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Learn D3.js
Learn D3.js
Helder da Rocha
¥62.12
Explore the power of D3.js 5 and its integration with web technologies for building rich and interactive data visualization solutions Key Features * Explore the latest D3.js 5 for creating charts, plots, and force-directed graphics * Practical guide for creating interactive graphics and data-driven apps with JavaScript * Build Real-time visualization and transition on web using SVG with D3.js Book Description This book is a practical hands-on introduction to D3 (Data-driven Documents): the most popular open-source JavaScript library for creating interactive web-based data visualizations. Based entirely on open web standards, D3 provides an integrated collection of tools for efficiently binding data to graphical elements. If you have basic knowledge of HTML, CSS and JavaScript you can use D3.js to create beautiful interactive web-based data visualizations. D3 is not a charting library. It doesn’t contain any pre-defined chart types, but can be used to create whatever visual representations of data you can imagine. The goal of this book is to introduce D3 and provide a learning path so that you obtain a solid understanding of its fundamental concepts, learn to use most of its modules and functions, and gain enough experience to create your own D3 visualizations. You will learn how to create bar, line, pie and scatter charts, trees, dendograms, treemaps, circle packs, chord/ribbon diagrams, sankey diagrams, animated network diagrams, and maps using different geographical projections. Fundamental concepts are explained in each chapter and then applied to a larger example in step-by-step tutorials, complete with full code, from hundreds of examples you can download and run. This book covers D3 version 5 and is based on ES2015 JavaScript. What you will learn * Learn to use D3.js version 5 and web standards to create beautiful interactive data-driven visualizations for the web * Bind data to DOM elements, applying different scales, color schemes and configuring smooth animated transitions for data updates * Generate data structures and layouts for many popular chart formats * Apply interactive behaviors to any chart * Create thematic maps based on GIS data using different geographical projections with interactive behaviors * Load, parse and transform data from JSON and CSV formats Who this book is for The book is intended for web developers, web designers, data scientists, artists, and any developer who wish to create interactive data visualization for the Web using D3. The book assumes basic knowledge of HTML, CSs, and JavaScript.
Advanced Blockchain Development
Advanced Blockchain Development
Imran Bashir
¥88.28
Explore distributed ledger technology, decentralization, and smart contracts and develop real-time decentralized applications with Ethereum and Solidity Key Features * Get to grips with the underlying technical principles and implementations of blockchain * Build powerful applications using Ethereum to secure transactions and create smart contracts * Gain advanced insights into cryptography and cryptocurrencies Book Description Blockchain technology is a distributed ledger with applications in industries such as finance, government, and media. This Learning Path is your guide to building blockchain networks using Ethereum, JavaScript, and Solidity. You will get started by understanding the technical foundations of blockchain technology, including distributed systems, cryptography and how this digital ledger keeps data secure. Further into the chapters, you’ll gain insights into developing applications using Ethereum and Hyperledger. As you build on your knowledge of Ether security, mining , smart contracts, and Solidity, you’ll learn how to create robust and secure applications that run exactly as programmed without being affected by fraud, censorship, or third-party interference. Toward the concluding chapters, you’ll explore how blockchain solutions can be implemented in applications such as IoT apps, in addition to its use in currencies. The Learning Path will also highlight how you can increase blockchain scalability and even discusses the future scope of this fascinating and powerful technology. By the end of this Learning Path, you'll be equipped with the skills you need to tackle pain points encountered in the blockchain life cycle and confidently design and deploy decentralized applications. This Learning Path includes content from the following Packt products: * Mastering Blockchain - Second Edition by Imran Bashir * Building Blockchain Projects by Narayan Prusty What you will learn * Understand why decentralized applications are important * Discover the mechanisms behind bitcoin and alternative cryptocurrencies * Master how cryptography is used to secure data with the help of examples * Maintain, monitor, and manage your blockchain solutions * Create Ethereum wallets * Explore research topics and the future scope of blockchain technology Who this book is for This Learning Path is designed for blockchain developers who want to build decentralized applications and smart contracts from scratch using Hyperledger. Basic familiarity with any programming language will be useful to get started with this Learning Path.
