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Mastering AndEngine Game Development
Mastering AndEngine Game Development
Maya Posch
¥80.65
Move beyond basic games and explore the limits of AndEngine About This Book Extend the basic AndEngine features without modifying any of AndEngine's code Understand advanced technologies and gain the skills to create the ultimate games in AndEngine Theory supported with practical examples to stimulate your imagination and creativity Who This Book Is For This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very suitable for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++ and Android development are a prerequisite for getting the most out of this book. What You Will Learn Extend AndEngine to use and render 3D models Integrate and use various physics engines with AndEngine Advanced animations and their implementation in AndEngine Lighting theory and its application for both 2D and 3D objects Using skeletal animation with AndEngine Use GLSL shaders with AndEngine for effects and anti-aliasing Add sounds and effects to AndEngine using both basic and 3D audio libraries Efficient network implementations with AndEngine for multi-players In Detail AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations. As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music. After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development. Style and approach This book takes an in-depth tour of the many aspects of Android game development with the use of AndEngine. Each topic is covered extensively to act both as a practical guide as well as a reference.
Learning Dart - Second Edition
Learning Dart - Second Edition
Ivo Balbaert
¥80.65
Learn to develop high performance applications with Dart 1.10 About This Book Develop apps for the modern web using Dart and HTML5 Clarify and shorten your Dart code using enums Build a complex UI for business applications with Dart's Polymer framework, based on web components Who This Book Is For If you want to become a developer for the modern web, or wish to add Dart to your tool belt, then this book is for you. The book assumes you have basic HTML experience and know how web applications work. Some previous programming experience, preferably in a modern language like C#, Java, Python, Ruby or JavaScript, will give you a head start. You can work with Dart on your preferred platform, be it Linux, Mac OS X or Windows. What You Will Learn Structure your code using functions, classes, generics, packages and libraries Use the power of modern browsers to process and store data Make games by drawing, and using audio and video in the browser Develop an application with a model-driven and spiral-paced approach Discover the Observatory tools for profiling memory and CPU usage of Dart programs Store your app's data in MySQL and MongoDB through Dart Build powerful HTML5 forms, validate and store data in local storage, and use web components to build your own user interface Run your Dart server on an App Engine Managed VM In Detail Dart is an open source programming language for the web, developed at Google, with a steadily growing community. It is a single language for both client and server, appropriate for the full range of devices on the web – including phones, tablets, laptops, and servers. It encompasses the lessons of the last two decades of web programming. This book will give you a thorough overview of Dart, taking you through its ecosystem, syntax, and development principles. With this book, you will build web games using HTML5, audio, and video, and also dive into processing and displaying data in HTML5 forms with Dart. You will also learn how web components fit together with HTML5, and how to apply them in business web applications of the future. You will discover how to store data on the client, communicate data between client and server with JSON, and store JSON data with MongoDB and MySQL. Stop solving new challenges with the same old tools – let Dart show you a whole new way. Style and approach This book provides you a project-based approach, with everything you need to start or enhance your career in the future of web development with Dart. It follows the spiral approach: each project builds up in successive spirals, adding new features in each step.
Unity Character Animation with Mecanim
Unity Character Animation with Mecanim
Jamie Dean
¥90.46
A detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game About This Book Create and export models and animation sequences to Unity from 3ds max and Maya Prepare character models and animation for games using Mecanim’s rigging tools Retarget, adjust, and mix and match motion capture and other animation data Write and edit *s compatible with Mecanim Animation Controllers Who This Book Is For If you are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you. Some experience with either the Unity interface or basic 3D coordinates is recommended, but not required. What You Will Learn Learn how to prepare a rigged character model to receive animation within Unity Acquire efficient techniques to refine and optimize motion capture data Retarget animation sequences between different character rigs Discover how to rig a humanoid character and export for use in Unity Script character interaction for a First Person character model Create dynamic animation sequences from scratch using keyframe techniques, in a variety of 3D software packages Learn Project Management in Unity Understand how to set up a complex facial rig for speech Set up Animation Controllers with masked states and blend trees to create seamless and additive animation transitions Construct a ragdoll game object and instantiate it in a game Devise Mecanim animation integration for the player and AI driven animation for enemy characters In Detail Game animation for independent developers has taken a giant leap forward with Unity's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the nuts and bolts of Mecanim and other character animation related tools in Unity. It offers you step-by-step instructions for preparing and exporting rigged models and animation sequences from commonly used 3D packages, such as Maya, 3ds Max and Blender. This book explores the new set of animation tools introduced with Mecanim in Unity. Approaching its subject matter through a typical genre–a zombie action game, character animation techniques are explored using real examples of player input and interaction, enemy behavior, and other aspects of game dynamics. As the book progresses, the reader will understand how these elements fit together in a small game development workflow. We will begin with a demonstration of the process of getting a rigged character into Unity and setting it up to use provided animation sequences. We will also consider a few industry standard 3D packages and how these can be used to rig a humanoid character for use in Unity. We will demonstrate the retargeting capabilities of Mecanim’s Humanoid Animation type by adjusting motion sequences to fit disparate character types in our game. After this, we will look at Ragdoll physics and the implementation of this commonly used technique in a Mecanim workflow. The book culminates with a thorough dissection of the enemy character AI * incorporating the Mecanim elements detailed in the previous chapters. Unity Character Animation with Mecanim will provide you with a detailed exploration of the interaction between game development and character animation, and will broaden your understanding of the rich animation toolset within Unity. Style and approach A comprehensive guide, featuring step- by- step practical tutorials using sample assets, showing you how to build fully controllable characters and non-player characters/enemies.
