Instant Responsive Web Design
¥41.41
A step-by-step tutorial approach which will teach the readers what responsive web design is and how it is used in designing a responsive web page.If you are a web-designer looking to expand your skill set by learning the quickly growing industry standard of responsive web design, this book is ideal for you. Knowledge of CSS is assumed.
Oracle Database 12c Backup and Recovery Survival Guide
¥107.90
The book follows a tutorial-based approach, covering all the best practices for backup and recovery. The book starts by introducing readers to the world of backup and recovery, then moves on to teach them the new features offered by Oracle 12c. The book is full of useful tips and best practices that are essential for any DBA to perform backup and recovery operations in an organization.This book is designed for Oracle DBAs and system administrators. The reader will have a basic working experience of administering Oracle databases. This book is designed for Oracle DBAs and system administrators.This book will become a reference guide and will also help you to learn some new skills, and give you some new ideas you never knew about, helping you to easily find the solution to some of the most well-known problems you could encounter as DBAs.
SELinux System Administration
¥59.94
A step-by-step guide to learn how to set up security on Linux servers by taking SELinux policies into your own hands.Linux administrators will enjoy the various SELinux features that this book covers and the approach used to guide the admin into understanding how SELinux works. The book assumes that you have basic knowledge in Linux administration, especially Linux permission and user management.
Microsoft Dynamics NAV 7 Programming Cookbook
¥99.18
Written in the style of a cookbook. Microsoft Dynamics NAV 7 Programming Cookbook is full of recipes to help you get the job done.If you are a junior / entry-level NAV developer then the first half of the book is designed primarily for you. You may or may not have any experience programming. It focuses on the basics of NAV programming.If you are a mid-level NAV developer, you will find these chapters explain how to think outside of the NAV box when building solutions. There are also recipes that senior developers will find useful.
Learning libGDX Game Development
¥80.65
A clear and practical guide to building games in libGDX.This book is great for Indie and existing game developers, as well as those who want to get started with game development using libGDX. Java game knowledge of game development basics is recommended.
Ext JS 4 Plugin and Extension Development
¥61.03
This is a step-by-step tutorial that practically teaches Ext JS plugin and extension development through sample examples that increase in complexity.Ext JS 4 Plugin and Extension Development is ideal for experienced ExtJS developers who want to expand their knowledge in developing plugins and extensions. This book is also for those developers who are new to ExtJS development, with at least some knowledge on ExtJS basics.
Building UIs with Wijmo
¥54.49
Written with an example-based approach, Building UIs with Wijmo leads you step by step through the implementation and customization of each library component and its associated resources. Reference tables of each configuration option, method, and event for each component are provided, alongside detailed explanations of how each widget is used.Building UIs with Wijmo is targeted at readers who are familiar with HTML, CSS, JavaScript, and jQuery, and have a basic understanding of web development. Although knowledge of jQuery UI is not mandatory, it would be a bonus as it is quite similar to Wijmo. Only the last chapter of the book on extending Wijmo requires advanced CSS and JavaScript knowledge.
Twilio Cookbook
¥90.46
This book is a practical, hands-on guide that provides the reader with a number of clear, step-by-step exercises.This book is great for developers who already have knowledge of PHP and MySQL and who want to learn about integrating Twilio’s API into their websites for telephone solutions.
Learning QGIS 2.0
¥45.77
A short book with a lot of hands-on examples to help you learn in a practical way.This book is great for users, developers, and consultants who know the basic functions and processes of a GIS but want to know how to use QGIS to achieve the results they are used to a full-fledged GIS.
RavenDB 2.x Beginner’s Guide
¥90.46
Written in a friendly, example-driven Beginner’s Guide format, there are plenty of step-by-step instructions and examples that are designed to help you get started with RavenDB. If you are a .NET developer, new to document-oriented databases, and you wish to learn how to build applications using NoSQL databases, then this book is for you. Experience with relational database systems will be helpful, but not necessary.
ServiceDesk Plus 8.x Essentials
¥71.93
This is a practical, hands-on guide that assists you in setting up and efficiently managing ITSM.ServiceDesk Plus 8.x Essentials is for IT helpdesk managers, administrators, and staff, serving as a compendium for service management concepts useful for them.
Getting Started with Hazelcast
¥71.93
Written as a step-by-step guide, Getting Started with Hazelcast will teach you all you need to know to make your application data scalable.This book is a great introduction for Java developers, software architects, or developers looking to enable scalable and agile data within their applications. You should have programming knowledge of Java and a general familiarity with concepts like data caching and clustering.
Getting Started with DraftSight
¥59.94
Packed with illustrations and step-by-step guidelines, this book will serve as a guide for DraftSight and get you up and running with it!Getting Started withDraftSightis for anyyone who wants to create accurate 2D drawings in the DWG file format. It is also a great resource for architectural, engineering, or design professionals and students. The reader needs to have basic knowledge of CAD.
