Unreal Engine Virtual Reality Quick Start Guide
¥54.49
Unreal Engine 4 for virtual reality game design, development, User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR, and Windows Mixed Reality headsets. Key Features * Build VR games from scratch with the power of Unreal Engine 4 * Learn User Experience design practices to take your VR game to the next level * Understand the best practices to creating art for games on HTC Vive, Oculus Rift, and PSVR Book Description With the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology. With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4’s Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution. By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4. What you will learn * Understand how to get started with VR development in Unreal Engine 4 * Design and create interaction and locomotion systems from scratch * Plan and program a sample game for VR * Understand how VR affects user experience and user interfaces * Discuss what is needed to create optimized art for VR * Test your game with users and prepare for distribution Who this book is for The audience for this book is intermediate or advanced users of Unreal Engine 4 but who have not begun working with VR technology. These users are familiar with the game engine and have an interest in VR technology. They are just beginning to explore the VR features that the game engine has to offer.
Mastering Windows PowerShell Scripting
¥81.74
Grasp advanced PowerShell Core 6.0 functionalities to automate your environment Key Features * Keep up with changes introduced in PowerShell Core 6.0 * Easily maintain appropriate compatibility with older versions * Automate complex tasks, manipulate data, and secure your environment with PowerShell Core 6.0 Book Description PowerShell scripts offer a handy way to automate various chores, however working effectively with these scripts can be a difficult task. This comprehensive guide starts with the fundamentals before moving on to advanced-level topics to help you become a PowerShell Core 6.0 expert. The first module, PowerShell Core 6.0 Fundamentals, begins with the new features of PowerShell Core 6.0, installing it on Linux, and working with parameters, objects and .NET classes from within PowerShell Core 6.0. As you make your way through the chapters, you'll see how to efficiently manage large amounts of data and interact with other services using PowerShell Core 6.0. You'll be able to make the most of PowerShell Core 6.0's powerful automation feature, where you will have different methods available to parse data and manipulate regular expressions and Windows Management Instrumentation (WMI). After having explored automation, you will enter the extending PowerShell Core 6.0 module, covering asynchronous processing and desired state configuration. In the last module, you will learn to extend PowerShell Core 6.0 using advanced scripts and filters, and also debug issues along with working on error handling techniques. By the end of this book, you will be an expert in scripting with PowerShell Core 6.0. What you will learn * Optimize code through the use of functions, switches, and looping structures * Work with objects and operators to test and manipulate data * Parse and manipulate different data types * Create scripts and functions using PowerShell * Use jobs, events, and popular public modules which assist with implementing multithreading * Write .NET classes with ease within the PowerShell * Create and implement regular expressions in PowerShell scripts * Make use of advanced techniques to define and restrict the behavior of parameters Who this book is for If you are a system administrator who wants to become an expert in controlling and automating your Windows environment, then Mastering Windows PowerShell Scripting is for you. It is also ideal for those new to the PowerShell language.
Hands-On Unsupervised Learning with Python
¥81.74
Discover the skill-sets required to implement various approaches to Machine Learning with Python Key Features * Explore unsupervised learning with clustering, autoencoders, restricted Boltzmann machines, and more * Build your own neural network models using modern Python libraries * Practical examples show you how to implement different machine learning and deep learning techniques Book Description Unsupervised learning is about making use of raw, untagged data and applying learning algorithms to it to help a machine predict its outcome. With this book, you will explore the concept of unsupervised learning to cluster large sets of data and analyze them repeatedly until the desired outcome is found using Python. This book starts with the key differences between supervised, unsupervised, and semi-supervised learning. You will be introduced to the best-used libraries and frameworks from the Python ecosystem and address unsupervised learning in both the machine learning and deep learning domains. You will explore various algorithms, techniques that are used to implement unsupervised learning in real-world use cases. You will learn a variety of unsupervised learning approaches, including randomized optimization, clustering, feature selection and transformation, and information theory. You will get hands-on experience with how neural networks can be employed in unsupervised scenarios. You will also explore the steps involved in building and training a GAN in order to process images. By the end of this book, you will have learned the art of unsupervised learning for different real-world challenges. What you will learn * Use cluster algorithms to identify and optimize natural groups of data * Explore advanced non-linear and hierarchical clustering in action * Soft label assignments for fuzzy c-means and Gaussian mixture models * Detect anomalies through density estimation * Perform principal component analysis using neural network models * Create unsupervised models using GANs Who this book is for This book is intended for statisticians, data scientists, machine learning developers, and deep learning practitioners who want to build smart applications by implementing key building block unsupervised learning, and master all the new techniques and algorithms offered in machine learning and deep learning using real-world examples. Some prior knowledge of machine learning concepts and statistics is desirable.
