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Linux Networking Cookbook
Linux Networking Cookbook
Gregory Boyce
¥63.21
Over 40 recipes to help you set up and configure Linux networks About This Book Move beyond the basics of how a Linux machine works and gain a better understanding of Linux networks and their configuration Impress your peers by setting up and configuring a Linux server and its various network elements like a pro This is a hands-on solution guide to building, maintaining, and securing a network using Linux Who This Book Is For This book is targeted at Linux systems administrators who have a good basic understanding and some prior experience of how a Linux machine operates, but want to better understand how various network services function, how to set them up, and how to secure them. You should be familiar with how to set up a Linux server and how to install additional software on them. What You Will Learn Route an IPv6 netblock to your local network Modify your named instance to support setting hostnames for your IPv6 addresses Use SSH for remote console access Configure NGINX with TLS Secure XMPP with TLS Leverage iptables6 to firewall your IPv6 traffic Configure Samba as an Active Directory compatible directory service In Detail Linux can be configured as a networked workstation, a DNS server, a mail server, a firewall, a gateway router, and many other things. These are all part of administration tasks, hence network administration is one of the main tasks of Linux system administration. By knowing how to configure system network interfaces in a reliable and optimal manner, Linux administrators can deploy and configure several network services including file, web, mail, and servers while working in large enterprise environments. Starting with a simple Linux router that passes traffic between two private networks, you will see how to enable NAT on the router in order to allow Internet access from the network, and will also enable DHCP on the network to ease configuration of client systems. You will then move on to configuring your own DNS server on your local network using bind9 and tying it into your DHCP server to allow automatic configuration of local hostnames. You will then future enable your network by setting up IPv6 via tunnel providers. Moving on, we’ll configure Samba to centralize authentication for your network services; we will also configure Linux client to leverage it for authentication, and set up a RADIUS server that uses the directory server for authentication. Toward the end, you will have a network with a number of services running on it, and will implement monitoring in order to detect problems as they occur. Style and approach This book is packed with practical recipes and a task-based approach that will walk you through building, maintaining, and securing a computer network using Linux.
Splunk Operational Intelligence Cookbook - Second Edition
Splunk Operational Intelligence Cookbook - Second Edition
Josh Diakun,Paul R Johnson,Derek Mock
¥99.18
Over 70 practical recipes to gain operational data intelligence with Splunk Enterprise About This Book This is the most up-to-date book on Splunk 6.3 and teaches you how to tackle real-world operational intelligence scenarios efficiently Get business insights using machine data using this easy-to-follow guide Search, monitor, and analyze your operational data skillfully using this recipe-based, practical guide Who This Book Is For This book is intended for users of all levels who are looking to leverage the Splunk Enterprise platform as a valuable operational intelligence tool. The recipes provided in this book will appeal to individuals from all facets of business, IT, security, product, marketing, and many more! Also, existing users of Splunk who want to upgrade and get up and running with Splunk 6.3 will find this book invaluable. What You Will Learn Use Splunk to gather, analyze, and report on data Create dashboards and visualizations that make data meaningful Build an operational intelligence application with extensive features and functionality Enrich operational data with lookups and workflows Model and accelerate data and perform pivot-based reporting Build real-time, *ed, and other intelligence-driven alerts Summarize data for longer term trending, reporting, and analysis Integrate advanced JavaScript charts and leverage Splunk's API In Detail Splunk makes it easy for you to take control of your data, and with Splunk Operational Cookbook, you can be confident that you are taking advantage of the Big Data revolution and driving your business with the cutting edge of operational intelligence and business analytics. With more than 70 recipes that demonstrate all of Splunk’s features, not only will you find quick solutions to common problems, but you’ll also learn a wide range of strategies and uncover new ideas that will make you rethink what operational intelligence means to you and your organization. You’ll discover recipes on data processing, searching and reporting, dashboards, and visualizations to make data shareable, communicable, and most importantly meaningful. You’ll also find step-by-step demonstrations that walk you through building an operational intelligence application containing vital features essential to understanding data and to help you successfully integrate a data-driven way of thinking in your organization. Throughout the book, you’ll dive deeper into Splunk, explore data models and pivots to extend your intelligence capabilities, and perform advanced searching to explore your data in even more sophisticated ways. Splunk is changing the business landscape, so make sure you’re taking advantage of it. Style and approach Splunk is an excellent platform that allows you to make sense of machine data with ease. The adoption of Splunk has been huge and everyone who has gone beyond installing Splunk wants to know how to make most of it. This book will not only teach you how to use Splunk in real-world scenarios to get business insights, but will also get existing Splunk users up to date with the latest Splunk 6.3 release.