Learn Penetration Testing
Learn Penetration Testing
Rishalin Pillay
¥70.84
Get up to speed with various penetration testing techniques and resolve security threats of varying complexity Key Features * Enhance your penetration testing skills to tackle security threats * Learn to gather information, find vulnerabilities, and exploit enterprise defenses * Navigate secured systems with the most up-to-date version of Kali Linux (2019.1) and Metasploit (5.0.0) Book Description Sending information via the internet is not entirely private, as evidenced by the rise in hacking, malware attacks, and security threats. With the help of this book, you'll learn crucial penetration testing techniques to help you evaluate enterprise defenses. You'll start by understanding each stage of pentesting and deploying target virtual machines, including Linux and Windows. Next, the book will guide you through performing intermediate penetration testing in a controlled environment. With the help of practical use cases, you'll also be able to implement your learning in real-world scenarios. By studying everything from setting up your lab, information gathering and password attacks, through to social engineering and post exploitation, you'll be able to successfully overcome security threats. The book will even help you leverage the best tools, such as Kali Linux, Metasploit, Burp Suite, and other open source pentesting tools to perform these techniques. Toward the later chapters, you'll focus on best practices to quickly resolve security threats. By the end of this book, you'll be well versed with various penetration testing techniques so as to be able to tackle security threats effectively What you will learn * Perform entry-level penetration tests by learning various concepts and techniques * Understand both common and not-so-common vulnerabilities from an attacker's perspective * Get familiar with intermediate attack methods that can be used in real-world scenarios * Understand how vulnerabilities are created by developers and how to fix some of them at source code level * Become well versed with basic tools for ethical hacking purposes * Exploit known vulnerable services with tools such as Metasploit Who this book is for If you’re just getting started with penetration testing and want to explore various security domains, this book is for you. Security professionals, network engineers, and amateur ethical hackers will also find this book useful. Prior knowledge of penetration testing and ethical hacking is not necessary.
Hands-On Time Series Analysis with R
Hands-On Time Series Analysis with R
Rami Krispin
¥62.12
Build efficient forecasting models using traditional time series models and machine learning algorithms. Key Features * Perform time series analysis and forecasting using R packages such as Forecast and h2o * Develop models and find patterns to create visualizations using the TSstudio and plotly packages * Master statistics and implement time-series methods using examples mentioned Book Description Time series analysis is the art of extracting meaningful insights from, and revealing patterns in, time series data using statistical and data visualization approaches. These insights and patterns can then be utilized to explore past events and forecast future values in the series. This book explores the basics of time series analysis with R and lays the foundations you need to build forecasting models. You will learn how to preprocess raw time series data and clean and manipulate data with packages such as stats, lubridate, xts, and zoo. You will analyze data and extract meaningful information from it using both descriptive statistics and rich data visualization tools in R such as the TSstudio, plotly, and ggplot2 packages. The later section of the book delves into traditional forecasting models such as time series linear regression, exponential smoothing (Holt, Holt-Winter, and more) and Auto-Regressive Integrated Moving Average (ARIMA) models with the stats and forecast packages. You'll also cover advanced time series regression models with machine learning algorithms such as Random Forest and Gradient Boosting Machine using the h2o package. By the end of this book, you will have the skills needed to explore your data, identify patterns, and build a forecasting model using various traditional and machine learning methods. What you will learn * Visualize time series data and derive better insights * Explore auto-correlation and master statistical techniques * Use time series analysis tools from the stats, TSstudio, and forecast packages * Explore and identify seasonal and correlation patterns * Work with different time series formats in R * Explore time series models such as ARIMA, Holt-Winters, and more * Evaluate high-performance forecasting solutions Who this book is for Hands-On Time Series Analysis with R is ideal for data analysts, data scientists, and all R developers who are looking to perform time series analysis to predict outcomes effectively. A basic knowledge of statistics is required; some knowledge in R is expected, but not mandatory.
Hands-On Exploratory Data Analysis with R
Hands-On Exploratory Data Analysis with R
Radhika Datar
¥53.40
Learn exploratory data analysis concepts using powerful R packages to enhance your R data analysis skills Key Features * Speed up your data analysis projects using powerful R packages and techniques * Create multiple hands-on data analysis projects using real-world data * Discover and practice graphical exploratory analysis techniques across domains Book Description Hands-On Exploratory Data Analysis with R will help you build not just a foundation but also expertise in the elementary ways to analyze data. You will learn how to understand your data and summarize its main characteristics. You'll also uncover the structure of your data, and you'll learn graphical and numerical techniques using the R language. This book covers the entire exploratory data analysis (EDA) process—data collection, generating statistics, distribution, and invalidating the hypothesis. As you progress through the book, you will learn how to set up a data analysis environment with tools such as ggplot2, knitr, and R Markdown, using tools such as DOE Scatter Plot and SML2010 for multifactor, optimization, and regression data problems. By the end of this book, you will be able to successfully carry out a preliminary investigation on any dataset, identify hidden insights, and present your results in a business context. What you will learn * Learn powerful R techniques to speed up your data analysis projects * Import, clean, and explore data using powerful R packages * Practice graphical exploratory analysis techniques * Create informative data analysis reports using ggplot2 * Identify and clean missing and erroneous data * Explore data analysis techniques to analyze multi-factor datasets Who this book is for Hands-On Exploratory Data Analysis with R is for data enthusiasts who want to build a strong foundation for data analysis. If you are a data analyst, data engineer, software engineer, or product manager, this book will sharpen your skills in the complete workflow of exploratory data analysis.
