Deep Learning with Keras
¥90.46
This book starts by introducing you to supervised learning algorithms such as simple linear regression, the classical multilayer perceptron and more sophisticated deep convolutional networks. You will also explore image processing with recognition of hand written digit images, classification of images into different categories, and advanced objects recognition with related image annotations. An example of identification of salient points for face detection is also provided. Next you will be introduced to Recurrent Networks, which are optimized for processing sequence data such as text, audio or time series. Following that, you will learn about unsupervised learning algorithms such as Autoencoders and the very popular Generative Adversarial Networks (GAN). You will also explore non-traditional uses of neural networks as Style Transfer. Finally, you will look at Reinforcement Learning and its application to AI game playing, another popular direction of research and application of neural networks. What you will learn ?Optimize step-by-step functions on a large neural network using the Backpropagation Algorithm ?Fine-tune a neural network to improve the quality of results ?Use deep learning for image and audio processing ?Use Recursive Neural Tensor Networks (RNTNs) to outperform standard word embedding in special cases ?Identify problems
Spatial Analytics with ArcGIS
¥90.46
Spatial statistics has the potential to provide insight that is not otherwise available through traditional GIS tools. This book is designed to introduce you to the use of spatial statistics so you can solve complex geographic analysis. The book begins by introducing you to the many spatial statistics tools available in ArcGIS. You will learn how to analyze patterns, map clusters, and model spatial relationships with these tools. Further on, you will explore how to extend the spatial statistics tools currently available in ArcGIS, and use the R programming language to create custom tools in ArcGIS through the ArcGIS Bridge using real-world examples. At the end of the book, you will be presented with two exciting case studies where you will be able to practically apply all your learning to analyze and gain insights into real estate data. What you will learn ?Get to know how to measure geographic distributions ?Perform clustering analysis including hot spot and outlier analysis ?Conduct data conversion tasks using the Utilities toolset ?Understand how to use the tools provided by the Mapping Clusters toolset in the Spatial Statistics Toolbox ?Get to grips with the basics of R for performing spatial statistical programming ?Create custom ArcGIS tools with R and ArcGIS Bridge ?Understand the application of Spatial Statistics tools
Mastering SaltStack - Second Edition
¥90.46
Take charge of SaltStack to automate and configure your enterprise-grade environments About This Book Automate tasks effectively and take charge of your infrastructure Effectively scale Salt to manage thousands of machines and tackle everyday problems Explore Salt’s inner workings and advance your knowledge of it Who This Book Is For This book is ideal for IT professionals and ops engineers who already manage groups of servers, but would like to expand their knowledge and gain expertise with SaltStack. This book explains the advanced features and concepts of Salt. A basic knowledge of Salt is required in order to get to grips with advanced Salt features. What You Will Learn Automate tasks effectively, so that your infrastructure can run itself Start building more complex concepts Master user-level internals Build scaling strategies Explore monitoring strategies Learn how to troubleshoot Salt and its subcomponents Explore best practices for Salt In Detail SaltStack is a powerful configuration management and automation suite designed to manage servers and tens of thousands of nodes. This book showcases Salt as a very powerful automation framework. We will review the fundamental concepts to get you in the right frame of mind, and then explore Salt in much greater depth. You will explore Salt SSH as a powerful tool and take Salt Cloud to the next level. Next, you’ll master using Salt services with ease in your infrastructure. You will discover methods and strategies to scale your infrastructure properly. You will also learn how to use Salt as a powerful monitoring tool. By the end of this book, you will have learned troubleshooting tips and best practices to make the entire process of using Salt pain-free and easy. Style and approach This book follows a step-by-step conversational tone. Topics are covered in detail through examples and a user-friendly approach.