Learning JavaScript Data Structures and Algorithms - Second Edition
Learning JavaScript Data Structures and Algorithms - Second Edition
Loiane Groner
¥80.65
Hone your skills by learning classic data structures and algorithms in JavaScript About This Book Understand common data structures and the associated algorithms, as well as the context in which they are used. Master existing JavaScript data structures such as array, set and map and learn how to implement new ones such as stacks, linked lists, trees and graphs. All concepts are explained in an easy way, followed by examples. Who This Book Is For If you are a student of Computer Science or are at the start of your technology career and want to explore JavaScript’s optimum ability, this book is for you. You need a basic knowledge of JavaScript and programming logic to start having fun with algorithms. What You Will Learn Declare, initialize, add, and remove items from arrays, stacks, and queues Get the knack of using algorithms such as DFS (Depth-first Search) and BFS (Breadth-First Search) for the most complex data structures Harness the power of creating linked lists, doubly linked lists, and circular linked lists Store unique elements with hash tables, dictionaries, and sets Use binary trees and binary search trees Sort data structures using a range of algorithms such as bubble sort, insertion sort, and quick sort In Detail This book begins by covering basics of the JavaScript language and introducing ECMAScript 7, before gradually moving on to the current implementations of ECMAScript 6. You will gain an in-depth knowledge of how hash tables and set data structure functions, as well as how trees and hash maps can be used to search files in a HD or represent a database. This book is an accessible route deeper into JavaScript. Graphs being one of the most complex data structures you’ll encounter, we’ll also give you a better understanding of why and how graphs are largely used in GPS navigation systems in social networks. Toward the end of the book, you’ll discover how all the theories presented by this book can be applied in real-world solutions while working on your own computer networks and Facebook searches. Style and approach This book gets straight to the point, providing you with examples of how a data structure or algorithm can be used and giving you real-world applications of the algorithm in JavaScript. With real-world use cases associated with each data structure, the book explains which data structure should be used to achieve the desired results in the real world.
Practical Windows Forensics
Practical Windows Forensics
Ayman Shaaban,Konstantin Sapronov
¥90.46
Leverage the power of digital forensics for Windows systems About This Book Build your own lab environment to analyze forensic data and practice techniques. This book offers meticulous coverage with an example-driven approach and helps you build the key skills of performing forensics on Windows-based systems using digital artifacts. It uses specific open source and Linux-based tools so you can become proficient at analyzing forensic data and upgrade your existing knowledge. Who This Book Is For This book targets forensic analysts and professionals who would like to develop skills in digital forensic analysis for the Windows platform. You will acquire proficiency, knowledge, and core skills to undertake forensic analysis of digital data. Prior experience of information security and forensic analysis would be helpful. You will gain knowledge and an understanding of performing forensic analysis with tools especially built for the Windows platform. What You Will Learn Perform live analysis on victim or suspect Windows systems locally or remotely Understand the different natures and acquisition techniques of volatile and non-volatile data. Create a timeline of all the system actions to restore the history of an incident. Recover and analyze data from FAT and NTFS file systems. Make use of various tools to perform registry analysis. Track a system user's browser and e-mail activities to prove or refute some hypotheses. Get to know how to dump and analyze computer memory. In Detail Over the last few years, the wave of the cybercrime has risen rapidly. We have witnessed many major attacks on the governmental, military, financial, and media sectors. Tracking all these attacks and crimes requires a deep understanding of operating system operations, how to extract evident data from digital evidence, and the best usage of the digital forensic tools and techniques. Regardless of your level of experience in the field of information security in general, this book will fully introduce you to digital forensics. It will provide you with the knowledge needed to assemble different types of evidence effectively, and walk you through the various stages of the analysis process. We start by discussing the principles of the digital forensics process and move on to show you the approaches that are used to conduct analysis. We will then study various tools to perform live analysis, and go through different techniques to analyze volatile and non-volatile data. Style and approach This is a step-by-step guide that delivers knowledge about different Windows artifacts. Each topic is explained sequentially, including artifact analysis using different tools and techniques. These techniques make use of the evidence extracted from infected machines, and are accompanied by real-life examples.
3D Game Design with Unreal Engine 4 and Blender
3D Game Design with Unreal Engine 4 and Blender
Justin Plowman
¥90.46
Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments About This Book The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4 Practical step-by-step approach with plenty of illustrative examples to get you started immediately Who This Book Is For This book would be ideal for 3D artists and game designers who want to create amazing 3D game environments and leverage the power of Blender with Unreal Engine 4. 3D design basics would be necessary to get the most out of this book. Some previous experience with Blender would be helpful but not essential What You Will Learn Create a fully functioning game level of your own design using Blender and Unreal Engine 4 Customize your level with detailed 3D assets created with Blender Import assets into Unreal Engine 4 to create an amazing finished product Build a detailed dynamic environment with goals and an ending Explore Blender’s incredible animation tools to animate elements of your game Create great environments using sound effects, particle effects, and class blueprints In Detail Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment. Style and approach This will have a clear, step-by-step approach to creating game assets in Blender and then importing them to UE4 to create stunning game environments. All asset creation techniques are explained in detail along with tips on how to use them to create your own game environments. The book offers end-to-end coverage of how to design a game level from scratch.
