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Beginning C++ Game Programming
Beginning C++ Game Programming
John Horton
¥71.93
Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features * Learn game development and C++ with a fun, example-driven approach * Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders * Discover tips to expand your finished games by thinking critically, technically, and creatively Book Description The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders. The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratch What you will learn * Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML * Explore C++ OOP by building a Pong game * Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound * Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns * Add advanced features to your game using pointers, references, and the STL * Scale and reuse your game code by learning modern game programming design patterns Who this book is for This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you’ll find this book useful.
C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development
C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development
Mark J. Price
¥71.93
Learn the fundamentals, practical applications, and latest features of C# 8.0 and .NET Core 3.0 from expert teacher Mark J. Price. Key Features * Build modern, cross-platform applications with .NET Core 3.0 * Get up to speed with C#, and up to date with all the latest features of C# 8.0 * Start creating professional web applications with ASP.NET Core 3.0 Book Description In C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development, Fourth Edition, expert teacher Mark J. Price gives you everything you need to start programming C# applications. This latest edition uses the popular Visual Studio Code editor to work across all major operating systems. It is fully updated and expanded with new chapters on Content Management Systems (CMS) and machine learning with ML.NET. The book covers all the topics you need. Part 1 teaches the fundamentals of C#, including object-oriented programming, and new C# 8.0 features such as nullable reference types, simplified switch pattern matching, and default interface methods. Part 2 covers the .NET Standard APIs, such as managing and querying data, monitoring and improving performance, working with the filesystem, async streams, serialization, and encryption. Part 3 provides examples of cross-platform applications you can build and deploy, such as web apps using ASP.NET Core or mobile apps using Xamarin.Forms. The book introduces three technologies for building Windows desktop applications including Windows Forms, Windows Presentation Foundation (WPF), and Universal Windows Platform (UWP) apps, as well as web applications, web services, and mobile apps. What you will learn * Build cross-platform applications for Windows, macOS, Linux, iOS, and Android * Explore application development with C# 8.0 and .NET Core 3.0 * Explore ASP.NET Core 3.0 and create professional web applications * Learn object-oriented programming and C# multitasking * Query and manipulate data using LINQ * Use Entity Framework Core and work with relational databases * Discover Windows app development using the Universal Windows Platform and XAML * Build mobile applications for iOS and Android using Xamarin.Forms Who this book is for Readers with some prior programming experience or with a science, technology, engineering, or mathematics (STEM) background, who want to gain a solid foundation with C# 8.0 and .NET Core 3.0.
AngularJS Directives Cookbook
AngularJS Directives Cookbook
Fernando Monteiro
¥71.93
Extend the capabilities of AngularJS and build dynamic web applications by creating customized directives with this selection of more than 30 recipes About This Book Learn how to extend HTML templates in new ways to build even better web applications with exceptional interface components Build reusable directives for large-scale AngularJS applications Create even sophisticated and impressive modern web apps with ease Who This Book Is For This book is for developers with AngularJS experience who want to extend their knowledge to create or customize directives in any type of AngularJS application. Some experience of modern tools such as Yeoman and Bower would be helpful, but is not a requirement. What You Will Learn Build and customize external HTML templates, and create simple, effective directives for common interface components Learn how to use Controller function and any Bootstrap UI directives to manipulate the DOM and how to transform any UI library into AngularJS directives Construct an AngularJS application to use shared components and validate your HTML5 Discover how to use jQuery events and manipulate the DOM using jQuery UI inside AngularJS applications Create custom directives for ongoing projects using Yeoman generators, and find out how to implement standalone directives Build reusable directives for Large AngularJS applications and extend directives to use dynamic templates Write unit test for directives using the Karma runner and Jasmine’s behavior-driven development framework In Detail AngularJS directives are at the center of what makes it such an exciting – and important - web development framework. With directives, you can take greater control over HTML elements on your web pages – they ‘direct’ Angular’s HTML compiler to behave in the way you want it to. It makes building modern web applications a much more expressive experience, and allows you to focus more closely on improving the way that user interaction impacts the DOM and the way your app manages