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Microsoft SQL Azure: Enterprise Application Development
Microsoft SQL Azure: Enterprise Application Development
Jayaram Krishnaswamy
¥90.46
Each chapter starts with a general overview reviewing the software architecture related information or the underpinning programming concepts followed by an example of working with specific examples. This is then followed by a de*ion of the specific software used in the chapter. The topics that require you to write code are fully explained using annotations and the code is presented in both VB and C# (in most cases). If you are a .Net developer, an architect, or a DBA who wants to develop enterprise applications and projects and extend your on-site skills with SQL Azure, then this book is for you. This book does not assume experience in Windows Azure or SQL Azure, nor is a high level of competency in SQL Server or the .NET Framework and associated technology required. However, a basic understanding of Visual Studio, C#, VB, SQL Servers, XML, web and WCF is required. If you decide to work with SQL Azure, then this book will provide you with the most up to date and practical information.
Moodle as a Curriculum and Information Management System
Moodle as a Curriculum and Information Management System
Jason Hollowell
¥90.46
This book is a beginner's guide in which the reader is led, step-by-step, to accomplish all the tasks right from installing Moodle to transforming into a CMS. Some more advanced steps and concepts are presented but always in a manner that allows beginners to follow along and learn through experience as they experiment on their own test site. By the time you finish the book, you will have your own fully-functional curriculum and information management system. If you are a teacher or head of department in an institution and are interested in how Moodle can be used to streamline curriculum delivery and information flow in your institution, this book is for you. This book is also useful for Moodle administrators. Prior experience with Moodle is not essential for this book.
Microsoft Visio 2010 Business Process Diagramming and Validation
Microsoft Visio 2010 Business Process Diagramming and Validation
David John Parker
¥90.46
A focused tutorial, this book provides a range of practical examples with downloadable code, showing you how to create business process diagramming templates with Visio and enabling you to effectively visualize business information. It draws on real business examples and needs, and covers all the new features of Visio 2010 Premium Edition. If you are a Microsoft Visio 2010 Premium Edition user or developer who wants to get to grips with both the basic features of Visio 2010 and the new Validation Rules in this edition, then this book is for you. A working knowledge of Microsoft Visio, and optionally .NET for the add-in code, is required, though previous knowledge of business process diagramming is not necessary. More experienced Visio users will gain valuable knowledge for building add-ins and creating and publishing rules. If you want to achieve results from Visio 2010 beyond the ordinary out-of-the-box features, then this book is ideal for you. Although this book covers the Premium Edition, much of the book is still useful if you are a Visio 2010 Standard Edition or Professional Edition user.
WCF 4.0 Multi-tier Services Development with LINQ to Entities
WCF 4.0 Multi-tier Services Development with LINQ to Entities
Mike Liu
¥90.46
This book is a step-by-step tutorial to guide you through learning WCF and LINQ to Entities. You will be guided to create five WCF and LINQ solutions from scratch, of which three are multi-tiered real-world WCF service solutions, so you will not only be reading, but also be coding through the book, to gain practical experience of WCF and LINQ to Entities. Various test clients will be associated with each solution and these solutions can be built and run independently of other solutions. Clear step-by-step instructions and relevant screenshots will make sure you won't get lost in the new world of WCF and LINQ to Entities. Configuration files, host applications, test clients, and WCF services for each solution will also be available for download for you to examine, modify, and debug from the outside in. The book focuses on the essentials of using WCF and LINQ to Entities, rather than providing a reference to every single possibility. It leaves the reference material online where it belongs, and concentrates instead on practical examples, code, and advice. This book is for C# and C++ developers who are eager to get started with WCF and LINQ to Entities, and want a book that is practical and rich with examples from the very beginning. Developers and architects evaluating SOA implementation technologies for their company will find this book particularly useful because it gets you started with Microsoft's tools for SOA and shows you how to customize our examples for your prototypes. This book presumes basic knowledge of C# or C++. Previous experience with Visual Studio will be helpful but is not required, as detailed instructions are given throughout the book.
PostgreSQL 9.0 High Performance
PostgreSQL 9.0 High Performance
Gregory Smith
¥90.46
Improving database performance requires an equal mix of understanding theoretical concepts and working through hands-on examples. You'll find both here. Many of the examples given will be immediately useful for monitoring and improving your PostgreSQL deployments, providing insight into hard-to-obtain information about your database. This book is aimed at intermediate to advanced database administrators using or planning to use PostgreSQL. Portions will also interest systems administrators looking to build or monitor a PostgreSQL installation, as well as developers interested in advanced database internals that impact application design.
