jBPM6 Developer Guide
¥90.46
If you are a Java developer or architect who needs to have a better understanding of how Business Process Management frameworks behave in real-life implementations, this book is for you. This book assumes that you know the Java language well and are familiar with some widely used frameworks such as Hibernate. You should also know the basics of relational databases and Maven-based applications.
AngularJS Web Application,Development Blueprints
¥90.46
If you are a web application developer interested in using AngularJS for a real-life project, then this book is for you. As a prerequisite, knowledge of JavaScript and HTML is expected, and a working knowledge of AngularJS is preferred.
Kendo UI Cookbook
¥90.46
This book is an easy-to-follow guide full of hands-on examples that allows you to learn and build visually compelling web applications using the Kendo UI library. This book will do wonders for web developers having knowledge of HTML and Java* and want to polish their skills in building applications using the Kendo UI library.
Mastering Linux Network Administration
¥90.46
Master the skills and techniques that are required to design, deploy, and administer real Linux-based networksAbout This BookMaster the art of using Linux and administering network services for enterprise environmentsPerform hands-on activities to reinforce expert-level knowledgeGet full coverage of both the CentOS and Debian systems, including how networking concepts differ for each Who This Book Is For Mastering Linux Network Administration is recommended for those who already understand the basics of using Linux and networking, and would like to push those skills to a higher level through real-world Linux networking scenarios. Whether you intend to run a home office consisting of Linux nodes or a rollout of a Linux network within your organization, this book is a great fit for those that desire to learn how to manage networked systems with the power of Linux.What You Will LearnInstall and configure the Debian and CentOS systemsSet up and configure file serversAdminister networked nodes remotelyDiscover how to monitor system performance for peak healthConfigure network services such as DNS and DHCPHost HTTP content via ApacheTroubleshoot Linux networking issues In Detail Linux is everywhere. Whether you run a home office, a small business, or manage enterprise systems, Linux can empower your network to perform at its very best. Armed with the advanced tools and best practice guidance of this practical guide, you'll be able to mold Linux networks to your will, empowering your systems and their users to take advantage of all that Linux-based networks have to offer. Understand how Linux networks function and get to grips with essential tips and tricks to manage them - whether you're already managing a networks, or even just starting out. With Debian and CentOS as its source, this book will divulge all the details you need to manage a real Linux-based network. With detailed activities and instructions based on real-world scenarios, this book will be your guide to the exciting world of Linux networking.Style and approach This practical guide will walk you through all the core concepts required to manage real Linux-based networks.
OpenStack Networking Cookbook
¥90.46
Harness the power of OpenStack Networking for public and private clouds using 90 hands-on recipesAbout This BookBuild and manage virtual switching, routing, and firewall-based networks in OpenStack using NeutronDevelop plugins and drivers for Neutron to enhance the built-in networking capabilitiesMonitor and automate OpenStack networks using tools like Ceilometer and Heat Who This Book Is For This book is aimed at network and system administrators who want to deploy and manage OpenStack-based cloud and IT infrastructure. If you have basic knowledge of OpenStack and virtualization, this book will help you leverage the rich functionality of OpenStack Networking in your cloud deployments.What You Will LearnOperate OpenStack Networking for public and private cloudsConfigure advanced routing services for your workloadsSecure data traffic using firewall-as-a-service capabilities of OpenStackDiscover how to leverage VXLAN to implement SDN in your OpenStack cloudMonitor the virtual networks using CeilometerDevelop plugins to enhance and customize OpenStack NetworkingProvide HA and VPN connectivity for your virtual machinesTroubleshoot and solve common problems with OpenStack Networking In Detail Networking in OpenStack has evolved from Nova Network to Neutron. This has resulted in a rich suite of networking services available to OpenStack users and administrators. Advanced services such as routers, firewall, and load balancers use building blocks such as network and subnets. Recent improvements support powerful customization using plugins. The evolution of Neutron continues as it integrates with tools like Ceilometer and Heat. This book will explore the built-in capabilities of Neutron to effectively deploy cloud solutions. You will begin with the most fundamental constructs of OpenStack Networking for switching and routing. You will then learn how to provide your tenants with services like firewalls and load-balancers. The step-by-step recipes will help you configure and troubleshoot networking problems in your cloud. This book will also introduce you to advanced topics like Ceilometer, Heat, and other upcoming tools in OpenStackStyle and approach The book is full of step-by-step recipes to configure and manage the networking aspects of your OpenStack cloud. In addition to covering basic configuration involved in OpenStack Networking, the books also shares various troubleshooting tips and techniques. As much as possible the book uses OpenStack dashboard (Horizon) to help the user get a feel of real OpenStack Networking
Troubleshooting Citrix XenDesktop?
