Learning Microsoft Cognitive Services - Second Edition
¥80.65
Learn to build interactive and efficient applications by leveraging 24 effective cognitive services APIs powered by Microsoft About This Book ? Explore the capabilities of 24 of the APIs released as part of the Cognitive Services platform ? Build intelligent apps that combine the power of computer vision, speech recognition, and language processing ? Give your apps human-like cognitive intelligence with this hands-on guide Who This Book Is For .NET developers who want to add AI capabilities to their applications will find this book useful. No knowledge of machine learning or AI is necessary to work through this book. What You Will Learn ? Identify a person through visual inspection and audio ? Reduce user effort by utilizing AI-like capabilities ? Understand how to analyze images and text in different ways ? Find out how to analyze images using Vision APIs ? Add video analysis to applications using Vision APIs ? Utilize Search to find anything you want ? Analyze text to extract information and explore text structure In Detail Microsoft has revamped its Project Oxford to launch the all new Cognitive Services platform-a set of 30 APIs to add speech, vision, language, and knowledge capabilities to apps. This book will introduce you to 24 of the APIs released as part of Cognitive Services platform and show you how to leverage their capabilities. More importantly, you'll see how the power of these APIs can be combined to build real-world apps that have cognitive capabilities. The book is split into three sections: computer vision, speech recognition and language processing, and knowledge and search. You will be taken through the vision APIs at first as this is very visual, and not too complex. The next part revolves around speech and language, which are somewhat connected. The last part is about adding real-world intelligence to apps by connecting them to Knowledge and Search APIs. By the end of this book, you will be in a position to understand what Microsoft Cognitive Service can offer and how to use the different APIs. Style and approach This book takes you through essential API capabilities and shows how to utilize them to suit the needs of your application.
Mastering Software Testing with JUnit 5
¥80.65
A comprehensive, hands-on guide on unit testing framework for Java programming language About This Book ? In-depth coverage of Jupiter, the new programming and extension model provided by JUnit 5 ? Integration of JUnit 5 with other frameworks such as Mockito, Spring, Selenium, Cucumber, and Docker ? Best practices for writing meaningful Jupiter test cases Who This Book Is For This book is for Java software engineers and testers. If you are a Java developer who is keen on improving the quality of your code and building world class applications then this book is for you. Prior experience of the concepts of automated testing will be helpful. What You Will Learn ? The importance of software testing and its impact on software quality ? The options available for testing Java applications ? The architecture, features and extension model of JUnit 5 ? Writing test cases using the Jupiter programming model ? How to use the latest and advanced features of JUnit 5 ? Integrating JUnit 5 with existing third-party frameworks ? Best practices for writing meaningful JUnit 5 test cases ? Managing software testing activities in a living software project In Detail When building an application it is of utmost importance to have clean code, a productive environment and efficient systems in place. Having automated unit testing in place helps developers to achieve these goals. The JUnit testing framework is a popular choice among Java developers and has recently released a major version update with JUnit 5. This book shows you how to make use of the power of JUnit 5 to write better software. The book begins with an introduction to software quality and software testing. After that, you will see an in-depth analysis of all the features of Jupiter, the new programming and extension model provided by JUnit 5. You will learn how to integrate JUnit 5 with other frameworks such as Mockito, Spring, Selenium, Cucumber, and Docker. After the technical features of JUnit 5, the final part of this book will train you for the daily work of a software tester. You will learn best practices for writing meaningful tests. Finally, you will learn how software testing fits into the overall software development process, and sits alongside continuous integration, defect tracking, and test reporting. Style and approach The book offers definitive and comprehensive coverage of all the Unit testing concepts with JUnit and its features using several real world examples so that readers can put their learning to practice almost immediately. This book is structured in three parts: 1. Software testing foundations (software quality and Java testing) 2. JUnit 5 in depth (programming and extension model of JUnit 5) 3. Software testing in practice (how to write and manage JUnit 5 tests)
KVM Virtualization Cookbook
¥80.65
Deploy, manage, and scale virtual instances using Kernel-based Virtual Machines About This Book ? Build, manage and scale virtual machines with practical step-by-step examples ? Leverage the libvirt user-space tools and libraries to manage the life-cycle of KVM instances ? Deploy and scale applications inside KVM virtual machines with OpenStack Who This Book Is For If you are a system administrator working KVM virtualization, this book will help you grow on your expertise of working with the infrastructure to manage things in a better way. You should have a knowledge of working with Linux based systems. What You Will Learn ? Deploy different workloads in isolation with KVM virtualization and better utilize the available compute resources ? Explore the benefits of running applications with KVM and learn to prevent the “bad-neighbor” effect ? Leveraging various networking technologies in the context of virtualization with Open vSwitch and the Linux bridge. ? Create KVM instances using Python and inspect running KVM instances ? Understand Kernel Tuning for enhanced KVM performance and better memory utilization In Detail Virtualization technologies such as KVM allow for better control over the available server resources, by deploying multiple virtual instances on the same physical host, or clusters of compute resources. With KVM it is possible to run various workloads in isolation with the hypervisor layer providing better tenant isolation and higher degree of security. This book will provide a deep dive into deploying KVM virtual machines using qemu and libvirt and will demonstrate practical examples on how to run, scale, monitor, migrate and backup such instances. You will also discover real production ready recipes on deploying KVM instances with OpenStack and how to programatically manage the life cycle of KVM virtual machines using Python. You will learn numerous tips and techniques which will help you deploy & plan the KVM infrastructure. Next, you will be introduced to the working of libvirt libraries and the iPython development environment. Finally, you will be able to tune your Linux kernel for high throughput and better performance. By the end of this book, you will gain all the knowledge needed to be an expert in working with the KVM virtualization infrastructure. Style and approach This book takes a complete practical approach with many step-by-step example recipes on how to use KVM in production. The book assumes certain level of expertise with Linux systems and virtualization in general. Some knowledge of Python programming is encouraged, to fully take advantage of the code recipes.
