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万本电子书0元读

Learning Swift
Learning Swift
Andrew J Wagner
¥80.65
If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you have yet to develop for iOS or OS X.
Programming ArcGIS with Python Cookbook - Second Edition
Programming ArcGIS with Python Cookbook - Second Edition
Eric Pimpler
¥80.65
Programming ArcGIS with Python Cookbook, Second Edition, is written for GIS professionals who wish to revolutionize their ArcGIS workflow with Python. Whether you are new to ArcGIS or a seasoned professional, you almost certainly spend time each day performing various geoprocessing tasks. This book will teach you how to use the Python programming language to automate these geoprocessing tasks and make you a more efficient and effective GIS professional.
Mastering Probabilistic Graphical Models Using Python
Mastering Probabilistic Graphical Models Using Python
Ankur Ankan
¥80.65
If you are a researcher or a machine learning enthusiast, or are working in the data science field and have a basic idea of Bayesian learning or probabilistic graphical models, this book will help you to understand the details of graphical models and use them in your data science problems.
Big Data Forensics – Learning Hadoop Investigations
Big Data Forensics – Learning Hadoop Investigations
Joe Sremack
¥80.65
If you are an IT professional, law enforcement, legal professional, or a student interested in Big Data and forensics, this book is your hands-on guide for learning how to conduct Hadoop forensic investigations. Each topic and step in the forensic process is described in accessible language, and no prior experience is required.
iOS Game Development By Example
iOS Game Development By Example
Samanyu Chopra
¥80.65
This book is targeted at novice, intermediate, and proficient game developers coming from a different development platform and wanting to migrate to game development with the Sprite Kit engine. The reader does not need any knowledge of Sprite Kit and building games on the iOS platform.
Learning Unity iOS Game Development
Learning Unity iOS Game Development
Kyle Langley
¥80.65
Build exciting games with Unity on iOS and publish them on the App Store About This Book Take advantage of Unity 5's new tools to create a fully interactive mobile game Learn how to connect your iTunes developer account and use Unity 5 to communicate with it Use your Macintosh computer to publish your game to the App Store Who This Book Is For This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful. What You Will Learn Create your own iTunes Connect Developer account and create an app within it Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5 Construct a game using C# that allows users to interactively control the game character Use Unity 5's editor window to create a custom editor tool specific for the game made in the book Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods Use all game features so the player is able to fully navigate menus between the front menu and in the game state Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review In Detail Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store. From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features. The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases. Moving on, you’ll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple’s approval. By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store. Style and approach This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.
Yii2 By Example
Yii2 By Example
Fabrizio Caldarelli
¥80.65
Develop complete web applications from scratch through practical examples and tips for beginners and more advanced users About This Book Improve your programming experience and become a full stack developer Master real-life web applications, and create and manage four different projects Step-by-step guidance to develop real-world web applications smoothly Who This Book Is For This book is for anyone who wants to discover and explore Yii Framework. Basic programming experience with PHP and object oriented programming is assumed. What You Will Learn Understand basic concepts, along with the installation and customization of Yii Discover models, controllers, and views—concepts applied in a web context—and how they are employed in Yii Use ActiveRecord to manipulate a database Add access control to your web application through authentication and authorization Install and customize an advanced template for multiple applications in the same project Create a RESTful Web Service to allow remote access to data Develop a console application to launch a command in the console as an automated task (cron job) Make code reusable through widgets and components and localize text messages to make a multilanguage web app In Detail Yii is a high-performance PHP framework best for developing Web 2.0 applications. It provides fast, secure, and professional features to create robust projects, however, this rapid development requires the ability to organize common tasks together to build a complete application. It's all too easy to get confused; this is where this book comes in. This book contains a series of practical project examples for developers starting from scratch. Each section contains the most relevant theories for every topic as you walk through developing each project, focusing on key aspects that commonly confuse users. The book starts with all the framework’s basic concepts, such as controllers and views, to introduce you to Yii and creating your first application, a simple news reader. You will be learn to configure URL rules to make a pretty URL, essential for search engine optimization. Next, you will walk through Model and ActiveRecord, key concepts in database interaction. The second application you will develop is a reservation system that allows you to manage rooms, customers, and reservations. For this, you will use database connection through SQL and ActiveRecord. More complex than the first one, this application will introduce you to the advanced template of Yii 2, splitting the app into two parts: a frontend for all visitors and a backend for the admin. Finally, you will move on to the last two applications: one that allows connections from remote clients, through RESTful components of Yii 2, and another that creates and organizes automatic tasks using the console application structure of Yii 2. Style and approach This is a step-by-step guide with each topic introduced in the context of real-world applications, highlighting common cases where users may encounter difficulties.
