History of the Great American Fortunes
¥8.09
History of the Great American Fortunes
Heart of Darkness
¥8.09
Heart of Darkness
Joseph Bonaparte
¥8.09
Joseph Bonaparte
Leviathon
¥8.09
Leviathon
Legendary Heroes of Ireland
¥8.09
Legendary Heroes of Ireland
The Mayor of Casterbridge
¥8.09
The Mayor of Casterbridge
Trailin'
¥8.09
Trailin'
A Coin of Edward VII
¥8.09
A Coin of Edward VII
Authors of Greece
¥8.09
Authors of Greece
Barbarian and Noble
¥8.09
Barbarian and Noble
The Camera Fiend
¥8.09
The Camera Fiend
Can Such Things Be?
¥8.09
Can Such Things Be?
Harry Potter and the Chamber of Secrets
¥40.00
"'There is a plot, Harry Potter. A plot to make most terrible things happen at Hogwarts School of Witchcraft and Wizardry this year.'"Harry Potter's summer has included the worst birthday ever, doomy warnings from a house-elf called Dobby, and rescue from the Dursleys by his friend Ron Weasley in a magical flying car! Back at Hogwarts School of Witchcraft and Wizardry for his second year, Harry hears strange whispers echo through empty corridors - and then the attacks start. Students are found as though turned to stone ... Dobby's sinister predictions seem to be coming true.
Harry Potter and the Order of the Phoenix
¥40.00
You are sharing the Dark Lord's thoughts and emotions. The Headmaster thinks it inadvisable for this to continue. He wishes me to teach you how to close your mind to the Dark Lord.'Dark times have come to Hogwarts. After the Dementors' attack on his cousin Dudley, Harry Potter knows that Voldemort will stop at nothing to find him. There are many who deny the Dark Lord's return, but Harry is not alone: a secret order gathers at Grimmauld Place to fight against the Dark forces. Harry must allow Professor Snape to teach him how to protect himself from Voldemort's savage assaults on his mind. But they are growing stronger by the day and Harry is running out of time ...
Harry Potter and the Deathly Hallows
¥40.00
"'Give me Harry Potter,' said Voldemort's voice, 'and none shall be harmed. Give me Harry Potter, and I shall leave the school untouched. Give me Harry Potter, and you will be rewarded.'As he climbs into the sidecar of Hagrid's motorbike and takes to the skies, leaving Privet Drive for the last time, Harry Potter knows that Lord Voldemort and the Death Eaters are not far behind. The protective charm that has kept Harry safe until now is broken, but he cannot keep hiding. The Dark Lord is breathing fear into everything Harry loves and to stop him Harry will have to find and destroy the remaining Horcruxes. The final battle must begin - Harry must stand and face his enemy ...
Fantastic Beasts and Where to Find Them: The Original Screenplay
¥30.00
J.K. Rowling's screenwriting debut is captured in this ebook edition of the Fantastic Beasts and Where to Find Them screenplay. When Magizoologist Newt Scamander arrives in New York, he intends his stay to be just a brief stopover. However, when his magical case is misplaced and some of Newt's fantastic beasts escape, it spells trouble for everyone... Inspired by the original Hogwart’s textbook by Newt Scamander, Fantastic Beasts and Where to Find Them: The Original screenplay marks the screenwriting debut of J.K. Rowling, author of the beloved and internationally bestselling Harry Potter books. A feat of imagination and featuring a cast of remarkable characters and magical creatures, this is epic adventure-packed storytelling at its very best. Whether an existing fan or new to the wizarding world, this is a perfect addition for any film lover or reader’s bookshelf. The film Fantastic Beasts and Where to Find Them received its theatrical release on 18th November 2016.
Harry Potter: The Complete Collection
¥180.00
There is a plot, Harry Potter. A plot to make most terrible things happen at Hogwarts School of Witchcraft and Wizardry this year.' Harry Potter's summer has included the worst birthday ever, doomy warnings from a house-elf called Dobby, and rescue from the Dursleys by his friend Ron Weasley in a magical flying car! Back at Hogwarts School of Witchcraft and Wizardry for his second year, Harry hears strange whispers echo through empty corridors - and then the attacks start. Students are found as though turned to stone... Dobby's sinister predictions seem to be coming true.