Getting Started with Microsoft System Center Operations Manager
Getting Started with Microsoft System Center Operations Manager
Kevin Greene
¥107.90
A beginner's guide to help you design, deploy and administer your System Center Operations Manager 2016 and 2012 R2 environments About This Book Discover how to monitor complex IT environments with System Center Operations Manager using tips, tricks and best practice recommendations from industry experts. Learn how to create eye-catching dashboards and reports to help deliver a tangible return on investment back to your organization. Optimize, troubleshoot and perform disaster recovery in Operations Manager using step by step examples based on real-world scenarios. Who This Book Is For The target audience for this book is the IT Pro or System Administrator who wants to deploy and use System Center Operations Manager but has no previous knowledge of the product. As a ‘Getting Started’ book, our primary objective is to equip you with the knowledge you need to feel comfortable when working with common monitoring scenarios in OpsMgr. With this in mind, deep-diving into less-common OpsMgr features such as Audit Collection Services (ACS), Agentless Exception Monitoring (AEM) and Application Performance Monitoring (APM) has been intentionally omitted. What You Will Learn Install a new System Center 2016 Operations Manager Management Group Design and provision custom views to relevant support teams. Understand how to deploy agents Work with management packs Monitor network devices Model your IT services with distributed applications Create dashboards and custom visualizations Tune, optimize, maintain and troubleshoot System Center Operations Manager In Detail Most modern IT environments comprise a heterogeneous mixture of servers, network devices, virtual hypervisors, storage solutions, cross-platform operating systems and applications. All this complexity brings a requirement to deliver a centralized monitoring and reporting solution that can help IT administrators quickly identify where the problems are and how best to resolve them. Using System Center Operations Manager (OpsMgr), administrators get a full monitoring overview of the IT services they have responsibility for across the organization - along with some useful management capabilities to help them remediate any issues they've been alerted to. This book begins with an introduction to OpsMgr and its core concepts and then walks you through designing and deploying the various roles. After a chapter on exploring the consoles, you will learn how to deploy agents, work with management packs, configure network monitoring and model your IT services using distributed applications. There’s a chapter dedicated to alert tuning and another that demonstrates how to visualize your IT using dashboards. The final chapters in the book discuss how to create alert sub*ions, manage reports, backup and recover OpsMgr, perform maintenance and troubleshoot common problems. Style and approach A beginner’s guide that focuses on providing the practical skills required to effectively deploy and administer OpsMgr with walkthrough examples and tips on all the key concepts.
Learning ArcGIS Runtime SDK for .NET
Learning ArcGIS Runtime SDK for .NET
Ron Vincent
¥80.65
Learn how to build native, cross-platform mapping apps with this comprehensive and practical guide, using the MVVM pattern About This Book Enhance the user experience with the power of ArcGIS runtime SDK for .NET. This clear, well segregated book has all the information you need on ArcGIS Runtime SDK. Just name it—this book has it! This highly practical book empowers you to build your own custom application! Get to know the inner details of ArcGIS Runtime SDK from our experts, in this book written by Ron Vincent, with 24 years' experience in the GIS industry and many in GIS training. Who This Book Is For This book caters to long-term users of Esri’s technologies that are new to mobile development or are transitioning from older Esri technologies such as ArcGIS Engine. It is also for users who are unfamiliar with Esri or GIS and are in need of a mapping solution for either their desktop or a mobile platform, or both. The book requires knowledge of .NET. What You Will Learn Understand and implement the MVVM pattern using MVVM Light Create and add layers from offline and online resources such as ArcGIS Online or ArcGIS for Server Create a 2D or 3D map and decide what kind of symbology to use Symbolize the layers based on the geometry Search and find objects in the layers Geocode an address and create a route using an address Edit layer objects from online content and offline content Test the application using test-driven development and then build and release the application for the intended audience In Detail ArcGIS is a geographic information system (GIS) that enables you to work with maps and geographic information. It can be used to create and utilize maps, compile geographic data, analyze mapped information, share and discover geographic information and manage geographic information in a database. This book starts by showing you where ArcGIS Runtime fits within Esri’s overall platform strategy. You'll create an initial map using the SDK, then use it to get an understanding of the MVVM model. You'll find out about the different kinds of layers and start adding layers, and you'll learn to transform maps into a 3D scene. The next chapters will help you comprehend and extract information contained in the maps using co-ordinates and layer objects. Towards the end, you will learn to set the symbology, decide whether to use 2D or 3D, see how to implement 2D or 3D, and learn to search and find objects. You'll also get to grips with many other standard features of the Application Programming Interface (API), including create applications and finally testing, licensing, and deploying them. Once completed, you will be able to meet most of the common requirements of any mapping application for desktop or mobile platforms. Style and approach This comprehensive book takes a completely practical approach, where every chapter explains the important concepts and demonstrates a practical application of them in a hands-on manner.