data. If you’re already using Angular, you probably recognize the power of directives to transform the way you understand and build your projects – but customizing and creating your own directives to harness AngularJS to its full potential can be more challenging. This cookbook shows you how to do just that – it’s a valuable resource that demonstrates how to use directives at every stage in the workflow. Packed with an extensive range of solutions and tips that AngularJS developers shouldn’t do without, you’ll find out how to make the most of directives. You’ll find recipes demonstrating how to build a number of different user interface components with directives, so you can take complete control over how users interact with your application. You’ll also learn how directives can simplify the way you work by creating reusable directives – by customizing them with Yeoman you can be confident that you’re application has the robust architecture that forms the bedrock of the best user experiences. You’ll also find recipes that will help you learn how to unit test directives, so you can be confident in the reliability and performance of your application. Whether you’re looking for guidance to dive deeper into AngularJS directives, or you want a reliable resource, relevant to today’s web development challenges, AngularJS Directives Cookbook delivers everything you need in an easily accessible way. Style and approach This book easy-to-follow guide is packed with hands-on recipes to help you build modular AngularJS applications with custom directives. It presents tips on using the best tools and various ways to use these tools for front-end development.
Test-Driven Machine Learning
Test-Driven Machine Learning
Justin Bozonier
¥71.93
Control your machine learning algorithms using test-driven development to achieve quantifiable milestones About This Book Build smart extensions to pre-existing features at work that can help maximize their value Quantify your models to drive real improvement Take your knowledge of basic concepts, such as linear regression and Na?ve Bayes classification, to the next level and productionalize their models Play what-if games with your models and techniques by following the test-driven exploration process Who This Book Is For This book is intended for data technologists (scientists, analysts, or developers) with previous machine learning experience who are also comfortable reading code in Python. You may be starting, or have already started, a machine learning project at work and are looking for a way to deliver results quickly to enable rapid iteration and improvement. Those looking for examples of how to isolate issues in models and improve them will find ideas in this book to move forward. What You Will Learn Get started with an introduction to test-driven development and familiarize yourself with how to apply these concepts to machine learning Build and test a neural network deterministically, and learn to look for niche cases that cause odd model behaviour Learn to use the multi-armed bandit algorithm to make optimal choices in the face of an enormous amount of uncertainty Generate complex and simple random data to create a wide variety of test cases that can be codified into tests Develop models iteratively, even when using a third-party library Quantify model quality to enable collaboration and rapid iteration Adopt simpler approaches to common machine learning algorithms Take behaviour-driven development principles to articulate test intent In Detail Machine learning is the process of teaching machines to remember data patterns, using them to predict future outcomes, and offering choices that would appeal to individuals based on their past preferences. Machine learning is applicable to a lot of what you do every day. As a result, you can’t take forever to deliver your first iteration of software. Learning to build machine learning algorithms within a controlled test framework will speed up your time to deliver, quantify quality expectations with your clients, and enable rapid iteration and collaboration. This book will show you how to quantifiably test machine learning algorithms. The very different, foundational approach of this book starts every example algorithm with the simplest thing that could possibly work. With this approach, seasoned veterans will find simpler approaches to beginning a machine learning algorithm. You will learn how to iterate on these algorithms to enable rapid delivery and improve performance expectations. The book begins with an introduction to test driving machine learning and quantifying model quality. From there, you will test a neural network, predict values with regression, and build upon regression techniques with logistic regression. You will discover how to test different approaches to na?ve bayes and compare them quantitatively, along with how to apply OOP (Object-Oriented Programming) and OOP patterns to test-driven code, leveraging SciKit-Learn. Finally, you will walk through the development of an algorithm which maximizes the expected value of profit for a marketing campaign by combining one of the classifiers covered with the multiple regression example in the book. Style and approach An example-driven guide that builds a deeper knowledge and understanding of iterative machine learning development, test by test. Each topic develops solutions using failing tests to illustrate problems; these are followed by steps to pass the tests, simply and straightforwardly. Topics which use generated data explore how the data was generated, alongside explanations of the assumptions behind different machine learning techniques.