¥90.46
The ultimate troubleshooting guide for clear, concise, and real-world solutions to a wide range of common Citrix XenDesktop problemsAbout This BookExplore the XenDesktop architecture and work with various troubleshooting tools that every Citrix admin should know aboutDiscover how to troubleshoot performance, VDA registration, and NetScaler integration issuesA fast-paced troubleshooting guide to help you identify and resolve any kind of problem you might face while working with Citrix XenDesktop Who This Book Is For Troubleshooting Citrix XenDesktop is targeted at Citrix Administrators or Citrix Engineers who are working on Xendesktop and want to learn tips and techniques required to deal with the issues they face in their day-to-day life. A working knowledge of core elements and concepts of Xendesktop would be an added advantage.What You Will LearnSolve VDA registration problems and Citrix session launch difficultiesIdentify and resolve XenDesktop service issuesTroubleshoot performance issues related to the XenDesktop architectureWork around common printing issuesUnderstand the Citrix XenDesktop HDX policies and deal with the HDX MediaStream challengesResolve the common MCS and PVS configuration issues in your XenDesktop environmentFind solutions to some general issues that have been identified and recorded by Citrix in their database that every administrator must be aware of In Detail In today’s world, many organizations have decided to move to secure and stable VDI platforms to benefit their organization to meet their security needs. To meet an organization’s requirements, Citrix XenDesktop serves as the best desktop virtualization solution available, providing the optimum user experience. Troubleshooting Citrix XenDesktop is a single resource guide that will help you dig deep into all the technical issues you encounter to resolve them using an autonomous and well-defined approach. The book starts by walking you through the XenDesktop architecture and the troubleshooting toolkit for Citrix XenDesktop. The subsequent chapters will help you identify possible causes of various types of Citrix XenDesktop problems that may arise while installing, configuring, or troubleshooting day-to-day problems. You will also be dealing with the most common and important VDA registration problems that you might often face while working with the XenDesktop product suite. Additionally, you will resolve issues that arise while launching Citrix sessions, troubleshoot performance issues, and learn how to integrate Citrix NetScaler with your XenDesktop environment.Style and approach This book is an easy-to-follow troubleshooting guide with real-world examples of resolving XenDesktop issues. Each chapter is focused on a specific troubleshooting area, giving you the time to learn about and apply relevant tools and practices to troubleshoot the problems using a systematic approach.
