Modern Python Cookbook
¥90.46
The latest in modern Python recipes for the busy modern programmer About This Book Develop succinct, expressive programs in Python Learn the best practices and common idioms through carefully explained and structured recipes Discover new ways to apply Python for the new age of development Who This Book Is For The book is for web developers, programmers, enterprise programmers, engineers, big data scientist, and so on. If you are a beginner, Python Cookbook will get you started. If you are experienced, it will expand your knowledge base. A basic knowledge of programming would help. What You Will Learn See the intricate details of the Python syntax and how to use it to your advantage Improve your code readability through functions in Python Manipulate data effectively using built-in data structures Get acquainted with advanced programming techniques in Python Equip yourself with functional and statistical programming features Write proper tests to be sure a program works as advertised Integrate application software using Python In Detail Python is the preferred choice of developers, engineers, data scientists, and hobbyists everywhere. It is a great *ing language that can power your applications and provide great speed, safety, and scalability. By exposing Python as a series of simple recipes, you can gain insight into specific language features in a particular context. Having a tangible context helps make the language or standard library feature easier to understand. This book comes with over 100 recipes on the latest version of Python. The recipes will benefit everyone ranging from beginner to an expert. The book is broken down into 13 chapters that build from simple language concepts to more complex applications of the language. The recipes will touch upon all the necessary Python concepts related to data structures, OOP, functional programming, as well as statistical programming. You will get acquainted with the nuances of Python syntax and how to effectively use the advantages that it offers. You will end the book equipped with the knowledge of testing, web services, and configuration and application integration tips and tricks. The recipes take a problem-solution approach to resolve issues commonly faced by Python programmers across the globe. You will be armed with the knowledge of creating applications with flexible logging, powerful configuration, and command-line options, automated unit tests, and good documentation. Style and approach This book takes a recipe-based approach, where each recipe addresses specific problems and issues. The recipes provide discussions and insights and an explanation of the problems.
Penetration Testing with Raspberry Pi - Second Edition
¥71.93
Learn the art of building a low-cost, portable hacking arsenal using Raspberry Pi 3 and Kali Linux 2 About This Book Quickly turn your Raspberry Pi 3 into a low-cost hacking tool using Kali Linux 2 Protect your confidential data by deftly preventing various network security attacks Use Raspberry Pi 3 as honeypots to warn you that hackers are on your wire Who This Book Is For If you are a computer enthusiast who wants to learn advanced hacking techniques using the Raspberry Pi 3 as your pentesting toolbox, then this book is for you. Prior knowledge of networking and Linux would be an advantage. What You Will Learn Install and tune Kali Linux 2 on a Raspberry Pi 3 for hacking Learn how to store and offload pentest data from the Raspberry Pi 3 Plan and perform man-in-the-middle attacks and bypass advanced encryption techniques Compromise systems using various exploits and tools using Kali Linux 2 Bypass security defenses and remove data off a target network Develop a command and control system to manage remotely placed Raspberry Pis Turn a Raspberry Pi 3 into a honeypot to capture sensitive information In Detail This book will show you how to utilize the latest credit card sized Raspberry Pi 3 and create a portable, low-cost hacking tool using Kali Linux 2. You’ll begin by installing and tuning Kali Linux 2 on Raspberry Pi 3 and then get started with penetration testing. You will be exposed to various network security scenarios such as wireless security, scanning network packets in order to detect any issues in the network, and capturing sensitive data. You will also learn how to plan and perform various attacks such as man-in-the-middle, password cracking, bypassing SSL encryption, compromising systems using various toolkits, and many more. Finally, you’ll see how to bypass security defenses and avoid detection, turn your Pi 3 into a honeypot, and develop a command and control system to manage a remotely-placed Raspberry Pi 3. By the end of this book you will be able to turn Raspberry Pi 3 into a hacking arsenal to leverage the most popular open source toolkit, Kali Linux 2.0. Style and approach This concise and fast-paced guide will ensure you get hands-on with penetration testing right from the start. You will quickly install the powerful Kali Linux 2 on your Raspberry Pi 3 and then learn how to use and conduct fundamental penetration techniques and attacks.
Developing with Docker
¥80.65
Change the way your organization deploys software at scale with this face paced guide to the world of Docker About This Book Cut through the noise and in simple terms learn to package your applications and test, ship, and scale your containers Find and build images and successfully run your programs within containers Build, deploy, and test your Docker containers and put them to work in production Who This Book Is For This book is for IT professionals, system administrators, and DevOps professionals or anyone looking to quickly develop and deploy software to production at scale. If you are interested in Docker, DevOps, or containers in general, don’t look any further. What You Will Learn Understand Docker’s architecture Build, ship, and run distributed applications Deploy, automate, and manage the execution of applications within Docker Scale and virtualize images and containers Utilize the networking features that Docker offers Use repositories to store and retrieve images In Detail This fast-paced practical guide will get you up and running with Docker. Using Docker, you will be able to build, ship, and run many distributed applications in real time. You will start with quickly installing Docker and start working with images and containers. We will present different types of containers and their applications, and show you how to find and build images. You will learn how you can contribute to the image repository by publishing different images. This will familiarize you with the image building process and you will be able to successfully run your programs within containers. By finishing this book, you will be well equipped in deploying your applications using Docker and will have a clear understanding of concepts, techniques, and practical methods to get it running in production systems. Style and approach This book takes a fast-paced practical approach that quickly gets you up and running with Docker so that you spend less time learning and more time deploying Docker containers effectively. This book contains a mix of concepts, practical examples, techniques, and the most up-to-date content to run things effectively in production. We’ll show you the easiest way to speed up your development and deployment with Docker.
