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Magento 2 Development Cookbook
Magento 2 Development Cookbook
Bart Delvaux
¥90.46
Over 60 recipes that will tailor and customize your experience with Magento 2 About This Book Solve common problems encountered while extending your Magento 2 store to fit your business needs Delve into the exciting and enhanced features of Magento 2 such as customizing security permissions, intelligent filtered search options, easy third-party integration, among others Learn to build and maintain a Magento 2 shop via a visual-based page editor and customize the look and feel using Magento 2’s offerings on the go Who This Book Is For This book is for every developer who has knowledge of PHP and wants to extend or customize the functionality of their Magento 2 system. If you have prior experience of the Magento platform, you will find this book useful in exploring the advanced features. What You Will Learn Install a Magento 2 shop with sample data Upgrade the data in a Magento 1 shop to a Magento 2 shop Manage the look and feel of the shop with custom themes Extend the shop with custom functionality such as forms, grids, and more Accelerate your store with some performance tool Build and structure your own shipping module Test your shop with automated tests and manage your product display In Detail With the challenges of growing an online business, Magento 2 is an open source e-commerce platform with innumerable functionalities that gives you the freedom to make on-the-fly decisions. It allows you to customize multiple levels of security permissions and enhance the look and feel of your website, and thus gives you a personalized experience in promoting your business. Style and approach This book is packed with a wide range of techniques to modify and extend the functionality of your online store. It contains easy-to-understand recipes starting with the basics and moving on to cover advanced topics. Many recipes work with code examples that can be downloaded from the book’s website.
SFML Game Development By Example
SFML Game Development By Example
Raimondas Pupius
¥90.46
Create and develop exciting games from start to finish using SFML About This Book Familiarize yourself with the SFML library and explore additional game development techniques Craft, shape, and improve your games with SFML and common game design elements A practical guide that will teach you how to use utilize the SFML library to build your own, fully functional applications Who This Book Is For This book is intended for game development enthusiasts with at least decent knowledge of the C++ programming language and an optional background in game design. What You Will Learn Create and open a window by using SFML Utilize, manage, and apply all of the features and properties of the SFML library Employ some basic game development techniques to make your game tick Build your own code base to make your game more robust and flexible Apply common game development and programming patterns to solve design problems Handle your visual and auditory resources properly Construct a robust system for user input and interfacing Develop and provide networking capabilities to your game< In Detail Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as “rendering pipelines” or “shaders.” With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development. The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept. The next game is a simple platformer with enemies, obstacles and a few different stages. Here, we will be creating states that will provide custom application flow and explore the most common yet often overlooked design patterns used in game development. Last but not the least, we will create a small RPG game where we will be using common game design patterns, multiple GUI. elements, advanced graphical features, and sounds and music features. We will also be implementing networking features that will allow other players to join and play together. By the end of the book, you will be an expert in using the SFML library to its full potential. Style and approach An elaborate take on the game development process in a way that compliments the reader’s existing knowledge, this book provides plenty of examples and is kind to the uninitiated. Each chapter builds upon the knowledge gained from the previous one and offers clarifications on common issues while still remaining within the scope of its own subject and retaining clarity.
Mastering Embedded Linux Programming
Mastering Embedded Linux Programming
Chris Simmonds
¥90.46
Harness the power of Linux to create versatile and robust embedded solutions About This Book Create efficient and secure embedded devices using Linux Minimize project costs by using open source tools and programs Explore each component technology in depth, using sample implementations as a guide Who This Book Is For This book is ideal for Linux developers and system programmers who are already familiar with embedded systems and who want to know how to create best-in-class devices. A basic understanding of C programming and experience with systems programming is needed. What You Will Learn Understand the role of the Linux kernel and select an appropriate role for your application Use Buildroot and Yocto to create embedded Linux systems quickly and efficiently Create customized bootloaders using U-Boot Employ perf and ftrace to identify performance bottlenecks Understand device trees and make changes to accommodate new hardware on your device Write applications that interact with Linux device drivers Design and write multi-threaded applications using POSIX threads Measure real-time latencies and tune the Linux kernel to minimize them In Detail Mastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth de*ion of the components and options that are available at each stage. You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device. You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process. Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates. Next, you need to consider what techniques are best suited to writing applications for your device. We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing sections look at the techniques available to developers for profiling and tracing applications and kernel code using perf and ftrace. Style and approach This book is an easy-to-follow and pragmatic guide consisting of an in-depth analysis of the implementation of embedded devices. Each topic has a logical approach to it; this coupled with hints and best practices helps you understand embedded Linux better.
