万本电子书0元读

万本电子书0元读

Raspberry Pi Mechatronics Projects HOTSHOT
Raspberry Pi Mechatronics Projects HOTSHOT
Sai Yamanoor
¥80.65
This book is targeted towards beginners and intermediate designers of mechatronic systems and embedded system design. Some familiarity with the Raspberry Pi and Python programming is preferred but not required.
Natural Language Processing with Java
Natural Language Processing with Java
Richard M Reese
¥80.65
If you are a Java programmer who wants to learn about the fundamental tasks underlying natural language processing, this book is for you. You will be able to identify and use NLP tasks for many common problems, and integrate them in your applications to solve more difficult problems. Readers should be familiar/experienced with Java software development.
Cocos2d-x by Example: Beginner's Guide - Second Edition
Cocos2d-x by Example: Beginner's Guide - Second Edition
Roger Engelbert
¥80.65
If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.
VMware vSphere Essentials
VMware vSphere Essentials
Kunal Kumar
¥80.65
This book is intended for virtualization administrators who want to learn VMware vSphere quickly. It is assumed that you have some basic knowledge of virtualization and the vSphere environment.
LiveCode Mobile Development Beginner's Guide
LiveCode Mobile Development Beginner's Guide
Colin Holgate
¥80.65
This book will follow a tutorial style, starting from basic LiveCode coding concepts to its real-world implementation. It will teach developers how to use this new framework to develop interactive, cross-platform mobile applications. If you are a developer, consultant or student looking to create fast, scalable mobile applications, then this book is for you. Basic knowledge of programming such as understanding variables, expressions, control structures and functions is required.
Kinect for Windows SDK Programming Guide
Kinect for Windows SDK Programming Guide
Abhijit Jana
¥80.65
This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application.If you are looking to develop motion sensing, speech recognizing applications with Kinect, then this book is for you,This book uses C# and WPF in the examples, so you need to know the basics of C# and WPF. You don’t have to know anything about Kinect for Windows SDK.
Google Visualization API Essentials
Google Visualization API Essentials
Traci L. Ruthkoski
¥80.65
This book is a step-by-step tutorial full of diagrams, core concept explanations, best practice tips, and links to working book examples. This book will show you how create web-ready data visualizations using Google’s infrastructure. Some HTML knowledge is the only requirement, although some JavaScript knowledge is also helpful.
Microsoft SQL Server 2012 Integration Services: An Expert Cookbook
Microsoft SQL Server 2012 Integration Services: An Expert Cookbook
Reza Rad
¥80.65
This book is written in a simple, easy to understand format with lots of screenshots and step-by-step explanations. If you are an SQL database administrator or developer looking to explore all the aspects of SSIS and need to use SSIS in the data transfer parts of systems, then this is the best guide for you. Basic understanding of working with SQL Server Integration Services is required.
Windows Phone 7 XNA Cookbook
Windows Phone 7 XNA Cookbook
Zheng Yang
¥80.65
Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. If you are an aspiring programmer with some basic concepts in C# and object-oriented knowledge who wants to create games for Windows Phone 7, this book is for you. This book is also for the experienced programmers want to transfer from Windows or Xbox to the Windows Phone 7 platform. Only basic knowledge of C# and .Net is required.
iClone 4.31 3D Animation Beginner's Guide
iClone 4.31 3D Animation Beginner's Guide
M.D. McCallum
¥80.65
This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple choice question about the topic just covered. Do you have a story to tell or an idea to illustrateThis book is aimed at film makers, video producers/compositors, vxf artists or 3D artists/designers like you who have no previous experience with iClone. If you have that drive inside you to entertain people via the internet on sites like YouTube or Vimeo, create a superb presentation video, showcase a product or create a movie, or get a fast start on the iClone program, this Beginner’s guide was written with you in mind.
Core Data iOS Essentials
Core Data iOS Essentials
B.M.Harwani
¥80.65
The book follows an unfolding example app, exploring the features and principles of Core Data as they are added to the app. The book is full of step-by-step instructions, clear explanations, and useful quick reference material. If you've already explored iOS development and maybe even dabbled with Core Data, this book will set your data-driven application development on a firm footing.
HTML5 Game Development by Example: Beginner's Guide - Second Edition
HTML5 Game Development by Example: Beginner's Guide - Second Edition
Makzan
¥80.65
This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
Intel Galileo Blueprints
Intel Galileo Blueprints
Marco Schwartz
¥80.65
If you are an experienced developer using classic Arduino boards and would like to extend your knowledge to the Intel Galileo board and polish your project building skills, this book is for you.