Mastering TypeScript 3
¥90.46
Master the TypeScript language and its latest features. Explore modern application frameworks and utilize industry best practices in TDD, OOP and UI Design. Key Features * Learn the key features of TypeScript 3 and explore advanced language features through in-depth discussions. * Use TypeScript with modern frameworks including Backbone, Angular, Aurelia, React, and Node. * Explore TDD practices, OOP techniques, and industry best practices to create high-quality, modular, and adaptable applications. Book Description TypeScript is both a language and a set of tools to generate JavaScript. It was designed by Anders Hejlsberg at Microsoft to help developers write enterprise-scale JavaScript. Starting with an introduction to the TypeScript language, before moving on to basic concepts, each section builds on previous knowledge in an incremental and easy-to-understand way. Advanced and powerful language features are all covered, including asynchronous programming techniques, decorators, and generics. This book explores many modern JavaScript and TypeScript frameworks side by side in order for the reader to learn their respective strengths and weaknesses. It will also thoroughly explore unit and integration testing for each framework. Best-of-breed applications utilize well-known design patterns in order to be scalable, maintainable, and testable. This book explores some of these object-oriented techniques and patterns, and shows real-world implementations. By the end of the book, you will have built a comprehensive, end-to-end web application to show how TypeScript language features, design patterns, and industry best practices can be brought together in a real-world scenario. What you will learn * Gain insights into core and advanced TypeScript language features * Integrate existing JavaScript libraries and third-party frameworks using declaration files * Target popular JavaScript frameworks, such as Angular, React, and more * Create test suites for your application with Jasmine and Selenium * Organize your application code using modules, AMD loaders, and SystemJS * Explore advanced object-oriented design principles * Compare the various MVC implementations in Aurelia, Angular, React, and more Who this book is for This guide to the TypeScript that starts with basic concepts, and then builds on this knowledge to introduce more advanced language features and frameworks. No prior knowledge of JavaScript is required, although some prior programming experience is assumed. If you are keen to learn TypeScript, this book will give you all of the necessary knowledge and skills to tackle any TypeScript project. If you are already an experienced JavaScript or TypeScript developer, then this book will take your skills to the next level. Learn how to use TypeScript with a multitude of modern frameworks, and choose the best framework for your project requirements. Investigate techniques for Test Driven Development, explore industry-standard design patterns, and learn how to put together a full production-ready TypeScript application.
The Ruby Workshop
¥71.93
Cut through the noise and get real results with a step-by-step approach to learning Ruby programming. Key Features * Ideal for the Ruby beginner who is getting started with Ruby for the first time * A complete Ruby tutorial with exercises and activities that help build key skills * Structured to let you progress at your own pace, on your own terms * Use your physical copy to redeem free access to the online interactive edition Book Description You already know you want to learn Ruby, and the smarter way to learn Ruby 2.X is to learn by doing. The Ruby Workshop focuses on building up your practical skills so that you can kick-start your career as a developer and rapidly prototype applications. You'll learn from real examples that lead to real results. Throughout The Ruby Workshop, you'll take an engaging step-by-step approach to understanding the Ruby language. You won't have to sit through any unnecessary theory. If you're short on time you can jump into a single exercise each day or spend an entire weekend learning about metaprogramming. It's your choice. Learning on your terms, you'll build up and reinforce key skills in a way that feels rewarding. Every physical copy of The Ruby Workshop unlocks access to the interactive edition. With videos detailing all exercises and activities, you'll always have a guided solution. You can also benchmark yourself against assessments, track progress, and receive content updates. You'll even earn a secure credential that you can share and verify online upon completion. It's a premium learning experience that's included with your printed copy. To redeem, follow the instructions located at the start of your Ruby book. Fast-paced and direct, The Ruby Workshop is the ideal companion for Ruby beginners. You'll build and iterate on your Ruby code like a software developer, learning along the way. This process means that you'll find that your new skills stick, embedded as best practice. A solid foundation for the years ahead. What you will learn * Get to grips with the fundamentals of Ruby object-oriented programming * Understand common Ruby patterns to help minimize and easily maintain code * Explore ways to fetch, process, and output external data * Discover ways to work with public APIs and create reusable RubyGems * Keep your development process bug-free with various testing methods * Explore how to host applications on cloud application platforms like Heroku Who this book is for Our goal at Packt is to help you be successful, in whatever it is you choose to do. The Ruby Workshop is an ideal Ruby tutorial for the Ruby beginner who is just getting started. Pick up a Workshop today, and let Packt help you develop skills that stick with you for life.
