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万本电子书0元读

Wordpress 3 Search Engine Optimization
Wordpress 3 Search Engine Optimization
Michael David
¥80.65
This is a practical, hands-on book based around sound SEO techniques specifically applied to WordPress. Each chapter starts with a brief overview of the important concepts then quickly moves into practical step-by-step actions you can take immediately. Throughout the book, you'll get clear instructions and detailed screenshots, so you can see exactly what to do each step of the way. This book is written for anyone using WordPress, ranging from owners of business sites to website developers and blog owners. Any WordPress user who wants to sell products or services, or send out a message to the world will find that getting better rankings in the search engines will help them reach their goal faster. Some prior knowledge of WordPress is expected but no prior knowledge of search engine optimization is needed for this book. Readers will get a deeper level of knowledge on how to make their website rank better and attract more visitors.
Discovering Business Intelligence using MicroStrategy 9
Discovering Business Intelligence using MicroStrategy 9
Nelson Enriquez
¥63.21
This is a step-by-step tutorial that covers the basics of working with the MicroStrategy platform.If you are a BI developer who would like to use MicroStrategy to build BI apps, this book is ideal for you. This book is also for mid-management executives who need to analyze data and Excel files that are too complicated to manage. A basic concept of BI is assumed.
RabbitMQ Cookbook
RabbitMQ Cookbook
Sigismondo Boschi
¥80.65
A practical book filled with advanced recipes as well as plenty of code and real-life examples which will make your learning curve quick and easy.If you are a software developer who wants to develop distributed applications based on messaging, then this book is for you. It’s assumed that you have some experience with multithreading applications and distributed applications. You are also expected to know the basic concepts of Web and cloud applications in order to follow the recipes effectively.
Wordpress 3 Plugin Development Essentials
Wordpress 3 Plugin Development Essentials
Brian Bondari
¥71.93
This book will provide an easy to understand, step-by-step approach to building your own WordPress plugins from scratch. We will construct a variety of plugins from the group up, demonstrating how to tap into a number of WordPress development aspects, as well as how to prepare and release your plugin(s) to the public. This book is for WordPress users who want to learn how to create their own plugins and for developers who are new to the WordPress platform. Basic knowledge of PHP and HTML is expected, as well as a functional knowledge of how WordPress works from a user standpoint.
Open Text Metastorm ProVision? 6.2 Strategy Implementation
Open Text Metastorm ProVision? 6.2 Strategy Implementation
Bill Aronson
¥179.84
This is both a practical and theoretical guide detailing how to deploy a successful ProVisionstrategy, using a number of real business cases along the way. Unlike other architecture books, the approach is holistic - it looks at the whole lifecycle of building a business case, through to using the product. It combines a detailed understanding of the ProVisiontoolset with a practical grasp of the business issues that affect the implementation of a successful strategy. If you are a business architect or CIO in a large organization who wants to implement a successful strategy using Open Text ProVision?, then this book is for you. It will also be of interest if you are an enterprise designer or architect. It might be that you already have working knowledge of ProVision?, but do not yet have the skill to implement it in the right context; this book will help you get there.
Unity Multiplayer Games
Unity Multiplayer Games
Alan R. Stagner
¥80.65
An easy-to-follow, tutorial manner that uses the learning-by-example approach.If you are a developer who wants to start making multiplayer games with the Unity game engine, this book is for you. This book assumes you have some basic experience with programming. No prior knowledge of the Unity IDE is required.
Monitoring with Opsview
Monitoring with Opsview
Alan Wijntje
¥54.49
A practical and fast-paced guide that gives you all the information you need to get up and running with Opsview.This book is for anyone interested in using Opsview as a potential monitoring solution or for those who are already running Opsview Core and who would like to improve on their setup by exploring the features of Pro and Enterprise. Some working knowledge of monitoring and Linux is assumed, and it is recommended to have an Opsview system at hand while reading, allowing you to immediately try out the features discussed.
Hudson 3 Essentials
Hudson 3 Essentials
Lloyd H. Meinholz
¥63.21
A practical guide, packed with illustrations, that will help you become proficient with Hudson and able to utilize it how you want.If you are a Java developer or administrator who would to like automate some of the mundane work required to build and test software and improve software quality, this is the book for you. If you are a development manager or tester, you can also benefit from learning how Hudson works by gaining some insight into test results and historical trends.