Cross-platform UI Development with Xamarin.Forms
Cross-platform UI Development with Xamarin.Forms
Paul F. Johnson
¥80.65
This book is intended for mobile software developers who are fed up with having three different code sets for the same application. If you want to put your code on all mobile platforms with minimum fuss, and just want to develop but haven't got the time to be digging too far into a particular platform, this is the book for you. Some basic knowledge of C# is assumed.
WordPress 4.0 Site Blueprints - Second Edition
WordPress 4.0 Site Blueprints - Second Edition
Rachel McCollin
¥80.65
Create a variety of exciting sites for e-commerce, networking, video streaming, and more, using WordPress About This Book Build ten different types of website using WordPress Transfer your static site to WordPress and create sites to make money, build communities, and share your ideas The projects in the book will teach you how to use free themes and plugins without any prior coding experience Who This Book Is For WordPress Site Blueprints is suitable for new or experienced WordPress users. You don’t need to be a PHP developer or have ever created a WordPress theme or plugin. Instead the book will help you use themes and plugins (all free) to create a wide range of sites. Familiarity with the WordPress interface will help you but you don’t need to be able to write code. What You Will Learn Migrate your old static site into WordPress Create a network of sites for other people to work with each other Build a great store using the free WooCommerce plugin Create a video streaming site linked to YouTube Create a review site for products, services, or anything you’d like Create a jobs board so people can post jobs and apply for them Create websites that focus on networking such as a social media site, a communications center for your team, and a membership site to build a community Create a beautiful gallery site to showcase your photography In Detail WordPress is the world’s most popular Content Management System (CMS) and you can use it to create any kind of site you or your clients need. Using free plugins and themes for WordPress, you can create a store, a social media site, a review site, a video site, a network of sites or a community site, and more. Wordpress makes your job of creating your own website simple and hassle-free! If you’ve started using WordPress to create a blog or simple website, you’ll have had a taste of the opportunities offered by this massively popular CMS. This book will take you through the process of creating ten popular kinds of site using WordPress with free plugins and themes, each chapter covering various functionality of the web. After having learned how to migrate from your static site to Wordpress in the first chapter, you will then explore the world of social networking websites followed focusing on e-commerce. Without writing too much code, you’ll be able to create a store, a video streaming site, a team communications site, a jobs board, and more. This book is a one-stop solution to resolve all your worries about creating a website that will give the best experience to your users. Style and approach A project-based step-by-step guide to creating ten different types of popular website using WordPress. This book takes you through clear and logical steps, with screenshots and tips along the way to help you follow the guide and learn how to get more from WordPress.
KnockoutJS by Example
KnockoutJS by Example
Adnan Jaswal
¥80.65
Develop rich, interactive, and real-world web applications using knockout.js About This Book Master the full range of features provided by knockout.js such as declarative binding, automatic refresh, dependency tracking, and templating using this project based guide Tackle real-world problems such as page navigation, forms, composite UI components, maps integration, server interaction for CRUD operations, and application security Discover the power of knockout.js as you build applications with complexity ranging from beginner to advanced Extend and customize knockout.js to harness its full potential Integrate with third party libraries and APIs to build fully featured applications Who This Book Is For This book is intended for designers and developers who want to learn how to use Knockout to develop rich, interactive, and modular web applications. The book assumes no prior knowledge of the Knockout library but basic familiarity with HTML, CSS, and JavaScript would be helpful. What You Will Learn Explore the basic concept behind the Model-View-View Model (MVVM) design pattern and how it is implemented by Knockout Develop a modular application skeleton based on the module pattern that can be used as a template for your projects Create single page, rich, interactive, modular, real-world applications using Knockout Use knockout.js with other libraries and APIs such as JQuery, Bootstrap, and Google Maps API to give your users a richer experience Create a real-world dynamic web form to capture user information and learn how Knockout makes it easier to capture, validate, and submit form data Develop and use dynamic UI components such as grids, tabs, dialogs, and wizards Extend knockout.js to add custom extenders, binding handlers, and observables Communicate with the backend server using JSON over restful web services Secure your single page application using token-based authentication In Detail Knockout is an open source JavaScript library that lets you develop rich, interactive, and modular web applications. It reduces the complexities of JavaScript and HTML development by following the Model-View-View Model (MVVM) design pattern. It allows you to efficiently develop highly scalable, testable, and maintainable web applications that are rich and interactive. Knockout is a pure JavaScript library and supports all major browsers. This book starts with introducing the key features and concepts of knockout.js. It helps you create an application skeleton and a hello world application. You will develop a To-Do list application that aims to show the basic features of knockout.js in action such as data binding and observables, following which you will develop a dynamic online customer registration form that captures and validates customer information. This book will further walk your way to develop a customer banking portal, which demonstrates the use of knockout.js with components such as navigation bars, tabs, carousel, master details view, panels, forms, wizards, and modal dialogs. You will also discover to use token-based authentication and authorization to secure the customer banking portal and move on to creating an editable products grid with CRUD operations. Finally, you will explore using the Google maps api with knockout.js. By working along with the examples, this book will not only leave you with the basic understanding of knockout.js fundamentals but you will also have a web application ready instantly. Style and approach The book takes an iterative approach in explaining and building the sample applications. The applications are built in small portions with each portion delivering a set of features. It is an easy-to-follow yet comprehensive hands-on guide, which is full of real-world applications.
