Apache Solr High Performance
¥63.21
This book is an easytofollow guide, full of handson, realworld examples. Each topic is explained and demonstrated in a specific and userfriendly flow, from search optimization using Solr to Deployment of Zookeeper applications. This book is ideal for Apache Solr developers and want to learn different techniques to optimize Solr performance with utmost efficiency, along with effectively troubleshooting the problems that usually occur while trying to boost performance. Familiarity with search servers and database querying is expected.
Raspberry Pi Projects for Kids
¥43.59
This tutorial contains allimportant information about how to use your Raspberry Pi to develop any application you like. It is broken down into several actionpacked projects, each containing easytofollow steps, just to show you how easy and fun computer programming can be! If you are someone with a big imagination and would like to dive straight into the realm of technology and computers, then this is the book for you. With only a Raspberry Pi and no prior experience required, you will be shown how to translate your ideas into computer programs, creating any game, tool, or animation you can dream of.
Learning Nagios 4
¥80.65
This book will introduce Nagios to readers who are interested in monitoring their systems. All the concepts in the book are explained in a simplified manner, presented in an easytounderstand language with lots of tips, tricks, and illustrations. This book is great for system administrators interested in using Nagios to monitor their systems. It will also help professionals who have already worked with earlier versions of Nagios to understand the new features of Nagios 4 and provides usable solutions to reallife problems related to Nagios administration. To effectively use this book, system administration knowledge is required. If you want to create your own plugins, knowledge of *ing languages like Perl, shell and Python is expected.
MariaDB Cookbook
¥90.46
A practical cookbook, filled with advanced recipes , and plenty of code and commands used for illustration,which will make your learning curve easy and quick. This book is for anyone who wants to learn more about databases in general or MariaDB in particular. Some familiarity with SQL databases is assumed, but the recipes are approachable to almost anyone with basic database skills.
Reporting with Microsoft SQL Server 2012
¥63.21
This is a stepbystep tutorial that deals with Microsoft Server 2012 reporting tools:SSRS and Power View. If you are a BI developer, consultant, or architect who wishes to learn how to use SSRS and Power View, and want to understand the best use for each tool, then this book will get you up and running quickly. No prior experience is required with either tool!
Visual Studio 2013 Cookbook
¥80.65
This book is a practical guide to using Visual Studio 2013 that will help you become familiar with the improvements made over previous versions. Each recipe provides a handson approach to the new features with stepbystep instructions on how to increase your productivity. If you are a developer excited about the new features introduced in Visual Studio 2013, then no matter what your programming language of choice is, Visual Studio 2013 Cookbook is for you. You should have a good knowledge of working with previous versions of Visual Studio to enjoy the recipes in this book. This book provides practical examples to help you use Visual Studio 2013 more effectively.
Getting Started with VMware Fusion
¥50.13
This book is a handson, practical guide that will help readers to understand the various capabilities of VMware Fusion with the help of realworld examples. This book is a must for every Mac user out there who is in the process of transitioning from Windows to OS X. Whether you’re new to Fusion or you’ve been using it for years, there’s something new for everyone to learn.
JQuery 2.0 Development Cookbook
¥80.65
Taking a recipebased approach, this book presents numerous practical examples that you can use directly in your applications. The book covers the essential issues you will face while developing your web applications and gives you solutions to them. The recipes in this book are written in a manner that rapidly takes you from beginner to expert level. This book is for web developers of all skill levels. Although some knowledge of JavaScript, HTML, and CSS is required, this Cookbook will teach jQuery newcomers all the basics required to move on to the more complex examples of this book, which will benefit the more seasoned jQuery developer. If you want to learn how to create modern website features quickly, using best practice techniques, then this book is for you.
Source SDK Development Essentials
¥80.65
This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using stepbystep explanations. If you’re a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with the Source engine, this book is great for you. No programming and Source SDK experience is required.