Beginning C++ Game Programming
¥71.93
Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features * Learn game development and C++ with a fun, example-driven approach * Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders * Discover tips to expand your finished games by thinking critically, technically, and creatively Book Description The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders. The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratch What you will learn * Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML * Explore C++ OOP by building a Pong game * Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound * Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns * Add advanced features to your game using pointers, references, and the STL * Scale and reuse your game code by learning modern game programming design patterns Who this book is for This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you’ll find this book useful.
Intelligent Automation with VMware
¥73.02
Use self-driven data centers to reduce management complexity by deploying Infrastructure as Code to gain value from investments. Key Features * Add smart capabilities in VMware Workspace ONE to deliver customer insights and improve overall security * Optimize your HPC and big data infrastructure with the help of machine learning * Automate your VMware data center operations with machine learning Book Description This book presents an introductory perspective on how machine learning plays an important role in a VMware environment. It offers a basic understanding of how to leverage machine learning primitives, along with a deeper look into integration with the VMware tools used for automation today. This book begins by highlighting how VMware addresses business issues related to its workforce, customers, and partners with emerging technologies such as machine learning to create new, intelligence-driven, end user experiences. You will learn how to apply machine learning techniques incorporated in VMware solutions for data center operations. You will go through management toolsets with a focus on machine learning techniques. At the end of the book, you will learn how the new vSphere Scale-Out edition can be used to ensure that HPC, big data performance, and other requirements can be met (either through development or by fine-tuning guidelines) with mainstream products. What you will learn * Orchestrate on-demand deployments based on defined policies * Automate away common problems and make life easier by reducing errors * Deliver services to end users rather than to virtual machines * Reduce rework in a multi-layered scalable manner in any cloud * Explore the centralized life cycle management of hybrid clouds * Use common code so you can run it across any cloud Who this book is for This book is intended for those planning, designing, and implementing the virtualization/cloud components of the Software-Defined Data Center foundational infrastructure. It helps users to put intelligence in their automation tasks to get self driving data center. It is assumed that the reader has knowledge of, and some familiarity with, virtualization concepts and related topics, including storage, security, and networking.
React Material-UI Cookbook
¥73.02
Build modern day application by implementing Material Design principles in React applications using Material-UI. Key Features * Grasp the needs React components for UI elements * Master the style and theme of the tools to go along with these components * Get to grips with all the React best practices to build a modern application Book Description Material-UI is a component library for rendering UI elements, using modern best practices from React and Material Design. This book will show you how you can create impressive and captivating modern day web apps by implementing Material Design considerations. The primary objective of this book is to help you use several Material-UI components to build larger UI functionality. We will also focus on React best practices in conjunction with Material-UI components – using state, context, and other new React 16.8 features properly. This book will start with layout and navigation and then dive into presenting the information with Material-UI components. It will then talk about the different components for user interactions. By the end of this book, you will know how to improve the look and feel of your applications using Material-UI components. What you will learn * Learn to build the overall structure and navigation for your Material-UI app * Learn to present simple and complex information in a variety of ways * Build interactive and intuitive controls * Design portable themes and styles for all of your Material-UI apps * Group content into sections using tabs and expansion panels * Learn how to design a general page layout with Material-UI grids * Use lists for complex data, and cards for detailed information Who this book is for They are JavaScript developers who have some basic knowledge of React and would want to implement Material Design principles in React applications using Material-UI. The reader wants to build a user interface using React components but doesn’t want to invent their own style or UX framework.