Kali Linux 2: Windows Penetration Testing
Kali Linux 2: Windows Penetration Testing
Wolf Halton,Bo Weaver
¥90.46
Kali Linux: a complete pentesting toolkit facilitating smooth backtracking for working hackers About This Book Conduct network testing, surveillance, pen testing and forensics on MS Windows using Kali Linux Footprint, monitor, and audit your network and investigate any ongoing infestations Customize Kali Linux with this professional guide so it becomes your pen testing toolkit Who This Book Is For If you are a working ethical hacker who is looking to expand the offensive skillset with a thorough understanding of Kali Linux, then this is the book for you. Prior knowledge about Linux operating systems and the BASH terminal emulator along with Windows desktop and command line would be highly beneficial. What You Will Learn Set up Kali Linux for pen testing Map and enumerate your Windows network Exploit several common Windows network vulnerabilities Attack and defeat password schemes on Windows Debug and reverse-engineer Windows programs Recover lost files, investigate successful hacks and discover hidden data in innocent-looking files Catch and hold admin rights on the network, and maintain backdoors on the network after your initial testing is done In Detail Microsoft Windows is one of the two most common OS and managing its security has spawned the discipline of IT security. Kali Linux is the premier platform for testing and maintaining Windows security. Kali is built on the Debian distribution of Linux and shares the legendary stability of that OS. This lets you focus on using the network penetration, password cracking, forensics tools and not the OS. This book has the most advanced tools and techniques to reproduce the methods used by sophisticated hackers to make you an expert in Kali Linux penetration testing. First, you are introduced to Kali's top ten tools and other useful reporting tools. Then, you will find your way around your target network and determine known vulnerabilities to be able to exploit a system remotely. Next, you will prove that the vulnerabilities you have found are real and exploitable. You will learn to use tools in seven categories of exploitation tools. Further, you perform web access exploits using tools like websploit and more. Security is only as strong as the weakest link in the chain. Passwords are often that weak link. Thus, you learn about password attacks that can be used in concert with other approaches to break into and own a network. Moreover, you come to terms with network sniffing, which helps you understand which users are using services you can exploit, and IP spoofing, which can be used to poison a system's DNS cache. Once you gain access to a machine or network, maintaining access is important. Thus, you not only learn penetrating in the machine you also learn Windows privilege’s escalations. With easy to follow step-by-step instructions and support images, you will be able to quickly pen test your system and network. Style and approach This book is a hands-on guide for Kali Linux pen testing. This book will provide all the practical knowledge needed to test your network's security using a proven hacker's methodology. The book uses easy-to-understand yet professional language for explaining concepts.
Mastering Unity 5.x
Mastering Unity 5.x
Alan Thorn
¥90.46
Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C# *ing to unlock the complete potential of Unity 5 Use Version Control to Effectively Manage and Scale your workflow Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use Navigation Meshes, Occlusion Culling, and the Profiler tools Work confidently with GameObjects, Rotations, and Transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to take the leap from being an everyday Unity developer to being a pro game developerThen look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book takes an in-depth focus on a practical project with Unity, building a first-person game with many features. You’ll dive deep into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we’ll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and * NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; and how to work with version control, and more. By the end of this book, you’ll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes a step-by-step, practical tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging the advanced Unity 5 features. You will make the most of the Unity 5 advanced features while you develop the game in its entirety.
Getting Started with Terraform
Getting Started with Terraform
Kirill Shirinkin
¥71.93
Build, combine, and launch infrastructure in a fast, secure, and effective manner About This Book An up-to-date and comprehensive resource on Terraform that lets you quickly and efficiently launch your infrastructure Learn how to implement your infrastructure as code and make secure, effective changes to your infrastructure Learn to build multi-cloud fault-tolerant systems and simplify the management and orchestration of even the largest scale and most complex cloud infrastructures Who This Book Is For This book is for developers and operators who already have some exposure to working with infrastructure but want to improve their workflow and introduce infrastructure as a code practice. Knowledge of essential Amazon Web Services components (EC2, VPC, IAM) would help contextualize the examples provided. Basic understanding of Jenkins and Shell *s will be helpful for the chapters on the production usage of Terraform. What You Will Learn Understand what Infrastructure as Code (IaC) means and why it matters Install, configure, and deploy Terraform Take full control of your infrastructure in the form of code Manage complete complete infrastructure, starting with a single server and scaling beyond any limits Discover a great set of production-ready practices to manage infrastructure Set up CI/CD pipelines to test and deliver Terraform stacks Construct templates to simplify more complex provisioning tasks In Detail Terraform is a tool used to efficiently build, configure, and improve production infrastructure. It can manage existing infrastructure as well as create custom in-house solutions. This book shows you when and how to implement infrastructure as a code practices with Terraform. It covers everything necessary to set up complete management of infrastructure with Terraform, starting with the basics of using providers and resources. This book is a comprehensive guide that begins with very small infrastructure templates and takes you all the way to managing complex systems, all using concrete examples that evolve over the course of the book. It finishes with the complete workflow of managing a production infrastructure as code – this is achieved with the help of version control and continuous integration. At the end of this book, you will be familiar with advanced techniques such as multi-provider support and multiple remote modules. Style and approach This book focuses on providing the practical skills required to make full use of Terraform. It will take the readers slowly from very small infrastructure templates to the managing complex systems, all by using concrete examples, evolving over the course of the book.