Ionic Cookbook
¥90.46
Over 35 exciting recipes to spice up your application development with IonicAbout This BookLearn how to utilize the robust features of Ionic CLI and its framework to create, develop, and build your mobile appExplore new integrations with various Backend-as-a-Services, along with AngularJS modules, for creative solutionsUse out-of-the-box Ionic functionalities, customize existing components, and add new components with this comprehensive, step-by-step guide Who This Book Is For If you are a front-end developer and want to take advantage of your existing mobile application development skills to develop cross-platform mobile apps, this book is for you. You will build up your Ionic knowledge with in-depth recipes on Angular.js, Cordova, and Sass.What You Will LearnAuthenticate users using an e-mail password, Twitter, Facebook, Google+, and LinkedInRetrieve data and store it using FirebaseAccess native device functionalities such as a camera, contact list, e-mail, and maps using ngCordovaWork with localStorage and SQLite for persistent data access on the client sideCommunicate to and from your app using push notifications or SMSLeverage AngularJS events and Ionic-specific events to communicate across pages, controllers, and directivesCustomize the color and theme of your Ionic appCreate new custom directives as componentsCompile your app for iOS, Android, and Windows Phone In Detail The world of mobile development is extremely fragmented with many platforms, frameworks, and technologies available. Ionic is intended to fill that gap, by enabling developers to build apps that have a native feel to them, using web technologies such as HTML, CSS, and AngularJS. Ionic makes it easy for front-end developers to become app developers. The framework provides superior performance with deep Cordova integration and a comprehensive set of tools for prototyping, backend support, and deployment. Ionic Cookbook takes you through the process of developing a cross-platform mobile app using just HTML5 and the JavaScript-based Ionic. You will start with an introduction to the CLI and then move on to building and running an app. You will explore common features of real-world mobile apps such as authenticating a user, and getting and saving data using either Firebase or Local Storage. Next, the book covers how Ionic integrates with Cordova to support native device features using ngCordova, and you will discover how to take advantage of existing modules around its ecosystem. You will also delve into advanced topics, including how to extend Ionic to create new components. Finally, the book will walk you through customizing the Ionic theme and building the app so that it can be deployed to all platforms.Style and approach This book follows a recipe-based approach to cross-platform mobile app development, where each task is explained in a conversational and easy-to-follow style. Every topic explains individual features or components of Ionic, and provides extra details for readers to come up with custom solutions based on real-world applications.
Windows Malware Analysis Essentials
¥90.46
Master the fundamentals of malware analysis for the Windows platform and enhance your anti-malware skill set About This Book Set the baseline towards performing malware analysis on the Windows platform and how to use the tools required to deal with malware Understand how to decipher x86 assembly code from source code inside your favourite development environment A step-by-step based guide that reveals malware analysis from an industry insider and demystifies the process Who This Book Is For This book is best for someone who has prior experience with reverse engineering Windows executables and wants to specialize in malware analysis. The book presents the malware analysis thought process using a show-and-tell approach, and the examples included will give any analyst confidence in how to approach this task on their own the next time around. What You Will Learn Use the positional number system for clear conception of Boolean algebra, that applies to malware research purposes Get introduced to static and dynamic analysis methodologies and build your own malware lab Analyse destructive malware samples from the real world (ITW) from fingerprinting and static/dynamic analysis to the final debrief Understand different modes of linking and how to compile your own libraries from assembly code and integrate the codein your final program Get to know about the various emulators, debuggers and their features, and sandboxes and set them up effectively depending on the required scenario Deal with other malware vectors such as pdf and MS-Office based malware as well as *s and shellcode In Detail Windows OS is the most used operating system in the world and hence is targeted by malware writers. There are strong ramifications if things go awry. Things will go wrong if they can, and hence we see a salvo of attacks that have continued to disrupt the normal scheme of things in our day to day lives. This book will guide you on how to use essential tools such as debuggers, disassemblers, and sandboxes to dissect malware samples. It will expose your innards and then build a report of their indicators of compromise along with detection rule sets that will enable you to help contain the outbreak when faced with such a situation. We will start with the basics of computing fundamentals such as number systems and Boolean algebra. Further, you'll learn about x86 assembly programming and its integration with high level languages such as C++.You'll understand how to decipher disassembly code obtained from the compiled source code and map it back to its original design goals. By delving into end to end analysis with real-world malware samples to solidify your understanding, you'll sharpen your technique of handling destructive malware binaries and vector mechanisms. You will also be encouraged to consider analysis lab safety measures so that there is no infection in the process. Finally, we'll have a rounded tour of various emulations, sandboxing, and debugging options so that you know what is at your disposal when you need a specific kind of weapon in order to nullify the malware. Style and approach An easy to follow, hands-on guide with de*ions and screenshots that will help you execute effective malicious software investigations and conjure up solutions creatively and confidently.