Oracle ADF Enterprise Application Development – Made Simple, Second Edition
¥99.18
This book is written in an easytounderstand style, following an enterprise development process through all the phases of development and deployment. Concepts are illustrated with realworld examples and the methods used are explained stepbystep. This book is for Oracle developers looking to start using Oracle’s latest development tool and J2EE developers looking for a more productive way to build modern web applications. This book will guide you through the creation of a successful enterprise application with Oracle ADF 12c, and therefore it assumes you have basic knowledge of Java, JDeveloper, and databases.
Getting Started with Citrix Provisioning Services 7.0
¥71.93
This practical guide helps you to administer Citrix Provisioning Services. Each chapter is structured in way to help you easily understand the various features, with accompanying practical examples that help beginners to quickly understand the product. This book is a useful guide for an admin/engineer who is new to the Citrix virtualization solution and provisioning service, and who is looking to get a good grounding in Citrix PVS. It’s assumed that you will have some understanding of the basics of virtualization already, but that's all you need to know!
Administering ArcGIS for Server
¥90.46
This book is a practical, stepbystep tutorial providing a complete reference guide to the setup, installation, and administration of ArcGIS Server technology. If you are a GIS user, analyst, DBA, or programmer with a basic knowledge of ESRI GIS, then this book is for you.
Windows Malware Analysis Essentials
¥90.46
Master the fundamentals of malware analysis for the Windows platform and enhance your anti-malware skill set About This Book Set the baseline towards performing malware analysis on the Windows platform and how to use the tools required to deal with malware Understand how to decipher x86 assembly code from source code inside your favourite development environment A step-by-step based guide that reveals malware analysis from an industry insider and demystifies the process Who This Book Is For This book is best for someone who has prior experience with reverse engineering Windows executables and wants to specialize in malware analysis. The book presents the malware analysis thought process using a show-and-tell approach, and the examples included will give any analyst confidence in how to approach this task on their own the next time around. What You Will Learn Use the positional number system for clear conception of Boolean algebra, that applies to malware research purposes Get introduced to static and dynamic analysis methodologies and build your own malware lab Analyse destructive malware samples from the real world (ITW) from fingerprinting and static/dynamic analysis to the final debrief Understand different modes of linking and how to compile your own libraries from assembly code and integrate the codein your final program Get to know about the various emulators, debuggers and their features, and sandboxes and set them up effectively depending on the required scenario Deal with other malware vectors such as pdf and MS-Office based malware as well as *s and shellcode In Detail Windows OS is the most used operating system in the world and hence is targeted by malware writers. There are strong ramifications if things go awry. Things will go wrong if they can, and hence we see a salvo of attacks that have continued to disrupt the normal scheme of things in our day to day lives. This book will guide you on how to use essential tools such as debuggers, disassemblers, and sandboxes to dissect malware samples. It will expose your innards and then build a report of their indicators of compromise along with detection rule sets that will enable you to help contain the outbreak when faced with such a situation. We will start with the basics of computing fundamentals such as number systems and Boolean algebra. Further, you'll learn about x86 assembly programming and its integration with high level languages such as C++.You'll understand how to decipher disassembly code obtained from the compiled source code and map it back to its original design goals. By delving into end to end analysis with real-world malware samples to solidify your understanding, you'll sharpen your technique of handling destructive malware binaries and vector mechanisms. You will also be encouraged to consider analysis lab safety measures so that there is no infection in the process. Finally, we'll have a rounded tour of various emulations, sandboxing, and debugging options so that you know what is at your disposal when you need a specific kind of weapon in order to nullify the malware. Style and approach An easy to follow, hands-on guide with de*ions and screenshots that will help you execute effective malicious software investigations and conjure up solutions creatively and confidently.