Mastering Bash
¥80.65
Your one stop guide to making the most out of Bash programming About This Book ? From roots to leaves, learn how to program in Bash and automate daily tasks, pouring some spice in your *s ? Daemonize a * and make a real service of it, ensuring it’s available at any time to process user-fed data or commands ? This book provides functional examples that show you practical applications of commands Who This Book Is For If you're a power user or system administrator involved in writing Bash *s to automate tasks, then this book is for you. This book is also ideal for advanced users who are engaged in complex daily tasks. What You Will Learn ? Understand Bash right from the basics and progress to an advanced level ? Customise your environment and automate system routine tasks ? Write structured *s and create a command-line interface for your *s ? Understand arrays, menus, and functions ? Securely execute remote commands using ssh ? Write Nagios plugins to automate your infrastructure checks ? Interact with web services, and a Slack notification * ? Find out how to execute subshells and take advantage of parallelism ? Explore inter-process communication and write your own daemon In Detail System administration is an everyday effort that involves a lot of tedious tasks, and devious pits. Knowing your environment is the key to unleashing the most powerful solution that will make your life easy as an administrator, and show you the path to new heights. Bash is your Swiss army knife to set up your working or home environment as you want, when you want. This book will enable you to customize your system step by step, making your own real, virtual, home out of it. The journey will take you swiftly through the basis of the shell programming in Bash to more interesting and challenging tasks. You will be introduced to one of the most famous open source monitoring systems—Nagios, and write complex programs with it in any languages. You’ll see how to perform checks on your sites and applications. Moving on, you’ll discover how to write your own daemons so you can create your services and take advantage of inter-process communication to let your *s talk to each other. So, despite these being everyday tasks, you’ll have a lot of fun on the way. By the end of the book, you will have gained advanced knowledge of Bash that will help you automate routine tasks and manage your systems. Style and approach This book presents step-by-step instructions and expert advice on working with Bash and writing *s. Starting from the basics, this book serves as a reference manual where you can find handy solutions and advice to make your *s flexible and powerful.
Microservices with Azure
¥80.65
Architect enterprise-grade, Microservice-based solutions using Microsoft Azure Service Fabric. About This Book ? Explore architectural patterns for building modern day Microservice-based systems ? Learn about Microsoft Service Fabric as a platform to host distributed Microservices ? Discover multiple options for hosting Microservices on heterogeneous, cross-platform environments ? Learn to configure Azure Service Fabric clusters for enterprise-grade service deployments Who This Book Is For The book is aimed at IT architects, system administrators, and DevOps engineers who have a basic knowledge of the Microsoft Azure platform and are working on, or are curious about, the concepts of Microservices and Microservice architecture. What You Will Learn ? Understand the basics of Microservices and how Microsoft Azure fits into the equation ? Master Azure Service Fabric architecture and services ? Explore Azure Service Fabric application programming models ? Comprehensive study of various architecture patterns for building enterprise-grade Microservices ? Manage and deploy Microservices on Azure Service Fabric ? An insight into the future of Microservices with containers and serverless computing In Detail Microsoft Azure is rapidly evolving and is widely used as a platform on which you can build Microservices that can be deployed on-premise and on-cloud heterogeneous environments through Microsoft Azure Service Fabric. This book will help you understand the concepts of Microservice application architecture and build highly maintainable and scalable enterprise-grade applications using the various services in Microsoft Azure Service Fabric. We will begin by understanding the intricacies of the Microservices architecture and its advantages over the monolithic architecture and Service Oriented Architecture (SOA) principles. We will present various scenarios where Microservices should be used and walk you through the architectures of Microservice-based applications. Next, you will take an in-depth look at Microsoft Azure Service Fabric, which is the best–in-class platform for building Microservices. You will explore how to develop and deploy sample applications on Microsoft Azure Service Fabric to gain a thorough understanding of it. Building Microservice-based application is complicated. Therefore, we will take you through several design patterns that solve the various challenges associated with realizing the Microservices architecture in enterprise applications. Each pattern will be clearly illustrated with examples that you can keep referring to when designing applications. Finally, you will be introduced to advanced topics such as Serverless computing and DevOps using Service Fabric, to help you undertake your next venture with confidence. Style and approach This book introduces its readers to the concept of Microservices and Microsoft Azure Service Fabric as a distributed platform to host enterprise-grade Microservices. It then addresses common architectural challenges associated with the Microservice architecture, using proven architectural patterns.