Haskell High Performance Programming
Haskell High Performance Programming
Samuli Thomasson
¥90.46
Boost the performance of your Haskell applications using optimization, concurrency, and parallel programming About This Book Explore the benefits of lazy evaluation, compiler features, and tools and libraries designed for high performance Write fast programs at extremely high levels of abstraction Work through practical examples that will help you address the challenges of writing efficient code Who This Book Is For To get the most out of this book, you need to have a working knowledge of reading and writing basic Haskell. No knowledge of performance, optimization, or concurrency is required. What You Will Learn Program idiomatic Haskell that's also surprisingly efficient Improve performance of your code with data parallelism, inlining, and strictness annotations Profile your programs to identify space leaks and missed opportunities for optimization Find out how to choose the most efficient data and control structures Optimize the Glasgow Haskell Compiler and runtime system for specific programs See how to smoothly drop to lower abstractions wherever necessary Execute programming for the GPU with Accelerate Implement programming to easily scale to the cloud with Cloud Haskell In Detail Haskell, with its power to optimize the code and its high performance, is a natural candidate for high performance programming. It is especially well suited to stacking abstractions high with a relatively low performance cost. This book addresses the challenges of writing efficient code with lazy evaluation and techniques often used to optimize the performance of Haskell programs. We open with an in-depth look at the evaluation of Haskell expressions and discuss optimization and benchmarking. You will learn to use parallelism and we'll explore the concept of streaming. We’ll demonstrate the benefits of running multithreaded and concurrent applications. Next we’ll guide you through various profiling tools that will help you identify performance issues in your program. We’ll end our journey by looking at GPGPU, Cloud and Functional Reactive Programming in Haskell. At the very end there is a catalogue of robust library recommendations with code samples. By the end of the book, you will be able to boost the performance of any app and prepare it to stand up to real-world punishment. Style and approach This easy-to-follow guide teaches new practices and techniques to optimize your code, and then moves towards more advanced ways to effectively write efficient Haskell code. Small and simple practical examples will help you test the concepts yourself, and you will be able to easily adapt them for any application.
C++ Windows Programming
C++ Windows Programming
Stefan Björnander
¥90.46
Develop real-world applications in Windows. About This Book Create diverse applications featuring the versatility of Small Windows C++ library Learn about object-oriented programming in Windows and how to develop a large object-oriented class library in C++ Understand how to tackle application-specific problems along with acquiring a deep understanding of the workings of Windows architecture Who This Book Is For This book is for application developers who want a head-first approach into Windows programming. It will teach you how to develop an object-oriented class library in C++ and enhanced applications in Windows. Basic knowledge of C++ and the object-oriented framework is assumed to get the most out of this book. What You Will Learn Develop advanced real-world applications in Windows Design and implement a graphical object-oriented class library in C++ Get to grips with the workings of the integral aspects of the Win32 API, such as mouse input, drawing, cut-and-paste, file handling, and drop files Identify general problems when developing graphical applications as well as specific problems regarding drawing, spreadsheet, and word processing applications Implement classes, functions, and macros of the object-oriented class library developed in the book and how we implement its functionality by calling functions and macros in the Win32 API In Detail It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today’s market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications. Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++. Style and approach This book takes a tutorial-style approach that will demonstrate the features of a C++ object-oriented library by developing interactive Windows applications.
Kali Linux 2 – Assuring Security by Penetration Testing - Third Edition
Kali Linux 2 – Assuring Security by Penetration Testing - Third Edition
Gerard Johansen,Lee Allen,Tedi Heriyanto
¥80.65
Achieve the gold standard in penetration testing with Kali using this masterpiece, now in its third edition! About This Book Get a rock-solid insight into penetration testing techniques and test your corporate network against threats like never before Formulate your pentesting strategies by relying on the most up-to-date and feature-rich Kali version in town—Kali Linux 2 (aka Sana). Experience this journey with new cutting-edge wireless penetration tools and a variety of new features to make your pentesting experience smoother Who This Book Is For If you are an IT security professional or a student with basic knowledge of Unix/Linux operating systems, including an awareness of information security factors, and you want to use Kali Linux for penetration testing, this book is for you. What You Will Learn Find out to download and install your own copy of Kali Linux Properly scope and conduct the initial stages of a penetration test Conduct reconnaissance and enumeration of target networks Exploit and gain a foothold on a target system or network Obtain and crack passwords Use the Kali Linux NetHunter install to conduct wireless penetration testing Create proper penetration testing reports In Detail Kali Linux is a comprehensive penetration testing platform with advanced tools to identify, detect, and exploit the vulnerabilities uncovered in the target network environment. With Kali Linux, you can apply appropriate testing methodology with defined business objectives and a scheduled test plan, resulting in a successful penetration testing project engagement. Kali Linux – Assuring Security by Penetration Testing is a fully focused, structured book providing guidance on developing practical penetration testing skills by demonstrating cutting-edge hacker tools and techniques with a coherent, step-by-step approach. This book offers you all of the essential lab preparation and testing procedures that reflect real-world attack scenarios from a business perspective, in today's digital age. Style and approach This practical guide will showcase penetration testing through cutting-edge tools and techniques using a coherent, step-by-step approach.
