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万本电子书0元读

phpMyAdminStarter  (Microcontent)
phpMyAdminStarter (Microcontent)
Marc Delisle
¥41.41
If you are new to MySQL or wish to simplify managing your databases, this will provide you with an excellent path into a potentially tricky subject.
Drupal 7 Multi Sites Configuration
Drupal 7 Multi Sites Configuration
Matt Butcher
¥45.77
Follow the creation of a multi-site instance with Drupal. The practical examples and accompanying screenshots will help you to get multiple Drupal sites set up in no time. This book is for Drupal site builders. It is assumed that readers are familiar with Drupal already, with a basic grasp of its concepts and components. System administration concepts, such as configuring Apache, MySQL, and Vagrant are covered but no previous knowledge of these tools is required.
Oracle JD Edwards EnterpriseOne 9.0: Supply Chain Management Cookbook
Oracle JD Edwards EnterpriseOne 9.0: Supply Chain Management Cookbook
Kashif Rasheed
¥99.18
A cookbook full of practical and immediately useable recipes for real world business implementation of EnterpriseOne Supply Chain Management. If you are a functional consultant, technical consultant/developer, or project manager and want to improve your business perspective of EnterpriseOne SCM, this book is for you. You should have basic knowledge of navigating EnterpriseOne and general supply chain familiarity. Knowledge of the Common Foundation JDE 9.0 module is advantageous; the supply chain business domain knowledge will be an add-on to this.
IBM DB2 9.7 Advanced Administration Cookbook
IBM DB2 9.7 Advanced Administration Cookbook
Adrian Neagu
¥116.62
This cookbook has recipes written in a simple, easy to understand format, with lots of screenshots and insightful tips and hints. If you are a DB2 Database Administrator who wants to understand and get hands on with the underlying aspects of database administration, then this book is for you. This book assumes that you have a basic understanding of DB2 database concepts.
Unreal Development Kit Game Design Cookbook
Unreal Development Kit Game Design Cookbook
Thomas Mooney
¥99.18
Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK, and want a ready to hand reference. Level designers can use this book to gauge their understanding of the editor, check for specific problems, and discover gems they may not have come across before.
Mastering Microsoft Forefront UAG 2010 Customization
Mastering Microsoft Forefront UAG 2010 Customization
Erez Ben-Ari
¥90.46
“Mastering Microsoft Forefront UAG 2010 Customization” is a hands-on guide with step-by-step instructions for enhancing the functionality of UAG through customization. Each topic details one key aspect of functionality and the operative mechanism behind it, and suggests functionality that can be achieved with customization, along with helpful code samples. Whether you are a seasoned UAG consultant, deployment and support engineer or a UAG customer, this book is for you. Consultants will be able to enhance the services you can provide for UAG customization, while the book helps customers to achieve tasks that have been restricted to the realm of expert consultants until now. You should have a strofng understanding of the regular functionality of UAG, as well as a solid background in web development (ASP, HTML, CSS and JavaScript) for this book to take you to the next level.
Windows Phone 7 XNA Cookbook
Windows Phone 7 XNA Cookbook
Zheng Yang
¥80.65
Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. If you are an aspiring programmer with some basic concepts in C# and object-oriented knowledge who wants to create games for Windows Phone 7, this book is for you. This book is also for the experienced programmers want to transfer from Windows or Xbox to the Windows Phone 7 platform. Only basic knowledge of C# and .Net is required.
WordPress 3 For Business Bloggers
WordPress 3 For Business Bloggers
Paul Thewlis
¥80.65
This is a practical, hands-on book based around a fictitious case study blog, which you will build on a development server using WordPress. The case study grows chapter by chapter, from installing your local development server, right up to the finished blog. This book is for anybody running or starting a business blog using WordPress, whether you plan to use your blog for PR and marketing, or want to profit directly from blogging.
Oracle Hyperion Interactive Reporting 11 Expert Guide
Oracle Hyperion Interactive Reporting 11 Expert Guide
Edward J. Cody
¥99.18
This book is written in a simple, easy to understand format with screenshots, code samples, and step-by-step explanations that will guide you through the advanced techniques used by the experts. If you are an Oracle Hyperion Interactive reporting user or developer looking to become an expert in the product, then this book is for you. You will require a basic knowledge of Interactive Reporting, as this book starts with a brief overview and then dives into advanced techniques, functions, and best practices. Beginner users should consult The Business Analyst’s Guide to Oracle Hyperion Interactive Reporting 11 to gain insight on the software product.
PHP and MongoDB Web Development Beginner’s Guide
PHP and MongoDB Web Development Beginner’s Guide
Rubayeet Islam
¥80.65
The book follows a "Code first, explain later" approach, using practical examples in PHP to demonstrate unique features of MongoDB. This book is packed with step-by-step instructions and practical examples, along with challenges to test and improve your knowledge. This book assumes that you are experienced in web application development using PHP, HTML, and CSS. Having working knowledge of using a relational database system such as MySQL will help you grasp some of the concepts quicker, but it is not strictly mandatory. No prior knowledge of MongoDB is required.
HTML5 Canvas Cookbook
HTML5 Canvas Cookbook
Eric Rowell
¥71.93
Written in cookbook style, this book offers a wide array of techniques for building HTML5 Canvas applications. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is geared towards web developers who are familiar with HTML and JavaScript. It is written for both beginners and seasoned HTML5 developers with a good working knowledge of JavaScript.