SAP Lumira Essentials
SAP Lumira Essentials
Dmitry Anoshin
¥80.65
Discover how to make your business data more interactive and engaging with SAP Lumira About This Book Create a powerful data discovery experience with the advanced capabilities of SAP Lumira Find business insights in your data through data blending, wrangling, transformation, and visualization A fast-paced guide packed with hands-on practical examples, real-world solutions, and best practices to get you started with SAP Lumira Who This Book Is For If you are a SAP user, business analyst, BI developer, or a junior data engineer who wants to use SAP Lumira to build creative visualizations, this book is for you. You should have a reasonable level of knowledge of SAP Business Objects and its components. What You Will Learn Deploy SAP Lumira on your computer and learn more about the SAP Lumira interface Extract data from different sources using SAP Lumira’s data connecters Prepare, filter, clean, and format your data Discover visualization techniques and data discovery methods Administrate and customize SAP Lumira to get basic knowledge of its SDK Create various charts to deliver fantastic data visualizations Connect to SAP BusinessObjects BI Platform and SAP HANA to extract, prepare, and visualize data In Detail SAP Lumira allows you to combine data from multiple sources into a single view and create engaging visualizations quickly and easily. It is a reporting platform that helps users access data and independently perform analysis. With the increasing interest in data discovery, self-service BI, and visualization around the world, tools like SAP Lumira help to eliminate the complexities of analyzing and discovering data. Learn data discovery techniques, build amazing visualizations, create fantastic stories, and share your visualizations through an electronic medium with one of the most powerful tools around—SAP Lumira. You will begin with an overview of the SAP Lumira family of products. You will then go through various data discovery techniques using real-world scenarios of an online e-commerce retailer through detailed recipes on the installation, administration, and customization of SAP Lumira. Next, you will work with data, starting from acquiring data from various data sources, then preparing and visualizing it using the rich functionality of SAP Lumira. Finally, you will present data via a data story or infographic and publish it across your organization or on the World Wide Web. Style and approach This is a step-by-step guide to learning SAP Lumira essentials packed with examples on real-world problems and solutions.
Mastering ArcGIS Server Development with JavaScript
Mastering ArcGIS Server Development with JavaScript
Ken Doman
¥80.65
Transform maps and raw data into full-fledged web mapping applications using the power of the ArcGIS JavaScript API and JavaScript libraries About This Book Create and share modern map applications for desktops, tablets, and mobile browsers Present and edit geographic and related data through maps, charts, graphs, and more Learn the tools, tips, and tricks made available through the API and related libraries with examples of real-world applications Who This Book Is For This book is intended for intermediate developers who want to design web mapping applications. You should have some experience with geographic information systems, especially with ArcGIS products such as ArcGIS Server. It also helps to have some experience with HTML, CSS, and JavaScript. What You Will Learn Create single-page mapping applications, lining up data from different sources Search for and display geographic and tabular information based on locations and attributes Customize maps and widgets to deliver the best user experience Present location data intuitively using charts and graphs Integrate mapping applications with your favorite JavaScript frameworks Test the working of your web map application and take advantage of cloud services such as ArcGIS Online Create modern-looking web maps through styling tips and tricks In Detail ESRI and its ArcGIS line of software have been an industry leader in digital map production and publication for over 30 years. ArcGIS Server lets you design, configure, and publish maps that can be viewed and edited through the Internet. After designing basic maps, you may want to find out new and innovative ways to represent information using these maps. In this book, you'll work through practical examples, experiencing the pitfalls and successes of creating desktop and mobile map applications for a web browser using the ArcGIS Server platform. The book begins by introducing you to ArcGIS Server and ESRI's JavaScript API. You'll work with your first web map and then move on to learn about ESRI's building blocks. A Dojo AMS style widget will help you create your own widgets for a map and then see how to collect geographic data. Furthermore, you will learn different techniques such as using Dojo Charts to create charts and graphs to represent your data. Then you will see how to use ESRI JavaScript API with other JavaScript libraries and different styling methods to make your map stand out. By the end of the book, you will discover how to make your application compatible with different devices and platforms and test it using testing libraries. Style and approach An in-depth guide that explores web application development using ArcGIS Server and the ArcGIS JavaScript API. Topics are explained in the context of developing two applications for fictional clients. Details of application development, including possible pitfalls and best practices, are included in this book.