Unity Character Animation with Mecanim
¥90.46
A detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game About This Book Create and export models and animation sequences to Unity from 3ds max and Maya Prepare character models and animation for games using Mecanim’s rigging tools Retarget, adjust, and mix and match motion capture and other animation data Write and edit *s compatible with Mecanim Animation Controllers Who This Book Is For If you are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you. Some experience with either the Unity interface or basic 3D coordinates is recommended, but not required. What You Will Learn Learn how to prepare a rigged character model to receive animation within Unity Acquire efficient techniques to refine and optimize motion capture data Retarget animation sequences between different character rigs Discover how to rig a humanoid character and export for use in Unity Script character interaction for a First Person character model Create dynamic animation sequences from scratch using keyframe techniques, in a variety of 3D software packages Learn Project Management in Unity Understand how to set up a complex facial rig for speech Set up Animation Controllers with masked states and blend trees to create seamless and additive animation transitions Construct a ragdoll game object and instantiate it in a game Devise Mecanim animation integration for the player and AI driven animation for enemy characters In Detail Game animation for independent developers has taken a giant leap forward with Unity's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the nuts and bolts of Mecanim and other character animation related tools in Unity. It offers you step-by-step instructions for preparing and exporting rigged models and animation sequences from commonly used 3D packages, such as Maya, 3ds Max and Blender. This book explores the new set of animation tools introduced with Mecanim in Unity. Approaching its subject matter through a typical genre–a zombie action game, character animation techniques are explored using real examples of player input and interaction, enemy behavior, and other aspects of game dynamics. As the book progresses, the reader will understand how these elements fit together in a small game development workflow. We will begin with a demonstration of the process of getting a rigged character into Unity and setting it up to use provided animation sequences. We will also consider a few industry standard 3D packages and how these can be used to rig a humanoid character for use in Unity. We will demonstrate the retargeting capabilities of Mecanim’s Humanoid Animation type by adjusting motion sequences to fit disparate character types in our game. After this, we will look at Ragdoll physics and the implementation of this commonly used technique in a Mecanim workflow. The book culminates with a thorough dissection of the enemy character AI * incorporating the Mecanim elements detailed in the previous chapters. Unity Character Animation with Mecanim will provide you with a detailed exploration of the interaction between game development and character animation, and will broaden your understanding of the rich animation toolset within Unity. Style and approach A comprehensive guide, featuring step- by- step practical tutorials using sample assets, showing you how to build fully controllable characters and non-player characters/enemies.
Mastering Flask
¥90.46
Gain expertise in Flask to create dynamic and powerful web applications About This Book Work with scalable Flask application structures to create complex web apps Discover the most powerful Flask extensions and learn how to create one Deploy your application to real-world platforms using this step-by-step guide Who This Book Is For If you are a Flask user who knows the basics of the library and how to create basic web pages with HTML and CSS, and you want to take your applications to the next level, this is the book for you. Harnessing the full power of Flask will allow you to create complex web applications with ease. What You Will Learn Set up a best practices Python environment Use SQLAlchemy to programmatically query a database Develop templates in Jinja Set up an MVC environment for Flask Discover NoSQL, when to use it, when not to, and how to use it Develop a custom Flask extension Use Celery to create asynchronous tasks In Detail Flask is a library that allows programmers to create web applications in Python. Flask is a micro-framework that boasts a low learning curve, a large community, and the power to create complex web apps. However, Flask is easy to learn but difficult to master. Starting from a simple Flask app, this book will walk through advanced topics while providing practical examples of the lessons learned. After building a simple Flask app, a proper app structure is demonstrated by transforming the app to use a Model-View-Controller (MVC) architecture. With a scalable structure in hand, the next chapters use Flask extensions to provide extra functionality to the app, including user login and registration, NoSQL querying, a REST API, an admin interface, and more. Next, you’ll discover how to use unit testing to take the guesswork away from making sure the code is performing as it should. The book closes with a discussion of the different platforms that are available to deploy a Flask app on, the pros and cons of each one, and how to deploy on each one. Style and approach With plenty of useful examples, this guide introduces new concepts and then shows you how those concepts can be used in a real-world environment. Most sections are based around a single example app that is developed throughout the book.
Mastering Citrix? XenDesktop?