Implementing SugarCRM 5.x
Implementing SugarCRM 5.x
Angel Magana
¥90.46
The book works from the SugarCRM basics right up to advanced features in a clear and friendly way. It follows a combination of theoretical discussions relating to varying business needs and the manner in which CRM technology can address them. By helping you clarify your business goals the book enables you to build a CRM system to support your business needs. If you are a small-medium business owner/manager with reasonable IT skills, a system implementer, or a system administrator who wants to implement SugarCRM for yourself either as a first CRM or as a replacement for existing solutions, this book is for you. Existing SugarCRM users who want to broaden their understanding of the topic will find this book valuable too. No programming knowledge is required to use this book to implement, customize, and use SugarCRM.
IBM Lotus Notes 8.5 User Guide
IBM Lotus Notes 8.5 User Guide
Karen Hooper
¥90.46
A compact Lotus Notes User Guide, this book covers best practices, hints, tips, and tricks of Lotus Notes 8.5. It draws on real-world examples and you will find this book to be an invaluable reference for Lotus Notes. There are significant changes from the earlier versions of Lotus Notes to the current version of 8.5 and this book covers the new features in detail so that you will be able to take advantage of them. However, this book also covers key features from earlier versions, which have stood the test of time. If you are a business user who wants to get the most out of Lotus Notes, then this book is for you. From beginners to seasoned professionals, this book aims to cover the features, best practices, tips, tricks, and tools that enable you to work smarter—almost effortlessly—in Lotus Notes 8.5.
Microsoft System Center Service Manager 2012 Cookbook
Microsoft System Center Service Manager 2012 Cookbook
Samuel Erskine (MCT)
¥90.46
This book is written in practical cookbook style and it offers learning through vivid examples and. Each chapter contains step-by-step instructions about everything necessary to execute a particular task. The book is designed so that you can read it from start to end for beginners or just open up any chapter and start following the recipes as a reference for advanced users,This book will be useful to IT professionals including System Center Service Manager administrators who want to configure and administer System Center Service Manager 2012 and understand how to solve specific problems and scenarios that arise while using System Center Service Manager. It will also be useful to users of 2010 in learning new features and capabilities.
Windows Server 2012 Unified Remote Access
Windows Server 2012 Unified Remote Access
Erez Ben-Ari
¥90.46
"Windows Server 2012 Unified Remote Access Planning and Deployment" is a quick start tutorial full of step-by-step instructions to guide you through planning and deploying Unified Remote Access; the successor to DirectAccess. If you are a System Administrator or Engineer who has strong knowledge of networking and deployment for the Microsoft family of operating systems and software, then "Windows Server 2012 Unified Remote Access Planning and Deployment" is for you. You should have a sound understanding of TCP/IP networking, as well as deploying and supporting Windows Server and Client operating systems.
Microsoft Dynamics CRM 2011 Scripting Cookbook
Microsoft Dynamics CRM 2011 Scripting Cookbook
Nicolae Tarla
¥90.46
Microsoft Dynamics CRM 2011 Scripting Cookbook is full of immediately useable recipes showing you how far you can take customization in Dynamics. While the book is structured so that each recipe can be tackled separately, for novice users it is recommended to follow through all the recipes in the order in which they are presented. This book is for those new to Dynamics CRM and for business analysts interested in gaining additional product specific knowledge. Stepping through the first chapters will introduce you to the customization process and give you enough knowledge to start looking into more advanced topics. Developers and web designers of another CRM product will see how their skills can be easily adapted to start customizing Dynamics CRM 2011. You should be familiar with the basic concepts of what a CRM system is and does. Additional knowledge of the current or a previous version of Dynamics CRM will help, but is not necessary.
Windows Server 2012 Automation with PowerShell Cookbook
Windows Server 2012 Automation with PowerShell Cookbook
Ed Goad
¥90.46
Cookbook with recipes based on real life examples. This book is written to assist the daily tasks for systems administrators, engineers, and architects working with Windows Server 2012.
Final Cut Pro X Cookbook
Final Cut Pro X Cookbook
Jason Cox
¥90.46
Written in cookbook style, this book offers many recipes to edit slick, professional videos with FCPX. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. If you’ve been toying around with iMovie and want more power or you’ve taken FCPX for a whirl and simply can’t find the fastest, most efficient workflow, this book will help! Veteran editors will find just as much useful info as FCPX is radically different than its predecessor, Final Cut Pro 7.