Learning OpenCV 3 Computer Vision with Python - Second Edition
Learning OpenCV 3 Computer Vision with Python - Second Edition
Joe Minichino
¥80.65
Unleash the power of computer vision with Python using OpenCV About This Book Create impressive applications with OpenCV and Python Familiarize yourself with advanced machine learning concepts Harness the power of computer vision with this easy-to-follow guide Who This Book Is For Intended for novices to the world of OpenCV and computer vision, as well as OpenCV veterans that want to learn about what's new in OpenCV 3, this book is useful as a reference for experts and a training manual for beginners, or for anybody who wants to familiarize themselves with the concepts of object classification and detection in simple and understandable terms. Basic knowledge about Python and programming concepts is required, although the book has an easy learning curve both from a theoretical and coding point of view. What You Will Learn Install and familiarize yourself with OpenCV 3's Python API Grasp the basics of image processing and video analysis Identify and recognize objects in images and videos Detect and recognize faces using OpenCV Train and use your own object classifiers Learn about machine learning concepts in a computer vision context Work with artificial neural networks using OpenCV Develop your own computer vision real-life application In Detail OpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the development of all sorts of real-world applications, including security and surveillance. Starting with basic image processing operations, the book will take you through to advanced computer vision concepts. Computer vision is a rapidly evolving science whose applications in the real world are exploding, so this book will appeal to computer vision novices as well as experts of the subject wanting to learn the brand new OpenCV 3.0.0. You will build a theoretical foundation of image processing and video analysis, and progress to the concepts of classification through machine learning, acquiring the technical know-how that will allow you to create and use object detectors and classifiers, and even track objects in movies or video camera feeds. Finally, the journey will end in the world of artificial neural networks, along with the development of a hand-written digits recognition application. Style and approach This book is a comprehensive guide to the brand new OpenCV 3 with Python to develop real-life computer vision applications.