¥90.46
This book is intended for IT administrators who want to use Citrixas a desktop virtualization solution or for IT architects who want to learn how to design and implement highly available and scalable XenDesktopenvironments. It is assumed that you have intermediate-level knowledge of virtualization concepts, Windows desktop operating systems, and Windows Server technologies. Citrix?, Citrix Systems?, XenApp?, XenDesktop?, and CloudPortalare trademarks of CitrixSystems?, Inc. and/or one or more of its subsidiaries, and may be registered in the United States Patent and Trademark Office and in other countries.
Lua Game Development Cookbook
¥90.46
This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch. The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a more efficient form. Algebra and matrix operations are required in order to understand advanced topics in Chapter 4, Graphics – Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics – Modern Method with OpenGL 3.0+. Sample demonstrations are coupled with binary libraries for Windows and Linux operating systems for convenience.
Learning Ext JS - Fourth Edition
¥90.46
If you are a JavaScript developer who now wants to use the Ext JS framework, this is the book for you. This guide is useful to you whether you're new to Ext JS 5 or are a seasoned expert. Experience in HTML, CSS, and JavaScript is required in order to understand and get the most out of this book.
Python 3 Object-oriented Programming - Second Edition
¥90.46
If you're new to object-oriented programming techniques, or if you have basic Python skills and wish to learn in depth when to correctly apply object-oriented programming in Python to design software, this is the book for you.
Mastering SaltStack
¥90.46
This book is ideal for professionals who have been managing groups of servers, and want to learn how to expand their toolset. This book will also explain some of the more advanced features of Salt, and explore how to use them to bring additional power to the fundamentals that the professionals have already been using.
Clojure Data Structures and Algorithms Cookbook
¥90.46
This book is for intermediate Clojure developers who can read and write in this language quite comfortably. Besides, it is assumed that you have some knowledge of how to set up Clojure projects, include dependencies, how to run REPLs, and so on through Leiningen and Figwheel. No prior awareness of any of the algorithms covered in this book is needed, and, when appropriate, pointers are given to the explanation material about any theory related to them.
Amazon S3 Cookbook
¥90.46
This book is for cloud developers who have experience of using Amazon S3 and are also familiar with Amazon S3.
Linux Shell Scripting Essentials
¥90.46
Learn shell *ing to solve complex shell-related problems and to efficiently automate your day-to-day tasks About This Book Familiarize yourself with the terminal by learning about powerful shell features Automate tasks by writing shell *s for repetitive work Packed with easy-to-follow, hands-on examples to help you write any type of shell * with confidence Who This Book Is For This book is aimed at administrators and those who have a basic knowledge of shell *ing and who want to learn how to get the most out of writing shell *s. What You Will Learn Write effective shell *s easily Perform search operations and manipulate large text data with a single shell command Modularize reusable shell *s by creating shell libraries Redirect input, output, and errors of a command or * execution to other streams Debug code with different shell debugging techniques to make your *s bug-free Manage processes, along with the environment variables needed to execute them properly Execute and embed other languages in your *s Manage creation, deletion, and search operations in files In Detail Shell *ing is a quick method to prototype complex applications or problems. Shell *s are a collection of commands to automate tasks, usually those for which the user has a repeated need, when working on Linux-based systems. Using simple commands or a combination of them in a shell can solve complex problems easily. This book starts with the basics, including essential commands that can be executed on Linux systems to perform tasks within a few nanoseconds. You’ll learn to use outputs from commands and transform them to show the data you require. Discover how to write shell *s easily, execute * files, debug, and handle errors. Next, you’ll explore environment variables in shell programming and learn how to customize them and add a new environment. Finally, the book walks you through processes and how these interact with your shell *s, along with how to use *s to automate tasks and how to embed other languages and execute them. Style and approach This book is a pragmatic guide to writing efficient shell programs, complete with hands-on examples and tips.
