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万本电子书0元读

Swift Essentials - Second Edition
Swift Essentials - Second Edition
Dr Alex Blewitt
¥63.21
Discover how to build iOS and watchOS applications in Swift 2 using XcodeAbout This BookGets you up and running with Swift programming without any prior iOS development experience.A fast paced guide showing best practices and lets you get up to speed with Swift to quickly build your own iOS applicationsA unique practical approach to make your life with Swift easy.Who This Book Is ForAre you interested in learning SwiftDo you want to write iOS applications in SwiftIf yes, then this is the book for you. No prior iOS programming experience is assumed; however, having some experience with any programming language will be beneficial.What You Will LearnDive into Swift and explore its innovative and powerful syntaxWork with Swift in Xcode to get a unique and productive approach to developmentFind out how to create complete iOS applicationsDiscover rapid prototyping with a Swift playgroundGet to know how to use the Swift storyboard to develop multi-page applicationsGet to grips with parsing JSON and XML data from network sourcesBuild a network client for GitHub repositories, with full source code on GitHubIn DetailSwift was considered one of the biggest innovations last year, and certainly with Swift 2 announced at WWDC in 2015, this segment of the developer space will continue to be hot and dominating.This is a fast-paced guide to provide an overview of Swift programming and then walks you through in detail how to write iOS applications. Progress through chapters on custom views, networking, parsing and build a complete application as a Git repository, all by using Swift as the core languageStyle and approachThis fast-paced practical guide will quickly give you hands-on experience with all the features of Swift programming. Following the practical examples in the book will help you successfully create your own iOS applications.
Programming the BeagleBone
Programming the BeagleBone
Yogesh Chavan
¥54.49
Master BeagleBone programming by doing simple electronics and Internet of Things projectsAbout This BookQuickly develop electronics projects that interact with Internet applications using JavaScript and PythonLearn about electronics components such as sensors and motors, and how to communicate with them by writing programsA step-by-step guide to explore the exciting world of BeagleBone—from connecting BeagleBone to doing electronics projects and creating IoT applicationsWho This Book Is ForIf you want to learn programming on embedded systems with BeagleBone by doing simple electronics projects, this book is for you. This book is also helpful to BeagleBone owners who want to quickly implement small-scale home automation solutions. It is assumed that you have familiarity with C and Python programming. Some familiarity with electronics is helpful but not essential.What You Will LearnConnect your BeagleBone to a computer in different ways and get the Cloud9 IDE running to quick-start programming on the BeagleBoneGet to know about BeagleBone extension pins such as GPIO and how to connect various electronics components with BeagleBoneRead and write to various electronics components such as LED, Push-button, sensors, and motorsGrasp in-depth theory on Analog, PWM, and BUS programming and the electronics components used in programsHandle data to and from various BUS supporting modules such as UART, I2C, and SPI using the Adafruit BBIO Python libraryWrite real-life IoT applications in JavaScript and Python such as shooting an e-mail on overheat and controlling a servo motor remotelyMake use of online free cloud services to store and analyze sensor data collected on the BeagleBoneDiscover what else can be done using the BeagleBoneGet to grips with embedded system BUS communicationIn DetailThe whole world is moving from desktop computers to smartphones and embedded systems. We are moving towards utilizing Internet of Things (IoT). An exponential rise in the demand for embedded systems and programming in the last few years is driving programmers to use embedded development boards such as Beaglebone.BeagleBone is an ultra-small, cost-effective computer that comes with a powerful hardware. It runs a full-fledged Debian Linux OS and provides numerous electronics solutions. BeagleBone is open source and comes with an Ethernet port, which allows you to deploy IoT projects without any additions to the board. It provides plenty of GPIO, Anlaog pins, and UART, I2C, SPI pins which makes it the right choice to perform electronics projects. This gives you all the benefits of Linux kernel such as multitasking, multiusers, and extensive device driver support. This allows you to do programming in many languages including high-level languages such as JavaScript and Python.This book aims to exploit the hardware and software capabilities of BeagleBone to create real-life electronics and IoT applications quickly. It is divided into two parts. The first part covers JavaScript programs. The second part provides electronics projects and IoT applications in Python.First, you will learn to use BeagleBone as tool to write useful applications on embedded systems. Starting with the basics needed to set up BeagleBone and the Cloud9 IDE, this book covers interfacing with various electronics components via simple programs. The electronics theory related to these components is then explained in depth before you use them in a program. Finally, the book helps you create some real-life IoT applications.Style and approachAn easy-to-follow guide full of real-world electronics programs and quick troubleshooting tips using BeagleBone. All the required electronics concepts are explained in detail before using them in a program and all programs are explained in depth. Most of the theory is covered in the first part; while the second part gives you some quick programs.