Pentaho Data Integration Cookbook Second Edition
Pentaho Data Integration Cookbook Second Edition
Alex Meadows
¥90.46
Pentaho Data Integration Cookbook Second Edition is written in a cookbook format, presenting examples in the style of recipes.This allows you to go directly to your topic of interest, or follow topics throughout a chapter to gain a thorough in-depth knowledge.Pentaho Data Integration Cookbook Second Edition is designed for developers who are familiar with the basics of Kettle but who wish to move up to the next level.It is also aimed at advanced users that want to learn how to use the new features of PDI as well as and best practices for working with Kettle.
Hyper-V Best Practices
Hyper-V Best Practices
Benedict Berger
¥54.49
This book is intended for those who already have some basic experience with Hyper-V and now want to gain additional capabilities and knowledge of Hyper-V. If you have used Hyper-V in a lab environment before and now want to close the knowledge gap to transfer your Hyper-V environment to production, this is the book for you!
Scaling Apache Solr
Scaling Apache Solr
Hrishikesh Vijay Karambelkar
¥79.56
This book is a step-by-step guide for readers who would like to learn how to build complete enterprise search solutions, with ample real-world examples and case studies. If you are a developer, designer, or architect who would like to build enterprise search solutions for your customers or organization, but have no prior knowledge of Apache Solr/Lucene technologies, this is the book for you.
Applied Architecture Patterns on the Microsoft Platform - Second Edition
Applied Architecture Patterns on the Microsoft Platform - Second Edition
Andre Dovgal
¥107.90
Presented in a scenario-driven tutorial way, we lead you through fictitious example problems and present you with the best solutions. This book is intended for architects, developers, and managers who need to improve their knowledge of the Microsoft application platform. This book will appeal to anyone, especially consultants, who want to get up to speed on selecting the most appropriate platform for a particular problem. A good understanding of the general Windows platform and development technologies would be helpful.
Image Processing with ImageJ - Second Edition
Image Processing with ImageJ - Second Edition
Jurjen Broeke
¥71.93
Extract and analyze data from complex images with ImageJ, the world’s leading image processing tool About This Book Design automated image-processing solutions and speed up image-processing tasks with ImageJ Create quality and intuitive interfaces for image processing by developing a basic framework for ImageJ plugins. Tackle even the most sophisticated datasets and complex images Who This Book Is For The book has been created for engineers, scientists, and developers eager to tackle image processing with one of the leading tools available. No prior knowledge of ImageJ is needed. Familiarity with Java programming will be required for readers to code their own routines using ImageJ. What You Will Learn Install and set up ImageJ for image processing. Process images using ImageJ’s built-in tools Create macros to perform repetitive processing tasks Set up and use an integrated development environment for ImageJ plugins Create plugins with a user-friendly interface for processing Use established ImageJ plugins for processing and quantification Generate a simple interface based on a real world example and create other interfaces for other projects Speed up interface development by setting multiple parameters interactively In Detail Advances in image processing have been vital for the scientific and technological communities, making it possible to analyze images in greater detail than ever before. But as images become larger and more complex, advanced processing techniques are required. ImageJ is built for the modern challenges of image processing – it’s one of the key tools in its development, letting you automate basic tasks so you can focus on sophisticated, in depth analysis. This book demonstrates how to put ImageJ into practice. It outlines its key features and demonstrates how to create your own image processing applications using macros and ImageJ plugins. Once you’ve got to grips with the basics of ImageJ, you’ll then discover how to build a number of different image processing solutions. From simple tasks to advanced and automated image processing, you’ll gain confidence with this innovative and powerful tool – however and whatever you are using it for. Style and approach A step-by-step guide to image processing and developing macros and plugins in ImageJ. The book will progress from using the built-in tools to macros and finally plugins for image processing.