iOS 9 Game Development Essentials
¥63.21
Design, build, and publish an iOS game from scratch using the stunning features of iOS 9 About This Book Create storyboards in Xcode from concept to code and designChalk out your game’s overall navigation and structureWork with 2D and 3D game development toolsWho This Book Is ForThis book is intended for game developers who wish to develop 2D and 3D games for iPhone and iPad. If you are a developer from another platform, or game engine such as Android or Unity, a current iOS developer wishing to learn more about Swift and the latest features of iOS 9, or even if you are new to game development, then this book is for you. Some prior programming knowledge is recommended, but not required.What You Will LearnFamiliarise yourself with both basic and advanced Swift game development codeUnderstand the structure and flow of a typical iOS appWork with the SpriteKit framework to make 2D games, sprites, and overlaysDiscover 3D game development with SceneKitVisually design levels and game assets with XCode 7’s latest featuresExplore the concept of component-based structuring with iOS 9’s GameplaykitBeta test and publish your game with iTunes ConnectIn DetailGame development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a launching point for many game developers (hobby and career-wise). The features and frameworks available in iOS 9 continue to cater to the synergy of design and computer engineering, using tools that allow developers to take a game idea from concept to application in record time.Whether you are new to iOS and game development as a whole, or are an experienced programmer wanting to learn the latest features of the platform, iOS 9 Game Development Essentials will provide you with crucial insight into this widely used platform.Starting with the Swift programming language, this book gets the ball rolling with code concepts and game-centric code samples right from the get-go, giving you get a solid understanding of Apple’s cutting-edge programming language. The book takes you through iOS game development concepts and introduces the various frameworks that allow you to develop robust, reusable, and intelligent game components in both 2D and 3D game environments.Style and approachThis book is a step-by-step guide into the code and concepts of iOS apps. Each chapter contains diagrams that showcase the features of the platform, along with code samples from Apple and code samples exclusive to this book.
OpenCV 3 Blueprints
¥80.65
Expand your knowledge of computer vision by building amazing projects with OpenCV 3About This BookBuild computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much moreDiscover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3Familiarize yourself with multiple approaches and theories wherever critical decisions need to be madeWho This Book Is ForThis book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line.What You Will LearnSelect and configure camera systems to see invisible light, fast motion, and distant objectsBuild a “camera trap”, as used by nature photographers, and process photos to create beautiful effectsDevelop a facial expression recognition system with various feature extraction techniques and machine learning methodsBuild a panorama Android application using the OpenCV stitching module in C++ with NDK supportOptimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robustCreate a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and faceFuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videosIn DetailComputer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision.This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors’ industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV’s functionality.We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization.By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications!Style and approachThis book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.
Designing Machine Learning Systems with Python
¥80.65
Design efficient machine learning systems that give you more accurate results About This Book Gain an understanding of the machine learning design process Optimize machine learning systems for improved accuracy Understand common programming tools and techniques for machine learning Develop techniques and strategies for dealing with large amounts of data from a variety of sources Build models to solve unique tasks Who This Book Is For This book is for data scientists, scientists, or just the curious. To get the most out of this book, you will need to know some linear algebra and some Python, and have a basic knowledge of machine learning concepts. What You Will Learn Gain an understanding of the machine learning design process Optimize the error function of your machine learning system Understand the common programming patterns used in machine learning Discover optimizing techniques that will help you get the most from your data Find out how to design models uniquely suited to your task In Detail Machine learning is one of the fastest growing trends in modern computing. It has applications in a wide range of fields, including economics, the natural sciences, web development, and business modeling. In order to harness the power of these systems, it is essential that the practitioner develops a solid understanding of the underlying design principles. There are many reasons why machine learning models may not give accurate results. By looking at these systems from a design perspective, we gain a deeper understanding of the underlying algorithms and the optimisational methods that are available. This book will give you a solid foundation in the machine learning design process, and enable you to build customised machine learning models to solve unique problems. You may already know about, or have worked with, some of the off-the-shelf machine learning models for solving common problems such as spam detection or movie classification, but to begin solving more complex problems, it is important to adapt these models to your own specific needs. This book will give you this understanding and more. Style and approach This easy-to-follow, step-by-step guide covers the most important machine learning models and techniques from a design perspective.
Narration
¥147.15
Newly famous in the wake of the publication of her groundbreaking Autobiography of Alice B. Toklas, Gertrude Stein delivered her Narration lectures to packed audiences at the University of Chicago in 1935. Stein had not been back to her home country since departing for France in 1903, and her remarks reflect on the changes in American culture after thirty years abroad.In Stein's trademark experimental prose, Narration reveals the legendary writer's thoughts about the energy and mobility of the American people, the effect of modernism on literary form, the nature of history and its recording, and the inventiveness of the English language-in particular, its American variant. Stein also discusses her ambivalence toward her own literary fame as well as the destabilizing effect that notoriety had on her daily life. Restored to print for a new generation of readers to discover, these vital lectures will delight students and scholars of modernism and twentieth-century literature."e;Narration is a treasure waiting to be rediscovered and to be pirated by jolly marauders of sparkling texts."e;-Catharine Stimpson, NYU

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