Penetration Testing Bootcamp
¥80.65
Sharpen your pentesting skill in a bootcamp About This Book ? Get practical demonstrations with in-depth explanations of complex security-related problems ? Familiarize yourself with the most common web vulnerabilities ? Get step-by-step guidance on managing testing results and reporting Who This Book Is For This book is for IT security enthusiasts and administrators who want to understand penetration testing quickly. What You Will Learn ? Perform different attacks such as MiTM, and bypassing SSL encryption ? Crack passwords and wireless network keys with brute-forcing and wordlists ? Test web applications for vulnerabilities ? Use the Metasploit Framework to launch exploits and write your own Metasploit modules ? Recover lost files, investigate successful hacks, and discover hidden data ? Write organized and effective penetration testing reports In Detail Penetration Testing Bootcamp delivers practical, learning modules in manageable chunks. Each chapter is delivered in a day, and each day builds your competency in Penetration Testing. This book will begin by taking you through the basics and show you how to set up and maintain the C&C Server. You will also understand how to scan for vulnerabilities and Metasploit, learn how to setup connectivity to a C&C server and maintain that connectivity for your intelligence gathering as well as offsite processing. Using TCPDump filters, you will gain understanding of the sniffing and spoofing traffic. This book will also teach you the importance of clearing up the tracks you leave behind after the penetration test and will show you how to build a report from all the data obtained from the penetration test. In totality, this book will equip you with instructions through rigorous tasks, practical callouts, and assignments to reinforce your understanding of penetration testing. Style and approach This book is delivered in the form of a 10-day boot camp style book. The day-by-day approach will help you get to know everything about penetration testing, from the use of network reconnaissance tools, to the writing of custom zero-day buffer overflow exploits.
Digital Forensics and Incident Response
¥80.65
A practical guide to deploying digital forensic techniques in response to cyber security incidents About This Book ? Learn incident response fundamentals and create an effective incident response framework ? Master forensics investigation utilizing digital investigative techniques ? Contains real-life scenarios that effectively use threat intelligence and modeling techniques Who This Book Is For This book is targeted at Information Security professionals, forensics practitioners, and students with knowledge and experience in the use of software applications and basic command-line experience. It will also help professionals who are new to the incident response/digital forensics role within their organization. What You Will Learn ? Create and deploy incident response capabilities within your organization ? Build a solid foundation for acquiring and handling suitable evidence for later analysis ? Analyze collected evidence and determine the root cause of a security incident ? Learn to integrate digital forensic techniques and procedures into the overall incident response process ? Integrate threat intelligence in digital evidence analysis ? Prepare written documentation for use internally or with external parties such as regulators or law enforcement agencies In Detail Digital Forensics and Incident Response will guide you through the entire spectrum of tasks associated with incident response, starting with preparatory activities associated with creating an incident response plan and creating a digital forensics capability within your own organization. You will then begin a detailed examination of digital forensic techniques including acquiring evidence, examining volatile memory, hard drive assessment, and network-based evidence. You will also explore the role that threat intelligence plays in the incident response process. Finally, a detailed section on preparing reports will help you prepare a written report for use either internally or in a courtroom. By the end of the book, you will have mastered forensic techniques and incident response and you will have a solid foundation on which to increase your ability to investigate such incidents in your organization. Style and approach The book covers practical scenarios and examples in an enterprise setting to give you an understanding of how digital forensics integrates with the overall response to cyber security incidents. You will also learn the proper use of tools and techniques to investigate common cyber security incidents such as malware infestation, memory analysis, disk analysis, and network analysis.
Python Microservices Development
¥80.65
A practical approach to conquering the complexities of Microservices using the Python tooling ecosystem About This Book ? A very useful guide for Python developers who are shifting to the new microservices-based development ? A concise, up-to-date guide to building efficient and lightweight microservices in Python using Flask, Tox, and other tools ? Learn to use Docker containers, CoreOS, and Amazon Web Services to deploy your services Who This Book Is For This book is for developers who have basic knowledge of Python, the command line, and HTTP-based application principles, and those who want to learn how to build, test, scale, and manage Python 3 microservices. No prior experience of writing microservices in Python is assumed. What You Will Learn ? Explore what microservices are and how to design them ? Use Python 3, Flask, Tox, and other tools to build your services using best practices ? Learn how to use a TDD approach ? Discover how to document your microservices ? Configure and package your code in the best way ? Interact with other services ? Secure, monitor, and scale your services ? Deploy your services in Docker containers, CoreOS, and Amazon Web Services In Detail We often deploy our web applications into the cloud, and our code needs to interact with many third-party services. An efficient way to build applications to do this is through microservices architecture. But, in practice, it's hard to get this right due to the complexity of all the pieces interacting with each other. This book will teach you how to overcome these issues and craft applications that are built as small standard units, using all the proven best practices and avoiding the usual traps. It's a practical book: you’ll build everything using Python 3 and its amazing tooling ecosystem. You will understand the principles of TDD and apply them. You will use Flask, Tox, and other tools to build your services using best practices. You will learn how to secure connections between services, and how to * Nginx using Lua to build web application firewall features such as rate limiting. You will also familiarize yourself with Docker’s role in microservices, and use Docker containers, CoreOS, and Amazon Web Services to deploy your services. This book will take you on a journey, ending with the creation of a complete Python application based on microservices. By the end of the book, you will be well versed with the fundamentals of building, designing, testing, and deploying your Python microservices. Style and approach This book is an linear, easy-to-follow guide on how to best design, write, test, and deploy your microservices. It includes real-world examples that will help Python developers create their own Python microservice using the most efficient methods.