Banana Pro Blueprints
Banana Pro Blueprints
Ruediger Follmann
¥90.46
Leverage the capability of Banana Pi with exciting real-world projects About This Book Delve into the expanse of Banana Pi’s self-managing functionalities and develop real-world projects Gain hands-on experience of developing various wireless, multimedia, robotic, and sensor-based applications with Banana Pi Develop your applications using Banana Pi through a project-based approach Who This Book Is For This book is designed for those who are interested in exploring the capabilities of Banana Pro. Basic know-how of Linux and embedded systems would be an added advantage. What You Will Learn Remotely connect to Banana Pro and program the embedded board Use Banana Pro as a hotspot or provide an AirPlay server for wireless audio transmission Find out about the different programming languages that can be used with Banana Pro Build and program your own multimedia centre in order to watch television and movies Connect peripherals such as a camera, LCD, or hard disk to Banana Pro Manage and regulate your Linux system with Banana Pro Stream music wirelessly from your mobile phone to Banana Pro In Detail This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home. Style and approach This book follows a project-based approach that covers the most important features of Banana Pro. Every chapter dives into the practical side of the implementation.
Android Programming for Beginners
Android Programming for Beginners
John Horton
¥90.46
Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you’ll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven’t found the right way inDo you have a great idea for an app, but don’t know how to make it a realityOr maybe you’re just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don’t need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps’ data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.
Unity 2017 Game AI Programming - Third Edition
Unity 2017 Game AI Programming - Third Edition
Ray Barrera,Aung Sithu Kyaw,Thet Naing Swe
¥90.46
Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMesh About This Book ? Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever ? Use fuzzy logic concepts in your AI decision-making to make your characters more engaging ? Build exciting and richer games by mastering advanced Artificial Intelligence concepts such as Neural Networks Who This Book Is For This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation. What You Will Learn ? Understand the basic terminology and concepts in game AI ? Explore advanced AI Concepts such as Neural Networks ? Implement a basic finite state machine using state machine behaviors in Unity 2017 ? Create sensory systems for your AI and couple it with a Finite State Machine ? Wok with Unity 2017's built-in NavMesh features in your game ? Build believable and highly-efficient artificial flocks and crowds ? Create a basic behavior tree to drive a character's actions In Detail Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This third edition with Unity will help you break down Artificial Intelligence into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Further on you will learn to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You will then learn how to implement simple flocks and crowd's dynamics, key AI concepts. Moving on, you will learn how to implement a behavior tree through a game-focused example. Lastly, you'll combine fuzzy logic concepts with state machines and apply all the concepts in the book to build a simple tank game. Style and approach A self-explanatory practical guide with a series of tips and tricks on creating AI games with ease.
OpenStack Cloud Computing Cookbook - Fourth Edition
OpenStack Cloud Computing Cookbook - Fourth Edition
Kevin Jackson,Cody Bunch,Egle Sigler,James Denton
¥90.46
The Fourth Edition of the industry-acclaimed OpenStack Cloud Computing Cookbook, from four recognized experts, updated to the latest OpenStack build including Cinder, Nova, and Neutron. About This Book ? Over 100 recipes created by a team of OpenStack experts ? Updated to work with the latest OpenStack builds, with recipes covering the installation and use of OpenStack with Ansible ? It covers topics such as Keystone, Glance, Neutron, Nova, Cinder, and more, plus recipes for OpenStack storage, networking, and orchestrating workloads ? Test drive OpenStack using the accompanying Vagrant environment Who This Book Is For This book is written for cloud system engineers, system administrators, and technical architects who are moving from a virtualized environment to cloud environments. This book assumes that you are familiar with cloud computing platforms, and have knowledge of virtualization, networking, and managing Linux environments. What You Will Learn ? Understand, install, configure, and manage a complete OpenStack Cloud platform using OpenStack-Ansible ? Configure networks, routers, load balancers, and more with Neutron ? Use Keystone to setup domains, roles, groups and user access ? Learn how to use Swift and setup container access control lists ? Gain hands-on experience and familiarity with Horizon, the OpenStack Dashboard user interface ? Automate complete solutions with our recipes on Heat, the OpenStack Orchestration service as well as using Ansible to orchestrate application workloads ? Follow practical advice and examples to run OpenStack in production In Detail This is the fourth edition of the industry-acclaimed OpenStack Cloud Computing Cookbook, created by four recognized OpenStack experts. It has now been updated to work with the latest OpenStack builds, using tools and processes based on their collective and vast OpenStack experience. OpenStack Open Source Cloud software is one of the most used cloud infrastructures to support a wide variety of use cases, from software development to big data analysis. It is developed by a thriving community of individual developers from around the globe and backed by most of the leading players in the cloud space today. We make it simple to implement, massively scalable, and able to store a large pool of data and networking resources. OpenStack has a strong ecosystem that helps you provision your cloud storage needs. Add OpenStack's enterprise features to reduce the cost of your business. This book will begin by showing you the steps to build up an OpenStack private cloud environment using Ansible. You'll then discover the uses of cloud services such as the identity service, image service, and compute service. You'll dive into Neutron, the OpenStack Networking service, and get your hands dirty with configuring networks, routers, load balancers, and more. You’ll then gather more expert knowledge on OpenStack cloud computing by managing your cloud's security and migration. After that, we delve into OpenStack Object storage and you’ll see how to manage servers and work with objects, cluster, and storage functionalities. Finally, you will learn about OpenStack dashboard, Ansible, Keystone, and other interesting topics. Style and approach Clear, step-by-step instructions coupled with practical and applicable recipes that will enable you to use and implement the latest features of OpenStack. The authors provide all the context you need around each recipe so that you can make it part of your own OpenStack solutions.