Unreal Engine 4 Game Development Quick Start Guide
Unreal Engine 4 Game Development Quick Start Guide
Rachel Cordone
¥44.68
Learn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints Key Features * Learn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++ * Learn to design games; use UMG to create menus and HUDs, and replication to create multiplayer games * Build dynamic game elements using Animation Blueprints and Behavior Trees Book Description Unreal Engine is a popular game engine for developers to build high-end 2D and 3D games. This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4. What you will learn * Use project templates to give your game a head start * Create custom Blueprints and C++ classes and extend from Epic's base classes * Use UMG to create menus and HUDs for your game * Create more dynamic characters using Animation Blueprints * Learn how to create complex AI with Behavior Trees * Use replication to create multiplayer games * Optimize, test, and deploy a UE4 project Who this book is for Readers who already have some game development experience and Unity users who would like to try UE4 will all benefit from this book. Knowledge of basic Object-Oriented Programming topics such as variables, functions, and classes is assumed.
Hands-On Microservices with Kubernetes
Hands-On Microservices with Kubernetes
Gigi Sayfan
¥70.84
Enhance your skills in building scalable infrastructure for your cloud-based applications Key Features * Learn to design a scalable architecture by building continuous integration (CI) pipelines with Kubernetes * Get an in-depth understanding of role-based access control (RBAC), continuous deployment (CD), and observability * Monitor a Kubernetes cluster with Prometheus and Grafana Book Description Kubernetes is among the most popular open-source platforms for automating the deployment, scaling, and operations of application containers across clusters of hosts, providing a container-centric infrastructure. Hands-On Microservices with Kubernetes starts by providing you with in-depth insights into the synergy between Kubernetes and microservices. You will learn how to use Delinkcious, which will serve as a live lab throughout the book to help you understand microservices and Kubernetes concepts in the context of a real-world application. Next, you will get up to speed with setting up a CI/CD pipeline and configuring microservices using Kubernetes ConfigMaps. As you cover later chapters, you will gain hands-on experience in securing microservices, and implementing REST, gRPC APIs, and a Delinkcious data store. In addition to this, you’ll explore the Nuclio project, run a serverless task on Kubernetes, and manage and implement data-intensive tests. Toward the concluding chapters, you’ll deploy microservices on Kubernetes and learn to maintain a well-monitored system. Finally, you’ll discover the importance of service meshes and how to incorporate Istio into the Delinkcious cluster. By the end of this book, you’ll have gained the skills you need to implement microservices on Kubernetes with the help of effective tools and best practices. What you will learn * Understand the synergy between Kubernetes and microservices * Create a complete CI/CD pipeline for your microservices on Kubernetes * Develop microservices on Kubernetes with the Go kit framework using best practices * Manage and monitor your system using Kubernetes and open-source tools * Expose your services through REST and gRPC APIs * Implement and deploy serverless functions as a service * Externalize authentication, authorization and traffic shaping using a service mesh * Run a Kubernetes cluster in the cloud on Google Kubernetes Engine Who this book is for This book is for developers, DevOps engineers, or anyone who wants to develop large-scale microservice-based systems on top of Kubernetes. If you are looking to use Kubernetes on live production projects or want to migrate existing systems to a modern containerized microservices system, then this book is for you. Coding skills, together with some knowledge of Docker, Kubernetes, and cloud concepts will be useful.
Mastering Active Directory
Mastering Active Directory
Dishan Francis
¥90.46
Become an expert at managing enterprise identity infrastructure by leveraging Active Directory Key Features * Explore the new features in Active Directory Domain Service * Manage your Active Directory services for Windows Server 2016 effectively * Automate administrative tasks in Active Directory using PowerShell Core 6.x Book Description Active Directory (AD) is a centralized and standardized system that automates networked management of user data, security, and distributed resources and enables inter-operation with other directories. This book will first help you brush up on the AD architecture and fundamentals, before guiding you through core components, such as sites, trust relationships, objects, and attributes. You will then explore AD schemas, LDAP, RMS, and security best practices to understand objects and components and how they can be used effectively. Next, the book will provide extensive coverage of AD Domain Services and Federation Services for Windows Server 2016, and help you explore their new features. Furthermore, you will learn to manage your identity infrastructure for a hybrid cloud setup. All this will help you design, plan, deploy, manage operations, and troubleshoot your enterprise identity infrastructure in a secure and effective manner. You’ll later discover Azure AD Module, and learn to automate administrative tasks using PowerShell cmdlets. All along, this updated second edition will cover content based on the latest version of Active Directory, PowerShell 5.1 and LDAP. By the end of this book, you’ll be well versed with best practices and troubleshooting techniques for improving security and performance in identity infrastructures. What you will learn * Design your Hybrid AD environment by evaluating business and technology requirements * Protect sensitive data in a hybrid environment using Azure Information Protection * Explore advanced functionalities of the schema * Learn about Flexible Single Master Operation (FSMO) roles and their placement * Install and migrate Active Directory from older versions to Active Directory 2016 * Control users, groups, and devices effectively * Design your OU structure in the most effective way * Integrate Azure AD with Active Directory Domain Services for a hybrid setup Who this book is for If you are an Active Directory administrator, system administrator, or network professional who has basic knowledge of Active Directory and is looking to become an expert in this topic, this book is for you.