CentOS 7 Linux Server Cookbook - Second Edition
CentOS 7 Linux Server Cookbook - Second Edition
Oliver Pelz
¥90.46
Over 80 recipes to get up and running with CentOS 7 Linux serverAbout This BookA practical guide to install, configure, administer and maintain CentOS 7 serversAn in-depth guide to the CentOS 7 operating system, exploring its various new features and changes in server administrationPresents tricks and solutions to tackle common server issues with the help of practical examples and real-life scenariosWho This Book Is ForThis book is targeted at beginner and more experienced system administrators alike who want to use CentOS as their server solution. Readers do not need much pre-knowledge or experience at all to work with this book.What You Will LearnInstall and configure CentOS 7 Linux server system from scratch using normal and advanced methodsMaintain a performance-based and secure server solution by deploying expert configuration advice and managing software packagesMonitor, manage and develop your server's file system to maintain a stable performanceGain best practice methods on sharing files and resources through a networkInstall and configure common standard services such as web, mail, FTP, database and domain name server technologiesIntroduce you to the world of operating-system-level virtualization using the Docker platform.Understand the fundamentals of the Security-Enhanced Linux access control architectureMonitor your IT infrastructure using NagiosIn DetailThis book will provide you with a comprehensive series of starting points that will give you direct access to the inner workings of the latest CentOS version 7 and help you trim the learning curve to master your server.You will begin with the installation and basic configuration of CentOS 7, followed by learning how to manage your system, services and software packages. You will then gain an understanding of how to administer the file system, secure access to your server and configure various resource sharing services such as file, printer and DHCP servers across your network. Further on, we cover advanced topics such as FTP services, building your own DNS server, running database servers, and providing mail and web services. Finally, you will get a deep understanding of SELinux and you will learn how to work with Docker operating-system virtualization and how to monitor your IT infrastructure with Nagios.By the end of this book, you will have a fair understanding of all the aspects of configuring, implementing and administering CentOS 7 Linux server and how to put it in control.Style and approachThis book is a practical reference guide with hands-on examples and solutions to real-world administration problems. It covers in-depth and comprehensive information on CentOS 7 and its new features.
Test-Driven iOS Development with Swift
Test-Driven iOS Development with Swift
Dr. Dominik Hauser
¥71.93
Create fully-featured and highly functional iOS apps by writing tests firstAbout This BookLearn test-driven principles to help you build apps with fewer bugs and better designsBecome more efficient while working with Swift to move on to your next project faster!Learn how to incorporate all of the principles of test-driven development (TDD) in to your daily programming workflowWho This Book Is ForIf debugging iOS apps is a nerve-racking task for you and you are looking for a fix, this book is for you.What You Will LearnImplement TDD in swift application developmentGet to know the fundamentals, life cycle, and benefits of TDDExplore the tools and frameworks to effectively use TDDDevelop models and controllers driven by testsConstruct the network layer using stubsUse functional tests to ensure the app works as plannedAutomate and streamline the building, analysing, testing, and archiving of your iOS appsIn DetailTest-driven development (TDD) is a proven way to find software bugs early. Writing tests before your code improves the structure and maintainability of your app.Test-driven iOS Development with Swift will help you understand the process of TDD and how it impacts your applications written in Swift. Through practical, real-world examples, you’ll start seeing how to implement TDD in context. We will begin with an overview of your TDD workflow and then deep-dive into unit testing concepts and code cycles. We will showcase the workings of functional tests, which will help you improve the user interface. Finally, you will learn about automating deployments and continuous integration to run an environment.Style and approachThis is an easy-to-follow example-driven tutorial, packed with lots of tips and tricks that explore TDD bit-by-bit in the process of making an iOS application.
Learning Cython Programming - Second Edition
Learning Cython Programming - Second Edition
Philip Herron
¥63.21
Learn the fundamentals of Cython to extend the legacy of your applicationsAbout This BookLearn how to extend C applications with pure Python codeGet more from Python – you’ll not only learn Cython, you’ll also unlock a greater understanding of how to harness PythonPacked with tips and tricks that make Cython look easy, dive into this accessible programming guide and find out what happens when you bring C and Python together!Who This Book Is ForThis book is for developers who are familiar with the basics of C and Python programming and wish to learn Cython programming to extend their applications.What You Will LearnReuse Python logging in CMake an IRC bot out of your C applicationExtend an application so you have a web server for rest callsPractice Cython against your C++ codeDiscover tricks to work with Python ConfigParser in CCreate Python bindings for native librariesFind out about threading and concurrency related to GILExpand Terminal Multiplexer Tmux with CythonIn DetailCython is a hybrid programming language used to write C extensions for Python language. Combining the practicality of Python and speed and ease of the C language it’s an exciting language worth learning if you want to build fast applications with ease.This new edition of Learning Cython Programming shows you how to get started, taking you through the fundamentals so you can begin to experience its unique powers.You’ll find out how to get set up, before exploring the relationship between Python and Cython. You’ll also look at debugging Cython, before moving on to C++ constructs, Caveat on C++ usage, Python threading and GIL in Cython. Finally, you’ll learn object initialization and compile time, and gain a deeper insight into Python 3, which will help you not only become a confident Cython developer, but a much more fluent Python developer too.Style and approachThis practical and a fast-paced guide gives you all the information you need to start programming using Cython.
