Building Web Services with Microsoft Azure
¥80.65
If you are a .NET developer who wants to develop end-to-end RESTful applications in the cloud, then this book is for you. A working knowledge of C# will help you get the most out of this book.
Building Levels in Unity
¥80.65
The book is aimed at game artists with no past programming experience who are interested in designing levels in Unity. It does not assume detailed knowledge of similar game platforms.
JavaScript JSON Cookbook
¥80.65
If you're writing applications that move structured data from one place to another, this book is for you. This is especially true if you've been using XML to do the job because it's entirely possible that you could do much of the same work with less code and less data overhead in JSON. While the book's chapters make some distinction between the client and server sides of an application, it doesn't matter if you're a frontend, backend, or full-stack developer. The principles behind using JSON apply to both the client and the server, and in fact, developers who understand both sides of the equation generally craft the best applications.
XNA 4.0 Game Development by Example: Beginner's Guide – Visual Basic Edition
¥80.65
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept de*ion and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of Visual Basic would be needed to kickstart your game development.
Getting Started with Dynamics NAV 2013 Application Development
¥80.65
Presented in an easy-to-follow, step-by-step tutorial, "Getting Started with Dynamics NAV 2013 Application Development" introduces the reader to the main concepts of developing with Dynamics NAV."Getting Started with Dynamics NAV 2013 Application Development" is for any user who uses Dynamics NAV as their main business software. This is also for any developers who may be familiar with other accounting software and wish to get into developing within the Dynamics NAV field.
Blender 3D By Example
¥80.65
Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! About This Book Give life to a character within a full animated short film by learning the rigging and animation process Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations Who This Book Is For This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Create a 3D robot toy model from start to finish using the basic modeling tools of Blender Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach Use re-topology techniques to create a clean 3D version of the previously sculpted alien Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves Discover the power of the texture paint tool in order to add color to the haunted house Get to know the Cycles render engine by creating different materials for the house and the environment In Detail Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based on four concrete projects, with increasing levels of difficulty. Each chapter will teach you how to create these projects step-by-step. New tools and techniques are introduced in a theoretical and practical way, so you can apply them in your own projects later.
Dart By Example
¥80.65
Design and develop modern web applications with Google's bold and productive language through engaging example projects About This Book Full of engaging and varied example projects to equip you to build your own web applications Learn the Dart language and key libraries Productively create fast and reliable web applications Who This Book Is For If you are a front- or back-end web developer who is looking to build complex full-featured web applications without the quagmire of disconnected JavaScript frameworks, this book is a practical walkthrough of substantial applications that will have you and your team coding Dart in a productive manner. This book will give you a compiled, optional typed, scalable environment to rapidly develop applications. As Dart was designed to be familiar, any developer with even a small amount of knowledge of JavaScript or another programming language will be at home with the language immediately and will be coding quickly. What You Will Learn Master the core Dart language, type system, and key development tools Connect to existing web services, process JSON, and create your own framework for the data display Run and debug the Dart server and web applications and compile them in JavaScript Handle form data and encryption Build and deploy server applications on the major OSes and implement the REST API Work with PostgreSQL—an industry standard relational database system Create robust applications with unit tests, documentation, and diagnostic logging Develop command-line applications, and explore the key data structures and libraries In Detail Designed to create next generation apps, Google’s Dart offers a much more robust framework and also supersedes JavaScript in several aspects. Familiar yet innovative, compact yet scalable, it blows away the accumulated JavaScript legacy limitations. Dart was designed for great tool-ability and developer productivity, allowing you to create better application faster than before. Google chose it for their billion dollar advertising business and you have its power for your projects too. This book will introduce you the Dart language starting from its conception to its current form, and where it headed is through engaging substantial practical projects. You will be taken through building typical applications and exploring the exciting new technologies of HTML5. With example code projects such as a live data monitoring and viewing system, a blogging system, a slides presentation application, and more, then this book will walk you through step by step through building data-driven web applications with ease and speed. Style and approach A varied collection of compelling practical Dart projects that are developed progressively with full explanations of concepts and implementation. Each project introduces features of the language and environment, demonstrating how Dart can be used in rich structured web applications.
