万本电子书0元读

万本电子书0元读

SproutCore Web Application Development
SproutCore Web Application Development
Tyler Keating
¥80.65
Written as a practical, step-by-step tutorial, Creating HTML5 Apps with SproutCore is full of engaging examples to help you learn in a practical context.This book is for any person looking to write software for the Web or already writing software for the Web. Whether your background is in web development or in software development, Creating HTML5 Apps with SproutCore will help you expand your skills so that you will be ready to apply the software development principles in the web development space.
Mastering Manga Studio 5
Mastering Manga Studio 5
Liz Staley
¥80.65
Mastering Manga Studio 5 will follow an explanatory, work through manual approach. The main features of Manga will be presented in each section along with exciting tips, vital techniques and impressive workflows.This book is for those who already have some Manga Studio and graphics program experience. It is not a beginner's guide, but if you are a novice Manga Studio 5 user it will help you to master the time-saving features of the software.
Puppet 3 Cookbook
Puppet 3 Cookbook
John Arundel
¥80.65
Puppet 3 Cookbook is written in a Cookbook style, showing you how to set up and expand your Puppet infrastructure. It not only gives you everything you need to become a Puppet expert, but includes powerful code samples and techniques developed over many years of production experience. With it, you’ll save time and effort by automating tedious manual processes, impress your boss by delivering better business value from IT, and future-proof your career by getting to grips with the new technologies revolutionizing the industry."Puppet 3 Cookbook" is for anyone who builds and administers servers, especially in a web operations context. It requires some experience of Linux systems administration, including familiarity with the command line, file system, and text editing. No programming experience is required.
SFML Game Development
SFML Game Development
Jan Haller
¥80.65
SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious C++ programmers who want to develop their own game. If you have plenty of ideas for an awesome and unique game, but don’t know how to start implementing them, then this book is for you. The book assumes no knowledge about SFML or game development, but a solid understanding of C++ is required.
FreeSWITCH 1.2
FreeSWITCH 1.2
Anthony Minessale
¥80.65
This book is full of practical code examples aimed at a beginner to ease his or her learning curve.This book is written for IT professionals and enthusiasts who are interested in quickly getting a powerful telephony system up and running using the free and open source application, FreeSWITCH.Telephony experience will be helpful, but not required.
Blackboard Learn Administration
Blackboard Learn Administration
Terry Patterson
¥80.65
Hands-on and step-by-step instructions on successfully administrating Blackboard Learn from an admin expert. This book is for in-house IT administrators who are responsible for maintaining the school’s IT system and making sure that it is ready for the teachers to use. Readers will need some experience with server management and installation.
Apple Motion 5 Cookbook
Apple Motion 5 Cookbook
Nick Harauz
¥80.65
Step-by-step, practical recipes to build simple and complex Motion Graphics with Motion 5"Apple Motion 5 Cookbook" is designed for Final Cut Pro X video editors and Motion 5 users looking to gain more knowledge of how Motion works, and to get more of a ‘WOW’ factor in projects. It’s also aimed at designers and motion designers alike, who are looking to build on their skillsets.
Learning RabbitMQ
Learning RabbitMQ
Martin Toshev
¥80.65
Build and optimize efficient messaging applications with ease About This Book Learn to administer, configure, and manage RabbitMQ instances Discover ways to secure and troubleshoot RabbitMQ instances This book is fully up-to-date with all the latest changes to version 3.5 Who This Book Is For If you are a developer or system administrator with a basic knowledge of messaging who wants to learn RabbitMQ, or if you want to further enhance your knowledge in working with the message broker, then this book is ideal for you. To fully understand some examples in the book, a basic knowledge of the Java programming language is required. What You Will Learn Apply messaging patterns using the message broker Administer RabbitMQ using the command line, management Web console, or management REST services Create a cluster of scalable, and highly-available, RabbitMQ instances Use RabbitMQ with the Spring Framework, MuleESB, WSO2, and Oracle databases Deploy RabbitMQ using Puppet, Vagrant, or Docker Fine-tune the performance of RabbitMQ Monitor RabbitMQ using Nagios, Munin, or Monit Secure, troubleshoot, and extend RabbitMQ In Detail RabbitMQ is Open Source Message Queuing software based on the Advanced Message Queue Protocol Standard written in the Erlang Language. RabbitMQ is an ideal candidate for large-scale projects ranging from e-commerce and finance to Big Data and social networking because of its ease of use and high performance. Managing RabbitMQ in such a dynamic environment can be a challenging task that requires a good understanding not only of how to work properly with the message broker but also of its best practices and pitfalls. Learning RabbitMQ starts with a concise de*ion of messaging solutions and patterns, then moves on to concrete practical scenarios for publishing and subscribing to the broker along with basic administration. This knowledge is further expanded by exploring how to establish clustering and high availability at the level of the message broker and how to integrate RabbitMQ with a number of technologies such as Spring, and enterprise service bus solutions such as MuleESB and WSO2. We will look at advanced topics such as performance tuning, secure messaging, and the internals of RabbitMQ. Finally we will work through case-studies so that we can see RabbitMQ in action and, if something goes wrong, we'll learn to resolve it in the Troubleshooting section. Style and approach Each chapter of the book is an easy-to-follow guide that expands and builds on the knowledge already gained in previous chapters. Throughout the course of the book, a sample system called the CSN (Corporate Social Network) is used to illustrate the core principles described. At the end of each chapter, there is a Q&A session that covers practical questions that may arise in practice when working with RabbitMQ.