Mastering Java for Data Science
¥90.46
Java is the most popular programming language, according to the TIOBE index, and it is a typical choice for running production systems in many companies, both in the startup world and among large enterprises. Not surprisingly, it is also a common choice for creating data science applications: it is fast and has a great set of data processing tools, both built-in and external. What is more, choosing Java for data science allows you to easily integrate solutions with existing software, and bring data science into production with less effort. This book will teach you how to create data science applications with Java. First, we will revise the most important things when starting a data science application, and then brush up the basics of Java and machine learning before diving into more advanced topics. We start by going over the existing libraries for data processing and libraries with machine learning algorithms. After that, we cover topics such as classification and regression, dimensionality reduction and clustering, information retrieval and natural language processing, and deep learning and big data. Finally, we finish the book by talking about the ways to deploy the model and evaluate it in production settings. What you will learn ?Get a solid understanding of the data processing toolbox available in Java ?Explore the data science ecosystem available in Java
Vulkan Cookbook
¥90.46
Work through recipes to unlock the full potential of the next generation graphics API―Vulkan About This Book ?This book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan API ?Learn techniques that can be applied to a wide range of platforms desktop, smartphones, and embedded devices Who This Book Is For This book is ideal for developers who know C/C++ languages, have some basic familiarity with graphics programming, and now want to take advantage of the new Vulkan API in the process of building next generation computer graphics. Some basic familiarity of Vulkan would be useful to follow the recipes. OpenGL developers who want to take advantage of the Vulkan API will also find this book useful. What You Will Learn?Work with Swapchain to present images on screen ?Create, submit, and synchronize operations processed by the hardware ?Create buffers and images, manage their memory, and upload data to them from CPU ?Explore de*or sets and set up an interface between application and shaders ?Organize drawing operations into a set of render passes and subpasses ?Prepare graphics pipelines to draw 3D scenes and compute pipelines to perform mathematical calculations ?Implement geometry projection and tessellation, texturing, lighting, and post-processing techniques ?Write shaders in GLSL and convert them into SPIR-V assemblies ?Find out about and
Machine Learning with Spark - Second Edition
¥90.46
"Key Features ?Get to the grips with the latest version of Apache Spark ?Utilize Spark's machine learning library to implement predictive analytics ?Leverage Spark's powerful tools to load, analyze, clean, and transform your data Book De*ion Spark ML is the machine learning module of Spark. It uses in-memory RDDs to process machine learning models faster for clustering, classification, and regression. This book will teach you about popular machine learning algorithms and their implementation. You will learn how various machine learning concepts are implemented in the context of Spark ML. You will start by installing Spark in a single and multinode cluster. Next you'll see how to execute Scala and Python based programs for Spark ML. Then we will take a few datasets and go deeper into clustering, classification, and regression. Toward the end, we will also cover text processing using Spark ML. Once you have learned the concepts, they can be applied to implement algorithms in either green-field implementations or to migrate existing systems to this new platform. You can migrate from Mahout or Scikit to use Spark ML. What you will learn ?Get hands-on with the latest version of Spark ML ?Create your first Spark program with Scala and Python ?Set up and configure a development environment for Spark on your own computer, as well as on Amazon EC2 ?Access public machine learning datasets and use Spark to load, process, clean, and transform data ?Use Spark's machine learning library to implement programs by utilizing well-known machine learning models ?Deal with large-scale text data, including feature extraction and using text data as input to your machine learning models ?Write Spark functions to evaluate the performance of your machine learning models "
Mastering PhoneGap Mobile Application Development
¥90.46
Take your PhoneGap experience to the next level and create engaging real-world applicationsAbout This BookCreate a useful PhoneGap workflow for larger projects in order to simplify and manage the development processUse third-party plugins, IndexedDB, and SQLite for PhoneGap to develop large-scale, data-driven, and highly accessible applicationsA pragmatic guide to construct top-notch large-scale applications using PhoneGapWho This Book Is ForIf you have created simple applications using PhoneGap in the past and now want to take your workflow and apps to the next level, this book will help you reach your goals. You should have a good working knowledge of HTML, CSS, and JavaScript, and prior experience with PhoneGap.What You Will LearnConstruct build workflows that simplify complex application developmentIntegrate the next version of JavaScript to simplify your codeCreate accessible hybrid applicationsPersist and query data using third-party database pluginsCreate your own PhoneGap plugins for your unique use casesCreate icons and splash screens suitable for submission to app storesPublish your app to the Google Play and Apple