Mastering Puppet - Second Edition
Mastering Puppet - Second Edition
Thomas Uphill
¥90.46
Master Puppet for configuration management of your systems in an enterprise deploymentAbout This BookThis book is an advanced guide to using and deploying Puppet 4 in your organization with a special focus on issues faced in larger enterprise deploymentsFrom an experienced author, learn to deal with scaling, performance, and multiple developers with the help of real-world examplesThis is the most up-to-date guide on Puppet, and covers the advanced concepts of Puppet 4Who This Book Is ForThis book is for those who have intermediate knowledge of Puppet and are looking to deploy it in their environment. Some idea how to write simple modules for configuration management with Puppet is a prerequisite for this book.What You Will LearnScale out your Puppet infrastructure using proxying techniquesAutomate your code promotion workflow using Git and r10kSolve real-world problems using public modules from the Puppet ForgeUse Hiera to separate the data of your configuration from the code of your configurationWrite your own custom facts in RubyExtend Puppet with your own custom facts, modules, and typesUse exported resources to orchestrate change between machinesDebug a puppetserver using Java techniquesIn DetailPuppet is a configuration management system and a language. It was written for and by system administrators to manage large numbers of systems efficiently and prevent configuration drifts.Mastering Puppet deals with the issues faced when scaling out Puppet to handle large numbers of nodes. It will show you how to fit Puppet into your enterprise and allow many developers to work on your Puppet code simultaneously. In addition, you will learn to write custom facts and roll your own modules to solve problems. Next, popular options for performing reporting and orchestration tasks will be introduced in this book. Moving over to troubleshooting techniques, which will be very useful. The concepts presented are useful to any size organization.By the end of the book, you will know how to deal with problems of scale and exceptions in your code, automate workflows, and support multiple developers working simultaneously.Style and approachThis book is a step-wise guide packed with examples to help you configure complex systems in Puppet.
Scala Design Patterns
Scala Design Patterns
Ivan Nikolov
¥99.18
Write efficient, clean, and reusable code with ScalaAbout This BookUnleash the power of Scala and apply it in the real worldIncrease your efficiency by leveraging the power of Creational, Structural, Behavioural, and Functional design patternsBuild object oriented and functional applications quickly and effectivelyWho This Book Is ForIf you want to increase your understanding of Scala and apply it to real-life application development, then this book is for you. We’ve also designed the book to be used as a quick reference guide while creating applications. Previous Scala programming knowledge is expected.What You Will LearnImmerse yourself in industry-standard design patterns—structural, creational, and behavioral—to create extraordinary applicationsFeel the power of traits and their application in ScalaImplement abstract and self types and build clean design patternsBuild complex entity relationships using structural design patternsCreate applications faster by applying functional design patternsIn DetailScala has become increasingly popular in many different IT sectors. The language is exceptionally feature-rich which helps developers write less code and get faster results. Design patterns make developer’s lives easier by helping them write great software that is easy to maintain, runs efficiently and is valuable to the company or people concerned.You will learn about the various features of Scala and be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting features of Scala while using practical real-world examples. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. By the end of this book, you will have enough knowledge and understanding to quickly assess problems and come up with elegant solutions.Style and approachThe design patterns in the book will be explained using real-world, step-by-step examples. For each design pattern, there will be hints about when to use it and when to look for something more suitable. This book can also be used as a practical guide, showing you how to leverage design patterns effectively.
3D Printing Designs: Octopus Pencil Holder
3D Printing Designs: Octopus Pencil Holder
Joe Larson
¥35.96
Learn to design and 3D print organic and functional designs using BlenderAbout This BookLearn how to make complex shapes by editing basic onesMake printable objects from multiple shapes and partsLearn how to design from scratch, without a reference to physical objectsWho This Book Is ForYou should have basic knowledge of Blender and 3D printing and be interested in printing your first object.What You Will LearnGet to know the guiding principles required to create 3D printer-friendly modelsUnderstand material characteristics, printing specifications, tolerances, and design tipsMaster the art of modifying basic shapes with Blender's powerful editing tools: extrude, loop cuts, and other transformationsLearn techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printingIn DetailThis book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender.Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model.By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.Style and approachThis is a starter project designed to introduce you to your first real-world 3D printing designs, where you'll learn how to handle the fundamental principles of 3D printing design and have your hands on your reward in no time.