wxPython Application Development Cookbook
wxPython Application Development Cookbook
Cody Precord
¥80.65
Over 80 step-by-step recipes to get you up to speed with building your own wxPython applications About This Book This book empowers you to create rich cross-platform graphical user interfaces using Python It helps you develop applications that can be deployed on Windows, OSX, and Linux The recipes in the book involve real-world applications, giving you a first-hand experience of the practical scenarios Who This Book Is For For those who are familiar with programming in Python and want to start building applications with graphical user interfaces, this book will get you up and running quickly. A basic understanding of the Python programming language and object-oriented concepts are all that is needed. What You Will Learn Create full featured user interfaces Design and develop custom controls Deploy and distribute wxPython applications to Windows, Macintosh OS X, Linux, and other UNIX-like environments Handle and respond to application events Manage and display data using grids Interact with web services from your GUI Use Paint events to draw custom displays Support the display of user interfaces in multiple languages In Detail wxPython is a GUI toolkit for the Python programming language built on top of the cross-platform wxWidgets GUI libraries. wxPython provides a powerful set of tools that allow you to quickly and efficiently building applications that can run on a variety of different platforms. Since wxWidgets provides a wrapper around each platform’s native GUI toolkit, the applications built with wxPython will have a native look and feel wherever they are deployed. This book will provide you with the skills to build highly functional and native looking user interfaces for Python applications on multiple operating system environments. By working through the recipes, you will gain insights into and exposure to creating applications using wxPython. With a wide range of topics covered in the book, there are recipes to get the most basic of beginners started in GUI programming as well as tips to help experienced users get more out of their applications. The recipes will take you from the most basic application constructs all the way through to the deployment of complete applications. Style and approach This book is a collection of step-by-step recipes that introduce the various components and concepts of wxPython in a conversational and easy-to-follow way. Each recipe contains coded examples along with detailed explanations about the key points of each topic. Each topic is designed to introduce and show you how to use a single feature from the wxPython library.
JavaScript Concurrency
JavaScript Concurrency
Adam Boduch
¥80.65
Build better software with concurrent JavaScript programming, and unlock a more efficient and forward thinking approach to web development About This Book Apply the core principles of concurrency to both browser and server side development Explore the latest tools and techniques at the forefront of concurrent programming, including JavaScript promises, web workers, and generators Learn how concurrent and parallel programming can help you tackle the challenges of fast, data heavy web development Who This Book Is For JavaScript Concurrency is written for any JavaScript developer who wants to learn how to write more efficient, powerful, and maintainable applications that utilize the latest developments in the JavaScript language. All aspects of concurrent, asynchronous, and parallel programming are covered from first principles and by the end of the book you’ll be able to create a fully-worked application that leverages all the topics covered in the book. What You Will Learn Understand exactly how JavaScript works in a web browser environment, and how these mechanisms power our event-driven JavaScript code Use promises to turn complex synchronization scenarios into readable and maintainable values Compute values lazily and avoid unnecessary memory allocations using generators. Write concurrent code that doesn’t feel like concurrent code by abstracting away boilerplate chores Leverage true hardware parallelism with web workers to get a better performance Get to grips with the NodeJS model of concurrency and learn why it’s good for I/O-intensive web applications In Detail Concurrent programming may sound abstract and complex, but it helps to deliver a better user experience. With single threaded JavaScript, applications lack dynamism. This means that when JavaScript code is running, nothing else can happen. The DOM can’t update, which means the UI freezes. In a world where users expect speed and responsiveness – in all senses of the word – this is something no developer can afford. Fortunately, JavaScript has evolved to adopt concurrent capabilities – one of the reasons why it is still at the forefront of modern web development. This book helps you dive into concurrent JavaScript, and demonstrates how to apply its core principles and key techniques and tools to a range of complex development challenges. Built around the three core principles of