The Ruby Workshop
The Ruby Workshop
Akshat Paul
¥71.93
Cut through the noise and get real results with a step-by-step approach to learning Ruby programming. Key Features * Ideal for the Ruby beginner who is getting started with Ruby for the first time * A complete Ruby tutorial with exercises and activities that help build key skills * Structured to let you progress at your own pace, on your own terms * Use your physical copy to redeem free access to the online interactive edition Book Description You already know you want to learn Ruby, and the smarter way to learn Ruby 2.X is to learn by doing. The Ruby Workshop focuses on building up your practical skills so that you can kick-start your career as a developer and rapidly prototype applications. You'll learn from real examples that lead to real results. Throughout The Ruby Workshop, you'll take an engaging step-by-step approach to understanding the Ruby language. You won't have to sit through any unnecessary theory. If you're short on time you can jump into a single exercise each day or spend an entire weekend learning about metaprogramming. It's your choice. Learning on your terms, you'll build up and reinforce key skills in a way that feels rewarding. Every physical copy of The Ruby Workshop unlocks access to the interactive edition. With videos detailing all exercises and activities, you'll always have a guided solution. You can also benchmark yourself against assessments, track progress, and receive content updates. You'll even earn a secure credential that you can share and verify online upon completion. It's a premium learning experience that's included with your printed copy. To redeem, follow the instructions located at the start of your Ruby book. Fast-paced and direct, The Ruby Workshop is the ideal companion for Ruby beginners. You'll build and iterate on your Ruby code like a software developer, learning along the way. This process means that you'll find that your new skills stick, embedded as best practice. A solid foundation for the years ahead. What you will learn * Get to grips with the fundamentals of Ruby object-oriented programming * Understand common Ruby patterns to help minimize and easily maintain code * Explore ways to fetch, process, and output external data * Discover ways to work with public APIs and create reusable RubyGems * Keep your development process bug-free with various testing methods * Explore how to host applications on cloud application platforms like Heroku Who this book is for Our goal at Packt is to help you be successful, in whatever it is you choose to do. The Ruby Workshop is an ideal Ruby tutorial for the Ruby beginner who is just getting started. Pick up a Workshop today, and let Packt help you develop skills that stick with you for life.
Beginning C++ Game Programming
Beginning C++ Game Programming
John Horton
¥71.93
Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features * Learn game development and C++ with a fun, example-driven approach * Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders * Discover tips to expand your finished games by thinking critically, technically, and creatively Book Description The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders. The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratch What you will learn * Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML * Explore C++ OOP by building a Pong game * Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound * Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns * Add advanced features to your game using pointers, references, and the STL * Scale and reuse your game code by learning modern game programming design patterns Who this book is for This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you’ll find this book useful.
Hands-On Reactive Programming with Clojure
Hands-On Reactive Programming with Clojure
Konrad Szydlo
¥63.21
Learn how to use RxClojure to deal with stateful computations Key Features * Leverage the features of Functional Reactive Programming using Clojure * Create dataflow-based systems that are the building blocks of Reactive Programming * Use different Functional Reactive Programming frameworks, techniques, and patterns to solve real-world problems Book Description Reactive Programming is central to many concurrent systems, and can help make the process of developing highly concurrent, event-driven, and asynchronous applications simpler and less error-prone. This book will allow you to explore Reactive Programming in Clojure 1.9 and help you get to grips with some of its new features such as transducers, reader conditionals, additional string functions, direct linking, and socket servers. Hands-On Reactive Programming with Clojure starts by introducing you to Functional Reactive Programming (FRP) and its formulations, as well as showing you how it inspired Compositional Event Systems (CES). It then guides you in understanding Reactive Programming as well as learning how to develop your ability to work with time-varying values thanks to examples of reactive applications implemented in different frameworks. You'll also gain insight into some interesting Reactive design patterns such as the simple component, circuit breaker, request-response, and multiple-master replication. Finally, the book introduces microservices-based architecture in Clojure and closes with examples of unit testing frameworks. By the end of the book, you will have gained all the knowledge you need to create applications using different Reactive Programming approaches. What you will learn * Understand how to think in terms of time-varying values and event streams * Create, compose, and transform observable sequences using Reactive extensions * Build a CES framework from scratch using core.async as its foundation * Develop a simple ClojureScript game using Reagi * Integrate Om and RxJS in a web application * Implement a reactive API in Amazon Web Services (AWS) * Discover helpful approaches to backpressure and error handling * Get to grips with futures and their applications Who this book is for If you’re interested in using Reactive Programming to build asynchronous and concurrent applications, this is the book for you. Basic knowledge of Clojure programming is necessary to understand the concepts covered in this book.
