万本电子书0元读

万本电子书0元读

Flash Development for Android Cookbook
Flash Development for Android Cookbook
Joseph Labrecque
¥90.46
Written in cookbook style, this book offers solutions to all common Flash Android development problems through recipes. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book contains recipes covering a variety of topics from the very simple to those that are more advanced. If you are a seasoned Flash developer, this book will get you quickly up to speed with what is possible with Android. For those who are new to Flash, welcome to the world of visually rich, rapid application development for mobile Android devices! If you have any interest in Flash development for Android, this book is for you.
Sage Beginners Guide
Sage Beginners Guide
Craig Finch
¥90.46
This is a beginner's guide with clear step-by-step instructions, explanations, and advice. Each concept is illustrated with a complete example that you can use as a starting point for your own work. If you are an engineer, scientist, mathematician, or student, this book is for you. To get the most from Sage by using the Python programming language, we'll give you the basics of the language to get you started. For this, it will be helpful if you have some experience with basic programming concepts.
Zenoss Core 3.x Network and System Monitoring
Zenoss Core 3.x Network and System Monitoring
Michael Badger
¥90.46
The book starts by covering installation and configuration, before moving on to administration and dashboard usage. It contains step-by-step instructions for setting up and using a working, capable Zenoss system. This book is written primarily for network and systems administrators who are monitoring their IT assets with Zenoss Core or who plan to monitor them. In reality, this book will benefit anyone, regardless of job title, who recognizes the importance of proactively monitoring the servers, routers, computers, websites, and devices that connect companies to customers.
Backtrack 4: Assuring Security by Penetration Testing
Backtrack 4: Assuring Security by Penetration Testing
Shakeel Ali
¥90.46
Written as an interactive tutorial, this book covers the core of BackTrack with real-world examples and step-by-step instructions to provide professional guidelines and recommendations to you. The book is designed in a simple and intuitive manner, which allows you to explore the whole BackTrack testing process or study parts of it individually. If you are an IT security professional or network administrator who has a basic knowledge of Unix/Linux operating systems including awareness of information security factors, and you want to use BackTrack for penetration testing, then this book is for you.
OpenCV with Python By Example
OpenCV with Python By Example
Prateek Joshi
¥90.46
Build real-world computer vision applications and develop cool demos using OpenCV for Python About This Book Learn how to apply complex visual effects to images using geometric transformations and image filters Extract features from an image and use them to develop advanced applications Build algorithms to help you understand the image content and perform visual searches Who This Book Is For This book is intended for Python developers who are new to OpenCV and want to develop computer vision applications with OpenCV-Python. This book is also useful for generic software developers who want to deploy computer vision applications on the cloud. It would be helpful to have some familiarity with basic mathematical concepts such as vectors, matrices, and so on. What You Will Learn Apply geometric transformations to images, perform image filtering, and convert an image into a cartoon-like image Detect and track various body parts such as the face, nose, eyes, ears, and mouth Stitch multiple images of a scene together to create a panoramic image Make an object disappear from an image Identify different shapes, segment an image, and track an object in a live video Recognize an object in an image and build a visual search engine Reconstruct a 3D map from images Build an augmented reality application In Detail Computer vision is found everywhere in modern technology. OpenCV for Python enables us to run computer vision algorithms in real time. With the advent of powerful machines, we are getting more processing power to work with. Using this technology, we can seamlessly integrate our computer vision applications into the cloud. Web developers can develop complex applications without having to reinvent the wheel. This book will walk you through all the building blocks needed to build amazing computer vision applications with ease. We start off with applying geometric transformations to images. We then discuss affine and projective transformations and see how we can use them to apply cool geometric effects to photos. We will then cover techniques used for object recognition, 3D reconstruction, stereo imaging, and other computer vision applications. This book will also provide clear examples written in Python to build OpenCV applications. The book starts off with simple beginner’s level tasks such as basic processing and handling images, image mapping, and detecting images. It also covers popular OpenCV libraries with the help of examples. The book is a practical tutorial that covers various examples at different levels, teaching you about the different functions of OpenCV and their actual implementation. Style and approach This is a conversational-style book filled with hands-on examples that are really easy to understand. Each topic is explained very clearly and is followed by a programmatic implementation so that the concept is solidified. Each topic contributes to something bigger in the following chapters, which helps you understand how to piece things together to build something big and complex.
