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Multimedia Programming with Pure Data
Multimedia Programming with Pure Data
Bryan WC Chung
¥80.65
A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets
BackTrack – Testing Wireless Network Security
BackTrack – Testing Wireless Network Security
Kevin Cardwell
¥54.49
Written in an easy-to-follow step-by-step format, you will be able to get started in next to no time with minimal effort and zero fuss.BackTrack: Testing Wireless Network Security is for anyone who has an interest in security and who wants to know more about wireless networks.All you need is some experience with networks and computers and you will be ready to go.
Building a Beaglebone Black Super Cluster
Building a Beaglebone Black Super Cluster
Andreas Josef Reichel
¥54.49
If you are a programmer, scientist, or someone interested in modern computer technology that goes beyond the typical PC, then this book will show you the outstanding possibilities of cluster computing with modern embedded systems based on ARM architecture. Whether you need a high-speed or low-cost scalable cluster for simulations or want to try something new, this book is the right guide for you.
Developing Web Applications with,Oracle ADF Essentials
Developing Web Applications with,Oracle ADF Essentials
Sten E. Vesterli
¥90.46
Developing Web Applications with Oracle ADF Essentials covers the basics of Oracle ADF and then works through more complex topics such as debugging and logging features and JAAS Security in JDeveloper as the reader gains more skills. This book will follow a tutorial approach, using a practical example, with the content and tasks getting harder throughout."Developing Web Applications with Oracle ADF Essentials" is for you if you want to build modern, user-friendly web applications for all kinds of data gathering, analysis, and presentations. You do not need to know any advanced HTML or JavaScript programming. Business logic can be implemented by adding Java code at well-defined hook points, so you do not need do know advanced object-oriented programming—regular Java programming skills are enough.
Vaadin 7 UI Design By Example: Beginner’s Guide
Vaadin 7 UI Design By Example: Beginner’s Guide
Alejandro Duarte
¥90.46
This book is a hands-on Beginner’s Guide for developers who are new to Vaadin and/or Vaadin UI components. The book will teach readers through examples to use each of the exciting components to build and add various aspects of the user interface to their web apps.If you have experience with the Java language and want to create web applications that look good without having to deal with HTML, XML, and JavaScript, this book is for you. Basic Java programming skills are required, but no web development knowledge is needed at all.
Learning Joomla! 3 Extension Development, Third Edition
Learning Joomla! 3 Extension Development, Third Edition
Tim Plummer
¥99.18
A practical guide with step-by-step examples that build on each other so you can learn by doing and get hands-on knowledge about creating your plugins, modules, and components in Joomla."Learning Joomla! 3 Extension Development, Third Edition" is for developers who want to create their own Joomla extensions. It is assumed you will have some basic PHP, HTML, and CSS knowledge, but you don’t need any prior Joomla programming experience. This book will also be useful to people who just want to make minor customizations to existing Joomla extensions and build on the work of others in the open source spirit.
OpenNI Cookbook
OpenNI Cookbook
Soroush Falahati
¥80.65
This is a Cookbook with plenty of practical recipes enriched with explained code and relevant screenshots to ease your learning curve. If you are a beginner or a professional in NIUI and want to write serious applications or games, then this book is for you. Even OpenNI 1 and OpenNI 1.x programmers who want to move to new versions of OpenNI can use this book as a starting point. This book uses C++ as the primary language but there are some examples in C# and Java too, so you need to have about a basic working knowledge of C or C++ for most cases.
Microsoft BizTalk ESB Toolkit 2.1
Microsoft BizTalk ESB Toolkit 2.1
Andrés Del Río Benito
¥45.77
A practical guide into the architecture and features that make up the services and components of the ESB Toolkit.This book is for experienced BizTalk developers, administrators, and architects, as well as IT managers and BizTalk business analysts. Knowledge and experience with the Toolkit is not a requirement.
Instant Pentaho Data Integration Kitchen
Instant Pentaho Data Integration Kitchen
Sergio Ramazzina
¥35.96
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A practical guide with easy-to-follow recipes helping developers to quickly and effectively collect data from disparate sources such as databases, files, and applications, and turn the data into a unified format that is accessible and relevant to end users.Any IT professional working on PDI and is a valid support for either learning how to use the command line tools efficiently or for going deeper on some aspects of the command line tools to help you work better.