Mastering Kali Linux for Advanced Penetration Testing
Mastering Kali Linux for Advanced Penetration Testing
Vijay Kumar Velu
¥90.46
A practical guide to testing your infrastructure security with Kali Linux, the preferred choice of pentesters and hackers Key Features * Employ advanced pentesting techniques with Kali Linux to build highly secured systems * Discover various stealth techniques to remain undetected and defeat modern infrastructures * Explore red teaming techniques to exploit secured environment Book Description This book takes you, as a tester or security practitioner, through the reconnaissance, vulnerability assessment, exploitation, privilege escalation, and post-exploitation activities used by pentesters. To start with, you'll use a laboratory environment to validate tools and techniques, along with an application that supports a collaborative approach for pentesting. You'll then progress to passive reconnaissance with open source intelligence and active reconnaissance of the external and internal infrastructure. You'll also focus on how to select, use, customize, and interpret the results from different vulnerability scanners, followed by examining specific routes to the target, which include bypassing physical security and the exfiltration of data using a variety of techniques. You'll discover concepts such as social engineering, attacking wireless networks, web services, and embedded devices. Once you are confident with these topics, you'll learn the practical aspects of attacking user client systems by backdooring with fileless techniques, followed by focusing on the most vulnerable part of the network – directly attacking the end user. By the end of this book, you'll have explored approaches for carrying out advanced pentesting in tightly secured environments, understood pentesting and hacking techniques employed on embedded peripheral devices. What you will learn * Configure the most effective Kali Linux tools to test infrastructure security * Employ stealth to avoid detection in the infrastructure being tested * Recognize when stealth attacks are being used against your infrastructure * Exploit networks and data systems using wired and wireless networks as well as web services * Identify and download valuable data from target systems * Maintain access to compromised systems * Use social engineering to compromise the weakest part of the network - the end users Who this book is for This third edition of Mastering Kali Linux for Advanced Penetration Testing is for you if you are a security analyst, pentester, ethical hacker, IT professional, or security consultant wanting to maximize the success of your infrastructure testing using some of the advanced features of Kali Linux. Prior exposure of penetration testing and ethical hacking basics will be helpful in making the most out of this book.
Becoming the Hacker
Becoming the Hacker
Adrian Pruteanu
¥73.02
Web penetration testing by becoming an ethical hacker. Protect the web by learning the tools, and the tricks of the web application attacker. Key Features * Builds on books and courses on penetration testing for beginners * Covers both attack and defense perspectives * Examines which tool to deploy to suit different applications and situations Book Description Becoming the Hacker will teach you how to approach web penetration testing with an attacker's mindset. While testing web applications for performance is common, the ever-changing threat landscape makes security testing much more difficult for the defender. There are many web application tools that claim to provide a complete survey and defense against potential threats, but they must be analyzed in line with the security needs of each web application or service. We must understand how an attacker approaches a web application and the implications of breaching its defenses. Through the first part of the book, Adrian Pruteanu walks you through commonly encountered vulnerabilities and how to take advantage of them to achieve your goal. The latter part of the book shifts gears and puts the newly learned techniques into practice, going over scenarios where the target may be a popular content management system or a containerized application and its network. Becoming the Hacker is a clear guide to web application security from an attacker's point of view, from which both sides can benefit. What you will learn * Study the mindset of an attacker * Adopt defensive strategies * Classify and plan for standard web application security threats * Prepare to combat standard system security problems * Defend WordPress and mobile applications * Use security tools and plan for defense against remote execution Who this book is for The reader should have basic security experience, for example, through running a network or encountering security issues during application development. Formal education in security is useful, but not required. This title is suitable for people with at least two years of experience in development, network management, or DevOps, or with an established interest in security.