Citrix XenApp 7.5 Desktop Virtualization Solutions
Citrix XenApp 7.5 Desktop Virtualization Solutions
Andy Paul
¥90.46
If you are a Citrixengineer, a virtualization consultant, or an IT project manager with prior experience of using Citrix XenAppand related technologies for desktop virtualization and want to further explore the power of XenAppfor flawless desktop virtualization, then this book is for you.
Microsoft System Center Configuration Manager Advanced Deployments
Microsoft System Center Configuration Manager Advanced Deployments
Martyn Coupland
¥90.46
If you are an experienced Configuration Manager administrator looking to advance your career or get more from your current environment, then this book is ideal for you. Prior experience of deploying and managing a Configuration Manager site would be helpful in following the examples throughout this book.
Learning Neo4j
Learning Neo4j
Rik Van Bruggen
¥90.46
This book is for developers who want an alternative way to store and process data within their applications. No previous graph database experience is required; however, some basic database knowledge will help you understand the concepts more easily.
WebRTC Integrator's Guide
WebRTC Integrator's Guide
Altanai
¥90.46
This book is for programmers who want to learn about real-time communication and utilize the full potential of WebRTC. It is assumed that you have working knowledge of setting up a basic telecom infrastructure as well as basic programming and *ing knowledge.
Ipython Interactive Computing and Visualization Cookbook
Ipython Interactive Computing and Visualization Cookbook
Cyrille Rossant
¥90.46
Intended to anyone interested in numerical computing and data science: students, researchers, teachers, engineers, analysts, hobbyists... Basic knowledge of Python/NumPy is recommended. Some skills in mathematics will help you understand the theory behind the computational methods.
LiveCode Mobile Development Cookbook
LiveCode Mobile Development Cookbook
Dr Edward Lavieri
¥90.46
If you are a LiveCode mobile developer looking to improve your existing skills, add efficiencies to your code, or want a better understanding of LiveCode’s capabilities, then LiveCode Mobile Development Cookbook is a must-have for you. The reader should at least have a basic understanding of LiveCode and mobile application development.
JIRA 6.x Administration Cookbook
JIRA 6.x Administration Cookbook
Patrick Li
¥90.46
A comprehensive guide, full of practical recipes with real-life JIRA administration challenges, solutions, and examples with illustrations from the actual application. If you are an administrator who will be customizing, supporting, and maintaining JIRA for your organization, this book is for you. Familiarity with the core concepts of JIRA is essential. For some recipes, basic understanding in HTML, CSS, and JavaScript will also be helpful.
Xamarin Mobile Development for Android Cookbook
Xamarin Mobile Development for Android Cookbook
Matthew Leibowitz
¥90.46
Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book Create a number of Android applications using the Xamarin Android platform Extensively integrate your Android devices with other Android devices to enhance your app creation experience A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn Install and use Xamarin.Android with Xamarin Studio and Visual Studio Design an app’s user interface for multiple device configurations Store and protect data in databases, files, and on the cloud Utilize lists and collections to present data to the user Communicate across the network using NFC or Bluetooth Perform tasks in the background and update the user with notifications Capture and play multimedia, such as video and audio, with the camera Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it’s not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.