Oracle API Management 12c Implementation
Oracle API Management 12c Implementation
Luis Augusto Weir
¥107.90
Learn how to successfully implement API management using Oracle’s API Management Solution 12c About This Book Explore the key concepts, goals, and objectives of API Management and learn how to implement it using the Oracle API Management Solution Understand the concepts and objectives of the Application Service Governance (ASG), along with the governance framework that encompasses people, processes, and technology Get to grips with API Management readiness assessments, gap analysis, digital reference architecture, and implementation roadmaps Who This Book Is For This book is for Enterprise Architects, Solution Architects, Technical Architects, and SOA and API consultants who want to successfully implement API Management using the Oracle API Management Solution products. What You Will Learn Understand how to manage a set of APIs Discover the differences and similarities between API Management and SOA Governance, and where and how these two disciplines converge into Application Services Governance (ASG) Grasp information about ASG and how to define an ASG governance framework Understand the challenges for organizations looking to expose APIs to the external world. Identify common scenarios and how to solve them Define an Oracle API management deployment topology Install and configure Oracle API Catalog (OAC), Oracle API Manager (OAPIM), and Oracle API Gateway (OAG) Learn about API sub*ions and API community management with the OAPIM portal Implement Oracle API Manager (OAPIM) including creation, publishing, management and deprecation of APIs In Detail Oracle SOA Governance is a comprehensive, service-orientated governance solution that is designed to make the transition to SOA easier. API management is the discipline that governs the software development lifecycle of APIs. It defines the tools and processes needed to build, publish and operate APIs including the management of the community of developers around it. This book illustrates how to successfully implement API Management in your organization. To achieve this, the importance of defining an API management strategy and implementation roadmap so that capabilities are implemented in the right order and timeframes is described. It starts by describing all of the fundamental concepts around API Management and related disciplines such as SOA Governance and DevOps in order to dispel the confusion surrounding these topics. The book then takes you on the journey of implementing API Management, using a realistic case study of an organization that needs an API Management solution. You will start by identifying the key business drivers to implement APIs and then create an API Management strategy and a roadmap to realize this strategy. You’ll then go through a number of use cases, each focused on addressing specific business requirements. These will help you understand each of the Oracle API Management products, how they fit into an overall architecture, and how to implement them. The book concludes by providing some tips and guidelines around defining a deployment topology for the Oracle API Management products and the steps to install them. Style and approach This book is a comprehensive guide to successfully implementing a complete API Management solution from inception to implementation. The initial chapters introduce you to Oracle SOA Governance and API Management and from there, chapters are mainly hands-on and provide a full step-by-step walkthrough of how to implement the products of the Oracle API management solution to address realistic use cases.
Mastering Flask
Mastering Flask
Jack Stouffer
¥90.46
Gain expertise in Flask to create dynamic and powerful web applications About This Book Work with scalable Flask application structures to create complex web apps Discover the most powerful Flask extensions and learn how to create one Deploy your application to real-world platforms using this step-by-step guide Who This Book Is For If you are a Flask user who knows the basics of the library and how to create basic web pages with HTML and CSS, and you want to take your applications to the next level, this is the book for you. Harnessing the full power of Flask will allow you to create complex web applications with ease. What You Will Learn Set up a best practices Python environment Use SQLAlchemy to programmatically query a database Develop templates in Jinja Set up an MVC environment for Flask Discover NoSQL, when to use it, when not to, and how to use it Develop a custom Flask extension Use Celery to create asynchronous tasks In Detail Flask is a library that allows programmers to create web applications in Python. Flask is a micro-framework that boasts a low learning curve, a large community, and the power to create complex web apps. However, Flask is easy to learn but difficult to master. Starting from a simple Flask app, this book will walk through advanced topics while providing practical examples of the lessons learned. After building a simple Flask app, a proper app structure is demonstrated by transforming the app to use a Model-View-Controller (MVC) architecture. With a scalable structure in hand, the next chapters use Flask extensions to provide extra functionality to the app, including user login and registration, NoSQL querying, a REST API, an admin interface, and more. Next, you’ll discover how to use unit testing to take the guesswork away from making sure the code is performing as it should. The book closes with a discussion of the different platforms that are available to deploy a Flask app on, the pros and cons of each one, and how to deploy on each one. Style and approach With plenty of useful examples, this guide introduces new concepts and then shows you how those concepts can be used in a real-world environment. Most sections are based around a single example app that is developed throughout the book.
Mastering Data Analysis with R
Mastering Data Analysis with R
Gergely Daróczi
¥99.18
Gain sharp insights into your data and solve real-world data science problems with R—from data munging to modeling and visualization About This Book Handle your data with precision and care for optimal business intelligence Restructure and transform your data to inform decision-making Packed with practical advice and tips to help you get to grips with data mining Who This Book Is For If you are a data scientist or R developer who wants to explore and optimize your use of R’s advanced features and tools, this is the book for you. A basic knowledge of R is required, along with an understanding of database logic. What You Will Learn Connect to and load data from R’s range of powerful databases Successfully fetch and parse structured and unstructured data Transform and restructure your data with efficient R packages Define and build complex statistical models with glm Develop and train machine learning algorithms Visualize social networks and graph data Deploy supervised and unsupervised classification algorithms Discover how to visualize spatial data with R In Detail R is an essential language for sharp and successful data analysis. Its numerous features and ease of use make it a powerful way of mining, managing, and interpreting large sets of data. In a world where understanding big data has become key, by mastering R you will be able to deal with your data effectively and efficiently. This book will give you the guidance you need to build and develop your knowledge and expertise. Bridging the gap between theory and practice, this book will help you to understand and use data for a competitive advantage. Beginning with taking you through essential data mining and management tasks such as munging, fetching, cleaning, and restructuring, the book then explores different model designs and the core components of effective analysis. You will then discover how to optimize your use of machine learning algorithms for classification and recommendation systems beside the traditional and more recent statistical methods. Style and approach Covering the essential tasks and skills within data science, Mastering Data Analysis provides you with solutions to the challenges of data science. Each section gives you a theoretical overview before demonstrating how to put the theory to work with real-world use cases and hands-on examples.
