Sencha Touch Cookbook
¥80.65
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. This book is ideal for anyone who wants to gain the practical knowledge involved in using Sencha Touch mobile web application framework to make attractive web apps for mobiles. If you have some familiarity with HTML and CSS, then this book is for you. This book will give designers the skills they need to implement their ideas, and provide developers with creative inspiration through practical examples. It is assumed that you know how to use touch screens, touch events, WebKit on mobile systems, Apple iOS, and Google Android for Mobiles.
Liferay Beginner's Guide
¥80.65
Part of Packt’s Beginner’s Guide series, each chapter follows the creation of a fictional neighbourhood site to demonstrate an aspect of Liferay portal with practical examples, screenshots, and step-by-step instructions. All you need in order to benefit from the Liferay Beginner’s Guide is programming experience. No prior knowledge of Liferay is required, although experienced Liferay portal programmers who need to get up to speed with its latest features will also find this book useful.
iPhone User Interface Cookbook
¥80.65
Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. The iPhone Interface Cookbook is written from the ground up for people who are new to iOS or application interface design in general. Each chapter discusses the reasoning and design strategy behind critical interface components, as well as how to best integrate each into any iPhone or iPad application. Detailed and straight-forward recipes help give guidance and build understanding far beyond what is offered through Apple’s Human Interface Guidelines.
Google SketchUp for Game Design: Beginner's Guide
¥80.65
The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available game engines such as Unity 3D, CryEngine, Ogre, Panda3D, Unreal Engine, and Blender Game Engine. It also targets all those who wish to create new levels and assets to sell in game asset stores or use in visualization or animation.
Mahara 1.4 Cookbook
¥80.65
Part of Packt's cookbook series, this book offers learning and techniques through recipes. It contains step-by-step instructions for Mahara users of all kinds. It is designed in such a way that you can refer to recipes chapter by chapter, or read them in no particular order. Whether you are a student, an instructor, an administrator, or simply someone who would like to build your own portfolio, this book is for you. The range of recipes is wide, because Mahara's features can support portfolio development and use, regardless of level or purpose. This book requires only a very basic knowledge of Mahara.
FreeRADIUS Beginner's Guide
¥80.65
This is a fast-paced Beginner's Guide that will take you step by step through the fundamentals of FreeRADIUS and using it in your live projects. It has been structured in a way that will let you get maximum practical information out of it in setting up your own FreeRADIUS server. It will guide you on all the aspects of FreeRADIUS and do much more to get you all the 'A's right. If you are an Internet Service Provider (ISPs) or a network manager who needs to track and control network usage, then this is the book for you. You need to be familiar with Linux and have a solid understanding of TCP/IP. No previous knowledge of RADIUS or FreeRADIUS is required.
Rhomobile Beginner's Guide
¥80.65
Part of Packt's Beginner's Guide series, this book is packed full of practical examples and screenshots to make building your application straightforward and fun. Whether you have prior experience of developing mobile applications or this is your first venture, all newcomers to Rhomobile will be able to quickly develop their own mobile application. This book is accessible for people who are completely new to Ruby, though having prior knowledge of it would be a huge advantage.
Blender 2.5 Character Animation Cookbook
¥80.65
Part of Packt's Cookbook series, each chapter focuses on a different aspect of animation. If you don't have the time to work your way through a long tutorial, then this is the book for you. The step-by-step recipes are independent from each other so you can dip in and out of the book to add great effects as and when you need them. Blender users who already know the basics of adding, modeling and rendering objects within the program, but are eager to learn how to turn a character's mesh into a living creature.
Inkscape Illustrator's Cookbook
¥80.65
Each recipe comprises step-by-step instructions followed by an analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or look at the list of recipes and refer to them in no particular order. It is packed with useful screenshots to make your learning even easier. This book is written for both beginners and developers who have a basic knowledge of Inkscape. With this book illustrators who have just started using Inkscape can quickly dive into the world of Inkscape and graphics editing. Software developers and web designers can learn how to create graphics for their software on their own or build SVG and other web-based interfaces. Users of other graphics editing applications can find out how Inkscape can be used as an alternative to solve common graphics problems.
Cacti 0.8 bEginners Guide
¥80.65
Written for beginners to Cacti, this book contains step-by-step instructions and hands-on tutorials for network operators to learn how to implement and use the core Cacti functions. The book is designed in such a way that you can explore it chapter-by-chapter or skip any chapter without missing a beat. If you are a network operator and want to use Cacti for implementing performance measurement for trending, troubleshooting, and reporting purposes, then this book is for you. You only need to know the basics of network management and SNMP.