Android: Game Programming
Android: Game Programming
John Horton,Raul Portales,
¥179.84
Extend your game development skills by harnessing the power of Android SDK About This Book Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch Create games that run at super-smooth 60 frames per second with the help of these easy-to-follow projects Understand the internals of a game engine by building one and seeing the reasoning behind each of the components Who This Book Is For If you are completely new to Java, Android, or game programming, this book is for you. If you want to publish Android games for fun or for business and are not sure where to start, then this book will show you what to do, step by step, from the start. What You Will Learn Set up an efficient, professional game development environment in Android Studio Explore object-oriented programming (OOP) and design scalable, reliable, and well-written Java games or apps on almost any Android device Build simple to advanced game engines for different types of game, with cool features such as sprite sheet character animation and scrolling parallax backgrounds Implement basic and advanced collision detection mechanics Process multitouch screen input effectively and efficiently Implement a flexible and advanced game engine that uses OpenGL ES 2 to ensure fast, smooth frame rates Use animations and particle systems to provide a rich experience Create beautiful, responsive, and reusable UIs by taking advantage of the Android SDK Integrate Google Play Services to provide achievements and leaderboards to the players In Detail Gaming has historically been a strong driver of technology, whether we're talking about hardware or software performance, the variety of input methods, or graphics support, and the Android game platform is no different. Android is a mature, yet still growing, platform that many game developers have embraced as it provides tools, APIs, and services to help bootstrap Android projects and ensure their success, many of which are specially designed to help game developers. Since Android uses one of the most popular programming languages, Java, as the primary language to build apps of all types, you will start this course by first obtaining a solid grasp of the Java language and its foundation APIs. This will improve your chances of succeeding as an Android app developer. We will show you how to get your Android development environment set up and you will soon have your first working game. The course covers all the aspects of game development through various engrossing and insightful game projects. You will learn all about frame-by-frame animations and resource animations using a space shooter game, create beautiful and responsive menus and dialogs, and explore the different options to play sound effects and music in Android. You will also learn the basics of creating a particle system and will see how to use the Leonids library. By the end of the course, you will be able to configure and use Google Play Services on the developer console and port your game to the big screen. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Learning Java by Building Android Games by John Horton Android Game Programming by Example by John Horton Mastering Android Game Development by Raul Portales Style and approach This course is a step-by-step guide where you will learn to build Android games from scratch. It takes a practical approach where each project is a game. It starts off with simple arcade games, and then gradually the complexity of the games keep on increasing as you uncover the new and advanced tools that Android offers.
NHibernate 4.x Cookbook - Second Edition
NHibernate 4.x Cookbook - Second Edition
Gunnar Liljas
¥90.46
Over 90 incredible and powerful recipes to help you efficiently use NHibernate in your application About This Book · Master the full range of NHibernate features through detailed example recipes that you can quickly apply to your own applications· Reduce hours of application development time and get a better application architecture and improved performance· Create, maintain, and update your database structure automatically with the help of NHibernate Who This Book Is For This book is written for .NET developers who want to use NHibernate and those who want to deepen their knowledge of the platform. Examples are written in C# and XML. Some basic knowledge of SQL is assumed. If you build .NET applications that use relational databases, this book is for you. What You Will Learn · Create a persistent object model to move data in and out of your database· Build the database from your model automatically· Configure NHibernate for use with WebForms, MVC, WPF, and WinForms applications· Create database queries using a variety of methods· Improve the performance of your applications using a variety of techniques· Build an infrastructure for fast, easy, test-driven development of your data access layer· Implement entity validation, auditing, full-text search, horizontal partitioning (sharding), and spatial queries using NHibernate Contrib projects In Detail NHibernate is a mature, flexible, scalable, and feature-complete open source project for data access. Although it sounds like an easy task to build and maintain database applications, it can be challenging to get beyond the basics and develop applications that meet your needs perfectly. NHibernate allows you to use plain SQL and stored procedures less and keep focus on your application logic instead. Learning the best practices for a NHibernate-based application will help you avoid problems and ensure that your project is a success. The book will take you from the absolute basics of NHibernate through to its most advanced features, showing you how to take full advantage of each concept to quickly create amazing database applications. You will learn several techniques for each of the four core NHibernate tasks—configuration, mapping, session and transaction management, and querying—and which techniques fit best with various types of applications. In short, you will be able to build an application using NHibernate by the end of the book. You will also learn how to best implement enterprise application architecture patterns using NHibernate, leading to clean, easy-to-understand code and increased productivity. In addition to new features, you will learn creative ways to extend the NHibernate core, as well as gaining techniques to work with the NHibernate search, shards, spatial, envers, and validation projects. Style and approach This book contains recipes with examples organized in functional areas, each containing step-by-step instructions on everything necessary to execute a particular task. The book is designed so you can read it from start to end or just open up any chapter and start following the recipes.
Learning IoT with Particle Photon and Electron
Learning IoT with Particle Photon and Electron
Rashid Khan,Kajari Ghoshdastidar,Ajith Vasudevan
¥54.49
Develop applications on one of the most popular platforms for IoT using Particle Photon and Electron with this fast-paced guide About This Book Get an introduction to IoT architecture, command-line build tools and applications of IoT devices and sensors Design and develop connected IoT applications using Particle Photon and Electron in a step-by-step manner, gaining an entry point into the field of IoT Get tips on troubleshooting IoT applications Who This Book Is For This book is for developers, IoT enthusiasts and hobbyists who want to enhance their knowledge of IoT machine-to-machine architecture using Particle Photon and Electron, and implement cloud-based IoT projects. What You Will Learn Setup the Particle Photon and Electron on the cloud using the command-line tools Build and deploy applications on the Photon and Electron using the Web-based IDE Setup a local cloud server to interact with Particle Photon and Electron Connect various components and sensors to Particle Photon and Electron Tinker with the existing firmware and deploy a custom firmware on the Photon and Electron Setup communication between two or more Particle Photon and Electron Debug and troubleshoot Particle Photon and Electron projects Use webhooks to communicate with various third-party server applications In Detail IoT is basically the network of physical devices, vehicles, buildings and other items—embedded with electronics, software, sensors, actuators, and network connectivity that enable these objects to collect and exchange data.. The number of connected devices is growing rapidly and will continue to do so over years to come. By 2020, there will be more than 20 billion connected devices and the ability to program such devices will be in high demand. Particle provides prototyping boards for IoT that are easy to program and deploy. Most importantly, the boards provided by Particle can be connected to the Internet very easily as they include Wi-Fi or a GSM module. Starting with the basics of programming Particle Photon and Electron, this book will take you through setting up your local servers and running custom firmware, to using the Photon and Electron to program autonomous cars. This book also covers in brief a basic architecture and design of IoT applications. It gives you an overview of the IoT stack. You will also get information on how to debug and troubleshoot Particle Photon and Electron and set up your own debugging framework for any IoT board. Finally, you’ll tinker with the firmware of the Photon and Electron by modifying the existing firmware and deploying them to your boards. By the end of this book, you should have a fairly good understanding of the IoT ecosystem and you should be able to build standalone projects using your own local server or the Particle Cloud Server. Style and approach This project-based guide contains easy-to-follow steps to program Particle Photon and Electron. You will learn to build connected applications with the help of projects of increasing complexity, and with each project, a new concept in IoT is taught.