Red Hat Enterprise Linux Troubleshooting Guide
Red Hat Enterprise Linux Troubleshooting Guide
Benjamin Cane
¥99.18
Identify, capture and resolve common issues faced by Red Hat Enterprise Linux administrators using best practices and advanced troubleshooting techniquesAbout This BookDevelop a strong understanding of the base tools available within Red Hat Enterprise Linux (RHEL) and how to utilize these tools to troubleshoot and resolve real-world issuesGain hidden tips and techniques to help you quickly detect the reason for poor network/storage performanceTroubleshoot your RHEL to isolate problems using this example-oriented guide full of real-world solutions Who This Book Is For If you have a basic knowledge of Linux from administration or consultant experience and wish to add to your Red Hat Enterprise Linux troubleshooting skills, then this book is ideal for you. The ability to navigate and use basic Linux commands is expected.What You Will LearnIdentify issues that need rapid resolution against long term root cause analysisDiscover commands for testing network connectivity such as telnet, netstat, ping, ip and curlSpot performance issues with commands such as top, ps, free, iostat, and vmstatUse tcpdump for traffic analysisRepair a degraded file system and rebuild a software raidIdentify and troubleshoot hardware issues using dmesgTroubleshoot custom applications with strace and knowledge of Linux resource limitations In Detail Red Hat Enterprise Linux is an operating system that allows you to modernize your infrastructure, boost efficiency through virtualization, and finally prepare your data center for an open, hybrid cloud IT architecture. It provides the stability to take on today's challenges and the flexibility to adapt to tomorrow's demands. In this book, you begin with simple troubleshooting best practices and get an overview of the Linux commands used for troubleshooting. The book will cover the troubleshooting methods for web applications and services such as Apache and MySQL. Then, you will learn to identify system performance bottlenecks and troubleshoot network issues; all while learning about vital troubleshooting steps such as understanding the problem statement, establishing a hypothesis, and understanding trial, error, and documentation. Next, the book will show you how to capture and analyze network traffic, use advanced system troubleshooting tools such as strace, tcpdump & dmesg, and discover common issues with system defaults. Finally, the book will take you through a detailed root cause analysis of an unexpected reboot where you will learn to recover a downed system.Style and approach This is an easy-to-follow guide packed with examples of real-world core Linux concepts. All the topics are presented in detail while you’re performing the actual troubleshooting steps.
Offline First Web Development
Offline First Web Development
Daniel Sauble
¥80.65
Design and implement a robust offline app experience using Sencha Touch and PouchDB About This Book Understand the design principles behind a well-designed offline experience Create the illusion of being online when you’re really offline Use common libraries to enhance the offline experience of mobile apps with this comprehensive guide Who This Book Is For Do you want to make your app experience more robust and delightfulAre you eager to write apps that cater to a wider audience, not just the Silicon Valley crowdDo you need to persuade your peers that offline-first is a worthwhile development paradigmIf your answer to all or any one of these questions is yes, then this is the book is for you. Some previous coding and command-line experience would be useful, but is not required. What You Will Learn Convince others that the offline-first paradigm is worth doing Design the behavior of the app, taking offline, online, and the transition between those two states into account Implement the offline/online experience that you’ve designed Show the user what’s happening under the hood with online/offline indicators and Good Mobile Messaging Employ various strategies to cope with unreliable network conditions Help the user resolve conflicts related to the “split-brain” problem Choose intelligent defaults based on usage of the app Use point-to-point networking to partially overcome a lack of Internet connectivity In Detail When building mobile apps, it’s easy to forget about the moments when your users lack a good Internet connection. Try this: put your phone in airplane mode and open a few popular apps to see how they handle being offline. From Twitter to Pinterest to Apple Maps, some apps handle being offline better than others, but very few do it well. A poor offline experience will result in frustrated users who may stop using your app, or worse, turn to your competitor’s apps. Expert or novice, this book will teach you everything you need to know about designing and building a rigorous offline app experience. By putting the offline experience first, you’ll have a solid foundation to build upon, avoiding the unnecessary stress and frustration of trying to retrofit offline capabilities into your finished app. This basic principle, designing for the worst case scenario, could save you countless hours of wasted effort. Style and approach This book adopts an iterative approach to designing and building a mobile app, where each chapter builds on the one before, resulting in a fully-functional app that demonstrates the concepts taught, each one of which is explained through the use of an example.