Instant Highcharts
Instant Highcharts
Cyril Grandjean
¥43.59
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. Instant Highcharts Starter has a step-by-step approach to help you understand the core concepts of different types of Highcharts and create your own customized charts.Instant Highcharts Starter is for web developers who are new to the Highcharts library and looking to create their own charts in their webpages. You should have some experience with the JavaScript library. You should know how to develop a server-side language such as PHP to create dynamic Highcharts.
Scratch Cookbook
Scratch Cookbook
Brandon Milonovich
¥90.46
A practical approach with hands-on recipes to learn more about Scratch and its features.Scratch Cookbook is great for people who are still relatively new to programming but wish to learn more. It assumes you know the basics of computer operation. The methods of using Scratch are worked through quickly with a focus on more advanced topics, though readers can move at their own pace to learn all the techniques they need.
ASP.NET MVC 4 Mobile App Development
ASP.NET MVC 4 Mobile App Development
Andy Meadows
¥80.65
A step-by-step tutorial to get acquainted with the ASP.NET MVC4 Framework and its features in order to discover how to develop web applications using them.This book is targeted at people who are familiar with C# development on the .NET platform and are interested in web development with the ASP.NET development framework. No prior web or mobile development experience is required
Backbone.js Testing
Backbone.js Testing
Ryan Roemer
¥71.93
This book is packed with the step by step tutorial and instructions in recipe format helping you setup test infrastructure and gradually advance your skills to plan, develop, and test your backbone applications.If you are a JavaScript developer looking for recipes to create and implement test support for your backbone application, then this book is ideal for you.
VMware vRealize Orchestrator Essentials
VMware vRealize Orchestrator Essentials
Daniel Langenhan
¥80.65
Get hands-on experience with vRealize Orchestrator and automate your VMware environment About This Book Gain an in-depth understanding of vRO in the VMware infrastructure Create your own advanced vRO *s using JavaScript A step-by-step tutorial to manage and create workflows with vRO Who This Book Is For This book is for VMware vSphere administrators who have minimal experience with automation tools and want to learn how to effectively automate their environment with VMware vRealize Orchestrator. A basic understanding of the VMware vSphere terms and concepts would be helpful. What You Will Learn Familiarize yourself with the Orchestrator architecture and Explore how plugins can expand Orchestrator's capabilitiesExplore how plug-ins can expand Orchestrator’s capabilities Deploy and configure the vRealize Orchestrator appliance Schedule and run workflows using the vSphere Web Client Create your own workflows with minimal work Use workflow presentations to improve your automation projects Integrate JavaScript to enhance your workflows Debug your workflows for errors and fix them Learn how to create, import, and export packages, to enable easy exchange solutions with others In Detail The automation of virtual environments has become the focus of many endeavors. VMware vRealize Orchestrator is a tool that enables you to automate not only your VMware environments, but also the surrounding hardware and software infrastructure. Orchestrator is also a central tool in the VMware cloud initiative and is extensively used by products such as vRealize Automation. In this book, you will learn how Orchestrator is able to help you automate your complete VMware infrastructure as well as its surrounding hardware and software. After deploying and configuring the vRealize Orchestrator appliance, you will learn how to run the existing workflows that are a part of the Orchestrator library. You will also see how the vSphere Web Client integration of Orchestrator reduces the time you spend on your daily admin tasks. The main aspect here is to learn how to create new workflows from existing ones. You will also look at how you can create completely new workflows. This includes learning about JavaScript and using presentation features to improve the layout and user friendliness of your workflows. Toward the end, you will learn to check for errors in your workflows and debug them. By the time you're done with the book, you'll be proficient in managing your workflows. Style and approach This book follows a sequential approach with ample screenshots in the examples that convey a deeper understanding of all Orchestrator-related tasks.