Data Science for Marketing Analytics
¥73.02
Explore new and more sophisticated tools that reduce your marketing analytics efforts and give you precise results Key Features * Study new techniques for marketing analytics * Explore uses of machine learning to power your marketing analyses * Work through each stage of data analytics with the help of multiple examples and exercises Book Description Data Science for Marketing Analytics covers every stage of data analytics, from working with a raw dataset to segmenting a population and modeling different parts of the population based on the segments. The book starts by teaching you how to use Python libraries, such as pandas and Matplotlib, to read data from Python, manipulate it, and create plots, using both categorical and continuous variables. Then, you'll learn how to segment a population into groups and use different clustering techniques to evaluate customer segmentation. As you make your way through the chapters, you'll explore ways to evaluate and select the best segmentation approach, and go on to create a linear regression model on customer value data to predict lifetime value. In the concluding chapters, you'll gain an understanding of regression techniques and tools for evaluating regression models, and explore ways to predict customer choice using classification algorithms. Finally, you'll apply these techniques to create a churn model for modeling customer product choices. By the end of this book, you will be able to build your own marketing reporting and interactive dashboard solutions. What you will learn * Analyze and visualize data in Python using pandas and Matplotlib * Study clustering techniques, such as hierarchical and k-means clustering * Create customer segments based on manipulated data * Predict customer lifetime value using linear regression * Use classification algorithms to understand customer choice * Optimize classification algorithms to extract maximal information Who this book is for Data Science for Marketing Analytics is designed for developers and marketing analysts looking to use new, more sophisticated tools in their marketing analytics efforts. It'll help if you have prior experience of coding in Python and knowledge of high school level mathematics. Some experience with databases, Excel, statistics, or Tableau is useful but not necessary.
Hands-On Robotics Programming with C++
¥73.02
Enhance your programming skills to build exciting robotic projects Key Features * Build an intelligent robot that can detect and avoid obstacles and respond to voice commands * Detect and track objects and faces using OpenCV * Control your robot with a GUI button designed using Qt5 Book Description C++ is one of the most popular legacy programming languages for robotics, and a combination of C++ and robotics hardware is used in many leading industries. This book will bridge the gap between Raspberry Pi and C/C++ programming and enable you to develop applications for Raspberry Pi. To follow along with the projects covered in the book, you can implement C programs in Raspberry Pi with the wiringPi library. With this book, you’ll develop a fully functional car robot and write programs to move it in different directions. You’ll then create an obstacle - avoiding robot using an ultrasonic sensor. Furthermore, you’ll find out how to control the robot wirelessly using your PC/Mac. This book will also help you work with object detection and tracking using OpenCV, and guide you through exploring face detection techniques. Finally, you will create an Android app and control the robot wirelessly with an Android smartphone. By the end of this book, you will have gained experience in developing a robot using Raspberry Pi and C/C++ programming. What you will learn * Install software in Raspberry Pi compatible with C++ programming * Program the Raspberry Pi in C++ to run a motor * Control RPi-powered robot wirelessly with your laptop or PC * Program an RPi camera using OpenCV Control a Raspberry Pi robot with voice commands * Implement face and object detection with Raspberry Pi Who this book is for This book is for developers, programmers, and robotics enthusiasts interested in leveraging C++ to build exciting robotics applications. Prior knowledge of C++ is necessary to understand the projects covered in this book.
Python Machine Learning Cookbook
¥63.21
Discover powerful ways to effectively solve real-world machine learning problems using key libraries including scikit-learn, TensorFlow, and PyTorch Key Features * Learn and implement machine learning algorithms in a variety of real-life scenarios * Cover a range of tasks catering to supervised, unsupervised and reinforcement learning techniques * Find easy-to-follow code solutions for tackling common and not-so-common challenges Book Description This eagerly anticipated second edition of the popular Python Machine Learning Cookbook will enable you to adopt a fresh approach to dealing with real-world machine learning and deep learning tasks. With the help of over 100 recipes, you will learn to build powerful machine learning applications using modern libraries from the Python ecosystem. The book will also guide you on how to implement various machine learning algorithms for classification, clustering, and recommendation engines, using a recipe-based approach. With emphasis on practical solutions, dedicated sections in the book will help you to apply supervised and unsupervised learning techniques to real-world problems. Toward the concluding chapters, you will get to grips with recipes that teach you advanced techniques including reinforcement learning, deep neural networks, and automated machine learning. By the end of this book, you will be equipped with the skills you need to apply machine learning techniques and leverage the full capabilities of the Python ecosystem through real-world examples. What you will learn * Use predictive modeling and apply it to real-world problems * Explore data visualization techniques to interact with your data * Learn how to build a recommendation engine * Understand how to interact with text data and build models to analyze it * Work with speech data and recognize spoken words using Hidden Markov Models * Get well versed with reinforcement learning, automated ML, and transfer learning * Work with image data and build systems for image recognition and biometric face recognition * Use deep neural networks to build an optical character recognition system Who this book is for This book is for data scientists, machine learning developers, deep learning enthusiasts and Python programmers who want to solve real-world challenges using machine-learning techniques and algorithms. If you are facing challenges at work and want ready-to-use code solutions to cover key tasks in machine learning and the deep learning domain, then this book is what you need. Familiarity with Python programming and machine learning concepts will be useful.