Internet Marketing with WordPress
Internet Marketing with WordPress
David Mercer
¥35.96
The book's accompanying Interactive learning environment on siteprebuilder.com gives you an online place to enhance and extend your practical experience through exercises, consolidate your learning and theoretical knowledge with marked quizzes, interaction with your WordPress marketing community, and fun and exciting extras such as challenges and competitions. This book is for people already using WordPress, who want more visitors, better visitors, and to convert more of them into paying customers. No prior marketing experience is required, although a basic understanding of either hosted or self-hosted WordPress blogs is assumed.
iClone 4.31 3D Animation Beginner's Guide
iClone 4.31 3D Animation Beginner's Guide
M.D. McCallum
¥80.65
This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple choice question about the topic just covered. Do you have a story to tell or an idea to illustrateThis book is aimed at film makers, video producers/compositors, vxf artists or 3D artists/designers like you who have no previous experience with iClone. If you have that drive inside you to entertain people via the internet on sites like YouTube or Vimeo, create a superb presentation video, showcase a product or create a movie, or get a fast start on the iClone program, this Beginner’s guide was written with you in mind.
Microsoft SharePoint 2010 Power User Cookbook
Microsoft SharePoint 2010 Power User Cookbook
Adrian Colquhoun
¥80.65
This hands-on cookbook takes readers through many highly applicable intermediate and advanced SharePoint recipes, as well as offering three real-world business scenarios to complement the knowledge already gained. The book specifically sets out to cover important SharePoint 2010 topics that are often avoided by other authors. If you are an advanced End User or Power User of SharePoint 2010 who wants to accomplish specific business tasks beyond the basics, then this cookbook is not to be missed. You should already be comfortable with SharePoint in order to get the most out the recipes, which are applicable up to and including SharePoint Enterprise edition. You'll find this book useful not only as a learning tool, but also as a reference guide as your SharePoint skills and experience increase.
Unity 3.x Game Development by Example Beginner's Guide
Unity 3.x Game Development by Example Beginner's Guide
Ryan Henson Creighton
¥80.65
The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions – that's what the software manual is for! Rather, this book is the fastest path from zero to finished game using the Unity game engine. If you've ever wanted to develop games, but have never felt "smart" enough to deal with complex programming, this book is for you. It's also a great kick-start for developers coming from other tools like Flash, Unreal Engine, and Game Maker Pro.
SAP NetWeaver MDM 7-1 Administrators Guide
SAP NetWeaver MDM 7-1 Administrators Guide
Uday Rao
¥125.34
This book is written in an easy-to-read style, with a strong emphasis on real-world, practical examples with step-by-step explanations. This book will appeal to administrators who are responsible for implementing and managing SAP NetWeaver MDM in their systems. Basic knowledge of MDM is desirable, but not knowledge of SAP NetWeaver MDM. If you are already familiar with NetWeaver it will be easy for you to follow the book.
Oracle Information Integration, Migration, and Consolidation
Oracle Information Integration, Migration, and Consolidation
Tom Laszewski
¥99.18
This enormously practical guide, interspersed with numerous real-life case studies and actual business scenarios, shows readers when, where, and how to use Oracle's wide range of data integration products. If you are a DBA, application or data architect, or data integration specialist who is running an Oracle database or middleware and you want to learn about the latest on Oracle's information integration platform, then this book is for you. You can also benefit from this book if you are an application developer or technical and project lead with a focus on master data management, data warehousing, and data consolidation. You should have working experience with Oracle Database, data integration, consolidation, and migration, as well as some familiarity with integration middleware products and information service buses.
Unreal Development Kit 3: Beginners Guide
Unreal Development Kit 3: Beginners Guide
Richard Moore
¥71.93
This beginner's guide focuses on getting you quickly through all the major learning points in a smooth, logical order. You'll also learn how to avoid some common pitfalls. Aspiring game developers who want to learn how to create their own levels, maps, game worlds and environments. You don’t need game design or game development experience and no experience of UDK is required
phpList 2 E-mail Campaign Manager
phpList 2 E-mail Campaign Manager
David Young
¥71.93
This is a step-by-step comprehensive tutorial with plenty of screenshots for easier and quicker learning and real-world examples for good pickup. This book is aimed at content creators and distributors who want to up their game to a full e-mail distribution engine. Further, it will certainly appeal to you if you are technically inclined and would rather roll your own system than use an off-the-shelf product. You are assumed to be familiar with the basic concepts of e-mail, editing text files, and managing remote files with FTP / SFTP. Advanced topics will teach you to get your hands dirty in some of PHPList's open-source code.
haXe 2 Beginner's Guide
haXe 2 Beginner's Guide
Benjamin Dasnois
¥80.65
This book is part of the Packt Beginner's Guide series. Written in an engaging style, it offers step-by-step examples with screenshots at key steps and clear explanation of what is happening in each task. This book is written for both Beginners and Developers who want to learn this multi-platform programming language to build web applications from scratch.
OpenGL 4.0 Shading Language Cookbook
OpenGL 4.0 Shading Language Cookbook
David Wolff
¥90.46
This hands-on guide cuts short the preamble and gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using GLSL 4.0. If you are an OpenGL programmer looking to use the modern features of GLSL 4.0 to create real-time, three-dimensional graphics, then this book is for you. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.