Computer Vision for the Web
Computer Vision for the Web
Foat Akhmadeev
¥54.49
Unleash the power of the Computer Vision algorithms in JavaScript to develop vision-enabled web contentAbout This BookExplore the exciting world of image processing, and face and gesture recognition, and implement them in your websiteDevelop wonderful web projects to implement Computer Vision algorithms in an effective wayA fast-paced guide to help you deal with real-world Computer Vision applications using JavaScript libraries Who This Book Is For If you have an interest in Computer Vision or wish to apply Computer Vision algorithms such as face, custom object, and gesture recognition for an online application, then this book is ideal for you. Prior understanding of the JavaScript language and core mathematical concepts is recommended.What You Will LearnApply complex Computer Vision algorithms in your applications using JavaScriptPut together different JavaScript libraries to discover objects in photosGet to grips with developing simple computer vision applications on your ownUnderstand when and why you should use different computer vision methodsApply various image filters to images and videosRecognize and track many different objects, including face and face particles using powerful face recognition algorithmsExplore ways to control your browser without touching the mouse or keyboard In Detail JavaScript is a dynamic and prototype-based programming language supported by every browser today. JavaScript libraries boast outstanding functionalities that enable you to furnish your own Computer Vision projects, making it easier to develop JavaScript–based applications, especially for web-centric technologies. It makes the implementation of Computer Vision algorithms easier as it supports scheme-based functional programming.This book will give you an insight into controlling your applications with gestures and head motion and readying them for the web. Packed with real-world tasks, it begins with a walkthrough of the basic concepts of Computer Vision that the JavaScript world offers us, and you’ll implement various powerful algorithms in your own online application. Then, we move on to a comprehensive analysis of JavaScript functions and their applications.?Furthermore, the book will show you how to implement filters and image segmentation, and use tracking.js and jsfeat libraries to convert your browser into Photoshop. Subjects such as object and custom detection, feature extraction, and object matching are covered to help you find an object in a photo. You will see how a complex object such as a face can be recognized by a browser as you move toward the end of the book. Finally, you will focus on algorithms to create a human interface. By the end of this book, you will be familiarized with the application of complex Computer Vision algorithms to develop your own applications, without spending much time learning sophisticated theory.Style and approach This book is an easy-to-follow project-based guide that throws you directly into the excitement of the Computer Vision theme. A “more in less” approach is followed by important concepts explained in a to-the-point, easy-to-understand manner.
ASP.NET Web API Security Essentials
ASP.NET Web API Security Essentials
Rajesh Gunasundaram
¥63.21
Take the security of your ASP.NET Web API to the next level using some of the most amazing security techniques around About This Book This book has been completely updated for ASP.NET Web API 2.0 including the new features of ASP.NET Web API such as Cross-Origin Resource Sharing (CORS) and OWIN self-hosting Learn various techniques to secure ASP.NET Web API, including basic authentication using authentication filters, forms, Windows Authentication, external authentication services, and integrating ASP.NET’s Identity system An easy-to-follow guide to enable SSL, prevent Cross-Site Request Forgery (CSRF) attacks, and enable CORS in ASP.NET Web API Who This Book Is For This book is intended for anyone who has previous knowledge of developing ASP.NET Web API applications. Good working knowledge and experience with C# and.NET Framework are prerequisites for this book. What You Will Learn Secure your web API by enabling Secured Socket Layer (SSL) Manage your application’s user accounts by integrating ASP.NET’s Identity system Ensure the security of your web API by implementing basic authentication Implement forms and Windows authentication to secure your web API Use external authentication such as Facebook and Twitter to authenticate a request to a web API Protect your web API from CSRF attacks Enable CORS in your web API to explicitly allow some cross-origin requests while rejecting others Fortify your web API using OAuth2 In Detail This book incorporates the new features of ASP.NET Web API 2 that will help you to secure an ASP.NET Web API and make a well-informed decision when choosing the right security mechanism for your security requirements. We start by showing you how to set up a browser client to utilize ASP.NET Web API services. We then cover ASP.NET Web API’s security architecture, authentication, and authorization to help you secure a web API from unauthorized users. Next, you will learn how to use SSL with ASP.NET Web API, including using SSL client certificates, and integrate the ASP.NET Identity system with ASP.NET Web API. We’ll show you how to secure a web API using OAuth2 to authenticate against a membership database using OWIN middleware. You will be able to use local logins to send authenticated requests using OAuth2. We also explain how to secure a web API using forms authentication and how users can log in with their Windows credentials using integrated Windows authentication. You will come to understand the need for external authentication services to enable OAuth/OpenID and social media authentication. We’ll then help you implement anti-Cross-Site Request Forgery (CSRF) measures in ASP.NET Web API. Finally, you will discover how to enable Cross-Origin Resource Sharing (CORS) in your web API application. Style and approach Each chapter is dedicated to a specific security technique, in a task-based and easy-to-follow way. Most of the chapters are accompanied with source code that demonstrates the step-by-step guidelines of implementing the technique, and includes an explanation of how each technique works.