QGIS Blueprints
QGIS Blueprints
Ben Mearns
¥90.46
Develop analytical location-based web applications with QGIS About This Book Tame geographic information workflows with QGIS blueprints for smart web applications Create geographic web applications using QGIS and free/open source software Blueprints provide real-world applications covering many use cases Who This Book Is For This book encompasses relatively experienced GIS developers who have a strong grounding in the fundamentals of GIS development. They will have used QGIS before, but are looking to understand how to develop more complex, layered map applications that expose various data sets, utilize different visualizations, and are consumable (usable) by end users What You Will Learn Review geographic information principles and the application of these principles in the QGIS free/open source ecosystem Perform advanced analysis with site selection, hydrologic, and topological networks Build performant web applications by tile caching and generating static assets Provide collaborative editing capabilities for your team or community Develop custom and dynamic analysis and visualization capabilities Select the best components from desktop and web, for your use case Integrate it with social media and crowdsourcing In Detail QGIS, the world’s most popular free/open source desktop geographic information system software, enables a wide variety of use cases involving location – previously only available through expensive specialized commercial software. However, designing and executing a multi-tiered project from scratch on this complex ecosystem remains a significant challenge. This book starts with a primer on QGIS and closely related data, software, and systems. We’ll guide you through six use-case blueprints for geographic web applications. Each blueprint boils down a complex workflow into steps you can follow to reduce time lost to trial and error. By the end of this book readers should be able to build complex layered applications that visualize multiple data sets, employing different types of visualization, and give end users the ability to interact with and manipulate this data for the purpose of analysis. Style and approach This is a comprehensive guide to the application of QGIS and free/open source software in creating web applications from analysis. Step-by-step blueprints guide the reader through analytical and web development topics and designs.
Getting Started with Python and Raspberry Pi
Getting Started with Python and Raspberry Pi
Dan Nixon
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
Blender 3D By Example
Blender 3D By Example
Romain Caudron
¥80.65
Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! About This Book Give life to a character within a full animated short film by learning the rigging and animation process Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations Who This Book Is For This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Create a 3D robot toy model from start to finish using the basic modeling tools of Blender Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach Use re-topology techniques to create a clean 3D version of the previously sculpted alien Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves Discover the power of the texture paint tool in order to add color to the haunted house Get to know the Cycles render engine by creating different materials for the house and the environment In Detail Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based on four concrete projects, with increasing levels of difficulty. Each chapter will teach you how to create these projects step-by-step. New tools and techniques are introduced in a theoretical and practical way, so you can apply them in your own projects later.
Dart By Example
Dart By Example
Davy Mitchell
¥80.65
Design and develop modern web applications with Google's bold and productive language through engaging example projects About This Book Full of engaging and varied example projects to equip you to build your own web applications Learn the Dart language and key libraries Productively create fast and reliable web applications Who This Book Is For If you are a front- or back-end web developer who is looking to build complex full-featured web applications without the quagmire of disconnected JavaScript frameworks, this book is a practical walkthrough of substantial applications that will have you and your team coding Dart in a productive manner. This book will give you a compiled, optional typed, scalable environment to rapidly develop applications. As Dart was designed to be familiar, any developer with even a small amount of knowledge of JavaScript or another programming language will be at home with the language immediately and will be coding quickly. What You Will Learn Master the core Dart language, type system, and key development tools Connect to existing web services, process JSON, and create your own framework for the data display Run and debug the Dart server and web applications and compile them in JavaScript Handle form data and encryption Build and deploy server applications on the major OSes and implement the REST API Work with PostgreSQL—an industry standard relational database system Create robust applications with unit tests, documentation, and diagnostic logging Develop command-line applications, and explore the key data structures and libraries In Detail Designed to create next generation apps, Google’s Dart offers a much more robust framework and also supersedes JavaScript in several aspects. Familiar yet innovative, compact yet scalable, it blows away the accumulated JavaScript legacy limitations. Dart was designed for great tool-ability and developer productivity, allowing you to create better application faster than before. Google chose it for their billion dollar advertising business and you have its power for your projects too. This book will introduce you the Dart language starting from its conception to its current form, and where it headed is through engaging substantial practical projects. You will be taken through building typical applications and exploring the exciting new technologies of HTML5. With example code projects such as a live data monitoring and viewing system, a blogging system, a slides presentation application, and more, then this book will walk you through step by step through building data-driven web applications with ease and speed. Style and approach A varied collection of compelling practical Dart projects that are developed progressively with full explanations of concepts and implementation. Each project introduces features of the language and environment, demonstrating how Dart can be used in rich structured web applications.