Complete Virtual Reality and Augmented Reality Development with Unity
¥88.28
Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus Rift Key Features * Build fun augmented reality applications using ARKit, ARCore, and Vuforia * Explore virtual reality by developing more than 10 engaging projects * Learn how to integrate AR and VR concepts together in a single application Book Description Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity. This Learning Path includes content from the following Packt products: * Unity Virtual Reality Projects - Second Edition by Jonathan Linowes * Unity 2018 Augmented Reality Projects by Jesse Glover What you will learn * Create 3D scenes to learn about world space and scale * Move around your scenes using locomotion and teleportation * Create filters or overlays that work with facial recognition software * Interact with virtual objects using eye gaze, hand controllers, and user input events * Design and build a VR storytelling animation with a soundtrack and timelines * Create social VR experiences with Unity networking Who this book is for If you are a game developer familiar with 3D computer graphics and interested in building your own AR and VR games or applications, then this Learning Path is for you. Any prior experience in Unity and C# will be an advantage. In all, this course teaches you the tools and techniques to develop engaging mixed reality applications.
Applied Deep Learning with Keras
¥62.12
Take your neural networks to a whole new level with the simplicity and modularity of Keras, the most commonly used high-level neural networks API. Key Features * Solve complex machine learning problems with precision * Evaluate, tweak, and improve your deep learning models and solutions * Use different types of neural networks to solve real-world problems Book Description Though designing neural networks is a sought-after skill, it is not easy to master. With Keras, you can apply complex machine learning algorithms with minimum code. Applied Deep Learning with Keras starts by taking you through the basics of machine learning and Python all the way to gaining an in-depth understanding of applying Keras to develop efficient deep learning solutions. To help you grasp the difference between machine and deep learning, the book guides you on how to build a logistic regression model, first with scikit-learn and then with Keras. You will delve into Keras and its many models by creating prediction models for various real-world scenarios, such as disease prediction and customer churning. You’ll gain knowledge on how to evaluate, optimize, and improve your models to achieve maximum information. Next, you’ll learn to evaluate your model by cross-validating it using Keras Wrapper and scikit-learn. Following this, you’ll proceed to understand how to apply L1, L2, and dropout regularization techniques to improve the accuracy of your model. To help maintain accuracy, you’ll get to grips with applying techniques including null accuracy, precision, and AUC-ROC score techniques for fine tuning your model. By the end of this book, you will have the skills you need to use Keras when building high-level deep neural networks. What you will learn * Understand the difference between single-layer and multi-layer neural network models * Use Keras to build simple logistic regression models, deep neural networks, recurrent neural networks, and convolutional neural networks * Apply L1, L2, and dropout regularization to improve the accuracy of your model * Implement cross-validate using Keras wrappers with scikit-learn * Understand the limitations of model accuracy Who this book is for If you have basic knowledge of data science and machine learning and want to develop your skills and learn about artificial neural networks and deep learning, you will find this book useful. Prior experience of Python programming and experience with statistics and logistic regression will help you get the most out of this book. Although not necessary, some familiarity with the scikit-learn library will be an added bonus.