Moodle 3.x Developer's Guide
¥80.65
Effortlessly ensure your application's code quality from day 1 About This Book ? Customize your Moodle 3.x app. ? Leverage the new features of Moodle 3.x by diving deep into the Moodle development eco-system. ? Cater to heavy user traffic, customize learning requirements and create custom third party plugins. Who This Book Is For This book is for Moodle developers who are familiar with the basic Moodle functionality and have an understanding of the types of scenarios in which the Moodle platform can be usefully employed. You must have medium-level PHP programming knowledge. You should be familiar with HTML and XML protocols. You do not need to have prior knowledge of Moodle-specific terminology What You Will Learn ? Work with the different types of custom modules that can be written for Moodle 3.x ? Understand how to author custom modules so they conform to the agreed Moodle 3.x development guidelines ? Get familiar with the Moodle 3.x architecture—its internal and external APIs ? Customize Moodle 3.x so it can integrate seamlessly with third-party applications of any kind ? Build a new course format to specify the layout of a course ? Implement third-party graphics libraries in your plugins ? Build plugins that can be themed easily ? Provide custom APIs that will provide the means to automate Moodle 3 in real time In Detail The new and revamped Moodle is the top choice for developers to create cutting edge e-learning apps that cater to different user’s segments and are visually appealing as well. This book explains how the Moodle 3.x platform provides a framework that allows developers to create a customized e-learning solution. It begins with an exploration of the different types of plugin.. We then continue with an investigation of creating new courses. You will create a custom plugin that pulls in resources from a third-party repository. Then you’ll learn how users can be assigned to courses and granted the necessary permissions. Furthermore, you will develop a custom user home. At the end of the book, we’ll discuss the Web Services API to fully automate Moodle 3.x in real time. Style and approach This book takes a step-by-step practical approach with every step explained in great detail using practical examples. You will create custom plugins from scratch with the examples shown and create new modules as well as extensions with the examples presented.
OpenDaylight Cookbook
¥80.65
Over 90 recipes to gain the critical skills needed to deploy and manage OpenDaylight-based solutions About This Book ? This book will help you to build intelligent SDN networks that save your company time, money, and resources ? From eminent authors, learn to address real-world challenges and troubleshoot day-to-day scalability and performance problems faced in OpenDayLight deployments ? This is the only book that offers you quick fixes to create your own branded OpenDaylight Who This Book Is For This book is for experienced network administrators and IT professionals who are using or deploying SDN/OpenDaylight and are looking to gain expertise in building SDN solutions for organizations. What You Will Learn ? Grasp the fundamentals of OpenDaylight ? Customize, authenticate, & authorize in OpenDaylight ? Analyse network access control and policy ? Manage datacenter optimization ? Integrate OpenDaylight with third-party frameworks ? Deploy, configure, and tune OpenDaylight-based solutions In Detail OpenDaylight is an open source platform to program and build Software-Defined Networks (SDN). Its aim is to accelerate the adoption of SDN and NFV. With above 90 practical recipes, this book will help you to solve day-to-day problems and maintenance tasks surrounding OpenDaylight’s implementation. This book starts with the OpenDaylight fundamentals. In this book, you will gain a sound understanding of the methods and techniques when deploying OpenDaylight in production environment. Later on, you will learn to create a Service Chain using SFC. This book will address common problems and day-to-day maintenance tasks with OpenDaylight. We’ll also will teach you how to interact with OpenDaylight APIs and use the necessary tools to simulate networks. You will also explore how to create your own branded OpenDaylight along with authorising and authenticating users using OpenDaylight Identity Manager. By the end of this book, you will have the necessary skills to operate an OpenDaylight SDN environment. Style and approach With a diverse range of topics, this will be a guide which will help the readers gain the necessary skills needed to deploy and operate OpenDaylight in your organisation through practical recipes.
Drupal 8 Module Development
¥80.65
Learn to create and customize impressive Drupal 8 modules to extend your website's functionalities About This Book ? Unleash the power of Drupal 8 programming by creating efficient modules and extensions ? Explore a plethora of Drupal 8 APIs and get the best out of them using the power of PHP coding ? Learn to implement efficient data management and data security by creating dedicated modules for it. Who This Book Is For The primary target of this book is Drupal developers who want to learn how to write modules and carry out development in Drupal 8. It is also intended for Drupal site builders and PHP developers who have basic Object Oriented Programming skills. A little bit of Symfony experience is helpful but not mandatory. What You Will Learn ? Write a Drupal 8 module with custom functionality and hook into various extension points ? Master numerous Drupal 8 sub-systems and APIs ? Model, store, and manipulate data in various ways and for various purposes ? Display data and content in a presentable and secure way ? Learn about the theme system and render arrays In Detail Drupal is an open source web-based content management system (CMS) that can be used for building anything from simple websites to complex applications. It enables individuals and organizations to build platforms that engage users and deliver the right content at the right time. Drupal 8 is an exciting new development in the Drupal community. However, the differences from the previous version are substantial and this can put quite some pressure on Drupal 7 developers that need to catch up. This book aims to help such developers in getting up to speed with Drupal 8 module development. The book first introduces you to the Drupal 8 architecture and its subsystems before diving into creating your first module with basic functionality. Building upon that, you will cover many core APIs and functionalities available to module developers. You will work with the Drupal logging and mailing systems, learn how to output data using the theme layer and work with menus and links programmatically. Then, you will learn how to work with different kinds of data storages, create custom entities, field types and leverage the Database API for lower level database queries. Moreover, you will learn about the Drupal 8 access system and caching layer as well as the APIs used for data processing (queues and batches). You will further see how to introduce java* into your module, work with the various file systems and ensure the code you write works on multilingual sites. Finally, you will learn how to programmatically work with Views, write automated tests for your functionality and also write secure code in general. By the end of the book, you will have learned how to develop your own custom module from scratch that can help solve a small problem or even provide complex functionality. And who knows, maybe you’ll even contribute it back to the Drupal community. Style and approach This book aims to introduce PHP developers to programming concepts specific to Drupal 8 to get them started on writing their own functionality with Drupal 8 and create efficient Drupal 8 modules and extensions.