MEAN Web Development - Second Edition
¥80.65
Develop your real-time MEAN application efficiently using a combination of MongoDB, Express, Angular, and Node About This Book Construct a fully-functional MEAN application by using its components along with the best third-party modules Harness the power of the JavaScript ecosystem to effectively run, build, and test your MEAN application Gain a deep, practical understanding of real-time web application development through real-world examples Who This Book Is For If you are a JavaScript developer who is interested in building modern web applications using MongoDB, Express, Angular 2, and Node 5.0, then this book is for you. You only need knowledge of JavaScript development. What You Will Learn Use MongoDB to store and retrieve your application's data Connect your Express application to MongoDB and use the Mongoose module Manage your users' authentication and offer them diverse login options using Passport Structure and use an Angular 2 application in your MEAN project Use Socket.io to create real-time communication between your client and server Test your application's Express and Angular 2 entities In Detail The MEAN stack is a collection of the most popular modern tools for web development that helps you build fast, robust, and maintainable web applications. Starting with the MEAN core frameworks, this pragmatic guide will explain the key concepts of each framework, how to set them up properly, and how to use popular modules to connect it all together. By following the real-world examples shown in this tutorial, you will scaffold your MEAN application architecture, add an authentication layer, and develop an MVC structure to support your project development. You will learn the best practices of maintaining clear and simple code and will see how to avoid common pitfalls. Finally, you will walk through the different tools and frameworks that will help expedite your daily development cycles. Watch how your application development grows by learning from the only guide that is solely orientated towards building a full, end-to-end, real-time application using the MEAN stack! Style and approach This comprehensive guide covers every part of the MEAN stack, and focuses on the gestalt power of the apps they can create through practical, real-world examples
Mastering F#
¥80.65
A comprehensive and in-depth guide to writing functional programs using F# About This Book Learn how to manage, run, and automate your servers using Puppet Explore how to use F# to develop large-scale applications quickly and simply, and become more productive in today’s age of cloud computing and multi-core programming This easy-to-follow guide is packed with real-world examples that will jump-start you with F# development on the .NET platform Who This Book Is For If you are a C# developer with a basic knowledge of F# and want to explore the functional programming paradigm further to master your F# skills, then this book is for you. What You Will Learn Understand the basics of F# and organize F# source code with Visual Studio Work with F# data structures and create functional data structures in F# interoperate with C# Build and use asynchronous programming patterns with F# Create and use type providers that help perform data analysis from within Visual Studio Develop applications with pure F# code in WPF or ASP.NET MVC Find out how to perform distributed programming with ServiceBus or ZeroMQ Visualize data with charts, and work with Excel and R language Type providers In Detail F# is a multi-paradigm programming language that encompasses object-oriented, imperative, and functional programming language properties. Now adopted in a wide range of application areas and is supported both by industry-leading companies who provide professional tools and by an active open community, F# is rapidly gaining popularity as it emerges in digital music advertising, creating music-focused ads for Spotify, Pandora, Shazam, and anywhere on the web. This book will guide you through the basics and will then help you master F#. The book starts by explaining how to use F# with Visual Studio, file ordering, and the differences between F# and C# in terms of usage. It moves on to explain the functional core of F# such as data types, type declarations, immutability, strong type interference, pattern matching, records, F# data structures, sequence expressions, and lazy evaluation. Next, the book takes you through imperative and asynchronous programming, F# type providers, applications, and testing in F#. Finally, we look into using F# with distributed programming and using F# as a suitable language for data science. In short, this book will help you learn F# for real-world applications and increase your productivity with functional programming. Style and approach This easy-to-follow guide with syntaxes will help you master the concepts of F#. Packed with in-depth examples of real-world uses, this book covers each topic in detail with a reference to C#, so you will understand the difference between the languages.