Learning DevOps: Continuously Deliver Better Software
Learning DevOps: Continuously Deliver Better Software
Joakim Verona,Michael Duffy,Paul Swartout
¥152.59
Learn to use some of the most exciting and powerful tools to deliver world-class quality software with continuous delivery and DevOps About This Book Get to know the background of DevOps so you understand the collaboration between different aspects of an IT organization and a software developer Deploy top-quality software and ensure software maintenance and release management with this practical guide This course covers some of the most exciting technology available to DevOps engineers, and demonstrates multiple techniques for using them Real-world and realistic examples are provided to help you as you go about the implementation and adoption of continuous delivery and DevOps Who This Book Is For This course is for developers who want to understand how the infrastructure that builds today's enterprises works, and how to painlessly and regularly ship quality software. What You Will Learn Set up and familiarize yourself with all the tools you need to be efficient with DevOps Design an application that is suitable for continuous deployment systems with DevOps in mind Test the code using automated regression testing with Jenkins Selenium Managing the lifecycle of hosts, from creation to ongoing management using Puppet Razor Find out how to manage, use, and work with Code in the Git version management system See what traps, pitfalls, and hurdles to look out for as you implement continuous delivery and DevOps In Detail Harness the power of DevOps to boost your skill set and make your IT organization perform better. If you’re keen to employ DevOps techniques to better your software development, this course contains all you need to overcome the day-to-day complications of managing complex infrastructures the DevOps way. Start with your first module – Practical DevOps - that encompasses the entire flow from code from testing to production. Get a solid ground-level knowledge of how to monitor code for any anomalies, perform code testing, and make sure the code is running smoothly through a series of real-world exercise, and develop practical skills by creating a sample enterprise Java application. In the second module, run through a series of tailored mini-tutorials designed to give you a complete understanding of every DevOps automation technique. Create real change in the way you deliver your projects by utilizing some of the most commendable software available today. Go from your first steps of managing code in Git to configuration management in Puppet, monitoring using Sensu, and more. In the final module, get to grips with the continuous delivery techniques that will help you reduce the time and effort that goes into the delivery and support of software. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Practical DevOps by Joakim Verona DevOps Automation Cookbook by Michael Duffy Continuous Delivery and DevOps : A Quickstart Guide - Second Edition by Paul Swartout Style and approach This course is an easy to follow project based guide for all those with a keen interest in deploying world-class software using some of the most effective and remarkable technologies available.
Scientific Computing with Python 3
Scientific Computing with Python 3
Claus Führer
¥90.46
An example-rich, comprehensive guide for all of your Python computational needs About This Book Your ultimate resource for getting up and running with Python numerical computations Explore numerical computing and mathematical libraries using Python 3.x code with SciPy and NumPy modules A hands-on guide to implementing mathematics with Python, with complete coverage of all the key concepts Who This Book Is For This book is for anyone who wants to perform numerical and mathematical computations in Python. It is especially useful for developers, students, and anyone who wants to use Python for computation. Readers are expected to possess basic a knowledge of scientific computing and mathematics, but no prior experience with Python is needed. What You Will Learn The principal syntactical elements of Python The most important and basic types in Python The essential building blocks of computational mathematics, linear algebra, and related Python objects Plot in Python using matplotlib to create high quality figures and graphics to draw and visualize your results Define and use functions and learn to treat them as objects How and when to correctly apply object-oriented programming for scientific computing in Python Handle exceptions, which are an important part of writing reliable and usable code Two aspects of testing for scientific programming: Manual and Automatic In Detail Python can be used for more than just general-purpose programming. It is a free, open source language and environment that has tremendous potential for use within the domain of scientific computing. This book presents Python in tight connection with mathematical applications and demonstrates how to use various concepts in Python for computing purposes, including examples with the latest version of Python 3. Python is an effective tool to use when coupling scientific computing and mathematics and this book will teach you how to use it for linear algebra, arrays, plotting, iterating, functions, polynomials, and much more. Style and approach This book takes a concept-based approach to the language rather than a systematic introduction. It is a complete Python tutorial and introduces computing principles, using practical examples to and showing you how to correctly implement them in Python. You’ll learn to focus on high-level design as well as the intricate details of Python syntax. Rather than providing canned problems to be solved, the exercises have been designed to inspire you to think about your own code and give you real-world insight.
