Mastering Hibernate
¥222.81
Learn how to correctly utilize the most popular Object-Relational Mapping tool for your Enterprise applicationAbout This Book·Understand the internals of Hibernate and its architecture, and how it manages Entities, Events, Versioning, Filters, and Cache·Observe how Hibernate bridges the gap between object-oriented concepts and relational models·Discover how Hibernate can address architectural concerns such as Transaction, Database Multi-tenancy, Clustering, and Database ShardsWho This Book Is ForMastering Hibernate is intended for those who are already using or considering using Hibernate as the solution to address the problem of Object Relational Mapping. If you are already using Hibernate, this book will help you understand the internals and become a power user of Hibernate.What You Will Learn·Understand the internals of a Hibernate session and how Entities are managed·Declare better mapping between entity classes and database tables·Manage entity associations and collections·Fetch data not just by entity ID, but also using HQL, Criteria Objects, Filters, and Native SQL·Observe the first and second level caches and find out how to manage them·Collect statistics and metrics data for further observation·Make your application work with multi-tenant databasesIn DetailHibernate has been so successful since its inception that it even influenced the Java Enterprise Edition specification in that the Java Persistence API was dramatically changed to do it the Hibernate way. Hibernate is the tool that solves the complex problem of Object Relational Mapping. It can be used in both Java Enterprise applications as well as .Net applications. Additionally, it can be used for both SQL and NoSQL data stores.Some developers learn the basics of Hibernate and hit the ground quickly. But when demands go beyond the basics, they take a reactive approach instead of learning the fundamentals and core concepts. However, the secret to success for any good developer is knowing and understanding the tools at your disposal. It's time to learn about your tool to use it betterThis book first explores the internals of Hibernate by discussing what occurs inside a Hibernate session and how Entities are managed. Then, we cover core topics such as mapping, querying, caching, and we demonstrate how to use a wide range of very useful annotations.Additionally, you will learn how to create event listeners or interceptors utilizing the improved architecture in the latest version of Hibernate.Style and approachThis book takes a close look at the core topics, and helps you understand the complex topics by showing you examples and giving you in-depth discussions.
C++ Game Development Cookbook
¥334.25
Over 90 recipes to get you creating modern, fast, and high-quality games with C++About This Book·Level up your game programming skills with insightful recipes on building games in C++·Analyze the less commonly discussed problems with C++ applications to develop the best games·Improve the performance of your games with the new multi-threading and networking features of C++11Who This Book Is ForThis book is ideal for aspiring game developers who are proficient in C++ programming and are interested in developing games with C++. Some basic knowledge of game programming will be useful but is not necessary.What You Will Learn·Explore the basics of game development to build great and effective features for your game·Develop your first text-based game using the various concepts of object-oriented programming·Use algorithms when developing games with various sorting and searching techniques·Exploit data structures in a game's development for data storage·Create your first 2D game using GDI library and sprite sheet.·Build your first advanced 2D game of space invaders using patterns such as observer, fly-weight, abstract factory, command, state, and moreIn DetailC++ is one of the preferred languages for game development as it supports a variety of coding styles that provides low-level access to the system. C++ is still used as a preferred game programming language by many as it gives game programmers control of the entire architecture, including memory patterns and usage. However, there is little information available on how to harness the advanced features of C++ to build robust games.This book will teach you techniques to develop logic and game code using C++. The primary goal of this book is to teach you to create high-quality games using C++ game programming scripts and techniques, regardless of the library or game engine you use. It will show you how to make use of the object-oriented capabilities of C++ so you can write well-structured and powerful games of any genre. The book also explores important areas such as physics programming and audio programming, and gives you other useful tips and tricks to improve your code.By the end of this book, you will be competent in game programming using C++, and will be able to develop your own games in C++.Style and approachEvery recipe of this guide covers a task that will help you build different aspects of a game, such as taking player input and displaying the output, using control flow to implement decision making, and so on. Each recipe begins with gentle introduction and key concepts, has illustrated examples of use, and ends with a detailed but informative description of the inner workings.