Avid Media Composer 6.x Cookbook
Avid Media Composer 6.x Cookbook
Benjamin Hershleder
¥90.46
Written in a Cookbook style, it's packed with logically-sequenced recipes to gain deeper understanding of the software. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. If you are new to editing with Avid, this book will help you get the most out of Avid Media Composer right from the start. Even if you are intermediately experienced with Avid, you will discover new methods and gain a deeper understanding to take your Avid experience to the next level, with greater confidence.
Moodle 1.9 Extension Development
Moodle 1.9 Extension Development
Jonathan Moore
¥90.46
The author’s experience as a Moodle developer enables him to combine a simple, de*ive how-to approach with enthusiastic insights into the rich potential of customizing Moodle according to your needs. The chapters gradually build up your skills and by the end of the book you will be confident enough to customize Moodle on your own. This book is written for technologists who are interested in expanding Moodle's functions through programming, either for their own organizations or to contribute to the open source project. You should be familiar with Moodle's basic technologies: PHP, MySQL ,and HTML/CSS.
Procedural Content Generation for C++ Game Development
Procedural Content Generation for C++ Game Development
Dale Green
¥90.46
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryAbout This BookThis book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentationThrough this book, you’ll create games that are non-predictable and dynamic and have a high replayability factorGet a breakdown of the key techniques and approaches applied to a real game.Who This Book Is ForIf you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.What You Will LearnDiscover the systems and ideology that lie at the heart of procedural systemsUse Random number generation (RNG) with C++ data types to create random but controlled resultsBuild levels procedurally with randomly located items and eventsCreate dynamic game objects at runtimeConstruct games using a component-based approachAssemble non-predictable game events and scenariosOperate procedural generation to create dynamic content fast and easilyGenerate game environments for endless replayabilityIn DetailProcedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development.Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project.By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.Style and approachThis is an easy-to-follow guide where each topic is explained clearly and thoroughly through the use of a bespoke example, then implemented in a real game project.
Mastering OpenLayers 3
Mastering OpenLayers 3
Gábor Farkas
¥90.46
Create powerful applications with the most robust open source web mapping library using this advanced guideAbout This BookDevelop responsive and platform-independent web mapping applications with OpenLayers 3Learn the key points of creating great applications with native JavaScript through the step-by-step examplesMaster the use of the library, from compiling custom builds to developing a complete WebGIS applicationWho This Book Is ForThis book is intended for front-end developers with basic understanding of JavaScript and GIS concepts, and preferably for those who are familiar with the fundamentals of OpenLayers 3. You might have never used OpenLayers 3 as a seasoned JavaScript developer. If this is the case and you are eager to learn web mapping, this book will definitely set you on the right track.What You Will LearnUse the advanced functionality of the OpenLayers 3 library effectivelyImplement the library in your application, shaping it to your needsManage layers and the layer stack dynamicallyCreate not only stunning but also accurate thematic mapsExtend OpenLayers 3 with your own custom classesDevelop mobile-friendly web mapping applicationsMake stunning effects with canvas manipulation, or visualize point clouds with WebGLIntegrate third-party applications, and create custom builds that completely satisfy your needsIn DetailOpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers.With this guide, you will be introduced to the world of advanced web mapping and WebGIS.First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We’ll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation.By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3.Style and approachThis is an advanced guide packed with comprehensive examples, and it concentrates on the advanced parts of OpenLayers 3 and JavaScript. It intentionally skips the basic and well-known methodologies, but discusses the hard-to-understand ones in great detail.
Procedural Content Generation for Unity Game Development
Procedural Content Generation for Unity Game Development
Ryan Watkins
¥90.46
Harness the power of procedural content generation to design unique games with UnityAbout This BookLearn the basics of PCG developmentDevelop a 2D game from start to finishExplore all the different ways PCG can be applied in gamesWho This Book Is ForThis book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# *ing but you'll be able to jump in and start learning PCG straightaway.What You Will LearnUnderstand the theory of Procedural Content GenerationLearn the uses of Pseudo Random NumbersCreate reusable algorithm designs for PCGEvaluate the data structures for PCGDevelop smaller games with larger amounts of contentGenerate content instead of spending time designing every minute detailLearn when and how to add PCG to your gameLearn the fundamental techniques of PCGIn DetailProcedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using C# and Unity is used as the game development engine.This book provides the fundamentals of learning and continued learning using PCG. You'll discover the theory of PCG and the mighty Pseudo Random Number Generator. Random numbers such as die rolls and card drafting provide the chance factor that makes games fun and supplies spontaneity. This book also takes you through the full development of a 2D game.Starting with level generation, you'll learn how PCG can make the game environment for you. You'll move into item generation and learn the different techniques to procedurally create game items. Thereafter, you'll be guided through the more abstract PCG areas such as scaling difficulty to the player and even generating music! The book helps you set up systems within your games where algorithms create computationally generated levels, art assets, quests, stories, characters, and weapons; these can substantially reduce the burden of manually creating every aspect of the game.Finally, you'll get to try out your new PCG skills on 3D terrain generation.Style and approachAn easy-to-follow, project-based guide that will let you build a complete game by the end of the book using PCG.