Python Unlocked
Python Unlocked
Arun Tigeraniya
¥71.93
Become more fluent in Python—learn strategies and techniques for smart and high-performance Python programming About This Book Write smarter, bug-free, high performance code with minimal effort Uncover the best tools and options available to Python developers today Deploy decorators, design patters, and various optimization techniques to use Python 3.5 effectively Who This Book Is For If you are a Python developer and you think that you don’t know everything about the language yet, then this is the book for you. We will unlock the mysteries and re-introduce you to the hidden features of Python to write efficient programs, making optimal use of the language. What You Will Learn Manipulate object creation processes for instances, classes, and functions Use the best possible language constructs to write data structures with super speed and maintainability Make efficient use of design patterns to decrease development time and make your code more maintainable Write better test cases with an improved understanding of the testing framework of Python and unittests, and discover how to develop new functionalities in it Write fully-optimized code with the Python language by profiling, compiling C modules, and more Unlock asynchronous programming to build efficient and scalable applications In Detail Python is a versatile programming language that can be used for a wide range of technical tasks—computation, statistics, data analysis, game development, and more. Though Python is easy to learn, it’s range of features means there are many aspects of it that even experienced Python developers don’t know about. Even if you’re confident with the basics, its logic and syntax, by digging deeper you can work much more effectively with Python – and get more from the language. Python Unlocked walks you through the most effective techniques and best practices for high performance Python programming - showing you how to make the most of the Python language. You’ll get to know objects and functions inside and out, and will learn how to use them to your advantage in your programming projects. You will also find out how to work with a range of design patterns including abstract factory, singleton, strategy pattern, all of which will help make programming with Python much more efficient. Finally, as the process of writing a program is never complete without testing it, you will learn to test threaded applications and run parallel tests. If you want the edge when it comes to Python, use this book to unlock the secrets of smarter Python programming. Style and approach This is book had been created to help you to “unlock” the best ways to tackle the challenges and performance bottlenecks that many Python developers face today. The keys are supported with program examples to help you understand the concepts better and see them in action.
Redis Essentials
Redis Essentials
Maxwell Dayvson Da Silva
¥71.93
Harness the power of Redis to integrate and manage your projects efficiently About This Book Learn how to use Redis's data types efficiently to manage large data sets Scale Redis to multiple servers with Twemproxy, Redis Sentinel, and Redis Cluster A fast-paced guide, full of real-world examples to help you get the best out of the features offered by Redis Who This Book Is For If you are a competent developer with experience of working with data structure servers and want to boost your project's performance by learning about features of Redis, then this book is for you. What You Will Learn Build analytics applications using Bitmaps and Hyperloglogs Enhance scalability with Twemproxy, Redis Sentinel, and Redis Cluster Build a Time Series implementation in Node.js and Redis Create your own Redis commands by extending Redis with Lua Get to know security techniques to protect your data (SSL encryption, firewall rules, basic authorization) Persist data to disk and learn the trade-offs of AOF and RDB Understand how to use Node.js, PHP, Python, and Ruby clients for Redis Avoid common pitfalls when designing your next solution In Detail Redis is the most popular in-memory key-value data store. It’s very lightweight and its data types give it an edge over the other competitors. If you need an in-memory database or a high-performance cache system that is simple to use and highly scalable, Redis is what you need. Redis Essentials is a fast-paced guide that teaches the fundamentals on data types, explains how to manage data through commands, and shares experiences from big players in the industry. We start off by explaining the basics of Redis followed by the various data types such as Strings, hashes, lists, and more. Next, Common pitfalls for various scenarios are described, followed by solutions to ensure you do not fall into common traps. After this, major differences between client implementations in PHP, Python, and Ruby are presented. Next, you will learn how to extend Redis with Lua, get to know security techniques such as basic authorization, firewall rules, and SSL encryption, and discover how to use Twemproxy, Redis Sentinel, and Redis Cluster to scale infrastructures horizontally. At the end of this book, you will be able to utilize all the essential features of Redis to optimize your project's performance. Style and approach A practical guide that offers the foundation upon which you can begin to understand the capabilities of Redis using a step-by-step approach. This book is full of real-world problems and in-depth knowledge of the concepts and features of Redis, with plenty of examples.