Getting Started with Python for the Internet of Things
Getting Started with Python for the Internet of Things
Tim Cox
¥90.46
Build clever, collaborative, and powerful automation systems with the Raspberry Pi and Python. Key Features * Create your own Pi-Rover or Pi-Hexipod robots * Develop practical applications in Python using Raspberry Pi * Build your own Jarvis, a highly advanced computerized AI Book Description This Learning Path takes you on a journey in the world of robotics and teaches you all that you can achieve with Raspberry Pi and Python. It teaches you to harness the power of Python with the Raspberry Pi 3 and the Raspberry Pi zero to build superlative automation systems that can transform your business. You will learn to create text classifiers, predict sentiment in words, and develop applications with the Tkinter library. Things will get more interesting when you build a human face detection and recognition system and a home automation system in Python, where different appliances are controlled using the Raspberry Pi. With such diverse robotics projects, you'll grasp the basics of robotics and its functions, and understand the integration of robotics with the IoT environment. By the end of this Learning Path, you will have covered everything from configuring a robotic controller, to creating a self-driven robotic vehicle using Python. * Raspberry Pi 3 Cookbook for Python Programmers - Third Edition by Tim Cox, Dr. Steven Lawrence Fernandes * Python Programming with Raspberry Pi by Sai Yamanoor, Srihari Yamanoor * Python Robotics Projects by Prof. Diwakar Vaish What you will learn * Build text classifiers and predict sentiment in words with the Tkinter library * Develop human face detection and recognition systems * Create a neural network module for optical character recognition * Build a mobile robot using the Raspberry Pi as a controller * Understand how to interface sensors, actuators, and LED displays work * Apply machine learning techniques to your models * Interface your robots with Bluetooth Who this book is for This Learning Path is specially designed for Python developers who want to take their skills to the next level by creating robots that can enhance people’s lives. Familiarity with Python and electronics will aid understanding the concepts in this Learning Path.
Unreal Engine Virtual Reality Quick Start Guide
Unreal Engine Virtual Reality Quick Start Guide
Jessica Plowman
¥54.49
Unreal Engine 4 for virtual reality game design, development, User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR, and Windows Mixed Reality headsets. Key Features * Build VR games from scratch with the power of Unreal Engine 4 * Learn User Experience design practices to take your VR game to the next level * Understand the best practices to creating art for games on HTC Vive, Oculus Rift, and PSVR Book Description With the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology. With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4’s Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution. By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4. What you will learn * Understand how to get started with VR development in Unreal Engine 4 * Design and create interaction and locomotion systems from scratch * Plan and program a sample game for VR * Understand how VR affects user experience and user interfaces * Discuss what is needed to create optimized art for VR * Test your game with users and prepare for distribution Who this book is for The audience for this book is intermediate or advanced users of Unreal Engine 4 but who have not begun working with VR technology. These users are familiar with the game engine and have an interest in VR technology. They are just beginning to explore the VR features that the game engine has to offer.
Mastering Windows PowerShell Scripting
Mastering Windows PowerShell Scripting
Chris Dent
¥81.74
Grasp advanced PowerShell Core 6.0 functionalities to automate your environment Key Features * Keep up with changes introduced in PowerShell Core 6.0 * Easily maintain appropriate compatibility with older versions * Automate complex tasks, manipulate data, and secure your environment with PowerShell Core 6.0 Book Description PowerShell scripts offer a handy way to automate various chores, however working effectively with these scripts can be a difficult task. This comprehensive guide starts with the fundamentals before moving on to advanced-level topics to help you become a PowerShell Core 6.0 expert. The first module, PowerShell Core 6.0 Fundamentals, begins with the new features of PowerShell Core 6.0, installing it on Linux, and working with parameters, objects and .NET classes from within PowerShell Core 6.0. As you make your way through the chapters, you'll see how to efficiently manage large amounts of data and interact with other services using PowerShell Core 6.0. You'll be able to make the most of PowerShell Core 6.0's powerful automation feature, where you will have different methods available to parse data and manipulate regular expressions and Windows Management Instrumentation (WMI). After having explored automation, you will enter the extending PowerShell Core 6.0 module, covering asynchronous processing and desired state configuration. In the last module, you will learn to extend PowerShell Core 6.0 using advanced scripts and filters, and also debug issues along with working on error handling techniques. By the end of this book, you will be an expert in scripting with PowerShell Core 6.0. What you will learn * Optimize code through the use of functions, switches, and looping structures * Work with objects and operators to test and manipulate data * Parse and manipulate different data types * Create scripts and functions using PowerShell * Use jobs, events, and popular public modules which assist with implementing multithreading * Write .NET classes with ease within the PowerShell * Create and implement regular expressions in PowerShell scripts * Make use of advanced techniques to define and restrict the behavior of parameters Who this book is for If you are a system administrator who wants to become an expert in controlling and automating your Windows environment, then Mastering Windows PowerShell Scripting is for you. It is also ideal for those new to the PowerShell language.