Learning Einstein Analytics
Learning Einstein Analytics
Santosh Tukaram Chitalkar
¥90.46
Learn to confidently setup and create app, lenses, dashboards using Salesforce Einstein Analytics. About This Book ? Explore Einstein analytics on desktop as well as mobile platforms ? Turn data into smarter sales with Einstein Analytics for Sales ? Visualize your data with preloaded as well as customized dashboards Who This Book Is For This book is for data scientists, business users, developers who want to explore business data using the Salesforce Einstein Analytics. Knowledge of the Salesforce platform is required. What You Will Learn ? Create app, lenses, and dashboards using Einstein. ? Visualize data utilizing all the widgets available with Einstein. ? Understand Einstein for Sales, Service, and Marketing separately. ? Use Data monitoring tools to monitor data flow and system jobs. ? Abstract machine learning constructs and make predictions on events In Detail Salesforce Einstein analytics aka Wave Analytics is a cloud-based platform which connects data from the multiple sources and explores it to uncover insights. It empowers sales reps, marketers, and analysts with the insights to make customer interactions smarter, without building mathematical models. You will learn to create app, lenses, dashboards and share dashboards with other users. This book starts off with explaining you fundamental concepts like lenses, step, measures and sets you up with Einstein Analytics platform. We then move on to creating an app and here you will learn to create datasets, dashboards and different ways to import data into Analytics. Moving on we look at Einstein for sales, services, and marketing individually. Here you will learn to manage your pipeline, understand important business drivers and visualize trends. You will also learn features related to data monitoring tools and embedding dashboards with lightning, visualforce page and mobile devices. Further, you will learn advanced features pertaining to recent advancements in Einstein which include machine learning constructs and getting predictions for events. By the end of this book, you will become proficient in the Einstein analytics, getting insights faster and understanding your customer in a better way. Style and approach The book takes a pragmatic approach showing you installation of Salesforce Einstein Analytics, predictive analysis and applications of AI.
System Center 2016 Virtual Machine Manager Cookbook - Third Edition
System Center 2016 Virtual Machine Manager Cookbook - Third Edition
Roman Levchenko,Edvaldo Alessandro Cardoso
¥90.46
Maximize your administration skills effectively and efficiently About This Book ? Implement cost-effective virtualization solutions for your organization with actionable recipes ? Explore the concepts of VMM with real-world use cases ? Use the latest features with VMM 2016 such as Cluster OS Rolling Upgrade, Guarded Fabric and Storage Spaces Direct Who This Book Is For If you are a solutions architect, technical consultant, administrator, or any other virtualization enthusiast who needs to use Microsoft System Center Virtual Machine Manager in a real-world environment, then this is the book for you. What You Will Learn ? Plan and design a VMM architecture for real-world deployment ? Configure fabric resources, including compute, networking, and storage ? Create and manage Storage Spaces Direct clusters in VMM ? Configure Guarded Fabric with Shielded VMs ? Create and deploy virtual machine templates and multi-tier services ? Manage Hyper-V and VMware environments from VMM ? Enhance monitoring and management capabilities ? Upgrade to VMM 2016 from previous versions In Detail Virtual Machine Manager (VMM) 2016 is part of the System Center suite to configure and manage datacenters and offers a unified management experience on-premises and Azure cloud. This book will be your best companion for day-to-day virtualization needs within your organization, as it takes you through a series of recipes to simplify and plan a highly scalable and available virtual infrastructure. You will learn the deployment tips, techniques, and solutions designed to show users how to improve VMM 2016 in a real-world scenario. The chapters are divided in a way that will allow you to implement the VMM 2016 and additional solutions required to effectively manage and monitor your fabrics and clouds. We will cover the most important new features in VMM 2016 across networking, storage, and compute, including brand new Guarded Fabric, Shielded VMs and Storage Spaces Direct. The recipes in the book provide step-by-step instructions giving you the simplest way to dive into VMM fabric concepts, private cloud, and integration with external solutions such as VMware, Operations Manager, and the Windows Azure Pack. By the end of this book, you will be armed with the knowledge you require to start designing and implementing virtual infrastructures in VMM 2016. Style and approach This book follows a recipe-based approach similar to our previous two successful editions, covering the practical application of the major features in VMM 2016.