Expert Python Programming - Second Edition
¥334.25
Become an ace Python programmer by learning best coding practices and advance-level concepts with Python 3.5About This Book·Based on the latest stable version of Python (version 3.5)·Creating well manageable code that will run in various environments with different sets of dependencies·Packed with advanced concepts and best practices to write efficient Python codeWho This Book Is ForThe book would appeal to web developers and Python programmers who want to start using version 3.5 and write code efficiently. Basic knowledge of Python programming is expected.What You Will Learn·Conventions and best practices that are widely adopted in the python community·Package python code effectively for community and production use·Easy and lightweight ways to automate code deployment on remote systems·Improve your code's quality, reliability, and performance·Write concurrent code in python·Extend python with code written in different languagesIn DetailPython is a dynamic programming language, used in a wide range of domains by programmers who find it simple, yet powerful. Even if you find writing Python code easy, writing code that is efficient and easy to maintain and reuse is a challenge.The focus of the book is to familiarize you with common conventions, best practices, useful tools and standards used by python professionals on a daily basis when working with code.You will begin with knowing new features in Python 3.5 and quick tricks for improving productivity. Next, you will learn advanced and useful python syntax elements brought to this new version. Using advanced object-oriented concepts and mechanisms available in python, you will learn different approaches to implement metaprogramming. You will learn to choose good names, write packages, and create standalone executables easily.You will also be using some powerful tools such as buildout and vitualenv to release and deploy the code on remote servers for production use. Moving on, you will learn to effectively create Python extensions with C, C++, cython, and pyrex. The important factors while writing code such as code management tools, writing clear documentation, and test-driven development are also covered.You will now dive deeper to make your code efficient with general rules of optimization, strategies for finding bottlenecks, and selected tools for application optimization.By the end of the book, you will be an expert in writing efficient and maintainable code.Style and approach An easy-to-follow guide that covers industry followed best practices in Python programming
Mastering Akka
¥371.39
Master the art of creating scalable, concurrent, and reactive applications using AkkaAbout This Book·This book will help you cure anemic models with domain-driven design·We cover major Akka programming concepts such as concurrency, scalability, and reactivity·You will learn concepts like Event Sourcing and CQRS via Akka Persistence, Akka Streams, Akka Http as well as Akka ClusteringWho This Book Is ForIf you want to use the Lightbend platform to create highly performant reactive applications, then this book is for you. If you are a Scala developer looking for techniques to use all features of the new Akka release and want to incorporate these solutions in your current or new projects, then this book is for you. Expert Java developers who want to build scalable, concurrent, and reactive application will find this book helpful.What You Will Learn·Use Akka actors to enable parallel execution·Build out domain-driven design based components like entities and aggregates·Respond to command requests on that aggregate root that affect the internal state·Leverage Akka Persistence, protobuf and Cassandra to save the persistent state of you entities·Build out complex processing graphs with the Graph Builder DSL·Understand the dynamic push/pull nature of backpressure handling within Akka Streams·Route HTTP requests to an actor and return a response·Deploy actor instances across a set of nodes via ConductR for high availabilityIn DetailFor a programmer, writing multi-threaded applications is critical as it is important to break large tasks into smaller ones and run them simultaneously. Akka is a distributed computing toolkit that uses the abstraction of the Actor model, enabling developers to build correct, concurrent, and distributed applications using Java and Scala with ease. The book begins with a quick introduction that simplifies concurrent programming with actors. We then proceed to master all aspects of domain-driven design. We'll teach you how to scale out with Akka Remoting/Clustering. Finally, we introduce Conductr as a means to deploy to and manage microservices across a cluster.Style and approachThis comprehensive, fast-paced guide is packed with several real-world use cases that will help you understand concepts, issues, and resolutions while using Akka to create highly performant, scalable, and concurrency-proof reactive applications.
A hárem bábája
¥74.74
Válaszok a nap mint nap el?forduló gyakorlati iratkezelési kérdésekre! Hogyan feleljünk meg a jogszabályoknak? Mik azok a SZE?SZ-?k és milyen el?ny?kkel jár az alkalmazásuk? Mi a kül?nbség a digitális és az elektronikus aláírás k?z?tt? Mikor javasolt a vonalkódos digitalizálás használata? Mire kell figyelnem egy iratkezel? rendszer bevezetésénél? ?Az egységes iratkezelés k?zelmúltban bet?lt?tt 10. évfordulója az ágazat felel?s vezet?it és munkatársait is visszatekintésre, ?sszegzésre és a j?v?re irányuló útkeresésre ?szt?nzi. Remek segédeszk?z ehhez e kiadvány, ami professzionális módon foglalja ?ssze az iratkezelés napjainkban aktuális témáit, problémáit. Bízom benne, hogy mindennapi munkájuk során az iratkezel?i állomány, az iratkezelésért felel?s szervezeti egységek vezet?i gyakran kezükbe veszik majd és ?sorvezet?ként” alkalmazzák. Kovács Rezs? – Belügyminisztérium, Iratkezelési és Adatvédelmi F?osztály, f?osztályvezet? ?Lehet-e izgalmasabb annál, mint amikor kit?n? szakemberek vallanak munkájukról, annak jogi és természetes k?rnyezetér?l, a fejl?dés irányairól? A válogatott fejezetek az iratkezelés-, az elektronizálás- és az elektronikus iratkezelés ábécéjének foglalatát adják olyan szerz?k tollából, akik maguk is jártasak a témában és végigjárták annak útveszt?it.” Surányiné dr. Temesi Mária - K?zigazgatási és Elektronikus K?zszolgáltatások K?zponti Hivatala, Kormányzati K?zponti ?rkeztet? F?osztály, f?osztályvezet?