Learning Unity iOS Game Development
¥80.65
Build exciting games with Unity on iOS and publish them on the App Store About This Book Take advantage of Unity 5's new tools to create a fully interactive mobile game Learn how to connect your iTunes developer account and use Unity 5 to communicate with it Use your Macintosh computer to publish your game to the App Store Who This Book Is For This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful. What You Will Learn Create your own iTunes Connect Developer account and create an app within it Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5 Construct a game using C# that allows users to interactively control the game character Use Unity 5's editor window to create a custom editor tool specific for the game made in the book Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods Use all game features so the player is able to fully navigate menus between the front menu and in the game state Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review In Detail Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store. From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features. The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases. Moving on, you’ll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple’s approval. By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store. Style and approach This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.
Mastering Python Scientific Computing
¥71.93
A complete guide for Python programmers to master scientific computing using Python APIs and tools About This Book The basics of scientific computing to advanced concepts involving parallel and large scale computation are all covered. Most of the Python APIs and tools used in scientific computing are discussed in detail The concepts are discussed with suitable example programs Who This Book Is For If you are a Python programmer and want to get your hands on scientific computing, this book is for you. The book expects you to have had exposure to various concepts of Python programming. What You Will Learn Fundamentals and components of scientific computing Scientific computing data management Performing numerical computing using NumPy and SciPy Concepts and programming for symbolic computing using SymPy Using the plotting library matplotlib for data visualization Data analysis and visualization using Pandas, matplotlib, and IPython Performing parallel and high performance computing Real-life case studies and best practices of scientific computing In Detail In today's world, along with theoretical and experimental work, scientific computing has become an important part of scientific disciplines. Numerical calculations, simulations and computer modeling in this day and age form the vast majority of both experimental and theoretical papers. In the scientific method, replication and reproducibility are two important contributing factors. A complete and concrete scientific result should be reproducible and replicable. Python is suitable for scientific computing. A large community of users, plenty of help and documentation, a large collection of scientific libraries and environments, great performance, and good support makes Python a great choice for scientific computing. At present Python is among the top choices for developing scientific workflow and the book targets existing Python developers to master this domain using Python. The main things to learn in the book are the concept of scientific workflow, managing scientific workflow data and performing computation on this data using Python. The book discusses NumPy, SciPy, SymPy, matplotlib, Pandas and IPython with several example programs. Style and approach This book follows a hands-on approach to explain the complex concepts related to scientific computing. It details various APIs using appropriate examples.
Learning Predictive Analytics with R
¥90.46
Get to grips with key data visualization and predictive analytic skills using R About This Book Acquire predictive analytic skills using various tools of R Make predictions about future events by discovering valuable information from data using R Comprehensible guidelines that focus on predictive model design with real-world data Who This Book Is For If you are a statistician, chief information officer, data scientist, ML engineer, ML practitioner, quantitative analyst, and student of machine learning, this is the book for you. You should have basic knowledge of the use of R. Readers without previous experience of programming in R will also be able to use the tools in the book. What You Will Learn Customize R by installing and loading new packages Explore the structure of data using clustering algorithms Turn unstructured text into ordered data, and acquire knowledge from the data Classify your observations using Na?ve Bayes, k-NN, and decision trees Reduce the dimensionality of your data using principal component analysis Discover association rules using Apriori Understand how statistical distributions can help retrieve information from data using correlations, linear regression, and multilevel regression Use PMML to deploy the models generated in R In Detail R is statistical software that is used for data analysis. There are two main types of learning from data: unsupervised learning, where the structure of data is extracted automatically; and supervised learning, where a labeled part of the data is used to learn the relationship or scores in a target attribute. As important information is often hidden in a lot of data, R helps to extract that information with its many standard and cutting-edge statistical functions. This book is packed with easy-to-follow guidelines that explain the workings of the many key data mining tools of R, which are used to discover knowledge from your data. You will learn how to perform key predictive analytics tasks using R, such as train and test predictive models for classification and regression tasks, score new data sets and so on. All chapters will guide you in acquiring the skills in a practical way. Most chapters also include a theoretical introduction that will sharpen your understanding of the subject matter and invite you to go further. The book familiarizes you with the most common data mining tools of R, such as k-means, hierarchical regression, linear regression, association rules, principal component analysis, multilevel modeling, k-NN, Na?ve Bayes, decision trees, and text mining. It also provides a de*ion of visualization techniques using the basic visualization tools of R as well as lattice for visualizing patterns in data organized in groups. This book is invaluable for anyone fascinated by the data mining opportunities offered by GNU R and its packages. Style and approach This is a practical book, which analyzes compelling data about life, health, and death with the help of tutorials. It offers you a useful way of interpreting the data that’s specific to this book, but that can also be applied to any other data.