The Dangerous Dandy
The Dangerous Dandy
Barbara Cartland
¥24.44
Left all but penniless by the death of her husband, Lady Maude Camberley is reduced to scraping a living through gambling and the generosity of Society gentlemen. So when the stupendously wealthy but conceited and cruel Prince Ahmadi of Kahriz offers her ten thousand pounds for the hand in marriage of her young beautiful daughter, Alyna, she accepts at once. Poor Alyna is utterly mortified and horrified as she finds the Prince utterly repulsive and could bear it if he touched her. Her mother will not listen to her pleas as she is frantic for the money the Prince has offered her. Alyna is so desperate that she is on the verge of suicide when a handsome Good Samaritan dissuades her on the bank of the River Thames. He is the handsome and debonair Lord Dorrington, who is instantly struck by Alyna’s plight and he then sets about protecting her from the evil Prince’s clutches. Alynda is adamant that she hates all men and will never marry, but gradually the noble good looks and gentle humour of Lord Dorrington helps to change her mind. And just as she realises that she is in love, the dastardly Prince reappears bent on revenge and she fears desperately for the life of her newfound love.
Linux Shell Scripting Essentials
Linux Shell Scripting Essentials
Sinny Kumari
¥90.46
Learn shell *ing to solve complex shell-related problems and to efficiently automate your day-to-day tasks About This Book Familiarize yourself with the terminal by learning about powerful shell features Automate tasks by writing shell *s for repetitive work Packed with easy-to-follow, hands-on examples to help you write any type of shell * with confidence Who This Book Is For This book is aimed at administrators and those who have a basic knowledge of shell *ing and who want to learn how to get the most out of writing shell *s. What You Will Learn Write effective shell *s easily Perform search operations and manipulate large text data with a single shell command Modularize reusable shell *s by creating shell libraries Redirect input, output, and errors of a command or * execution to other streams Debug code with different shell debugging techniques to make your *s bug-free Manage processes, along with the environment variables needed to execute them properly Execute and embed other languages in your *s Manage creation, deletion, and search operations in files In Detail Shell *ing is a quick method to prototype complex applications or problems. Shell *s are a collection of commands to automate tasks, usually those for which the user has a repeated need, when working on Linux-based systems. Using simple commands or a combination of them in a shell can solve complex problems easily. This book starts with the basics, including essential commands that can be executed on Linux systems to perform tasks within a few nanoseconds. You’ll learn to use outputs from commands and transform them to show the data you require. Discover how to write shell *s easily, execute * files, debug, and handle errors. Next, you’ll explore environment variables in shell programming and learn how to customize them and add a new environment. Finally, the book walks you through processes and how these interact with your shell *s, along with how to use *s to automate tasks and how to embed other languages and execute them. Style and approach This book is a pragmatic guide to writing efficient shell programs, complete with hands-on examples and tips.