OpenCV 4 for Secret Agents
OpenCV 4 for Secret Agents
Joseph Howse
¥70.84
Turn futuristic ideas about computer vision and machine learning into demonstrations that are both functional and entertaining Key Features * Build OpenCV 4 apps with Python 2 and 3 on desktops and Raspberry Pi, Java on Android, and C# in Unity * Detect, classify, recognize, and measure real-world objects in real-time * Work with images from diverse sources, including the web, research datasets, and various cameras Book Description OpenCV 4 is a collection of image processing functions and computer vision algorithms. It is open source, supports many programming languages and platforms, and is fast enough for many real-time applications. With this handy library, you’ll be able to build a variety of impressive gadgets. OpenCV 4 for Secret Agents features a broad selection of projects based on computer vision, machine learning, and several application frameworks. To enable you to build apps for diverse desktop systems and Raspberry Pi, the book supports multiple Python versions, from 2.7 to 3.7. For Android app development, the book also supports Java in Android Studio, and C# in the Unity game engine. Taking inspiration from the world of James Bond, this book will add a touch of adventure and computer vision to your daily routine. You’ll be able to protect your home and car with intelligent camera systems that analyze obstacles, people, and even cats. In addition to this, you’ll also learn how to train a search engine to praise or criticize the images that it finds, and build a mobile app that speaks to you and responds to your body language. By the end of this book, you will be equipped with the knowledge you need to advance your skills as an app developer and a computer vision specialist. What you will learn * Detect motion and recognize gestures to control a smartphone game * Detect car headlights and estimate their distance * Detect and recognize human and cat faces to trigger an alarm * Amplify motion in a real-time video to show heartbeats and breaths * Make a physics simulation that detects shapes in a real-world drawing * Build OpenCV 4 projects in Python 3 for desktops and Raspberry Pi * Develop OpenCV 4 Android applications in Android Studio and Unity Who this book is for If you are an experienced software developer who is new to computer vision or machine learning, and wants to study these topics through creative projects, then this book is for you. The book will also help existing OpenCV users who want upgrade their projects to OpenCV 4 and new versions of other libraries, languages, tools, and operating systems. General familiarity with object-oriented programming, application development, and usage of operating systems (OS), developer tools, and the command line is required.
Delphi Programming Projects
Delphi Programming Projects
William Duarte
¥70.84
Improve your Delphi programming skills by building robust applications for Android, iOS, and Windows platform Key Features * Build responsive user interfaces (UIs) for desktop and mobile with FireMonkey * Implement a microservices architecture using the Rapid Application Development(RAD) server * Create clones of popular applications like Instagram and Facebook using Delphi 10.3 Book Description Delphi is a cross-platform programming language and software development kit that supports rapid application development for Microsoft Windows, Apple Mac OS X, Android, and iOS. With the help of seven practical projects, this book will guide you through the best practices, Delphi Run-Time Library (RTL) resources, and design patterns. Whether you use the Visual Component Library (VCL) or FireMonkey (FMX) framework, these design patterns will be implemented in the same way in Delphi, using Object Pascal. In the first few chapters, you will explore advanced features that will help you build rich applications using the same code base for both mobile and desktop projects. In addition to this, you’ll learn how to implement microservice architecture in Delphi. As you get familiar with the various aspects of Delphi, you will no longer need to maintain source code for similar projects, program business rules on screens, or fill your forms with data access components. By the end of this book, you will have gained an understanding of the principles of clean code and become proficient in building robust and scalable applications in Delphi. What you will learn * Get to grips with the advanced features of RTL * Understand how to deal with the paradigm change between multiplatform projects * Build rich interfaces with Google's Material Design features * Understand how to implement design patterns in Delphi * Turn a mobile device into a remote controller with app tethering technology * Build a multi-database system using VCL Who this book is for This book is for developers, programmers, and IT professionals who want to learn the best market practices by implementing practical projects. Prior knowledge of the Delphi language is a must.
Salesforce Platform Developer I Certification Guide
Salesforce Platform Developer I Certification Guide
Jan Vandevelde
¥70.84
Build and deploy scalable applications on the Salesforce Lightning Platform using the latest features of Spring '19 Key Features * An end-to end-guide with practice tests to help you achieve the Salesforce Platform Developer certification * Design data models, user interfaces, and business logic for your custom applications * Understand the complete development life cycle from designing to testing Book Description Salesforce Lightning Platform, used to build enterprise apps, is being increasingly adopted by admins, business analysts, consultants, architects, and especially developers. With this Salesforce certification, you'll be able to enhance your development skills and become a valuable member of your organization. This certification guide is designed to be completely aligned with the official exam study guide for the latest Salesforce Certified Platform Developer I release and includes updates from Spring '19. Starting with Salesforce fundamentals and performing data modeling and management, you’ll progress to automating logic and processes and working on user interfaces with Salesforce components. Finally, you'll learn how to work with testing frameworks, perform debugging, and deploy metadata, and get to grips with useful tips and tricks. Each chapter concludes with sample questions that are commonly found in the exam, and the book wraps up with mock tests to help you prepare for the DEV501 certification exam. By the end of the book, you’ll be ready to take the exam and earn your Salesforce Certified Platform Developer I certification. What you will learn * Solve sample questions and mock tests and work with exam patterns * Gain an understanding of declarative Salesforce tools such as Process Builder, flows, and many more * Code in Salesforce using the Developer Console and IDEs * Grasp the basics of object-oriented programming * Write Apex classes, Visualforce pages, and Apex test classes with easy-to-follow steps * Explore the different deployment tools that you can use to push metadata to different environments * Build custom declarative apps and programs on Force.com platforms Who this book is for The Salesforce Platform Developer I Certification Guide is for you if you want to learn how to develop and deploy business logic and user interfaces using the capabilities of the Lightning Platform. No prior knowledge of Apex programming is required.