Learning Unity iOS Game Development
¥80.65
Build exciting games with Unity on iOS and publish them on the App Store About This Book Take advantage of Unity 5's new tools to create a fully interactive mobile game Learn how to connect your iTunes developer account and use Unity 5 to communicate with it Use your Macintosh computer to publish your game to the App Store Who This Book Is For This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful. What You Will Learn Create your own iTunes Connect Developer account and create an app within it Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5 Construct a game using C# that allows users to interactively control the game character Use Unity 5's editor window to create a custom editor tool specific for the game made in the book Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods Use all game features so the player is able to fully navigate menus between the front menu and in the game state Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review In Detail Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store. From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features. The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases. Moving on, you’ll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple’s approval. By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store. Style and approach This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.
Yii2 By Example
¥80.65
Develop complete web applications from scratch through practical examples and tips for beginners and more advanced users About This Book Improve your programming experience and become a full stack developer Master real-life web applications, and create and manage four different projects Step-by-step guidance to develop real-world web applications smoothly Who This Book Is For This book is for anyone who wants to discover and explore Yii Framework. Basic programming experience with PHP and object oriented programming is assumed. What You Will Learn Understand basic concepts, along with the installation and customization of Yii Discover models, controllers, and views—concepts applied in a web context—and how they are employed in Yii Use ActiveRecord to manipulate a database Add access control to your web application through authentication and authorization Install and customize an advanced template for multiple applications in the same project Create a RESTful Web Service to allow remote access to data Develop a console application to launch a command in the console as an automated task (cron job) Make code reusable through widgets and components and localize text messages to make a multilanguage web app In Detail Yii is a high-performance PHP framework best for developing Web 2.0 applications. It provides fast, secure, and professional features to create robust projects, however, this rapid development requires the ability to organize common tasks together to build a complete application. It's all too easy to get confused; this is where this book comes in. This book contains a series of practical project examples for developers starting from scratch. Each section contains the most relevant theories for every topic as you walk through developing each project, focusing on key aspects that commonly confuse users. The book starts with all the framework’s basic concepts, such as controllers and views, to introduce you to Yii and creating your first application, a simple news reader. You will be learn to configure URL rules to make a pretty URL, essential for search engine optimization. Next, you will walk through Model and ActiveRecord, key concepts in database interaction. The second application you will develop is a reservation system that allows you to manage rooms, customers, and reservations. For this, you will use database connection through SQL and ActiveRecord. More complex than the first one, this application will introduce you to the advanced template of Yii 2, splitting the app into two parts: a frontend for all visitors and a backend for the admin. Finally, you will move on to the last two applications: one that allows connections from remote clients, through RESTful components of Yii 2, and another that creates and organizes automatic tasks using the console application structure of Yii 2. Style and approach This is a step-by-step guide with each topic introduced in the context of real-world applications, highlighting common cases where users may encounter difficulties.
Troubleshooting NetScaler
¥80.65
Gain essential knowledge and keep your NetScaler environment in top form About This Book Learn how the main features - Load Balancing, Content Switching, GSLB, SSL offloading, AAA, AppFirewall, and Gateway work under the hood using vividly explained flows and traces Explore the NetScaler layout and the various logs, tools and methods available to help you when it’s time to debug An easy-to-follow guide, which will walk you through troubleshooting common issues in your NetScaler environment Who This Book Is For This book is aimed at NetScaler administrators who have a basic understanding of the product but are looking for deeper exposure and guidance in identifying and fixing issues to keep their application environment performing optimally. What You Will Learn Troubleshoot traffic management features such as load balancing, SSL, GSLB and content switching Identify issues with caching and compression Deal with authentication issues when using LDAP, RADIUS, certificates, Kerberos and SAML Diagnose NetScaler high availability and networking issues Explore how application firewall protections work and how to avoid false positives Learn about NetScaler Gateway integration issues with XenApp, XenDesktop, and XenMobile Deal with NetScaler system-level issues Discover the NetScaler troubleshooting tools In Detail NetScaler is a high performance Application Delivery Controller (ADC). Making the most of it requires knowledge that straddles the application and networking worlds. As an ADC owner you will also likely be the first person to be solicited when your business applications fail. You will need to be quick in identifying if the problem is with the application, the server, the network, or NetScaler itself. This book provides you with the vital troubleshooting knowledge needed to act fast when issues happen. It gives you a thorough understanding of the NetScaler layout, how it integrates with the network, and what issues to expect when working with the traffic management, authentication, NetScaler Gateway and application firewall features. We will also look at what information to seek out in the logs, how to use tracing, and explore utilities that exist on NetScaler to help you find the root cause of your issues. Style and approach This helpful guide to troubleshooting NetScaler is delivered in a comprehensive and easy-to-follow manner. The topics in the book adopt a step-by-step approach.