Kali Linux Web Penetration Testing Cookbook
Kali Linux Web Penetration Testing Cookbook
Gilberto Nájera-Gutiérrez
¥90.46
Over 80 recipes on how to identify, exploit, and test web application security with Kali Linux 2About This BookFamiliarize yourself with the most common web vulnerabilities a web application faces, and understand how attackers take advantage of themSet up a penetration testing lab to conduct a preliminary assessment of attack surfaces and run exploitsLearn how to prevent vulnerabilities in web applications before an attacker can make the most of itWho This Book Is ForThis book is for IT professionals, web developers, security enthusiasts, and security professionals who want an accessible reference on how to find, exploit, and prevent security vulnerabilities in web applications. You should know the basics of operating a Linux environment and have some exposure to security technologies and tools.What You Will LearnSet up a penetration testing laboratory in a secure wayFind out what information is useful to gather when performing penetration tests and where to look for itUse crawlers and spiders to investigate an entire website in minutesDiscover security vulnerabilities in web applications in the web browser and using command-line toolsImprove your testing efficiency with the use of automated vulnerability scannersExploit vulnerabilities that require a complex setup, run custom-made exploits, and prepare for extraordinary scenariosSet up Man in the Middle attacks and use them to identify and exploit security flaws within the communication between users and the web serverCreate a malicious site that will find and exploit vulnerabilities in the user's web browserRepair the most common web vulnerabilities and understand how to prevent them becoming a threat to a site's securityIn DetailWeb applications are a huge point of attack for malicious hackers and a critical area for security professionals and penetration testers to lock down and secure. Kali Linux is a Linux-based penetration testing platform and operating system that provides a huge array of testing tools, many of which can be used specifically to execute web penetration testing.This book will teach you, in the form step-by-step recipes, how to detect a wide array of vulnerabilities, exploit them to analyze their consequences, and ultimately buffer attackable surfaces so applications are more secure, for you and your users.Starting from the setup of a testing laboratory, this book will give you the skills you need to cover every stage of a penetration test: from gathering information about the system and the application to identifying vulnerabilities through manual testing and the use of vulnerability scanners to both basic and advanced exploitation techniques that may lead to a full system compromise. Finally, we will put this into the context of OWASP and the top 10 web application vulnerabilities you are most likely to encounter, equipping you with the ability to combat them effectively. By the end of the book, you will have the required skills to identify, exploit, and prevent web application vulnerabilities.Style and approachTaking a recipe-based approach to web security, this book has been designed to cover each stage of a penetration test, with de*ions on how tools work and why certain programming or configuration practices can become security vulnerabilities that may put a whole system, or network, at risk. Each topic is presented as a sequence of tasks and contains a proper explanation of why each task is performed and what it accomplishes.
OpenGL Game Development By Example
OpenGL Game Development By Example
Robert Madsen
¥107.90
Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step code Who This Book Is For If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools. What You Will Learn Set up your development environment in Visual Studio using OpenGL Use 2D and 3D coordinate systems Implement an input system to handle the mouse and the keyboard Create a state machine to handle complex changes in the game Load, display, and manipulate both 2D and 3D graphics Implement collision detection and basic physics Discover the key components needed to complete a polished game Handle audio files and implement sound effects and music In Detail OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games. Style and approach An easy-to-follow guide full of code examples to illustrate every concept and help you build a 2D and 3D game from scratch, while learning the key tools that surround a typical OpenGL project.
Mobile Application Penetration Testing
Mobile Application Penetration Testing
Vijay Kumar Velu
¥90.46
Explore real-world threat scenarios, attacks on mobile applications, and ways to counter them About This Book Gain insights into the current threat landscape of mobile applications in particular Explore the different options that are available on mobile platforms and prevent circumventions made by attackers This is a step-by-step guide to setting up your own mobile penetration testing environment Who This Book Is For If you are a mobile application evangelist, mobile application developer, information security practitioner, penetration tester on infrastructure web applications, an application security professional, or someone who wants to learn mobile application security as a career, then this book is for you. This book will provide you with all the skills you need to get started with Android and iOS pen-testing. What You Will Learn Gain an in-depth understanding of Android and iOS architecture and the latest changes Discover how to work with different tool suites to assess any application Develop different strategies and techniques to connect to a mobile device Create a foundation for mobile application security principles Grasp techniques to attack different components of an Android device and the different functionalities of an iOS device Get to know secure development strategies for both iOS and Android applications Gain an understanding of threat modeling mobile applications Get an in-depth understanding of both Android and iOS implementation vulnerabilities and how to provide counter-measures while developing a mobile app In Detail Mobile security has come a long way over the last few years. It has transitioned from "should it be done?" to "it must be done!"Alongside the growing number of devises and applications, there is also a growth in the volume of Personally identifiable information (PII), Financial Data, and much more. This data needs to be secured. This is why Pen-testing is so important to modern application developers. You need to know how to secure user data, and find vulnerabilities and loopholes in your application that might lead to security breaches. This book gives you the necessary skills to security test your mobile applications as a beginner, developer, or security practitioner. You'll start by discovering the internal components of an Android and an iOS application. Moving ahead, you'll understand the inter-process working of these applications. Then you'll set up a test environment for this application using various tools to identify the loopholes and vulnerabilities in the structure of the applications. Finally, after collecting all information about these security loop holes, we'll start securing our applications from these threats. Style and approach This is an easy-to-follow guide full of hands-on examples of real-world attack simulations. Each topic is explained in context with respect to testing, and for the more inquisitive, there are more details on the concepts and techniques used for different platforms.