Cracking the IT Architect Interview
¥90.46
The ultimate guide to successful interviews for Enterprise, Business, Domain, Solution, and Technical Architect roles as well as IT Advisory Consultant and Software Designer roles About This Book Learn about Enterprise Architects IT strategy and NFR – this book provides you with methodologies, best practices, and frameworks to ace your interview A holistic view of key architectural skills and competencies with 500+ questions that cover 12 domains 100+ diagrams depicting scenarios, models, and methodologies designed to help you prepare for your interview Who This Book Is For This book is for aspiring enterprise, business, domain, solution, and technical architects. It is also ideal for IT advisory consultants and IT designers who wish to interview for such a role. Interviewers will be able leverage this book to make sure they hire candidates with the right competencies to meet the role requirements. What You Will Learn Learn about IT strategies, NFR, methodologies, best practices, and frameworks to ace your interview Get a holistic view of key concepts, design principles, and patterns related to evangelizing web and Java enterprise applications Discover interview preparation guidelines through case studies Use this as a reference guide for adopting best practices, standards, and design guidelines Get a better understanding with 60+ diagrams depicting various scenarios, models, and methodologies Benefit from coverage of all architecture domains including EA (Business, Data, Infrastructure, and Application), SA, integration, NFRs, security, and SOA, with extended coverage from IT strategies to the NFR domain In Detail An architect attends multiple interviews for jobs or projects during the course of his or her career. This book is an interview resource created for designers, consultants, technical, solution, domain, enterprise, and chief architects to help them perform well in interview discussions and launch a successful career. The book begins by providing de*ions of architecture skills and competencies that cover the 12 key domains, including 350+ questions relating to these domains. The goal of this book is to cover all the core architectural domains. From an architect’s perspective, it is impossible to revise or learn about all these key areas without a good reference guide – this book is the solution. It shares experiences, learning, insights, and proven methodologies that will benefit practitioners, SMEs, and aspirants in the long run. This book will help you tackle the NFR domain, which is a key aspect pertaining to architecting applications. It typically takes years to understand the core concepts, fundamentals, patterns, and principles related to architecture and designs. This book is a goldmine for the typical questions asked during an interview and will help prepare you for success! Style and approach This book will help you prepare for interviews for architectural profiles by providing likely questions, explanations, and expected answers. It is an insight-rich guide that will help you develop strategic, tactical, and operational thinking for your interview.
Getting Started with Angular - Second Edition
¥63.21
Fast-track your web development skills to build high performance SPA with Angular 2 and beyond About This Book Up to date with the latest API changes introduced by Angular 2 and 4 Get familiar with the improvements to directives, change detection, dependency injection, router, and more Understand Angular's new component-based architecture Start using TypeScript to supercharge your Angular applications Who This Book Is For Do you want to jump in at the deep end of AngularOr perhaps you’re interested assessing the changes to AngularJS before moving overIf so, then "Getting Started with Angular" is the book for you. To get the most out of the book, you’ll need to be familiar with AngularJS 1.x, and have a good understanding of JavaScript. What You Will Learn Understand the changes made from AngularJS with side-by-side code samples to help demystify the Angular learning curve Start working with Angular’s new method of implementing directives Use TypeScript to write modern, powerful Angular applications Dig in to the change detection method, and other architectural changes to make sure you know what’s going on under the hood of Angular Get to work with the new router in Angular Use the new features of Angular, including pipes, and the updated features such as forms, services, and dependency injection Learn about the server-side rendering in Angular to keep your new applications SEO-friendly Enhance your applications using Ahead-of-Time compilation and Web Workers In Detail I'm delighted to see this new update and hope it helps you build amazing things with Angular. - Mi?ko Hevery, Creator of AngularJS and Angular Angular is the modern framework you need to build performant and robust web applications. This book is the quickest way to upgrade your AngularJS knowledge to the brave new world of Angular, and get grips with the framework. It starts with an overview putting the changes of the framework in context with version 1. After that, you will be taken on a TypeScript crash-course so you can take advantage of Angular in its native, statically-typed environment. You'll explore the new change detection mechanism in detail, how directives and components have changed, how you create applications with Angular, and much more. Next, you'll understand how to efficienly develop forms, use the router, implement communication with HTTP services, and transform data with custom pipes. Finally, we will take a look at the Angular's Ahead-of-Time compiler, angular-cli and other such tools that help us build professional applications. By the end of the book, you’ll be ready to start building quick and efficient Angular applications compatible with v2 and v4, that take advantage of all the new features on offer. This book is up to date for the 2.4 release and is compatible with the 4.0 release as well. Style and approach Starting with a comparison between Angular versions, this book is filled with side-by-side code examples to help highlight the changes. Each chapter then looks at major changes to the framework and is filled with small examples and sample code to get you started.