Unreal Engine 4 Shaders and Effects Cookbook
Unreal Engine 4 Shaders and Effects Cookbook
Brais Brenlla Ramos
¥70.84
Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine's Material Editor Key Features * Create stunning visual effects for 3D games and high-quality graphics * Design efficient Shaders for mobile platforms without sacrificing their realism * Discover what goes into the structure of Shaders and why lighting works the way it does Book Description Unreal Engine 4 is a powerful game engine, one which has seen a recent boost in widespread adoption thanks to its ease of use and the powerful rendering pipeline that it packs. Seeing as how it's relatively easy to create stunning presentations and visuals, Unreal has quickly become a strong contender in industries where this kind of software had been previously denied entry. With that in mind, this book aims to help you get the most out of Unreal Engine 4 - from creating awe-inspiring graphics to delivering optimized experiences to your users. This is possible thanks to a mixture of hands-on experience with real materials and the theory behind them. You will immediately know how to create that material that you want to display, and you'll also end up with the knowledge that will let you know how to control it. All of this will be done without losing sight of two key components of any real-time application - optimization, and efficiency. The materials that you create will be light and efficient, and they will vary depending on your target platform. You'll know which techniques can be used in any kind of device and which ones should be kept to high-end machines, giving you the confidence to tackle any material-related task that you can imagine. Hop onboard and discover how! What you will learn * Master Unreal Engine's rendering pipeline for developing real-time graphics * Use physically based rendering (PBR) for building materials and lighting solutions * Build optimized materials for games targeting multiple platforms * Understand Unreal Engine's node and functions for creating desirable effects * Design and build production-ready shaders * Explore Unreal Engine's Material Editor for building complex materials and textures Who this book is for This book is for developers who want to create their first Shaders in Unreal Engine 4 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unreal is required to get the most from this book.
Hands-On Mobile Development with .NET Core
Hands-On Mobile Development with .NET Core
Can Bilgin
¥70.84
Develop native applications for multiple mobile and desktop platforms including but not limited to iOS, Android, and UWP with the Xamarin framework and Xamarin.Forms Key Features * Understand .NET Core and its cross-platform development philosophy * Build Android, iOS, and Windows mobile applications with C#, .NET Core, and Azure Cloud Services * Bring Artificial Intelligence capabilities into your mobile applications with Azure AI Book Description .NET Core is the general umbrella term used for Microsoft’s cross-platform toolset. Xamarin used for developing mobile applications, is one of the app model implementations for .NET Core infrastructure. In this book, you will learn how to design, architect, and develop highly attractive, maintainable, efficient, and robust mobile applications for multiple platforms, including iOS, Android, and UWP, with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services. This book will take you through various phases of application development with Xamarin, from environment setup, design, and architecture to publishing, using real-world scenarios. Throughout the book, you will learn how to develop mobile apps using Xamarin, Xamarin.Forms and .NET Standard; implement a webbased backend composed of microservices with .NET Core using various Azure services including but not limited to Azure App Services, Azure Active Directory, Notification Hub, Logic Apps, and Azure Functions, Cognitive Services; create data stores using popular database technologies such as Cosmos DB, SQL and Realm. Towards the end, the book will help developers to set up an efficient and maintainable development pipeline to manage the application life cycle using Visual Studio App Center and Visual Studio Services. What you will learn * Implement native applications for multiple mobile and desktop platforms * Understand and use various Azure Services with .NET Core * Make use of architectural patterns designed for mobile and web applications * Understand the basic Cosmos DB concepts * Understand how different app models can be used to create an app service * Explore the Xamarin and Xamarin.Forms UI suite with .NET Core for building mobile applications Who this book is for This book is for mobile developers who wish to develop cross-platform mobile applications. Programming experience with C# is required. Some knowledge and understanding of core elements and cross-platform application development with .NET is required.