concurrency – parallelism, synchronization, and conservation – you’ll learn everything you need to unlock a more efficient and dynamic JavaScript, to lay the foundations of even better user experiences. Throughout the book you’ll learn how to put these principles into action by using a range of development approaches. Covering everything from JavaScript promises, web workers, generators and functional programming techniques, everything you learn will have a real impact on the performance of your applications. You’ll also learn how to move between client and server, for a more frictionless and fully realized approach to development. With further guidance on concurrent programming with Node.js, JavaScript Concurrency is committed to making you a better web developer. The best developers know that great design is about more than the UI – with concurrency, you can be confident every your project will be expertly designed to guarantee its dynamism and power. Style and approach Beginning with the fundamentals of concurrency and how they apply to JavaScript development, the book then takes you through the relevant constructs that will help you implement concurrent code. You’ll learn how even the most abstract and theoretical aspects of concurrent programming help you solve real world challenges, with clear and practical demonstrations that show you how concurrent JavaScript will make you a better developer.
GameMaker Cookbook
GameMaker Cookbook
Brandon Gardiner
¥80.65
Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system About This Book Design and develop game elements that can be used alone or stacked to enhance your gaming experience Explore extensions that can unlock GameMaker: Studio’s true potential to create complex games A recipe-based, easy-to-follow guide to take your GameMaker skills to the next level Who This Book Is For This book is intended for GameMaker: Studio enthusiasts who are looking to add more substance and improve their content. If know your way around the program and have some basic GML skills but want to take them further, then this book is for you. What You Will Learn Set up player control schemes of various types, such as touch controls and a gamepad Create your own physics sandbox Get accustomed to advanced player movement Implement music and 3D sound in your games Utilize GameMaker’s GUI layers to create exciting games Generate adjustable game settings and save systems Add depth to your game with lighting and special effects In Detail GameMaker: Studio started off as a tool capable of creating simple games using a drag-and-drop interface. Since then, it has grown to become a powerful instrument to make release-ready games for PC, Mac, mobile devices, and even current-gen consoles. GameMaker is designed to allow its users to develop games without having to learn any of the complex programming languages such as C++ or Java. It also allows redistribution across multiple platforms. This book teaches you to harness GameMaker: Studio’s full potential and take your game development to new heights. It begins by covering the basics and lays a solid foundation for advanced GameMaker concepts. Moving on, it covers topics such as controls, physics, and advanced movement, employing a strategic approach to the learning curve. The book concludes by providing insights into complex concepts such as the GUI, menus, save system, lighting, particles, and VFX. By the end of the book, you will be able to design games using GameMaker: Studio and implement the same techniques in other games you intend to design. Style and approach A problem-solving guide that teaches you the construction of game elements and mechanics to be integrated in games for rapid prototyping. Each overall topic includes several individual recipes taught through step-by-step instructions, and in-depth follow-up with examples.
HTML5 for Flash Developers
HTML5 for Flash Developers
Matt Fisher
¥80.65
A step by step guide with detailed examples.Experienced Flash AS3 programmers who are making the switch to Java* and HTML5.
Node Web Development, Second Edition
Node Web Development, Second Edition
David Herron
¥80.65
Presented in a simple, step-by-step format, this book is an introduction to web development with Node.This book is for anybody looking for an alternative to the "P" languages (Perl, PHP, Python), or anyone looking for a new paradigm of server-side application development.The reader should have at least a rudimentary understanding of JavaScript and web application development.
CoffeeScript Application Development
CoffeeScript Application Development
Ian Young
¥80.65
CoffeeScript Application Development is a practical, hands-on guide with step-by-step instructions. Follow the smooth and easy tutorial approach, covering examples that build in complexity. By the final chapter you'll be wondering why you didn't try CoffeeScript sooner.If you are a JavaScript developer who wants to save time and add power to your code, then this is the book that will help you do it. With minimal fuss you will learn a whole new language which will reduce your application development time from weeks to days.
