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Unreal Engine Game Development Blueprints
Unreal Engine Game Development Blueprints
Nicola Valcasara
¥90.46
Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions About This Book Understand what a Blueprint is and how to create a complex visual *ing code Discover the infinite possibilities that Unreal Engine offers, and understand which tool to use, where and when Learn to think like a real game developer in order to create enjoyable and bug-free games using this comprehensive and practical handbook Who This Book Is For This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise. Working knowledge of C++ is a must. What You Will Learn Write clean and reusable Blueprint *s Develop any kind of game you have in mind, following the rules used by experts Move through Unreal Engine 4, always knowing what you are doing and where to find the right tool for your needs Integrate C++ code into your projects using Visual Studio and the tools that Unreal provides Extricate between classes, nodes, interfaces, macros, and functions Work with different types of assets, from 3D objects to audio sources, from UI buttons to animations Explore all the aspects of the game logic—collisions, navigation meshes, matinees, volumes, events, and states In Detail With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. This visual *ing tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. The range of features you can access with Blueprint * is pretty extensive, making it one of the foremost choices for many game developers. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. It will explain all the aspects of developing a game, focusing on visual *ing, and giving you all the information you need to create your own games. We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint *. Following this, you will learn how to modify generated Blueprint classes to produce a single player tic-tac-toe game and personalize it. Next, you will learn how to create simple user interfaces, and how to extend Blueprints through code. This will help you make an informed decision between choosing Blueprint or code. You will then see the real power of Unreal unleashed as you create a beautiful scene with moving, AI controlled objects, particles, and lights. Then, you will learn how to create AI using a behavior tree and a global level Blueprint, how to modify the camera, and how to shoot custom bullets. Finally, you will create a complex game using Blueprintable components complete with a menu, power-up, dangerous objects, and different weapons. Style and approach This is an easy-to-follow guide full of practical game examples. Each chapter contains step-by-step instructions to build a complete game and each game uses a different tool in order to cover all the topics in a detailed and progressive manner.
Mastering MeteorJS Application Development
Mastering MeteorJS Application Development
Jebin B V
¥80.65
MeteorJS makes full-stack JavaScript Application Development simple – Learn how to build better modern web apps with MeteorJS, and become an expert in the innovative JavaScript framework About This Book Get your dream project up and running by building exceptional MeteorJS applications in a matter of days Learn how to integrate other JavaScript frameworks into your MeteorJS project and become an expert in full-stack development Go beyond coding and learn how to make modern design decisions – from mobile design to SEO – that drive great user experiences Who This Book Is For If you’ve already had some experience with MeteorJS but want to learn how to build even better modern web application, this book has been created for you. It provides you with a comprehensive look at one of those most important frameworks being used for the modern web today.What You Will Learn Get to grips with the basics and learn how to build a complete real-time application with MeteorJS Find out how Meteor makes full-stack development simple – become a better developer, fast. Use some of the most effective testing tools in modern web development to troubleshoot, debug and optimize your app Find out how to write custom packages for applications – so you can build your project exactly how you want Integrate React and Angular into your project Design and develop high quality animations that will give your UI the edge Build MeteorJS to serve as REST-based application and reactive system Learn how to host a MeteorJS application and then scale it for data Find out how MeteorJS can help you build for mobile Learn how to make sure you implement an effective SEO strategy in your MeteorJS application In Detail The web is dead – applications now rule our online experiences. But how are you going to build themWell, if you’ve been paying attention, you might already have tried your hand with MeteorJS, the JavaScript framework that helps you build complete full-stack web applications that are responsive and fast with ease. Mastering MeteorJS Application Development shows you how to do even more with MeteorJS – if you’re ready to try a comprehensive course through one of the most exciting frameworks in web development today, this is the book you need. Designed to take you through the entire process of building an advanced multipage application with Meteor, you’ll be able to bring your web development ideas with surprising ease. You’ll not only learn how Meteor makes web development easier, but also how you can make using Meteor easier, by automating and simplifying tasks so you can be confident you have full control of everything in your workflow – especially everything that could go wrong. From automated testing to integrating other useful frameworks such as Angular and D3, each chapter covers a crucial element in the Meteor development process. Discover how to integrate animations using Meteor’s Blaze, to give your UI designs the edge, and explore reactive programming to effectively harness RESTful systems in your projects. You will also learn how to deploy and scale your application, two crucial aspects of modern development and vital in a changing digital environment with users expecting a product and experience that delivers. With further insights on developing for mobile – and how Meteor can help you tackle the challenges of the trend – and details on incorporating SEO strategies into your application, this book isn’t just a code tutorial – it’s about creating a product that users love. Style and approach This book is a practical guide that teaches you different ways to create custom packages, efficient client and server code, and more using Meteor. This book is packed with perfect examples and explanations to help you understand the concepts. With the perfect mix of theory and practical experience, it will equip you to become a professional MeteorJS developer.