Hands-On Design Patterns with Java
¥70.84
Understand Gang of Four, architectural, functional, and reactive design patterns and how to implement them on modern Java platforms, such as Java 12 and beyond Key Features * Learn OOP, functional, and reactive patterns for creating readable and maintainable code * Explore architectural patterns and practices for building scalable and reliable applications * Tackle all kinds of performance-related issues and streamline development using design patterns Book Description Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size. What you will learn * Understand the significance of design patterns for software engineering * Visualize software design with UML diagrams * Strengthen your understanding of OOP to create reusable software systems * Discover GOF design patterns to develop scalable applications * Examine programming challenges and the design patterns that solve them * Explore architectural patterns for microservices and cloud development Who this book is for If you are a developer who wants to learn how to write clear, concise, and effective code for building production-ready applications, this book is for you. Familiarity with the fundamentals of Java is assumed.
Salesforce CRM - The Definitive Admin Handbook
¥70.84
A definitive guide covering all the core concepts necessary to pass the Salesforce Administrator Certification exam Key Features * Understand critical design considerations for setting up Salesforce CRM * Facilitate and manage the transition from Salesforce Classic to Lightning Experience * Learn key functions of application security to manage user profiles and data Book Description Salesforce’s winter ’19 release offers a host of new features for CRM designed to meet your sales and marketing requirements. With this comprehensive guide to implementing Salesforce CRM, administrators of all levels can easily get a thorough understanding of the platform. This Salesforce handbook begins by guiding you in setting up users and security and then progresses to configuration, data management, and data analytics. You’ll discover process automation and approval mechanisms, while also exploring the functional areas of Sales Cloud, Service Cloud, Marketing Cloud, and Salesforce Chatter. This book covers Salesforce CRM system administration in a practical way, and it’ll serve as an invaluable reference for both new administrators and experienced professionals. Furthermore, you’ll also delve into Salesforce mobile apps and mobile administration, along with Salesforce Adoption Manager. You’ll gain insights into Lightning Experience, Salesforce's new app, and learn how its modern design and sleek interface helps you to build customizable components. Finally, we'll see how the two versions compare and help manage the transition from Salesforce Classic to Lightning Experience.?? By the end of the book, you will have mastered the techniques to configure and control various user interface features in Salesforce CRM. What you will learn * Configure a variety of user interface features in Salesforce CRM * Understand the capabilities of the Salesforce CRM sharing model * Explore Einstein Analytics - Salesforce's new wave of advanced reporting * Get to grips with the Lightning Process Builder workflow * Set up user profiles, security, and login access mechanisms * Find out how Apex and Visualforce coding can be used in Salesforce CRM * Manage the transition from Salesforce Classic to Lightning Experience * Implement data manipulation features to apply best practices in data management Who this book is for This book is for administrators who want to develop and strengthen their Salesforce CRM skills in the areas of configuration and system management. Whether you are a new or experienced professional, this book will enhance your knowledge and understanding of Salesforce CRM features.
Automated Testing in Microsoft Dynamics 365 Business Central
¥44.68
Learn how to write automated tests for Dynamics 365 Business Central and see how to implement it in your daily work Key Features * Leverage automated testing to advance over traditional manual testing methods * Write, design, and implement automated tests * Explore various testing frameworks and tools compatible with Microsoft Dynamics 365 Business Central Book Description Dynamics 365 Business Central is the new cloud-based SaaS ERP proposition from Microsoft. It’s not as simple as it used to be way back when it was called Navigator, Navision Financials, or Microsoft Business Solutions-Navision. Our development practices are becoming more formal, and with this, the call for test automation is pressing on us. This book will teach you to leverage testing tools available with Dynamics 365 Business Central to perform automated testing. We’ll begin with a quick introduction to automated testing, followed by an overview of test automation in Dynamics 365 Business Central. Then you’ll learn to design and build automated tests and we’ll go through some efficient methods to get from requirements to application and testing code. Lastly, you’ll learn to incorporate your own and Microsoft tests into your daily development practice. By the end of the book, you’ll be able to write your own automated tests for Dynamics 365 Business Central. What you will learn * Understand what automated tests are, and when and why to use them * Explore the five pillars of the Testability Framework of Business Central * Design and write automated tests for Business Central * Make use of standard automated tests and their helper libraries * Integrate automated tests into your development practice Who this book is for This book is for consultants, testers, developers, and development managers working with Microsoft Dynamics NAV and Business Central. Being a book on automated testing techniques, it also caters to both functional and technical development teams.