iTunes storesIn DetailPhoneGap is a useful and flexible tool that enables you to create complex hybrid applications for mobile platforms. In addition to the core technology, there is a large and vibrant community that creates third-party plugins that can take your app to the next level.This book will guide you through the process of creating a complex data-driven hybrid mobile application using PhoneGap, web technologies, and third-party plugins.A good foundation is critical, so you will learn how to create a useful workflow to make development easier. From there, the next version of JavaScript (ES6) and the CSS pre-processor SASS are introduced as a way to simplify creating the look of the mobile application. Responsive design techniques are also covered, including the flexbox layout module. As many apps are data-driven, you'll build an application throughout the course of the book that relies upon IndexedDB and SQLite. You'll also download additional content and address how to handle in-app purchases. Furthermore, you’ll build your own customized plugins for your particular use case. When the app is complete, the book will guide you through the steps necessary to submit your app to the Google Play and Apple iTunes stores.Style and approachThis book is a step-by-step guide, in which the concepts covered are explained with the help of hands-on examples
Ember.js Cookbook
¥90.46
Arm yourself with over 65 hands-on recipes to master the skills of building scalable web applications with Ember.jsAbout This BookThis book is your one-stop solution to the key features of Ember.js. Become skilled in the art of building web-apps in a fraction of the code you'd write in other frameworks.Build JavaScript apps that don't break the web! Our 100 recipes will make this a cakewalk for you!This books makes learning Ember.js easy by breaking down each topic into simple-to-understand recipesWho This Book Is ForAnyone who wants to explore Ember.js and wishes to get hands on making sophisticated web apps with less coding will find this book handy. Prior experience in Coding and familiarity with JavaScript is recommended. If you’ve heard of Ember.js or are just curious on how a single-page application framework works, then this book is for you.What You Will LearnSkip the boilerplate code with Ember CLI generatorsCreate a component with actions and eventsSet up a model with Ember Data using fixture dataCreate several different types of test cases and run themManage and set up user authentication using Ember Simple AuthAdd animated transitions to your app with Liquid FireSet up a service and initializer with dependency injectionCreate a working chat applicationSet up an Ember Service and initializer with dependency injectionCreate a working chat applicationIn DetailEmber.js is an open source JavaScript framework that will make you more productive. It uses common idioms and practices, making it simple to create amazing single-page applications. It also lets you create code in a modular way using the latest JavaScript features. Not only that, it has a great set of APIs to get any task done. The Ember.js community is welcoming newcomers and is ready to help you when needed.This book provides in-depth explanations on how to use the Ember.js framework to take you from beginner to expert. You’ll start with some basic topics and by the end of the book, you’ll know everything you need to know to build a fully operational Ember application.We’ll begin by explaining key points on how to use the Ember.js framework and the associated tools. You’ll learn how to effectively use Ember CLI and how to create and deploy your application. We’ll take a close look at the Ember object model and templates by examining bindings and observers. We’ll then move onto Ember components, models, and Ember Data. We’ll show you examples on how to connect to RESTful databases. Next we’ll get to grips with testing with integration and acceptance tests using QUnit. We will conclude by covering authentication, services, and Ember add-ons. We’ll explore advanced topics such as services and initializers, and how to use them together to build real-time applications.Style and approachEach recipe in this book will make it that much easier to understand Ember.js. Recipe after recipe, you will learn the concepts of Ember.js by following the simple step-by-step processes
Learning Network Forensics
¥90.46
Identify and safeguard your network against both internal and external threats, hackers, and malware attacksAbout This BookLay your hands on physical and virtual evidence to understand the sort of crime committed by capturing and analyzing network trafficConnect the dots by understanding web proxies, firewalls, and routers to close in on your suspectA hands-on guide to help you solve your case with malware forensic methods and network behaviorsWho This Book Is ForIf you are a network administrator, system administrator, information security, or forensics professional and wish to learn network forensic to track the intrusions through network-based evidence, then this book is for you. Basic knowledge of Linux and networking concepts is expected.What You Will LearnUnderstand Internetworking, sources of network-based evidence and other basic technical fundamentals, including the tools that will be used throughout the bookAcquire evidence using traffic acquisition software and know how to manage and handle the evidencePerform packet analysis by capturing and collecting data, along with content analysisLocate wireless devices, as well as capturing and analyzing wireless traffic data packetsImplement protocol analysis and content matching; acquire evidence from NIDS/NIPSAct upon the data and evidence gathered by being able to connect the dots and draw links between various eventsApply logging and