Clojure for Data Science
¥80.65
Statistics, big data, and machine learning for Clojure programmers About This Book Write code using Clojure to harness the power of your data Discover the libraries and frameworks that will help you succeed A practical guide to understanding how the Clojure programming language can be used to derive insights from data Who This Book Is For This book is aimed at developers who are already productive in Clojure but who are overwhelmed by the breadth and depth of understanding required to be effective in the field of data science. Whether you’re tasked with delivering a specific analytics project or simply suspect that you could be deriving more value from your data, this book will inspire you with the opportunities–and inform you of the risks–that exist in data of all shapes and sizes. What You Will Learn Perform hypothesis testing and understand feature selection and statistical significance to interpret your results with confidence Implement the core machine learning techniques of regression, classification, clustering and recommendation Understand the importance of the value of simple statistics and distributions in exploratory data analysis Scale algorithms to web-sized datasets efficiently using distributed programming models on Hadoop and Spark Apply suitable analytic approaches for text, graph, and time series data Interpret the terminology that you will encounter in technical papers Import libraries from other JVM languages such as Java and Scala Communicate your findings clearly and convincingly to nontechnical colleagues In Detail The term “data science” has been widely used to define this new profession that is expected to interpret vast datasets and translate them to improved decision-making and performance. Clojure is a powerful language that combines the interactivity of a *ing language with the speed of a compiled language. Together with its rich ecosystem of native libraries and an extremely simple and consistent functional approach to data manipulation, which maps closely to mathematical formula, it is an ideal, practical, and flexible language to meet a data scientist’s diverse needs. Taking you on a journey from simple summary statistics to sophisticated machine learning algorithms, this book shows how the Clojure programming language can be used to derive insights from data. Data scientists often forge a novel path, and you’ll see how to make use of Clojure’s Java interoperability capabilities to access libraries such as Mahout and Mllib for which Clojure wrappers don’t yet exist. Even seasoned Clojure developers will develop a deeper appreciation for their language’s flexibility! You’ll learn how to apply statistical thinking to your own data and use Clojure to explore, analyze, and visualize it in a technically and statistically robust way. You can also use Incanter for local data processing and ClojureScript to present interactive visualisations and understand how distributed platforms such as Hadoop sand Spark’s MapReduce and GraphX’s BSP solve the challenges of data analysis at scale, and how to explain algorithms using those programming models. Above all, by following the explanations in this book, you’ll learn not just how to be effective using the current state-of-the-art methods in data science, but why such methods work so that you can continue to be productive as the field evolves into the future. Style and approach This is a practical guide to data science that teaches theory by example through the libraries and frameworks accessible from the Clojure programming language.
DynamoDB Cookbook
¥63.21
Over 90 hands-on recipes to design Internet scalable web and mobile applications with Amazon DynamoDB About This Book Construct top-notch mobile and web applications with the Internet scalable NoSQL database and host it on cloud Integrate your applications with other AWS services like AWS EMR, AWS S3, AWS Redshift, and AWS CloudSearch etc. in order to achieve a one-stop application stack Step-by-step implementation guide that provides real-world use with hands-on recipes Who This Book Is For This book is intended for those who have a basic understanding of AWS services and want to take their knowledge to the next level by getting their hands dirty with coding recipes in DynamoDB. What You Will Learn Design DynamoDB tables to achieve high read and write throughput Discover best practices like caching, exponential back-offs and auto-retries, storing large items in AWS S3, storing compressed data etc. Effectively use DynamoDB Local in order to make your development smooth and cost effective Implement cost effective best practices to reduce the burden of DynamoDB charges Create and maintain secondary indexes to support improved data access Integrate various other AWS services like AWS EMR, AWS CloudSearch, AWS Pipeline etc. with DynamoDB In Detail AWS DynamoDB is an excellent example of a production-ready NoSQL database. In recent years, DynamoDB has been able to attract many customers because of its features like high-availability, reliability and infinite scalability. DynamoDB can be easily integrated with massive data crunching tools like Hadoop /EMR, which is an essential part of this data-driven world and hence it is widely accepted. The cost and time-efficient design makes DynamoDB stand out amongst its peers. The design of DynamoDB is so neat and clean that it has inspired many NoSQL databases to simply follow it. This book will get your hands on some engineering best practices DynamoDB engineers use, which can be used in your day-to-day life to build robust and scalable applications. You will start by operating with DynamoDB tables and learn to manipulate items and manage indexes. You will also discover how to easily integrate applications with other AWS services like EMR, S3, CloudSearch, RedShift etc. A couple of chapters talk in detail about how to use DynamoDB as a backend database and hosting it on AWS ElasticBean. This book will also focus on security measures of DynamoDB as well by providing techniques on data encryption, masking etc. By the end of the book you’ll be adroit in designing web and mobile applications using DynamoDB and host it on cloud. Style and approach An easy-to-follow guide, full of real-world examples, which takes you through the world of DynamoDB following a step-by-step, problem-solution based approach.