Unity UI Cookbook
Unity UI Cookbook
Francesco Sapio
¥90.46
Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive About This Book Design and develop interactive and professional user interfaces (UIs) for games in Unity Discover how to implement and deal with various in-game UI elements that will impress your players This practical recipe guide will help you to efficiently create powerful and remarkable UIs using C# code Who This Book Is For If you are a game developer with some experience in Unity and C# and want to create the best interactive experience fast and intuitively, then this book is for you. If you are an intermediate game developer or an expert, these recipes will help you bring out the power of the new UI Unity system. What You Will Learn Implement different kinds of counters and healthbars Deal with timers and find out how to format them Animate and vivify UI elements Handle runtime customizations Add complex Head-up displays (HUDs) Design and implement 3D UIs Integrate minimaps in the UI In Detail With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# *s, it's possible to realize the potential of this system and bring an impressive UI to games.This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements. Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD *ing. Finally, you will discover how to implement complex minimaps in the interface.Style and approach Interactive, easy-to-follow recipes will help you create and implement UIs that make gaming an exhilarating experience.
Learning Apache Thrift
Learning Apache Thrift
Krzysztof Rakowski
¥63.21
Make applications cross-communicate using Apache Thrift! About This Book Leverage Apache Thrift to enable applications written in different programming languages (Java, C++, Python, PHP, Ruby, and so on) to cross-communicate. Learn to make your services ready for real-world applications by using stepwise examples and modifying code from Industry giants. Be a crackerjack at solving Apache Thrift-related issues. Who This Book Is For If you have some experience of developing applications in one or more languages supported by Apache Thrift (C++, Java, PHP, Python, Ruby, and others) and want to broaden your knowledge and skills in building cross-platform, scalable applications, then this book is for you. What You Will Learn Understand the need for cross-language services and the basics of Apache Thrift. Learn how Apache Thrift works and what problems it solves. Determine when to use Apache Thrift instead of other methods (REST API), and when not to use it. Create and run an example application using Apache Thrift. Use Apache Thrift in your applications written in different languages supported by Apache Thrift (PHP, Python, Ruby, Java, and C++). Handle exceptions and deal with errors. Modify code in different languages.< Use Apache Thrift in the production environments of big applications. In Detail With modern software systems being increasingly complex, providing a scalable communication architecture for applications in different languages is tedious. The Apache Thrift framework is the solution to this problem! It helps build efficient and easy-to-maintain services and offers a plethora of options matching your application type by supporting several popular programming languages, including C++, Java, Python, PHP, Ruby, Erlang, Perl, Haskell, C#, Cocoa, JavaScript, Node.js, Smalltalk, OCaml, and Delphi. This book will help you set aside the basics of service-oriented systems through your first Apache Thrift-powered app. Then, progressing to more complex examples, it will provide you with tips for running large-scale applications in production environments. You will learn how to assess when Apache Thrift is the best tool to be used. To start with, you will run a simple example application, learning the framework's structure along the way; you will quickly advance to more complex systems that will help you solve various real-life problems. Moreover, you will be able to add a communication layer to every application written in one of the popular programming languages, with support for various data types and error handling. Further, you will learn how pre-eminent companies use Apache Thrift in their popular applications. This book is a great starting point if you want to use one of the best tools available to develop cross-language applications in service-oriented architectures. Style and approach A stepwise guide to learning Apache Thrift, with ready-to-run examples explained comprehensively. Advanced topics supply the inspiration for further work.