interfaces, along with analyzing web proxies and understanding encrypted web trafficUse IOCs (Indicators of Compromise) and build real-world forensic solutions, dealing with malwareIn DetailWe live in a highly networked world. Every digital device—phone, tablet, or computer is connected to each other, in one way or another. In this new age of connected networks, there is network crime. Network forensics is the brave new frontier of digital investigation and information security professionals to extend their abilities to catch miscreants on the network.The book starts with an introduction to the world of network forensics and investigations. You will begin by getting an understanding of how to gather both physical and virtual evidence, intercepting and analyzing network data, wireless data packets, investigating intrusions, and so on. You will further explore the technology, tools, and investigating methods using malware forensics, network tunneling, and behaviors. By the end of the book, you will gain a complete understanding of how to successfully close a case.Style and approachAn easy-to-follow book filled with real-world case studies and applications. Each topic is explained along with all the practical tools and software needed, allowing the reader to use a completely hands-on approach.
Procedural Content Generation for Unity Game Development
¥90.46
Harness the power of procedural content generation to design unique games with UnityAbout This BookLearn the basics of PCG developmentDevelop a 2D game from start to finishExplore all the different ways PCG can be applied in gamesWho This Book Is ForThis book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# *ing but you'll be able to jump in and start learning PCG straightaway.What You Will LearnUnderstand the theory of Procedural Content GenerationLearn the uses of Pseudo Random NumbersCreate reusable algorithm designs for PCGEvaluate the data structures for PCGDevelop smaller games with larger amounts of contentGenerate content instead of spending time designing every minute detailLearn when and how to add PCG to your gameLearn the fundamental techniques of PCGIn DetailProcedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using C# and Unity is used as the game development engine.This book provides the fundamentals of learning and continued learning using PCG. You'll discover the theory of PCG and the mighty Pseudo Random Number Generator. Random numbers such as die rolls and card drafting provide the chance factor that makes games fun and supplies spontaneity. This book also takes you through the full development of a 2D game.Starting with level generation, you'll learn how PCG can make the game environment for you. You'll move into item generation and learn the different techniques to procedurally create game items. Thereafter, you'll be guided through the more abstract PCG areas such as scaling difficulty to the player and even generating music! The book helps you set up systems within your games where algorithms create computationally generated levels, art assets, quests, stories, characters, and weapons; these can substantially reduce the burden of manually creating every aspect of the game.Finally, you'll get to try out your new PCG skills on 3D terrain generation.Style and approachAn easy-to-follow, project-based guide that will let you build a complete game by the end of the book using PCG.
Geospatial Development By Example with Python
¥90.46
Build your first interactive map and build location-aware applications using cutting-edge examples in PythonAbout This BookLearn the full geo-processing workflow using Python with open source packagesCreate press-quality styled maps and data visualization with high-level and reusable codeProcess massive datasets efficiently using parallel processingWho This Book Is ForGeospatial Development By Example with Python is intended for beginners or advanced developers in Python who want to work with geographic data. The book is suitable for professional developers who are new to geospatial development, for hobbyists, or for data scientists who want to move into some simple development.What You Will LearnPrepare a development environment with all the tools needed for geo-processing with PythonImport point data and structure an application using Python’s resourcesCombine point data from multiple sources, creating intuitive and functional representations of geographic objectsFilter data by coordinates or attributes easily using pure PythonMake press-quality and replicable maps from any dataDownload, transform, and use remote sensing data in your mapsMake calculations to extract information from raster data and show the results on beautiful mapsHandle massive amounts of data with advanced processing techniquesProcess huge satellite images in an efficient wayOptimize geo-processing times with parallel processingIn DetailFrom Python programming good practices to the advanced use of analysis packages, this book teaches you how to write applications that will perform complex geoprocessing tasks that can be replicated and reused.Much more than simple *s, you will write functions to import data, create Python classes that represent your features, and learn how to combine and filter them.With pluggable mechanisms, you will learn how to visualize data and the results of analysis in beautiful maps that can be batch-generated and embedded into documents or web pages.Finally, you will learn how to consume and process an enormous amount of data very efficiently by using advanced tools and modern computers’ parallel processing capabilities.Style and approachThis easy-to-follow book is filled with hands-on examples that illustrate the construction of three sample applications of how to write reusable and interconnected Python code for geo-processing.
