Penetration Testing with BackBox
¥54.49
This practical book outlines the steps needed to perform penetration testing using BackBox. It explains common penetration testing scenarios and gives practical explanations applicable to a realworld setting. This book is written primarily for security experts and system administrators who have an intermediate Linux capability. However, because of the simplicity and userfriendly design, it is also suitable for beginners looking to understand the principle steps of penetration testing.
ReSharper Essentials
¥54.49
A practical, handson guide that will help you to unleash the power of ReSharper to write better quality code. If you are a developer who is working with Visual Studio and are looking to make your work more efficient, this book is for you. It is most useful for new ReSharper users but those who are currently using it will also find many useful tips and references updated to the latest version (8.1). Prior knowledge of Visual Studio is a must.
Raspberry Pi Server
¥54.49
This is an engaging, easy to follow guide for developing a wide range of server projects with Raspberry Pi This book is targeted towards all Raspberry Pi enthusiasts who are interested in exploring the potential of Pi as a server. Even if you have no prior experience with the Raspberry Pi, you can pick up this book and develop a wide range of projects.
Robot Framework Test Automation
¥54.49
Written in an engaging, easy-to-follow style, this practical guide will teach you to create test suites and automated acceptance Tests with the Robot Framework.If you are an automation engineer, QA engineer, developer or tester who is looking to get started with Robot Framework, as well as find a standardized testing solution, this book is ideal for you. No prior knowledge of Robot Framework or acceptance testing is required, although a basic knowledge of Python is required for few sections of the book.
JavaScript and JSON
¥54.49
The book follows a tutorial-based approach and will teach you how to work with JSON tools, design JSON objects, and how to use different techniques to handle JSON data.This book is a great resource for developers who would like to learn more about JSON and who wish to apply it in their own projects. It will be useful to have some prior knowledge of HTML and JavaScript to help you understand the concepts covered in this book. Some familiarity with a server-side language such as PHP, C#, or Python would also be beneficial, but this is not compulsory.
Twilio Best Practices
¥54.49
If you have experience with at least one programming language and are looking to integrate Twilio into your applications, then this book is for you.
Learning iBeacon
¥54.49
This book is intended for iOS developers who are curious to learn about iBeacon and want to start building applications for iOS. You will gain everything you need to know to master indoor location functionality using Bluetooth beacon technology. No knowledge of iBeacon is assumed.
Getting Started with UDOO
¥54.49
If you are an Android developer who wants to learn how to use UDOO to build Android applications that are capable of interacting with their surrounding environment, then this book is ideal for you. Learning UDOO is the next great step to start building your first real-world prototypes powered by the Android operating system.
Learning System Center App Controller
¥54.49
This book is intended for IT professionals working with Hyper-V, Azure cloud, VMM, and private cloud technologies who are looking for a quick way to get up and running with System Center 2012 R2 App Controller. To get the most out of this book, you should be familiar with Microsoft Hyper-V technology. Knowledge of Virtual Machine Manager is helpful but not mandatory.
Couchbase Essentials
¥54.49
This book is for those application developers who want to achieve greater flexibility and scalability from their software. Whether you are familiar with other NoSQL databases or have only used relational systems, this book will provide you with enough background to move you along at your own pace. If you are new to NoSQL document databases, the design discussions and introductory material will give you the information you need to get started with Couchbase.
BeagleBone Essentials
¥54.49
If you are a developer with some hardware or electrical engineering experience who wants to learn how to use embedded machine-learning capabilities and get access to a GNU/Linux device driver to collect data from a peripheral or to control a device, this is the book for you.
OpenStack Object Storage (Swift) Essentials
¥54.49
If you are an IT administrator and you want to enter the world of cloud storage using OpenStack Swift, then this book is ideal for you. Basic knowledge of Linux and server technology is beneficial to get the most out of the book.
Blueprints Visual Scripting for Unreal Engine
¥54.49
Whether you are an experienced game designer or artist looking to test your latest idea, or a complete novice looking to build their first video game, this is a great place to start learning how to build complex game mechanics quickly and easily without writing any text code. No programming experience required!