Learning Geospatial Analysis with Python - Second Edition
Learning Geospatial Analysis with Python - Second Edition
Joel Lawhead
¥90.46
An effective guide to geographic information systems and remote sensing analysis using Python 3 About This Book Construct applications for GIS development by exploiting Python This focuses on built-in Python modules and libraries compatible with the Python Packaging Index distribution system—no compiling of C libraries necessary This practical, hands-on tutorial teaches you all about Geospatial analysis in Python Who This Book Is For If you are a Python developer, researcher, or analyst who wants to perform Geospatial, modeling, and GIS analysis with Python, then this book is for you. Familarity with digital mapping and analysis using Python or another *ing language for automation or crunching data manually is appreciated. What You Will Learn Automate Geospatial analysis workflows using Python Code the simplest possible GIS in 60 lines of Python Mold thematic maps with Python tools Get hold of the various forms that geospatial data comes in Produce elevation contours using Python tools Create flood inundation models Apply Geospatial analysis to find out about real-time data tracking and for storm chasing In Detail Geospatial Analysis is used in almost every field you can think of from medicine, to defense, to farming. This book will guide you gently into this exciting and complex field. It walks you through the building blocks of geospatial analysis and how to apply them to influence decision making using the latest Python software. Learning Geospatial Analysis with Python, 2nd Edition uses the expressive and powerful Python 3 programming language to guide you through geographic information systems, remote sensing, topography, and more, while providing a framework for you to approach geospatial analysis effectively, but on your own terms. We start by giving you a little background on the field, and a survey of the techniques and technology used. We then split the field into its component specialty areas: GIS, remote sensing, elevation data, advanced modeling, and real-time data. This book will teach you everything you need to know about, Geospatial Analysis from using a particular software package or API to using generic algorithms that can be applied. This book focuses on pure Python whenever possible to minimize compiling platform-dependent binaries, so that you don’t become bogged down in just getting ready to do analysis. This book will round out your technical library through handy recipes that will give you a good understanding of a field that supplements many a modern day human endeavors. Style and approach This is a practical, hands-on tutorial that teaches you all about Geospatial analysis interactively using Python.
JavaScript Domain-Driven Design
JavaScript Domain-Driven Design
Philipp Fehre
¥71.93
If you are an experienced JavaScript developer who wants to improve the design of his or her applications, or find yourself in a situation to implement an application in an unfamiliar domain, this book is for you. Prior knowledge of JavaScript is required and prior experience with Node.js will also be helpful.
Elixir Cookbook
Elixir Cookbook
Paulo A Pereira
¥80.65
This book is intended for users with some knowledge of the Elixir language syntax and basic data types/structures. Although this is a cookbook and no sequential reading is required, the book’s structure will allow less advanced users who follow it to be gradually exposed to some of Elixir’s features and concepts specific to functional programming. To get the most out of this book, you need to be well versed with Erlang.
GeoServer Beginner’s Guide
GeoServer Beginner’s Guide
Stefano Iacovella
¥90.46
Step-by-step instructions are included and the needs of a beginner are totally satisfied by the book. The book consists of plenty of examples with accompanying screenshots and code for an easy learning curve. You are a web developer with knowledge of server side *ing, and have experience with installing applications on the server. You have a desire to want more than Google maps, by offering dynamically built maps on your site with your latest geospatial data stored in MySQL, PostGIS, MsSQL or Oracle. If this is the case, this book is meant for you.
Creating Games with cocos2d for iPhone 2
Creating Games with cocos2d for iPhone 2
Paul Nygard
¥80.65
A hotshot book_10 different cocos2d for iPhone games in increasing order of complexity. Only the barebone structure will be presented without going into the details,If you are an iPhone or iPad developer with base knowledge of cocos2d for iPhone, this book is for you.
IBM Cognos Business Intelligence
IBM Cognos Business Intelligence
Dustin Adkison
¥116.62
Written as a practical guide, this book will show you how to manage your reporting environment using IBM Cognos 10 and make the most out of BI tools within your business - taking a hands-on approach to stimulate learning and develop your understanding. If you are an IBM Cognos or Business Intelligence developer or consultant, have a basic knowledge of Cognos 10 BI and a good level of understanding of Cognos 8 then this book is for you.
Microsoft System Center 2012 Endpoint Protection Cookbook
Microsoft System Center 2012 Endpoint Protection Cookbook
Andrew James Plue
¥80.65
Microsoft System Center 2012 Endpoint Protection Cookbook is a highly practical cookbook for beginner-intermediate use to get you started with a variety of SCEP tasks, as well as providing a sneak peek at a full SCEP walkthrough to give you some real world context. If you are a System Administrator or Engineer using System Center 2012 EndPoint Protection, then Microsoft System Center 2012 Endpoint Protection Cookbook is for you. You should have a good background with Microsoft products in general, although no knowledge of EndPoint Protection is required.