Selenium Testing Tools Cookbook - Second Edition
Selenium Testing Tools Cookbook - Second Edition
Unmesh Gundecha
¥80.65
Over 90 recipes to help you build and run automated tests for your web applications with Selenium WebDriverAbout This BookLearn to leverage the power of Selenium WebDriver with simple examples that illustrate real-world problems and their workaroundsExplains the testing of mobile applications with Appium for mobile platforms such as iOS and AndroidA pragmatic manual with engaging recipes and attractive screenshots to test your web applications efficiently Who This Book Is For This book is intended for software quality assurance/testing professionals, software project managers, or software developers with prior experience in using Selenium and Java to test web-based applications. This books also provides examples for C#, Python and Ruby users.What You Will LearnUnderstand how the locators work and use various locator methods to build reliable testsBuild reliable and maintainable tests with the Selenium WebDriver APIUse the PageFactory pattern to build a robust and easy to maintain test frameworkBuild data-driven tests and extend Selenium API to implement custom steps and checksIntegrate and use ATDD/BDD tools such as Cucumber, SpecFlow, Capybara, and Behave with the Selenium WebDriver APISet up iPhone/iPad and Android simulators and devices to test your mobile web application with AppiumSet up Selenium Grid for faster and parallel running of tests, increasing test coverage and reducing test execution time for cross-browser testingBuild extended Selenium WebDriver tests for additional coverage In Detail This book is an incremental guide that will help you learn and use the advanced features of the Selenium toolset including the WebDriver API in various situations to build a reliable test automation. You start off by setting up the test development environment and gain tips on the advanced locater strategy and the effective use of the Selenium WebDriver API. After that, the use of design patterns such as data - driven tests and PageFactory are demonstrated. You will then be familiarised with extending Selenium WebDriver API by implementing custom tasks and setting up your own distributed environment to run tests in parallel for cross-browser testing. Finally, we give you some tips on integrating Selenium WebDriver with other popular tools and testing mobile applications. By the end of this book, you will have learned enough to solve complex testing issues on your own.Style and approach This recipe-based guide covers real-life scenarios of testing your web apps with Selenium. Each recipe begins with a short introduction and key concepts along with illustrated examples of use cases, and ends with detailed but informative de*ions of the inner workings of the example.
Scala Data Analysis Cookbook
Scala Data Analysis Cookbook
Arun Manivannan
¥80.65
Navigate the world of data analysis, visualization, and machine learning with over 100 hands-on Scala recipesAbout This BookImplement Scala in your data analysis using features from Spark, Breeze, and ZeppelinScale up your data anlytics infrastructure with practical recipes for Scala machine learningRecipes for every stage of the data analysis process, from reading and collecting data to distributed analytics Who This Book Is For This book shows data scientists and analysts how to leverage their existing knowledge of Scala for quality and scalable data analysis.What You Will LearnFamiliarize and set up the Breeze and Spark libraries and use data structuresImport data from a host of possible sources and create dataframes from CSVClean, validate and transform data using Scala to pre-process numerical and string dataIntegrate quintessential machine learning algorithms using Scala stackBundle and scale up Spark jobs by deploying them into a variety of cluster managersRun streaming and graph analytics in Spark to visualize data, enabling exploratory analysis In Detail This book will introduce you to the most popular Scala tools, libraries, and frameworks through practical recipes around loading, manipulating, and preparing your data. It will also help you explore and make sense of your data using stunning and insightfulvisualizations, and machine learning toolkits. Starting with introductory recipes on utilizing the Breeze and Spark libraries, get to grips withhow to import data from a host of possible sources and how to pre-process numerical, string, and date data. Next, you’ll get an understanding of concepts that will help you visualize data using the Apache Zeppelin and Bokeh bindings in Scala, enabling exploratory data analysis. iscover how to program quintessential machine learning algorithms using Spark ML library. Work through steps to scale your machine learning models and deploy them into a standalone cluster, EC2, YARN, and Mesos. Finally dip into the powerful options presented by Spark Streaming, and machine learning for streaming data, as well as utilizing Spark GraphX.Style and approach This book contains a rich set of recipes that covers the full spectrum of interesting data analysis tasks and will help you revolutionize your data analysis skills using Scala and Spark.