Reactive Programming in Kotlin
¥80.65
Learn how to implement Reactive Programming paradigms with Kotlin, and apply them to web programming with Spring Framework 5.0 and in Android Application Development. About This Book ? Learn how to solve blocking user experience with Reactive Programming and get deep insights into RxKotlin ? Integrate Reactive Kotlin with Spring and build fantastic Android Apps with RxKotlin and RxAndroid ? Build reactive architectures that reduce complexity throughout the development process and make your apps(web and Android) scalable Who This Book Is For This book is for Kotlin developers who would like to build fault-tolerant, scalable, and distributed systems. A basic knowledge of Kotlin is required, but no prior knowledge of reactive programming. What You Will Learn ? Learn about reactive programming paradigms and how reactive programming can improve your existing projects ? Gain in-depth knowledge in RxKotlin 2.0 and the ReactiveX Framework ? Use RxKotlin with Android ? Create your own custom operators in RxKotlin ? Use Spring Framework 5.0 with Kotlin ? Use the reactor-kotlin extension ? Build Rest APIs with Spring,Hibernate, and RxKotlin ? Use testSubscriber to test RxKotlin applications ? Use backpressure management and Flowables In Detail In today’s app-driven era, when programs are asynchronous, and responsiveness is so vital, reactive programming can help you write code that’s more reliable, easier to scale, and better-performing. Reactive programming is revolutionary. With this practical book, Kotlin developers will first learn how to view problems in the reactive way, and then build programs that leverage the best features of this exciting new programming paradigm. You will begin with the general concepts of Reactive programming and then gradually move on to working with asynchronous data streams. You will dive into advanced techniques such as manipulating time in data-flow, customizing operators and provider and how to Use the concurrency model to control asynchronicity of code and process event handlers effectively. You will then be introduced to functional reactive programming and will learn to apply FRP in practical use cases in Kotlin. This book will also take you one step forward by introducing you to spring 5 and spring boot 2 using Kotlin. By the end of the book, you will be able to build real-world applications with reactive user interfaces as well as you’ll learn to implement reactive programming paradigms in Android. Style and Approach Loaded with numerous code examples and real-life projects, this book helps you delve into Reactive Programming with Kotlin, and apply it to real-world Spring-web and Android projects, thus making all your apps reactive.
Building Microservices with .NET Core 2.0 - Second Edition
¥80.65
Architect your .NET applications by breaking them into really small pieces - microservices -using this practical, example-based guide. About This Book ? Start your microservices journey and get a broader perspective on microservices development using C# 7.0 with .NET Core 2.0 ? Build, deploy, and test microservices using ASP.Net Core, ASP.NET Core API, and Microsoft Azure Cloud ? Get the basics of reactive microservices Who This Book Is For This book is for .NET Core developers who want to learn and understand the microservices architecture and implement it in their .NET Core applications. It’s ideal for developers who are completely new to microservices or just have a theoretical understanding of this architectural approach and want to gain a practical perspective in order to better manage application complexities. What You Will Learn ? Get acquainted with Microsoft Azure Service Fabric ? Compare microservices with monolithic applications and SOA ? Learn Docker and Azure API management ? Define a service interface and implement APIs using ASP.NET Core 2.0 ? Integrate services using a synchronous approach via RESTful APIs with ASP.NET Core 2.0 ? Implement microservices security using Azure Active Directory, OpenID Connect, and OAuth 2.0 ? Understand the operation and scaling of microservices in .NET Core 2.0 ? Understand the key features of reactive microservices and implement them using reactive extensions In Detail The microservices architectural style promotes the development of complex applications as a suite of small services based on business capabilities. This book will help you identify the appropriate service boundaries within your business. We'll start by looking at what microservices are and their main characteristics. Moving forward, you will be introduced to real-life application scenarios; after assessing the current issues, we will begin the journey of transforming this application by splitting it into a suite of microservices using C# 7.0 with .NET Core 2.0. You will identify service boundaries, split the application into multiple microservices, and define service contracts. You will find out how to configure, deploy, and monitor microservices, and configure scaling to allow the application to quickly adapt to increased demand in the future. With an introduction to reactive microservices, you’ll strategically gain further value to keep your code base simple, focusing on what is more important rather than on messy asynchronous calls. Style and approach This guide serves as a stepping stone that helps .NET Core developers in their microservices architecture. This book provides just enough theory to understand the concepts and apply the examples.