Swift 3 Game Development - Second Edition
Swift 3 Game Development - Second Edition
Stephen Haney
¥71.93
Embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0 About This Book Create and design games for iPhone and iPad using SpriteKit and Swift 3.0 Learn the core fundamentals of SpriteKit game development and mix and match techniques to customize your game This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for maximum fun Who This Book Is For If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required. What You Will Learn Deliver powerful graphics, physics, and sound in your game by using SpriteKit Set up the scene using the new capabilities of the scene editor and custom classes Maximize gameplay with little-known tips and strategies for fun and repeatable action Make use of animations, graphics, and particles to polish your game Understand the current mobile monetization landscape to choose the best option for your own situation Integrate your game with Game Center so that your players can share their high scores and achievements Publish your game to the App Store and enjoy people playing your games In Detail Swift is the perfect choice for game development. Developers are intrigued by Swift 3.0 and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. This book starts by introducing SpriteKit and Swift's new features that can be used for game development. After setting up your first Swift project, you will build your first custom class, learn how to draw and animate your game, and add physics simulations. Then, you will add the player character, NPCs, and powerups. To make your game more fun and engaging, you will learn how to set up scenes and backgrounds, build fun menus, and integrate with Apple Game Center to add leaderboards and achievements. You will then make your game stand out by adding animations when game objects collide, and incorporate proven techniques such as the advanced particle system and graphics. Finally, you will explore the various options available to start down the path towards monetization and publish your finished games to the App Store. By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit. Style and approach This project-based guide is engaging with a visually-rich approach rather than a text-heavy approach. With every chapter containing practical examples, you will understand how Swift programming works and make the most of the new features in version 3.0.
Internet of Things Programming with JavaScript
Internet of Things Programming with JavaScript
Rubén Oliva Ramos
¥71.93
Learn the art of bringing the Internet of Things into your projects with the power of JavaScript About This Book This is a practical guide to help you configure and build a complete distributed IoT system from scratch using JavaScript Utilize the power of Node and HTML5 to develop web services and a centralized web server, enabling high-level communication between connected devices Control all your connected devices from the browser by setting up a common dashboard Who This Book Is For This book is for developers who are interested in learning how to communicate with connected devices in JavaScript to set up an IoT system. Some basic knowledge of JavaScript is expected. Hobbyists who want to explore the potential of IoT in JavaScript will also find this book useful. What You Will Learn Develop the skills to connected devices prepared the field to interact with the devices in a network system Internet of Things Find out how to connect sensors and actuators to the devices Send data to a web server connected devices Understand Internet of things using web services and database Configure a dashboard using HTML5 and JavaScript Control devices connected from a dashboard Monitor different devices from the dashboard Build an app for a smartphone to control different devices In Detail The Internet of Things (IoT) is an entirely new platform for developers and engineers, but one thing that remains consistent as we move into this new world, are the programming languages. JavaScript is the most widely used language over the Internet, and with IoT gaining momentum, you will learn how to harness the power of JavaScript to interact with connected devices. This book will teach you how to interact with endpoint devices by developing web services in JavaScript and also set up an interface to control all connected devices. This book begins with setting up a centralized web server that serves as a hub for all connected devices. The book then progresses further towards building web services to facilitate high-level communication between connected devices. Using Arduino and Raspberry Pi Zero as endpoint devices, the book will show you how devices can communicate with each other, perform a wide range of tasks, and also be controlled from a centralized location using JavaScript. The book ends with creating a hybrid app to control the devices that can be run from a browser or installed on a smartphone. Style and approach This book offers step-by-step guidance on how to set up a distributed IoT system using JavaScript. It will teach you how to interact with endpoint devices by developing web services in JavaScript and also set up an interface for controlling all connected devices.