Web Penetration Testing with Kali Linux - Second Edition
Web Penetration Testing with Kali Linux - Second Edition
Juned Ahmed Ansari
¥90.46
Build your defense against web attacks with Kali Linux 2.0 About This Book Gain a deep understanding of the flaws in web applications and exploit them in a practical manner Get hands-on web application hacking experience with a range of tools in Kali Linux 2.0 Develop the practical skills required to master multiple tools in the Kali Linux 2.0 toolkit Who This Book Is For If you are already working as a network penetration tester and want to expand your knowledge of web application hacking, then this book tailored for you. Those who are interested in learning more about the Kali Sana tools that are used to test web applications will find this book a thoroughly useful and interesting guide. What You Will Learn Set up your lab with Kali Linux 2.0 Identify the difference between hacking a web application and network hacking Understand the different techniques used to identify the flavor of web applications Expose vulnerabilities present in web servers and their applications using server-side attacks Use SQL and cross-site *ing (XSS) attacks Check for XSS flaws using the burp suite proxy Find out about the mitigation techniques used to negate the effects of the Injection and Blind SQL attacks In Detail Kali Linux 2.0 is the new generation of the industry-leading BackTrack Linux penetration testing and security auditing Linux distribution. It contains several hundred tools aimed at various information security tasks such as penetration testing, forensics, and reverse engineering. At the beginning of the book, you will be introduced to the concepts of hacking and penetration testing and will get to know about the tools used in Kali Linux 2.0 that relate to web application hacking. Then, you will gain a deep understanding of SQL and command injection flaws and ways to exploit the flaws. Moving on, you will get to know more about *ing and input validation flaws, AJAX, and the security issues related to AJAX. At the end of the book, you will use an automated technique called fuzzing to be able to identify flaws in a web application. Finally, you will understand the web application vulnerabilities and the ways in which they can be exploited using the tools in Kali Linux 2.0. Style and approach This step-by-step guide covers each topic with detailed practical examples. Every concept is explained with the help of illustrations using the tools available in Kali Linux 2.0.
Arduino for Secret Agents
Arduino for Secret Agents
Marco Schwartz
¥54.49
Transform your tiny Arduino device into a secret agent gadget to build a range of espionage projects with this practical guide for hackers About This Book Discover the limitless possibilities of the tiny Arduino and build your own secret agent projects From a fingerprint sensor to a GPS Tracker and even a robot– learn how to get more from your Arduino Build nine secret agent projects using the power and simplicity of the Arduino platform Who This Book Is For This book is for Arduino programmers with intermediate experience of developing projects, and who want to extend their knowledge by building projects for secret agents. It would also be great for other programmers who are interested in learning about electronics and programming on the Arduino platform. What You Will Learn Get to know the full range of Arduino features so you can be creative through practical projects Discover how to create a simple alarm system and a fingerprint sensor Find out how to transform your Arduino into a GPS tracker Use the Arduino to monitor top secret data Build a complete spy robot! Build a set of other spy projects such as Cloud Camera and Microphone System In Detail Q might have Bond’s gadgets– but he doesn’t have an Arduino (not yet at least). Find out how the tiny Arduino microcomputer can be used to build an impressive range of neat secret agent projects that can help you go undercover and get to grips with the cutting-edge of the world of espionage with this book, created for ardent Arduino fans and anyone new to the powerful device. Each chapter shows you how to construct a different secret agent gadget, helping you to unlock the full potential of your Arduino and make sure you have a solution for every tricky spying situation. You’ll find out how to build everything from an alarm system to a fingerprint sensor, each project demonstrating a new feature of Arduino, so you can build your expertise as you complete each project. Learn how to open a lock with a text message, monitor top secret data remotely, and even create your own Arduino Spy Robot, Spy Microphone System, and Cloud Spy Camera This book isn’t simply an instruction manual – it helps you put your knowledge into action so you can build every single project to completion. Style and approach This practical reference guide shows you how to build various projects with step-by-step explanations on each project, starting with the assembly of the hardware, followed by basics tests of all those hardware components and finally developing project on the hardware.