Clojure Web Development Essentials
Clojure Web Development Essentials
Ryan Baldwin
¥80.65
This book is for anyone who's worked with Clojure and wants to use it to start developing applications for the Web. Experience or familiarity with basic Clojure syntax is a must, and exposure to Leiningen (or other similar build tools such as Maven) would be helpful.
Mastering Object Oriented Python
Mastering Object Oriented Python
Steven F. Lott
¥80.65
This book follows a standard tutorial approach with approximately 750 code samples spread through the 19 chapters. This amounts to over 5,900 lines of code that illustrate each concept. This book is aimed at programmers who have already learned the basics of objectoriented Python and need to write more sophisticated, flexible code that integrates seamlessly with the rest of Python. This book assumes a computer science background, with experience of common Python design patterns.
Kali Linux: Assuring Security By Penetration Testing
Kali Linux: Assuring Security By Penetration Testing
Lee Allen
¥80.65
Written as an interactive tutorial, this book covers the core of Kali Linux with realworld examples and stepbystep instructions to provide professional guidelines and recommendations for you. The book is designed in a simple and intuitive manner that allows you to explore the whole Kali Linux testing process or study parts of it individually. If you are an IT security professional who has a basic knowledge of Unix/Linux operating systems, including an awareness of information security factors, and want to use Kali Linux for penetration testing, then this book is for you.
IBM Lotus Sametime 8 Essentials: A User's Guide
IBM Lotus Sametime 8 Essentials: A User's Guide
Marie L. Scott
¥80.65
As a user, you will learn, using real-world scenarios and tasks, exactly how to use all the features of Sametime. Beginning with how to install Sametime, we've included step-by-step de*ions and screen prints for each topic area in a clear easy-to-follow format. Each chapter builds on what you learn in earlier chapters and guides you into using the more advanced features of Sametime, but if you only want to develop your skills in one particular area, each chapter acts as a stand-alone module. If you want to learn how to use IBM Lotus Sametime, then this book is for you. No matter if you're new to Sametime or want to become a Sametime power user, this book contains something for you. The focus is on using Sametime as a user and does not include information about development or administration of a Sametime environment; but any user of Sametime in an organization will be able to take this book, sit down at their computer, and learn how to use each feature of Sametime from start to finish.
ChronoForms 1.3 for Joomla! site Cookbook
ChronoForms 1.3 for Joomla! site Cookbook
Bob Janes
¥80.65
This book is the missing manual for creating forms on your Joomla! site. Using simple examples that you can easily follow we will show you how you can create forms of almost any kind. Most of the chapters focus on one topic starting with simple recipes for new users and then adding new features that add more to the form but may also require more knowledge and experience to implement.Other chapters look in more detail at adding special features, or creating forms to perform particular tasks. Again the recipes range from those that a new user can easily implement to those that will help more advanced developers.Each recipe is kept as simple as possible and set out so that it can be easily implemented with the code supplied; and the recipes are also a set of building blocks that you can use to create much more complex forms using several recipes to build your form.As far as space allows we have explained how the code works, what features of Joomla or of ChronoForms we are using and we’ve offered suggestions in the ‘There’s more . . .’ sections for ways in which the basic recipe can be extended or adapted.The code examples are complete and can be adapted by new users with the minimum of customization or they can be as a starting point for developers with more coding experience to build on and adapt to create fully customized form applications. This is a practical hands-on book for people who want to add forms to their Joomla! site. Whether you just want to add a simple newsletter sign-up form or a complex multi-page interactive form you’ll find helpful suggestions and recipes that will get your forms working. Many recipes will work ‘out-of-the-box’ using ChronoForms built-in capabilities; other more advanced recipes require some knowledge of Joomla!, HTML, CSS ,PHP, MySQL or JavaScript. There is working code with each recipe that you can adapt to meet your specific needs.
Scala for Java Developers
Scala for Java Developers
Thomas Alexandre
¥80.65
This stepbystep guide is full of easytofollow code taken from realworld examples explaining the migration and integration of Scala in a Java project. If you are a Java developer or a Java architect, working in Java EEbased solutions and want to start using Scala in your daily programming, this book is ideal for you. This book will get you up and running quickly by adopting a pragmatic approach with realworld code samples. No prior knowledge of Scala is required.