Go Standard Library Cookbook
Go Standard Library Cookbook
Radomír Sohlich
¥90.46
Implement solutions by leveraging the power of the GO standard library and reducing dependency on external crates About This Book ? Develop high quality, fast and portable applications by leveraging the power of Go Standard Library. ? Practical recipes that will help you work with the standard library algorithms to boost your productivity as a Go developer. ? Compose your own algorithms without forfeiting the simplicity and elegance of the Standard Library. Who This Book Is For This book is for Go developers who would like to explore the power of Golang and learn how to use the Go standard library for various functionalities. The book assumes basic Go programming knowledge. What You Will Learn ? Access environmental variables ? Execute and work with child processes ? Manipulate strings by performing operations such as search, concatenate, and so on ? Parse and format the output of date/time information ? Operate on complex numbers and effective conversions between different number formats and bases ? Work with standard input and output ? Handle filesystem operations and file permissions ? Create TCP and HTTP servers, and access those servers with a client ? Utilize synchronization primitives ? Test your code In Detail Google's Golang will be the next talk of the town, with amazing features and a powerful library. This book will gear you up for using golang by taking you through recipes that will teach you how to leverage the standard library to implement a particular solution. This will enable Go developers to take advantage of using a rock-solid standard library instead of third-party frameworks. The book begins by exploring the functionalities available for interaction between the environment and the operating system. We will explore common string operations, date/time manipulations, and numerical problems. We'll then move on to working with the database, accessing the filesystem, and performing I/O operations. From a networking perspective, we will touch on client and server-side solutions. The basics of concurrency are also covered, before we wrap up with a few tips and tricks. By the end of the book, you will have a good overview of the features of the Golang standard library and what you can achieve with them. Ultimately, you will be proficient in implementing solutions with powerful standard libraries. Style and approach Solution based approach showcasing the power of Go standard library for easy practical implementations.
ASP.NET Core MVC 2.0 Cookbook
ASP.NET Core MVC 2.0 Cookbook
Engin Polat,Stephane Belkheraz
¥90.46
Learn to implement ASP.NET Core features to build effective software that can be scaled and maintained easily About This Book ? Practical solutions to recurring issues in the web development world ? Recipes on the latest features of ASP.Net Core 2.0 ? Coverage of Bootstrap, Angular, and JavaScript lets you supercharge your frontend Who This Book Is For This book is written for the ASP.NET developer who wants to deliver professional-standard software, quickly and efficiently. It's filled with hands-on recipes, practical advice, and guidance to help developers with every aspect of the ASP.NET development cycle. Whether you've just started out or are a seasoned pro, the Asp.Net Core 2.0 Cookbook is written for you. What You Will Learn ? Build ASP.Net Core 2.0 applications using HTTP services with WebApi ? Learn to unit-test, load test, and perform test applications using client-side and server-side frameworks ? Debug, monitor and troubleshoot ASP.Net Core 2.0 applications using popular tools ? Reuse components with NuGet and create modular components with middleware ? Create applications using client-side technologies such as HTML5, JavaScript, jQuery, and Angular ? Build responsive and dynamic UIs for your MVC apps using Bootstrap ? Leverage tools like Karma, Jasmine, QUnit, xUnit, Selenium, Microsoft Fakes, and Visual Studio 2017 Enterprise In Detail The ASP.NET Core 2.0 Framework has been designed to meet all the needs of today’s web developers. It provides better control, support for test-driven development, and cleaner code. Moreover, it’s lightweight and allows you to run apps on Windows, OSX and Linux, making it the most popular web framework with modern day developers. This book takes a unique approach to web development, using real-world examples to guide you through problems with ASP.NET Core 2.0 web applications. It covers Visual Studio 2017- and ASP.NET Core 2.0-specifc changes and provides general MVC development recipes. It explores setting up .NET Core, Visual Studio 2017, Node.js modules, and NuGet. Next, it shows you how to work with Inversion of Control data pattern and caching. We explore everyday ASP.NET Core MVC 2.0 patterns and go beyond it into troubleshooting. Finally, we lead you through migrating, hosting, and deploying your code. By the end of the book, you’ll not only have explored every aspect of ASP.NET Core MVC 2.0, you’ll also have a reference you can keep coming back to whenever you need to get the job done. Style and approach Asp.Net Core 2.0 has been redesigned to meet the needs of today's web developers. Open-source, cross-platform, and fully integrated with the most powerful front-end frameworks, it still has all the benefits of ease and speed of development that have made it one of the most popular web frameworks in production today. Asp.Net Core 2.0 Development Cookbook takes a unique approach to web development. Based around the tasks that you will be using every day when making websites, it will guide you through all the common problems you'll face when developing web applications.