Intel Galileo Networking Cookbook
¥54.49
This book is intended for those who want to build exciting projects using the Intel Galileo board. It is for people who are already experienced in using more classic Arduino boards and want to extend their knowledge to the Intel Galileo board. It is also for people who want to learn about electronics and programming, and Intel Galileo is the perfect platform for this.
Leaflet Essentials
¥54.49
If you are a web developer working with geospatial concepts and mapping APIs, and you want to learn Leaflet to create mapping solutions, this book is for you. You need to have a basic knowledge of working with JavaScript and performing web application development.
Building Multicopter Video Drones
¥54.49
This book is for a wide range of individuals who are looking to shoot aerial footage with a multicopter. No previous flying experience is assumed, but even the most expert flyers will find unexpected and interesting information.
MySQL Management and Administration with Navicat
¥54.49
Standard Mini. This book is written for MySQL Users, Developers, and admins who want to discover just how easy Navicat makes even normally arduous tasks.
Learning IoT with Particle Photon and Electron
¥54.49
Develop applications on one of the most popular platforms for IoT using Particle Photon and Electron with this fast-paced guide About This Book Get an introduction to IoT architecture, command-line build tools and applications of IoT devices and sensors Design and develop connected IoT applications using Particle Photon and Electron in a step-by-step manner, gaining an entry point into the field of IoT Get tips on troubleshooting IoT applications Who This Book Is For This book is for developers, IoT enthusiasts and hobbyists who want to enhance their knowledge of IoT machine-to-machine architecture using Particle Photon and Electron, and implement cloud-based IoT projects. What You Will Learn Setup the Particle Photon and Electron on the cloud using the command-line tools Build and deploy applications on the Photon and Electron using the Web-based IDE Setup a local cloud server to interact with Particle Photon and Electron Connect various components and sensors to Particle Photon and Electron Tinker with the existing firmware and deploy a custom firmware on the Photon and Electron Setup communication between two or more Particle Photon and Electron Debug and troubleshoot Particle Photon and Electron projects Use webhooks to communicate with various third-party server applications In Detail IoT is basically the network of physical devices, vehicles, buildings and other items—embedded with electronics, software, sensors, actuators, and network connectivity that enable these objects to collect and exchange data.. The number of connected devices is growing rapidly and will continue to do so over years to come. By 2020, there will be more than 20 billion connected devices and the ability to program such devices will be in high demand. Particle provides prototyping boards for IoT that are easy to program and deploy. Most importantly, the boards provided by Particle can be connected to the Internet very easily as they include Wi-Fi or a GSM module. Starting with the basics of programming Particle Photon and Electron, this book will take you through setting up your local servers and running custom firmware, to using the Photon and Electron to program autonomous cars. This book also covers in brief a basic architecture and design of IoT applications. It gives you an overview of the IoT stack. You will also get information on how to debug and troubleshoot Particle Photon and Electron and set up your own debugging framework for any IoT board. Finally, you’ll tinker with the firmware of the Photon and Electron by modifying the existing firmware and deploying them to your boards. By the end of this book, you should have a fairly good understanding of the IoT ecosystem and you should be able to build standalone projects using your own local server or the Particle Cloud Server. Style and approach This project-based guide contains easy-to-follow steps to program Particle Photon and Electron. You will learn to build connected applications with the help of projects of increasing complexity, and with each project, a new concept in IoT is taught.
JIRA Agile Essentials
¥54.49
If you want to get started with JIRA Agile and learn how to run your JIRA projects the agile way, then this is the perfect book for you. You will need to be familiar with the basics of JIRA, both from an end user's and an administrator's perspective. Experience with workflows, custom fields, and other administrative functions of JIRA will be useful.
Keyshot 3D Rendering
¥54.49
The book includes a series of step-by-step illustrated tutorials supported by a detailed explanation for each aspect of the 3D rendering procedure. Some of the procedures or steps may be omitted if they have been previously explained in an exercise or chapter. "Keyshot 3D Rendering" is ideal for beginners and professionals who are involved with product development, entertainment, and industrial design. It is recommended for readers who already have some level of experience with 3D modelling, texturing, and rendering applications.
Grome Terrain Modeling with Ogre3D, UDK and Unity3D
¥54.49
This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you’re a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.