Groovy for Domain-specific Languages - Second Edition
Groovy for Domain-specific Languages - Second Edition
Fergal Dearle
¥90.46
Extend and enhance your Java applications with domain-specific *ing in Groovy About This Book Build domain-specific mini languages in Groovy that integrate seamlessly with your Java apps with this hands-on guide Increase stakeholder participation in the development process with domain-specific *ing in Groovy Get up to speed with the newest features in Groovy using this second edition and integrate Groovy-based DSLs into your existing Java applications. Who This Book Is For This book is for Java software developers who have an interest in building domain *ing into their Java applications. No knowledge of Groovy is required, although it will be helpful. This book does not teach Groovy, but quickly introduces the basic ideas of Groovy. An experienced Java developer should have no problems with these and move quickly on to the more involved aspects of creating DSLs with Groovy. No experience of creating a DSL is required. What You Will Learn Familiarize yourself with Groovy *ing and work with Groovy closures Use the meta-programming features in Groovy to build mini languages Employ Groovy mark-up and builders to simplify application development Familiarize yourself with Groovy mark-up and build your own Groovy builders Build effective DSLs with operator overloading, command chains, builders, and a host of other Groovy language features Integrate Groovy with your Java and JVM based applications In Detail The times when developing on the JVM meant you were a Java programmer have long passed. The JVM is now firmly established as a polyglot development environment with many projects opting for alternative development languages to Java such as Groovy, Scala, Clojure, and JRuby. In this pantheon of development languages, Groovy stands out for its excellent DSL enabling features which allows it to be manipulated to produce mini languages that are tailored to a project’s needs. A comprehensive tutorial on designing and developing mini Groovy based Domain Specific Languages, this book will guide you through the development of several mini DSLs that will help you gain all the skills needed to develop your own Groovy based DSLs with confidence and ease. Starting with the bare basics, this book will focus on how Groovy can be used to construct domain specific mini languages, and will go through the more complex meta-programming features of Groovy, including using the Abstract Syntax Tree (AST). Practical examples are used throughout this book to de-mystify these seemingly complex language features and to show how they can be used to create simple and elegant DSLs. Packed with examples, including several fully worked DSLs, this book will serve as a springboard for developing your own DSLs. Style and approach This book is a hands-on guide that will walk you through examples for building DSLs with Groovy rather than just talking about "metaprogramming with Groovy". The examples in this book have been designed to help you gain a good working knowledge of the techniques involved and apply these to producing your own Groovy based DSLs.
Unity 5.x Cookbook
Unity 5.x Cookbook
Matt Smith
¥99.18
Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillsetAbout This BookBuilt on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5Features recipes for both 2D and 3D gamesProvides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new Standard Shaders, and the new Audio Mixer Who This Book Is For From beginners to advanced users, from artists to coders, this book is for you and everyone in your team! Programmers can explore multimedia features, and multimedia developers can try their hand at *ing. Basic knowledge and understanding of the Unity platform, game design principles, and programming knowledge in C# is essential.What You Will LearnImmerse players with great audio, utilizing Unity 5's audio features including the new Audio Mixer, ambient sound with Reverb Zones, dynamic soundtracks with Snapshots, and balanced audio via DuckingCreate better materials with Unity’s new, physically-based, Standard ShaderMeasure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing “bullet time” effectsImprove ambiance through the use of lights and effects such as reflection and light probesCreate stylish user interfaces with the new UI system, including power-bars, clock displays, and an extensible inventory systemSave and load text and media assets from local or remote sources, publish your game via Unity Cloud, and communicate with websites and their databases to create online scoreboardsDiscover advanced techniques, including the publisher-subscriber and state patterns, performance bottleneck identification, and methods to maximize game performance and frame ratesControl 2D and 3D character movement, and use NavMeshAgents to write NPC and enemy behaviors such as seek, flee, flock, and waypoint path following In Detail Unity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry’s de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and *ing to create your own games with Unity 5. Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to Unity professionals. The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.Style and approach Each chapter first introduces the topic area and explains how the techniques covered can enhance your games. Every recipe provides step-by-step instructions, followed by an explanation of how it all works, and useful additional refinements or alternative approaches. Every required resource and C# * (fully commented) is available to download, enabling you to follow each recipe yourself.
Managing Virtual Infrastructure with Veeam? ONE?
Managing Virtual Infrastructure with Veeam? ONE?
Kevin L. Sapp
¥54.49
This book is aimed at virtualization professionals who want to improve their skills in infrastructure monitoring and management. You need a good understanding of server virtualization and management of virtual environments.