Mastering Oculus Rift Development
¥90.46
Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects About This Book Create immersive 3D games especially designed for the Oculus Rift platform Build complex realistic virtual reality (VR) games with the Unity Engine Create striking VR environments with advanced graphical techniques Who This Book Is For This book is for aspiring indie developers and VR enthusiasts who want to bring their ideas into virtual reality with a new platform that provides an unprecedented level of realism and immersion. What You Will Learn Increase immersion with 3D audio and intuitive interfaces Create group VR experiences using multi-player networking Design fun and engaging mechanics that utilize VR principles Explore the best ways to navigate and interact using the Oculus Rift Design intuitive ways to navigate and interact with scenes in VR Add stunning realism to a scene with three-dimensional audio Invent mechanics and features that take full advantage of VR hardware In Detail Virtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them the feeling that they are actually present in the environment. We will first use the Oculus SDK in the book and will then move on to the widely popular Unity Engine, showing you how you can add that extra edge to your VR games using the power of Unity. In this book, you’ll learn how to take advantage of this new medium by designing around each of its unique features. This book will demonstrate the Unity 5 game engine, one of most widely-used engines for VR development, and will take you through a comprehensive project that covers everything necessary to create and publish a complete VR experience for the Oculus Rift. You will also be able to identify the common perils and pitfalls of VR development to ensure that your audience has the most comfortable experience possible. By the end of the book, you will be able to create an advanced VR game for the Oculus Rift, and you’ll have everything you need to bring your ideas into a new reality. Style and approach This book takes a step-by-step tutorial approach with illustrative examples to help you implement the projects on your own. The book lets you first get to grips with the Oculus SDK and then moves on to the Unity Engine to add realistic graphics and features in your games.
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
¥90.46
Recipes to help you build computer vision applications that make the most of the popular C++ library OpenCV 3 About This Book Written to the latest, gold-standard specification of OpenCV 3 Master OpenCV, the open source library of the computer vision community Master fundamental concepts in computer vision and image processing Learn about the important classes and functions of OpenCV with complete working examples applied to real images Who This Book Is For OpenCV 3 Computer Vision Application Programming Cookbook Third Edition is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers who wish to be introduced to the concepts of computer vision programming. It can also be used as a companion book for university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision. What You Will Learn Install and create a program using the OpenCV library Process an image by manipulating its pixels Analyze an image using histograms Segment images into homogenous regions and extract meaningful objects Apply image filters to enhance image content Exploit the image geometry in order to relay different views of a pictured scene Calibrate the camera from different image observations Detect people and objects in images using machine learning techniques Reconstruct a 3D scene from images In Detail Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you’ll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you’ll also get acquainted with recent approaches in machine learning and object classification. Style and approach This book will arm you with the basics you need to start writing world-aware applications right from a pixel level all the way through to processing video sequences.
TensorFlow Machine Learning Cookbook
¥99.18
Explore machine learning concepts using the latest numerical computing library — TensorFlow — with the help of this comprehensive cookbook About This Book Your quick guide to implementing TensorFlow in your day-to-day machine learning activities Learn advanced techniques that bring more accuracy and speed to machine learning Upgrade your knowledge to the second generation of machine learning with this guide on TensorFlow Who This Book Is For This book is ideal for data scientists who are familiar with C++ or Python and perform machine learning activities on a day-to-day basis. Intermediate and advanced machine learning implementers who need a quick guide they can easily navigate will find it useful. What You Will Learn Become familiar with the basics of the TensorFlow machine learning library Get to know Linear Regression techniques with TensorFlow Learn SVMs with hands-on recipes Implement neural networks and improve predictions Apply NLP and sentiment analysis to your data Master CNN and RNN through practical recipes Take TensorFlow into production In Detail TensorFlow is an open source software library for Machine Intelligence. The independent recipes in this book will teach you how to use TensorFlow for complex data computations and will let you dig deeper and gain more insights into your data than ever before. You’ll work through recipes on training models, model evaluation, sentiment analysis, regression analysis, clustering analysis, artificial neural networks, and deep learning – each using Google’s machine learning library TensorFlow. This guide starts with the fundamentals of the TensorFlow library which includes variables, matrices, and various data sources. Moving ahead, you will get hands-on experience with Linear Regression techniques with TensorFlow. The next chapters cover important high-level concepts such as neural networks, CNN, RNN, and NLP. Once you are familiar and comfortable with the TensorFlow ecosystem, the last chapter will show you how to take it to production. Style and approach This book takes a recipe-based approach where every topic is explicated with the help of a real-world example.