Raspberry Pi Android Projects
¥63.21
Create exciting projects by connecting the Raspberry Pi to your Android phone About This Book Manage most of the fundamental functions of Raspberry Pi from your Android phone Use the projects created in this book to develop even more exciting projects in the future A project-based learning experience to help you discover amazing ways to combine the power of Android and Raspberry Pi Who This Book Is For The target audience for this book includes Raspberry Pi enthusiasts, hobbyists, and anyone who wants to create engaging projects with Android OS. Some knowledge of Android programming would be helpful. What You Will Learn Install the tools required on your Pi and Android to manage and administer the Pi from Android Share your files between different Android devices using the Pi as a server Set up the Pi to live-stream the camera in surveillance mode and customize Android to receive this content Turn your Pi into a media center and control it from your Android See your Android display on a large screen using Raspberry Pi Connect your car's dashboard to your Android device using Raspberry Pi In Detail Raspberry Pi is the credit card-sized, general purpose computer which has revolutionized portable technology. Android is an operating system that widely used in mobile phones today both on the high and low ends of the mobile phone market. However, there is little information about how to connect the two in spite of how popular both of them are. Raspberry Pi Android Projects starts with simple projects that help you access the command prompt and the desktop environment of Raspberry Pi from the comfort of your Android phone or tablet. Then, you will be introduced to more complex projects that combine the strengths of the Pi and Android in amazing ways. These projects will teach you how to manage services on the Pi from Android, share files between Android devices using the Pi as a server, administer and view the Pi’s camera from Android in surveillance mode, and connect your car to the Pi and make data more accessible using Android. The introductory projects covered will be useful each time you need to access or administer your Pi for other purposes, and the more advanced projects will continue to be valuable even after you become an expert on Pi. By the end of this book, you will be able to create engaging and useful projects that will help you combine the powers of both Android and Raspberry Pi. Style and approach A quick and easy-to-follow guide that will show how you can add up the power of Pi and Android by combining them.
Manga Studio Ex 5 Cookbook
¥80.65
Over 90 hands-on recipes to help you create digital comics from page setup to exporting the final product About This Book Design creative and custom digital comics with the perfection equivalent of pen-and-paper drawings Explore the latest features from Manga Studio EX 5 such as custom brush effects, layers, masks, 3D objects, panels, and multiple-page story layout A pragmatic manual with engaging recipes and attractive screenshots that make comic creation fun and easy Who This Book Is For This book is intended for competent comic artists working on Manga Studio who want to create more attractive comics by using powerful tools and features from software for digital comic creation. What You Will Learn Create story files and custom pages for any Web or publishing project Customize brushes for special ink effects, hatching and cross-hatching, and much more Work with vector images in Manga Studio EX 5 Use the new Symmetry ruler and the new Line tools to create your illustrations faster and more efficiently Make and save custom screentones, and add them to your comic pages Punch up your illustrations with color palettes and special effects Add 3D models to create or accentuate your comic scenes Finish a project by exporting it for the Web or for a printed collection In Detail Manga Studio is a software application for the digital creation of comics and manga. Manga Studio EX 5 has all the features of Manga Studio 5, professional story creation tools, and other special features that make it the ultimate illustration tool for serious comic, manga, and graphic artists. Made specifically for comic artists and illustrators, it has some of the most powerful digital art creation tools available. From digital perspective rulers to a library of screentones, Manga Studio 5 works for the artist with an intuitive, customizable interface and tools. With Manga Studio EX 5, you can create custom page templates, save commonly used designs, make custom brushes, mimic traditional media, pose 3D objects directly on the art canvas, and export all of your comic pages for print or the Web. The book starts with everything you need to know to set up custom pages for your comic or Manga project. These recipes will take you all the way through to exporting your illustrations for print or to display them on the Web. You will learn how to create custom brushes that you will use for inking, or for repetitive tasks such as drawing foliage or rubble. Next, you will move on to understanding Layer Modes and Layer Masks. Then, you'll learn how to finish up your illustrations with color, screentones, special effects, and 3D objects. Finally, you will be taught to export your hard work and share it with the world, either through the Web or in print. This cookbook will give you just the right recipes to turn on the power of Manga Studio EX 5 and get you creating more illustrations faster and more efficiently. Style and approach An easy-to-follow, and informative book full of recipes that explore real-world topics for the comic creator. Each recipe is explained with detailed steps and interesting screenshots.