Phalcon Cookbook
Phalcon Cookbook
David Schissler
¥71.93
Master Phalcon by implementing hands-on recipes using industry best practices with the Web and CLI interfaces About This Book Create quick prototypes with the Phalcon Developer Tools Learn to use the powerful and uniquely efficient Phalcon ORM Reuse codes in real projects Who This Book Is For If you are a beginner-to-intermediate Phalcon developer who wants to level up or an advanced user who is seeking some new techniques and insight, then this book is perfect for you. This book will be relevant to you over a long period of time due to the mixed nature of this book in providing both abstract comprehension as well as specific examples meant to be usable in your projects. You will be able to experiment with each new aspect of integration in prebuilt recipes meant to best illustrate each specific feature. This will save you lots of time getting up to speed before attempting to integrate into a real application. What You Will Learn Install the Phalcon extension from both premade packages and source code Create a normal and micro application structure Understand the dispatcher event cycle and create custom plugins Get hands-on using the Phalcon Query Language and ORM Create flexible views with the Volt template system Leverage Phalcon to prevent common security vulnerabilities Optimize an application with focused solutions Profile and debug an application to get increased reliability In Detail Phalcon is a high-performance PHP framework delivered as a PHP extension. This provides new opportunities for speed and application design, which until recently have been unrealized in the PHP ecosystem. Packed with simple learning exercises, technology prototypes, and real-world usable code, this book will guide you from the beginner and setup stage all the way to advanced usage. You will learn how to avoid niche pitfalls, how to use the command-line developer tools, how to integrate with new web standards, as well as how to set up and customize the MVC application structure. You will see how Phalcon can be used to quickly set up a single file web application as well as a complex multi-module application suitable for long-term projects. Some of the recipes focus on abstract concepts that are vital to get a deep comprehension of Phalcon and others are designed as a vehicle to deliver real-world usable classes and code snippets to solve advanced problems. You’ll start out with basic setup and application structure and then move onto the Phalcon MVC and routing implementation, the power of the ORM and Phalcon Query Language, and Phalcon’s own Volt templating system. Finally, you will move on to caching, security, and optimization. Style and approach An easy-to-start guide that provides
Swift Data Structure and Algorithms
Swift Data Structure and Algorithms
Erik Azar
¥71.93
Master the most common algorithms and data structures, and learn how to implement them efficiently using the most up-to-date features of Swift 3 About This Book Develop a deep understanding of the collections in the Swift Standard Library with this step-by-step guide Develop native Swift data structures and algorithms for use in mobile, desktop, and server-based applications Learn about performance efficiency between different data structures and algorithms Who This Book Is For This book is for developers who want to learn how to implement and use common data structures and algorithms natively in Swift. Whether you are a self-taught developer without a formal technical background or you have a degree in Computer Science, this book will provide with the knowledge you need to develop advanced data structures and algorithms in Swift using the latest language features. What You Will Learn Get to know about the basic data structures and how to use the Swift REPL Use the Swift Standard Library collections bridging to Objective-C collections, and find out about protocol-oriented programming Find out about Swift generators and sequences, and see how to use them to implement advanced data structures such as Stack, StackList, Queue, and LinkedList Implement sorting algorithms such as Insertion Sort, Merge Sort, and Quick Sort and understand the performance trade-offs between them See how to implement various binary trees, B-Tree, and Splay Trees Perform advanced searching methods using Red-Black trees, AVL trees, and Trie trees, and take a look at several substring search algorithms Get to know about the data structures used in graphs and how to implement graphs such as depth-first search, breadth-first search, directed graphs, spanning tree, and shortest path Explore algorithm efficiency and see how to measure it In Detail Apple’s Swift language has expressive features that are familiar to those working with modern functional languages, but also provides backward support for Objective-C and Apple’s legacy frameworks. These features are attracting many new developers to start creating applications for OS X and iOS using Swift. Designing an application to scale while processing large amounts of data or provide fast and efficient searching can be complex, especially running on mobile devices with limited memory and bandwidth. Learning about best practices and knowing how to select the best data structure and algorithm in Swift is crucial to the success of your application and will help ensure your application is a success. That’s what this book will teach you. Starting at the beginning, this book will cover the basic data structures and Swift types, and introduce asymptotic analysis. You’ll learn about the standard library collections and bridging between Swift and Objective-C collections. You will see how to implement advanced data structures, sort algorithms, work with trees, advanced searching methods, use graphs, and performance and algorithm efficiency. You’ll also see how to choose the perfect algorithm for your problem. Style and approach This easy-to-follow yet comprehensive guide can either be read from beginning to end, or depending on your current knowledge level, you can jump to the specific chapter that interests you. Each chapter topic starts with an introduction to the topic and algorithm before moving on to the hands-on implementation and analysis.