Practical GIS
Practical GIS
Gábor Farkas
¥90.46
Learn the basics of Geographic Information Systems by solving real-world problems with powerful open source tools About This Book ? This easy-to-follow guide allows you to manage and analyze geographic data with ease using open source tools ? Publish your geographical data online ? Learn the basics of geoinformatics in a practical way by solving problems Who This Book Is For The book is for IT professionals who have little or no knowledge of GIS. It’s also useful for those who are new to the GIS field who don’t want to spend a lot of money buying licenses of commercial tools and training. What You Will Learn ? Collect GIS data for your needs ? Store the data in a PostGIS database ? Exploit the data using the power of the GIS queries ? Analyze the data with basic and more advanced GIS tools ? Publish your data and share it with others ? Build a web map with your published data In Detail The most commonly used GIS tools automate tasks that were historically done manually—compiling new maps by overlaying one on top of the other or physically cutting maps into pieces representing specific study areas, changing their projection, and getting meaningful results from the various layers by applying mathematical functions and operations. This book is an easy-to-follow guide to use the most matured open source GIS tools for these tasks. We’ll start by setting up the environment for the tools we use in the book. Then you will learn how to work with QGIS in order to generate useful spatial data. You will get to know the basics of queries, data management, and geoprocessing. After that, you will start to practice your knowledge on real-world examples. We will solve various types of geospatial analyses with various methods. We will start with basic GIS problems by imitating the work of an enthusiastic real estate agent, and continue with more advanced, but typical tasks by solving a decision problem. Finally, you will find out how to publish your data (and results) on the web. We will publish our data with QGIS Server and GeoServer, and create a basic web map with the API of the lightweight Leaflet web mapping library. Style and approach The book guides you step by step through each of the core concepts of the GIS toolkit, building an overall picture of its capabilities. This guide approaches the topic systematically, allowing you to build upon what you learned in previous chapters. By the end of this book, you’ll have an understanding of the aspects of building a GIS system and will be able to take that knowledge with you to whatever project calls for it.
Python for Finance - Second Edition
Python for Finance - Second Edition
Yuxing Yan
¥90.46
Learn and implement various Quantitative Finance concepts using the popular Python libraries About This Book ? Understand the fundamentals of Python data structures and work with time-series data ? Implement key concepts in quantitative finance using popular Python libraries such as NumPy, SciPy, and matplotlib ? A step-by-step tutorial packed with many Python programs that will help you learn how to apply Python to finance Who This Book Is For This book assumes that the readers have some basic knowledge related to Python. However, he/she has no knowledge of quantitative finance. In addition, he/she has no knowledge about financial data. What You Will Learn ? Become acquainted with Python in the first two chapters ? Run CAPM, Fama-French 3-factor, and Fama-French-Carhart 4-factor models ? Learn how to price a call, put, and several exotic options ? Understand Monte Carlo simulation, how to write a Python program to replicate the Black-Scholes-Merton options model, and how to price a few exotic options ? Understand the concept of volatility and how to test the hypothesis that volatility changes over the years ? Understand the ARCH and GARCH processes and how to write related Python programs In Detail This book uses Python as its computational tool. Since Python is free, any school or organization can download and use it. This book is organized according to various finance subjects. In other words, the first edition focuses more on Python, while the second edition is truly trying to apply Python to finance. The book starts by explaining topics exclusively related to Python. Then we deal with critical parts of Python, explaining concepts such as time value of money stock and bond evaluations, capital asset pricing model, multi-factor models, time series analysis, portfolio theory, options and futures. This book will help us to learn or review the basics of quantitative finance and apply Python to solve various problems, such as estimating IBM’s market risk, running a Fama-French 3-factor, 5-factor, or Fama-French-Carhart 4 factor model, estimating the VaR of a 5-stock portfolio, estimating the optimal portfolio, and constructing the efficient frontier for a 20-stock portfolio with real-world stock, and with Monte Carlo Simulation. Later, we will also learn how to replicate the famous Black-Scholes-Merton option model and how to price exotic options such as the average price call option. Style and approach This book takes a step-by-step approach in explaining the libraries and modules in Python, and how they can be used to implement various aspects of quantitative finance. Each concept is explained in depth and supplemented with code examples for better understanding.
Apache Spark 2.x for Java Developers
Apache Spark 2.x for Java Developers
Sourav Gulati; Sumit Kumar
¥90.46
Unleash the data processing and analytics capability of Apache Spark with the language of choice: Java About This Book ? Perform big data processing with Spark—without having to learn Scala! ? Use the Spark Java API to implement efficient enterprise-grade applications for data processing and analytics ? Go beyond mainstream data processing by adding querying capability, Machine Learning, and graph processing using Spark Who This Book Is For If you are a Java developer interested in learning to use the popular Apache Spark framework, this book is the resource you need to get started. Apache Spark developers who are looking to build enterprise-grade applications in Java will also find this book very useful. What You Will Learn ? Process data using different file formats such as XML, JSON, CSV, and plain and delimited text, using the Spark core Library. ? Perform analytics on data from various data sources such as Kafka, and Flume using Spark Streaming Library ? Learn SQL schema creation and the analysis of structured data using various SQL functions including Windowing functions in the Spark SQL Library ? Explore Spark Mlib APIs while implementing Machine Learning techniques to solve real-world problems ? Get to know Spark GraphX so you understand various graph-based analytics that can be performed with Spark In Detail Apache Spark is the buzzword in the big data industry right now, especially with the increasing need for real-time streaming and data processing. While Spark is built on Scala, the Spark Java API exposes all the Spark features available in the Scala version for Java developers. This book will show you how you can implement various functionalities of the Apache Spark framework in Java, without stepping out of your comfort zone. The book starts with an introduction to the Apache Spark 2.x ecosystem, followed by explaining how to install and configure Spark, and refreshes the Java concepts that will be useful to you when consuming Apache Spark's APIs. You will explore RDD and its associated common Action and Transformation Java APIs, set up a production-like clustered environment, and work with Spark SQL. Moving on, you will perform near-real-time processing with Spark streaming, Machine Learning analytics with Spark MLlib, and graph processing with GraphX, all using various Java packages. By the end of the book, you will have a solid foundation in implementing components in the Spark framework in Java to build fast, real-time applications. Style and approach This practical guide teaches readers the fundamentals of the Apache Spark framework and how to implement components using the Java language. It is a unique blend of theory and practical examples, and is written in a way that will gradually build your knowledge of Apache Spark.
