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万本电子书0元读

Building an RPG with Unreal
Building an RPG with Unreal
Steve Santello
¥90.46
Get to grips with building the foundations of an RPG using Unreal Engine 4About This BookUtilize a mixture of C++, Blueprints, and UMG to create a role playing game (RPG) efficientlyCreate reusable code chunks and elements that can easily be integrated into other gamesA cost effective, step-by-step guide to building and customizing an entire framework for your RPGWho This Book Is ForIf you are new to Unreal Engine and always wanted to * an RPG, you are this book’s target reader. The lessons assume you understand the conventions of RPG games and have some awareness of the basics of using the Unreal editor to build level.What You Will LearnProgram gameplay elements in C++ in UnrealCreate custom game data for entities such as players and enemiesCreate a turn-based combat engineDesign menu systems and blueprint logicCreate an NPC and dialog systemIntegrate equipment and itemsDevelop the foundations of a saving and loading systemIn DetailNow that Unreal Engine 4 has become one of the most cutting edge game engines in the world, developers are looking for the best ways of creating games of any genre in the engine. This book will lay out the foundation of creating a turn-based RPG in Unreal Engine 4.The book starts by walking you through creating a turn-based battle system that can hold commands for party members and enemies. You’ll get your hands dirty by creating NPCs such as shop owners, and important mechanics, that make up every RPG such as a currency system, inventory, dialogue, and character statistics. Although this book specifically focuses on the creation of a turn-based RPG, there are a variety of topics that can be utilized when creating many other types of genres.By the end of the book, you will be able to build upon core RPG framework elements to create your own game experience.Style and approachYou will follow a series of lessons detailing the elements that contribute to an RPG. By the end of the book, you will have considerably leveled up your ability to make your own game
Mastering Yii
Mastering Yii
Charles R. Portwood II
¥90.46
Advance your modern web application development skills with Yii Framework 2About This BookLearn to work with the key aspects of Yii Framework 2Explore how to create RESTful APIs with YiiIncorporate codeception with Yii2 to test your code thoroughlyWho This Book Is ForThis book is for Yii Framework developers who want to quickly master Yii2. This book assumes some familiarity with Yii2, PHP 5, and HTML5.What You Will LearnExplore Yii2’s conventions and learn how to properly configure Yii2Create both web and console applicationsReduce development time by learning to create classes automatically with Gii, Yii2’s automatic code generation toolUse Yii2’s database migration toolManage and access databases with Active Record, DAO, and Query BuilderHandle user authentication and authorization within Yii2Create RESTful APIs with Yii Framework 2Test applications automatically with codeceptionIn DetailThe successor of Yii Framework 1.1, Yii2 is a complete rewrite of Yii Framework, one of the most popular PHP 5 frameworks for making modern web applications. The update embraces the best practices and protocols established with newer versions of PHP, while still maintaining the simple, fast, and extendable behavior found in its predecessor.This book has been written to enhance your skills and knowledge with Yii Framework 2. Starting with configuration and how to initialize new projects, you’ll learn how to configure, manage, and use every aspect of Yii2 from Gii, DAO, Query Builder, Active Record, and migrations, to asset manager. You'll also discover how to automatically test your code using codeception.With this book by your side, you’ll have all the skills you need to quickly create rich modern web and console applications with Yii2.Style and approach This book is a step-by-step guide to mastering every aspect of Yii Framework 2. Each chapter outlines a new set of tools along with code that can be used to efficiently create modern web and console applications
Mastering Backbone.js
Mastering Backbone.js
Abiee Echamea
¥90.46
Design and build scalable web applications using Backbone.jsAbout This BookLevel up your Backbone.js skills and create professional web applications with the best practicesUse the Backbone.js components in the right way and avoid maintenance nightmaresImprove your development workflow from application design to deploymentApply the best practices given in this tutorial to solve day-to-day problems in your applicationsWho This Book Is ForThis book is for those developers who know the basic concepts of Backbone.js and want to build scalable applications with it. If you are looking for the best practices of using Backbone.js applied to real work applications, this book is for you. You will be able to apply architectural principles to create amazing web applications easily.What You Will LearnBuild web applications that scale with Backbone.jsDesign a powerful architecture that eliminates maintenance