iOS 10 Programming for Beginners
iOS 10 Programming for Beginners
Craig Clayton
¥90.46
Begin your iOS mobile application development journey with this accessible, practical guide About This Book Use Swift 3 and latest iOS 10 features to build awesome apps for iPhone and iPad Explore and use a wide range of Apple development tools to become a confident iOS developer From prototype to App Store—find out how to build an app from start to finish! Who This Book Is For This book is for beginners who want to be able to create iOS applications. If you have some programming experience, this book is a great way to get a full understanding of how to create an iOS application from scratch and submit it to the App Store. You do not need any knowledge of Swift or any prior programming experience. What You Will Learn Get to grips with Swift 3 and Xcode, the building blocks of Apple development Get to know the fundamentals of Swift, including variables, constants, and control flow Discover the distinctive design principles that define the iOS user experience See how to prototype your app with Swift’s Playgrounds feature Build a responsive UI that looks great on a range of devices Find out how to use CoreLocation to add location services to your app Add push notifications to your app Make your app able to be used on both iPhone and iPad In Detail You want to build iOS applications for iPhone and iPad—but where do you startForget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store! Style and approach Created for anyone that wants to build their first iOS application, this book offers practical, actionable guidance through iOS development. Combining engaging visuals with accessible, step-by-step instructiona and explanation, this book will not only develop the your understanding, but also show you how to put your knowledge to work.
OpenStack Administration with Ansible 2 - Second Edition
OpenStack Administration with Ansible 2 - Second Edition
Walter Bentley
¥71.93
Orchestrate and automate your OpenStack cloud operator tasks with Ansible 2.0 About This Book Automate real-world OpenStack cloud operator administrative tasks Construct a collection of the latest automation code to save time on managing your OpenStack cloud Manage containers on your cloud and check the health of your cloud using Nagios Who This Book Is For This book is aimed at OpenStack-based cloud operators and infrastructure and sys administrators who have some knowledge of OpenStack and are seeking to automate taxing and manual tasks. This book is also for people new to automating cloud operations in general and the DevOps practice in particular. What You Will Learn Efficiently execute OpenStack administrative tasks Familiarize yourself with how Ansible 2 works and assess the defined best practices Create Ansible 2 playbooks and roles Automate tasks to customize your OpenStack cloud Review OpenStack automation considerations when automating administrative tasks Examine and automate advanced OpenStack tasks and designated use cases Get a high-level overview of OpenStack and current production-ready projects Explore OpenStack CLI tools and learn how to use them In Detail Most organizations are seeking methods to improve business agility because they have realized just having a cloud is not enough. Being able to improve application deployments, reduce infrastructure downtime, and eliminate daily manual tasks can only be accomplished through some sort of automation. We start with a brief overview of OpenStack and Ansible 2 and highlight some best practices. Each chapter will provide an introduction to handling various Cloud Operator administration tasks such as managing containers within your cloud; setting up/utilizing open source packages for monitoring; creating multiple users/tenants; taking instance snapshots; and customizing your cloud to run multiple active regions. Each chapter will also supply a step-by-step tutorial on how to automate these tasks with Ansible 2. Packed with real-world OpenStack administrative tasks, this book will walk you through working examples and explain how these tasks can be automated using one of the most popular open source automation tools on the market today. Style and approach This book is a concise, fast-paced guide filled with real-world scenarios that will execute OpenStack administrative tasks efficiently. It serves as a quick reference guide for not just OpenStack functions, but also for creating future Ansible code.
Functional C#
Functional C#
Wisnu Anggoro
¥90.46
Uncover the secrets of functional programming using C# and change the way you approach your applications forever About This Book This book focuses on the functional paradigm of C#, which will give you a whole new angle on coding with C# It illustrates the advantages that functional programming brings to the table and the associated coding benefits This practical guide covers all the aspects of functional programming and provides solutions that can be applied in business scenarios Who This Book Is For This book is suitable for C# developers with basic prior knowledge of C# and with no functional programming experience at all. What You Will Learn Develop an application using the functional approach Implement unit testing to functionally program code Create efficient code using functional programming Work through a LINQ query so you can work with data Compose asynchronous programs to create a responsive application Use recursion in function programming in order to simplify code Optimize the program code using Laziness and Caching Techniques In Detail Functional programming makes your application faster, improves performance, and increases your productivity. C# code is written at a higher level of abstraction, so that code will be closer to business requirements, abstracting away many low-level implementation details. This book bridges the language gap for C# developers by showing you how to create and consume functional constructs in C#. We also bridge the domain gap by showing how functional constructs can be applied in business scenarios. We’ll take you through lambda expressions and extension methods, and help you develop a deep understanding of the concepts and practices of LINQ and recursion in C#. By the end of the book, you will be able to write code using the best approach and will be able to perform unit testing in functional programming, changing how you write your applications and revolutionizing your projects. Style and approach This book takes a pragmatic approach and shows you techniques to write better functional constructs in C#. We’ll also show you how these concepts can be applied in business scenarios.