Swift 2 Blueprints
Swift 2 Blueprints
Cecil Costa
¥80.65
Sharpen your skills in Swift by designing and deploying seven fully functional applicationsAbout This BookDevelop a variety of iOS-compatible applications that range from health and fitness to utilities using this project-based handbookDiscover ways to make the best use of the latest features in Swift to build on a wide array of applicationsFollow step-by-step instructions to create Swift apps oriented for the real world Who This Book Is For If you are a competent iOS developer who wants to develop stunning applications with Swift, then this book is for you. Familiarity with Swift programming is assumed.What You Will LearnGet to grips with the basics of Xcode and Swift for application developmentCreate a Photo Sharing application to capture an image, edit it using different features and share it via social media.Develop applications using the WatchKit and exchange data between iPhone and the WatchUse advanced features such as SpriteKit to build a gameInstall third-party Swift frameworks to improvise on your application developmentDiscover how to simulate home automation with HomeKitBuild an application to monitor the user's weight, heart rate and the number of steps for Health Historic AnalysisManipulate media using AVFoundation framework to merge audio and video. In Detail In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You’ll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications.Style and approach This book takes a step-by-step approach to help you build apps from scratch and learn the methodology to develop real-time applications using Swift.
Appcelerator Titanium Smartphone App Development Cookbook - Second Edition
Appcelerator Titanium Smartphone App Development Cookbook - Second Edition
Jason Kneen
¥80.65
Over 100 recipes to help you develop cross-platform, native applications in JavaScript About This Book Leverage your JavaScript skills to write mobile applications using Titanium Studio tools with the native advantage Deploy your application on the App Store and Google Play Add your own IOS native modules in objective-C, in an easy-to-follow step-by-step format Who This Book Is For This book is an essential for any developer learning or using JavaScript who wants to write native UI applications for iOS and Android. No knowledge of Objective-C, Swift and Java is required and you’ll quickly be developing native, cross-platform apps, in JavaScript! What You Will Learn Transfer data between applications with URL schemes, and make your application accessible to other mobile applications and services Connect with remote services using JSON Work with Google Maps and Apple Maps, GPS and annotate routes Create animations and special effects Integrate notifications and connect with social media services such as Facebook and Twitter Build applications with Alloy MVC – a rapid application development framework Design native APIs and use local databases In Detail The mobile web has paved the way but many users want to have “native” applications installed. Using Appcelerator as a platform it’s now possible to write iOS, Android, and Windows phone applications in JavaScript! It allows developers to develop fully native UI applications using Appcelerator studio tools without any knowledge of Objective-C, Swift or Java. This book will take you through the process of building cross-platform, native UI applications for the mobile from scratch. You will learn how to develop apps, how to use GPS, cameras and photos and how to build socially connected apps. You will also learn how to package them for submission to the App Store and Google Play. This cookbook takes a pragmatic approach to creating applications in JavaScript from putting together basic UIs, to handling events and implementation of third party services such as Twitter, Facebook and Push notifications. The book shows you how to integrate datasources and server APIs, and how to use local databases. The topics covered will guide you to use Appcelerator Studio tools for all the mobile features such as Geolocation, Accelerometer, animation and more. You’ll also learn about Alloy, the Appcelerator MVC framework for rapid app development, and how to transfer data between applications using URLSchemes, enabling other developers to access and launch specific parts of your app. Finally, you will learn how to register developer accounts and publish your very own applications on the App Store and Google Play. Style and approach This book offers a set of practical recipes with a step-by-step approach for building native applications for both the iOS and Android using JavaScript. This hands-on guide shows you exactly how to use the Appcelerator platform to rapidly develop cross-platform, native apps.
Building a Game with Unity and Blender
Building a Game with Unity and Blender
Lee Zhi Eng
¥80.65
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.