Extending Unity with Editor Scripting
Extending Unity with Editor Scripting
Angelo Tadres
¥80.65
Put Unity to use for your video games by creating your own custom tools with editor *ing About This Book Acquire a good understanding of extending Unity’s editor capabilities for a platformer game by using Gizmos, custom inspectors, editor windows, *able objects, and more Learn to configure and get control over your asset import pipeline using asset preprocessors A step-by-step, comprehensible guide to creating and customizing a build pipeline that fits the necessities of your video game development team Who This Book Is For This book is for anyone who has a basic knowledge of Unity programming using C# and wants to learn how to extend and create custom tools using Unity editor *ing to improve the development workflow and make video game development easier. What You Will Learn Use Gizmos to create visual aids for debugging Extend the editor capabilities using custom inspectors, property and decorator drawers, editor windows, and handles Save your video game data in a persistent way using *able objects Improve the look and feel of your custom tools using GUIStyles and GUISkins Configure and control the asset import pipeline Improve the build creation pipeline Distribute the custom tools in your team or publish them in the Asset Store In Detail One of Unity's most powerful features is the extensible editor it has. With editor *ing, it is possible to extend or create functionalities to make video game development easier. For a Unity developer, this is an important topic to know and understand because adapting Unity editor *ing to video games saves a great deal of time and resources. This book is designed to cover all the basic concepts of Unity editor *ing using a functional platformer video game that requires workflow improvement. You will commence with the basics of editor *ing, exploring its implementation with the help of an example project, a level editor, before moving on to the usage of visual cues for debugging with Gizmos in the scene view. Next, you will learn how to create custom inspectors and editor windows and implement custom GUI. Furthermore, you will discover how to change the look and feel of the editor using editor GUIStyles and editor GUISkins. You will then explore the usage of editor *ing in order to improve the development pipeline of a video game in Unity by designing ad hoc editor tools, customizing the way the editor imports assets, and getting control over the build creation process. Step by step, you will use and learn all the key concepts while creating and developing a pipeline for a simple platform video game. As a bonus, the final chapter will help you to understand how to share content in the Asset Store that shows the creation of custom tools as a possible new business. By the end of the book, you will easily be able to extend all the concepts to other projects. Style and approach This book uses a step-by-step approach that will help you finish with a level editor tool, a custom configuration for the asset import pipeline, and a build pipeline totally adjusted to the video game.
RESTful Java Web Services - Second Edition
RESTful Java Web Services - Second Edition
Jobinesh Purushothaman
¥80.65
Design scalable and robust RESTful web services with JAX-RS and Jersey extension APIs About This Book Get to grips with the portable Java APIs used for JSON processing Design solutions to produce, consume, and visualize RESTful web services using WADL, RAML, and Swagger A step-by-step guide packed with many real-life use-cases to help you build efficient and secure RESTful web APIs in Java Who This Book Is For If you are a web developer with a basic understanding of the REST concepts but are new to the idea of designing and developing RESTful web services, this is the book for you. As all the code samples for the book are written in Java, proficiency in Java is a must. What You Will Learn Introduce yourself to the RESTful software architectural style and the REST API design principles Make use of the JSR 353 APIs and Jackson API for JSON processing Build portable RESTful web APIs, making use of the JAX-RS 2.0 API Simplify API development using the Jersey extension APIs Secure your RESTful web services with various authentication and authorization mechanisms Get to grips with the various metadata solutions to describe, produce, and consume RESTful web services Understand the design and coding guidelines to build well-performing RESTful APIs See how the role of RESTful web services changes with emerging technologies and trends In Detail REST (REpresentational State Transfer) is a simple yet powerful software architecture style to create scalable web services and allow them to be simple, lightweight, and fast. The REST API uses HTTP and JSON, so that it can be used with many programming languages such as Ruby, Java, Python, and Scala. Its use in Java seems to be the most popular though, because of the API's reusability. This book is a guide to developing RESTful web services in Java using the popular RESTful framework APIs available today. You will begin with gaining an in-depth knowledge of the RESTful software architectural style and its relevance in modern applications. Further, you will understand the APIs to parse, generate, transform, and query JSON effectively. Then, you will see how to build a simple RESTful service using the popular JAX-RS 2.0 API along with some real-world examples. This book will introduce you to the Jersey framework API, which is used to simplify your web services. You will also see how to secure your services with various authentication mechanisms. You will get to grips with various solutions to describe, produce, consume, and visualize RESTful web services. Finally, you will see how to design your web services to equip them for the future technological advances, be it Cloud or mobile computing. By the end of this book, you will be able to efficiently build robust, scalable, and secure RESTful web services, making use of the JAX-RS and Jersey framework extensions. Style and approach This book is written as a step-by-step guide to designing and developing robust RESTful web services. Each topic is explained in a simple and easy-to-understand manner with lots of real-life use-cases and their solutions.