Web Penetration Testing with Kali Linux - Second Edition
¥90.46
Build your defense against web attacks with Kali Linux 2.0 About This Book Gain a deep understanding of the flaws in web applications and exploit them in a practical manner Get hands-on web application hacking experience with a range of tools in Kali Linux 2.0 Develop the practical skills required to master multiple tools in the Kali Linux 2.0 toolkit Who This Book Is For If you are already working as a network penetration tester and want to expand your knowledge of web application hacking, then this book tailored for you. Those who are interested in learning more about the Kali Sana tools that are used to test web applications will find this book a thoroughly useful and interesting guide. What You Will Learn Set up your lab with Kali Linux 2.0 Identify the difference between hacking a web application and network hacking Understand the different techniques used to identify the flavor of web applications Expose vulnerabilities present in web servers and their applications using server-side attacks Use SQL and cross-site *ing (XSS) attacks Check for XSS flaws using the burp suite proxy Find out about the mitigation techniques used to negate the effects of the Injection and Blind SQL attacks In Detail Kali Linux 2.0 is the new generation of the industry-leading BackTrack Linux penetration testing and security auditing Linux distribution. It contains several hundred tools aimed at various information security tasks such as penetration testing, forensics, and reverse engineering. At the beginning of the book, you will be introduced to the concepts of hacking and penetration testing and will get to know about the tools used in Kali Linux 2.0 that relate to web application hacking. Then, you will gain a deep understanding of SQL and command injection flaws and ways to exploit the flaws. Moving on, you will get to know more about *ing and input validation flaws, AJAX, and the security issues related to AJAX. At the end of the book, you will use an automated technique called fuzzing to be able to identify flaws in a web application. Finally, you will understand the web application vulnerabilities and the ways in which they can be exploited using the tools in Kali Linux 2.0. Style and approach This step-by-step guide covers each topic with detailed practical examples. Every concept is explained with the help of illustrations using the tools available in Kali Linux 2.0.
Procedural Content Generation for C++ Game Development
¥90.46
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryAbout This BookThis book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentationThrough this book, you’ll create games that are non-predictable and dynamic and have a high replayability factorGet a breakdown of the key techniques and approaches applied to a real game.Who This Book Is ForIf you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.What You Will LearnDiscover the systems and ideology that lie at the heart of procedural systemsUse Random number generation (RNG) with C++ data types to create random but controlled resultsBuild levels procedurally with randomly located items and eventsCreate dynamic game objects at runtimeConstruct games using a component-based approachAssemble non-predictable game events and scenariosOperate procedural generation to create dynamic content fast and easilyGenerate game environments for endless replayabilityIn DetailProcedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development.Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project.By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.Style and approachThis is an easy-to-follow guide where each topic is explained clearly and thoroughly through the use of a bespoke example, then implemented in a real game project.
Mastering OpenLayers 3
¥90.46
Create powerful applications with the most robust open source web mapping library using this advanced guideAbout This BookDevelop responsive and platform-independent web mapping applications with OpenLayers 3Learn the key points of creating great applications with native JavaScript through the step-by-step examplesMaster the use of the library, from compiling custom builds to developing a complete WebGIS applicationWho This Book Is ForThis book is intended for front-end developers with basic understanding of JavaScript and GIS concepts, and preferably for those who are familiar with the fundamentals of OpenLayers 3. You might have never used OpenLayers 3 as a seasoned JavaScript developer. If this is the case and you are eager to learn web mapping, this book will definitely set you on the right track.What You Will LearnUse the advanced functionality of the OpenLayers 3 library effectivelyImplement the library in your application, shaping it to your needsManage layers and the layer stack dynamicallyCreate not only stunning but also accurate thematic mapsExtend OpenLayers 3 with your own custom classesDevelop mobile-friendly web mapping applicationsMake stunning effects with canvas manipulation, or visualize point clouds with WebGLIntegrate third-party applications, and create custom builds that completely satisfy your needsIn DetailOpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers.With this guide, you will be introduced to the world of advanced web mapping and WebGIS.First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We’ll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation.By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3.Style and approachThis is an advanced guide packed with comprehensive examples, and it concentrates on the advanced parts of OpenLayers 3 and JavaScript. It intentionally skips the basic and well-known methodologies, but discusses the hard-to-understand ones in great detail.

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