jQuery Mobile Web Development Essentials - Third Edition
¥80.65
Build a powerful and practical jQuery-based framework in order to create mobile-optimized websites About This Book Build websites with jQuery Mobile that work beautifully across a wide range of mobile devices Become a competent jQuery Mobile developer and learn the building blocks of jQuery Mobile’s component-driven design This book covers key concepts but with a focus on providing the practical skills required Who This Book Is For This book is for any web developer who is looking to create mobile-optimized websites. Basic knowledge of HTML is required. Minor familiarity with JavaScript would help but is not required. What You Will Learn Create mobile-optimized sites using simple HTML Structure your sites so users can browse them on mobile devices Find out how to work with multiple pages in the JQM framework and embed multiple pages in HTML files Enhance simple pages using various toolbars Include mobile-optimized forms for interactive sites Convert desktop sites into mobile versions Use HTML5’s local storage feature in jQuery Mobile to include persistent client-side storage Explore the rich sets of widgets and themes available and discover how to modify them for use in your jQuery Mobile site In Detail jQuery Mobile is a HTML5-based touch-optimized web framework. jQuery Mobile can be used to build responsive cross-platform websites and apps for a wide range of smartphones, tablets, and desktop devices. The jQuery Mobile framework can be integrated with other mobile app frameworks such as PhoneGap, IBM Worklight, and more. Introduction to jQuery Mobile explains how to add the framework to your HTML pages to create rich, mobile-optimized web pages with minimal effort. You’ll learn how to use jQuery Mobile’s automatic enhancements and configure the framework for customized, powerful mobile-friendly websites. We then dig into forms, events, and styling. You'll see how jQuery Mobile automatically enhances content, and will find out how to use the JavaScript API to build complex sites. We’ll introduce you to how jQuery Mobile can be themed as well looking into how JavaScript can be used for deep sets of customizations. The examples are ready to run and can be used to help kick-start your own site. Along the way, you will leverage all the concepts you learn to build three sample mobile applications. Style and approach Through a set of easy to follow instructions, we’ll show you how to use jQuery Mobile’s features one easy-to-use widget at a time. You’ll see examples for each feature as well as screenshots to demonstrate what they should look like on a mobile device. You can then take these example files and modify them as you learn to experiment.
Unity 5 Game Optimization
¥80.65
Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D EngineAbout This BookOptimize CPU cycles, memory usage, and GPU throughput for any Unity3D applicationMaster optimization techniques across all Unity Engine features including Scripting, Asset Management, Physics, Graphics Features, and ShadersA practical guide to exploring Unity Engine's many performance-enhancing methodsWho This Book Is ForThis book is intended for intermediate and advanced Unity developers who have experience with most of Unity’s feature-set, and who want to maximize the performance of their game. Familiarity with the C# language will be needed.What You Will LearnUse the Unity Profiler to find bottlenecks anywhere in our application, and discover how to resolve themImplement best-practices for C# *ing to avoid common pitfallsDevelop a solid understanding of the rendering pipeline, and maximize its performance through reducing draw calls and avoiding fill rate bottlenecksEnhance shaders in a way that is accessible to most developers, optimizing them through subtle yet effective performance tweaksKeep our scenes as dynamic as possible by making the most of the Physics engineOrganize, filter, and compress our art assets to maximize performance while maintaining high qualityPull back the veil on the Mono Framework and the C# Language to implement low-level enhancements that maximize memory usage and avoid garbage collectionGet to know the best practices for project organization to save time through an improved workflowIn DetailCompetition within the gaming industry has become significantly fiercer in recent years with the adoption of game development frameworks such as Unity3D. Through its massive feature-set and ease-of-use, Unity helps put some of the best processing and rendering technology in the hands of hobbyists and professionals alike. This has led to an enormous explosion of talent, which has made it critical to ensure our games stand out from the crowd through a high level of quality. A good user experience is essential to create a solid product that our users will enjoy for many years to come.Nothing turns gamers away from a game faster than a poor user-experience. Input latency, slow rendering, broken physics, stutters, freezes, and crashes are among a gamer’s worst nightmares and it’s up to us as game developers to ensure this never happens. High performance does not need to be limited to games with the biggest teams and budgets.Initially, you will explore the major features of the Unity3D Engine from top to bottom, investigating a multitude of ways we can improve application performance starting with the detection and analysis of bottlenecks. You’ll then gain an understanding of possible solutions and how to implement them. You will then learn everything you need to know about where performance bottlenecks can be found, why they happen, and how to work around them.This book gathers a massive wealth of knowledge together in one place, saving many hours of research and can be used as a quick reference to solve specific issues that arise during product development.Style and approachThis book is organized based on the major features of Unity engine and should be treated as a reference guide. It is written as a series of investigations into both common and unusual performance pitfalls, each including a study on why the bottleneck is causing us problems, and a list of enhancements or features that can be used to work around them. Differences in effectiveness, behaviors, or feature-sets between Unity 4.x and Unity 5.x will be highlighted.