Geospatial Development By Example with Python
Geospatial Development By Example with Python
Pablo Carreira
¥90.46
Build your first interactive map and build location-aware applications using cutting-edge examples in PythonAbout This BookLearn the full geo-processing workflow using Python with open source packagesCreate press-quality styled maps and data visualization with high-level and reusable codeProcess massive datasets efficiently using parallel processingWho This Book Is ForGeospatial Development By Example with Python is intended for beginners or advanced developers in Python who want to work with geographic data. The book is suitable for professional developers who are new to geospatial development, for hobbyists, or for data scientists who want to move into some simple development.What You Will LearnPrepare a development environment with all the tools needed for geo-processing with PythonImport point data and structure an application using Python’s resourcesCombine point data from multiple sources, creating intuitive and functional representations of geographic objectsFilter data by coordinates or attributes easily using pure PythonMake press-quality and replicable maps from any dataDownload, transform, and use remote sensing data in your mapsMake calculations to extract information from raster data and show the results on beautiful mapsHandle massive amounts of data with advanced processing techniquesProcess huge satellite images in an efficient wayOptimize geo-processing times with parallel processingIn DetailFrom Python programming good practices to the advanced use of analysis packages, this book teaches you how to write applications that will perform complex geoprocessing tasks that can be replicated and reused.Much more than simple *s, you will write functions to import data, create Python classes that represent your features, and learn how to combine and filter them.With pluggable mechanisms, you will learn how to visualize data and the results of analysis in beautiful maps that can be batch-generated and embedded into documents or web pages.Finally, you will learn how to consume and process an enormous amount of data very efficiently by using advanced tools and modern computers’ parallel processing capabilities.Style and approachThis easy-to-follow book is filled with hands-on examples that illustrate the construction of three sample applications of how to write reusable and interconnected Python code for geo-processing.
Mastering PhoneGap Mobile Application Development
Mastering PhoneGap Mobile Application Development
Kerri Shotts
¥90.46
Take your PhoneGap experience to the next level and create engaging real-world applicationsAbout This BookCreate a useful PhoneGap workflow for larger projects in order to simplify and manage the development processUse third-party plugins, IndexedDB, and SQLite for PhoneGap to develop large-scale, data-driven, and highly accessible applicationsA pragmatic guide to construct top-notch large-scale applications using PhoneGapWho This Book Is ForIf you have created simple applications using PhoneGap in the past and now want to take your workflow and apps to the next level, this book will help you reach your goals. You should have a good working knowledge of HTML, CSS, and JavaScript, and prior experience with PhoneGap.What You Will LearnConstruct build workflows that simplify complex application developmentIntegrate the next version of JavaScript to simplify your codeCreate accessible hybrid applicationsPersist and query data using third-party database pluginsCreate your own PhoneGap plugins for your unique use casesCreate icons and splash screens suitable for submission to app storesPublish your app to the Google Play and Apple iTunes storesIn DetailPhoneGap is a useful and flexible tool that enables you to create complex hybrid applications for mobile platforms. In addition to the core technology, there is a large and vibrant community that creates third-party plugins that can take your app to the next level.This book will guide you through the process of creating a complex data-driven hybrid mobile application using PhoneGap, web technologies, and third-party plugins.A good foundation is critical, so you will learn how to create a useful workflow to make development easier. From there, the next version of JavaScript (ES6) and the CSS pre-processor SASS are introduced as a way to simplify creating the look of the mobile application. Responsive design techniques are also covered, including the flexbox layout module. As many apps are data-driven, you'll build an application throughout the course of the book that relies upon IndexedDB and SQLite. You'll also download additional content and address how to handle in-app purchases. Furthermore, you’ll build your own customized plugins for your particular use case. When the app is complete, the book will guide you through the steps necessary to submit your app to the Google Play and Apple iTunes stores.Style and approachThis book is a step-by-step guide, in which the concepts covered are explained with the help of hands-on examples
Ember.js Cookbook
Ember.js Cookbook
Erik Hanchett
¥90.46