VMware vRealize Orchestrator Essentials
¥80.65
Get hands-on experience with vRealize Orchestrator and automate your VMware environment About This Book Gain an in-depth understanding of vRO in the VMware infrastructure Create your own advanced vRO *s using JavaScript A step-by-step tutorial to manage and create workflows with vRO Who This Book Is For This book is for VMware vSphere administrators who have minimal experience with automation tools and want to learn how to effectively automate their environment with VMware vRealize Orchestrator. A basic understanding of the VMware vSphere terms and concepts would be helpful. What You Will Learn Familiarize yourself with the Orchestrator architecture and Explore how plugins can expand Orchestrator's capabilitiesExplore how plug-ins can expand Orchestrator’s capabilities Deploy and configure the vRealize Orchestrator appliance Schedule and run workflows using the vSphere Web Client Create your own workflows with minimal work Use workflow presentations to improve your automation projects Integrate JavaScript to enhance your workflows Debug your workflows for errors and fix them Learn how to create, import, and export packages, to enable easy exchange solutions with others In Detail The automation of virtual environments has become the focus of many endeavors. VMware vRealize Orchestrator is a tool that enables you to automate not only your VMware environments, but also the surrounding hardware and software infrastructure. Orchestrator is also a central tool in the VMware cloud initiative and is extensively used by products such as vRealize Automation. In this book, you will learn how Orchestrator is able to help you automate your complete VMware infrastructure as well as its surrounding hardware and software. After deploying and configuring the vRealize Orchestrator appliance, you will learn how to run the existing workflows that are a part of the Orchestrator library. You will also see how the vSphere Web Client integration of Orchestrator reduces the time you spend on your daily admin tasks. The main aspect here is to learn how to create new workflows from existing ones. You will also look at how you can create completely new workflows. This includes learning about JavaScript and using presentation features to improve the layout and user friendliness of your workflows. Toward the end, you will learn to check for errors in your workflows and debug them. By the time you're done with the book, you'll be proficient in managing your workflows. Style and approach This book follows a sequential approach with ample screenshots in the examples that convey a deeper understanding of all Orchestrator-related tasks.
QGIS Blueprints
¥90.46
Develop analytical location-based web applications with QGIS About This Book Tame geographic information workflows with QGIS blueprints for smart web applications Create geographic web applications using QGIS and free/open source software Blueprints provide real-world applications covering many use cases Who This Book Is For This book encompasses relatively experienced GIS developers who have a strong grounding in the fundamentals of GIS development. They will have used QGIS before, but are looking to understand how to develop more complex, layered map applications that expose various data sets, utilize different visualizations, and are consumable (usable) by end users What You Will Learn Review geographic information principles and the application of these principles in the QGIS free/open source ecosystem Perform advanced analysis with site selection, hydrologic, and topological networks Build performant web applications by tile caching and generating static assets Provide collaborative editing capabilities for your team or community Develop custom and dynamic analysis and visualization capabilities Select the best components from desktop and web, for your use case Integrate it with social media and crowdsourcing In Detail QGIS, the world’s most popular free/open source desktop geographic information system software, enables a wide variety of use cases involving location – previously only available through expensive specialized commercial software. However, designing and executing a multi-tiered project from scratch on this complex ecosystem remains a significant challenge. This book starts with a primer on QGIS and closely related data, software, and systems. We’ll guide you through six use-case blueprints for geographic web applications. Each blueprint boils down a complex workflow into steps you can follow to reduce time lost to trial and error. By the end of this book readers should be able to build complex layered applications that visualize multiple data sets, employing different types of visualization, and give end users the ability to interact with and manipulate this data for the purpose of analysis. Style and approach This is a comprehensive guide to the application of QGIS and free/open source software in creating web applications from analysis. Step-by-step blueprints guide the reader through analytical and web development topics and designs.
Getting Started with Python and Raspberry Pi
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
Google Apps Script for Beginners
¥54.49
This book is a simple stepbystep, exampleoriented guide with a focus on providing the practical skills necessary to develop and customize apps with Apps Script. If you are an application developer with no knowledge of App Script, and would like to learn to build apps using Google Apps * from scratch, then this book is for you. Basic JavaScript knowledge is required.
Mastering Adobe Captivate 7
¥107.90
A comprehensive tutorial packed with examples, which is divided into small subtopics that follows a clear and logical outline to help you get to grips with Adobe Captivate 7. Readers are also encouraged to develop their understanding of the tool through practical exercises and experimentations in every chapter. A lot of external references and tips and tricks from established eLearning professionals are also included. If you are a designer, eLearning developer, or webmaster who wants to construct an interactive and funfilled eLearning project using Adobe Captivate 7, this book is ideal for you. Just a basic knowledge of operating system is expected from the developers interested in this book.

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