Cisco UCS Cookbook
Cisco UCS Cookbook
Victor Wu
¥90.46
Over 40 practical recipes to get your hands dirty with the powerful Cisco UCS and overcome various challenges About This Book Master the skills of minimizing cost, enabling your business to work faster by reducing cycle times for reporting and improving overall revenue Work through hands-on recipes for efficient deployment approaches, see computing techniques, and explore new operational models with UCS Render a better work-flow management, ensure effective monitoring, and learn new deployment paradigms for the operational infrastructure with the help of this book Who This Book Is For This book is for competent system/network or storage administrators who are working with Cisco UCS, but now want to learn new ways to compute UCS. What You Will Learn Familiarize yourself with information on the latest information on memory management practices, virtualization architectures, and the specific technical advantages of UCS Get a concrete understanding of integrating processes and techniques to ensure effective convergence of LAN/SAN Get to know the best practices of Cisco UCS, EMC Storage, and VMware vSphere Master migrating data from other band servers or Blade to Cisco UCS Comprehend how to replicate and back up UCS to remote sites UCS Assimilate innovative techniques to deploy UCS to leverage its full potential Gather information on installing and configuring automatic and manual Pinning Discover ways to integrate a system in Cisco UCS In Detail Cisco Unified Computing System (UCS) is a data center server platform that is used for computing, deploying, and storing resources in data center environments. This cookbook aims to teach you about various tasks you can implement to improve your existing method of configuring and deploying UCS. You will start by learning how to upgrade your firmware on Brocade and Cisco Fibre Channel Switch and will move on to enhance your knowledge of LAN connectivity. We will then discuss how to configure Windows 2008 and 2012 local boot in Cisco UCS. Next, you will learn how to install the operating system on Cisco UCS and use Cisco UCS Power Calculator to calculate the UCS consumption. Finally, we’ll take a look at backup solutions. By the end of the book, you will know several ways to build and compute in data center environment using Cisco UCS. Style and approach This guide explains every task in a conversational and easy-to-follow style. You can open this book up to the task you want to learn and will be able to perform that task by the end of the recipe.
Mapbox Cookbook
Mapbox Cookbook
Bill Kastanakis
¥71.93
Over 35 recipes to design and implement uniquely styled maps using the Mapbox platform About This Book Design and develop beautifully styled maps using TileMill, MapBox Studio, and CartoCSS Get to grips with the mapbox.js and Leaflet to create visually stunning web and mobile applications An easy-to-follow, quick reference guide to integrate powerful APIs and services like Foursquare, Fusion Tables, Geoserver, and CartoDB to populate your maps Who This Book Is For If you are a web developer seeking for GIS expertise on how to create, style, and publish interactive and unique styled maps, then this book is for you. Basic knowledge of programming and java*s is assumed. What You Will Learn Get accustomed to the MapBox Editor to visually style your maps Learn everything about CartoCSS, and how it will help you fine tune your styled maps Use MapBox Studio and Tilemill to generate your own tiles and vector maps Publish your maps using a variety of technologies like node.js, PHP, and Geoserver Integrate with third party APIs and services to populate your maps with public or private data Create many different map visualization styles like choropleth and heat maps, add interactivity, and even learn how to animate data over time Work with many different data formats and external services to create robust maps Learn to use MapBox GL to create a mobile application In Detail Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map. Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API. In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver. We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps. In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes. Style and approach An easy-to-use recipe driven book that will not just serve code samples, but also explains all the theory and concepts required to fully understand each recipe.
Learning Swift - Second Edition
Learning Swift - Second Edition
Andrew J Wagner
¥71.93
Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern *ing language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.