Learning Node.js for Mobile Application Development
Learning Node.js for Mobile Application Development
Stefan Buttigieg
¥80.65
Make use of Node.js to learn the development of a simple yet scalable cross-platform mobile applicationAbout This BookUse Node.js to satisfy the core backend requirements of modern apps, including user management, security, data access, and real-time data communicationBuild practical real-world mobile applications, which will give you the necessary knowledge to build your very own mobile solutionsStep-by-step development of projects using Ionic Framework as the frontend and Node.js for the backend supported by a MongoDB database Who This Book Is For This book is intended for web developers of all levels of expertise who want to deep dive into cross-platform mobile application development without going through the pains of understanding the languages and native frameworks that form an integral part of developing for different mobile platforms. This book is also for you if you are a developer who wants to capitalize on the MobileFirst strategy and so are going to use JavaScript for your complete stack.What You Will LearnDevelop an API from scratchSet up a MongoDB Database as part of your mobile application backendDeploy a cross-platform mobile application from the command lineIncorporate features within your mobile application that use native phone features such as a gyroscope, GPS, and accelerometerImplement mobile applications that use web-enabled APIsBuild a mobile application with real-time chat messaging featuresDevelop a secure mobile application that is capable of functioning with real-time data In Detail Node.js is a massively popular JavaScript library that lets you use JavaScript to easily program scalable network applications and web services. People approaching Node.js for the first time are often attracted by its efficiency, scalability, and the fact that it's based on JavaScript, the language of the Web, which means that developers can use the same language to write backend code. Also, it’s increasingly being seen as a "modern" replacement for PHP in web development, which relies on fast-paced data exchange. The growing community and the large amount of available modules makes Node.js one of the most attractive development environments. This book takes a step-wise and incremental approach toward developing cross-platform mobile technologies using existing web technologies. This will allow you to truly understand and become proficient in developing cross-platform mobile applications with Node.js, Ionic Framework, and MongoDB. The book starts off by introducing all the necessary requirements and knowledge to build a mobile application with a companion web service. It covers the ability to create an API from scratch and implement a comprehensive user database that will give you the opportunity to offer a mobile application with a personalized experience. Midway through the book, you will learn the basic processes to create a successful mobile application. You will also gain higher-level knowledge, allowing you to develop a functional and secure mobile application to ensure a seamless user experience for end users. Finally, the book ends with more advanced projects, which will bring together all the knowledge and expertise developed in the previous chapters to create a practical and functional mobile-application that has useful real-world features.Style and approach This book is an easy-to-follow guide that takes a step-wise approach in giving expertise and knowledge to help you truly understand what is needed to create a memorable user experience for end users. Each topic is placed in the context of the bigger picture, that is, to create cross-platform mobile applications using existing technologies.
Mastering PyCharm
Mastering PyCharm
Quazi Nafiul Islam
¥80.65
Use PyCharm with fluid efficiency to write idiomatic python codeAbout This BookUnderstand how PyCharm works and how you can leverage its strength to develop applications quicklyMaster PyCharm’s editor to get a fast workflowFull of examples and illustrations that focus on the practical aspects of using PyCharm Who This Book Is For If you know PyCharm but want to understand it better and leverage its more powerful but less obvious tool set, this is the book for you. Serving as a launch pad for those who want to master PyCharm and completely harness its best features, it would be helpful if you were familiar with some of Python’s most prominent tools such as virtualenv and Python’s popular docstring formats such as reStructuredText and EpyType.What You Will LearnUnderstand the internal workings of the IntelliJ PlatformLeverage PyCharm’s powerful search tools, and learn which ones are the best for you and your workflowCustomize PyCharm’s enhanced Python interpreter and its inbuilt terminalDevelop web applications quickly and easily with different frameworks such as Flask and DjangoUnderstand how code completion works in PyCharm for Python and JavaScript In Detail PyCharm is addictive, with powerful and configurable code completion, superb editing tools, top-notch support, diverse plugins, and a vibrant ecosystem to boot. Learning how PyCharm works and maximising the synergy of its powerful tools will help you to rapidly develop applications. From leveraging the power of the editor to understanding PyCharm's internals, this book will give you a comprehensive view of PyCharm and allow you to make your own choices about which workflow and tools are best for you. You will start by getting comfortable with PyCharm and making it look exactly like you want. You can customize the tools and taskbars to suit individual developers' coding styles. You also learn how to assign keyboard shortcuts. You will master debugging by inserting breakpoints, collecting runtime data, and debugging from the console. You will understand how PyCharm works underneath and how plugins such as Codemap, Vim, Bitbucket, Assets compressor, markdown, bash file, shortcut translator, and .gitignore leverage the power of the IntelliJ platform. You will become comfortable using the VCS interface in PyCharm and see the benefits of using it for some simple tasks as well as some more complex tasks such as partial commits using changelists. You will take an in-depth look at the various tools in PyCharm, improving your workflow drastically. Finally, you will deploy powerful PyCharm tools for Django, Flask, GAE, and Pyramid Development, becoming well acquainted with PyCharm’s toolset for web development with popular platforms. Packed with insider tricks, this book will help you boost productivity with PyCharm.Style and approach An easy-to-follow guide with plenty of examples and screenshots. Each topic starts off with the goal of enhancing or changing a part of PyCharm to make it suit your needs.