nightmaresUse common patterns and best practices in Backbone.js web applications developmentsPack your applications to be deployed to production environmentsClean up your code organization to a simple and maintainable architectureTest your components and get confidence with your codeDeal with common scenarios like file uploading and login issuesIn DetailBackbone.js is a popular library to build single page applications used by many start-ups around the world because of its flexibility, robustness and simplicity. It allows you to bring your own tools and libraries to make amazing webapps with your own rules. However, due to its flexibility it is not always easy to create scalable applications with it. By learning the best practices and project organization you will be able to create maintainable and scalable web applications with Backbone.js.With this book you will start right from organizing your Backbone.js application to learn where to put each module and how to wire them. From organizing your code in a logical and physical way, you will go on to delimit view responsibilities and work with complex layouts.Synchronizing models in a two-way binding can be difficult and with sub resources attached it can be even worse. The next chapter will explain strategies for how to deal with these models. The following chapters will help you to manage module dependencies on your projects, explore strategies to upload files to a RESTful API and store information directly in the browser for using it with Backbone.js. After testing your application, you are ready to deploy it to your production environment. The final chapter will cover different flavors of authorization.The Backbone.js library can be difficult to master, but in this book you will get the necessary skill set to create applications with it, and you will be able to use any other library you want in your stack.Style and approachThis book takes a tutorial approach to help you scale your Backbone.js applications. It builds a web application using the best practices and applies architectural design principles to develop maintainable web-apps. Each chapter explains the design decisions and improves the project that is used as an example alongside the book.
Mastering Kali Linux Wireless Pentesting
Mastering Kali Linux Wireless Pentesting
Jilumudi Raghu Ram
¥90.46
Test your wireless network’s security and master advanced wireless penetration techniques using Kali LinuxAbout This BookDevelop your skills using attacks such as wireless cracking, Man-in-the-Middle, and Denial of Service (DOS), as well as extracting sensitive information from wireless networksPerform advanced wireless assessment and penetration testsUse Embedded Platforms, Raspberry PI, and Android in wireless penetration testing with Kali LinuxWho This Book Is ForIf you are an intermediate-level wireless security consultant in Kali Linux and want to be the go-to person for Kali Linux wireless security in your organisation, then this is the book for you. Basic understanding of the core Kali Linux concepts is expected.What You Will LearnFingerprint wireless networks with the various tools available in Kali LinuxLearn various techniques to exploit wireless access points using CSRFCrack WPA/WPA2/WPS and crack wireless encryption using Rainbow tables more quicklyPerform man-in-the-middle attack on wireless clientsUnderstand client-side attacks, browser exploits, Java vulnerabilities, and social engineeringDevelop advanced sniffing and PCAP analysis skills to extract sensitive information such as DOC, XLS, and PDF documents from wireless networksUse Raspberry PI and OpenWrt to perform advanced wireless attacksPerform a DOS test using various techniques and toolsIn DetailKali Linux is a Debian-based Linux distribution designed for digital forensics and penetration testing. It gives access to a large collection of security-related tools for professional security testing - some of the major ones being Nmap, Aircrack-ng, Wireshark, and Metasploit.This book will take you on a journey where you will learn to master advanced tools and techniques to conduct wireless penetration testing with Kali Linux.You will begin by gaining an understanding of setting up and optimizing your penetration testing environment for wireless assessments. Then, the book will take you through a typical assessment from reconnaissance, information gathering, and scanning the network through exploitation and data extraction from your target. You will get to know various ways to compromise the wireless network using browser exploits, vulnerabilities in firmware, web-based attacks, client-side exploits, and many other hacking methods. You will also discover how to crack wireless networks with speed, perform man-in-the-middle and DOS attacks, and use Raspberry Pi and Android to expand your assessment methodology.By the end of this book, you will have mastered using Kali Linux for wireless security assessments and become a more effective penetration tester and consultant.Style and approachThis book uses a step-by-step approach using real-world attack scenarios to help you master the wireless penetration testing techniques.