Drupal 8 Theming with Twig
Drupal 8 Theming with Twig
Chaz Chumley
¥80.65
Master Drupal 8’s new Twig templating engine to create fun and fast websites with simple steps to help you move from concept to completion About This Book Create beautiful responsive Drupal 8 websites using Twig Quickly master theme administration, custom block layouts, views, and the Twig template structure A step-by-step guide to the most common approaches in web design Who This Book Is For This book is intended for front-end developers, designers, and anyone who is generally interested in learning all the new features of Drupal 8 theming. Discover what has changed from Drupal 7 to Drupal 8 and immerse yourself in the new Twig PHP templating engine. Familiarity with HTML5, CSS3, JavaScript, and the Drupal Admin interface would be helpful. Prior experience with setting up and configuring a standalone development environment is required as we will be working with PHP and MySQL. What You Will Learn Navigate the Drupal 8 Admin interface Build custom block layouts with reusable and fieldable blocks Create subthemes based on the Bartik and Classy base themes Construct a responsive theme with Twitter Bootstrap Work with the new Twig PHP templating engine Configure Drupal for Twig debugging Enable preprocessing of Twig variables Develop a theme from scratch following a step-by-step project outline In Detail Drupal 8 is an open source content management system and powerful framework that helps deliver great websites to individuals and organizations, including non-profits, commercial, and government around the globe. This new release has been built on top of object-oriented PHP and includes more than a handful of improvements such as a better user experience, cleaner HTML5 markup, a new templating engine called Twig, multilingual capabilities, new configuration management, and effortless content authoring. Drupal 8 will quickly become the new standard for deploying content to both the web and mobile applications. However, with so many new changes, it can quickly become overwhelming knowing where to start and how to quickly. Starting from the bottom up, we will install, set up, and configure Drupal 8. We’ll navigate the Admin interface so you can learn how to work with core themes and create new custom block layouts. Walk through a real-world project to create a Twig theme from concept to completion while adopting best practices to implement CSS frameworks and JavaScript libraries. We will see just how quick and easy it is to create beautiful, responsive Drupal 8 websites while avoiding the common mistakes that many front-end developers make. Style and approach Drupal 8 Theming with Twig is intended for front-end developers, designers, and anyone who is generally interested in learning all the new features of Drupal 8 theming. Discover what has changed from Drupal 7 to Drupal 8 and immerse yourself in the new Twig PHP templating engine. Familiarity with HTML5, CSS3, JavaScript, and the Drupal Admin interface would be helpful. Prior experience with setting up and configuring a standalone development environment is required as we will be working with PHP and MySQL.
Learning CoreOS
Learning CoreOS
Kingston Smiler. S
¥71.93
Your one-stop guide for building, configuring, maintaining, and deploying one of the world's fastest growing OSes About This Book Understand the features of CoreOS and learn to administrate and secure a CoreOS environment Develop, test, and deploy cloud services and applications more quickly and efficiently inside lightweight containers using CoreOS This is a complete tutorial on CoreOS, which is the preferred OS for cloud computing as it contains components that facilitate cloud management Who This Book Is For This book is for cloud or enterprise administrators and application developers who would like to gain knowledge about CoreOS to deploy a cloud application or micro-services on a cluster of cloud servers. It is also aimed at administrators with basic networking experience. You do not need to have any knowledge of CoreOS. What You Will Learn Understand the benefits of CoreOS as a cloud orchestration platform Learn about lightweight containers and various container frameworks such as Docker and RKT in CoreOS Manage services and containers across cluster using Fleet and systemd Set up a CoreOS environment using Vagrant Create and manage CoreOS clusters Discover the service parameters using etcd Find out about chaining services running on the cluster using Flannel / Rudder and Weave Create a virtual tenant network and service chaining using OVS In Detail CoreOS is an open source operating system developed upon the Linux kernel. The rise of CoreOS is directly related to the rise of Docker (a Linux container management system). It is a minimal operating system layer and takes a different approach to automating the deployment of containers. The major difference between CoreOS and other Linux distributions is that CoreOS was designed to deploy hundreds of servers. CoreOS immensely helps the users to create systems, which are easy to scale and manage, making life easier for all, be it developer, QA, or deployer. This book is all about setting up, deploying, and using CoreOS to manage clusters and clouds. It will help you understand what CoreOS is and its benefits as a cloud orchestration platform. First, we’ll show you how to set up a simple CoreOS instance with single node in the cluster and how to run a Docker container inside the CoreOS instance. Next, you’ll be introduced to Fleet and systemd, and will deploy and distribute Docker services across different nodes in cluster using Fleet. Later, you’ll be briefed about running services in a cluster with constraints, publishing the services already running on the cluster to new services, and making your services interact with each other. We conclude by teaching you about advanced container networking. By the end of the book, you will know the salient features of CoreOS and will be able to deploy, administrate, and secure a CoreOS environment. Style and approach This practical guide covers the basics and advanced topics related to CoreOS and lightweight containers. The topics are covered in an easy-to-follow manner with each feature explained in detail, beginning with a brief overview and followed by an explanation of its corresponding configuration files.