AngularJS Directives Cookbook
AngularJS Directives Cookbook
Fernando Monteiro
¥71.93
Extend the capabilities of AngularJS and build dynamic web applications by creating customized directives with this selection of more than 30 recipes About This Book Learn how to extend HTML templates in new ways to build even better web applications with exceptional interface components Build reusable directives for large-scale AngularJS applications Create even sophisticated and impressive modern web apps with ease Who This Book Is For This book is for developers with AngularJS experience who want to extend their knowledge to create or customize directives in any type of AngularJS application. Some experience of modern tools such as Yeoman and Bower would be helpful, but is not a requirement. What You Will Learn Build and customize external HTML templates, and create simple, effective directives for common interface components Learn how to use Controller function and any Bootstrap UI directives to manipulate the DOM and how to transform any UI library into AngularJS directives Construct an AngularJS application to use shared components and validate your HTML5 Discover how to use jQuery events and manipulate the DOM using jQuery UI inside AngularJS applications Create custom directives for ongoing projects using Yeoman generators, and find out how to implement standalone directives Build reusable directives for Large AngularJS applications and extend directives to use dynamic templates Write unit test for directives using the Karma runner and Jasmine’s behavior-driven development framework In Detail AngularJS directives are at the center of what makes it such an exciting – and important - web development framework. With directives, you can take greater control over HTML elements on your web pages – they ‘direct’ Angular’s HTML compiler to behave in the way you want it to. It makes building modern web applications a much more expressive experience, and allows you to focus more closely on improving the way that user interaction impacts the DOM and the way your app manages data. If you’re already using Angular, you probably recognize the power of directives to transform the way you understand and build your projects – but customizing and creating your own directives to harness AngularJS to its full potential can be more challenging. This cookbook shows you how to do just that – it’s a valuable resource that demonstrates how to use directives at every stage in the workflow. Packed with an extensive range of solutions and tips that AngularJS developers shouldn’t do without, you’ll find out how to make the most of directives. You’ll find recipes demonstrating how to build a number of different user interface components with directives, so you can take complete control over how users interact with your application. You’ll also learn how directives can simplify the way you work by creating reusable directives – by customizing them with Yeoman you can be confident that you’re application has the robust architecture that forms the bedrock of the best user experiences. You’ll also find recipes that will help you learn how to unit test directives, so you can be confident in the reliability and performance of your application. Whether you’re looking for guidance to dive deeper into AngularJS directives, or you want a reliable resource, relevant to today’s web development challenges, AngularJS Directives Cookbook delivers everything you need in an easily accessible way. Style and approach This book easy-to-follow guide is packed with hands-on recipes to help you build modular AngularJS applications with custom directives. It presents tips on using the best tools and various ways to use these tools for front-end development.
Appcelerator Titanium Smartphone App Development Cookbook - Second Edition
Appcelerator Titanium Smartphone App Development Cookbook - Second Edition
Jason Kneen
¥80.65
Over 100 recipes to help you develop cross-platform, native applications in JavaScript About This Book Leverage your JavaScript skills to write mobile applications using Titanium Studio tools with the native advantage Deploy your application on the App Store and Google Play Add your own IOS native modules in objective-C, in an easy-to-follow step-by-step format Who This Book Is For This book is an essential for any developer learning or using JavaScript who wants to write native UI applications for iOS and Android. No knowledge of Objective-C, Swift and Java is required and you’ll quickly be developing native, cross-platform apps, in JavaScript! What You Will Learn Transfer data between applications with URL schemes, and make your application accessible to other mobile applications and services Connect with remote services using JSON Work with Google Maps and Apple Maps, GPS and annotate routes Create animations and special effects Integrate notifications and connect with social media services such as Facebook and Twitter Build applications with Alloy MVC – a rapid application development framework Design native APIs and use local databases In Detail The mobile web has paved the way but many users want to have “native” applications installed. Using Appcelerator as a platform it’s now possible to write iOS, Android, and Windows phone applications in JavaScript! It allows developers to develop fully native UI applications using Appcelerator studio tools without any knowledge of Objective-C, Swift or Java. This book will take you through the process of building cross-platform, native UI applications for the mobile from scratch. You will learn how to develop apps, how to use GPS, cameras and photos and how to build socially connected apps. You will also learn how to package them for submission to the App Store and Google Play. This cookbook takes a pragmatic approach to creating applications in JavaScript from putting together basic UIs, to handling events and implementation of third party services such as Twitter, Facebook and Push notifications. The book shows you how to integrate datasources and server APIs, and how to use local databases. The topics covered will guide you to use Appcelerator Studio tools for all the mobile features such as Geolocation, Accelerometer, animation and more. You’ll also learn about Alloy, the Appcelerator MVC framework for rapid app development, and how to transfer data between applications using URLSchemes, enabling other developers to access and launch specific parts of your app. Finally, you will learn how to register developer accounts and publish your very own applications on the App Store and Google Play. Style and approach This book offers a set of practical recipes with a step-by-step approach for building native applications for both the iOS and Android using JavaScript. This hands-on guide shows you exactly how to use the Appcelerator platform to rapidly develop cross-platform, native apps.