Bootstrap Site Blueprints
Bootstrap Site Blueprints
David Cochran
¥80.65
A handson guide with projects based on fictitious, but common, application development briefs, which will illustrate practical ways of applying responsive web design with Bootstrap. Whether you are a beginner or intermediate web developer, if you wish to make the most of Bootstrap, then this book is for you. You should be familiar with the fundamentals of HTML and CSS, and have some experience incorporating JavaScript plugins. Prior Bootstrap experience is optional.
Panda3d 1.7 Game Developers Cookbook
Panda3d 1.7 Game Developers Cookbook
Christoph Lang
¥80.65
This is a cookbook with over 80 recipes offering solutions to common game development problems with Panda3D with explained sample code and screenshots added in. If you are a developer with experience in Python, Panda3D, and optionally C++ and shading languages and you are looking for quick and easy to integrate solutions to common game development problems with Panda3D, this book is for you.
pfSense 2 Cookbook
pfSense 2 Cookbook
Matt Williamson
¥80.65
This book is written in a cookbook style. Each chapter consists of recipes, each of which is composed of step-by-step instructions to complete a particular task. Each recipe also includes tips, alternatives, and references to other recipes or appropriate external sources. The book can be explored chapter by chapter or in no particular order. This book is intended for all levels of network administrators. If you are an advanced user of pfSense, then you can flip to a particular recipe and quickly accomplish the task at hand, while if you are new to pfSense, you can read chapter by chapter and learn all of the features of the system from the ground up.
OmniGraffle 5 Diagramming Essentials
OmniGraffle 5 Diagramming Essentials
Ruben Olsen
¥80.65
This is a very visual book with more than 750 illustrations and screenshots, never leaving any intermediate steps out from the tutorials. It contains precise tutorials that explain the various tools, how to use them, and the visual results. The examples used in the book are an excellent starting point for your own diagrams, both as ideas and as true diagrams – all the diagrams in the book can be downloaded for your own use. This book is written for both beginners and seasoned users of OmniGraffle. If you are new to the software, then this book will teach you everything you need to know to make stunning diagrams. For seasoned OmniGraffle users, this book contains a lot of tricks and techniques that will save their work and time.
Moodle 1.9 for Teaching Special Education Children (5-10): Beginner's Guide
Moodle 1.9 for Teaching Special Education Children (5-10): Beginner's Guide
Vanesa S. Olsen
¥80.65
Written with a step-by-step but friendly and engaging approach, this Packt Beginner's Guide is designed to be placed alongside the computer as your guide and mentor. Step-by-step tutorials are boosted by explanations of the reasoning behind what you are doing. You will quickly pick up the necessary skills, tips, and tricks for creating practical exercises using Moodle 1.9 with practical examples and see how the child with special education needs progresses. If you are an SEN teacher or SEN therapist with minimal knowledge of Moodle who is willing to exploit Web 2.0 possibilities using Moodle 1.9 as the background platform, this book is for you.
Learning Flask Framework
Learning Flask Framework
Matt Copperwaite
¥80.65
Build dynamic, data-driven websites and modern web applications with Flask About This Book Discover the most popular Flask resources on the web with ease Familiarize yourself with third-party libraries commonly used with Flask Create a fast, interactive, and secure web app with this hands-on guide Who This Book Is For This book is for anyone who wants to develop their knowledge of Python into something that can be used on the web. Flask follows the Python design principles and can be easily understood by anyone who knows Python, and even by those who do not. What You Will Learn Create your web pages to add modularity and flexibility to your web app using templates Store and retrieve relational data using SQLAlchemy Develop schema migrations with Alembic Produce an admin section using flask-admin Build RESTful APIs using Flask-Restless Simulate requests and sessions using the Flask test client Make Ajax requests from Jinja2 templates In Detail Flask is a small and powerful web development framework for Python. It does not presume or force a developer to use a particular tool or library. Flask supports extensions that can add application features as if they were implemented in Flask itself. Flask’s main task is to build web applications quickly and with less code. With its lightweight and efficient web development framework, Flask combines rapid development and clean, simple design. This book will take you through the basics of learning how to apply your knowledge of Python to the web. Starting with the creation of a “Hello world” Flask app, you will be introduced to the most common Flask APIs and Flask’s interactive debugger. You will learn how to store and retrieve blog posts from a relational database using an ORM and also to map URLs to views. Furthermore, you will walk through template blocks, inheritance, file uploads, and static assets. You will learn to authenticate users, build log in/log out functionality, and add an administrative dashboard for the blog. Moving on, you will discover how to make Ajax requests from the template and see how the Mock library can simplify testing complex interactions. Finally, you will learn to deploy Flask applications securely and in an automated, repeatable manner, and explore some of the most popular Flask resources on the web. Style and approach A comprehensive guide packed with real-world examples and popular use cases; starting with basic overviews and diving into the practical aspects of Flask Framework.