Programming Microsoft Dynamics 365 Business Central
¥88.28
Explore the fundamentals of Dynamics 365 Business Central and the Visual Studio Code development environment with the help of useful examples and case studies Key Features * Tailor your applications to best suit the needs of your business * Explore the latest features of Business Central with examples curated by industry experts * Integrate Business Central features in your applications with this comprehensive guide Book Description Microsoft Dynamics 365 Business Central is a full ERP business solution suite with a robust set of development tools to support customization and enhancement. These tools can be used to tailor Business Central's in-built applications to support complete management functions for finance, supply chain, manufacturing, and operations. Using a case study approach, this book will introduce you to Dynamics 365 Business Central and Visual Studio Code development tools to help you become a productive Business Central developer. You'll also learn how to evaluate a product's development capabilities and manage Business Central-based development and implementation. You'll explore application structure, the construction of and uses for each object type, and how it all fits together to build apps that meet special business requirements. By the end of this book, you'll understand how to design and develop high-quality software using the Visual Studio Code development environment, the AL language paired with the improved editor, patterns, and features. What you will learn * Programming using the AL language in the Visual Studio Code development environment * Explore functional design and development using AL * How to build interactive pages and learn how to extract data for users * How to use best practices to design and develop modifications for new functionality integrated with the standard Business Central software * Become familiar with deploying the broad range of components available in a Business Central system * Create robust, viable systems to address specific business requirements Who this book is for If you want to learn about Dynamics 365 Business Central's powerful and extensive built-in development capabilities, this is the book for you. ERP consultants and managers of Business Central development will also find this book helpful. Although you aren't expected to have worked with Dynamics Business Central, basic understanding of programming and familiarity with business application software will help you understand the concepts covered in this book.
Azure DevOps Server 2019 Cookbook
¥88.28
Over 70 recipes to effectively apply DevOps best practices and implement Agile, Git, CI-CD & Test automation using Azure DevOps Server (TFS) 2019 Key Features * Learn improving code quality using pull requests, branch policies, githooks and git branching design * Accelerate the deployment of high quality software by automating build and releases using CI-CD Pipelines. * Learn tried and tested techniques to automate database deployments, App Service & Function Deployments in Azure. Book Description Azure DevOps Server, previously known as Team Foundation Server (TFS), is a comprehensive on-premise DevOps toolset with a rich ecosystem of open source plugins. This book is your one stop guide to learn how to effectively use all of these Azure DevOps services to go from zero to DevOps. You will start by building high-quality scalable software targeting .NET, .NET core or Node.js applications. You will learn techniques that will help you to set up end-to-end traceability of your code changes from design through to release. Whether you are deploying software on-premise or in the cloud in App Service, Functions, or Azure VMs, this book will help you learn release management techniques to reduce release failures. Next, you will be able to secure application configuration by using Azure KeyVault. You will also learn how to create and release extensions to the Azure DevOps marketplace and reach million developer ecosystem for feedback. The working extension samples will allow you to iterate changes in your extensions easily and release updates to the marketplace quickly. By the end of this book, techniques provided in the book will help you break down the invisible silos between your software development teams. This will transform you from being a good software development team to an elite modern cross functional software development team. What you will learn * Set up a team project for an Agile delivery team, importing requirements from Excel * Plan,track, and monitor progress using self updating boards, Sprint and Kanban boards * Unlock the features of Git by using branch policies, Git pull requests, forks, and Git hooks * Build and release .NET core, SQL and Node.js applications using Azure Pipeline * Automate testing by integrating Microsoft and open source testing frameworks * Extend Azure DevOps Server to a million developer ecosystem Who this book is for This book is for anyone looking to succeed with DevOps. The techniques in this book apply to all roles of the software development lifecycle including developers, testers, architects, configuration analysts, site reliability engineers and release managers. If you are a new user you’ll learn how to get started; if you are an experienced user you’ll learn how to launch your project into a modern and mature DevOps enabled software development team.
C++ Game Development By Example
¥62.12
Explore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries Key Features * Learn how you can build basic 2D and complex 3D games with C++ * Understand shadows, texturing, lighting, and rendering in 3D game development using OpenGL * Uncover modern graphics programming techniques and GPU compute methods using the Vulkan API Book Description Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++. C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games. By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level. What you will learn * Understand shaders and how to write a basic vertex and fragment shader * Build a Visual Studio project and add SFML to it * Discover how to create sprite animations and a game character class * Add sound effects and background music to your game * Grasp how to integrate Vulkan into Visual Studio * Create shaders and convert them to the SPIR-V binary format Who this book is for If you’re a developer keen to learn game development with C++ or get up to date with game development, this book is for you. Some knowledge of C++ programming is assumed.
