万本电子书0元读

万本电子书0元读

Learning SciPy for Numerical and Scientific Computing - Second Edition
Learning SciPy for Numerical and Scientific Computing - Second Edition
Sergio J. Rojas G.
¥54.49
This book targets programmers and scientists who have basic Python knowledge and who are keen to perform scientific and numerical computations with SciPy.
Troubleshooting PostgreSQL
Troubleshooting PostgreSQL
Hans-Jürgen Sch?nig
¥54.49
If you are a database administrator looking for solutions to common PostgreSQL problems, this is the book for you. The book is suitable for people with intermediate and professional expertise.
Zabbix Performance Tuning
Zabbix Performance Tuning
Luciano Alves
¥54.49
This book is aimed at Zabbix administrators who want to learn how to improve the performance of the Zabbix system. Basic knowledge of Zabbix's components and features is assumed.
Intel Galileo Essentials
Intel Galileo Essentials
Richard Grimmett
¥54.49
This book is for anyone who has ever been curious about using the Intel Galileo to create electronics projects. Some programming background is useful, but if you know how to use a personal computer, with the aid of the step-by-step instructions in this book, you can construct complex electronics projects that use the Intel Galileo.
Cocos2D Game Development Essentials
Cocos2D Game Development Essentials
Ben Trengrove
¥54.49
If you are a game developer with experience in Objective-C and are interested in creating games for iOS or Android, this is the book for you. It will help you to quickly get started with Cocos2D and guide you through the process of creating a game, giving you the essential skills and knowledge you need to do so.
Raspberry Pi Sensors
Raspberry Pi Sensors
Rushi Gajjar
¥54.49
This book is perfect for hardware enthusiasts who want to develop amazing projects using Raspberry Pi. Some knowledge and experience working with Linux, C, and Python is a plus, but once you're set up to go, you'll be ready to push the creative capabilities of your Raspberry Pi even further.
Learning Cocos2d-JS Game Development
Learning Cocos2d-JS Game Development
Emanuele Feronato
¥54.49
If you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. An understanding of the essentials of JavaScript is required.
JIRA Agile Essentials
JIRA Agile Essentials
Patrick Li
¥54.49
If you want to get started with JIRA Agile and learn how to run your JIRA projects the agile way, then this is the perfect book for you. You will need to be familiar with the basics of JIRA, both from an end user's and an administrator's perspective. Experience with workflows, custom fields, and other administrative functions of JIRA will be useful.
Keyshot 3D Rendering
Keyshot 3D Rendering
Jei Lee Jo
¥54.49
The book includes a series of step-by-step illustrated tutorials supported by a detailed explanation for each aspect of the 3D rendering procedure. Some of the procedures or steps may be omitted if they have been previously explained in an exercise or chapter. "Keyshot 3D Rendering" is ideal for beginners and professionals who are involved with product development, entertainment, and industrial design. It is recommended for readers who already have some level of experience with 3D modelling, texturing, and rendering applications.
Grome Terrain Modeling with Ogre3D, UDK and Unity3D
Grome Terrain Modeling with Ogre3D, UDK and Unity3D
Richard Hawley
¥54.49
This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you’re a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.
vCenter Troubleshooting
vCenter Troubleshooting
Chuck Mills
¥54.49
The book is designed for the competent vCenter administrator or anyone who is responsible for the vSphere environment. It can be used as a guide by vSphere architects and VMware consultants for a successful vSphere solution. You should have good knowledge and an understanding of core elements and applications of the vSphere environment.
Getting Started with Electronic Projects
Getting Started with Electronic Projects
Bill Pretty
¥54.49
This book is aimed at hobbyists with basic knowledge of electronics circuits. Whether you are a novice electronics project builder, a ham radio enthusiast, or a BeagleBone tinkerer, you will love this book.
MySQL Management and Administration with Navicat
MySQL Management and Administration with Navicat
G?khan Ozar
¥54.49
Standard Mini. This book is written for MySQL Users, Developers, and admins who want to discover just how easy Navicat makes even normally arduous tasks.
Learning NServiceBus Sagas
Learning NServiceBus Sagas
Rich Helton
¥54.49
If you are an Enterprise C# developer who wishes to extend your knowledge of NServiceBus and Enterprise Service Bus in C#, this is the book for you. This book is designed to enhance the education of ESBs and their messaging, whether you are a beginner or a seasoned expert in Enterprise C#, Apex, and Visualforce pages.
Python Geospatial Development Essentials
Python Geospatial Development Essentials
Karim Bahgat
¥54.49
This book is ideal for Python programmers who are tasked with or wish to make a special-purpose GIS application. Analysts, political scientists, geographers, and GIS specialists seeking a creative platform to experiment with cutting-edge spatial analysis, but who are still only beginners in Python, will also find this book beneficial. Familiarity with Tkinter application development in Python is preferable but not mandatory.
vBulletin: A Users Guide
vBulletin: A Users Guide
Adrian Kingsley-Hughes
¥54.49
Using a highly graphical, practical style the experienced authors show you how to get the most out of vBulletin. This book is written for new and intermediate users of vBulletin, who want to manage and maintain a vBulletin discussion forum as easily as possible. No experience of web programming is required.
Image Processing with ImageJ
Image Processing with ImageJ
José María Mateos Pérez
¥54.49
The book will help readers discover the various facilities of ImageJ through a tutorial-based approach.This book is targeted at scientists, engineers, technicians, and managers, and anyone who wishes to master ImageJ for image viewing, processing, and analysis. If you are a developer, you will be able to code your own routines after you have finished reading this book. No prior knowledge of ImageJ is expected.
Learning Heroku Postgres
Learning Heroku Postgres
Patrick Espake
¥54.49
Learning Heroku Postgres is targeted at developers and database admins. Even if you're new to Heroku Postgres, you'll be able to master both the basic as well as advanced features of Heroku Postgres. Since Heroku Postgres is incredibly user-friendly, no previous experience in computer coding or programming is required.
Intel Galileo Networking Cookbook
Intel Galileo Networking Cookbook
Marco Schwartz
¥54.49
This book is intended for those who want to build exciting projects using the Intel Galileo board. It is for people who are already experienced in using more classic Arduino boards and want to extend their knowledge to the Intel Galileo board. It is also for people who want to learn about electronics and programming, and Intel Galileo is the perfect platform for this.
Monitoring with Opsview
Monitoring with Opsview
Alan Wijntje
¥54.49
A practical and fast-paced guide that gives you all the information you need to get up and running with Opsview.This book is for anyone interested in using Opsview as a potential monitoring solution or for those who are already running Opsview Core and who would like to improve on their setup by exploring the features of Pro and Enterprise. Some working knowledge of monitoring and Linux is assumed, and it is recommended to have an Opsview system at hand while reading, allowing you to immediately try out the features discussed.
Blueprints Visual Scripting for Unreal Engine
Blueprints Visual Scripting for Unreal Engine
Brenden Sewell
¥54.49
Whether you are an experienced game designer or artist looking to test your latest idea, or a complete novice looking to build their first video game, this is a great place to start learning how to build complex game mechanics quickly and easily without writing any text code. No programming experience required!