Unity 5.x Shaders and Effects Cookbook
Unity 5.x Shaders and Effects Cookbook
Alan Zucconi
¥90.46
Master the art of Shader programming to bring life to your Unity projectsAbout This BookThis book will help you master the technique of physically based shading in Unity 5 to add realism to your game quickly through precise recipesFrom an eminent author, this book offers you the fine technicalities of professional post-processing effects for stunning resultsThis book will help you master Shader programming through easy-to-follow examples to create stunning visual effects that can be used in 3D games and high quality graphics.Who This Book Is ForUnity Effects and Shader Cookbook is written for developers who want to create their first Shaders in Unity 5 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required.What You Will LearnUnderstand physically based rendering to fit the aesthetic of your gameEnter the world of post-processing effects to make your game look visually stunningAdd life to your materials, complementing Shader programming with interactive *sDesign efficient Shaders for mobile platforms without sacrificing their realismUse state-of-the-art techniques such as volumetric explosions and fur shadingBuild your knowledge by understanding how Shader models have evolved and how you can create your ownDiscover what goes into the structure of Shaders and why lighting works the way it doesMaster the math and algorithms behind the most used lighting modelsIn DetailSince their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished, refined product with Unity’s post-processing effects.Unity Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unity3D—guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math.We’ll start with essential lighting and finishing up by creating stunning screen Effects just like those in high quality 3D and mobile games. You’ll discover techniques including normal mapping, image-based lighting, and how to animate your models inside a Shader. We’ll explore the secrets behind some of the most powerful techniques, such as physically based rendering! With Unity Shaders and Effects Cookbook, what seems like a dark art today will be second nature by tomorrow.Style and approachThe recipes in this book contain step-by-step instructions, complemented by screenshots and code, and real-world examples.
Learning ArcGIS for Desktop
Learning ArcGIS for Desktop
Daniela Cristiana Docan
¥90.46
Create, analyze, and map your spatial data with ArcGIS for Desktop About This Book Learn how to use ArcGIS for Desktop to create and manage geographic data, perform vector and raster analysis, design maps, and share your results Solve real-world problems and share your valuable results using the powerful instruments of ArcGIS for Desktop Step-by-step tutorials cover the main editing, analyzing, and mapping tools in ArcGIS for Desktop Who This Book Is For This book is ideal for those who want to learn how to use the most important component of Esri’s ArcGIS platform, ArcGIS for Desktop. It would be helpful to have a bit of familiarity with the basic concepts of GIS. Even if you have no prior GIS experience, this book will get you up and running quickly. What You Will Learn Understand the functionality of ArcGIS for Desktop applications Explore coordinate reference system concepts and work with different map projections Create, populate, and document a file geodatabase Manage, create, and edit feature shapes and attributes Built automate analysis workfl ows with ModelBuilder Apply basic principles of map design to create good-looking maps Analyze raster and three-dimensional data with the Spatial Analyst and 3D Analyst extensions In Detail ArcGIS for Desktop is one of the main components of the ESRI ArcGIS platform used to support decision making and solve real-world mapping problems. Learning ArcGIS for Desktop is a tutorial-based guide that provides a practical experience for those who are interested in start working with ArcGIS. The first five chapters cover the basic concepts of working with the File Geodatabase, as well as editing and symbolizing geospatial data. Then, the book focuses on planning and performing spatial analysis on vector and raster data using the geoprocessing and modeling tools. Finally, the basic principles of cartography design will be used to create a quality map that presents the information that resulted from the spatial analysis previously performed. To keep you learning throughout the chapters, all exercises have partial and final results stored in the dataset that accompanies the book. Finally, the book offers more than it promises by using the ArcGIS Online component in the tutorials as source of background data and for results sharing Style and approach This easy-to-follow guide is full of hands-on exercises that use open and free geospatial datasets. The basic features of the ArcGIS for Desktop are explained in a step-by-step style.
Oracle ADF 11gR2 Development Beginner's Guide
Oracle ADF 11gR2 Development Beginner's Guide
Vinod Krishnan
¥90.46
"Oracle ADF 11gR2 Development Beginner's Guide" will cover the basics of Oracle ADF 11g development and will then work through more complex topics as the reader gains more skills. This book will follow a tutorial approach with the content and tasks getting more advanced throughout. This book is intended for beginners who know a little about Java programming and would like to learn how to develop rich web applications using the Oracle Application Development Framework.