Learn D3.js
¥62.12
Explore the power of D3.js 5 and its integration with web technologies for building rich and interactive data visualization solutions Key Features * Explore the latest D3.js 5 for creating charts, plots, and force-directed graphics * Practical guide for creating interactive graphics and data-driven apps with JavaScript * Build Real-time visualization and transition on web using SVG with D3.js Book Description This book is a practical hands-on introduction to D3 (Data-driven Documents): the most popular open-source JavaScript library for creating interactive web-based data visualizations. Based entirely on open web standards, D3 provides an integrated collection of tools for efficiently binding data to graphical elements. If you have basic knowledge of HTML, CSS and JavaScript you can use D3.js to create beautiful interactive web-based data visualizations. D3 is not a charting library. It doesn’t contain any pre-defined chart types, but can be used to create whatever visual representations of data you can imagine. The goal of this book is to introduce D3 and provide a learning path so that you obtain a solid understanding of its fundamental concepts, learn to use most of its modules and functions, and gain enough experience to create your own D3 visualizations. You will learn how to create bar, line, pie and scatter charts, trees, dendograms, treemaps, circle packs, chord/ribbon diagrams, sankey diagrams, animated network diagrams, and maps using different geographical projections. Fundamental concepts are explained in each chapter and then applied to a larger example in step-by-step tutorials, complete with full code, from hundreds of examples you can download and run. This book covers D3 version 5 and is based on ES2015 JavaScript. What you will learn * Learn to use D3.js version 5 and web standards to create beautiful interactive data-driven visualizations for the web * Bind data to DOM elements, applying different scales, color schemes and configuring smooth animated transitions for data updates * Generate data structures and layouts for many popular chart formats * Apply interactive behaviors to any chart * Create thematic maps based on GIS data using different geographical projections with interactive behaviors * Load, parse and transform data from JSON and CSV formats Who this book is for The book is intended for web developers, web designers, data scientists, artists, and any developer who wish to create interactive data visualization for the Web using D3. The book assumes basic knowledge of HTML, CSs, and JavaScript.
Advanced Blockchain Development
¥88.28
Explore distributed ledger technology, decentralization, and smart contracts and develop real-time decentralized applications with Ethereum and Solidity Key Features * Get to grips with the underlying technical principles and implementations of blockchain * Build powerful applications using Ethereum to secure transactions and create smart contracts * Gain advanced insights into cryptography and cryptocurrencies Book Description Blockchain technology is a distributed ledger with applications in industries such as finance, government, and media. This Learning Path is your guide to building blockchain networks using Ethereum, JavaScript, and Solidity. You will get started by understanding the technical foundations of blockchain technology, including distributed systems, cryptography and how this digital ledger keeps data secure. Further into the chapters, you’ll gain insights into developing applications using Ethereum and Hyperledger. As you build on your knowledge of Ether security, mining , smart contracts, and Solidity, you’ll learn how to create robust and secure applications that run exactly as programmed without being affected by fraud, censorship, or third-party interference. Toward the concluding chapters, you’ll explore how blockchain solutions can be implemented in applications such as IoT apps, in addition to its use in currencies. The Learning Path will also highlight how you can increase blockchain scalability and even discusses the future scope of this fascinating and powerful technology. By the end of this Learning Path, you'll be equipped with the skills you need to tackle pain points encountered in the blockchain life cycle and confidently design and deploy decentralized applications. This Learning Path includes content from the following Packt products: * Mastering Blockchain - Second Edition by Imran Bashir * Building Blockchain Projects by Narayan Prusty What you will learn * Understand why decentralized applications are important * Discover the mechanisms behind bitcoin and alternative cryptocurrencies * Master how cryptography is used to secure data with the help of examples * Maintain, monitor, and manage your blockchain solutions * Create Ethereum wallets * Explore research topics and the future scope of blockchain technology Who this book is for This Learning Path is designed for blockchain developers who want to build decentralized applications and smart contracts from scratch using Hyperledger. Basic familiarity with any programming language will be useful to get started with this Learning Path.

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