Mastering Concurrency Programming with Java 9 - Second Edition
Mastering Concurrency Programming with Java 9 - Second Edition
Javier Fernández González
¥90.46
Master the principles to make applications robust, scalable and responsive About This Book ? Implement concurrent applications using the Java 9 Concurrency API and its new components ? Improve the performance of your applications and process more data at the same time, taking advantage of all of your resources ? Construct real-world examples related to machine learning, data mining, natural language processing, and more Who This Book Is For This book is for competent Java developers who have basic understanding of concurrency, but knowledge of effective implementation of concurrent programs or usage of streams for making processes more efficient is not required What You Will Learn ? Master the principles that every concurrent application must follow ? See how to parallelize a sequential algorithm to obtain better performance without data inconsistencies and deadlocks ? Get the most from the Java Concurrency API components ? Separate the thread management from the rest of the application with the Executor component ? Execute phased-based tasks in an efficient way with the Phaser components ? Solve problems using a parallelized version of the divide and conquer paradigm with the Fork / Join framework ? Find out how to use parallel Streams and Reactive Streams ? Implement the “map and reduce” and “map and collect” programming models ? Control the concurrent data structures and synchronization mechanisms provided by the Java Concurrency API ? Implement efficient solutions for some actual problems such as data mining, machine learning, and more In Detail Concurrency programming allows several large tasks to be divided into smaller sub-tasks, which are further processed as individual tasks that run in parallel. Java 9 includes a comprehensive API with lots of ready-to-use components for easily implementing powerful concurrency applications, but with high flexibility so you can adapt these components to your needs. The book starts with a full de*ion of the design principles of concurrent applications and explains how to parallelize a sequential algorithm. You will then be introduced to Threads and Runnables, which are an integral part of Java 9's concurrency API. You will see how to use all the components of the Java concurrency API, from the basics to the most advanced techniques, and will implement them in powerful real-world concurrency applications. The book ends with a detailed de*ion of the tools and techniques you can use to test a concurrent Java application, along with a brief insight into other concurrency mechanisms in JVM. Style and approach This is a complete guide that implements real-world examples of algorithms related to machine learning, data mining, and natural language processing in client/server environments. All the examples are explained using a step-by-step approach.
R Programming By Example
R Programming By Example
Omar Trejo Navarro
¥90.46
This step-by-step guide demonstrates how to build simple-to-advanced applications through examples in R using modern tools. About This Book ? Get a firm hold on the fundamentals of R through practical hands-on examples ? Get started with good R programming fundamentals for data science ? Exploit the different libraries of R to build interesting applications in R Who This Book Is For This books is for aspiring data science professionals or statisticians who would like to learn about the R programming language in a practical manner. Basic programming knowledge is assumed. What You Will Learn ? Discover techniques to leverage R’s features, and work with packages ? Perform a de*ive analysis and work with statistical models using R ? Work efficiently with objects without using loops ? Create diverse visualizations to gain better understanding of the data ? Understand ways to produce good visualizations and create reports for the results ? Read and write data from relational databases and REST APIs, both packaged and unpackaged ? Improve performance by writing better code, delegating that code to a more efficient programming language, or making it parallel In Detail R is a high-level statistical language and is widely used among statisticians and data miners to develop analytical applications. Often, data analysis people with great analytical skills lack solid programming knowledge and are unfamiliar with the correct ways to use R. Based on the version 3.4, this book will help you develop strong fundamentals when working with R by taking you through a series of full representative examples, giving you a holistic view of R. We begin with the basic installation and configuration of the R environment. As you progress through the exercises, you'll become thoroughly acquainted with R's features and its packages. With this book, you will learn about the basic concepts of R programming, work efficiently with graphs, create publication-ready and interactive 3D graphs, and gain a better understanding of the data at hand. The detailed step-by-step instructions will enable you to get a clean set of data, produce good visualizations, and create reports for the results. It also teaches you various methods to perform code profiling and performance enhancement with good programming practices, delegation, and parallelization. By the end of this book, you will know how to efficiently work with data, create quality visualizations and reports, and develop code that is modular, expressive, and maintainable. Style and Approach This is an easy-to-understand guide filled with real-world examples, giving you a holistic view of R and practical, hands-on experience.