Mastering Probabilistic Graphical Models Using Python
¥80.65
If you are a researcher or a machine learning enthusiast, or are working in the data science field and have a basic idea of Bayesian learning or probabilistic graphical models, this book will help you to understand the details of graphical models and use them in your data science problems.
Big Data Forensics – Learning Hadoop Investigations
¥80.65
If you are an IT professional, law enforcement, legal professional, or a student interested in Big Data and forensics, this book is your hands-on guide for learning how to conduct Hadoop forensic investigations. Each topic and step in the forensic process is described in accessible language, and no prior experience is required.
iOS Game Development By Example
¥80.65
This book is targeted at novice, intermediate, and proficient game developers coming from a different development platform and wanting to migrate to game development with the Sprite Kit engine. The reader does not need any knowledge of Sprite Kit and building games on the iOS platform.
Pentaho Reporting 3.5 for Java Developers
¥80.65
This hands-on tutorial, filled with exercises and examples, introduces the reader to a variety of concepts within Pentaho Reporting. With screenshots that show you how reports look at design time as well as how they should look when rendered as PDF, Excel, or HTML, this book also contains complete example source code that you can copy and paste into your environment to get up and running quickly. This book is primarily written for Java developers who want to assemble custom reporting solutions with Pentaho Reporting. Their main interest is in the technical details of creating reports and they want to see how to solve common report problems with a minimum of fuss; they do not need an overview of BI or the importance of reporting. Secondary audiences of this book are IT professionals who need to install a reporting solution in their environment, and want to learn advanced concepts within Pentaho Reporting such as sub-reports, cross-tabs, data source configuration, and metadata-based reporting.
Arduino Electronics Blueprints
¥80.65
This book is intended for those who want to learn about electronics and coding by building amazing devices and gadgets with Arduino. If you are an experienced developer who understands the basics of electronics, then you can quickly learn how to build smart devices using Arduino. The only experience needed is a desire to learn about electronics, circuit breadboarding, and coding.
Zabbix Cookbook
¥80.65
If you have some experience with Zabbix and wish to take your infrastructure to the next level, then this book is for you. Before you start with Zabbix, or monitoring in general, it is best to have some basic Linux knowledge and a good understanding of snmp, virtualization, and *ing.
Ext JS Application Development Blueprints
¥80.65
If you are a developer who has knowledge of Ext JS but would like to expand it to encompass the bigger picture of application development, then this book is ideal for you.
Elixir Cookbook
¥80.65
This book is intended for users with some knowledge of the Elixir language syntax and basic data types/structures. Although this is a cookbook and no sequential reading is required, the book’s structure will allow less advanced users who follow it to be gradually exposed to some of Elixir’s features and concepts specific to functional programming. To get the most out of this book, you need to be well versed with Erlang.
Mastering OpenCV with Practical Computer Vision Projects
¥80.65
Each chapter in the book is an individual project and each project is constructed with step-by-step instructions, clearly explained code, and includes the necessary screenshots. You should have basic OpenCV and C/C++ programming experience before reading this book, as it is aimed at Computer Science graduates, researchers, and computer vision experts widening their expertise.
NumPy Cookbook
¥80.65
Written in Cookbook style, the code examples will take your Numpy skills to the next level. This book will take Python developers with basic Numpy skills to the next level through some practical recipes.
Creating Games with cocos2d for iPhone 2
¥80.65
A hotshot book_10 different cocos2d for iPhone games in increasing order of complexity. Only the barebone structure will be presented without going into the details,If you are an iPhone or iPad developer with base knowledge of cocos2d for iPhone, this book is for you.

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