Extending Unity with Editor Scripting
Extending Unity with Editor Scripting
Angelo Tadres
¥80.65
Put Unity to use for your video games by creating your own custom tools with editor *ing About This Book Acquire a good understanding of extending Unity’s editor capabilities for a platformer game by using Gizmos, custom inspectors, editor windows, *able objects, and more Learn to configure and get control over your asset import pipeline using asset preprocessors A step-by-step, comprehensible guide to creating and customizing a build pipeline that fits the necessities of your video game development team Who This Book Is For This book is for anyone who has a basic knowledge of Unity programming using C# and wants to learn how to extend and create custom tools using Unity editor *ing to improve the development workflow and make video game development easier. What You Will Learn Use Gizmos to create visual aids for debugging Extend the editor capabilities using custom inspectors, property and decorator drawers, editor windows, and handles Save your video game data in a persistent way using *able objects Improve the look and feel of your custom tools using GUIStyles and GUISkins Configure and control the asset import pipeline Improve the build creation pipeline Distribute the custom tools in your team or publish them in the Asset Store In Detail One of Unity's most powerful features is the extensible editor it has. With editor *ing, it is possible to extend or create functionalities to make video game development easier. For a Unity developer, this is an important topic to know and understand because adapting Unity editor *ing to video games saves a great deal of time and resources. This book is designed to cover all the basic concepts of Unity editor *ing using a functional platformer video game that requires workflow improvement. You will commence with the basics of editor *ing, exploring its implementation with the help of an example project, a level editor, before moving on to the usage of visual cues for debugging with Gizmos in the scene view. Next, you will learn how to create custom inspectors and editor windows and implement custom GUI. Furthermore, you will discover how to change the look and feel of the editor using editor GUIStyles and editor GUISkins. You will then explore the usage of editor *ing in order to improve the development pipeline of a video game in Unity by designing ad hoc editor tools, customizing the way the editor imports assets, and getting control over the build creation process. Step by step, you will use and learn all the key concepts while creating and developing a pipeline for a simple platform video game. As a bonus, the final chapter will help you to understand how to share content in the Asset Store that shows the creation of custom tools as a possible new business. By the end of the book, you will easily be able to extend all the concepts to other projects. Style and approach This book uses a step-by-step approach that will help you finish with a level editor tool, a custom configuration for the asset import pipeline, and a build pipeline totally adjusted to the video game.
Mahara ePortfolios: Beginner’s Guide
Mahara ePortfolios: Beginner’s Guide
Derrin Kent
¥80.65
This book will provide you with step-by-step instructions to get started with Mahara and create an impressive electronic portfolio. The book is packed with many useful examples and screenshots for easy and quick learning. Pick up this book if you want to get started with Mahara. This book is for you if: You are an employee, student or other type of learner wanting to maintain online documentation of your projects and share it with a particular assessor/CPD Manager/teacher/trainer for feedback. You are a teacher or mentor wanting to set up an e-portfolio for your students or employees in order to encourage and advance personalized and reflective learning. You are a professional wanting to share your journals and project documents with your team by sharing your existing knowledge and creating new knowledge in communities of professional practice. You are a human resources professional who wants a software application which will enable your team to generate, capture and transfer tacit knowledge. No previous experience of Mahara is required
Microsoft SharePoint 2010 Business Application Blueprints
Microsoft SharePoint 2010 Business Application Blueprints
Mike Oryszak
¥80.65
The hands-on example solutions in this book are based on fictitious business development briefs, and they illustrate practical ways of using SharePoint in various business scenarios. A chapter is dedicated to each example SharePoint solution covering step-by-step instructions for building the SharePoint solutions, aided by the extensive use of screenshots. This book is for SharePoint developers, consultants, and administrators who want to build a range of SharePoint solutions that extend the SharePoint platform, and see how to apply the many available SharePoint features in different scenarios.