Learning C# 7 By Developing Games with Unity 2017 - Third Edition
Learning C# 7 By Developing Games with Unity 2017 - Third Edition
Micael DaGraça,Greg Lukosek
¥90.46
Develop your first interactive 2D and 3D platformer game by learning the fundamentals of C# About This Book ? This is a step-by-step guide to learn the fundamentals of C# 7 *ing to develop GameObjects and master the basics of the new UI system in Unity ? Build and develop your 2D game right from scratch while implementing the principles of object-oriented programming and coding in C# 7 ? Get to grips with the fundamentals of optimizing your game using the latest features of Unity 2017 Who This Book Is For The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# *s and code by creating games, then this book is for you. What You Will Learn ? Learn C# 7 using new features like tuples, variables, and non-nullable reference types while building games ? Understand the fundamentals of variables, methods, and code syntax in C# ? Use loops and collections efficiently in Unity to reduce the amount of code ? Develop a game using the object-oriented programming principles ? Implement simple enemy characters into the game to learn point to point movement and Tree behaviors ? Avoid performance mistakes by implementing different optimization techniques ? Export 3D models and 3D animations and import them inside a Unity project ? With your new knowledge of coding, you will be able to look at Unity's Scripting Reference code examples with confidence In Detail With the latest version of Unity 2017 released, are you interested in developing creative and interactive games while learning C# alongside? Then this is the book that you are looking for. Its all about offering you a fun introduction to the world of game programming with C#. You’ll start with the basics to get started with C# 7 and its latest features. Then you’ll see how to use C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You’ll create your first C# * for Unity, add objects into it, and learn how to create game elements with them. Then you’ll work with the latest functional programming features of C# and how to leverage them for great game *ing. Throughout the book, you’ll learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and go through some optimization techniques to ensure great game performance. At the end, your 2D game will be transformed into 3D, and you’ll be able to skill up to become a pro C# programmer with Unity 2017! Style and approach The book takes a practical, step-by-step approach where you learn C# coding while developing fun and interactive games.
Vue.js 2.x by Example
Vue.js 2.x by Example
Mike Street
¥90.46
Learn the fundamentals of vue.js by creating complex SPAs with Vuex, vue-router and more About This Book ? We bridge the gap between "learning" and "doing" by providing real-world examples that will improve your web development skills with Vue.js ? Explore the exciting features of Vue.js 2 through practical and interesting examples ? Explore modern development tools and learn how to utilize them by building applications with Vue.js Who This Book Is For This book is for developers who know the basics of JavaScript and are looking to learn Vue.js with real examples. You should understand the basics of JavaScript functions and variables and be comfortable with using CSS or a CSS framework for styling your projects. What You Will Learn ? Looping through data with Vue.js ? Searching and filtering data ? Using components to display data ? Getting a list of files using the dropbox API ? Navigating through a file tree and loading folders from a URL ? Caching with Vuex ? Pre-caching for faster navigation ? Introducing vue-router and loading components ? Using vue-router dynamic routes to load data ? Using vue-router and Vuex to create an ecommerce store In Detail Vue.js is a frontend web framework which makes it easy to do just about anything, from displaying data up to creating full-blown web apps, and has become a leading tool for web developers. This book puts Vue.js into a real-world context, guiding you through example projects that helps you build Vue.js applications from scratch. With this book, you will learn how to use Vue.js by creating three Single Page web applications. Throughout this book, we will cover the usage of Vue, for building web interfaces, Vuex, an official Vue plugin which makes caching and storing data easier, and Vue-router, a plugin for creating routes and URLs for your application. Starting with a JSON dataset, the first part of the book covers Vue objects and how to utilize each one. This will be covered by exploring different ways of displaying data from a JSON dataset. We will then move on to manipulating the data with filters and search and creating dynamic values. Next, you will see how easy it is to integrate remote data into an application by learning how to use the Dropbox API to display your Dropbox contents in an application In the final section, you will see how to build a product catalog and dynamic shopping cart using the Vue-router, giving you the building blocks of an e-commerce store. Style and approach This book takes you three projects, with step-by-step instructions to help you understand the concepts of Vue and put it into practice.