Building Dashboards with Microsoft Dynamics GP 2013 and Excel 2013
Building Dashboards with Microsoft Dynamics GP 2013 and Excel 2013
Mark Polino
¥90.46
Follow real-life, step-by-step examples that provide the building blocks to build engaging dashboards. This practical guide is all about doing. Get your data, open up Excel, and go! You don't need to be an expert to get the most out of your Dynamics GP implementation and build great-looking, easily maintained dashboards using Microsoft Excel. If you have a working knowledge of Dynamics and Excel you'll be producing amazing dashboards in hours not days.
Android Native Development Kit Cookbook
Android Native Development Kit Cookbook
Feipeng Liu
¥90.46
This book is written in a Cookbook style, beginning with recipes which focus on helping developers make their software/application available in Android. Android developers who want to learn Android NDK programming, or develop multimedia and games in Android NDK will benefit from this book.
LiveCode Mobile Development: Beginner's Guide - Second Edition
LiveCode Mobile Development: Beginner's Guide - Second Edition
Colin Holgate
¥90.46
The ideal reader for this book would be someone who already knows LiveCode, is interested in creating mobile apps, and wants to save the many hours it took for me to track down all of the information on how to get started! Chapter 1, LiveCode Fundamentals, will help those of you who know programming but are not familiar with LiveCode. The knowledge you've acquired should be enough for you to benefit from the remainder of the book.
The Business Analyst's Guide to Oracle Hyperion Interactive Reporting 11
The Business Analyst's Guide to Oracle Hyperion Interactive Reporting 11
Edward J. Cody
¥90.46
This is a hands-on walkthrough, from gathering information to creating a report to the presentation sections. It helps you to get accustomed to the software and gives an in-depth understanding of how to easily unleash the powerful functionality of the software. As a result you will be able to use the powerful functionalities of Oracle Hyperion Interactive Reporting 11 to drive important business decisions. The style of the book allows you to use it as a guide to walk through each chapter or as reference material while you work with the software. This book is for all Oracle Hyperion Interactive reporting users from novice to advanced. If you find yourself struggling while using this tool or you are new to the tool, this book will guide you through and make the learning process incremental.
eZ Publish 4: Enterprise Web Sites Step-by-Step
eZ Publish 4: Enterprise Web Sites Step-by-Step
Francesco Fullone
¥90.46
The book is a carefully structured, practical, step-by-step guide to overcoming the trials and tribulations of building an eZ Publish enterprise web site. Each chapter will be based on a three-layer approach. Firstly, it teaches the techniques and principles required to fulfill the needs of our site, then it goes deep in the CMS approach to fulfill them. Lastly, example code and step-by-step screenshots are used to dig deeper. This book is written for beginners to eZ Publish who need to work on an enterprise-level site with a complex publishing workflow. This book is best for people who want to use eZ Publish from scratch without hard-core programming skills. Even if you are not a PHP-guru, and you don't want to study eZ Publish core functionality – this book is for you. In general, however, you'll get more out of the book if you know a little PHP, have some concept of Object-Oriented Programming, and have a general familiarity with CMS concepts.
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
Gaston C. Hillar
¥90.46
This book takes a step-by-step approach to building a complete interactive 3D game using Silverlight and enhancing it through its related technologies. The book focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. It uses illustrations, screenshots, and interactive experiences to understand the most complex topics related to the 3D scenes. This book is designed primarily for C# developers with basic knowledge of the Visual Studio IDE who want to develop online 3D games using Silverlight or create interactive 3D scenes for a web site with animated models. No prior experience in 3D programming, 3D animation, or Silverlight is required. The book is also aimed at 3D developers who want to improve their online content, offering innovative 3D models in action.
Practical Plone 3: A Beginner's Guide to Building Powerful Websites
Practical Plone 3: A Beginner's Guide to Building Powerful Websites
Alex Clark
¥90.46
This is a beginner's practical guide that doesn't involve any code or programming concepts. You will learn by pointing and clicking on the options available in front of you. It includes easy-to-follow instructions and screenshots that will guide you through creating a powerful website. Each chapter stands alone and you need not go through all the chapters. You can pick and choose depending upon your requirements. If you want to get a Plone site up and running quickly and don't want to get involved in programming, this book is for you. This book is aimed at beginners, who want to configure and customize Plone to meet their content management needs. The book doesn't expect programming skills, although some knowledge of fundamental web concepts such as HTML and HTTP may be helpful.