Test-Driven Machine Learning
Test-Driven Machine Learning
Justin Bozonier
¥71.93
Control your machine learning algorithms using test-driven development to achieve quantifiable milestones About This Book Build smart extensions to pre-existing features at work that can help maximize their value Quantify your models to drive real improvement Take your knowledge of basic concepts, such as linear regression and Na?ve Bayes classification, to the next level and productionalize their models Play what-if games with your models and techniques by following the test-driven exploration process Who This Book Is For This book is intended for data technologists (scientists, analysts, or developers) with previous machine learning experience who are also comfortable reading code in Python. You may be starting, or have already started, a machine learning project at work and are looking for a way to deliver results quickly to enable rapid iteration and improvement. Those looking for examples of how to isolate issues in models and improve them will find ideas in this book to move forward. What You Will Learn Get started with an introduction to test-driven development and familiarize yourself with how to apply these concepts to machine learning Build and test a neural network deterministically, and learn to look for niche cases that cause odd model behaviour Learn to use the multi-armed bandit algorithm to make optimal choices in the face of an enormous amount of uncertainty Generate complex and simple random data to create a wide variety of test cases that can be codified into tests Develop models iteratively, even when using a third-party library Quantify model quality to enable collaboration and rapid iteration Adopt simpler approaches to common machine learning algorithms Take behaviour-driven development principles to articulate test intent In Detail Machine learning is the process of teaching machines to remember data patterns, using them to predict future outcomes, and offering choices that would appeal to individuals based on their past preferences. Machine learning is applicable to a lot of what you do every day. As a result, you can’t take forever to deliver your first iteration of software. Learning to build machine learning algorithms within a controlled test framework will speed up your time to deliver, quantify quality expectations with your clients, and enable rapid iteration and collaboration. This book will show you how to quantifiably test machine learning algorithms. The very different, foundational approach of this book starts every example algorithm with the simplest thing that could possibly work. With this approach, seasoned veterans will find simpler approaches to beginning a machine learning algorithm. You will learn how to iterate on these algorithms to enable rapid delivery and improve performance expectations. The book begins with an introduction to test driving machine learning and quantifying model quality. From there, you will test a neural network, predict values with regression, and build upon regression techniques with logistic regression. You will discover how to test different approaches to na?ve bayes and compare them quantitatively, along with how to apply OOP (Object-Oriented Programming) and OOP patterns to test-driven code, leveraging SciKit-Learn. Finally, you will walk through the development of an algorithm which maximizes the expected value of profit for a marketing campaign by combining one of the classifiers covered with the multiple regression example in the book. Style and approach An example-driven guide that builds a deeper knowledge and understanding of iterative machine learning development, test by test. Each topic develops solutions using failing tests to illustrate problems; these are followed by steps to pass the tests, simply and straightforwardly. Topics which use generated data explore how the data was generated, alongside explanations of the assumptions behind different machine learning techniques.
Oracle SOA Suite 12c Administrator's Guide
Oracle SOA Suite 12c Administrator's Guide
Arun Pareek
¥107.90
A guide to everything an Oracle SOA Suite 12c administrator needs to hit the ground running About This Book Understand core administrative tasks such as deployments, purging, startup and shutdown, configuration, and backup and recovery Manage, monitor, and troubleshoot SOA composites and OSB services Follow step-by-step instructions to easily and quickly install a highly available two-node cluster Who This Book Is For With topic areas ranging from the simple to the complex, this book is intended for novice, mid-level, and experienced administrators of the Oracle SOA Suite 12c platform as well as Oracle WebLogic Server and Oracle Database administrators interested in diving into the product. What You Will Learn Navigate Oracle Enterprise Manager Fusion Middleware Control Monitor and manage the Oracle SOA Suite 12 c infrastructure Deploy and promote code Monitor and manage services Configure and administer the environment Manage the dehydration store and enterprise scheduler service Troubleshoot Oracle SOA Suite 12c infrastructure Set up backups, recovery, and high availability In Detail Oracle SOA Suite 12 c is the most comprehensive and integrated infrastructure on the market today that is used for building applications based on service-oriented architecture. With the vast number of features and capabilities that Oracle SOA Suite 12c has to offer comes numerous complexities and challenges for administration. Oracle SOA Suite 12c Administrator's Guide covers all the core areas of administration needed for you to effectively manage and monitor the Oracle SOA Suite environment and its transactions, from deployments, to monitoring, to performance tuning, and much, much more. Manage, monitor, and troubleshoot SOA composites and OSB services from a single product set. Understand core administrative activities such as deployments, purging, startup and shutdown, configuration, backup, and recovery. Also learn about new features such as Oracle Enterprise Scheduler, lazy loading, work manager groups, high availability, and more. Style and approach Presented in a reference guide format where chapters can be read in any sequence, this book explains the core concepts while providing real-world implementation specifics, detailing the what, why, and how of all the administration-related activities that involve Oracle SOA Suite 12c. We take a step-by-step approach and offers tips, instructions, and examples that you can easily follow and execute.