Procedural Content Generation for C++ Game Development
¥90.46
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryAbout This BookThis book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentationThrough this book, you’ll create games that are non-predictable and dynamic and have a high replayability factorGet a breakdown of the key techniques and approaches applied to a real game.Who This Book Is ForIf you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.What You Will LearnDiscover the systems and ideology that lie at the heart of procedural systemsUse Random number generation (RNG) with C++ data types to create random but controlled resultsBuild levels procedurally with randomly located items and eventsCreate dynamic game objects at runtimeConstruct games using a component-based approachAssemble non-predictable game events and scenariosOperate procedural generation to create dynamic content fast and easilyGenerate game environments for endless replayabilityIn DetailProcedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development.Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project.By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.Style and approachThis is an easy-to-follow guide where each topic is explained clearly and thoroughly through the use of a bespoke example, then implemented in a real game project.
Mastering OpenLayers 3
¥90.46
Create powerful applications with the most robust open source web mapping library using this advanced guideAbout This BookDevelop responsive and platform-independent web mapping applications with OpenLayers 3Learn the key points of creating great applications with native JavaScript through the step-by-step examplesMaster the use of the library, from compiling custom builds to developing a complete WebGIS applicationWho This Book Is ForThis book is intended for front-end developers with basic understanding of JavaScript and GIS concepts, and preferably for those who are familiar with the fundamentals of OpenLayers 3. You might have never used OpenLayers 3 as a seasoned JavaScript developer. If this is the case and you are eager to learn web mapping, this book will definitely set you on the right track.What You Will LearnUse the advanced functionality of the OpenLayers 3 library effectivelyImplement the library in your application, shaping it to your needsManage layers and the layer stack dynamicallyCreate not only stunning but also accurate thematic mapsExtend OpenLayers 3 with your own custom classesDevelop mobile-friendly web mapping applicationsMake stunning effects with canvas manipulation, or visualize point clouds with WebGLIntegrate third-party applications, and create custom builds that completely satisfy your needsIn DetailOpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers.With this guide, you will be introduced to the world of advanced web mapping and WebGIS.First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We’ll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation.By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3.Style and approachThis is an advanced guide packed with comprehensive examples, and it concentrates on the advanced parts of OpenLayers 3 and JavaScript. It intentionally skips the basic and well-known methodologies, but discusses the hard-to-understand ones in great detail.
Linux Shell Scripting Essentials
¥90.46
Learn shell *ing to solve complex shell-related problems and to efficiently automate your day-to-day tasks About This Book Familiarize yourself with the terminal by learning about powerful shell features Automate tasks by writing shell *s for repetitive work Packed with easy-to-follow, hands-on examples to help you write any type of shell * with confidence Who This Book Is For This book is aimed at administrators and those who have a basic knowledge of shell *ing and who want to learn how to get the most out of writing shell *s. What You Will Learn Write effective shell *s easily Perform search operations and manipulate large text data with a single shell command Modularize reusable shell *s by creating shell libraries Redirect input, output, and errors of a command or * execution to other streams Debug code with different shell debugging techniques to make your *s bug-free Manage processes, along with the environment variables needed to execute them properly Execute and embed other languages in your *s Manage creation, deletion, and search operations in files In Detail Shell *ing is a quick method to prototype complex applications or problems. Shell *s are a collection of commands to automate tasks, usually those for which the user has a repeated need, when working on Linux-based systems. Using simple commands or a combination of them in a shell can solve complex problems easily. This book starts with the basics, including essential commands that can be executed on Linux systems to perform tasks within a few nanoseconds. You’ll learn to use outputs from commands and transform them to show the data you require. Discover how to write shell *s easily, execute * files, debug, and handle errors. Next, you’ll explore environment variables in shell programming and learn how to customize them and add a new environment. Finally, the book walks you through processes and how these interact with your shell *s, along with how to use *s to automate tasks and how to embed other languages and execute them. Style and approach This book is a pragmatic guide to writing efficient shell programs, complete with hands-on examples and tips.