Advanced Penetration Testing for Highly-Secured Environments - Second Edition
Advanced Penetration Testing for Highly-Secured Environments - Second Edition
Lee Allen
¥107.90
Employ the most advanced pentesting techniques and tools to build highly-secured systems and environments About This Book Learn how to build your own pentesting lab environment to practice advanced techniques Customize your own *s, and learn methods to exploit 32-bit and 64-bit programs Explore a vast variety of stealth techniques to bypass a number of protections when penetration testing Who This Book Is For This book is for anyone who wants to improve their skills in penetration testing. As it follows a step-by-step approach, anyone from a novice to an experienced security tester can learn effective techniques to deal with highly secured environments. Whether you are brand new or a seasoned expert, this book will provide you with the skills you need to successfully create, customize, and plan an advanced penetration test. What You Will Learn A step-by-step methodology to identify and penetrate secured environments Get to know the process to test network services across enterprise architecture when defences are in place Grasp different web application testing methods and how to identify web application protections that are deployed Understand a variety of concepts to exploit software Gain proven post-exploitation techniques to exfiltrate data from the target Get to grips with various stealth techniques to remain undetected and defeat the latest defences Be the first to find out the latest methods to bypass firewalls Follow proven approaches to record and save the data from tests for analysis In Detail The defences continue to improve and become more and more common, but this book will provide you with a number or proven techniques to defeat the latest defences on the networks. The methods and techniques contained will provide you with a powerful arsenal of best practices to increase your penetration testing successes. The processes and methodology will provide you techniques that will enable you to be successful, and the step by step instructions of information gathering and intelligence will allow you to gather the required information on the targets you are testing. The exploitation and post-exploitation sections will supply you with the tools you would need to go as far as the scope of work will allow you. The challenges at the end of each chapter are designed to challenge you and provide real-world situations that will hone and perfect your penetration testing skills. You will start with a review of several well respected penetration testing methodologies, and following this you will learn a step-by-step methodology of professional security testing, including stealth, methods of evasion, and obfuscation to perform your tests and not be detected! The final challenge will allow you to create your own complex layered architecture with defences and protections in place, and provide the ultimate testing range for you to practice the methods shown throughout the book. The challenge is as close to an actual penetration test assignment as you can get! Style and approach The book follows the standard penetration testing stages from start to finish with step-by-step examples. The book thoroughly covers penetration test expectations, proper scoping and planning, as well as enumeration and foot printing
Learning C# by Developing Games with Unity 5.x - Second Edition
Learning C# by Developing Games with Unity 5.x - Second Edition
Greg Lukosek
¥80.65
Develop your first interactive 2D platformer game by learning the fundamentals of C# About This Book Get to grips with the fundamentals of *ing in C# with Unity Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C# This is a step-by-step guide to learn the fundamentals of C# *ing to develop GameObjects and master the basics of the new UI system in Unity Who This Book Is For The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# *s and code by creating games, then this book is for you. What You Will Learn Understand the fundamentals of variables, methods, and code syntax in C# Get to know about techniques to turn your game idea into working project Use loops and collections efficiently in Unity to reduce the amount of code Develop a game using the object-oriented programming principles Generate infinite levels for your game Create and code a good-looking functional UI system for your game Publish and share your game with users In Detail Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# *. We will then deal with topics such as unity *ing for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game. By the end of this book, you will have mastered the art of applying C# in Unity. Style and approach This is a step-by-step guide to developing a game from scratch by applying the fundamentals of C# and Unity *ing.
Mastering Cross-Platform Development with Xamarin
Mastering Cross-Platform Development with Xamarin
Can Bilgin
¥80.65
Master the skills required to steer cross-platform applications from drawing board to app store(s) using Xamarin About This Book Develop your Xamarin development skills with this comprehensive guide on various patterns and features so you can create elegant and high-quality applications Create adaptive user interfaces on separate platforms without compromising the user experience and platform identity Implement application lifecycle management concepts to manage and finalize cross-platform projects and efficiently collaborate with others Who This Book Is For This book is ideal for those who want to take their entry–level Xamarin mobile development skills to the next level to become the go-to person within their organization. To fully understand the patterns and concepts described, you should possess a reasonable level of knowledge about the core elements of Xamarin and cross-platform application development with it. What You Will Learn Configure your environment for cross-platform projects with Xamarin Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications Employ asynchronous and parallel patterns to execute non-interactive and non-blocking processes Create and use SQLite databases for offline scenarios Integrate network resources with cross-platform applications Design and implement eye-catching and reusable UI components without compromising nativity in mobile applications Manage the application lifecycle of cross-platform development projects Distribute Xamarin applications through public or private channels In Detail The main goal of this book is to equip you with the required know-how to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. This book starts with general topics such as memory management, asynchronous programming, local storage, and networking, and later moves onto platform-specific features. During this transition, you will learn about key tools to leverage the patterns described, as well as advanced implementation strategies and features. The book also presents User Interface design and implementation concepts on Android and iOS platforms from a Xamarin and cross-platform perspective, with the goal to create a consistent but native UI experience. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. Style and approach This is a comprehensive guide on various Xamarin features and patterns. Each topic is explained and demonstrated with code samples, which are revised in each section in an iterative manner and analyzed with available diagnostic tools to demonstrate the benefits of different patterns.