Mastering C# Concurrency
Mastering C# Concurrency
Eugene Agafonov
¥90.46
Create robust and scalable applications along with responsive UI using concurrency and the multi-threading infrastructure in .NET and C#About This BookLearn to combine your asynchronous operations with Task Parallel LibraryMaster C#’s asynchronous infrastructure and use asynchronous APIs effectively to achieve optimal responsiveness of the applicationAn easy-to-follow, example-based guide that helps you to build scalable applications using concurrency in C# Who This Book Is For If you are a C# developer who wants to develop modern applications in C# and wants to overcome problems by using asynchronous APIs and standard patterns, then this book is ideal for you. Reasonable development knowledge, an understanding of core elements and applications related to the .Net platform, and also the fundamentals of concurrency is assumed.What You Will LearnApply general multithreading concepts to your application’s designLeverage lock-free concurrency and learn about its pros and cons to achieve efficient synchronization between user threadsCombine your asynchronous operations with Task Parallel LibraryMake your code easier with C#’s asynchrony supportUse common concurrent collections and programming patternsWrite scalable and robust server-side asynchronous codeCreate fast and responsible client applicationsAvoid common problems and troubleshoot your multi-threaded and asynchronous applications In Detail Starting with the traditional approach to concurrency, you will learn how to write multithreaded concurrent programs and compose ways that won't require locking. You will explore the concepts of parallelism granularity, and fine-grained and coarse-grained parallel tasks by choosing a concurrent program structure and parallelizing the workload optimally. You will also learn how to use task parallel library, cancellations, timeouts, and how to handle errors. You will know how to choose the appropriate data structure for a specific parallel algorithm to achieve scalability and performance. Further, you'll learn about server scalability, asynchronous I/O, and thread pools, and write responsive traditional Windows and Windows Store applications. By the end of the book, you will be able to diagnose and resolve typical problems that could happen in multithreaded applications.Style and approach An easy-to-follow, example-based guide that will walk you through the core principles of concurrency and multithreading using C#.
Mastering LibGDX Game Development
Mastering LibGDX Game Development
Patrick Hoey
¥90.46
Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title About This Book Learn game architecture and design patterns with concrete examples using proper software engineering principles Save time and money with this handy reference guide for future game development with LibGDX Design and develop a fully functional RPG video game from scratch with a hands on, step-by-step approach using LibGDX Who This Book Is For If you are an intermediate-level game developer who wants to create an RPG video game but found the creation process overwhelming, either by lack of tutorials or by getting lost in a sea of game-related technologies, engines, or frameworks, then this book is for you. This book assumes familiarity with Java and some basic knowledge of LibGDX. What You Will Learn Develop characters with stat attributes, player movement, animation, physics, and collision detection Create interactive NPC characters with speech windows and build immersion via dialog trees Build inventory management system UIs with drag and drop items to sell, buy, and equip Design a quest system to expand out the content of your game Form interesting enemies with battle mechanics and spawn points Devise *ed cutscenes to add an element of story and drama Develop save and load game profiles Create special effects to give the game extra “juiciness” and polish, and help build the atmosphere In Detail LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for free without a prohibitive license. Starting from the beginning, this book will take you through the entire development process of creating an RPG video game using LibGDX. First, this book will introduce you to the features specific to RPG games, as well as an overview of game architecture. Then, you will create map locations, develop character movement, add animation, integrate collision detection, and develop a portal system. Next, you will learn and develop a HUD and other UI components, as well as an inventory management system. You will then develop NPC interactions including dialog trees, shopkeepers, and quest givers. After this, you will design and create battle features for fighting enemies, as well as event triggers for world events. Finally, you will add the final polish with sound, music, and lighting effects. By the end of this book, you will have learned and applied core components from the LibGDX framework, as well as have a finished game to use as a springboard for customization and story development for your own commercial video game. Style and approach This book walks you through the concepts and implementation of developing a complete RPG game, unfolding chapter by chapter and building upon previous concepts. Each chapter can be used as an individual reference with diagrams to explain core concepts with concrete example code explained in detail.