PHP 5 CMS Framework Development - 2nd Edition
PHP 5 CMS Framework Development - 2nd Edition
Martin Brampton
¥90.46
The book includes extensive discussion of the design issues, and how to overcome them in the framework. Each chapter of the book focuses on a particular requirement of the framework. The book will not present the total code for a framework, which requires many thousands of lines. But it does show the parts that raise critical design or implementation issues. For these, detailed explanation is given, leaving the less problematic parts to the code download itself. If you are a professional PHP developer who wants to know more about web oriented frameworks and content management systems, this book is for you. Whether you already use an in-house developed framework or are developing one, or if you are simply interested in the issues involved in this demanding area, you will find discussion ranging from design issues to detailed coding solutions in this book. You are expected to have experience working with PHP 5 object-oriented programming. Examples in the book will run on any recent version of PHP 5, including 5.3.
Django 1.1 Testing and Debugging
Django 1.1 Testing and Debugging
Karen M. Tracey
¥90.46
This book teaches by example. It walks in detail through development of a sample application, illustrating each step via complete working code and either screenshots or console snippets. The cumbersome and time consuming task of debugging will be a cake walk with this book. If you are a Django application developer who wants to create robust applications quickly that work well and are easy to maintain in the long term, this book is for you. This book is the right pick if you want to be smartly tutored to make best use of Django's rich testing and debugging support and make testing an effortless task. Basic knowledge of Python, Django, and the overall structure of a database-driven web application is assumed. However, the code samples are fully explained so that even beginners who are new to the area can learn a great deal from this book.
Magento 1.3 Sales Tactics Cookbook
Magento 1.3 Sales Tactics Cookbook
William Rice
¥90.46
This book is written with the business owner in mind. Each of the recipes in the book supports a business objective, and is designed to increase the success of your Magento storefront. Magento beginners will find the recipes easy to follow. They are written in plain language. When special jargon is needed, it is clearly explained. The techniques are illustrated with many screenshots, showing you exactly what you must do. An example storefront is used throughout the book, so you can see exactly what effect each technique will have on your storefront. Most of these techniques stand alone, so you can jump into the book at any time and implement the techniques that are best for your storefront at this time. If you are a Magento store owner or store designer who wants to boost sales, then this book is for you
Backbase 4.4.x RIA Development
Backbase 4.4.x RIA Development
Ghica van Emde Boas
¥90.46
This is a practical book, where every example is tested and all source code is available with the book. Each chapter ends with work on a sample application using the new things learned. At the end of the book there is a complete, usable Travel Blog application. This book is for web developers who want to develop applications using the Backbase Client Framework. It may also be interesting for web developers and web application architects who want to know more about XML-based web application architectures.
ModSecurity 2.5
ModSecurity 2.5
Magnus Mischel
¥90.46
This book teaches ModSecurity from the beginning to anyone with basic Linux skills. It starts by focusing on introducing ModSecurity, and explaining the concept of ModSecurity rules and how to write them. Later, it looks at the performance of ModSecurity and what sort of impact ModSecurity has on the speed of your web application. This book is written for system administrators or anyone running an Apache web server who wants to learn how to secure that server. It assumes that you are familiar with using the Linux shell and command-line tools, but does its best to explain everything so that those who are not Linux experts can make full use of ModSecurity.
Expert Cube Development with Microsoft SQL Server 2008 Analysis Services
Expert Cube Development with Microsoft SQL Server 2008 Analysis Services
Alberto Ferrari
¥90.46
This is a practical tutorial for Analysis Services that shows readers how to solve problems commonly encountered while designing cubes, and explains which features of Analysis Services work well and which should be avoided. The book walks through the whole cube development lifecycle, from building dimensions, cubes and calculations to tuning and moving the cube into production. This book is aimed at Analysis Services developers who already have some experience but who want to go into more detail on advanced topics, and who want to learn best practices for cube design.
OpenVPN 2 Cookbook
OpenVPN 2 Cookbook
Jan Just Keijser
¥90.46
This is a cookbook, with practical recipes providing tips and tricks to the most common problems and scenarios faced with OpenVPN. This book is ideal for system administrators and networking professionals who are interested in building secure VPNs using OpenVPN. It is preferable that the reader has a basic knowledge of OpenVPN, as well as general network administration skills.