Scientific Computing with Scala
¥80.65
Learn to solve scientific computing problems using Scala and its numerical computing, data processing, concurrency, and plotting libraries About This Book Parallelize your numerical computing code using convenient and safe techniques. Accomplish common high-performance, scientific computing goals in Scala. Learn about data visualization and how to create high-quality scientific plots in Scala Who This Book Is For Scientists and engineers who would like to use Scala for their scientific and numerical computing needs. A basic familiarity with undergraduate level mathematics and statistics is expected but not strictly required. A basic knowledge of Scala is required as well as the ability to write simple Scala programs. However, complicated programming concepts are not used in the book. Anyone who wants to explore using Scala for writing scientific or engineering software will benefit from the book. What You Will Learn Write and read a variety of popular file formats used to store scientific data Use Breeze for linear algebra, optimization, and digital signal processing Gain insight into Saddle for data analysis Use ScalaLab for interactive computing Quickly and conveniently write safe parallel applications using Scala's parallel collections Implement and deploy concurrent programs using the Akka framework Use the Wisp plotting library to produce scientific plots Visualize multivariate data using various visualization techniques In Detail Scala is a statically typed, Java Virtual Machine (JVM)-based language with strong support for functional programming. There exist libraries for Scala that cover a range of common scientific computing tasks – from linear algebra and numerical algorithms to convenient and safe parallelization to powerful plotting facilities. Learning to use these to perform common scientific tasks will allow you to write programs that are both fast and easy to write and maintain. We will start by discussing the advantages of using Scala over other scientific computing platforms. You will discover Scala packages that provide the functionality you have come to expect when writing scientific software. We will explore using Scala's Breeze library for linear algebra, optimization, and signal processing. We will then proceed to the Saddle library for data analysis. If you have experience in R or with Python's popular pandas library you will learn how to translate those skills to Saddle. If you are new to data analysis, you will learn basic concepts of Saddle as well. Well will explore the numerical computing environment called ScalaLab. It comes bundled with a lot of scientific software readily available. We will use it for interactive computing, data analysis, and visualization. In the following chapters, we will explore using Scala's powerful parallel collections for safe and convenient parallel programming. Topics such as the Akka concurrency framework will be covered. Finally, you will learn about multivariate data visualization and how to produce professional-looking plots in Scala easily. After reading the book, you should have more than enough information on how to start using Scala as your scientific computing platform Style and approach Examples are provided on how to use Scala to do basic numerical and scientific computing tasks. All the concepts are illustrated with more involved examples in each chapter. The goal of the book is to allow you to translate existing experience in scientific computing to Scala.
Canvas Cookbook
¥80.65
Over 80 simple but creative and structured recipes to explore the capabilities of HTML5 Canvas About This Book Develop simple to advanced recipes of your own, and ultimately produce a great application Discover a better way to use HTML5 Canvas, JavaScript, and CSS Put your creative instincts to use in your day-to-day interface developments Who This Book Is For The book is intended for readers with a preliminary knowledge of JavaScript and CSS. Whether you're a beginner or expert in this technology, the book provides recipes to help you build your own application, presentation, or game. What You Will Learn Draw basic shapes such as lines, arcs, curves, and text using the coordinate system Learn about the animation cycle and use it to animate shapes Grasp the knowledge required to create particles and use them Give various effects to images and videos and also use them in animations Discover the use of event listeners to make recipes interactive and to handle events through event handlers Create good presentation graphics with graphs and charts Learn all about 3D development, from building 3D objects to animating them Convert your knowledge into a complete working game Understand the interoperability and deployment of recipes on different browsers and on different devices In Detail With the growing popularity of HTML5 Canvas, this book offers tailored recipes to help you develop portable applications, presentations, and games. The recipes are simple yet creative and build on each other. At every step, the book inspires the reader to develop his/her own recipe. From basic to advanced, every aspect of Canvas API has been covered to guide readers to develop their own application, presentation, or game. Style and approach All the recipes are sequential and cover the basic and advanced concepts of Canvas. Every recipe is as simple as possible without compromising creativity
Buildbox 2.x Game Development
¥80.65
Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book Create captivating 2D & 2.5D (isometric) video games for all platforms Leverage Buildbox to monetize and prepare your games for distribution This step-by-step tutorial will get you generating complex and media rich games with no coding experience Who This Book Is For This book caters to those who have an interest or desire to create their own mobile games either as a hobbyist or who are looking to enhance their skills as a professional games developer. No coding experience is required. What You Will Learn Create the illusion of a 3D background in your game using parallax Add advanced controls and obstacles to our first world Develop assets (graphic and audio) for the Buildbox engine Design games based on the capabilities and limitations of Buildbox and their target platforms Compile and distribute video games on various channels such as Steam, iOS store, Android stores, and the Mac App Store Optimize your games to get the absolute best quality within platform restrictions Conquer common issues experienced with Buildbox development In Detail Buildbox is an “any skill level” development platform to develop video games with no coding experience. It also exports these games to be compiled for any platform (from Windows to Mac to iOS to Android and Blackberry) all using the same graphic user interface. Using an example as a tutorial, we will relate the driving principles and you’ll see how you can implement these principles to develop any games on the platform. We begin by setting expectations and providing a brief overview of the software. But it’s not long before you “dive in” to creating your first video game. You will actually have a playable level (“world”) by the end of the second chapter. Later on, you’ll learn everything from basic graphics creation to advanced world design while you refine your first game, called “Ramblin’ Rover.” All along the way, you will see how certain functions could be used in tandem to create other types of games; hoping to spark imagination. We will follow the principles and process of monetization through ads and in-game rewards. Lastly, we will go through the process of exporting, compiling, and preparing your storefront to sell the games you will eventually create. Style and approach This book follows a tutorial-based approach that teaches through examples, while also providing the necessary principles to enable you to abstract these principles into any game you want to make.