Mastering matplotlib
Mastering matplotlib
Duncan M. McGreggor
¥71.93
If you are a scientist, programmer, software engineer, or student who has working knowledge of matplotlib and now want to extend your usage of matplotlib to plot complex graphs and charts and handle large datasets, then this book is for you.
WordPress 2.7 Cookbook
WordPress 2.7 Cookbook
Jean-Baptiste Jung
¥71.93
This is a Packt Cookbook, which means it contains step-by-step instructions to achieve a particular goal or solve a particular problem. The book can be read chapter by chapter, or you can look at the table of contents and read the recipes in no particular order. This book is for anyone who wants to enhance their WordPress blog to make it engaging and feature-rich. It is not specifically for developers or programmers; rather it can be used by anyone who wants to get more out of their WordPress blog by following step-by-step instructions. A basic knowledge of PHP/XHTML/CSS/WordPress is desirable but not necessary.
Maximize Your Investment
Maximize Your Investment
Grady Brett Beaubouef
¥71.93
This book is aimed at enterprise architects, development leads, project managers, business systems analysts, business systems owners, and anyone who wants to implement packaged software effectively. If you are a customer looking to implement COTS software in the future then this book will provide a strategy to maximize your investment. If you are in an internal IT role and you find that your internal software development methodology doesn't quite work for an off-the-shelf business software package then this book will provide you with perspective on how to adjust your approach. If you are an implementation partner looking to minimize the blood, sweat, and tears shed with implementing COTS software then this book will be a guide to filter out obstacles and enable implementation focus.
WordPress 2.8 Theme Design
WordPress 2.8 Theme Design
Tessa Blakeley Silver
¥71.93
Theme design can be approached from two angles. The first is simplicity; sometimes it suits the client and/or the site to go as bare-bones as possible. In that case, it's quick and easy to take a very basic, pre-made theme and modify it. The second is "Unique and Beautiful". Occasionally, the site's theme needs to be created from scratch so that everything displayed caters to the specific kind of content the site offers. This book is going to take you through the Unique and Beautiful route with the idea that once you know how to create a theme from scratch, you'll be more apt at understanding what to look for in other WordPress themes. This book can be used by WordPress users or visual designers (with no server-side *ing or programming experience) who are used to working with the common industry-standard tools like PhotoShop and Dreamweaver or other popular graphic, HTML, and text editors. Regardless of your web development skill-set or level, you'll find clear, step-by-step instructions, but familiarity with a broad range of web development skills and WordPress know-how will allow you to gain maximum benefit from this book.
Symfony 1.3 Web Application Development
Symfony 1.3 Web Application Development
Tim Bowler
¥71.93
This book is an example driven tutorial that takes you through the process of building Model-View-Controller-based web applications. You will create and develop an online store application. It also covers best practices for better and quicker application development. This book is for PHP web developers who want to get started with Symfony 1.3. If you are already using Symfony 1.0 or are new to Symfony, you will learn how to use it in the best way to produce better applications faster. Basic knowledge of Object Oriented design and ORM will be quite helpful.