Learning OpenStack Networking (Neutron) - Second Edition
Learning OpenStack Networking (Neutron) - Second Edition
James Denton
¥90.46
Wield the power of OpenStack Neutron networking to bring network infrastructure and capabilities to your cloud About This Book This completely up-to-date edition will show you how to deploy a cloud on OpenStack using community-driven processes. It includes rich examples that will help you understand complex networking topics with ease Understand every aspect of designing, creating, customizing, and maintaining the core network foundation of an OpenStack cloud using OpenStack Neutron all in one book Written by best-selling author James Denton, who has more than 15 years of experience in system administration and networking. James has experience of deploying, operating, and maintaining OpenStack clouds and has worked with top enterprises and organizations Who This Book Is For If you are an OpenStack-based cloud operator and administrator who is new to Neutron networking and wants to build your very own OpenStack cloud, then this book is for you. Prior networking experience and a physical server and network infrastructure is recommended to follow along with concepts demonstrated in the book. What You Will Learn Architect and install the latest release of OpenStack on Ubuntu Linux 14.04 LTS Review the components of OpenStack networking, including plugins, agents, and services, and learn how they work together to coordinate network operations Build a virtual switching infrastructure using reference architectures based on ML2 + Open vSwitch or ML2 + LinuxBridge Create networks, subnets, and routers that connect virtual machine instances to the network Deploy highly available routers using DVR or VRRP-based methods Scale your application with haproxy and Load Balancing as-a-Service Implement port and router-level security using Security Groups and Firewall as-a-Service Provide connectivity to tenant networks with Virtual Private Networking as-a-Service (VPNaaS) Find out how to manage OpenStack networking resources using CLI and GUI-driven methods In Detail OpenStack Neutron is an OpenStack component that provides networking as a service for other OpenStack services to architect networks and create virtual machines through its API. This API lets you define network connectivity in order to leverage network capabilities to cloud deployments. Through this practical book, you will build a strong foundational knowledge of Neutron, and will architect and build an OpenStack cloud using advanced networking features. We start with an introduction to OpenStack Neutron and its various components, including virtual switching, routing, FWaaS, VPNaaS, and LBaaS. You’ll also get hands-on by installing OpenStack and Neutron and its components, and use agents and plugins to orchestrate network connectivity and build a virtual switching infrastructure. Moving on, you’ll get to grips with the HA routing capabilities utilizing VRRP and distributed virtual routers in Neutron. You’ll also discover load balancing fundamentals, including the difference between nodes, pools, pool members, and virtual IPs. You’ll discover the purpose of security groups and learn how to apply the security concept to your cloud/tenant/instance. Finally, you'll configure virtual private networks that will allow you to avoid the use of SNAT and floating IPs when connecting to remote networks. Style and approach This easy-to-follow guide on networking in OpenStack follows a step-by-step process to installing OpenStack and configuring the base networking components. Each major networking component has a dedicated chapter that will build on your experience gained from prior chapters.
Learning Qlik Sense?: The Official Guide - Second Edition
Learning Qlik Sense?: The Official Guide - Second Edition
Christopher Ilacqua
¥90.46
Get the most out of your Qlik Sense investment with the latest insight and guidance direct from the Qlik Sense team About This Book Updated with new coverage on Qlik Cloud, Qlik Sense Modeling, and Extending the Qlik Analytic Platform. Get insider insight on Qlik Sense and its new approach to business intelligence Explore practical demonstrations for utilizing Qlik Sense to discover data for sales, human resources, and more Who This Book Is For Learning Qlik Sense?: The Official Guide Second Edition is for anyone seeking to understand and utilize the revolutionary new approach to business intelligence offered by Qlik Sense. Familiarity with the basics of business intelligence will be helpful when picking up this book, but not essential. What You Will Learn Understand the vision behind the creation of Qlik Sense, and the promise that data discovery offers to you and your organization Get to grips with the life cycle of a Qlik Sense application Load and manage your data for app creation Visualize your data with Qlik Sense's engaging and informative graphing Administer your Qlik Sense system and monitor its security Build efficient and responsive Associative Models Extend the Qlik Analytic Platform with the Dev Hub Optimize Qlik Sense for sales, human resources, and demographic data discovery In Detail The intuitive and powerful Qlik Sense visual analytics software allows anyone to engage in data discovery, to explore your data, and find meaningful insights to empower your business. Qlik Sense lets you easily create personalized reports and visualizations and reveal essential connections to show new opportunities from every angle. Written by members of the Qlik Sense team, this book is the official guide from Qlik to understanding and using their powerful new product with fully updated coverage to the latest features of the most modern edition of Qlik Sense. Benefit from the vision behind the development of Qlik Sense and get to grips with how Qlik Sense can empower you as a data discovery consumer. Learn how to create your own applications for Qlik Sense to customize it to meet your personal needs for business intelligence, and how to oversee and administer the Qlik Sense data architecture. Finally, explore utilizing Qlik Sense to uncover essential data, with practical examples on finding and visualizing intelligence for sales figures, human resources information, travel expense tracking, and demographic data discovery. Style and approach This book is a practical guide to understand what Qlik Sense is and how to implement it. This is an example-rich, step-by-step book to implement and optimize Qlik Sense for sales, human resources, and demographic data discovery.
