrates platforming with file I/O, followed by animation, views, and multiplayer networking. The next game illustrates AI and particle systems, while the final one will get you started with the built-in Box2D physics engine. By the end of this book, you have mastered lots of powerful techniques that can be utilized in various 2D games. Style and approach A This step-by-step guide that follows and with details ons different topics throughout the creation of various examples.
Pentaho Analytics for MongoDB Cookbook
¥80.65
Over 50 recipes to learn how to use Pentaho Analytics and MongoDB to create powerful analysis and reporting solutions About This Book Create reports and stunning dashboards with MongoDB data Accelerate data access and maximize productivity with unique features of Pentaho for MongoDB A step-by-step recipe-based guide for making full use of Pentaho suite tools with MongoDB Who This Book Is For This book is intended for data architects and developers with a basic level of knowledge of MongoDB. Familiarity with Pentaho is not expected. What You Will Learn Extract, load, and transform data from MongoDB collections to other datasources Design Pentaho Reports using different types of connections for MongoDB Create a OLAP mondrian schema for MongoDB Explore your MongoDB data using Pentaho Analyzer Utilize the drag and drop web interface to create dashboards Use Kettle Thin JDBC with MongoDB for analysis Integrate advanced dashboards with MondoDB using different types of connections Publish and run a report on Pentaho BI server using a web interface In Detail MongoDB is an open source, schemaless NoSQL database system. Pentaho as a famous open source Analysis tool provides high performance, high availability, and easy scalability for large sets of data. The variant features in Pentaho for MongoDB are designed to empower organizations to be more agile and scalable and also enables applications to have better flexibility, faster performance, and lower costs. Whether you are brand new to online learning or a seasoned expert, this book will provide you with the skills you need to create turnkey analytic solutions that deliver insight and drive value for your organization. The book will begin by taking you through Pentaho Data Integration and how it works with MongoDB. You will then be taken through the Kettle Thin JDBC Driver for enabling a Java application to interact with a database. This will be followed by exploration of a MongoDB collection using Pentaho Instant view and creating reports with MongoDB as a datasource using Pentaho Report Designer. The book will then teach you how to explore and visualize your data in Pentaho BI Server using Pentaho Analyzer. You will then learn how to create advanced dashboards with your data. The book concludes by highlighting contributions of the Pentaho Community. Style and approach A comprehensive, recipe-based guide to take complete advantage of the Pentaho Analytics for MongoDB.
Puppet 5 Essentials - Third Edition
¥80.65
A Guide to managing servers and automation About This Book ? Breeze through Puppet's key features and performance improvements to bring real advantages to your IT infrastructure ? Discover Puppet best practices to help you avoid common mistakes and pitfalls ? Examples to help you get to grips with Puppet and succeed with everyday IT automation Who This Book Is For This book targets experienced IT professionals and new Puppet uses, who will learn all they need to know to go from installation to advanced automation. Get a rapid introduction to the essential topics and learn how to build best practices for advanced automation with Puppet. What You Will Learn ? Understand declarative configuration management ? Make use of GIT-based deployment workflows ? Extend Factor with secure elements ? Create modular and reusable Puppet code ? Extend your code base with publicly available Puppet modules ? Separate logic from data by using Hiera ? Understand and develop Puppet Roles and Profiles In Detail Puppet is a configuration management tool that allows you to automate all your IT configurations, giving you control over what you do to each Puppet Agent in a network, and when and how you do it. In this age of digital delivery and ubiquitous Internet presence, it's becoming increasingly important to implement scaleable and portable solutions, not only in terms of software, but also the system that runs it. This book gets you started quickly with Puppet and its tools in the right way. It highlights improvements in Puppet and provides solutions for upgrading. It starts with a quick introduction to Puppet in order to quickly get your IT automation platform in place. Then you learn about the Puppet Agent and its installation and configuration along with Puppet Server and its scaling options. The book adopts an innovative structure and approach, and Puppet is explained with flexible use cases that empower you to manage complex infrastructures easily. Finally, the book will take readers through Puppet and its companion tools such as Facter, Hiera, and R10k and how to make use of tool chains. Style and approach This book aims to impart all the knowledge required to tap into not only the basics of Puppet, but also its core. The basic ideas and principles of Puppet-based designs are explored and explained. Sophisticated tools are presented to enable you to use Puppet efficiently and productively.