Getting Started with Oracle Event Processing 11g
Getting Started with Oracle Event Processing 11g
Alexandre Alves
¥90.46
This getting started book will use practical chapters which follow logical and progressively more complex tasks and examples, which will impart the skills of how to use Oracle Complex Event Processing to the reader. This book is aimed at both those with some knowledge of java and SQL database experience, but it is also written so that if you are completely new to this topic you will understand this new technology domain no matter your background or industry.
The Professional ScrumMaster's Handbook
The Professional ScrumMaster's Handbook
Stacia Viscardi
¥90.46
Focusing on the ScrumMaster role and responsibilities, this book presents solutions and ideas for common problems, improving the overall methodology of a ScrumMaster's approach. The Professional ScrumMaster’s Handbook is for anybody who wishes to be a true ScrumMaster as the role was originally intended - a fearless, professional, change facilitator. This book extends your working knowledge of Scrum to explore other avenues and ways of thinking to help teams and organizations reach their full potential.
Pentaho Reporting 3.5 for Java Developers
Pentaho Reporting 3.5 for Java Developers
Will Gorman
¥80.65
This hands-on tutorial, filled with exercises and examples, introduces the reader to a variety of concepts within Pentaho Reporting. With screenshots that show you how reports look at design time as well as how they should look when rendered as PDF, Excel, or HTML, this book also contains complete example source code that you can copy and paste into your environment to get up and running quickly. This book is primarily written for Java developers who want to assemble custom reporting solutions with Pentaho Reporting. Their main interest is in the technical details of creating reports and they want to see how to solve common report problems with a minimum of fuss; they do not need an overview of BI or the importance of reporting. Secondary audiences of this book are IT professionals who need to install a reporting solution in their environment, and want to learn advanced concepts within Pentaho Reporting such as sub-reports, cross-tabs, data source configuration, and metadata-based reporting.
OCA Oracle Database 11g Administration I Certification Guide
OCA Oracle Database 11g Administration I Certification Guide
Steve Ries
¥107.90
Developed as a practical book, "Oracle Database 11g Administration I Certification Guide" will show you all you need to know to effectively excel at being an Oracle DBA, for both examinations and the real world. This book is for anyone who needs the essential skills to become an Oracle DBA, pass the Oracle Database Administration I exam, and use those skills in the real world to manage secure, high performance, and highly available Oracle databases.
SignalR Blueprints
SignalR Blueprints
Einar Ingebrigtsen
¥80.65
This book is designed for software developers, primarily those with knowledge of C#, .NET, and JavaScript. Good knowledge and understanding of SignalR is assumed to allow efficient programming of core elements and applications in SignalR.
Mastering Play Framework for Scala
Mastering Play Framework for Scala
Shiti Saxena
¥90.46
This book is intended for those developers who are keen to master the internal workings of Play Framework to effectively build and deploy web-related apps.
Building Web Applications with Python and Neo4j
Building Web Applications with Python and Neo4j
Sumit Gupta
¥63.21
If you are a Python developer and want to expand your understanding of Python-based web applications over Neo4j graph data models, this is the book for you.
Getting Started with Knockout.js for .NET Developers
Getting Started with Knockout.js for .NET Developers
Andrey Akinshin
¥54.49
This book is intended for .NET developers who want to use the MVVM design pattern to create powerful client-side JavaScript linked to server-side C# logic. Basic experience with ASP.NET, Razor, and creating web applications is needed.
QGIS Python Programming Cookbook
QGIS Python Programming Cookbook
Joel Lawhead
¥90.46
If you are a geospatial analyst who wants to learn more about automating everyday GIS tasks or a programmer who is responsible for building GIS applications,this book is for you. The short, reusable recipes make concepts easy to understand. You can build larger applications that are easy to maintain when they are put together.
Learning LEGO MINDSTORMS EV3
Learning LEGO MINDSTORMS EV3
Gary Garber
¥80.65
This book is for the hobbyists, builders, and programmers who want to build and control their very own robots beyond the capabilities provided with the LEGO EV3 kit. You will need the LEGO MINDSTORMS EV3 kit for this book. The book is compatible with both the Home Edition and the Educational Edition of the kit. You should already have a rudimentary knowledge of general programming concepts and will need to have gone through the basic introductory material provided by the official LEGO EV3 tutorials.