WordPress 2.8 Themes Cookbook
¥71.93
Each recipe comprises step-by-step instructions followed by the analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. There are plenty of useful screenshots to make learning easier for you. This book is for WordPress developers who want to create powerful themes for their blogs and web sites to impress and influence visitors. This book expects working knowledge of the WordPress platform. Knowledge of HTML and CSS would also be useful.
Unreal Development Kit Game Design Cookbook
¥99.18
Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK, and want a ready to hand reference. Level designers can use this book to gauge their understanding of the editor, check for specific problems, and discover gems they may not have come across before.
Amazon SimpleDB Developer Guide
¥71.93
This book is a practical real-world tutorial covering everything you need to know about Amazon SimpleDB. You will come across examples in three languages: Java, PHP, and Python. This book is aimed at transforming you from a beginner to an advanced developer. If you are a developer wanting to build scalable web-based database applications using SimpleDB, then this book is for you. You do not need to know anything about SimpleDB to read and learn from this book, and no basic knowledge is strictly necessary. This guide will help you to start from scratch and build advanced applications.
Flash iOS Apps Cookbook
¥90.46
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Flash developers or enthusiasts looking to build iOS apps using their existing Flash and ActionScript 3.0 skills.
Moodle 1.9 Theme Design: Beginner's Guide
¥80.65
This is a Beginner's Guide, with plenty of worked examples, step-by-step visual guides, and explanations. If you are a Moodle administrator, ICT technical personnel, designer or a teacher and wish to enhance your Moodle site to make it visually attractive, then this book is for you. You should be familiar with the basics of Moodle operation, and some familiarity with web design techniques, such as HTML and CSS, will be helpful.
iOS 5 Essentials
¥71.93
Each chapter will take you through a new major feature of iOS 5. You will learn how to integrate each feature into your applications. If you ever wanted to learn about the latest features of iOS 5 and learn how to incorporate Twitter, iCloud and Core Image framework effects functionality into your applications, then this book is for you. You should have a good knowledge of programming experience with Objective-C, and have used Xcode 4. iPhone programming experience is not required.
Oracle Database 11g R2 Performance Tuning Cookbook
¥99.18
In this book you will find both examples and theoretical concepts covered. Every recipe is based on a */procedure explained step-by-step, with screenshots, while theoretical concepts are explained in the context of the recipe, to explain why a solution performs better than another. This book is aimed at software developers, software and data architects, and DBAs who are using or are planning to use the Oracle Database, who have some experience and want to solve performance problems faster and in a rigorous way. If you are an architect who wants to design better applications, a DBA who is keen to dig into the causes of performance issues, or a developer who wants to learn why and where the application is running slow, this is the book for you. Basic knowledge of SQL language is required and general knowledge of the Oracle Database architecture is preferable.
Mahara 1.2 E-Portfolios: Beginner's Guide
¥71.93
This book will provide you with step-by-step instructions to get started with Mahara and create an impressive electronic portfolio. The book is packed with many useful examples and screenshots for easy and quick learning. Pick this book up if you want to get started with Mahara. This book is for you if: You are a student/learner wanting to maintain online documentation of your projects and share it with a particular teacher/trainer for feedback, You are a teacher wanting to set up an e-portfolio for your students in order to encourage and advance personalized and reflective learning, You are a professional wanting to share your journals and project documents with your team by sharing your existing knowledge and creating new knowledge in communities of professional practice, No previous experience of Mahara is required.
jQuery 1.4 Reference Guide
¥71.93
The book is a detailed reference guide, and an invaluable resource for answers to all your queries about jQuery. It is intended to be a quick reference to help at times when you need to quickly confirm a feature of the library This book is for you if you are a web developer who wants a broad, organized view of all that jQuery library has to offer or a quick reference on their desk to refer to for particular details. Basic knowledge of HTML and CSS is required. You should be comfortable with the syntax of JavaScript, but no knowledge of jQuery is assumed. This is a reference guide, not an introductory title and if you are looking to get started with jQuery (or JavaScript libraries in general) then you are looking for the companion title Learning jQuery 1.3.