Creating Data Stories with Tableau Public
Creating Data Stories with Tableau Public
Ashley Ohmann
¥63.21
Illustrate your data in a more interactive and interesting way using Tableau Public About This Book Learn the basics of creating visualizations with Tableau using this concise reference book Understand how to join and aggregate your data sources using Tableau It is a step by step guide that uses examples to help you understand the key concepts and feature of Tableau Public Who This Book Is For This book is targeted at investigative journalists and bloggers with an interest in making rich and interactive data visualizations. Intermediate Tableau Public users and organizations can also use this book as a reference guide and teaching aid. Members of the media team, such as data specialists, web developers, editors, producers, and managers can also benefit from an understanding of the structure and challenges of writing an interactive and interesting data visualization using Tableau Public. What You Will Learn Connect to various data sources and understand what data is appropriate for Tableau Public Understand chart types and when to use specific chart types with different types of data Join and aggregate data for use in Tableau Public data stories Discover features of Tableau Public, from basic to advanced Involve calculations in Tableau Public Build geographic maps to bring context to data Create dashboards from one or more separate data visualizations Create filters and actions to allow greater interactivity to Tableau Public visualizations and dashboards Publish and embed Tableau visualizations and dashboards in articles In Detail Tableau Public is a very useful tool in anyone's data reporting toolbox that allows authors to add an interactive data element to any article. It allows investigative journalists and bloggers to tell a “data story”, allowing others to explore your data visualization. The relative ease of Tableau Public visualization creation allows data stories to be developed rapidly. It allows readers to explore data associations in multiple-sourced public data, and uses state-of-the-art dashboard and chart graphics to immerse the users in an interactive experience. This book offers investigative journalists, bloggers, and other data story tellers a rich discussion of visualization creation topics, features, and functions. This book allows data story tellers to quickly gain confidence in understanding and expanding their visualization-creation knowledge, and allows them to quickly create interesting, interactive data visualizations to bring a richness and vibrancy to complex articles. The book takes you from basic concepts in visualization creation, like connecting to data sources, cleansing data, chart types, common functions, map creation, and publishing to the Web, to more advanced functions. It is a great overview and reference guide for beginner to intermediate Tableau Public data story tellers, and covers creation of Tableau Public visualizations of varying complexities. Style and approach This book is a crisp, systematic, and tutorial-styled guide to building interactive Tableau visualizations.
Building a Game with Unity and Blender
Building a Game with Unity and Blender
Lee Zhi Eng
¥80.65
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.
Ouya Unity Game Development
Ouya Unity Game Development
Gary Riches
¥54.49
A clear, concise, and practical guide that will teach you how to build your own console game and become an indie developer.This book is for game developers who are interested in developing games for the Ouya console on the Unity game engine. It is assumed that you have a basic understanding of Unity.
Administrating Solr
Administrating Solr
Surendra Mohan
¥63.21
A fast-paced, example-based guide to learning how to administrate, monitor, and optimize Apache Solr."Administrating Solr" is for developers and Solr administrators who have a basic knowledge of Solr and who are looking for ways to keep their Solr server healthy and well maintained. A basic working knowledge of Apache Lucene is recommended, but this is not mandatory.
Kali Linux Cookbook
Kali Linux Cookbook
Willie L. Pritchett
¥75.20
A practical, cookbook style with numerous chapters and recipes explaining the penetration testing. The cookbook-style recipes allow you to go directly to your topic of interest if you are an expert using this book as a reference, or to follow topics throughout a chapter to gain in-depth knowledge if you are a beginner.This book is ideal for anyone who wants to get up to speed with Kali Linux. It would also be an ideal book to use as a reference for seasoned penetration testers.
Microsoft DirectAccess Best Practices and Troubleshooting
Microsoft DirectAccess Best Practices and Troubleshooting
Jordan Krause
¥68.66
This book covers best practices and acts as a complete guide to DirectAccess and automatic remote access.Microsoft DirectAccess Best Practices and Troubleshooting is an ideal guide for any existing or future DirectAccess administrator and system administrators who are working on Windows Server 2012. This book will also be beneficial for someone with a basic knowledge of networking and deployment of Microsoft operating systems and software who wants to learn the intricacies of DirectAccess and its interfaces.