Perl 6 Deep Dive
¥80.65
Learn Perl 6 effortlessly to solve everyday problems About This Book ? Filled with practical examples, this comprehensive guide explores all aspects of Perl 6. ? Leverage the power of Perl 6 concurrency to develop responsive and high-performant software. ? Delves into various programming paradigms (such as Object Oriented, functional, and reactive) that can be adopted by Perl 6 developers to write effective code. Who This Book Is For This book is for developers who would like to learn the Perl programming language. A basic knowledge of programming is assumed. What You Will Learn ? Learn the background from which Perl 6 appeared and how it developed. ? How to use Rakudo to run your programs. ? Various Perl 6 built-in types and details about their behavior ? Understand how scalar variables, hash variables, and arrays work ? Create meta operators and hyper operators ? How classes work and how to build software based on the Object Oriented Paradigm ? How Perl 6 provides support for concurrency, functional programming, and reactive programming. In Detail Perl is a family of high-level, general-purpose, interpreted, dynamic programming languages consisting of Perl 5 and Perl 6. Perl 6 helps developers write concise and declarative code that is easy to maintain. This book is an end-to-end guide that will help non-Perl developers get to grips with the language and use it to solve real-world problems. Beginning with a brief introduction to Perl 6, the first module in the book will teach you how to write and execute basic programs. The second module delves into language constructs, where you will learn about the built-in data types, variables, operators, modules, subroutines, and so on available in Perl 6. Here the book also delves deeply into data manipulation (for example, strings and text files) and you will learn how to create safe and correct Perl 6 modules. You will learn to create software in Perl by following the Object Oriented Paradigm. The final module explains in detail the incredible concurrency support provided by Perl 6. Here you will also learn about regexes, functional programming, and reactive programming in Perl 6. By the end of the book, with the help of a number of examples that you can follow and immediately run, modify, and use in practice, you will be fully conversant with the benefits of Perl 6. Style and approach This book will take you through essential Perl 6 concepts so you can implement them immediately
PHP 7 Data Structures and Algorithms
¥80.65
Increase your productivity by implementing data structures About This Book ? Gain a complete understanding of data structures using a simple approach ? Analyze algorithms and learn when you should apply each solution ? Explore the true potential of functional data structures Who This Book Is For This book is for those who want to learn data structures and algorithms with PHP for better control over application-solution, efficiency, and optimization. A basic understanding of PHP data types, control structures, and other basic features is required What You Will Learn ? Gain a better understanding of PHP arrays as a basic data structure and their hidden power ? Grasp how to analyze algorithms and the Big O Notation ? Implement linked lists, double linked lists, stack, queues, and priority queues using PHP ? Work with sorting, searching, and recursive algorithms ? Make use of greedy, dynamic, and pattern matching algorithms ? Implement tree, heaps, and graph algorithms ? Apply PHP functional data structures and built-in data structures and algorithms In Detail PHP has always been the the go-to language for web based application development, but there are materials and resources you can refer to to see how it works. Data structures and algorithms help you to code and execute them effectively, cutting down on processing time significantly. If you want to explore data structures and algorithms in a practical way with real-life projects, then this book is for you. The book begins by introducing you to data structures and algorithms and how to solve a problem from beginning to end using them. Once you are well aware of the basics, it covers the core aspects like arrays, listed lists, stacks and queues. It will take you through several methods of finding efficient algorithms and show you which ones you should implement in each scenario. In addition to this, you will explore the possibilities of functional data structures using PHP and go through advanced algorithms and graphs as well as dynamic programming. By the end, you will be confident enough to tackle both basic and advanced data structures, understand how they work, and know when to use them in your day-to-day work Style and approach An easy-to-follow guide full of examples of implementation of data structures and real world examples to solve the problems faced. Each topic is first explained in general terms and then implemented using step by step explanation so that developers can understand each part of the discussion without any problem.