OpenVPN Cookbook - Second Edition
¥90.46
Discover over 90 practical and exciting recipes that leverage the power of OpenVPN 2.4 to help you obtain a reliable and secure VPN About This Book Master the skills of configuring, managing, and securing your VPN using the latest OpenVPN Gain expertise in establishing IPv6 connections and understand PolarSSL using the latest version of OpenVPN This book contains enticing recipes about OpenVPN functionalities that cater to mission critical applications Who This Book Is For This book is for system administrators who have a basic knowledge of OpenVPN and are eagerly waiting to build, secure, and manage VPNs using the latest version. This book assumes some prior knowledge of TCP/IP networking and OpenVPN and you must have network administration skills to get the most out of this book. What You Will Learn Determine the best type of OpenVPN setup for your networking needs Get to grips with the encryption, authentication, and certifications features of OpenSSL. Integrate an OpenVPN server into the local IT infrastructure with the *ing features of OpenVPN Ease the integration of Windows clients into the VPN using Windows-specific client-side configuration Understand the authentication plugins for PAM and LDAP Get to know the difference between TUN-style and TAP-style networks and when to use what Troubleshoot your VPN setup Establish a connection via IPv6 along with demonstrations In Detail OpenVPN provides an extensible VPN framework that has been designed to ease site-specific customization, such as providing the capability to distribute a customized installation package to clients, and supporting alternative authentication methods via OpenVPN’s plugin module interface. This book provides you with many different recipes to help you set up, monitor, and troubleshoot an OpenVPN network. You will learn to configure a scalable, load-balanced VPN server farm that can handle thousands of dynamic connections from incoming VPN clients. You will also get to grips with the encryption, authentication, security, extensibility, and certifications features of OpenSSL. You will also get an understanding of IPv6 support and will get a demonstration of how to establish a connection via IPv64. This book will explore all the advanced features of OpenVPN and even some undocumented options, covering all the common network setups such as point-to-point networks and multi-client TUN-style and TAP-style networks. Finally, you will learn to manage, secure, and troubleshoot your virtual private networks using OpenVPN 2.4. Style and approach This practical, recipe-based book covers the core functionalities of OpenVPN ending with troubleshooting, performance tuning and making the readers inquisitive about the advanced features.
Mastering Windows Presentation Foundation
¥99.18
Master the art of building modern desktop applications on Windows About This Book Learn how to use the MVVM software architectural pattern and see the benefits of using it with Windows Presentation Fountain (WPF) Explore various ways to enhance efficiency through performance tuning and UI automation Obtain a deep understanding of data validation and understand various methods that suit different situations Who This Book Is For This book is for working developers with a moderate level of knowledge about Windows Presentation Foundation. It will also be of special interest to ambitious individuals who want to know more about application architecture. It is also suitable for those who just want to learn how to build visually stunning user interfaces. What You Will Learn Use MVVM to improve workflow Create visually stunning user interfaces Perform data binds proficiently Implement advanced data validation Locate and resolve errors quickly Master practical animations Improve your applications’ performance In Detail Windows Presentation Foundation is rich in possibilities when it comes to delivering an excellent user experience. This book will show you how to build professional-grade applications that look great and work smoothly. We start by providing you with a foundation of knowledge to improve your workflow – this includes teaching you how to build the base layer of the application, which will support all that comes after it. We’ll also cover the useful details of data binding. Next, we cover the user interface and show you how to get the most out of the built-in and custom WPF controls. The final section of the book demonstrates ways to polish your applications, from adding practical animations and data validation to improving application performance. The book ends with a tutorial on how to deploy your applications and outlines potential ways to apply your new-found knowledge so you can put it to use right away. The book also covers 2D and 3D graphics, UI automation, and performance tuning. Style and approach Filled with intriguing and practical examples, this book delineates concepts that will help you take your WPF skills to the next level.
Learning Functional Data Structures and Algorithms
¥80.65
Learn functional data structures and algorithms for your applications and bring their benefits to your work now About This Book Moving from object-oriented programming to functional programmingThis book will help you get started with functional programming. Easy-to-understand explanations of practical topics will help you get started with functional data structures. Illustrative diagrams to explain the algorithms in detail. Get hands-on practice of Scala to get the most out of functional programming. Who This Book Is For This book is for those who have some experience in functional programming languages. The data structures in this book are primarily written in Scala, however implementing the algorithms in other functional languages should be straight forward. What You Will Learn Learn to think in the functional paradigm Understand common data structures and the associated algorithms, as well as the context in which they are commonly used Take a look at the runtime and space complexities with the O notation See how ADTs are implemented in a functional setting Explore the basic theme of immutability and persistent data structures Find out how the internal algorithms are redesigned to exploit structural sharing, so that the persistent data structures perform well, avoiding needless copying. Get to know functional features like lazy evaluation and recursion used to implement efficient algorithms Gain Scala best practices and idioms In Detail Functional data structures have the power to improve the codebase of an application and improve efficiency. With the advent of functional programming and with powerful functional languages such as Scala, Clojure and Elixir becoming part of important enterprise applications, functional data structures have gained an important place in the developer toolkit. Immutability is a cornerstone of functional programming. Immutable and persistent data structures are thread safe by definition and hence very appealing for writing robust concurrent programs. How do we express traditional algorithms in functional settingWon’t we end up copying too muchDo we trade performance for versioned data structuresThis book attempts to answer these questions by looking at functional implementations of traditional algorithms. It begins with a refresher and consolidation of what functional programming is all about. Next, you’ll get to know about Lists, the work horse data type for most functional languages. We show what structural sharing means and how it helps to make immutable data structures efficient and practical. Scala is the primary implementation languages for most of the examples. At times, we also present Clojure snippets to illustrate the underlying fundamental theme. While writing code, we use ADTs (abstract data types). Stacks, Queues, Trees and Graphs are all familiar ADTs. You will see how these ADTs are implemented in a functional setting. We look at implementation techniques like amortization and lazy evaluation to ensure efficiency. By the end of the book, you will be able to write efficient functional data structures and algorithms for your applications. Style and approach Step-by-step topics will help you get started with functional programming. Learn by doing with hands-on code snippets that give you practical experience of the subject.