Raspberry Pi LED Blueprints
Raspberry Pi LED Blueprints
Agus Kurniawan
¥54.49
Design, build, and test LED-based projects using the Raspberry Pi About This Book Implement real LED-based projects for Raspberry Pi Learn to interface various LED modules such as LEDs, 7-segment, 4-digits 7 segment, and dot matrix to Raspberry Pi Get hands-on experience by exploring real-time LEDs with this project-based book Who This Book Is For This book is for those who want to learn how to build Raspberry Pi projects utilising LEDs, 7 segment, 4-digits 7 segment, and dot matrix modules. You also will learn to implement those modules in real applications, including interfacing with wireless modules and the Android mobile app. However, you don't need to have any previous experience with the Raspberry Pi or Android platforms. What You Will Learn Control LEDs, 7 segments, and 4-digits 7 segment from a Raspberry Pi Expand Raspberry Pi’s GPIO Build a countdown timer Build a digital clock display Display numbers and characters on dot matrix displays Build a traffic light controller Build a remote home light control with a Bluetooth low energy module and Android Build mobile Internet-controlled lamps with a wireless module and Android In Detail Blinking LED is a popular application when getting started in embedded development. By customizing and utilising LED-based modules into the Raspberry Pi board, exciting projects can be obtained. A countdown timer, a digital clock, a traffic light controller, and a remote light controller are a list of LED-based inspired project samples for Raspberry Pi. An LED is a simple actuator device that displays lighting and can be controlled easily from a Raspberry Pi. This book will provide you with the ability to control LEDs from Raspberry Pi, starting from describing an idea through designing and implementing several projects based on LEDs, such as, 7-segments, 4-digits 7 segment, and dot matrix displays. Beginning with step-by-step instructions on installation and configuration, this book can either be read from cover to cover or treated as an essential reference companion to your Raspberry Pi. Samples for the project application are provided such as a countdown timer, a digital clock, a traffic light controller, a remote light controller, and an LED-based Internet of Things, so you get more practice in the art of Raspberry Pi development. Raspberry Pi LED Blueprints is an essential reference guide full of practical solutions to help you build LED-based applications. Style and approach This book follows a step-by-step approach to LED-based development for Raspberry Pi, explained in a conversational and easy-to-follow style. Each topic is explained sequentially in the process of building an application, and detailed explanations of the basic and advanced features are included.
WordPress 4.0 Site Blueprints - Second Edition
WordPress 4.0 Site Blueprints - Second Edition
Rachel McCollin
¥80.65
Create a variety of exciting sites for e-commerce, networking, video streaming, and more, using WordPress About This Book Build ten different types of website using WordPress Transfer your static site to WordPress and create sites to make money, build communities, and share your ideas The projects in the book will teach you how to use free themes and plugins without any prior coding experience Who This Book Is For WordPress Site Blueprints is suitable for new or experienced WordPress users. You don’t need to be a PHP developer or have ever created a WordPress theme or plugin. Instead the book will help you use themes and plugins (all free) to create a wide range of sites. Familiarity with the WordPress interface will help you but you don’t need to be able to write code. What You Will Learn Migrate your old static site into WordPress Create a network of sites for other people to work with each other Build a great store using the free WooCommerce plugin Create a video streaming site linked to YouTube Create a review site for products, services, or anything you’d like Create a jobs board so people can post jobs and apply for them Create websites that focus on networking such as a social media site, a communications center for your team, and a membership site to build a community Create a beautiful gallery site to showcase your photography In Detail WordPress is the world’s most popular Content Management System (CMS) and you can use it to create any kind of site you or your clients need. Using free plugins and themes for WordPress, you can create a store, a social media site, a review site, a video site, a network of sites or a community site, and more. Wordpress makes your job of creating your own website simple and hassle-free! If you’ve started using WordPress to create a blog or simple website, you’ll have had a taste of the opportunities offered by this massively popular CMS. This book will take you through the process of creating ten popular kinds of site using WordPress with free plugins and themes, each chapter covering various functionality of the web. After having learned how to migrate from your static site to Wordpress in the first chapter, you will then explore the world of social networking websites followed focusing on e-commerce. Without writing too much code, you’ll be able to create a store, a video streaming site, a team communications site, a jobs board, and more. This book is a one-stop solution to resolve all your worries about creating a website that will give the best experience to your users. Style and approach A project-based step-by-step guide to creating ten different types of popular website using WordPress. This book takes you through clear and logical steps, with screenshots and tips along the way to help you follow the guide and learn how to get more from WordPress.