Learning Python
Learning Python
Fabrizio Romano
¥90.46
Learn to code like a professional with Python – an open source, versatile, and powerful programming language About This Book Learn the fundamentals of programming with Python – one of the best languages ever created Develop a strong set of programming skills that you will be able to express in any situation, on every platform, thanks to Python’s portability Create outstanding applications of all kind, from websites to *ing, and from GUIs to data science Who This Book Is For Python is the most popular introductory teaching language in U.S. top computer science universities, so if you are new to software development, or maybe you have little experience, and would like to start off on the right foot, then this language and this book are what you need. Its amazing design and portability will help you become productive regardless of the environment you choose to work with. What You Will Learn Get Python up and running on Windows, Mac, and Linux in no time Grasp the fundamental concepts of coding, along with the basics of data structures and control flow. Write elegant, reusable, and efficient code in any situation Understand when to use the functional or the object oriented programming approach Create bulletproof, reliable software by writing tests to support your code Explore examples of GUIs, *ing, data science and web applications Learn to be independent, capable of fetching any resource you need, as well as dig deeper In Detail Learning Python has a dynamic and varied nature. It reads easily and lays a good foundation for those who are interested in digging deeper. It has a practical and example-oriented approach through which both the introductory and the advanced topics are explained. Starting with the fundamentals of programming and Python, it ends by exploring very different topics, like GUIs, web apps and data science. The book takes you all the way to creating a fully fledged application. The book begins by exploring the essentials of programming, data structures and teaches you how to manipulate them. It then moves on to controlling the flow of a program and writing reusable and error proof code. You will then explore different programming paradigms that will allow you to find the best approach to any situation, and also learn how to perform performance optimization as well as effective debugging. Throughout, the book steers you through the various types of applications, and it concludes with a complete mini website built upon all the concepts that you learned. Style and approach This book is an easy-to-follow guide that will take you from a novice to the proficient level at a comfortable pace, using a lot of simple but effective examples. Each topic is explained thoroughly, and pointers are left for the more inquisitive readers to dig deeper and expand their knowledge.
Unreal Engine Game Development Blueprints
Unreal Engine Game Development Blueprints
Nicola Valcasara
¥90.46
Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions About This Book Understand what a Blueprint is and how to create a complex visual *ing code Discover the infinite possibilities that Unreal Engine offers, and understand which tool to use, where and when Learn to think like a real game developer in order to create enjoyable and bug-free games using this comprehensive and practical handbook Who This Book Is For This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise. Working knowledge of C++ is a must. What You Will Learn Write clean and reusable Blueprint *s Develop any kind of game you have in mind, following the rules used by experts Move through Unreal Engine 4, always knowing what you are doing and where to find the right tool for your needs Integrate C++ code into your projects using Visual Studio and the tools that Unreal provides Extricate between classes, nodes, interfaces, macros, and functions Work with different types of assets, from 3D objects to audio sources, from UI buttons to animations Explore all the aspects of the game logic—collisions, navigation meshes, matinees, volumes, events, and states In Detail With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. This visual *ing tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. The range of features you can access with Blueprint * is pretty extensive, making it one of the foremost choices for many game developers. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. It will explain all the aspects of developing a game, focusing on visual *ing, and giving you all the information you need to create your own games. We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint *. Following this, you will learn how to modify generated Blueprint classes to produce a single player tic-tac-toe game and personalize it. Next, you will learn how to create simple user interfaces, and how to extend Blueprints through code. This will help you make an informed decision between choosing Blueprint or code. You will then see the real power of Unreal unleashed as you create a beautiful scene with moving, AI controlled objects, particles, and lights. Then, you will learn how to create AI using a behavior tree and a global level Blueprint, how to modify the camera, and how to shoot custom bullets. Finally, you will create a complex game using Blueprintable components complete with a menu, power-up, dangerous objects, and different weapons. Style and approach This is an easy-to-follow guide full of practical game examples. Each chapter contains step-by-step instructions to build a complete game and each game uses a different tool in order to cover all the topics in a detailed and progressive manner.