Mastering AndEngine Game Development
¥80.65
Move beyond basic games and explore the limits of AndEngine About This Book Extend the basic AndEngine features without modifying any of AndEngine's code Understand advanced technologies and gain the skills to create the ultimate games in AndEngine Theory supported with practical examples to stimulate your imagination and creativity Who This Book Is For This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very suitable for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++ and Android development are a prerequisite for getting the most out of this book. What You Will Learn Extend AndEngine to use and render 3D models Integrate and use various physics engines with AndEngine Advanced animations and their implementation in AndEngine Lighting theory and its application for both 2D and 3D objects Using skeletal animation with AndEngine Use GLSL shaders with AndEngine for effects and anti-aliasing Add sounds and effects to AndEngine using both basic and 3D audio libraries Efficient network implementations with AndEngine for multi-players In Detail AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations. As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music. After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development. Style and approach This book takes an in-depth tour of the many aspects of Android game development with the use of AndEngine. Each topic is covered extensively to act both as a practical guide as well as a reference.
Learning Dart - Second Edition
¥80.65
Learn to develop high performance applications with Dart 1.10 About This Book Develop apps for the modern web using Dart and HTML5 Clarify and shorten your Dart code using enums Build a complex UI for business applications with Dart's Polymer framework, based on web components Who This Book Is For If you want to become a developer for the modern web, or wish to add Dart to your tool belt, then this book is for you. The book assumes you have basic HTML experience and know how web applications work. Some previous programming experience, preferably in a modern language like C#, Java, Python, Ruby or JavaScript, will give you a head start. You can work with Dart on your preferred platform, be it Linux, Mac OS X or Windows. What You Will Learn Structure your code using functions, classes, generics, packages and libraries Use the power of modern browsers to process and store data Make games by drawing, and using audio and video in the browser Develop an application with a model-driven and spiral-paced approach Discover the Observatory tools for profiling memory and CPU usage of Dart programs Store your app's data in MySQL and MongoDB through Dart Build powerful HTML5 forms, validate and store data in local storage, and use web components to build your own user interface Run your Dart server on an App Engine Managed VM In Detail Dart is an open source programming language for the web, developed at Google, with a steadily growing community. It is a single language for both client and server, appropriate for the full range of devices on the web – including phones, tablets, laptops, and servers. It encompasses the lessons of the last two decades of web programming. This book will give you a thorough overview of Dart, taking you through its ecosystem, syntax, and development principles. With this book, you will build web games using HTML5, audio, and video, and also dive into processing and displaying data in HTML5 forms with Dart. You will also learn how web components fit together with HTML5, and how to apply them in business web applications of the future. You will discover how to store data on the client, communicate data between client and server with JSON, and store JSON data with MongoDB and MySQL. Stop solving new challenges with the same old tools – let Dart show you a whole new way. Style and approach This book provides you a project-based approach, with everything you need to start or enhance your career in the future of web development with Dart. It follows the spiral approach: each project builds up in successive spirals, adding new features in each step.