Arm yourself with over 65 hands-on recipes to master the skills of building scalable web applications with Ember.jsAbout This BookThis book is your one-stop solution to the key features of Ember.js. Become skilled in the art of building web-apps in a fraction of the code you'd write in other frameworks.Build JavaScript apps that don't break the web! Our 100 recipes will make this a cakewalk for you!This books makes learning Ember.js easy by breaking down each topic into simple-to-understand recipesWho This Book Is ForAnyone who wants to explore Ember.js and wishes to get hands on making sophisticated web apps with less coding will find this book handy. Prior experience in Coding and familiarity with JavaScript is recommended. If you’ve heard of Ember.js or are just curious on how a single-page application framework works, then this book is for you.What You Will LearnSkip the boilerplate code with Ember CLI generatorsCreate a component with actions and eventsSet up a model with Ember Data using fixture dataCreate several different types of test cases and run themManage and set up user authentication using Ember Simple AuthAdd animated transitions to your app with Liquid FireSet up a service and initializer with dependency injectionCreate a working chat applicationSet up an Ember Service and initializer with dependency injectionCreate a working chat applicationIn DetailEmber.js is an open source JavaScript framework that will make you more productive. It uses common idioms and practices, making it simple to create amazing single-page applications. It also lets you create code in a modular way using the latest JavaScript features. Not only that, it has a great set of APIs to get any task done. The Ember.js community is welcoming newcomers and is ready to help you when needed.This book provides in-depth explanations on how to use the Ember.js framework to take you from beginner to expert. You’ll start with some basic topics and by the end of the book, you’ll know everything you need to know to build a fully operational Ember application.We’ll begin by explaining key points on how to use the Ember.js framework and the associated tools. You’ll learn how to effectively use Ember CLI and how to create and deploy your application. We’ll take a close look at the Ember object model and templates by examining bindings and observers. We’ll then move onto Ember components, models, and Ember Data. We’ll show you examples on how to connect to RESTful databases. Next we’ll get to grips with testing with integration and acceptance tests using QUnit. We will conclude by covering authentication, services, and Ember add-ons. We’ll explore advanced topics such as services and initializers, and how to use them together to build real-time applications.Style and approachEach recipe in this book will make it that much easier to understand Ember.js. Recipe after recipe, you will learn the concepts of Ember.js by following the simple step-by-step processes
Learning Network Forensics
Learning Network Forensics
Samir Datt
¥90.46
Identify and safeguard your network against both internal and external threats, hackers, and malware attacksAbout This BookLay your hands on physical and virtual evidence to understand the sort of crime committed by capturing and analyzing network trafficConnect the dots by understanding web proxies, firewalls, and routers to close in on your suspectA hands-on guide to help you solve your case with malware forensic methods and network behaviorsWho This Book Is ForIf you are a network administrator, system administrator, information security, or forensics professional and wish to learn network forensic to track the intrusions through network-based evidence, then this book is for you. Basic knowledge of Linux and networking concepts is expected.What You Will LearnUnderstand Internetworking, sources of network-based evidence and other basic technical fundamentals, including the tools that will be used throughout the bookAcquire evidence using traffic acquisition software and know how to manage and handle the evidencePerform packet analysis by capturing and collecting data, along with content analysisLocate wireless devices, as well as capturing and analyzing wireless traffic data packetsImplement protocol analysis and content matching; acquire evidence from NIDS/NIPSAct upon the data and evidence gathered by being able to connect the dots and draw links between various eventsApply logging and interfaces, along with analyzing web proxies and understanding encrypted web trafficUse IOCs (Indicators of Compromise) and build real-world forensic solutions, dealing with malwareIn DetailWe live in a highly networked world. Every digital device—phone, tablet, or computer is connected to each other, in one way or another. In this new age of connected networks, there is network crime. Network forensics is the brave new frontier of digital investigation and information security professionals to extend their abilities to catch miscreants on the network.The book starts with an introduction to the world of network forensics and investigations. You will begin by getting an understanding of how to gather both physical and virtual evidence, intercepting and analyzing network data, wireless data packets, investigating intrusions, and so on. You will further explore the technology, tools, and investigating methods using malware forensics, network tunneling, and behaviors. By the end of the book, you will gain a complete understanding of how to successfully close a case.Style and approachAn easy-to-follow book filled with real-world case studies and applications. Each topic is explained along with all the practical tools and software needed, allowing the reader to use a completely hands-on approach.