Mastering Software Testing with JUnit 5
¥80.65
A comprehensive, hands-on guide on unit testing framework for Java programming language About This Book ? In-depth coverage of Jupiter, the new programming and extension model provided by JUnit 5 ? Integration of JUnit 5 with other frameworks such as Mockito, Spring, Selenium, Cucumber, and Docker ? Best practices for writing meaningful Jupiter test cases Who This Book Is For This book is for Java software engineers and testers. If you are a Java developer who is keen on improving the quality of your code and building world class applications then this book is for you. Prior experience of the concepts of automated testing will be helpful. What You Will Learn ? The importance of software testing and its impact on software quality ? The options available for testing Java applications ? The architecture, features and extension model of JUnit 5 ? Writing test cases using the Jupiter programming model ? How to use the latest and advanced features of JUnit 5 ? Integrating JUnit 5 with existing third-party frameworks ? Best practices for writing meaningful JUnit 5 test cases ? Managing software testing activities in a living software project In Detail When building an application it is of utmost importance to have clean code, a productive environment and efficient systems in place. Having automated unit testing in place helps developers to achieve these goals. The JUnit testing framework is a popular choice among Java developers and has recently released a major version update with JUnit 5. This book shows you how to make use of the power of JUnit 5 to write better software. The book begins with an introduction to software quality and software testing. After that, you will see an in-depth analysis of all the features of Jupiter, the new programming and extension model provided by JUnit 5. You will learn how to integrate JUnit 5 with other frameworks such as Mockito, Spring, Selenium, Cucumber, and Docker. After the technical features of JUnit 5, the final part of this book will train you for the daily work of a software tester. You will learn best practices for writing meaningful tests. Finally, you will learn how software testing fits into the overall software development process, and sits alongside continuous integration, defect tracking, and test reporting. Style and approach The book offers definitive and comprehensive coverage of all the Unit testing concepts with JUnit and its features using several real world examples so that readers can put their learning to practice almost immediately. This book is structured in three parts: 1. Software testing foundations (software quality and Java testing) 2. JUnit 5 in depth (programming and extension model of JUnit 5) 3. Software testing in practice (how to write and manage JUnit 5 tests)
KVM Virtualization Cookbook
¥80.65
Deploy, manage, and scale virtual instances using Kernel-based Virtual Machines About This Book ? Build, manage and scale virtual machines with practical step-by-step examples ? Leverage the libvirt user-space tools and libraries to manage the life-cycle of KVM instances ? Deploy and scale applications inside KVM virtual machines with OpenStack Who This Book Is For If you are a system administrator working KVM virtualization, this book will help you grow on your expertise of working with the infrastructure to manage things in a better way. You should have a knowledge of working with Linux based systems. What You Will Learn ? Deploy different workloads in isolation with KVM virtualization and better utilize the available compute resources ? Explore the benefits of running applications with KVM and learn to prevent the “bad-neighbor” effect ? Leveraging various networking technologies in the context of virtualization with Open vSwitch and the Linux bridge. ? Create KVM instances using Python and inspect running KVM instances ? Understand Kernel Tuning for enhanced KVM performance and better memory utilization In Detail Virtualization technologies such as KVM allow for better control over the available server resources, by deploying multiple virtual instances on the same physical host, or clusters of compute resources. With KVM it is possible to run various workloads in isolation with the hypervisor layer providing better tenant isolation and higher degree of security. This book will provide a deep dive into deploying KVM virtual machines using qemu and libvirt and will demonstrate practical examples on how to run, scale, monitor, migrate and backup such instances. You will also discover real production ready recipes on deploying KVM instances with OpenStack and how to programatically manage the life cycle of KVM virtual machines using Python. You will learn numerous tips and techniques which will help you deploy & plan the KVM infrastructure. Next, you will be introduced to the working of libvirt libraries and the iPython development environment. Finally, you will be able to tune your Linux kernel for high throughput and better performance. By the end of this book, you will gain all the knowledge needed to be an expert in working with the KVM virtualization infrastructure. Style and approach This book takes a complete practical approach with many step-by-step example recipes on how to use KVM in production. The book assumes certain level of expertise with Linux systems and virtualization in general. Some knowledge of Python programming is encouraged, to fully take advantage of the code recipes.
Moodle 3.x Developer's Guide
¥80.65
Effortlessly ensure your application's code quality from day 1 About This Book ? Customize your Moodle 3.x app. ? Leverage the new features of Moodle 3.x by diving deep into the Moodle development eco-system. ? Cater to heavy user traffic, customize learning requirements and create custom third party plugins. Who This Book Is For This book is for Moodle developers who are familiar with the basic Moodle functionality and have an understanding of the types of scenarios in which the Moodle platform can be usefully employed. You must have medium-level PHP programming knowledge. You should be familiar with HTML and XML protocols. You do not need to have prior knowledge of Moodle-specific terminology What You Will Learn ? Work with the different types of custom modules that can be written for Moodle 3.x ? Understand how to author custom modules so they conform to the agreed Moodle 3.x development guidelines ? Get familiar with the Moodle 3.x architecture—its internal and external APIs ? Customize Moodle 3.x so it can integrate seamlessly with third-party applications of any kind ? Build a new course format to specify the layout of a course ? Implement third-party graphics libraries in your plugins ? Build plugins that can be themed easily ? Provide custom APIs that will provide the means to automate Moodle 3 in real time In Detail The new and revamped Moodle is the top choice for developers to create cutting edge e-learning apps that cater to different user’s segments and are visually appealing as well. This book explains how the Moodle 3.x platform provides a framework that allows developers to create a customized e-learning solution. It begins with an exploration of the different types of plugin.. We then continue with an investigation of creating new courses. You will create a custom plugin that pulls in resources from a third-party repository. Then you’ll learn how users can be assigned to courses and granted the necessary permissions. Furthermore, you will develop a custom user home. At the end of the book, we’ll discuss the Web Services API to fully automate Moodle 3.x in real time. Style and approach This book takes a step-by-step practical approach with every step explained in great detail using practical examples. You will create custom plugins from scratch with the examples shown and create new modules as well as extensions with the examples presented.

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