Moodle 1.9 Testing and Assessment
¥80.65
This book is an illustrative how-to guide with many screenshots and examples that helps you to create simple to complex tests and assess them using Moodle. It covers effective usage of tools available in Moodle and offers some Moodle options that you may not have tried yet. It will guide you from the basic philosophy of online testing to creating skill-based assessments in Moodle. If you are a tutor or Moodle Administrator who is responsible for developing and evaluating an online test using Moodle, then this book is for you. This book assumes that you have already successfully installed and set up a Moodle site for teaching.
Facebook Graph API Development with Flash: Beginner's Guide
¥80.65
This step-by-step book gives you an empty shell of an AS3 Facebook RIA, and guides you through writing the Facebook interaction code by means of fun examples, exercises, and code snippets.This beginner's guide focuses on getting you through all the major learning points in a smooth, logical order. You'll also see how to avoid some common pitfalls. If you are an AS3 developer who wants to create applications and games that integrate with Facebook – either on the Facebook website itself or off it, then this book is for you. Even if you have no previous experience with Facebook, databases, or server-side programming , you can count on this book.
JBoss AS 5 Performance Tuning
¥80.65
Packed with practical examples, this book looks at a different aspect of performance tuning in each chapter and shows the reader how to apply them to their existing Java applications. Written to version 5.1, this book also has information about the upcoming 6.0 release and how you can upgrade your existing applications. This book is for Java architects who design and configure Enterprise applications. It is great for Java developers who want to get into the inner details of the application server and of the correct tuning methodology. Application testers will also find this book useful as they will learn how to monitor the performance of the middleware with the correct instruments.
Ogre 3D 1.7 Beginner's Guide
¥80.65
This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own. If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the book.
Python 2.6 Graphics Cookbook
¥80.65
This book has recipes that show enthusiastic users how easy graphic programming can be. Simple explanations in plain English are used. The recipes are built up, in each chapter, starting as simply as possible and moving to more complex programs with which you can comfortably create 2D vector graphics and animations. You will learn how to combine both vector and photo images seamlessly! If you are looking to create animated graphics to represent real-world scenarios then this book is for you. Teachers, scholars, students, and engineers who know it is possible to make fascinating models and demonstrations but have not found a handbook that pulls it all together in one place will find what they need in this recipe bank. Basic knowledge of Python programming is required and access to the Web and Google will be useful.
Drupal 6 Theming Cookbook
¥80.65
Written in cookbook style, this book offers solutions to all common theme design problems through recipes. Each recipe contains step-by-step instructions followed by the analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is written for Drupal developers who want to refresh the look and feel of their sites. If you are a Drupal site administrator who is looking to go beyond the basics and customize the presentational aspects of your Drupal site, then this book is for you. It assumes that readers are familiar with rudimentary PHP and acquainted with Drupal installation and general usage. Readers are also expected to have knowledge of CSS and XHTML.
Moodle 1.9 Top Extensions Cookbook
¥80.65
The disorganised array of modules available for Moodle are brought together in ways you can relate to. Reviews include details that will help you decide if a module is worth testing. There are illustrated, step-by-step guides to installing and configuring modules. If you are involved in teaching using Moodle, be it at relatively small institutions running their own Moodle instance, or at large institutions where Moodle is used and administered, or you are an administrator of a Moodle instance who is looking for modules that will be useful to teachers and students at their institution, this book is meant for you.
XNA 4.0 Game Development by Example: Beginner's Guide
¥80.65
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept de*ion and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of C# would be helpful to kick-start your game development, but it's not essential.
Canvas LMS Course Design
¥80.65
This book is intended for educators who want to use Canvas to enhance their teaching or for educators whose institution has adopted Canvas as its learning management system. Whether you are brand new to online learning or you are a seasoned expert, you will be able to master both the basic functions and the advanced features of Canvas with this book.
Construct 2 Game Development by Example
¥80.65
This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production.
3D printing with RepRap Cookbook
¥80.65
A systematic guide consisting of over 100 recipes which focus on helping you understand the process of 3D printing using RepRap machines. The book aims at providing professionals with a series of working recipes to help make their fuzzy notions into real, saleable projects/objects using 3D printing technology. This book is for novice designers and artists who own a RepRap-based 3D printer, have fundamental knowledge of its working, and who desire to gain better mastery of the printing process. For the more experienced user, it will provide a handy visual resource, with side-by-side comparisons of the two most popular slicers, Skeinforge and Slic3r. A basic understanding of designing and modeling principles and elementary knowledge of digital modeling would be a plus.

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