Practical XMPP
¥80.65
Unleash the power of XMPP in order to build exciting, real-time, federated applications based on open standards in a secure and highly scalable fashion About This Book Learn about the fundamentals of XMPP and be able to work with the core functionality both server-side and in the browser Build a simple 1-to-1 chat (the “Hello World” of XMPP), explore multi-user chat, publish subscribe systems, and work with a decentralized social network Author Lloyd Watkins is a member of the XMPP standards committee Who This Book Is For If you want to learn about the fundamentals of XMPP, be able to work with the core functionality both server-side and in the browser then this book is for you.No knowledge of XMPP is required, or of TCP/IP networking. It's important that you already know how to build applications of some form, and are looking get a better understanding of how to implement XMPP for one or more of its many uses. You should be interested in the decentralized web, know HTML, and likely know JavaScript and NodeJS. You will probably know JSON, and hopefully XML (this is the native output of XMPP). What You Will Learn Install and configure an XMPP server and use it to connect from a traditional desktop client and send a message Build a simple server-side application that will respond to messages from our logged in desktop client Install and run XMPP-FTW, connect to the server from the browser, and handle incoming/outgoing messages Connect to a multi-user chat room, send/receive stanzas, add a room password, join a protected room, set the room’s subject, and change a user's affiliation Get to grips with the publish-subscribe extension of XMPP and use it to build a pusher system that can make any website real-time Build a simple XMPP component and create an extension for XMPP-FTW that allows you to use your own custom format Build an XMPP version of the classic game “Pong” In Detail XMPP (eXtensible Messaging and Presence Protocol) is a messaging protocol that enables communication between two or more devices via the Internet. With this book, developers will learn about the fundamentals of XMPP, be able to work with the core functionality both server-side and in the browser, as well as starting to explore several of the protocol extensions. You will not only have a solid grasp of XMPP and how it works, but will also be able to use the protocol to build real-world applications that utilize the power of XMPP. By the end of this book, you will know more about networking applications in general, and have a good understanding of how to extend XMPP, as well as using it in sample applications. Style and approach Through a number of hands-on projects, this book shows you how to build usable applications that highlights a feature of XMPP.
Learning JavaScript Data Structures and Algorithms - Second Edition
¥80.65
Hone your skills by learning classic data structures and algorithms in JavaScript About This Book Understand common data structures and the associated algorithms, as well as the context in which they are used. Master existing JavaScript data structures such as array, set and map and learn how to implement new ones such as stacks, linked lists, trees and graphs. All concepts are explained in an easy way, followed by examples. Who This Book Is For If you are a student of Computer Science or are at the start of your technology career and want to explore JavaScript’s optimum ability, this book is for you. You need a basic knowledge of JavaScript and programming logic to start having fun with algorithms. What You Will Learn Declare, initialize, add, and remove items from arrays, stacks, and queues Get the knack of using algorithms such as DFS (Depth-first Search) and BFS (Breadth-First Search) for the most complex data structures Harness the power of creating linked lists, doubly linked lists, and circular linked lists Store unique elements with hash tables, dictionaries, and sets Use binary trees and binary search trees Sort data structures using a range of algorithms such as bubble sort, insertion sort, and quick sort In Detail This book begins by covering basics of the JavaScript language and introducing ECMAScript 7, before gradually moving on to the current implementations of ECMAScript 6. You will gain an in-depth knowledge of how hash tables and set data structure functions, as well as how trees and hash maps can be used to search files in a HD or represent a database. This book is an accessible route deeper into JavaScript. Graphs being one of the most complex data structures you’ll encounter, we’ll also give you a better understanding of why and how graphs are largely used in GPS navigation systems in social networks. Toward the end of the book, you’ll discover how all the theories presented by this book can be applied in real-world solutions while working on your own computer networks and Facebook searches. Style and approach This book gets straight to the point, providing you with examples of how a data structure or algorithm can be used and giving you real-world applications of the algorithm in JavaScript. With real-world use cases associated with each data structure, the book explains which data structure should be used to achieve the desired results in the real world.
Mastering Articulate Storyline
¥80.65
Build up your e-learning development skills with Articulate Storyline About This Book Develop interactive e-learning projects using advanced techniques Impress your clients and/or audience with out-of-the-box interactions Step-by-step walkthroughs provide practical solutions Who This Book Is For This book is for anyone experienced in using the basic functions of Articulate Storyline who are yearning to learn more. It’s designed to provide a brief overview of key concepts, to help you refresh your knowledge of common functions, and teach you how to push Storyline to the limit! What You Will Learn Familiarize yourself with best practices for e-learning development Review key Storyline concepts before diving in deep with development Discover new ways of working within Storyline to extend slide content and enhance interactivity Personalize your story with advanced variable-based interactions See how JavaScript can be used in your stories to do some really neat things Assess your learners using customized assessment options and find out how to troubleshoot common issues Customize the learning experience by modifying the player properties and publishing settings Customize your story and prepare it for publishing In Detail Storyline is a powerful e-learning authoring tool that allows you to take your creativity to the next level. However, more often than not, projects don't require such complex interactions, leaving Storyline's full capabilities untapped. This book will provide you with the information you need to take your Storyline development up a notch by leveraging the full suite of possibilities Storyline has to offer. You will be provided with a refresher of the key concepts before we take you deep into the exciting world of enhanced interactivity, variables, and even some JavaScript—oh my! With downloadable activities, you can either follow along and compare your output, use the activities as they are, modify the activities to suit your own needs, or reverse-engineer the activities to better understand how they were developed. Style and approach You’ll get hands-on working with project files that were created with you in mind. As you move through each chapters, the practical, step-by-step approach will get you using some of the more advanced features of Storyline to create polished and snazzy interactions.

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