Swift 3 Object-Oriented Programming - Second Edition
¥71.93
Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers’ de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You’ll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you’ll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You’ll discover the power of contract programming and parametric polymorphism. You’ll combine generic code with inheritance and multiple inheritance. Later, you’ll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz
Augmented Reality Game Development
¥80.65
Create your own augmented reality games from scratch with Unity 5 About This Book Create your own augmented reality game from scratch and join the virtual reality gaming revolution Use the latest Unity 5 VR SDK to create pro-level AR games like Pokémon Go Innovate and explore the latest and most promising trend of AR gaming in the mobile gaming industry Who This Book Is For This book is for those who have a basic knowledge of game development techniques, but no previous knowledge of Unity is required. Some basic programming knowledge would be desirable, but the book is an introduction to the topic. The book is also suitable for experienced developers new to GIS or GPS development. What You Will Learn Build a location-based augmented reality game called Foodie Go Animate a player’s avatar on a map Use the mobile device’s camera as a game background Implement database persistence with SQLLite4Unity3D to carry inventory items across game sessions Create basic UI elements for the game, inventory, menu, and settings Perform location and content searches against the Google Places API Enhance the game’s mood by adding visual shader effects Extend the game by adding multiplayer networking and other enhancements In Detail The heyday of location-based augmented reality games is upon us. They have been around for a few years, but the release of Pokémon Go was a gamechanger that catalyzed the market and led to a massive surge in demand. Now is the time for novice and experienced developers alike to turn their good ideas into augmented reality (AR) mobile games and meet this demand! If you are keen to develop virtual reality games with the latest Unity 5 toolkit, then this is the book for you. The genre of location-based AR games introduces a new platform and technical challenges, but this book will help simplify those challenges and show how to maximize your game audience. This book will take you on a journey through building a location-based AR game that addresses the core technical concepts: GIS fundamentals, mobile device GPS, mapping, map textures in Unity, mobile device camera, camera textures in Unity, accessing location-based services, and other useful Unity tips. The technical material also discusses what is necessary for further development to create a multiplayer version of the game. At the end, you will be presented with troubleshooting techniques in case you get into trouble and need a little help. Style and approach This book shows you how to create every step of the game and gives practical examples.
Working with Odoo 10 - Second Edition
¥90.46
Configure, manage, and customize Odoo to build professional-level business applications About This Book Build an Odoo module and integrate it with other platforms through this practical guide This book is the perfect companion to help you customize your Odoo installations for your enterprise requirements Use project management along with analytics for better reporting Who This Book Is For This book is for those who have not used Odoo before, allowing you to learn advanced-level features with Odoo such as creating your own custom modules. You do not need any knowledge of Odoo. What You Will Learn Configure a functioning customer relationship management system Set up a purchasing and receiving system Implement manufacturing operations and processes using real-world examples Discover the capabilities of Odoo's financial accounting and reporting features Integrate powerful human resource applications Utilize Odoo's project management application to organize tasks Customize Odoo without writing a line a code In Detail Odoo is a comprehensive set of open-source enterprise management applications. Now with Odoo 10, you have access to a powerful website builder, integrated e-commerce features, and a fast-growing community to help transform and modernize your business. You will start with how to set up Odoo online and on your own server. You’ll then configure the basic company settings required to quickly getting your first Odoo system up and running. Later you’ll explore Customer Relationship Management in Odoo and and their importance in today's modern business environment. Next we will deep dive into purchasing application with Odoo and learn some of the primary functionalities of ERP systems for manufacturing operations. You will then use analytic accounting to provide better reporting. Finally you will walk through the recent Odoo 10 features with respect to the community and enterprise edition giving you complete understanding of what Odoo can do for you no matter the reason! Style and approach This fast-paced, step-by-step guide will show you everything you need to know about the Odoo module ecosystem through practical and real-world examples.