Mastering ServiceStack
Mastering ServiceStack
Andreas Niedermair
¥80.65
Utilize ServiceStack as the rock solid foundation of your distributed systemAbout This BookTake advantage of the various data providers to access authentication and authorization, sessions, cache, and databaseLeverage asynchronous processing for decoupling components to ease scalingMonitor and tune the performance of your distributed system Who This Book Is For Mastering ServiceStack is targeted at developers who have already implemented web services with ASMX, WCF, or ServiceStack and want to gain more insight into the possibilities ServiceStack has to offer to build distributed systems of all scales.What You Will LearnDesign a prudent and resilient API, following the RESTful designUnderstand the internal processing chain and utilize the provided hooksIncorporate ServiceStack as a full service provider to your existing distributed systemLeverage the power of asynchronous processing and add message queues to your architectureAnalyze and tune the performance of your service In Detail Mastering ServiceStack covers real-life problems that occur over the lifetime of a distributed system and how to solve them by deeply understanding the tools of ServiceStack. Distributed systems is the enterprise solution that provide flexibility, reliability, scaling, and performance. ServiceStack is an outstanding tool belt to create such a system in a frictionless manner, especially sophisticated designed and fun to use. The book starts with an introduction covering the essentials, but assumes you are just refreshing, are a very fast learner, or are an expert in building web services. Then, the book explains ServiceStack's data transfer object patterns and teach you how it differs from other methods of building web services with different protocols, such as SOAP and SOA. It also introduces more low-level details such as how to extend the User Auth, message queues and concepts on how the technology works. By the end of this book, you will understand the concepts, framework, issues, and resolutions related to ServiceStack.Style and approach A step-by-step approach that follows the natural requirements of a distributed system in a conversational style.
Raspberry Pi Robotic Blueprints
Raspberry Pi Robotic Blueprints
Richard Grimmett
¥80.65
Utilize the powerful ingredients of Raspberry Pi to bring to life your amazing robots that can act, draw, and have fun with laser tagsAbout This BookLearn to implement a number of features offered by Raspberry Pi to build your own amazing robotsUnderstand how to add vision and voice to your robots.This fast-paced practical guide comprises a number of creative projects to take your Raspberry Pi knowledge to the next level Who This Book Is For This all-encompassing guide was created for anyone who is interested in expanding their knowledge in applying the peripherals of Raspberry Pi. If you have a fancy for building complex-looking robots with simple, inexpensive, and readily available hardware, then this book is ideal for you. Prior understanding of Raspberry Pi with simple mechanical systems is recommended.What You Will LearnAdd sensors to your robot so that it can sense the world around itKnow everything there is to know about accessing motors and servos to provide movement to the robotic platformExplore the feature of adding vision to your robot so it can “see” the world around itRefine your robot with the skill of speech recognition so that it can receive commandsPolish your robot by adding speech output so it can communicate with the world around itMaximize the use of servos in Raspberry Pi to create a drawing robotStrengthen your robot by adding wireless communication skills so you can see what the robot is seeing and control it from a distanceBuild an unbelievable autonomous hexcopter controlled by Raspberry Pi In Detail The Raspberry Pi is a series of credit card-sized single-board computers developed in the UK by the Raspberry Pi Foundation with the intention of promoting the teaching of basic computer science in schools. The Raspberry Pi is known as a tiny computer built on a single circuit board. It runs a Linux operating system, and has connection ports for various peripherals so that it can be hooked up to sensors, motors, cameras, and more. Raspberry Pi has been hugely popular among hardware hobbyists for various projects, including robotics. This book gives you an insight into implementing several creative projects using the peripherals provided by Raspberry Pi. To start, we’ll walk through the basic robotics concepts that the world of Raspberry Pi offers us, implementing wireless communication to control your robot from a distance. Next, we demonstrate how to build a sensible and a visionary robot, maximizing the use of sensors and step controllers. After that, we focus on building a wheeled robot that can draw and play hockey. To finish with a bang, we’ll build an autonomous hexcopter, that is, a flying robot controlled by Raspberry Pi. By the end of this book, you will be a maestro in applying an array of different technologies to create almost any imaginable robot.Style and approach This book is an easy-to-follow, project-based guide that throws you directly into the action of creating almost any imaginable robot through blueprints. It is full of step by step instructions and screenshots to help you build amazing robots in no time at all.