Unity Character Animation with Mecanim
¥90.46
A detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game About This Book Create and export models and animation sequences to Unity from 3ds max and Maya Prepare character models and animation for games using Mecanim’s rigging tools Retarget, adjust, and mix and match motion capture and other animation data Write and edit *s compatible with Mecanim Animation Controllers Who This Book Is For If you are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you. Some experience with either the Unity interface or basic 3D coordinates is recommended, but not required. What You Will Learn Learn how to prepare a rigged character model to receive animation within Unity Acquire efficient techniques to refine and optimize motion capture data Retarget animation sequences between different character rigs Discover how to rig a humanoid character and export for use in Unity Script character interaction for a First Person character model Create dynamic animation sequences from scratch using keyframe techniques, in a variety of 3D software packages Learn Project Management in Unity Understand how to set up a complex facial rig for speech Set up Animation Controllers with masked states and blend trees to create seamless and additive animation transitions Construct a ragdoll game object and instantiate it in a game Devise Mecanim animation integration for the player and AI driven animation for enemy characters In Detail Game animation for independent developers has taken a giant leap forward with Unity's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the nuts and bolts of Mecanim and other character animation related tools in Unity. It offers you step-by-step instructions for preparing and exporting rigged models and animation sequences from commonly used 3D packages, such as Maya, 3ds Max and Blender. This book explores the new set of animation tools introduced with Mecanim in Unity. Approaching its subject matter through a typical genre–a zombie action game, character animation techniques are explored using real examples of player input and interaction, enemy behavior, and other aspects of game dynamics. As the book progresses, the reader will understand how these elements fit together in a small game development workflow. We will begin with a demonstration of the process of getting a rigged character into Unity and setting it up to use provided animation sequences. We will also consider a few industry standard 3D packages and how these can be used to rig a humanoid character for use in Unity. We will demonstrate the retargeting capabilities of Mecanim’s Humanoid Animation type by adjusting motion sequences to fit disparate character types in our game. After this, we will look at Ragdoll physics and the implementation of this commonly used technique in a Mecanim workflow. The book culminates with a thorough dissection of the enemy character AI * incorporating the Mecanim elements detailed in the previous chapters. Unity Character Animation with Mecanim will provide you with a detailed exploration of the interaction between game development and character animation, and will broaden your understanding of the rich animation toolset within Unity. Style and approach A comprehensive guide, featuring step- by- step practical tutorials using sample assets, showing you how to build fully controllable characters and non-player characters/enemies.
Learning OpenCV 3 Computer Vision with Python - Second Edition
¥80.65
Unleash the power of computer vision with Python using OpenCV About This Book Create impressive applications with OpenCV and Python Familiarize yourself with advanced machine learning concepts Harness the power of computer vision with this easy-to-follow guide Who This Book Is For Intended for novices to the world of OpenCV and computer vision, as well as OpenCV veterans that want to learn about what's new in OpenCV 3, this book is useful as a reference for experts and a training manual for beginners, or for anybody who wants to familiarize themselves with the concepts of object classification and detection in simple and understandable terms. Basic knowledge about Python and programming concepts is required, although the book has an easy learning curve both from a theoretical and coding point of view. What You Will Learn Install and familiarize yourself with OpenCV 3's Python API Grasp the basics of image processing and video analysis Identify and recognize objects in images and videos Detect and recognize faces using OpenCV Train and use your own object classifiers Learn about machine learning concepts in a computer vision context Work with artificial neural networks using OpenCV Develop your own computer vision real-life application In Detail OpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the development of all sorts of real-world applications, including security and surveillance. Starting with basic image processing operations, the book will take you through to advanced computer vision concepts. Computer vision is a rapidly evolving science whose applications in the real world are exploding, so this book will appeal to computer vision novices as well as experts of the subject wanting to learn the brand new OpenCV 3.0.0. You will build a theoretical foundation of image processing and video analysis, and progress to the concepts of classification through machine learning, acquiring the technical know-how that will allow you to create and use object detectors and classifiers, and even track objects in movies or video camera feeds. Finally, the journey will end in the world of artificial neural networks, along with the development of a hand-written digits recognition application. Style and approach This book is a comprehensive guide to the brand new OpenCV 3 with Python to develop real-life computer vision applications.

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