Implementing DevOps on AWS
¥80.65
Bring the best out of DevOps and build, deploy, and maintain applications on AWS About This Book Work through practical examples and gain DevOps best practices to successfully deploy applications on AWS Successfully provision and operate distributed application systems and your AWS infrastructure using DevOps Perform Continuous Integration and deployment and fine-tune the way you deliver on AWS Who This Book Is For This book is for system administrators and developers who manage AWS infrastructure and environments and are planning to implement DevOps in their organizations. Those aiming for the AWS Certified DevOps Engineer certification will also find this book useful. Prior experience of operating and managing AWS environments is expected. What You Will Learn See the difference between Object Oriented Programming and Protocol Oriented Programming See the difference between reference and value types and when to use each Find out how we can leverage the tuple to reduce the complexity of our code Discover what protocols are and how to use them See how to implement protocol extensions to create a very flexible code base Learn how to implement several design patterns in a Protocol-Oriented approach Learn how to solve real-world design issues with protocol-oriented programming In Detail Knowing how to adopt DevOps in your organization is becoming an increasingly important skill for developers, whether you work for a start-up, an SMB, or an enterprise. This book will help you to drastically reduce the amount of time spent on development and increase the reliability of your software deployments on AWS using popular DevOps methods of automation. To start, you will get familiar with the concept of IaC and will learn to design, deploy, and maintain AWS infrastructure. Further on, you’ll see how to design and deploy a Continuous Integration platform on AWS using either open source or AWS provided tools/services. Following on from the delivery part of the process, you will learn how to deploy a newly created, tested, and verified artefact to the AWS infrastructure without manual intervention. You will then find out what to consider in order to make the implementation of Configuration Management easier and more effective. Toward the end, you will get to know the tricks and tips to optimize and secure your AWS environment. By the end of the book, you will have mastered the art of applying AWS to DevOps in your organization Style and approach This book is packed full of real-world examples demonstrating use cases that help you deploy DevOps best practices on AWS.
Learning Vulkan
¥99.18
Discover how to build impressive 3D graphics with the next-generation graphics API—Vulkan About This Book Get started with the Vulkan API and its programming techniques using the easy-to-follow examples to create stunning 3D graphics Understand memory management in Vulkan and implement image and buffer resources Get hands-on with the drawing process and synchronization, and render a 3D graphics scene with the Vulkan graphics pipeline Who This Book Is For This book is ideal for graphic programmers who want to get up and running with Vulkan. It’s also great for programmers who have experience with OpenGL and other graphic APIs who want to take advantage of next generation APIs. A good knowledge of C/C++ is expected. What You Will Learn Learn fundamentals of Vulkan programing model to harness the power of modern GPU devices. Implement device, command buffer and queues to get connected with the physical hardware. Explore various validation layers and learn how to use it for debugging Vulkan application. Get a grip on memory management to control host and device memory operations. Understand and implement buffer and image resource types in Vulkan. Define drawing operations in the Render pass and implement graphics pipeline. Manage GLSL shader using SPIR-V and update the shader resources with de*or sets and push constants. Learn the drawing process, manage resources with synchronization objects and render 3D scene output on screen with Swapchain. Bring realism to your rendered 3D scene with textures, and implement linear and optimal textures In Detail Vulkan, the next generation graphics and compute API, is the latest offering by Khronos. This API is the successor of OpenGL and unlike OpenGL, it offers great flexibility and high performance capabilities to control modern GPU devices. With this book, you'll get great insights into the workings of Vulkan and how you can make stunning graphics run with minimum hardware requirements. We begin with a brief introduction to the Vulkan system and show you its distinct features with the successor to the OpenGL API. First, you will see how to establish a connection with hardware devices to query the available queues, memory types, and capabilities offered. Vulkan is verbose, so before diving deep into programing, you’ll get to grips with debugging techniques so even first-timers can overcome error traps using Vulkan’s layer and extension features. You’ll get a grip on command buffers and acquire the knowledge to record various operation commands into command buffer and submit it to a proper queue for GPU processing. We’ll take a detailed look at memory management and demonstrate the use of buffer and image resources to create drawing textures and image views for the presentation engine and vertex buffers to store geometry information. You'll get a brief overview of SPIR-V, the new way to manage shaders, and you'll define the drawing operations as a single unit of work in the Render pass with the help of attachments and subpasses. You'll also create frame buffers and build a solid graphics pipeline, as well as making use of the synchronizing mechanism to manage GPU and CPU hand-shaking. By the end, you’ll know everything you need to know to get your hands dirty with the coolest Graphics API on the block. Style and approach This book takes a practical approach to guide you through the Vulkan API, and you will get to build an application throughout the course of the book. Since you are expected to be familiar with C/C++, there is not much hand-holding throughout the course of the book.
SELinux System Administration - Second Edition
¥90.46
Ward off traditional security permissions and effectively secure your Linux systems with SELinux About This Book Leverage SELinux to improve the secure state of your Linux system A clear approach to adopting SELinux within your organization Essential skills and techniques to help further your system administration career Who This Book Is For This book is for Linux administrators who want to control the secure state of their systems. It’s packed with the latest information on SELinux operations and administrative procedures so you’ll be able to further harden your system through mandatory access control (MAC) – a security strategy that has been shaping Linux security for years. What You Will Learn Analyze SELinux events and selectively enable or disable SELinux enforcement Manage Linux users and associate them with the right role and permission set Secure network communications through SELinux access controls Tune the full service flexibility by dynamically assigning resource labels Handle SELinux access patterns enforced through the system Query the SELinux policy in depth In Detail Do you have the crucial job of protecting your private and company systems from malicious attacks and undefined application behaviorAre you looking to secure your Linux systems with improved access controlsLook no further, intrepid administrator! This book will show you how to enhance your system’s secure state across Linux distributions, helping you keep application vulnerabilities at bay. This book covers the core SELinux concepts and shows you how to leverage SELinux to improve the protection measures of a Linux system. You will learn the SELinux fundamentals and all of SELinux’s configuration handles including conditional policies, constraints, policy types, and audit capabilities. These topics are paired with genuine examples of situations and issues you may come across as an administrator. In addition, you will learn how to further harden the virtualization offering of both libvirt (sVirt) and Docker through SELinux. By the end of the book you will know how SELinux works and how you can tune it to meet your needs. Style and approach This book offers a complete overview of SELinux administration and how it integrates with other components on a Linux system. It covers the majority of SELinux features with a mix of real life scenarios, de*ions, and examples. This book contains everything an administrator needs to customize SELinux.