Web Penetration Testing with Kali Linux - Second Edition
¥90.46
Build your defense against web attacks with Kali Linux 2.0 About This Book Gain a deep understanding of the flaws in web applications and exploit them in a practical manner Get hands-on web application hacking experience with a range of tools in Kali Linux 2.0 Develop the practical skills required to master multiple tools in the Kali Linux 2.0 toolkit Who This Book Is For If you are already working as a network penetration tester and want to expand your knowledge of web application hacking, then this book tailored for you. Those who are interested in learning more about the Kali Sana tools that are used to test web applications will find this book a thoroughly useful and interesting guide. What You Will Learn Set up your lab with Kali Linux 2.0 Identify the difference between hacking a web application and network hacking Understand the different techniques used to identify the flavor of web applications Expose vulnerabilities present in web servers and their applications using server-side attacks Use SQL and cross-site *ing (XSS) attacks Check for XSS flaws using the burp suite proxy Find out about the mitigation techniques used to negate the effects of the Injection and Blind SQL attacks In Detail Kali Linux 2.0 is the new generation of the industry-leading BackTrack Linux penetration testing and security auditing Linux distribution. It contains several hundred tools aimed at various information security tasks such as penetration testing, forensics, and reverse engineering. At the beginning of the book, you will be introduced to the concepts of hacking and penetration testing and will get to know about the tools used in Kali Linux 2.0 that relate to web application hacking. Then, you will gain a deep understanding of SQL and command injection flaws and ways to exploit the flaws. Moving on, you will get to know more about *ing and input validation flaws, AJAX, and the security issues related to AJAX. At the end of the book, you will use an automated technique called fuzzing to be able to identify flaws in a web application. Finally, you will understand the web application vulnerabilities and the ways in which they can be exploited using the tools in Kali Linux 2.0. Style and approach This step-by-step guide covers each topic with detailed practical examples. Every concept is explained with the help of illustrations using the tools available in Kali Linux 2.0.
Java EE 7 Development with NetBeans 8
¥90.46
The book is aimed at Java developers who wish to develop Java EE applications while taking advantage of NetBeans functionality to automate repetitive tasks. Familiarity with NetBeans or Java EE is not assumed.
Mastering JavaScript Promises
¥90.46
This book is for all the software and web engineers wanting to apply the promises paradigm to their next project and get the best outcome from it. This book also acts as a reference for the engineers who are already using promises in their projects and want to improve their current knowledge to reach the next level. To get the most benefit from this book, you should know basic programming concepts, have a familiarity with JavaScript, and a good understanding of HTML.
Go Programming Blueprints
¥90.46
Intended for seasoned Go programmers who want to put their expertise in Go to use to solve big, real-world, modern problems. With a basic understanding of channels and goroutines, you will hone your skills to build tools and programs that are quick and simple. You need not be an expert in distributed systems or technologies in order to deliver solutions capable of great scale. It is assumed that you are familiar with the basic concepts of Go.
Android NDK: Beginner's Guide - Second Edition
¥90.46
Are you an Android Java programmer who needs more performanceAre you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collectorDo you want to create fast intensive multimedia applications or gamesIf you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.
Mastering QGIS
¥90.46
If you are a GIS professional, a consultant, a student, or perhaps a fast learner who wants to go beyond the basics of QGIS, then this book is for you. It will prepare you to realize the full potential of QGIS.
Learning Behavior-driven Development with JavaScript
¥90.46
This book is ideal for any JavaScript developer who is interested in producing well-tested code. If you have no prior experience with testing, Node.js, or any other tool, do not worry, as they will be explained from scratch.

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