Asterisk 1.6
Asterisk 1.6
Barrie Dempster
¥71.93
The book offers readers both a detailed de*ion as well as step by step instructions on deploying software solutions as well as Asterisk configurations. Screenshots are provided in sections to give a visual perspective of the instructions. For Asterisk configurations actual sample code is listed in the book which can be directly inserted into your Asterisk solution.This book is aimed at anyone who is interested in building a powerful telephony system using the free and open source application, Asterisk, without spending many thousands of dollars buying a commercial and often less flexible system. This book is suitable for the novice and those new to Asterisk and telephony. Telephony or Linux experience will be helpful, but not required.
Intelligent Document Capture with Ephesoft
Intelligent Document Capture with Ephesoft
Ike Kavas
¥71.93
Written in easy to follow manner, this book is a complete guide to Document capture with Ephesoft,This book is intended for information technology professionals interested in installing and configuring Ephesoft for their organization, but it is a valuable resource for anyone interested in learning about document capture in general.
Mastering phpMyAdmin 3.4 for Effective MySQL Management
Mastering phpMyAdmin 3.4 for Effective MySQL Management
Marc Delisle
¥71.93
This is a step-by-step instructional guide to get you started easily with phpMyAdmin and teach you to manage and perform database functions on your database. You will first be introduced to the interface and then build basic tables and perform both simple and advanced functions on the created database. The book progresses gradually and you will follow it best by reading it sequentially. If you are a developer, system administrator, or web designer who wants to manage MySQL databases and tables efficiently, then this book is for you. This book assumes that you are already wellacquainted with MySQL basics. This book is a must-read for every serious phpMyAdmin user who would like to use this outstanding application to its full power.
Advanced Express Web Application Development
Advanced Express Web Application Development
Andrew Keig
¥71.93
A practical book, guiding the reader through the development of a single page application using a feature-driven approach.If you are an experienced JavaScript developer who wants to build highly scalable, real-world applications using Express, this book is ideal for you. This book is an advanced title and assumes that the reader has some experience with node, Java* MVC web development frameworks, and has heard of Express before, or is familiar with it. You should also have a basic understanding of Redis and MongoDB. This book is not a tutorial on Node, but aims to explore some of the more advanced topics you will encounter when developing, deploying, and maintaining an Express web application.
Getting started with Audacity 1.3
Getting started with Audacity 1.3
Bethany Hiitola
¥71.93
Conversational and practical, this book is full of real life examples of where and how you would use the Audacity software. Not only does it give you task-based step-by-step instructions from installation to advanced audio editing techniques, it caters to the beginner to familiarize them with all the jargon, suggests recording equipment, it walks them through a simple sample project showing off everything Audacity can do. If you are new to audio recording and editing, and particularly using the Audacity software, this book is for you. It explains everything from common audio industry terms and software basics. Technical sound engineering details and jargon are omitted to keep the book friendly and easy to understand.
Scratch 1.4: Beginner’s Guide
Scratch 1.4: Beginner’s Guide
Michael Badger
¥71.93
This is a Packt Beginners Guide, which means it focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. We work through the project tutorials one block of code at a time, and we periodically pause to reflect on the relationship between our code blocks, our project, and Scratch programming in general. As you work through the book, you are encouraged to experiment with the concepts presented. As each chapter in the book progresses, the topics get increasingly more complex. Scratch is a teaching language, so it's ideal for people who want to learn how to program or teach others how to program. Educators and parents will learn how to program using Scratch, so they can use Scratch to teach the latest learning skills to their students and children. No previous computer programming knowledge is required. You only need to know how to perform basic tasks on a computer and this book will teach the rest. You can then use it as a platform to learn more advanced programming languages. Parents, stuck with a child who wants to play video games all nightMake a new rule. He can only play a video game if he programs the game first.