Moodle 1.9 Teaching Techniques
¥80.65
This book contains clear guidance for all who want to put together effective online courses that motivate students and encourage dynamic learning. There are clear, step-by-step instructions with helpful screenshots and diagrams to guide you along the way. If you want to unleash your teaching talents and develop exciting, dynamic courses that really get students moving forward, then this book is for you. Experienced Moodlers who want to upgrade to Moodle 1.9 will find powerful insights into developing more successful and educational courses.
ADempiere 3.4 ERP Solutions
¥99.18
This book is an easy-to-follow tutorial that will show you how to install and implement ADempiere. You will be shown how to set-up and use the features of ADempiere through plenty of step-by-step instructions with lots of examples and screenshots, and you will have a feature-rich, working version of ADempiere by the end of the book. If you want to easily implement ADempiere in your organization, this book is for you. This book will also be beneficial to system users and administrators who wish to implement an ERP system. No previous knowledge of ADempiere is required. A basic knowledge of accounting and the standard business workflow would be beneficial.
Apache Roller 4.0 – Beginner's Guide
¥80.65
This beginner's guide is packed with information, tips, and tricks, based on the author's extensive experience with Apache Roller. In next to no time, you will be able to build and deploy your own blog. The clear and concise hands-on exercises will teach you everything you need to know to install, configure, and use Apache Roller, along with the open source software required to run it. The book includes plenty of illustrations to guide you through all the detailed exercises and tutorials, so you can get the most out of every chapter. If you are interested in establishing a blog, using Apache Roller and popular web applications to write attractive posts and promote your blog on all the major social bookmarking services, this book is for you. No previous experience on Tomcat, MySQL, the Apache Web Server, or Linux is required.
Backbase 4.4.x RIA Development
¥90.46
This is a practical book, where every example is tested and all source code is available with the book. Each chapter ends with work on a sample application using the new things learned. At the end of the book there is a complete, usable Travel Blog application. This book is for web developers who want to develop applications using the Backbase Client Framework. It may also be interesting for web developers and web application architects who want to know more about XML-based web application architectures.
Microsoft Office Live Small Business: Beginner’s Guide
¥71.93
A tutorial in the Beginner’s Guide series, offering the reader step-by-step instructions on building and customizing their MOLSB web site from scratch. This book is also packed with tips, tricks, and best practices. Small-business owners who want to build and customize their business web sites on Microsoft’s free-to-use platform. No technical knowledge is required.
Joomla! 1.5 SEO
¥71.93
This is a practical, hands-on book that will lead you through the process of search engine optimization of your Joomla!-based web site. It provides clear instructions and detailed screenshots, so you can see exactly what to do at each step in the SEO process. Once you have finished reading the book and gone through the detailed plans from each chapter, you will have the knowledge to improve the rankings and visitor numbers of almost any Joomla!-based web site. This book is written for anyone using Joomla! ranging from owners of business sites to web site developers and personal web site owners. Any Joomla! web site owner who wants to sell products or services, or send out a message to the world will find that getting better rankings in the search engines will help them reach their goal. Some prior knowledge of Joomla! is expected but no prior knowledge of search engine optimization is needed for this book. The reader will get a deeper level of knowledge on how to make their web site rank better and attract more visitors to their site.
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
¥90.46
This book takes a step-by-step approach to building a complete interactive 3D game using Silverlight and enhancing it through its related technologies. The book focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. It uses illustrations, screenshots, and interactive experiences to understand the most complex topics related to the 3D scenes. This book is designed primarily for C# developers with basic knowledge of the Visual Studio IDE who want to develop online 3D games using Silverlight or create interactive 3D scenes for a web site with animated models. No prior experience in 3D programming, 3D animation, or Silverlight is required. The book is also aimed at 3D developers who want to improve their online content, offering innovative 3D models in action.

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