Mastering Wireshark
Mastering Wireshark
Charit Mishra
¥90.46
Analyze data network like a professional by mastering Wireshark - From 0 to 1337 About This Book Master Wireshark and train it as your network sniffer Impress your peers and get yourself pronounced as a network doctor Understand Wireshark and its numerous features with the aid of this fast-paced book packed with numerous screenshots, and become a pro at resolving network anomalies Who This Book Is For Are you curious to know what’s going on in a networkDo you get frustrated when you are unable to detect the cause of problems in your networksThis is where the book comes into play. Mastering Wireshark is for developers or network enthusiasts who are interested in understanding the internal workings of networks and have prior knowledge of using Wireshark, but are not aware about all of its functionalities. What You Will Learn Install Wireshark and understand its GUI and all the functionalities of it Create and use different filters Analyze different layers of network protocols and know the amount of packets that flow through the network Decrypt encrypted wireless traffic Use Wireshark as a diagnostic tool and also for network security analysis to keep track of malware Troubleshoot all the network anomalies with help of Wireshark Resolve latencies and bottleneck issues in the network In Detail Wireshark is a popular and powerful tool used to analyze the amount of bits and bytes that are flowing through a network. Wireshark deals with the second to seventh layer of network protocols, and the analysis made is presented in a human readable form. Mastering Wireshark will help you raise your knowledge to an expert level. At the start of the book, you will be taught how to install Wireshark, and will be introduced to its interface so you understand all its functionalities. Moving forward, you will discover different ways to create and use capture and display filters. Halfway through the book, you’ll be mastering the features of Wireshark, analyzing different layers of the network protocol, looking for any anomalies. As you reach to the end of the book, you will be taught how to use Wireshark for network security analysis and configure it for troubleshooting purposes. Style and approach Every chapter in this book is explained to you in an easy way accompanied by real-life examples and screenshots of the interface, making it easy for you to become an expert at using Wireshark.
Troubleshooting OpenStack
Troubleshooting OpenStack
Tony Campbell
¥54.49
Get unstuck and start stacking! About This Book Easily fix the nagging problems that commonly plague OpenStack and become the go-to person in your organization Get better equipped to troubleshoot and solve common problems in performance, availability, and automation that confront production-ready OpenStack environments Save time and decrease frustration by solving significant issues that arise from OpenStack deployments pertaining to storage and networking Who This Book Is For You will need a basic understanding of OpenStack, Linux, and Cloud computing. If you have an understanding of Linux, this book will help you leverage that knowledge in the world of OpenStack, giving you confidence to tackle most issues that may arise. What You Will Learn Diagnose and remediate authentication and authorization problems in Keystone Fix common issues with images served through Glance Master the art of troubleshooting Neutron networking Navigate and overcome problems with Nova Troubleshoot and resolve Cinder block storage issues Identify and correct Swift object storage problems Isolate and fix issues caused by Heat orchestration Leverage Ceilometer and other metering and monitoring tools for effective troubleshooting In Detail OpenStack is a collection of software projects that work together to provide a cloud fabric. OpenStack is one of the fastest growing open source projects in history that unlocks cloud computing for everyone. With OpenStack, you are able to create public or private clouds on your own hardware. The flexibility and control afforded by OpenStack puts the cloud within reach of anyone willing to learn this technology. Starting with an introduction to OpenStack troubleshooting tools, we’ll walk through each OpenStack service and how you can quickly diagnose, troubleshoot, and correct problems in your OpenStack. Understanding the various projects and how they interact is essential for anyone attempting to troubleshoot an OpenStack cloud. We will start by explaining each of the major components and the dependencies between them, and move on to show you how to identify and utilize an effective set of OpenStack troubleshooting tools and fix common Keystone problems. Next, we will expose you to common errors and problems you may encounter when using the OpenStack Block Storage service (Cinder). We will then examine Heat, the OpenStack Orchestration Service, where you will learn how to trace errors, determine their root cause, and effectively correct the issue. Finally, you will get to know the best practices to architect your OpenStack cloud in order to achieve optimal performance, availability, and reliability. Style and approach This is straight-to-the point guide to fixing your OpenStack cluster. Common problems are identified and suggestions to resolve these problems are presented in a simple, easy-to-understand manner.