Unity UI Cookbook
Unity UI Cookbook
Francesco Sapio
¥90.46
Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive About This Book Design and develop interactive and professional user interfaces (UIs) for games in Unity Discover how to implement and deal with various in-game UI elements that will impress your players This practical recipe guide will help you to efficiently create powerful and remarkable UIs using C# code Who This Book Is For If you are a game developer with some experience in Unity and C# and want to create the best interactive experience fast and intuitively, then this book is for you. If you are an intermediate game developer or an expert, these recipes will help you bring out the power of the new UI Unity system. What You Will Learn Implement different kinds of counters and healthbars Deal with timers and find out how to format them Animate and vivify UI elements Handle runtime customizations Add complex Head-up displays (HUDs) Design and implement 3D UIs Integrate minimaps in the UI In Detail With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# *s, it's possible to realize the potential of this system and bring an impressive UI to games.This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements. Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD *ing. Finally, you will discover how to implement complex minimaps in the interface.Style and approach Interactive, easy-to-follow recipes will help you create and implement UIs that make gaming an exhilarating experience.
Learning Geospatial Analysis with Python - Second Edition
Learning Geospatial Analysis with Python - Second Edition
Joel Lawhead
¥90.46
An effective guide to geographic information systems and remote sensing analysis using Python 3 About This Book Construct applications for GIS development by exploiting Python This focuses on built-in Python modules and libraries compatible with the Python Packaging Index distribution system—no compiling of C libraries necessary This practical, hands-on tutorial teaches you all about Geospatial analysis in Python Who This Book Is For If you are a Python developer, researcher, or analyst who wants to perform Geospatial, modeling, and GIS analysis with Python, then this book is for you. Familarity with digital mapping and analysis using Python or another *ing language for automation or crunching data manually is appreciated. What You Will Learn Automate Geospatial analysis workflows using Python Code the simplest possible GIS in 60 lines of Python Mold thematic maps with Python tools Get hold of the various forms that geospatial data comes in Produce elevation contours using Python tools Create flood inundation models Apply Geospatial analysis to find out about real-time data tracking and for storm chasing In Detail Geospatial Analysis is used in almost every field you can think of from medicine, to defense, to farming. This book will guide you gently into this exciting and complex field. It walks you through the building blocks of geospatial analysis and how to apply them to influence decision making using the latest Python software. Learning Geospatial Analysis with Python, 2nd Edition uses the expressive and powerful Python 3 programming language to guide you through geographic information systems, remote sensing, topography, and more, while providing a framework for you to approach geospatial analysis effectively, but on your own terms. We start by giving you a little background on the field, and a survey of the techniques and technology used. We then split the field into its component specialty areas: GIS, remote sensing, elevation data, advanced modeling, and real-time data. This book will teach you everything you need to know about, Geospatial Analysis from using a particular software package or API to using generic algorithms that can be applied. This book focuses on pure Python whenever possible to minimize compiling platform-dependent binaries, so that you don’t become bogged down in just getting ready to do analysis. This book will round out your technical library through handy recipes that will give you a good understanding of a field that supplements many a modern day human endeavors. Style and approach This is a practical, hands-on tutorial that teaches you all about Geospatial analysis interactively using Python.