Mastering SFML Game Development
¥80.65
Create complex and visually stunning games using all the advanced features available in SFML development About This Book Build custom tools, designed to work with your specific game. Use raw modern OpenGL and go beyond SFML. Revamp your code for better structural design, faster rendering, and flashier graphics. Use advanced lighting techniques to add that extra touch of sophistication. Implement a very fast and efficient particle system by using a cache-friendly design. Who This Book Is For This book is ideal for game developers who have some basic knowledge of SFML and also are familiar with C++ coding in general. No knowledge of OpenGL or even more advanced rendering techniques is required. You will be guided through every bit of code step by step. What You Will Learn Dive deep into creating complex and visually stunning games using SFML, as well as advanced OpenGL rendering and shading techniques Build an advanced, dynamic lighting and shadowing system to add an extra graphical kick to your games and make them feel a lot more dynamic Craft your own custom tools for editing game media, such as maps, and speed up the process of content creation Optimize your code to make it blazing fast and robust for the users, even with visually demanding scenes Get a complete grip on the best practices and industry grade game development design patterns used for AAA projects In Detail SFML is a cross-platform software development library written in C++ with bindings available for many programming languages. It provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. This book will help you become an expert of SFML by using all of its features to its full potential. It begins by going over some of the foundational code necessary in order to make our RPG project run. By the end of chapter 3, we will have successfully picked up and deployed a fast and efficient particle system that makes the game look much more ‘alive’. Throughout the next couple of chapters, you will be successfully editing the game maps with ease, all thanks to the custom tools we’re going to be building. From this point on, it’s all about making the game look good. After being introduced to the use of shaders and raw OpenGL, you will be guided through implementing dynamic scene lighting, the use of normal and specular maps, and dynamic soft shadows. However, no project is complete without being optimized first. The very last chapter will wrap up our project by making it lightning fast and efficient. Style and approach This book uses a step by step approach by breaking the problems down into smaller, much more manageable obstacles, and guiding the reader through them with verified, flexible, and autonomous solutions.
WordPress Plugin Development Cookbook - Second Edition
¥71.93
Learn to create plugins for WordPress 4.x to deliver custom projects or share with the community through detailed step-by-step recipes and code examples About This Book ? Learn how to change and extend WordPress to perform virtually any task ? Explore the plugin API through approachable examples and detailed explanations ? Mold WordPress to your project’s needs or transform it to benefit the entire community Who This Book Is For If you are a WordPress user, developer, or a site integrator with basic knowledge of PHP and an interest to create new plugins to address your personal needs, client needs, or share with the community, then this book is for you. What You Will Learn ? Discover how to register user callbacks with WordPress, forming the basis of plugin creation ? Explore the creation of administration pages and adding new content management sections through custom post types and custom database tables ? Improve your plugins by customizing the post and page editors, categories and user profiles, and creating visitor-facing forms ? Make your pages dynamic using Java*, AJAX and adding new widgets to the platform ? Learn how to add support for plugin translation and distribute your work to the WordPress community In Detail WordPress is a popular, powerful, and open Content Management System. Learning how to extend its capabilities allows you to unleash its full potential, whether you're an administrator trying to find the right extension, a developer with a great idea to enhance the platform for the community, or a website developer working to fulfill a client's needs. This book shows readers how to navigate WordPress' vast set of API functions to create high-quality plugins with easy-to-configure administration interfaces. With new recipes and materials updated for the latest versions of WordPress 4.x, this second edition teaches you how to create plugins of varying complexity ranging from a few lines of code to complex extensions that provide intricate new capabilities. You'll start by using the basic mechanisms provided in WordPress to create plugins and execute custom user code. You will then see how to design administration panels, enhance the post editor with custom fields, store custom data, and modify site behavior based on the value of custom fields. You'll safely incorporate dynamic elements on web pages using *ing languages, and build new widgets that users will be able to add to WordPress sidebars and widget areas. By the end of this book, you will be able to create WordPress plugins to perform any task you can imagine. Style and approach This cookbook will take you through the creation of your first simple plugin to adding entirely new sections and widgets in the administration interface, so you can learn how to change and extend WordPress to perform virtually any task. Each topic is illustrated through realistic examples showing how to solve common problems, followed by detailed explanations of all concepts used

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