Linux Shell Scripting Cookbook - Third Edition
Linux Shell Scripting Cookbook - Third Edition
Clif Flynt,Sarath Lakshman,Shantanu Tushar
¥90.46
Do amazing things with the shell About This Book ? Become an expert in creating powerful shell *s and explore the full possibilities of the shell ? Automate any administrative task you could imagine, with shell *s ? Packed with easy-to-follow recipes on new features on Linux, particularly, Debian-based, to help you accomplish even the most complex tasks with ease Who This Book Is For If you are a beginner or an intermediate Linux user who wants to master the skill of quickly writing *s and automate tasks without reading the entire man pages, then this book is for you. You can start writing *s and one-liners by simply looking at the relevant recipe and its de*ions without any working knowledge of shell *ing or Linux. Intermediate / advanced users, system administrators / developers, and programmers can use this book as a reference when they face problems while coding. What You Will Learn ? Interact with websites via *s ? Write shell *s to mine and process data from the Web ? Automate system backups and other repetitive tasks with crontab ? Create, compress, and encrypt archives of your critical data. ? Configure and monitor Ethernet and wireless networks ? Monitor and log network and system activity ? Tune your system for optimal performance ? Improve your system's security ? Identify resource hogs and network bottlenecks ? Extract audio from video files ? Create web photo albums ? Use git or fossil to manage revision control and interact with FOSS projects ? Create and maintain Linux containers and Virtual Machines ? Run a private Cloud server In Detail The shell is the most powerful tool your computer provides. Despite having it at their fingertips, many users are unaware of how much the shell can accomplish. Using the shell, you can generate databases and web pages from sets of files, automate monotonous admin tasks such as system backups, monitor your system's health and activity, identify network bottlenecks and system resource hogs, and more. This book will show you how to do all this and much more. This book, now in its third edition, describes the exciting new features in the newest Linux distributions to help you accomplish more than you imagine. It shows how to use simple commands to automate complex tasks, automate web interactions, download videos, set up containers and cloud servers, and even get free SSL certificates. Starting with the basics of the shell, you will learn simple commands and how to apply them to real-world issues. From there, you'll learn text processing, web interactions, network and system monitoring, and system tuning. Software engineers will learn how to examine system applications, how to use modern software management tools such as git and fossil for their own work, and how to submit patches to open-source projects. Finally, you'll learn how to set up Linux Containers and Virtual machines and even run your own Cloud server with a free SSL Certificate from letsencrypt.org. Style and approach This book will take you through useful real-world recipes designed to make your daily life easier when working with the shell.
Network Analysis Using Wireshark 2 Cookbook - Second Edition
Network Analysis Using Wireshark 2 Cookbook - Second Edition
Nagendra Kumar Nainar,Yogesh Ramdoss,Yoram Orzach
¥90.46
Over 100 recipes to analyze and troubleshoot network problems using Wireshark 2 About This Book ? Place Wireshark 2 in your network and configure it for effective network analysis ? Deep dive into the enhanced functionalities of Wireshark 2 and protect your network with ease ? A practical guide with exciting recipes on a widely used network protocol analyzer Who This Book Is For This book is for security professionals, network administrators, R&D, engineering and technical support, and communications managers who are using Wireshark for network analysis and troubleshooting. It requires a basic understanding of networking concepts, but does not require specific and detailed technical knowledge of protocols or vendor implementations. What You Will Learn ? Configure Wireshark 2 for effective network analysis and troubleshooting ? Set up various display and capture filters ? Understand networking layers, including IPv4 and IPv6 analysis ? Explore performance issues in TCP/IP ? Get to know about Wi-Fi testing and how to resolve problems related to wireless LANs ? Get information about network phenomena, events, and errors ? Locate faults in detecting security failures and breaches in networks In Detail This book contains practical recipes on troubleshooting a data communications network. This second version of the book focuses on Wireshark 2, which has already gained a lot of traction due to the enhanced features that it offers to users. The book expands on some of the subjects explored in the first version, including TCP performance, network security, Wireless LAN, and how to use Wireshark for cloud and virtual system monitoring. You will learn how to analyze end-to-end IPv4 and IPv6 connectivity failures for Unicast and Multicast traffic using Wireshark. It also includes Wireshark capture files so that you can practice what you’ve learned in the book. You will understand the normal operation of E-mail protocols and learn how to use Wireshark for basic analysis and troubleshooting. Using Wireshark, you will be able to resolve and troubleshoot common applications that are used in an enterprise network, like NetBIOS and SMB protocols. Finally, you will also be able to measure network parameters, check for network problems caused by them, and solve them effectively. By the end of this book, you’ll know how to analyze traffic, find patterns of various offending traffic, and secure your network from them. Style and approach This book consists of practical recipes on Wireshark 2 that target novices as well as intermediate Wireshark users. It goes deep into the technical issues, covers additional protocols, and many more real-live examples so that you are able to implement it in your daily life scenarios.
Tkinter GUI Application Development Blueprints - Second Edition
Tkinter GUI Application Development Blueprints - Second Edition
Bhaskar Chaudhary
¥90.46
Geometry Management, Event Handling, and more About This Book ? A Practical, guide to learn the application of Python and GUI programming with tkinter ? Create multiple cross-platform real-world projects by integrating host of third party libraries and tools ? Learn to build beautiful and highly interactive user interfaces, targeting multiple devices. Who This Book Is For This book is for a beginner to intermediate-level Pythonists who want to build modern, cross-platform GUI applications with the amazingly powerful Tkinter. Prior knowledge of Tkinter is required. What You Will Learn ? A Practical, guide to help you learn the application of Python and GUI programming with Tkinter ? Create multiple, cross-platform, real-world projects by integrating a host of third-party libraries and tools ? Learn to build beautiful and highly interactive user interfaces, targeting multiple devices. In Detail Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, audio player, drawing application, piano tutor, chat application, screen saver, port scanner, and much more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database-driven programs, asyncio based programming and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice. Style and approach An easy-to-follow guide, full of hands-on examples of real-world GUI programs. The first chapter is a must-read as it explains most of the things you need to get started with writing GUI programs with Tkinter. Each subsequent chapter is a stand-alone project that discusses some aspects of GUI programming in detail. These chapters can be read sequentially or randomly, depending on the reader's experience with Python.